mirror of https://github.com/encounter/SDL.git
WinRT: merged with SDL 2.0.1 codebase
This commit is contained in:
commit
69c5d21d7d
|
@ -76,6 +76,7 @@ test/testnative
|
||||||
test/testoverlay2
|
test/testoverlay2
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||||||
test/testplatform
|
test/testplatform
|
||||||
test/testpower
|
test/testpower
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||||||
|
test/testfilesystem
|
||||||
test/testrelative
|
test/testrelative
|
||||||
test/testrendercopyex
|
test/testrendercopyex
|
||||||
test/testrendertarget
|
test/testrendertarget
|
||||||
|
|
23
Android.mk
23
Android.mk
|
@ -33,6 +33,7 @@ LOCAL_SRC_FILES := \
|
||||||
$(wildcard $(LOCAL_PATH)/src/loadso/dlopen/*.c) \
|
$(wildcard $(LOCAL_PATH)/src/loadso/dlopen/*.c) \
|
||||||
$(wildcard $(LOCAL_PATH)/src/power/*.c) \
|
$(wildcard $(LOCAL_PATH)/src/power/*.c) \
|
||||||
$(wildcard $(LOCAL_PATH)/src/power/android/*.c) \
|
$(wildcard $(LOCAL_PATH)/src/power/android/*.c) \
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||||||
|
$(wildcard $(LOCAL_PATH)/src/filesystem/dummy/*.c) \
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||||||
$(wildcard $(LOCAL_PATH)/src/render/*.c) \
|
$(wildcard $(LOCAL_PATH)/src/render/*.c) \
|
||||||
$(wildcard $(LOCAL_PATH)/src/render/*/*.c) \
|
$(wildcard $(LOCAL_PATH)/src/render/*/*.c) \
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||||||
$(wildcard $(LOCAL_PATH)/src/stdlib/*.c) \
|
$(wildcard $(LOCAL_PATH)/src/stdlib/*.c) \
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||||||
|
@ -41,9 +42,27 @@ LOCAL_SRC_FILES := \
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||||||
$(wildcard $(LOCAL_PATH)/src/timer/*.c) \
|
$(wildcard $(LOCAL_PATH)/src/timer/*.c) \
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||||||
$(wildcard $(LOCAL_PATH)/src/timer/unix/*.c) \
|
$(wildcard $(LOCAL_PATH)/src/timer/unix/*.c) \
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||||||
$(wildcard $(LOCAL_PATH)/src/video/*.c) \
|
$(wildcard $(LOCAL_PATH)/src/video/*.c) \
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||||||
$(wildcard $(LOCAL_PATH)/src/video/android/*.c))
|
$(wildcard $(LOCAL_PATH)/src/video/android/*.c) \
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||||||
|
$(wildcard $(LOCAL_PATH)/src/test/*.c))
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||||||
|
|
||||||
LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES
|
LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES
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||||||
LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog
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LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog -landroid
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||||||
|
|
||||||
include $(BUILD_SHARED_LIBRARY)
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include $(BUILD_SHARED_LIBRARY)
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||||||
|
|
||||||
|
###########################
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||||||
|
#
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||||||
|
# SDL static library
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||||||
|
#
|
||||||
|
###########################
|
||||||
|
|
||||||
|
LOCAL_MODULE := SDL2_static
|
||||||
|
|
||||||
|
LOCAL_MODULE_FILENAME := libSDL2
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||||||
|
|
||||||
|
LOCAL_SRC_FILES += $(LOCAL_PATH)/src/main/android/SDL_android_main.c
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||||||
|
|
||||||
|
LOCAL_LDLIBS :=
|
||||||
|
LOCAL_EXPORT_LDLIBS := -Wl,--undefined=Java_org_libsdl_app_SDLActivity_nativeInit -ldl -lGLESv1_CM -lGLESv2 -llog -landroid
|
||||||
|
|
||||||
|
include $(BUILD_STATIC_LIBRARY)
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||||||
|
|
|
@ -29,9 +29,9 @@ include(${SDL2_SOURCE_DIR}/cmake/sdlchecks.cmake)
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||||||
# set SDL_BINARY_AGE and SDL_INTERFACE_AGE to 0.
|
# set SDL_BINARY_AGE and SDL_INTERFACE_AGE to 0.
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||||||
set(SDL_MAJOR_VERSION 2)
|
set(SDL_MAJOR_VERSION 2)
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||||||
set(SDL_MINOR_VERSION 0)
|
set(SDL_MINOR_VERSION 0)
|
||||||
set(SDL_MICRO_VERSION 0)
|
set(SDL_MICRO_VERSION 1)
|
||||||
set(SDL_INTERFACE_AGE 0)
|
set(SDL_INTERFACE_AGE 0)
|
||||||
set(SDL_BINARY_AGE 0)
|
set(SDL_BINARY_AGE 1)
|
||||||
set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}")
|
set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}")
|
||||||
|
|
||||||
# Calculate a libtool-like version number
|
# Calculate a libtool-like version number
|
||||||
|
@ -172,7 +172,7 @@ include_directories(${SDL2_BINARY_DIR}/include ${SDL2_SOURCE_DIR}/include)
|
||||||
|
|
||||||
set(SDL_SUBSYSTEMS
|
set(SDL_SUBSYSTEMS
|
||||||
Atomic Audio Video Render Events Joystick Haptic Power Threads Timers
|
Atomic Audio Video Render Events Joystick Haptic Power Threads Timers
|
||||||
File Loadso CPUinfo)
|
File Loadso CPUinfo Filesystem)
|
||||||
foreach(_SUB ${SDL_SUBSYSTEMS})
|
foreach(_SUB ${SDL_SUBSYSTEMS})
|
||||||
string(TOUPPER ${_SUB} _OPT)
|
string(TOUPPER ${_SUB} _OPT)
|
||||||
option(SDL_${_OPT} "Enable the ${_SUB} subsystem" ON)
|
option(SDL_${_OPT} "Enable the ${_SUB} subsystem" ON)
|
||||||
|
@ -714,6 +714,13 @@ if(UNIX AND NOT APPLE)
|
||||||
endif(LINUX)
|
endif(LINUX)
|
||||||
endif(SDL_POWER)
|
endif(SDL_POWER)
|
||||||
|
|
||||||
|
if(SDL_FILESYSTEM)
|
||||||
|
set(SDL_FILESYSTEM_UNIX 1)
|
||||||
|
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/unix/*.c)
|
||||||
|
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
|
||||||
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
||||||
|
endif(SDL_FILESYSTEM)
|
||||||
|
|
||||||
if(SDL_TIMERS)
|
if(SDL_TIMERS)
|
||||||
set(SDL_TIMER_UNIX 1)
|
set(SDL_TIMER_UNIX 1)
|
||||||
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c)
|
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c)
|
||||||
|
@ -814,6 +821,13 @@ elseif(WINDOWS)
|
||||||
set(HAVE_SDL_POWER TRUE)
|
set(HAVE_SDL_POWER TRUE)
|
||||||
endif(SDL_POWER)
|
endif(SDL_POWER)
|
||||||
|
|
||||||
|
if(SDL_FILESYSTEM)
|
||||||
|
set(SDL_FILESYSTEM_WINDOWS 1)
|
||||||
|
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesytem/windows/*.c)
|
||||||
|
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
|
||||||
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
||||||
|
endif(SDL_FILESYSTEM)
|
||||||
|
|
||||||
# Libraries for Win32 native and MinGW
|
# Libraries for Win32 native and MinGW
|
||||||
list(APPEND EXTRA_LIBS user32 gdi32 winmm imm32 ole32 oleaut32 version uuid)
|
list(APPEND EXTRA_LIBS user32 gdi32 winmm imm32 ole32 oleaut32 version uuid)
|
||||||
|
|
||||||
|
@ -924,6 +938,13 @@ elseif(APPLE)
|
||||||
set(SDL_FRAMEWORK_IOKIT 1)
|
set(SDL_FRAMEWORK_IOKIT 1)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
if(SDL_FILESYSTEM)
|
||||||
|
set(SDL_FILESYSTEM_COCOA 1)
|
||||||
|
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/cocoa/*.m)
|
||||||
|
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
|
||||||
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
||||||
|
endif()
|
||||||
|
|
||||||
# Actually load the frameworks at the end so we don't duplicate include.
|
# Actually load the frameworks at the end so we don't duplicate include.
|
||||||
if(SDL_FRAMEWORK_COCOA)
|
if(SDL_FRAMEWORK_COCOA)
|
||||||
find_library(COCOA_LIBRARY Cocoa)
|
find_library(COCOA_LIBRARY Cocoa)
|
||||||
|
@ -973,6 +994,11 @@ elseif(BEOS)
|
||||||
set(SOURCE_FILES ${SOURCE_FILES} ${BWINDOW_SOURCES})
|
set(SOURCE_FILES ${SOURCE_FILES} ${BWINDOW_SOURCES})
|
||||||
set(HAVE_SDL_VIDEO TRUE)
|
set(HAVE_SDL_VIDEO TRUE)
|
||||||
|
|
||||||
|
set(SDL_FILESYSTEM_BEOS 1)
|
||||||
|
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/beos/*.cc)
|
||||||
|
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
|
||||||
|
set(HAVE_SDL_FILESYSTEM TRUE)
|
||||||
|
|
||||||
if(VIDEO_OPENGL)
|
if(VIDEO_OPENGL)
|
||||||
# TODO: Use FIND_PACKAGE(OpenGL) instead
|
# TODO: Use FIND_PACKAGE(OpenGL) instead
|
||||||
set(SDL_VIDEO_OPENGL 1)
|
set(SDL_VIDEO_OPENGL 1)
|
||||||
|
@ -1008,8 +1034,13 @@ endif(NOT HAVE_SDL_HAPTIC)
|
||||||
if(NOT HAVE_SDL_LOADSO)
|
if(NOT HAVE_SDL_LOADSO)
|
||||||
set(SDL_LOADSO_DISABLED 1)
|
set(SDL_LOADSO_DISABLED 1)
|
||||||
file(GLOB LOADSO_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/dummy/*.c)
|
file(GLOB LOADSO_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/dummy/*.c)
|
||||||
set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES})
|
set(SOURCE_FILES ${SOURCE_FILES} ${LOADSO_SOURCES})
|
||||||
endif(NOT HAVE_SDL_LOADSO)
|
endif(NOT HAVE_SDL_LOADSO)
|
||||||
|
if(NOT HAVE_SDL_FILESYSTEM)
|
||||||
|
set(SDL_FILESYSTEM_DISABLED 1)
|
||||||
|
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/dummy/*.c)
|
||||||
|
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
|
||||||
|
endif(NOT HAVE_SDL_FILESYSTEM)
|
||||||
|
|
||||||
# We always need to have threads and timers around
|
# We always need to have threads and timers around
|
||||||
if(NOT HAVE_SDL_THREADS)
|
if(NOT HAVE_SDL_THREADS)
|
||||||
|
|
|
@ -21,6 +21,8 @@ Thanks to everyone who made this possible, including:
|
||||||
|
|
||||||
* Pierre-Loup Griffais for his deep knowledge of OpenGL drivers.
|
* Pierre-Loup Griffais for his deep knowledge of OpenGL drivers.
|
||||||
|
|
||||||
|
* Julian Winter for the SDL 2.0 website.
|
||||||
|
|
||||||
* Sheena Smith for many months of great work on the SDL wiki creating the API documentation and style guides.
|
* Sheena Smith for many months of great work on the SDL wiki creating the API documentation and style guides.
|
||||||
|
|
||||||
* Paul Hunkin for his port of SDL to Android during the Google Summer of Code 2010.
|
* Paul Hunkin for his port of SDL to Android during the Google Summer of Code 2010.
|
||||||
|
|
|
@ -54,6 +54,7 @@ HDRS = \
|
||||||
SDL_endian.h \
|
SDL_endian.h \
|
||||||
SDL_error.h \
|
SDL_error.h \
|
||||||
SDL_events.h \
|
SDL_events.h \
|
||||||
|
SDL_filesystem.h \
|
||||||
SDL_gamecontroller.h \
|
SDL_gamecontroller.h \
|
||||||
SDL_gesture.h \
|
SDL_gesture.h \
|
||||||
SDL_haptic.h \
|
SDL_haptic.h \
|
||||||
|
|
|
@ -19,6 +19,7 @@ SOURCES = \
|
||||||
src/joystick/dummy/*.c \
|
src/joystick/dummy/*.c \
|
||||||
src/loadso/dummy/*.c \
|
src/loadso/dummy/*.c \
|
||||||
src/power/*.c \
|
src/power/*.c \
|
||||||
|
src/filesystem/dummy/*.c \
|
||||||
src/render/*.c \
|
src/render/*.c \
|
||||||
src/render/software/*.c \
|
src/render/software/*.c \
|
||||||
src/stdlib/*.c \
|
src/stdlib/*.c \
|
||||||
|
|
|
@ -19,7 +19,7 @@ SOURCES = ./src/*.c ./src/audio/*.c ./src/cpuinfo/*.c ./src/events/*.c \
|
||||||
./src/thread/pthread/SDL_systhread.c ./src/thread/pthread/SDL_syssem.c \
|
./src/thread/pthread/SDL_systhread.c ./src/thread/pthread/SDL_syssem.c \
|
||||||
./src/thread/pthread/SDL_sysmutex.c ./src/thread/pthread/SDL_syscond.c \
|
./src/thread/pthread/SDL_sysmutex.c ./src/thread/pthread/SDL_syscond.c \
|
||||||
./src/joystick/linux/*.c ./src/haptic/linux/*.c ./src/timer/unix/*.c \
|
./src/joystick/linux/*.c ./src/haptic/linux/*.c ./src/timer/unix/*.c \
|
||||||
./src/atomic/linux/*.c \
|
./src/atomic/linux/*.c ./src/filesystem/unix/*.c \
|
||||||
./src/video/pandora/SDL_pandora.o ./src/video/pandora/SDL_pandora_events.o ./src/video/x11/*.c
|
./src/video/pandora/SDL_pandora.o ./src/video/pandora/SDL_pandora_events.o ./src/video/x11/*.c
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -31,6 +31,7 @@ OBJS= src/SDL.o \
|
||||||
src/joystick/psp/SDL_sysjoystick.o \
|
src/joystick/psp/SDL_sysjoystick.o \
|
||||||
src/power/SDL_power.o \
|
src/power/SDL_power.o \
|
||||||
src/power/psp/SDL_syspower.o \
|
src/power/psp/SDL_syspower.o \
|
||||||
|
src/filesystem/dummy/SDL_sysfilesystem.o \
|
||||||
src/render/SDL_render.o \
|
src/render/SDL_render.o \
|
||||||
src/render/SDL_yuv_sw.o \
|
src/render/SDL_yuv_sw.o \
|
||||||
src/render/psp/SDL_render_psp.o \
|
src/render/psp/SDL_render_psp.o \
|
||||||
|
|
|
@ -38,7 +38,33 @@ src/main/android/SDL_android_main.c
|
||||||
Building an app
|
Building an app
|
||||||
================================================================================
|
================================================================================
|
||||||
|
|
||||||
Instructions:
|
For simple projects you can use the script located at build-scripts/androidbuild.sh
|
||||||
|
|
||||||
|
There's two ways of using it:
|
||||||
|
|
||||||
|
androidbuild.sh com.yourcompany.yourapp < sources.list
|
||||||
|
androidbuild.sh com.yourcompany.yourapp source1.c source2.c ...sourceN.c
|
||||||
|
|
||||||
|
sources.list should be a text file with a source file name in each line
|
||||||
|
Filenames should be specified relative to the current directory, for example if
|
||||||
|
you are in the build-scripts directory and want to create the testgles.c test, you'll
|
||||||
|
run:
|
||||||
|
|
||||||
|
./androidbuild.sh org.libsdl.testgles ../test/testgles.c
|
||||||
|
|
||||||
|
One limitation of this script is that all sources provided will be aggregated into
|
||||||
|
a single directory, thus all your source files should have a unique name.
|
||||||
|
|
||||||
|
Once the project is complete the script will tell you where the debug APK is located.
|
||||||
|
If you want to create a signed release APK, you can use the project created by this
|
||||||
|
utility to generate it.
|
||||||
|
|
||||||
|
Finally, a word of caution: re running androidbuild.sh wipes any changes you may have
|
||||||
|
done in the build directory for the app!
|
||||||
|
|
||||||
|
|
||||||
|
For more complex projects, follow these instructions:
|
||||||
|
|
||||||
1. Copy the android-project directory wherever you want to keep your projects
|
1. Copy the android-project directory wherever you want to keep your projects
|
||||||
and rename it to the name of your project.
|
and rename it to the name of your project.
|
||||||
2. Move or symlink this SDL directory into the <project>/jni directory
|
2. Move or symlink this SDL directory into the <project>/jni directory
|
||||||
|
@ -84,6 +110,28 @@ android-project/
|
||||||
on this implementation.
|
on this implementation.
|
||||||
|
|
||||||
|
|
||||||
|
================================================================================
|
||||||
|
Build an app with static linking of libSDL
|
||||||
|
================================================================================
|
||||||
|
|
||||||
|
This build uses the Android NDK module system.
|
||||||
|
|
||||||
|
Instructions:
|
||||||
|
1. Copy the android-project directory wherever you want to keep your projects
|
||||||
|
and rename it to the name of your project.
|
||||||
|
2. Rename <project>/jni/src/Android_static.mk to <project>/jni/src/Android.mk
|
||||||
|
(overwrite the existing one)
|
||||||
|
3. Edit <project>/jni/src/Android.mk to include your source files
|
||||||
|
4. create and export an environment variable named NDK_MODULE_PATH that points
|
||||||
|
to the parent directory of this SDL directory. e.g.:
|
||||||
|
|
||||||
|
export NDK_MODULE_PATH="$PWD"/..
|
||||||
|
|
||||||
|
5. Edit <project>/src/org/libsdl/app/SDLActivity.java and remove the call to
|
||||||
|
System.loadLibrary("SDL2") line 42.
|
||||||
|
6. Run 'ndk-build' (a script provided by the NDK). This compiles the C source
|
||||||
|
|
||||||
|
|
||||||
================================================================================
|
================================================================================
|
||||||
Customizing your application name
|
Customizing your application name
|
||||||
================================================================================
|
================================================================================
|
||||||
|
|
|
@ -29,6 +29,42 @@ gcc to make this easy is provided in test/gcc-fat.sh
|
||||||
To use the library once it's built, you essential have two possibilities:
|
To use the library once it's built, you essential have two possibilities:
|
||||||
use the traditional autoconf/automake/make method, or use Xcode.
|
use the traditional autoconf/automake/make method, or use Xcode.
|
||||||
|
|
||||||
|
==============================================================================
|
||||||
|
Caveats for using SDL with Mac OS X
|
||||||
|
==============================================================================
|
||||||
|
|
||||||
|
Some things you have to be aware of when using SDL on Mac OS X:
|
||||||
|
|
||||||
|
- If you register your own NSApplicationDelegate (using [NSApp setDelegate:]),
|
||||||
|
SDL will not register its own. This means that SDL will not terminate using
|
||||||
|
SDL_Quit if it receives a termination request, it will terminate like a
|
||||||
|
normal app, and it will not send a SDL_DROPFILE when you request to open a
|
||||||
|
file with the app. To solve these issues, put the following code in your
|
||||||
|
NSApplicationDelegate implementation:
|
||||||
|
|
||||||
|
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
|
||||||
|
{
|
||||||
|
if (SDL_GetEventState(SDL_QUIT) == SDL_ENABLE) {
|
||||||
|
SDL_Event event;
|
||||||
|
event.type = SDL_QUIT;
|
||||||
|
SDL_PushEvent(&event);
|
||||||
|
}
|
||||||
|
|
||||||
|
return NSTerminateCancel;
|
||||||
|
}
|
||||||
|
|
||||||
|
- (BOOL)application:(NSApplication *)theApplication openFile:(NSString *)filename
|
||||||
|
{
|
||||||
|
if (SDL_GetEventState(SDL_DROPFILE) == SDL_ENABLE) {
|
||||||
|
SDL_Event event;
|
||||||
|
event.type = SDL_DROPFILE;
|
||||||
|
event.drop.file = SDL_strdup([filename UTF8String]);
|
||||||
|
return (SDL_PushEvent(&event) > 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
return NO;
|
||||||
|
}
|
||||||
|
|
||||||
==============================================================================
|
==============================================================================
|
||||||
Using the Simple DirectMedia Layer with a traditional Makefile
|
Using the Simple DirectMedia Layer with a traditional Makefile
|
||||||
==============================================================================
|
==============================================================================
|
||||||
|
|
|
@ -0,0 +1,155 @@
|
||||||
|
================================================================================
|
||||||
|
SDL2 for Raspberry Pi
|
||||||
|
================================================================================
|
||||||
|
|
||||||
|
Requirements:
|
||||||
|
|
||||||
|
Raspbian (other Linux distros may work as well).
|
||||||
|
|
||||||
|
================================================================================
|
||||||
|
Features
|
||||||
|
================================================================================
|
||||||
|
|
||||||
|
* Works without X11
|
||||||
|
* Hardware accelerated OpenGL ES 2.x
|
||||||
|
* Sound via ALSA
|
||||||
|
* Input (mouse/keyboard/joystick) via EVDEV
|
||||||
|
* Hotplugging of input devices via UDEV
|
||||||
|
|
||||||
|
================================================================================
|
||||||
|
Raspbian Build Dependencies
|
||||||
|
================================================================================
|
||||||
|
|
||||||
|
sudo apt-get install libudev-dev libasound2-dev libdbus-1-dev
|
||||||
|
|
||||||
|
You also need the VideoCore binary stuff that ships in /opt/vc for EGL and
|
||||||
|
OpenGL ES 2.x, it usually comes pre installed, but in any case:
|
||||||
|
|
||||||
|
sudo apt-get install libraspberrypi0 libraspberrypi-bin libraspberrypi-dev
|
||||||
|
|
||||||
|
================================================================================
|
||||||
|
Cross compiling from x86 Linux
|
||||||
|
================================================================================
|
||||||
|
|
||||||
|
To cross compile SDL for Raspbian from your desktop machine, you'll need a
|
||||||
|
Raspbian system root and the cross compilation tools. We'll assume these tools
|
||||||
|
will be placed in /opt/rpi-tools
|
||||||
|
|
||||||
|
sudo git clone --depth 1 https://github.com/raspberrypi/tools /opt/rpi-tools
|
||||||
|
|
||||||
|
You'll also need a Rasbian binary image.
|
||||||
|
Get it from: http://downloads.raspberrypi.org/raspbian_latest
|
||||||
|
After unzipping, you'll get file with a name like: <date>-wheezy-raspbian.img
|
||||||
|
Let's assume the sysroot will be built in /opt/rpi-sysroot.
|
||||||
|
|
||||||
|
export SYSROOT=/opt/rpi-sysroot
|
||||||
|
sudo kpartx -a -v <path_to_raspbian_image>.img
|
||||||
|
sudo mount -o loop /dev/mapper/loop0p2 /mnt
|
||||||
|
sudo cp -r /mnt $SYSROOT
|
||||||
|
sudo apt-get install qemu binfmt-support qemu-user-static
|
||||||
|
sudo cp /usr/bin/qemu-arm-static $SYSROOT/usr/bin
|
||||||
|
sudo mount --bind /dev $SYSROOT/dev
|
||||||
|
sudo mount --bind /proc $SYSROOT/proc
|
||||||
|
sudo mount --bind /sys $SYSROOT/sys
|
||||||
|
|
||||||
|
Now, before chrooting into the ARM sysroot, you'll need to apply a workaround,
|
||||||
|
edit $SYSROOT/etc/ld.so.preload and comment out all lines in it.
|
||||||
|
|
||||||
|
sudo chroot $SYSROOT
|
||||||
|
apt-get install libudev-dev libasound2-dev libdbus-1-dev libraspberrypi0 libraspberrypi-bin libraspberrypi-dev libx11-dev libxext-dev libxrandr-dev libxcursor-dev libxi-dev libxinerama-dev libxxf86vm-dev libxss-dev
|
||||||
|
exit
|
||||||
|
sudo umount $SYSROOT/dev
|
||||||
|
sudo umount $SYSROOT/proc
|
||||||
|
sudo umount $SYSROOT/sys
|
||||||
|
sudo umount /mnt
|
||||||
|
|
||||||
|
The final step is compiling SDL itself.
|
||||||
|
|
||||||
|
export CC="/opt/rpi-tools/arm-bcm2708/gcc-linaro-arm-linux-gnueabihf-raspbian/bin/arm-linux-gnueabihf-gcc --sysroot=$SYSROOT -I$SYSROOT/opt/vc/include -I$SYSROOT/usr/include -I$SYSROOT/opt/vc/include/interface/vcos/pthreads -I$SYSROOT/opt/vc/include/interface/vmcs_host/linux"
|
||||||
|
cd <SDL SOURCE>
|
||||||
|
mkdir -p build;cd build
|
||||||
|
../configure --with-sysroot=$SYSROOT --host=arm-raspberry-linux-gnueabihf --prefix=$PWD/rpi-sdl2-installed --disable-pulseaudio --disable-esd
|
||||||
|
make
|
||||||
|
make install
|
||||||
|
|
||||||
|
To be able to deploy this to /usr/local in the Raspbian system you need to fix up a few paths:
|
||||||
|
|
||||||
|
perl -w -pi -e "s#$PWD/rpi-sdl2-installed#/usr/local#g;" ./rpi-sdl2-installed/lib/libSDL2.la ./rpi-sdl2-installed/lib/pkgconfig/sdl2.pc ./rpi-sdl2-installed/bin/sdl2-config
|
||||||
|
|
||||||
|
================================================================================
|
||||||
|
Apps don't work or poor video/audio performance
|
||||||
|
================================================================================
|
||||||
|
|
||||||
|
If you get sound problems, buffer underruns, etc, run "sudo rpi-update" to
|
||||||
|
update the RPi's firmware. Note that doing so will fix these problems, but it
|
||||||
|
will also render the CMA - Dynamic Memory Split functionality useless.
|
||||||
|
|
||||||
|
Also, by default the Raspbian distro configures the GPU RAM at 64MB, this is too
|
||||||
|
low in general, specially if a 1080p TV is hooked up.
|
||||||
|
|
||||||
|
See here how to configure this setting: http://elinux.org/RPiconfig
|
||||||
|
|
||||||
|
Using a fixed gpu_mem=128 is the best option (specially if you updated the
|
||||||
|
firmware, using CMA probably won't work, at least it's the current case).
|
||||||
|
|
||||||
|
================================================================================
|
||||||
|
No input
|
||||||
|
================================================================================
|
||||||
|
|
||||||
|
Make sure you belong to the "input" group.
|
||||||
|
|
||||||
|
sudo usermod -aG input `whoami`
|
||||||
|
|
||||||
|
================================================================================
|
||||||
|
No HDMI Audio
|
||||||
|
================================================================================
|
||||||
|
|
||||||
|
If you notice that ALSA works but there's no audio over HDMI, try adding:
|
||||||
|
|
||||||
|
hdmi_drive=2
|
||||||
|
|
||||||
|
to your config.txt file and reboot.
|
||||||
|
|
||||||
|
Reference: http://www.raspberrypi.org/phpBB3/viewtopic.php?t=5062
|
||||||
|
|
||||||
|
================================================================================
|
||||||
|
Text Input API support
|
||||||
|
================================================================================
|
||||||
|
|
||||||
|
The Text Input API is supported, with translation of scan codes done via the
|
||||||
|
kernel symbol tables. For this to work, SDL needs access to a valid console.
|
||||||
|
If you notice there's no SDL_TEXTINPUT message being emmited, double check that
|
||||||
|
your app has read access to one of the following:
|
||||||
|
|
||||||
|
* /proc/self/fd/0
|
||||||
|
* /dev/tty
|
||||||
|
* /dev/tty[0...6]
|
||||||
|
* /dev/vc/0
|
||||||
|
* /dev/console
|
||||||
|
|
||||||
|
This is usually not a problem if you run from the physical terminal (as opposed
|
||||||
|
to running from a pseudo terminal, such as via SSH). If running from a PTS, a
|
||||||
|
quick workaround is to run your app as root or add yourself to the tty group,
|
||||||
|
then re login to the system.
|
||||||
|
|
||||||
|
sudo usermod -aG tty `whoami`
|
||||||
|
|
||||||
|
The keyboard layout used by SDL is the same as the one the kernel uses.
|
||||||
|
To configure the layout on Raspbian:
|
||||||
|
|
||||||
|
sudo dpkg-reconfigure keyboard-configuration
|
||||||
|
|
||||||
|
To configure the locale, which controls which keys are interpreted as letters,
|
||||||
|
this determining the CAPS LOCK behavior:
|
||||||
|
|
||||||
|
sudo dpkg-reconfigure locales
|
||||||
|
|
||||||
|
================================================================================
|
||||||
|
Notes
|
||||||
|
================================================================================
|
||||||
|
|
||||||
|
* When launching apps remotely (via SSH), SDL can prevent local keystrokes from
|
||||||
|
leaking into the console only if it has root privileges. Launching apps locally
|
||||||
|
does not suffer from this issue.
|
||||||
|
|
||||||
|
|
5
TODO.txt
5
TODO.txt
|
@ -1,15 +1,10 @@
|
||||||
Future work roadmap:
|
Future work roadmap:
|
||||||
* http://wiki.libsdl.org/moin.cgi/Roadmap
|
* http://wiki.libsdl.org/moin.cgi/Roadmap
|
||||||
|
|
||||||
* See why windows are being rearranged. Is the shield window not up?
|
|
||||||
* Add __WINDOWS__ in addition to __WIN32__
|
|
||||||
* Write test for fullscreen gamma to check X11 colormap handling
|
|
||||||
|
|
||||||
* Check 1.2 revisions:
|
* Check 1.2 revisions:
|
||||||
3554 - Need to resolve semantics for locking keys on different platforms
|
3554 - Need to resolve semantics for locking keys on different platforms
|
||||||
4874 - Do we want screen rotation? At what level?
|
4874 - Do we want screen rotation? At what level?
|
||||||
4974 - Windows file code needs to convert UTF-8 to Unicode, but we don't need to tap dance for Windows 95/98
|
4974 - Windows file code needs to convert UTF-8 to Unicode, but we don't need to tap dance for Windows 95/98
|
||||||
4484, 4485 - Verify that SDL's Windows keyboard handling works correctly
|
|
||||||
4865 - See if this is still needed (mouse coordinate clamping)
|
4865 - See if this is still needed (mouse coordinate clamping)
|
||||||
4866 - See if this is still needed (blocking window repositioning)
|
4866 - See if this is still needed (blocking window repositioning)
|
||||||
|
|
||||||
|
|
|
@ -427,6 +427,10 @@
|
||||||
RelativePath="..\..\include\SDL_events.h"
|
RelativePath="..\..\include\SDL_events.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\include\SDL_filesystem.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\include\SDL_gamecontroller.h"
|
RelativePath="..\..\include\SDL_gamecontroller.h"
|
||||||
>
|
>
|
||||||
|
@ -1088,6 +1092,10 @@
|
||||||
RelativePath="..\..\src\events\SDL_sysevents.h"
|
RelativePath="..\..\src\events\SDL_sysevents.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath="..\..\src\filesystem\windows\SDL_sysfilesystem.c"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath="..\..\src\haptic\windows\SDL_syshaptic.c"
|
RelativePath="..\..\src\haptic\windows\SDL_syshaptic.c"
|
||||||
>
|
>
|
||||||
|
|
|
@ -1,6 +1,14 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<ItemGroup Label="ProjectConfigurations">
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
|
<ProjectConfiguration Include="Debug_static|Win32">
|
||||||
|
<Configuration>Debug_static</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Debug_static|x64">
|
||||||
|
<Configuration>Debug_static</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
<ProjectConfiguration Include="Debug|Win32">
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
<Configuration>Debug</Configuration>
|
<Configuration>Debug</Configuration>
|
||||||
<Platform>Win32</Platform>
|
<Platform>Win32</Platform>
|
||||||
|
@ -9,6 +17,14 @@
|
||||||
<Configuration>Debug</Configuration>
|
<Configuration>Debug</Configuration>
|
||||||
<Platform>x64</Platform>
|
<Platform>x64</Platform>
|
||||||
</ProjectConfiguration>
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release_static|Win32">
|
||||||
|
<Configuration>Release_static</Configuration>
|
||||||
|
<Platform>Win32</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
|
<ProjectConfiguration Include="Release_static|x64">
|
||||||
|
<Configuration>Release_static</Configuration>
|
||||||
|
<Platform>x64</Platform>
|
||||||
|
</ProjectConfiguration>
|
||||||
<ProjectConfiguration Include="Release|Win32">
|
<ProjectConfiguration Include="Release|Win32">
|
||||||
<Configuration>Release</Configuration>
|
<Configuration>Release</Configuration>
|
||||||
<Platform>Win32</Platform>
|
<Platform>Win32</Platform>
|
||||||
|
@ -28,19 +44,36 @@
|
||||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
<UseOfMfc>false</UseOfMfc>
|
<UseOfMfc>false</UseOfMfc>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_static|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||||
|
<UseOfMfc>false</UseOfMfc>
|
||||||
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
<UseOfMfc>false</UseOfMfc>
|
<UseOfMfc>false</UseOfMfc>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_static|Win32'" Label="Configuration">
|
||||||
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||||
|
<UseOfMfc>false</UseOfMfc>
|
||||||
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
<UseOfMfc>false</UseOfMfc>
|
<UseOfMfc>false</UseOfMfc>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_static|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||||
|
<UseOfMfc>false</UseOfMfc>
|
||||||
|
</PropertyGroup>
|
||||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||||
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
<ConfigurationType>DynamicLibrary</ConfigurationType>
|
||||||
<UseOfMfc>false</UseOfMfc>
|
<UseOfMfc>false</UseOfMfc>
|
||||||
<CharacterSet>MultiByte</CharacterSet>
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
|
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_static|x64'" Label="Configuration">
|
||||||
|
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||||
|
<UseOfMfc>false</UseOfMfc>
|
||||||
|
<CharacterSet>MultiByte</CharacterSet>
|
||||||
|
</PropertyGroup>
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||||
<ImportGroup Label="ExtensionSettings">
|
<ImportGroup Label="ExtensionSettings">
|
||||||
</ImportGroup>
|
</ImportGroup>
|
||||||
|
@ -48,29 +81,57 @@
|
||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
</ImportGroup>
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_static|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
|
||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
</ImportGroup>
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_static|Win32'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
|
||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
</ImportGroup>
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_static|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
|
||||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
</ImportGroup>
|
</ImportGroup>
|
||||||
|
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_static|x64'" Label="PropertySheets">
|
||||||
|
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||||
|
<Import Project="$(VCTargetsPath)Microsoft.CPP.UpgradeFromVC70.props" />
|
||||||
|
</ImportGroup>
|
||||||
<PropertyGroup Label="UserMacros" />
|
<PropertyGroup Label="UserMacros" />
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
<_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
|
||||||
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</OutDir>
|
||||||
|
<OutDir Condition="'$(Configuration)|$(Platform)'=='Debug_static|Win32'">$(Platform)\$(Configuration)\</OutDir>
|
||||||
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
||||||
|
<IntDir Condition="'$(Configuration)|$(Platform)'=='Debug_static|Win32'">$(Platform)\$(Configuration)\</IntDir>
|
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|
||||||
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|
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|
||||||
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|
||||||
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|
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
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|
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|
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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|
||||||
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|
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|
||||||
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|
||||||
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|
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|
||||||
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
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|
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|
||||||
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|Win32.Build.0 = Release|Win32
|
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|
||||||
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|
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|
||||||
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|x64.Build.0 = Release|x64
|
{8B5CFB38-CCBA-40A8-AD7A-89C57B070884}.Release|x64.Build.0 = Release|x64
|
||||||
|
{26828762-C95D-4637-9CB1-7F0979523813}.Debug_static|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{26828762-C95D-4637-9CB1-7F0979523813}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||||
|
{26828762-C95D-4637-9CB1-7F0979523813}.Debug_static|x64.ActiveCfg = Debug|x64
|
||||||
|
{26828762-C95D-4637-9CB1-7F0979523813}.Debug_static|x64.Build.0 = Debug|x64
|
||||||
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|Win32.ActiveCfg = Debug|Win32
|
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|Win32.Build.0 = Debug|Win32
|
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|x64.ActiveCfg = Debug|x64
|
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|x64.Build.0 = Debug|x64
|
{26828762-C95D-4637-9CB1-7F0979523813}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{26828762-C95D-4637-9CB1-7F0979523813}.Release_static|Win32.ActiveCfg = Release|Win32
|
||||||
|
{26828762-C95D-4637-9CB1-7F0979523813}.Release_static|Win32.Build.0 = Release|Win32
|
||||||
|
{26828762-C95D-4637-9CB1-7F0979523813}.Release_static|x64.ActiveCfg = Release|x64
|
||||||
|
{26828762-C95D-4637-9CB1-7F0979523813}.Release_static|x64.Build.0 = Release|x64
|
||||||
{26828762-C95D-4637-9CB1-7F0979523813}.Release|Win32.ActiveCfg = Release|Win32
|
{26828762-C95D-4637-9CB1-7F0979523813}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
{26828762-C95D-4637-9CB1-7F0979523813}.Release|Win32.Build.0 = Release|Win32
|
{26828762-C95D-4637-9CB1-7F0979523813}.Release|Win32.Build.0 = Release|Win32
|
||||||
{26828762-C95D-4637-9CB1-7F0979523813}.Release|x64.ActiveCfg = Release|x64
|
{26828762-C95D-4637-9CB1-7F0979523813}.Release|x64.ActiveCfg = Release|x64
|
||||||
{26828762-C95D-4637-9CB1-7F0979523813}.Release|x64.Build.0 = Release|x64
|
{26828762-C95D-4637-9CB1-7F0979523813}.Release|x64.Build.0 = Release|x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug_static|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug_static|x64.ActiveCfg = Debug|x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug_static|x64.Build.0 = Debug|x64
|
||||||
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.ActiveCfg = Debug|Win32
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.Build.0 = Debug|Win32
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|x64.ActiveCfg = Debug|x64
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|x64.Build.0 = Debug|x64
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release_static|Win32.ActiveCfg = Release|Win32
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release_static|Win32.Build.0 = Release|Win32
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release_static|x64.ActiveCfg = Release|x64
|
||||||
|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release_static|x64.Build.0 = Release|x64
|
||||||
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|
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.Build.0 = Release|Win32
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{40FB7794-D3C3-4CFE-BCF4-A80C96635682}.Release|Win32.Build.0 = Release|Win32
|
||||||
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|
||||||
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|
||||||
|
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|
||||||
|
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||||
|
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug_static|x64.ActiveCfg = Debug|x64
|
||||||
|
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug_static|x64.Build.0 = Debug|x64
|
||||||
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|Win32.ActiveCfg = Debug|Win32
|
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|Win32.Build.0 = Debug|Win32
|
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Debug|x64.ActiveCfg = Debug|x64
|
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|
||||||
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|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|Win32.ActiveCfg = Release|Win32
|
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|Win32.Build.0 = Release|Win32
|
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|Win32.Build.0 = Release|Win32
|
||||||
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|x64.ActiveCfg = Release|x64
|
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|x64.ActiveCfg = Release|x64
|
||||||
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|x64.Build.0 = Release|x64
|
{EDEA9D00-AF64-45DE-8F60-5957048F2F0F}.Release|x64.Build.0 = Release|x64
|
||||||
|
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|
||||||
|
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||||
|
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug_static|x64.ActiveCfg = Debug|x64
|
||||||
|
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|
||||||
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Debug|Win32.ActiveCfg = Debug|Win32
|
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|
||||||
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|
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|
||||||
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|
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|
||||||
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|
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|
||||||
|
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|
||||||
|
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release_static|Win32.Build.0 = Release|Win32
|
||||||
|
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|
||||||
|
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|
||||||
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|Win32.ActiveCfg = Release|Win32
|
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|
||||||
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|Win32.Build.0 = Release|Win32
|
{8682FE1E-0CF6-4EDD-9BB5-1733D8C8B4DF}.Release|Win32.Build.0 = Release|Win32
|
||||||
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|
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|
||||||
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|
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|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug_static|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug_static|x64.ActiveCfg = Debug|x64
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug_static|x64.Build.0 = Debug|x64
|
||||||
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|Win32.ActiveCfg = Debug|Win32
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|Win32.Build.0 = Debug|Win32
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|x64.ActiveCfg = Debug|x64
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|x64.Build.0 = Debug|x64
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release_static|Win32.ActiveCfg = Release|Win32
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release_static|Win32.Build.0 = Release|Win32
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release_static|x64.ActiveCfg = Release|x64
|
||||||
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release_static|x64.Build.0 = Release|x64
|
||||||
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|Win32.ActiveCfg = Release|Win32
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|Win32.Build.0 = Release|Win32
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|Win32.Build.0 = Release|Win32
|
||||||
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|x64.ActiveCfg = Release|x64
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|x64.ActiveCfg = Release|x64
|
||||||
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|x64.Build.0 = Release|x64
|
{C4E04D18-EF76-4B42-B4C2-16A1BACDC0A3}.Release|x64.Build.0 = Release|x64
|
||||||
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug_static|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||||
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug_static|x64.ActiveCfg = Debug|x64
|
||||||
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug_static|x64.Build.0 = Debug|x64
|
||||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Win32.ActiveCfg = Debug|Win32
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Win32.Build.0 = Debug|Win32
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|x64.ActiveCfg = Debug|x64
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|x64.Build.0 = Debug|x64
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release_static|Win32.ActiveCfg = Release|Win32
|
||||||
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release_static|Win32.Build.0 = Release|Win32
|
||||||
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release_static|x64.ActiveCfg = Release|x64
|
||||||
|
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|
||||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Win32.ActiveCfg = Release|Win32
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Win32.Build.0 = Release|Win32
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|Win32.Build.0 = Release|Win32
|
||||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|x64.ActiveCfg = Release|x64
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|x64.ActiveCfg = Release|x64
|
||||||
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|x64.Build.0 = Release|x64
|
{DA956FD3-E143-46F2-9FE5-C77BEBC56B1A}.Release|x64.Build.0 = Release|x64
|
||||||
|
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug_static|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||||
|
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug_static|x64.ActiveCfg = Debug|x64
|
||||||
|
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug_static|x64.Build.0 = Debug|x64
|
||||||
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|Win32.ActiveCfg = Debug|Win32
|
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|Win32.Build.0 = Debug|Win32
|
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|x64.ActiveCfg = Debug|x64
|
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|x64.Build.0 = Debug|x64
|
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release_static|Win32.ActiveCfg = Release|Win32
|
||||||
|
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release_static|Win32.Build.0 = Release|Win32
|
||||||
|
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release_static|x64.ActiveCfg = Release|x64
|
||||||
|
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release_static|x64.Build.0 = Release|x64
|
||||||
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|Win32.ActiveCfg = Release|Win32
|
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|Win32.Build.0 = Release|Win32
|
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|Win32.Build.0 = Release|Win32
|
||||||
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|x64.ActiveCfg = Release|x64
|
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|x64.ActiveCfg = Release|x64
|
||||||
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|x64.Build.0 = Release|x64
|
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|x64.Build.0 = Release|x64
|
||||||
|
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug_static|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||||
|
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug_static|x64.ActiveCfg = Debug|Win32
|
||||||
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|Win32.ActiveCfg = Debug|Win32
|
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|Win32.Build.0 = Debug|Win32
|
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|x64.ActiveCfg = Debug|Win32
|
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|x64.ActiveCfg = Debug|Win32
|
||||||
|
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release_static|Win32.ActiveCfg = Release|Win32
|
||||||
|
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release_static|Win32.Build.0 = Release|Win32
|
||||||
|
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release_static|x64.ActiveCfg = Release|Win32
|
||||||
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|Win32.ActiveCfg = Release|Win32
|
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|Win32.Build.0 = Release|Win32
|
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|Win32.Build.0 = Release|Win32
|
||||||
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|x64.ActiveCfg = Release|Win32
|
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|x64.ActiveCfg = Release|Win32
|
||||||
|
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug_static|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||||
|
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug_static|x64.ActiveCfg = Debug|x64
|
||||||
|
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug_static|x64.Build.0 = Debug|x64
|
||||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|Win32.ActiveCfg = Debug|Win32
|
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|Win32.Build.0 = Debug|Win32
|
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|x64.ActiveCfg = Debug|x64
|
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|x64.Build.0 = Debug|x64
|
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release_static|Win32.ActiveCfg = Release|Win32
|
||||||
|
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release_static|Win32.Build.0 = Release|Win32
|
||||||
|
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release_static|x64.ActiveCfg = Release|x64
|
||||||
|
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release_static|x64.Build.0 = Release|x64
|
||||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|Win32.ActiveCfg = Release|Win32
|
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|Win32.Build.0 = Release|Win32
|
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|Win32.Build.0 = Release|Win32
|
||||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|x64.ActiveCfg = Release|x64
|
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|x64.ActiveCfg = Release|x64
|
||||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|x64.Build.0 = Release|x64
|
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|x64.Build.0 = Release|x64
|
||||||
|
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug_static|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||||
|
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug_static|x64.ActiveCfg = Debug|x64
|
||||||
|
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug_static|x64.Build.0 = Debug|x64
|
||||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|Win32.ActiveCfg = Debug|Win32
|
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|Win32.Build.0 = Debug|Win32
|
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|x64.ActiveCfg = Debug|x64
|
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|x64.Build.0 = Debug|x64
|
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release_static|Win32.ActiveCfg = Release|Win32
|
||||||
|
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release_static|Win32.Build.0 = Release|Win32
|
||||||
|
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release_static|x64.ActiveCfg = Release|x64
|
||||||
|
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release_static|x64.Build.0 = Release|x64
|
||||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|Win32.ActiveCfg = Release|Win32
|
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|Win32.Build.0 = Release|Win32
|
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|Win32.Build.0 = Release|Win32
|
||||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|x64.ActiveCfg = Release|x64
|
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|x64.ActiveCfg = Release|x64
|
||||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|x64.Build.0 = Release|x64
|
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|x64.Build.0 = Release|x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug_static|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug_static|x64.ActiveCfg = Debug|x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug_static|x64.Build.0 = Debug|x64
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|Win32.ActiveCfg = Debug|Win32
|
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|Win32.Build.0 = Debug|Win32
|
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|x64.ActiveCfg = Debug|x64
|
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|x64.Build.0 = Debug|x64
|
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08336}.Release_static|Win32.ActiveCfg = Release|Win32
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08336}.Release_static|Win32.Build.0 = Release|Win32
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08336}.Release_static|x64.ActiveCfg = Release|x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08336}.Release_static|x64.Build.0 = Release|x64
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Release|Win32.ActiveCfg = Release|Win32
|
{55812185-D13C-4022-9C81-32E0F4A08336}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Release|Win32.Build.0 = Release|Win32
|
{55812185-D13C-4022-9C81-32E0F4A08336}.Release|Win32.Build.0 = Release|Win32
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Release|x64.ActiveCfg = Release|x64
|
{55812185-D13C-4022-9C81-32E0F4A08336}.Release|x64.ActiveCfg = Release|x64
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Release|x64.Build.0 = Release|x64
|
{55812185-D13C-4022-9C81-32E0F4A08336}.Release|x64.Build.0 = Release|x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug_static|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug_static|x64.ActiveCfg = Debug|x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug_static|x64.Build.0 = Debug|x64
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|Win32.ActiveCfg = Debug|Win32
|
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|Win32.Build.0 = Debug|Win32
|
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|x64.ActiveCfg = Debug|x64
|
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|x64.Build.0 = Debug|x64
|
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08996}.Release_static|Win32.ActiveCfg = Release|Win32
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08996}.Release_static|Win32.Build.0 = Release|Win32
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08996}.Release_static|x64.ActiveCfg = Release|x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08996}.Release_static|x64.Build.0 = Release|x64
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Release|Win32.ActiveCfg = Release|Win32
|
{55812185-D13C-4022-9C81-32E0F4A08996}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Release|Win32.Build.0 = Release|Win32
|
{55812185-D13C-4022-9C81-32E0F4A08996}.Release|Win32.Build.0 = Release|Win32
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Release|x64.ActiveCfg = Release|x64
|
{55812185-D13C-4022-9C81-32E0F4A08996}.Release|x64.ActiveCfg = Release|x64
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Release|x64.Build.0 = Release|x64
|
{55812185-D13C-4022-9C81-32E0F4A08996}.Release|x64.Build.0 = Release|x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug_static|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug_static|x64.ActiveCfg = Debug|x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug_static|x64.Build.0 = Debug|x64
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|Win32.ActiveCfg = Debug|Win32
|
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|Win32.Build.0 = Debug|Win32
|
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|x64.ActiveCfg = Debug|x64
|
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|x64.Build.0 = Debug|x64
|
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release_static|Win32.ActiveCfg = Release|Win32
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release_static|Win32.Build.0 = Release|Win32
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release_static|x64.ActiveCfg = Release|x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release_static|x64.Build.0 = Release|x64
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|Win32.ActiveCfg = Release|Win32
|
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|Win32.Build.0 = Release|Win32
|
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|Win32.Build.0 = Release|Win32
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|x64.ActiveCfg = Release|x64
|
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|x64.ActiveCfg = Release|x64
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|x64.Build.0 = Release|x64
|
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|x64.Build.0 = Release|x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug_static|Win32.ActiveCfg = Debug|Win32
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug_static|x64.ActiveCfg = Debug|x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug_static|x64.Build.0 = Debug|x64
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug|Win32.ActiveCfg = Debug|Win32
|
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug|Win32.Build.0 = Debug|Win32
|
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug|Win32.Build.0 = Debug|Win32
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug|x64.ActiveCfg = Debug|x64
|
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug|x64.ActiveCfg = Debug|x64
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug|x64.Build.0 = Debug|x64
|
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug|x64.Build.0 = Debug|x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release_static|Win32.ActiveCfg = Release|Win32
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release_static|Win32.Build.0 = Release|Win32
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release_static|x64.ActiveCfg = Release|x64
|
||||||
|
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release_static|x64.Build.0 = Release|x64
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release|Win32.ActiveCfg = Release|Win32
|
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release|Win32.ActiveCfg = Release|Win32
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release|Win32.Build.0 = Release|Win32
|
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release|Win32.Build.0 = Release|Win32
|
||||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release|x64.ActiveCfg = Release|x64
|
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release|x64.ActiveCfg = Release|x64
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
<?xml version="1.0" encoding="utf-8"?>
|
<?xml version="1.0" encoding="utf-8"?>
|
||||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||||
<ItemGroup Label="ProjectConfigurations">
|
<ItemGroup Label="ProjectConfigurations">
|
||||||
<ProjectConfiguration Include="Debug|Win32">
|
<ProjectConfiguration Include="Debug|Win32">
|
||||||
|
@ -105,7 +105,8 @@
|
||||||
<SubSystem>Windows</SubSystem>
|
<SubSystem>Windows</SubSystem>
|
||||||
</Link>
|
</Link>
|
||||||
<PostBuildEvent>
|
<PostBuildEvent>
|
||||||
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
|
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
|
||||||
|
copy "$(SolutionDir)\..\test\sample.wav" "$(TargetDir)\sample.wav"</Command>
|
||||||
</PostBuildEvent>
|
</PostBuildEvent>
|
||||||
<PostBuildEvent>
|
<PostBuildEvent>
|
||||||
<Message>Copy SDL</Message>
|
<Message>Copy SDL</Message>
|
||||||
|
@ -139,7 +140,8 @@
|
||||||
<SubSystem>Windows</SubSystem>
|
<SubSystem>Windows</SubSystem>
|
||||||
</Link>
|
</Link>
|
||||||
<PostBuildEvent>
|
<PostBuildEvent>
|
||||||
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
|
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
|
||||||
|
copy "$(SolutionDir)\..\test\sample.wav" "$(TargetDir)\sample.wav"</Command>
|
||||||
</PostBuildEvent>
|
</PostBuildEvent>
|
||||||
<PostBuildEvent>
|
<PostBuildEvent>
|
||||||
<Message>Copy SDL</Message>
|
<Message>Copy SDL</Message>
|
||||||
|
@ -174,7 +176,8 @@
|
||||||
<SubSystem>Windows</SubSystem>
|
<SubSystem>Windows</SubSystem>
|
||||||
</Link>
|
</Link>
|
||||||
<PostBuildEvent>
|
<PostBuildEvent>
|
||||||
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
|
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
|
||||||
|
copy "$(SolutionDir)\..\test\sample.wav" "$(TargetDir)\sample.wav"</Command>
|
||||||
</PostBuildEvent>
|
</PostBuildEvent>
|
||||||
<PostBuildEvent>
|
<PostBuildEvent>
|
||||||
<Message>Copy SDL</Message>
|
<Message>Copy SDL</Message>
|
||||||
|
@ -208,7 +211,8 @@
|
||||||
<SubSystem>Windows</SubSystem>
|
<SubSystem>Windows</SubSystem>
|
||||||
</Link>
|
</Link>
|
||||||
<PostBuildEvent>
|
<PostBuildEvent>
|
||||||
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
|
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
|
||||||
|
copy "$(SolutionDir)\..\test\sample.wav" "$(TargetDir)\sample.wav"</Command>
|
||||||
</PostBuildEvent>
|
</PostBuildEvent>
|
||||||
<PostBuildEvent>
|
<PostBuildEvent>
|
||||||
<Message>Copy SDL</Message>
|
<Message>Copy SDL</Message>
|
||||||
|
|
|
@ -109,7 +109,8 @@
|
||||||
<SubSystem>Windows</SubSystem>
|
<SubSystem>Windows</SubSystem>
|
||||||
</Link>
|
</Link>
|
||||||
<PostBuildEvent>
|
<PostBuildEvent>
|
||||||
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
|
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
|
||||||
|
copy "$(SolutionDir)\..\test\sample.wav" "$(TargetDir)\sample.wav"</Command>
|
||||||
</PostBuildEvent>
|
</PostBuildEvent>
|
||||||
<PostBuildEvent>
|
<PostBuildEvent>
|
||||||
<Message>Copy SDL</Message>
|
<Message>Copy SDL</Message>
|
||||||
|
@ -143,7 +144,8 @@
|
||||||
<SubSystem>Windows</SubSystem>
|
<SubSystem>Windows</SubSystem>
|
||||||
</Link>
|
</Link>
|
||||||
<PostBuildEvent>
|
<PostBuildEvent>
|
||||||
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
|
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
|
||||||
|
copy "$(SolutionDir)\..\test\sample.wav" "$(TargetDir)\sample.wav"</Command>
|
||||||
</PostBuildEvent>
|
</PostBuildEvent>
|
||||||
<PostBuildEvent>
|
<PostBuildEvent>
|
||||||
<Message>Copy SDL</Message>
|
<Message>Copy SDL</Message>
|
||||||
|
@ -178,7 +180,8 @@
|
||||||
<SubSystem>Windows</SubSystem>
|
<SubSystem>Windows</SubSystem>
|
||||||
</Link>
|
</Link>
|
||||||
<PostBuildEvent>
|
<PostBuildEvent>
|
||||||
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
|
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
|
||||||
|
copy "$(SolutionDir)\..\test\sample.wav" "$(TargetDir)\sample.wav"</Command>
|
||||||
</PostBuildEvent>
|
</PostBuildEvent>
|
||||||
<PostBuildEvent>
|
<PostBuildEvent>
|
||||||
<Message>Copy SDL</Message>
|
<Message>Copy SDL</Message>
|
||||||
|
@ -212,7 +215,8 @@
|
||||||
<SubSystem>Windows</SubSystem>
|
<SubSystem>Windows</SubSystem>
|
||||||
</Link>
|
</Link>
|
||||||
<PostBuildEvent>
|
<PostBuildEvent>
|
||||||
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
|
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
|
||||||
|
copy "$(SolutionDir)\..\test\sample.wav" "$(TargetDir)\sample.wav"</Command>
|
||||||
</PostBuildEvent>
|
</PostBuildEvent>
|
||||||
<PostBuildEvent>
|
<PostBuildEvent>
|
||||||
<Message>Copy SDL</Message>
|
<Message>Copy SDL</Message>
|
||||||
|
|
56
WhatsNew.txt
56
WhatsNew.txt
|
@ -1,3 +1,57 @@
|
||||||
|
|
||||||
This is a list of API changes in SDL's version history.
|
This is a list of major changes in SDL's version history.
|
||||||
|
|
||||||
|
---------------------------------------------------------------------------
|
||||||
|
2.0.1:
|
||||||
|
---------------------------------------------------------------------------
|
||||||
|
|
||||||
|
General:
|
||||||
|
* Added an API to get common filesystem paths in SDL_filesystem.h:
|
||||||
|
SDL_GetBasePath(), SDL_GetPrefPath()
|
||||||
|
* Added an API to do optimized YV12 and IYUV texture updates:
|
||||||
|
SDL_UpdateYUVTexture()
|
||||||
|
* Added an API to get the amount of RAM on the system:
|
||||||
|
SDL_GetSystemRAM()
|
||||||
|
* Added a macro to perform timestamp comparisons with SDL_GetTicks():
|
||||||
|
SDL_TICKS_PASSED()
|
||||||
|
* Dramatically improved OpenGL ES 2.0 rendering performance
|
||||||
|
* Added OpenGL attribute SDL_GL_FRAMEBUFFER_SRGB_CAPABLE
|
||||||
|
|
||||||
|
Windows:
|
||||||
|
* Created a static library configuration for the Visual Studio 2010 project
|
||||||
|
* Added a hint to create the Direct3D device with support for multi-threading:
|
||||||
|
SDL_HINT_RENDER_DIRECT3D_THREADSAFE
|
||||||
|
* Added a function to get the D3D9 adapter index for a display:
|
||||||
|
SDL_Direct3D9GetAdapterIndex()
|
||||||
|
* Added a function to get the D3D9 device for a D3D9 renderer:
|
||||||
|
SDL_RenderGetD3D9Device()
|
||||||
|
* Fixed building SDL with the mingw32 toolchain (mingw-w64 is preferred)
|
||||||
|
* Fixed crash when using two XInput controllers at the same time
|
||||||
|
* Fixed detecting a mixture of XInput and DirectInput controllers
|
||||||
|
* Fixed clearing a D3D render target larger than the window
|
||||||
|
* Improved support for format specifiers in SDL_snprintf()
|
||||||
|
|
||||||
|
Mac OS X:
|
||||||
|
* Added support for retina displays:
|
||||||
|
Create your window with the SDL_WINDOW_ALLOW_HIGHDPI flag, and then use SDL_GL_GetDrawableSize() to find the actual drawable size. You are responsible for scaling mouse and drawing coordinates appropriately.
|
||||||
|
* Fixed mouse warping in fullscreen mode
|
||||||
|
* Right mouse click is emulated by holding the Ctrl key while left clicking
|
||||||
|
|
||||||
|
Linux:
|
||||||
|
* Fixed float audio support with the PulseAudio driver
|
||||||
|
* Fixed missing line endpoints in the OpenGL renderer on some drivers
|
||||||
|
* X11 symbols are no longer defined to avoid collisions when linking statically
|
||||||
|
|
||||||
|
iOS:
|
||||||
|
* Fixed status bar visibility on iOS 7
|
||||||
|
* Flipped the accelerometer Y axis to match expected values
|
||||||
|
|
||||||
|
Android:
|
||||||
|
IMPORTANT: You MUST get the updated SDLActivity.java to match C code
|
||||||
|
* Moved EGL initialization to native code
|
||||||
|
* Fixed the accelerometer axis rotation relative to the device rotation
|
||||||
|
* Fixed race conditions when handling the EGL context on pause/resume
|
||||||
|
* Touch devices are available for enumeration immediately after init
|
||||||
|
|
||||||
|
Raspberry Pi:
|
||||||
|
* Added support for the Raspberry Pi, see README-raspberrypi.txt for details
|
||||||
|
|
|
@ -31,19 +31,19 @@ static SDL_Texture *ship = 0; /* texture for spaceship */
|
||||||
static SDL_Texture *space = 0; /* texture for space (background */
|
static SDL_Texture *space = 0; /* texture for space (background */
|
||||||
|
|
||||||
void
|
void
|
||||||
render(SDL_Renderer *renderer)
|
render(SDL_Renderer *renderer, int w, int h)
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|
||||||
/* get joystick (accelerometer) axis values and normalize them */
|
/* get joystick (accelerometer) axis values and normalize them */
|
||||||
float ax = SDL_JoystickGetAxis(accelerometer, 0);
|
float ax = SDL_JoystickGetAxis(accelerometer, 0);
|
||||||
float ay = -SDL_JoystickGetAxis(accelerometer, 1);
|
float ay = SDL_JoystickGetAxis(accelerometer, 1);
|
||||||
|
|
||||||
/* ship screen constraints */
|
/* ship screen constraints */
|
||||||
Uint32 minx = 0.0f;
|
Uint32 minx = 0.0f;
|
||||||
Uint32 maxx = SCREEN_WIDTH - shipData.rect.w;
|
Uint32 maxx = w - shipData.rect.w;
|
||||||
Uint32 miny = 0.0f;
|
Uint32 miny = 0.0f;
|
||||||
Uint32 maxy = SCREEN_HEIGHT - shipData.rect.h;
|
Uint32 maxy = h - shipData.rect.h;
|
||||||
|
|
||||||
#define SINT16_MAX ((float)(0x7FFF))
|
#define SINT16_MAX ((float)(0x7FFF))
|
||||||
|
|
||||||
|
@ -162,8 +162,9 @@ main(int argc, char *argv[])
|
||||||
SDL_Renderer *renderer;
|
SDL_Renderer *renderer;
|
||||||
Uint32 startFrame; /* time frame began to process */
|
Uint32 startFrame; /* time frame began to process */
|
||||||
Uint32 endFrame; /* time frame ended processing */
|
Uint32 endFrame; /* time frame ended processing */
|
||||||
Uint32 delay; /* time to pause waiting to draw next frame */
|
Sint32 delay; /* time to pause waiting to draw next frame */
|
||||||
int done; /* should we clean up and exit? */
|
int done; /* should we clean up and exit? */
|
||||||
|
int w, h;
|
||||||
|
|
||||||
/* initialize SDL */
|
/* initialize SDL */
|
||||||
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
|
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
|
||||||
|
@ -173,9 +174,11 @@ main(int argc, char *argv[])
|
||||||
/* create main window and renderer */
|
/* create main window and renderer */
|
||||||
window = SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT,
|
window = SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT,
|
||||||
SDL_WINDOW_OPENGL |
|
SDL_WINDOW_OPENGL |
|
||||||
SDL_WINDOW_BORDERLESS);
|
SDL_WINDOW_FULLSCREEN);
|
||||||
renderer = SDL_CreateRenderer(window, 0, 0);
|
renderer = SDL_CreateRenderer(window, 0, 0);
|
||||||
|
|
||||||
|
SDL_GetWindowSize(window, &w, &h);
|
||||||
|
|
||||||
/* print out some info about joysticks and try to open accelerometer for use */
|
/* print out some info about joysticks and try to open accelerometer for use */
|
||||||
printf("There are %d joysticks available\n", SDL_NumJoysticks());
|
printf("There are %d joysticks available\n", SDL_NumJoysticks());
|
||||||
printf("Default joystick (index 0) is %s\n", SDL_JoystickName(0));
|
printf("Default joystick (index 0) is %s\n", SDL_JoystickName(0));
|
||||||
|
@ -196,8 +199,8 @@ main(int argc, char *argv[])
|
||||||
initializeTextures(renderer);
|
initializeTextures(renderer);
|
||||||
|
|
||||||
/* setup ship */
|
/* setup ship */
|
||||||
shipData.x = (SCREEN_WIDTH - shipData.rect.w) / 2;
|
shipData.x = (w - shipData.rect.w) / 2;
|
||||||
shipData.y = (SCREEN_HEIGHT - shipData.rect.h) / 2;
|
shipData.y = (h - shipData.rect.h) / 2;
|
||||||
shipData.vx = 0.0f;
|
shipData.vx = 0.0f;
|
||||||
shipData.vy = 0.0f;
|
shipData.vy = 0.0f;
|
||||||
|
|
||||||
|
@ -211,7 +214,7 @@ main(int argc, char *argv[])
|
||||||
done = 1;
|
done = 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
render(renderer);
|
render(renderer, w, h);
|
||||||
endFrame = SDL_GetTicks();
|
endFrame = SDL_GetTicks();
|
||||||
|
|
||||||
/* figure out how much time we have left, and then sleep */
|
/* figure out how much time we have left, and then sleep */
|
||||||
|
|
|
@ -196,7 +196,7 @@ explodeEmitter(struct particle *emitter)
|
||||||
float speed = randomFloat(0.00, powf(0.17, exponent));
|
float speed = randomFloat(0.00, powf(0.17, exponent));
|
||||||
speed = powf(speed, 1.0f / exponent);
|
speed = powf(speed, 1.0f / exponent);
|
||||||
|
|
||||||
/*select the particle at the end of our array */
|
/* select the particle at the end of our array */
|
||||||
struct particle *p = &particles[num_active_particles];
|
struct particle *p = &particles[num_active_particles];
|
||||||
|
|
||||||
/* set the particles properties */
|
/* set the particles properties */
|
||||||
|
|
|
@ -80,7 +80,7 @@ fontMapping map[TABLE_SIZE] = {
|
||||||
{SDL_SCANCODE_7, 1, 0, 23}, /* 7 */
|
{SDL_SCANCODE_7, 1, 0, 23}, /* 7 */
|
||||||
{SDL_SCANCODE_8, 1, 0, 24}, /* 8 */
|
{SDL_SCANCODE_8, 1, 0, 24}, /* 8 */
|
||||||
{SDL_SCANCODE_9, 1, 0, 25}, /* 9 */
|
{SDL_SCANCODE_9, 1, 0, 25}, /* 9 */
|
||||||
{SDL_SCANCODE_SPACE, 1, 0, 0}, /*' ' */
|
{SDL_SCANCODE_SPACE, 1, 0, 0}, /* ' ' */
|
||||||
{SDL_SCANCODE_1, 0, KMOD_SHIFT, 1}, /* ! */
|
{SDL_SCANCODE_1, 0, KMOD_SHIFT, 1}, /* ! */
|
||||||
{SDL_SCANCODE_SLASH, 0, KMOD_SHIFT, 31}, /* ? */
|
{SDL_SCANCODE_SLASH, 0, KMOD_SHIFT, 31}, /* ? */
|
||||||
{SDL_SCANCODE_SLASH, 1, 0, 15}, /* / */
|
{SDL_SCANCODE_SLASH, 1, 0, 15}, /* / */
|
||||||
|
|
|
@ -37,7 +37,7 @@ render(SDL_Renderer *renderer)
|
||||||
int
|
int
|
||||||
main(int argc, char *argv[])
|
main(int argc, char *argv[])
|
||||||
{
|
{
|
||||||
if (SDL_Init(SDL_INIT_VIDEO/* | SDL_INIT_AUDIO*/) < 0)
|
if (SDL_Init(SDL_INIT_VIDEO/* | SDL_INIT_AUDIO */) < 0)
|
||||||
{
|
{
|
||||||
printf("Unable to initialize SDL");
|
printf("Unable to initialize SDL");
|
||||||
}
|
}
|
||||||
|
|
|
@ -92,7 +92,7 @@ main(int argc, char *argv[])
|
||||||
SDL_WINDOW_BORDERLESS);
|
SDL_WINDOW_BORDERLESS);
|
||||||
renderer = SDL_CreateRenderer(window, 0, 0);
|
renderer = SDL_CreateRenderer(window, 0, 0);
|
||||||
|
|
||||||
/*load brush texture */
|
/* load brush texture */
|
||||||
initializeTexture(renderer);
|
initializeTexture(renderer);
|
||||||
|
|
||||||
/* fill canvass initially with all black */
|
/* fill canvass initially with all black */
|
||||||
|
|
|
@ -67,6 +67,8 @@
|
||||||
04F7808512FB753F00FC43C0 /* SDL_nullframebuffer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F7808312FB753F00FC43C0 /* SDL_nullframebuffer.c */; };
|
04F7808512FB753F00FC43C0 /* SDL_nullframebuffer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F7808312FB753F00FC43C0 /* SDL_nullframebuffer.c */; };
|
||||||
04FFAB8B12E23B8D00BA343D /* SDL_atomic.c in Sources */ = {isa = PBXBuildFile; fileRef = 04FFAB8912E23B8D00BA343D /* SDL_atomic.c */; };
|
04FFAB8B12E23B8D00BA343D /* SDL_atomic.c in Sources */ = {isa = PBXBuildFile; fileRef = 04FFAB8912E23B8D00BA343D /* SDL_atomic.c */; };
|
||||||
04FFAB8C12E23B8D00BA343D /* SDL_spinlock.c in Sources */ = {isa = PBXBuildFile; fileRef = 04FFAB8A12E23B8D00BA343D /* SDL_spinlock.c */; };
|
04FFAB8C12E23B8D00BA343D /* SDL_spinlock.c in Sources */ = {isa = PBXBuildFile; fileRef = 04FFAB8A12E23B8D00BA343D /* SDL_spinlock.c */; };
|
||||||
|
56C181DF17C44D5E00406AE3 /* SDL_filesystem.h in Headers */ = {isa = PBXBuildFile; fileRef = 56C181DE17C44D5E00406AE3 /* SDL_filesystem.h */; };
|
||||||
|
56C181E217C44D7A00406AE3 /* SDL_sysfilesystem.m in Sources */ = {isa = PBXBuildFile; fileRef = 56C181E117C44D7A00406AE3 /* SDL_sysfilesystem.m */; };
|
||||||
56EA86FB13E9EC2B002E47EB /* SDL_coreaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 56EA86F913E9EC2B002E47EB /* SDL_coreaudio.c */; };
|
56EA86FB13E9EC2B002E47EB /* SDL_coreaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 56EA86F913E9EC2B002E47EB /* SDL_coreaudio.c */; };
|
||||||
56EA86FC13E9EC2B002E47EB /* SDL_coreaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 56EA86FA13E9EC2B002E47EB /* SDL_coreaudio.h */; };
|
56EA86FC13E9EC2B002E47EB /* SDL_coreaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 56EA86FA13E9EC2B002E47EB /* SDL_coreaudio.h */; };
|
||||||
56ED04E1118A8EE200A56AA6 /* SDL_power.c in Sources */ = {isa = PBXBuildFile; fileRef = 56ED04E0118A8EE200A56AA6 /* SDL_power.c */; };
|
56ED04E1118A8EE200A56AA6 /* SDL_power.c in Sources */ = {isa = PBXBuildFile; fileRef = 56ED04E0118A8EE200A56AA6 /* SDL_power.c */; };
|
||||||
|
@ -258,6 +260,8 @@
|
||||||
04F7808312FB753F00FC43C0 /* SDL_nullframebuffer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_nullframebuffer.c; sourceTree = "<group>"; };
|
04F7808312FB753F00FC43C0 /* SDL_nullframebuffer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_nullframebuffer.c; sourceTree = "<group>"; };
|
||||||
04FFAB8912E23B8D00BA343D /* SDL_atomic.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_atomic.c; sourceTree = "<group>"; };
|
04FFAB8912E23B8D00BA343D /* SDL_atomic.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_atomic.c; sourceTree = "<group>"; };
|
||||||
04FFAB8A12E23B8D00BA343D /* SDL_spinlock.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_spinlock.c; sourceTree = "<group>"; };
|
04FFAB8A12E23B8D00BA343D /* SDL_spinlock.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_spinlock.c; sourceTree = "<group>"; };
|
||||||
|
56C181DE17C44D5E00406AE3 /* SDL_filesystem.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_filesystem.h; sourceTree = "<group>"; };
|
||||||
|
56C181E117C44D7A00406AE3 /* SDL_sysfilesystem.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = SDL_sysfilesystem.m; path = ../../src/filesystem/cocoa/SDL_sysfilesystem.m; sourceTree = "<group>"; };
|
||||||
56EA86F913E9EC2B002E47EB /* SDL_coreaudio.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_coreaudio.c; path = coreaudio/SDL_coreaudio.c; sourceTree = "<group>"; };
|
56EA86F913E9EC2B002E47EB /* SDL_coreaudio.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_coreaudio.c; path = coreaudio/SDL_coreaudio.c; sourceTree = "<group>"; };
|
||||||
56EA86FA13E9EC2B002E47EB /* SDL_coreaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_coreaudio.h; path = coreaudio/SDL_coreaudio.h; sourceTree = "<group>"; };
|
56EA86FA13E9EC2B002E47EB /* SDL_coreaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_coreaudio.h; path = coreaudio/SDL_coreaudio.h; sourceTree = "<group>"; };
|
||||||
56ED04E0118A8EE200A56AA6 /* SDL_power.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_power.c; path = ../../src/power/SDL_power.c; sourceTree = SOURCE_ROOT; };
|
56ED04E0118A8EE200A56AA6 /* SDL_power.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_power.c; path = ../../src/power/SDL_power.c; sourceTree = SOURCE_ROOT; };
|
||||||
|
@ -549,6 +553,14 @@
|
||||||
sourceTree = "<group>";
|
sourceTree = "<group>";
|
||||||
usesTabs = 0;
|
usesTabs = 0;
|
||||||
};
|
};
|
||||||
|
56C181E017C44D6900406AE3 /* filesystem */ = {
|
||||||
|
isa = PBXGroup;
|
||||||
|
children = (
|
||||||
|
56C181E117C44D7A00406AE3 /* SDL_sysfilesystem.m */,
|
||||||
|
);
|
||||||
|
name = filesystem;
|
||||||
|
sourceTree = "<group>";
|
||||||
|
};
|
||||||
56EA86F813E9EBF9002E47EB /* coreaudio */ = {
|
56EA86F813E9EBF9002E47EB /* coreaudio */ = {
|
||||||
isa = PBXGroup;
|
isa = PBXGroup;
|
||||||
children = (
|
children = (
|
||||||
|
@ -677,6 +689,7 @@
|
||||||
AA7558701595D55500BBD41B /* SDL_endian.h */,
|
AA7558701595D55500BBD41B /* SDL_endian.h */,
|
||||||
AA7558711595D55500BBD41B /* SDL_error.h */,
|
AA7558711595D55500BBD41B /* SDL_error.h */,
|
||||||
AA7558721595D55500BBD41B /* SDL_events.h */,
|
AA7558721595D55500BBD41B /* SDL_events.h */,
|
||||||
|
56C181DE17C44D5E00406AE3 /* SDL_filesystem.h */,
|
||||||
AA0AD06416647BD400CE5896 /* SDL_gamecontroller.h */,
|
AA0AD06416647BD400CE5896 /* SDL_gamecontroller.h */,
|
||||||
AA7558731595D55500BBD41B /* SDL_gesture.h */,
|
AA7558731595D55500BBD41B /* SDL_gesture.h */,
|
||||||
AA7558741595D55500BBD41B /* SDL_haptic.h */,
|
AA7558741595D55500BBD41B /* SDL_haptic.h */,
|
||||||
|
@ -727,6 +740,7 @@
|
||||||
FD99B98A0DD52EDC00FB1D6B /* cpuinfo */,
|
FD99B98A0DD52EDC00FB1D6B /* cpuinfo */,
|
||||||
FD99B98C0DD52EDC00FB1D6B /* events */,
|
FD99B98C0DD52EDC00FB1D6B /* events */,
|
||||||
FD99B99D0DD52EDC00FB1D6B /* file */,
|
FD99B99D0DD52EDC00FB1D6B /* file */,
|
||||||
|
56C181E017C44D6900406AE3 /* filesystem */,
|
||||||
047677B60EA769DF008ABAF1 /* haptic */,
|
047677B60EA769DF008ABAF1 /* haptic */,
|
||||||
FD5F9D080E0E08B3008E885B /* joystick */,
|
FD5F9D080E0E08B3008E885B /* joystick */,
|
||||||
FD8BD8150E27E25900B52CD5 /* loadso */,
|
FD8BD8150E27E25900B52CD5 /* loadso */,
|
||||||
|
@ -1019,6 +1033,7 @@
|
||||||
AABCC3941640643D00AB8930 /* SDL_uikitmessagebox.h in Headers */,
|
AABCC3941640643D00AB8930 /* SDL_uikitmessagebox.h in Headers */,
|
||||||
AA0AD06516647BD400CE5896 /* SDL_gamecontroller.h in Headers */,
|
AA0AD06516647BD400CE5896 /* SDL_gamecontroller.h in Headers */,
|
||||||
AADA5B8F16CCAB7C00107CF7 /* SDL_bits.h in Headers */,
|
AADA5B8F16CCAB7C00107CF7 /* SDL_bits.h in Headers */,
|
||||||
|
56C181DF17C44D5E00406AE3 /* SDL_filesystem.h in Headers */,
|
||||||
);
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);
|
||||||
runOnlyForDeploymentPostprocessing = 0;
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runOnlyForDeploymentPostprocessing = 0;
|
||||||
};
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};
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||||||
|
@ -1184,6 +1199,7 @@
|
||||||
AABCC3951640643D00AB8930 /* SDL_uikitmessagebox.m in Sources */,
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AABCC3951640643D00AB8930 /* SDL_uikitmessagebox.m in Sources */,
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||||||
AA0AD06216647BBB00CE5896 /* SDL_gamecontroller.c in Sources */,
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AA0AD06216647BBB00CE5896 /* SDL_gamecontroller.c in Sources */,
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||||||
AA0F8495178D5F1A00823F9D /* SDL_systls.c in Sources */,
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AA0F8495178D5F1A00823F9D /* SDL_systls.c in Sources */,
|
||||||
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56C181E217C44D7A00406AE3 /* SDL_sysfilesystem.m in Sources */,
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||||||
);
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);
|
||||||
runOnlyForDeploymentPostprocessing = 0;
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runOnlyForDeploymentPostprocessing = 0;
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||||||
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};
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||||||
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|
|
@ -4,6 +4,8 @@
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||||||
<dict>
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<dict>
|
||||||
<key>CFBundleDevelopmentRegion</key>
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<key>CFBundleDevelopmentRegion</key>
|
||||||
<string>English</string>
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<string>English</string>
|
||||||
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<key>CFBundleExecutable</key>
|
||||||
|
<string>${EXECUTABLE_NAME}</string>
|
||||||
<key>CFBundleGetInfoString</key>
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<key>CFBundleGetInfoString</key>
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||||||
<string>http://www.libsdl.org</string>
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<string>http://www.libsdl.org</string>
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||||||
<key>CFBundleIconFile</key>
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<key>CFBundleIconFile</key>
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||||||
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@ -17,12 +19,10 @@
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||||||
<key>CFBundlePackageType</key>
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<key>CFBundlePackageType</key>
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||||||
<string>FMWK</string>
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<string>FMWK</string>
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||||||
<key>CFBundleShortVersionString</key>
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<key>CFBundleShortVersionString</key>
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||||||
<string>2.0.0</string>
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<string>2.0.1</string>
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||||||
<key>CFBundleSignature</key>
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<key>CFBundleSignature</key>
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||||||
<string>SDLX</string>
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<string>SDLX</string>
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||||||
<key>CFBundleVersion</key>
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<key>CFBundleVersion</key>
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||||||
<string>2.0.0</string>
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<string>2.0.1</string>
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||||||
<key>CFBundleExecutable</key>
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|
||||||
<string>${EXECUTABLE_NAME}</string>
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|
||||||
</dict>
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</dict>
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||||||
</plist>
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</plist>
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||||||
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|
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@ -391,8 +391,10 @@
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@ -513,8 +515,8 @@
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@ -605,59 +613,59 @@
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DB313FEE17554B71006C0E22 /* SDL_shape.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557EE1595D4D800BBD41B /* SDL_shape.h */; settings = {ATTRIBUTES = (Public, ); }; };
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||||||
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DB313FF017554B71006C0E22 /* SDL_surface.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F01595D4D800BBD41B /* SDL_surface.h */; settings = {ATTRIBUTES = (Public, ); }; };
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||||||
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||||||
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||||||
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||||||
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||||||
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DB313FF517554B71006C0E22 /* SDL_touch.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557F51595D4D800BBD41B /* SDL_touch.h */; settings = {ATTRIBUTES = (Public, ); }; };
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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DB313FFC17554B71006C0E22 /* SDL_bits.h in Headers */ = {isa = PBXBuildFile; fileRef = AADA5B8616CCAB3000107CF7 /* SDL_bits.h */; settings = {ATTRIBUTES = (Public, ); }; };
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||||||
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DB313FFE17554B71006C0E22 /* SDL_atomic.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFD7412E6671700899322 /* SDL_atomic.c */; };
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||||||
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DB313FFF17554B71006C0E22 /* SDL_spinlock.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFD7512E6671700899322 /* SDL_spinlock.c */; };
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||||||
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DB31400017554B71006C0E22 /* SDL_diskaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 04BDFD8812E6671700899322 /* SDL_diskaudio.c */; };
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||||||
|
@ -984,6 +992,8 @@
|
||||||
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04F7804712FB74A200FC43C0 /* SDL_drawpoint.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_drawpoint.h; sourceTree = "<group>"; };
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||||||
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||||||
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||||||
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||||||
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||||||
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A77E6EB3167AB0A90010E40B /* SDL_gamecontroller.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_gamecontroller.h; sourceTree = "<group>"; };
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||||||
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AA0F8490178D5ECC00823F9D /* SDL_systls.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_systls.c; sourceTree = "<group>"; };
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||||||
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AA628AC8159367B7005138DD /* SDL_rotate.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_rotate.c; sourceTree = "<group>"; };
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||||||
|
@ -1133,6 +1143,7 @@
|
||||||
AA7557D21595D4D800BBD41B /* SDL_endian.h */,
|
AA7557D21595D4D800BBD41B /* SDL_endian.h */,
|
||||||
AA7557D31595D4D800BBD41B /* SDL_error.h */,
|
AA7557D31595D4D800BBD41B /* SDL_error.h */,
|
||||||
AA7557D41595D4D800BBD41B /* SDL_events.h */,
|
AA7557D41595D4D800BBD41B /* SDL_events.h */,
|
||||||
|
567E2F2017C44C35005F1892 /* SDL_filesystem.h */,
|
||||||
A77E6EB3167AB0A90010E40B /* SDL_gamecontroller.h */,
|
A77E6EB3167AB0A90010E40B /* SDL_gamecontroller.h */,
|
||||||
AA7557D51595D4D800BBD41B /* SDL_gesture.h */,
|
AA7557D51595D4D800BBD41B /* SDL_gesture.h */,
|
||||||
AA7557D61595D4D800BBD41B /* SDL_haptic.h */,
|
AA7557D61595D4D800BBD41B /* SDL_haptic.h */,
|
||||||
|
@ -1641,6 +1652,7 @@
|
||||||
04BDFD7612E6671700899322 /* audio */,
|
04BDFD7612E6671700899322 /* audio */,
|
||||||
04BDFDD312E6671700899322 /* cpuinfo */,
|
04BDFDD312E6671700899322 /* cpuinfo */,
|
||||||
04BDFDD512E6671700899322 /* events */,
|
04BDFDD512E6671700899322 /* events */,
|
||||||
|
567E2F1F17C44BBB005F1892 /* filesystem */,
|
||||||
04BDFDEC12E6671700899322 /* file */,
|
04BDFDEC12E6671700899322 /* file */,
|
||||||
04BDFDF112E6671700899322 /* haptic */,
|
04BDFDF112E6671700899322 /* haptic */,
|
||||||
04BDFDFF12E6671700899322 /* joystick */,
|
04BDFDFF12E6671700899322 /* joystick */,
|
||||||
|
@ -1662,6 +1674,14 @@
|
||||||
name = "Library Source";
|
name = "Library Source";
|
||||||
sourceTree = "<group>";
|
sourceTree = "<group>";
|
||||||
};
|
};
|
||||||
|
567E2F1F17C44BBB005F1892 /* filesystem */ = {
|
||||||
|
isa = PBXGroup;
|
||||||
|
children = (
|
||||||
|
567E2F1B17C44BB2005F1892 /* SDL_sysfilesystem.m */,
|
||||||
|
);
|
||||||
|
name = filesystem;
|
||||||
|
sourceTree = "<group>";
|
||||||
|
};
|
||||||
BEC562FE0761C0E800A33029 /* Linked Frameworks */ = {
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BEC562FE0761C0E800A33029 /* Linked Frameworks */ = {
|
||||||
isa = PBXGroup;
|
isa = PBXGroup;
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||||||
children = (
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children = (
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||||||
|
@ -1722,6 +1742,7 @@
|
||||||
AA7557FE1595D4D800BBD41B /* SDL_assert.h in Headers */,
|
AA7557FE1595D4D800BBD41B /* SDL_assert.h in Headers */,
|
||||||
AA7558001595D4D800BBD41B /* SDL_atomic.h in Headers */,
|
AA7558001595D4D800BBD41B /* SDL_atomic.h in Headers */,
|
||||||
AA7558021595D4D800BBD41B /* SDL_audio.h in Headers */,
|
AA7558021595D4D800BBD41B /* SDL_audio.h in Headers */,
|
||||||
|
AADA5B8716CCAB3000107CF7 /* SDL_bits.h in Headers */,
|
||||||
AA7558041595D4D800BBD41B /* SDL_blendmode.h in Headers */,
|
AA7558041595D4D800BBD41B /* SDL_blendmode.h in Headers */,
|
||||||
AA7558061595D4D800BBD41B /* SDL_clipboard.h in Headers */,
|
AA7558061595D4D800BBD41B /* SDL_clipboard.h in Headers */,
|
||||||
AA7558081595D4D800BBD41B /* SDL_config_macosx.h in Headers */,
|
AA7558081595D4D800BBD41B /* SDL_config_macosx.h in Headers */,
|
||||||
|
@ -1731,6 +1752,7 @@
|
||||||
AA7558101595D4D800BBD41B /* SDL_endian.h in Headers */,
|
AA7558101595D4D800BBD41B /* SDL_endian.h in Headers */,
|
||||||
AA7558121595D4D800BBD41B /* SDL_error.h in Headers */,
|
AA7558121595D4D800BBD41B /* SDL_error.h in Headers */,
|
||||||
AA7558141595D4D800BBD41B /* SDL_events.h in Headers */,
|
AA7558141595D4D800BBD41B /* SDL_events.h in Headers */,
|
||||||
|
567E2F2117C44C35005F1892 /* SDL_filesystem.h in Headers */,
|
||||||
A77E6EB4167AB0A90010E40B /* SDL_gamecontroller.h in Headers */,
|
A77E6EB4167AB0A90010E40B /* SDL_gamecontroller.h in Headers */,
|
||||||
AA7558161595D4D800BBD41B /* SDL_gesture.h in Headers */,
|
AA7558161595D4D800BBD41B /* SDL_gesture.h in Headers */,
|
||||||
AA7558181595D4D800BBD41B /* SDL_haptic.h in Headers */,
|
AA7558181595D4D800BBD41B /* SDL_haptic.h in Headers */,
|
||||||
|
@ -1854,7 +1876,6 @@
|
||||||
AA628ACC159367B7005138DD /* SDL_rotate.h in Headers */,
|
AA628ACC159367B7005138DD /* SDL_rotate.h in Headers */,
|
||||||
AA628AD3159367F2005138DD /* SDL_x11xinput2.h in Headers */,
|
AA628AD3159367F2005138DD /* SDL_x11xinput2.h in Headers */,
|
||||||
AABCC38D164063D200AB8930 /* SDL_cocoamessagebox.h in Headers */,
|
AABCC38D164063D200AB8930 /* SDL_cocoamessagebox.h in Headers */,
|
||||||
AADA5B8716CCAB3000107CF7 /* SDL_bits.h in Headers */,
|
|
||||||
D55A1B81179F262300625D7C /* SDL_cocoamousetap.h in Headers */,
|
D55A1B81179F262300625D7C /* SDL_cocoamousetap.h in Headers */,
|
||||||
);
|
);
|
||||||
runOnlyForDeploymentPostprocessing = 0;
|
runOnlyForDeploymentPostprocessing = 0;
|
||||||
|
@ -1863,6 +1884,60 @@
|
||||||
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||||||
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AA7557FD1595D4D800BBD41B /* close_code.h in Headers */,
|
||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
|
@ -1946,59 +2021,7 @@
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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||||||
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|
||||||
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|
|
||||||
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|
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|
||||||
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|
|
||||||
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|
||||||
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|
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|
||||||
);
|
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|
||||||
runOnlyForDeploymentPostprocessing = 0;
|
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||||||
|
@ -2007,6 +2030,60 @@
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||||||
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DB313FCD17554B71006C0E22 /* SDL_blendmode.h in Headers */,
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||||||
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||||||
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||||||
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||||||
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DB313FEB17554B71006C0E22 /* SDL_revision.h in Headers */,
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||||||
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||||||
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DB313FED17554B71006C0E22 /* SDL_scancode.h in Headers */,
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||||||
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DB313FEE17554B71006C0E22 /* SDL_shape.h in Headers */,
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||||||
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||||||
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||||||
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|
||||||
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DB313FF817554B71006C0E22 /* SDL_video.h in Headers */,
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DB313F7417554B71006C0E22 /* SDL_diskaudio.h in Headers */,
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|
||||||
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|
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|
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|
||||||
|
@ -2090,59 +2167,7 @@
|
||||||
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|
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||||||
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||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
||||||
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|
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0017958F1074216E00F5D044 /* testatomic.c */,
|
0017958F1074216E00F5D044 /* testatomic.c */,
|
||||||
001795B01074222D00F5D044 /* testaudioinfo.c */,
|
001795B01074222D00F5D044 /* testaudioinfo.c */,
|
||||||
001797711074320D00F5D044 /* testdraw2.c */,
|
001797711074320D00F5D044 /* testdraw2.c */,
|
||||||
|
DB0F48D717CA51D2008798C5 /* testdrawchessboard.c */,
|
||||||
083E4878006D85357F000001 /* testerror.c */,
|
083E4878006D85357F000001 /* testerror.c */,
|
||||||
002F341709CA1C5B00EBEB88 /* testfile.c */,
|
002F341709CA1C5B00EBEB88 /* testfile.c */,
|
||||||
|
DB0F48D817CA51D2008798C5 /* testfilesystem.c */,
|
||||||
BBFC088E164C6820003E6A99 /* testgamecontroller.c */,
|
BBFC088E164C6820003E6A99 /* testgamecontroller.c */,
|
||||||
DB166CBB16A1C74100A1396C /* testgesture.c */,
|
DB166CBB16A1C74100A1396C /* testgesture.c */,
|
||||||
0017972710742FB900F5D044 /* testgl2.c */,
|
0017972710742FB900F5D044 /* testgl2.c */,
|
||||||
|
@ -1972,6 +2068,8 @@
|
||||||
DB166E6816A1D6F300A1396C /* testshader */,
|
DB166E6816A1D6F300A1396C /* testshader */,
|
||||||
DB166E7E16A1D78400A1396C /* testspriteminimal */,
|
DB166E7E16A1D78400A1396C /* testspriteminimal */,
|
||||||
DB166E9116A1D78C00A1396C /* teststreaming */,
|
DB166E9116A1D78C00A1396C /* teststreaming */,
|
||||||
|
DB0F48EC17CA51E5008798C5 /* testdrawchessboard */,
|
||||||
|
DB0F490117CA5212008798C5 /* testfilesystem */,
|
||||||
);
|
);
|
||||||
name = Products;
|
name = Products;
|
||||||
sourceTree = "<group>";
|
sourceTree = "<group>";
|
||||||
|
@ -2512,6 +2610,40 @@
|
||||||
productReference = BEC567F50761D90600A33029 /* torturethread */;
|
productReference = BEC567F50761D90600A33029 /* torturethread */;
|
||||||
productType = "com.apple.product-type.tool";
|
productType = "com.apple.product-type.tool";
|
||||||
};
|
};
|
||||||
|
DB0F48D917CA51E5008798C5 /* testdrawchessboard */ = {
|
||||||
|
isa = PBXNativeTarget;
|
||||||
|
buildConfigurationList = DB0F48E917CA51E5008798C5 /* Build configuration list for PBXNativeTarget "testdrawchessboard" */;
|
||||||
|
buildPhases = (
|
||||||
|
DB0F48DA17CA51E5008798C5 /* Sources */,
|
||||||
|
DB0F48DC17CA51E5008798C5 /* Frameworks */,
|
||||||
|
DB0F48E717CA51E5008798C5 /* CopyFiles */,
|
||||||
|
);
|
||||||
|
buildRules = (
|
||||||
|
);
|
||||||
|
dependencies = (
|
||||||
|
);
|
||||||
|
name = testdrawchessboard;
|
||||||
|
productName = testalpha;
|
||||||
|
productReference = DB0F48EC17CA51E5008798C5 /* testdrawchessboard */;
|
||||||
|
productType = "com.apple.product-type.tool";
|
||||||
|
};
|
||||||
|
DB0F48EF17CA5212008798C5 /* testfilesystem */ = {
|
||||||
|
isa = PBXNativeTarget;
|
||||||
|
buildConfigurationList = DB0F48FE17CA5212008798C5 /* Build configuration list for PBXNativeTarget "testfilesystem" */;
|
||||||
|
buildPhases = (
|
||||||
|
DB0F48F017CA5212008798C5 /* Sources */,
|
||||||
|
DB0F48F217CA5212008798C5 /* Frameworks */,
|
||||||
|
DB0F48FD17CA5212008798C5 /* CopyFiles */,
|
||||||
|
);
|
||||||
|
buildRules = (
|
||||||
|
);
|
||||||
|
dependencies = (
|
||||||
|
);
|
||||||
|
name = testfilesystem;
|
||||||
|
productName = testalpha;
|
||||||
|
productReference = DB0F490117CA5212008798C5 /* testfilesystem */;
|
||||||
|
productType = "com.apple.product-type.tool";
|
||||||
|
};
|
||||||
DB166D7E16A1D12400A1396C /* SDL_test */ = {
|
DB166D7E16A1D12400A1396C /* SDL_test */ = {
|
||||||
isa = PBXNativeTarget;
|
isa = PBXNativeTarget;
|
||||||
buildConfigurationList = DB166D8016A1D12400A1396C /* Build configuration list for PBXNativeTarget "SDL_test" */;
|
buildConfigurationList = DB166D8016A1D12400A1396C /* Build configuration list for PBXNativeTarget "SDL_test" */;
|
||||||
|
@ -2730,8 +2862,10 @@
|
||||||
0017957410741F7900F5D044 /* testatomic */,
|
0017957410741F7900F5D044 /* testatomic */,
|
||||||
00179595107421BF00F5D044 /* testaudioinfo */,
|
00179595107421BF00F5D044 /* testaudioinfo */,
|
||||||
00179756107431B300F5D044 /* testdraw2 */,
|
00179756107431B300F5D044 /* testdraw2 */,
|
||||||
|
DB0F48D917CA51E5008798C5 /* testdrawchessboard */,
|
||||||
BEC566FB0761D90300A33029 /* testerror */,
|
BEC566FB0761D90300A33029 /* testerror */,
|
||||||
002F340109CA1BFF00EBEB88 /* testfile */,
|
002F340109CA1BFF00EBEB88 /* testfile */,
|
||||||
|
DB0F48EF17CA5212008798C5 /* testfilesystem */,
|
||||||
BBFC08B7164C6862003E6A99 /* testgamecontroller */,
|
BBFC08B7164C6862003E6A99 /* testgamecontroller */,
|
||||||
DB166DAD16A1D2F600A1396C /* testgesture */,
|
DB166DAD16A1D2F600A1396C /* testgesture */,
|
||||||
0017970910742F3200F5D044 /* testgl2 */,
|
0017970910742F3200F5D044 /* testgl2 */,
|
||||||
|
@ -3052,6 +3186,22 @@
|
||||||
);
|
);
|
||||||
runOnlyForDeploymentPostprocessing = 0;
|
runOnlyForDeploymentPostprocessing = 0;
|
||||||
};
|
};
|
||||||
|
DB0F48DA17CA51E5008798C5 /* Sources */ = {
|
||||||
|
isa = PBXSourcesBuildPhase;
|
||||||
|
buildActionMask = 2147483647;
|
||||||
|
files = (
|
||||||
|
DB0F48EE17CA51F8008798C5 /* testdrawchessboard.c in Sources */,
|
||||||
|
);
|
||||||
|
runOnlyForDeploymentPostprocessing = 0;
|
||||||
|
};
|
||||||
|
DB0F48F017CA5212008798C5 /* Sources */ = {
|
||||||
|
isa = PBXSourcesBuildPhase;
|
||||||
|
buildActionMask = 2147483647;
|
||||||
|
files = (
|
||||||
|
DB0F490317CA5225008798C5 /* testfilesystem.c in Sources */,
|
||||||
|
);
|
||||||
|
runOnlyForDeploymentPostprocessing = 0;
|
||||||
|
};
|
||||||
DB166D7B16A1D12400A1396C /* Sources */ = {
|
DB166D7B16A1D12400A1396C /* Sources */ = {
|
||||||
isa = PBXSourcesBuildPhase;
|
isa = PBXSourcesBuildPhase;
|
||||||
buildActionMask = 2147483647;
|
buildActionMask = 2147483647;
|
||||||
|
@ -3302,6 +3452,16 @@
|
||||||
target = BEC567EA0761D90600A33029 /* torturethread */;
|
target = BEC567EA0761D90600A33029 /* torturethread */;
|
||||||
targetProxy = 001799A11074403E00F5D044 /* PBXContainerItemProxy */;
|
targetProxy = 001799A11074403E00F5D044 /* PBXContainerItemProxy */;
|
||||||
};
|
};
|
||||||
|
DB0F490517CA5249008798C5 /* PBXTargetDependency */ = {
|
||||||
|
isa = PBXTargetDependency;
|
||||||
|
target = DB0F48D917CA51E5008798C5 /* testdrawchessboard */;
|
||||||
|
targetProxy = DB0F490417CA5249008798C5 /* PBXContainerItemProxy */;
|
||||||
|
};
|
||||||
|
DB0F490717CA5249008798C5 /* PBXTargetDependency */ = {
|
||||||
|
isa = PBXTargetDependency;
|
||||||
|
target = DB0F48EF17CA5212008798C5 /* testfilesystem */;
|
||||||
|
targetProxy = DB0F490617CA5249008798C5 /* PBXContainerItemProxy */;
|
||||||
|
};
|
||||||
DB166D6E16A1CEAA00A1396C /* PBXTargetDependency */ = {
|
DB166D6E16A1CEAA00A1396C /* PBXTargetDependency */ = {
|
||||||
isa = PBXTargetDependency;
|
isa = PBXTargetDependency;
|
||||||
target = BBFC08B7164C6862003E6A99 /* testgamecontroller */;
|
target = BBFC08B7164C6862003E6A99 /* testgamecontroller */;
|
||||||
|
@ -3845,6 +4005,34 @@
|
||||||
};
|
};
|
||||||
name = Release;
|
name = Release;
|
||||||
};
|
};
|
||||||
|
DB0F48EA17CA51E5008798C5 /* Debug */ = {
|
||||||
|
isa = XCBuildConfiguration;
|
||||||
|
buildSettings = {
|
||||||
|
PRODUCT_NAME = testdrawchessboard;
|
||||||
|
};
|
||||||
|
name = Debug;
|
||||||
|
};
|
||||||
|
DB0F48EB17CA51E5008798C5 /* Release */ = {
|
||||||
|
isa = XCBuildConfiguration;
|
||||||
|
buildSettings = {
|
||||||
|
PRODUCT_NAME = testdrawchessboard;
|
||||||
|
};
|
||||||
|
name = Release;
|
||||||
|
};
|
||||||
|
DB0F48FF17CA5212008798C5 /* Debug */ = {
|
||||||
|
isa = XCBuildConfiguration;
|
||||||
|
buildSettings = {
|
||||||
|
PRODUCT_NAME = testfilesystem;
|
||||||
|
};
|
||||||
|
name = Debug;
|
||||||
|
};
|
||||||
|
DB0F490017CA5212008798C5 /* Release */ = {
|
||||||
|
isa = XCBuildConfiguration;
|
||||||
|
buildSettings = {
|
||||||
|
PRODUCT_NAME = testfilesystem;
|
||||||
|
};
|
||||||
|
name = Release;
|
||||||
|
};
|
||||||
DB166D8116A1D12400A1396C /* Debug */ = {
|
DB166D8116A1D12400A1396C /* Debug */ = {
|
||||||
isa = XCBuildConfiguration;
|
isa = XCBuildConfiguration;
|
||||||
buildSettings = {
|
buildSettings = {
|
||||||
|
@ -4301,6 +4489,24 @@
|
||||||
defaultConfigurationIsVisible = 0;
|
defaultConfigurationIsVisible = 0;
|
||||||
defaultConfigurationName = Debug;
|
defaultConfigurationName = Debug;
|
||||||
};
|
};
|
||||||
|
DB0F48E917CA51E5008798C5 /* Build configuration list for PBXNativeTarget "testdrawchessboard" */ = {
|
||||||
|
isa = XCConfigurationList;
|
||||||
|
buildConfigurations = (
|
||||||
|
DB0F48EA17CA51E5008798C5 /* Debug */,
|
||||||
|
DB0F48EB17CA51E5008798C5 /* Release */,
|
||||||
|
);
|
||||||
|
defaultConfigurationIsVisible = 0;
|
||||||
|
defaultConfigurationName = Debug;
|
||||||
|
};
|
||||||
|
DB0F48FE17CA5212008798C5 /* Build configuration list for PBXNativeTarget "testfilesystem" */ = {
|
||||||
|
isa = XCConfigurationList;
|
||||||
|
buildConfigurations = (
|
||||||
|
DB0F48FF17CA5212008798C5 /* Debug */,
|
||||||
|
DB0F490017CA5212008798C5 /* Release */,
|
||||||
|
);
|
||||||
|
defaultConfigurationIsVisible = 0;
|
||||||
|
defaultConfigurationName = Debug;
|
||||||
|
};
|
||||||
DB166D8016A1D12400A1396C /* Build configuration list for PBXNativeTarget "SDL_test" */ = {
|
DB166D8016A1D12400A1396C /* Build configuration list for PBXNativeTarget "SDL_test" */ = {
|
||||||
isa = XCConfigurationList;
|
isa = XCConfigurationList;
|
||||||
buildConfigurations = (
|
buildConfigurations = (
|
||||||
|
|
|
@ -0,0 +1,12 @@
|
||||||
|
LOCAL_PATH := $(call my-dir)
|
||||||
|
|
||||||
|
include $(CLEAR_VARS)
|
||||||
|
|
||||||
|
LOCAL_MODULE := main
|
||||||
|
|
||||||
|
LOCAL_SRC_FILES := YourSourceHere.c
|
||||||
|
|
||||||
|
LOCAL_STATIC_LIBRARIES := SDL2_static
|
||||||
|
|
||||||
|
include $(BUILD_SHARED_LIBRARY)
|
||||||
|
$(call import-module,SDL)LOCAL_PATH := $(call my-dir)
|
|
@ -1,10 +1,6 @@
|
||||||
package org.libsdl.app;
|
package org.libsdl.app;
|
||||||
|
|
||||||
import javax.microedition.khronos.egl.EGL10;
|
import java.util.Arrays;
|
||||||
import javax.microedition.khronos.egl.EGLConfig;
|
|
||||||
import javax.microedition.khronos.egl.EGLContext;
|
|
||||||
import javax.microedition.khronos.egl.EGLDisplay;
|
|
||||||
import javax.microedition.khronos.egl.EGLSurface;
|
|
||||||
|
|
||||||
import android.app.*;
|
import android.app.*;
|
||||||
import android.content.*;
|
import android.content.*;
|
||||||
|
@ -43,13 +39,6 @@ public class SDLActivity extends Activity {
|
||||||
protected static Thread mAudioThread;
|
protected static Thread mAudioThread;
|
||||||
protected static AudioTrack mAudioTrack;
|
protected static AudioTrack mAudioTrack;
|
||||||
|
|
||||||
// EGL objects
|
|
||||||
protected static EGLContext mEGLContext;
|
|
||||||
protected static EGLSurface mEGLSurface;
|
|
||||||
protected static EGLDisplay mEGLDisplay;
|
|
||||||
protected static EGLConfig mEGLConfig;
|
|
||||||
protected static int mGLMajor, mGLMinor;
|
|
||||||
|
|
||||||
// Load the .so
|
// Load the .so
|
||||||
static {
|
static {
|
||||||
System.loadLibrary("SDL2");
|
System.loadLibrary("SDL2");
|
||||||
|
@ -70,9 +59,7 @@ public class SDLActivity extends Activity {
|
||||||
mSingleton = this;
|
mSingleton = this;
|
||||||
|
|
||||||
// Set up the surface
|
// Set up the surface
|
||||||
mEGLSurface = EGL10.EGL_NO_SURFACE;
|
|
||||||
mSurface = new SDLSurface(getApplication());
|
mSurface = new SDLSurface(getApplication());
|
||||||
mEGLContext = EGL10.EGL_NO_CONTEXT;
|
|
||||||
|
|
||||||
mLayout = new AbsoluteLayout(this);
|
mLayout = new AbsoluteLayout(this);
|
||||||
mLayout.addView(mSurface);
|
mLayout.addView(mSurface);
|
||||||
|
@ -137,9 +124,13 @@ public class SDLActivity extends Activity {
|
||||||
@Override
|
@Override
|
||||||
public boolean dispatchKeyEvent(KeyEvent event) {
|
public boolean dispatchKeyEvent(KeyEvent event) {
|
||||||
int keyCode = event.getKeyCode();
|
int keyCode = event.getKeyCode();
|
||||||
// Ignore volume keys so they're handled by Android
|
// Ignore certain special keys so they're handled by Android
|
||||||
if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN ||
|
if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN ||
|
||||||
keyCode == KeyEvent.KEYCODE_VOLUME_UP) {
|
keyCode == KeyEvent.KEYCODE_VOLUME_UP ||
|
||||||
|
keyCode == KeyEvent.KEYCODE_CAMERA ||
|
||||||
|
keyCode == 168 || /* API 11: KeyEvent.KEYCODE_ZOOM_IN */
|
||||||
|
keyCode == 169 /* API 11: KeyEvent.KEYCODE_ZOOM_OUT */
|
||||||
|
) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
return super.dispatchKeyEvent(event);
|
return super.dispatchKeyEvent(event);
|
||||||
|
@ -252,29 +243,12 @@ public class SDLActivity extends Activity {
|
||||||
int action, float x,
|
int action, float x,
|
||||||
float y, float p);
|
float y, float p);
|
||||||
public static native void onNativeAccel(float x, float y, float z);
|
public static native void onNativeAccel(float x, float y, float z);
|
||||||
|
public static native void onNativeSurfaceChanged();
|
||||||
// Java functions called from C
|
public static native void onNativeSurfaceDestroyed();
|
||||||
|
public static native void nativeFlipBuffers();
|
||||||
public static boolean createGLContext(int majorVersion, int minorVersion, int[] attribs) {
|
|
||||||
return initEGL(majorVersion, minorVersion, attribs);
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void deleteGLContext() {
|
|
||||||
if (SDLActivity.mEGLDisplay != null && SDLActivity.mEGLContext != EGL10.EGL_NO_CONTEXT) {
|
|
||||||
EGL10 egl = (EGL10)EGLContext.getEGL();
|
|
||||||
egl.eglMakeCurrent(SDLActivity.mEGLDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT);
|
|
||||||
egl.eglDestroyContext(SDLActivity.mEGLDisplay, SDLActivity.mEGLContext);
|
|
||||||
SDLActivity.mEGLContext = EGL10.EGL_NO_CONTEXT;
|
|
||||||
|
|
||||||
if (SDLActivity.mEGLSurface != EGL10.EGL_NO_SURFACE) {
|
|
||||||
egl.eglDestroySurface(SDLActivity.mEGLDisplay, SDLActivity.mEGLSurface);
|
|
||||||
SDLActivity.mEGLSurface = EGL10.EGL_NO_SURFACE;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void flipBuffers() {
|
public static void flipBuffers() {
|
||||||
flipEGL();
|
SDLActivity.nativeFlipBuffers();
|
||||||
}
|
}
|
||||||
|
|
||||||
public static boolean setActivityTitle(String title) {
|
public static boolean setActivityTitle(String title) {
|
||||||
|
@ -333,146 +307,8 @@ public class SDLActivity extends Activity {
|
||||||
return mSingleton.commandHandler.post(new ShowTextInputTask(x, y, w, h));
|
return mSingleton.commandHandler.post(new ShowTextInputTask(x, y, w, h));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static Surface getNativeSurface() {
|
||||||
// EGL functions
|
return SDLActivity.mSurface.getNativeSurface();
|
||||||
public static boolean initEGL(int majorVersion, int minorVersion, int[] attribs) {
|
|
||||||
try {
|
|
||||||
EGL10 egl = (EGL10)EGLContext.getEGL();
|
|
||||||
|
|
||||||
if (SDLActivity.mEGLDisplay == null) {
|
|
||||||
SDLActivity.mEGLDisplay = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
|
|
||||||
int[] version = new int[2];
|
|
||||||
egl.eglInitialize(SDLActivity.mEGLDisplay, version);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (SDLActivity.mEGLDisplay != null && SDLActivity.mEGLContext == EGL10.EGL_NO_CONTEXT) {
|
|
||||||
// No current GL context exists, we will create a new one.
|
|
||||||
Log.v("SDL", "Starting up OpenGL ES " + majorVersion + "." + minorVersion);
|
|
||||||
EGLConfig[] configs = new EGLConfig[128];
|
|
||||||
int[] num_config = new int[1];
|
|
||||||
if (!egl.eglChooseConfig(SDLActivity.mEGLDisplay, attribs, configs, 1, num_config) || num_config[0] == 0) {
|
|
||||||
Log.e("SDL", "No EGL config available");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
EGLConfig config = null;
|
|
||||||
int bestdiff = -1, bitdiff;
|
|
||||||
int[] value = new int[1];
|
|
||||||
|
|
||||||
// eglChooseConfig returns a number of configurations that match or exceed the requested attribs.
|
|
||||||
// From those, we select the one that matches our requirements more closely
|
|
||||||
Log.v("SDL", "Got " + num_config[0] + " valid modes from egl");
|
|
||||||
for(int i = 0; i < num_config[0]; i++) {
|
|
||||||
bitdiff = 0;
|
|
||||||
// Go through some of the attributes and compute the bit difference between what we want and what we get.
|
|
||||||
for (int j = 0; ; j += 2) {
|
|
||||||
if (attribs[j] == EGL10.EGL_NONE)
|
|
||||||
break;
|
|
||||||
|
|
||||||
if (attribs[j+1] != EGL10.EGL_DONT_CARE && (attribs[j] == EGL10.EGL_RED_SIZE ||
|
|
||||||
attribs[j] == EGL10.EGL_GREEN_SIZE ||
|
|
||||||
attribs[j] == EGL10.EGL_BLUE_SIZE ||
|
|
||||||
attribs[j] == EGL10.EGL_ALPHA_SIZE ||
|
|
||||||
attribs[j] == EGL10.EGL_DEPTH_SIZE ||
|
|
||||||
attribs[j] == EGL10.EGL_STENCIL_SIZE)) {
|
|
||||||
egl.eglGetConfigAttrib(SDLActivity.mEGLDisplay, configs[i], attribs[j], value);
|
|
||||||
bitdiff += value[0] - attribs[j + 1]; // value is always >= attrib
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if (bitdiff < bestdiff || bestdiff == -1) {
|
|
||||||
config = configs[i];
|
|
||||||
bestdiff = bitdiff;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (bitdiff == 0) break; // we found an exact match!
|
|
||||||
}
|
|
||||||
|
|
||||||
Log.d("SDL", "Selected mode with a total bit difference of " + bestdiff);
|
|
||||||
|
|
||||||
SDLActivity.mEGLConfig = config;
|
|
||||||
SDLActivity.mGLMajor = majorVersion;
|
|
||||||
SDLActivity.mGLMinor = minorVersion;
|
|
||||||
}
|
|
||||||
|
|
||||||
return SDLActivity.createEGLSurface();
|
|
||||||
|
|
||||||
} catch(Exception e) {
|
|
||||||
Log.v("SDL", e + "");
|
|
||||||
for (StackTraceElement s : e.getStackTrace()) {
|
|
||||||
Log.v("SDL", s.toString());
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public static boolean createEGLContext() {
|
|
||||||
EGL10 egl = (EGL10)EGLContext.getEGL();
|
|
||||||
int EGL_CONTEXT_CLIENT_VERSION=0x3098;
|
|
||||||
int contextAttrs[] = new int[] { EGL_CONTEXT_CLIENT_VERSION, SDLActivity.mGLMajor, EGL10.EGL_NONE };
|
|
||||||
SDLActivity.mEGLContext = egl.eglCreateContext(SDLActivity.mEGLDisplay, SDLActivity.mEGLConfig, EGL10.EGL_NO_CONTEXT, contextAttrs);
|
|
||||||
if (SDLActivity.mEGLContext == EGL10.EGL_NO_CONTEXT) {
|
|
||||||
Log.e("SDL", "Couldn't create context");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static boolean createEGLSurface() {
|
|
||||||
if (SDLActivity.mEGLDisplay != null && SDLActivity.mEGLConfig != null) {
|
|
||||||
EGL10 egl = (EGL10)EGLContext.getEGL();
|
|
||||||
if (SDLActivity.mEGLContext == EGL10.EGL_NO_CONTEXT) createEGLContext();
|
|
||||||
|
|
||||||
if (SDLActivity.mEGLSurface == EGL10.EGL_NO_SURFACE) {
|
|
||||||
Log.v("SDL", "Creating new EGL Surface");
|
|
||||||
SDLActivity.mEGLSurface = egl.eglCreateWindowSurface(SDLActivity.mEGLDisplay, SDLActivity.mEGLConfig, SDLActivity.mSurface, null);
|
|
||||||
if (SDLActivity.mEGLSurface == EGL10.EGL_NO_SURFACE) {
|
|
||||||
Log.e("SDL", "Couldn't create surface");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else Log.v("SDL", "EGL Surface remains valid");
|
|
||||||
|
|
||||||
if (egl.eglGetCurrentContext() != SDLActivity.mEGLContext) {
|
|
||||||
if (!egl.eglMakeCurrent(SDLActivity.mEGLDisplay, SDLActivity.mEGLSurface, SDLActivity.mEGLSurface, SDLActivity.mEGLContext)) {
|
|
||||||
Log.e("SDL", "Old EGL Context doesnt work, trying with a new one");
|
|
||||||
// TODO: Notify the user via a message that the old context could not be restored, and that textures need to be manually restored.
|
|
||||||
createEGLContext();
|
|
||||||
if (!egl.eglMakeCurrent(SDLActivity.mEGLDisplay, SDLActivity.mEGLSurface, SDLActivity.mEGLSurface, SDLActivity.mEGLContext)) {
|
|
||||||
Log.e("SDL", "Failed making EGL Context current");
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else Log.v("SDL", "EGL Context made current");
|
|
||||||
}
|
|
||||||
else Log.v("SDL", "EGL Context remains current");
|
|
||||||
|
|
||||||
return true;
|
|
||||||
} else {
|
|
||||||
Log.e("SDL", "Surface creation failed, display = " + SDLActivity.mEGLDisplay + ", config = " + SDLActivity.mEGLConfig);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// EGL buffer flip
|
|
||||||
public static void flipEGL() {
|
|
||||||
try {
|
|
||||||
EGL10 egl = (EGL10)EGLContext.getEGL();
|
|
||||||
|
|
||||||
egl.eglWaitNative(EGL10.EGL_CORE_NATIVE_ENGINE, null);
|
|
||||||
|
|
||||||
// drawing here
|
|
||||||
|
|
||||||
egl.eglWaitGL();
|
|
||||||
|
|
||||||
egl.eglSwapBuffers(SDLActivity.mEGLDisplay, SDLActivity.mEGLSurface);
|
|
||||||
|
|
||||||
|
|
||||||
} catch(Exception e) {
|
|
||||||
Log.v("SDL", "flipEGL(): " + e);
|
|
||||||
for (StackTraceElement s : e.getStackTrace()) {
|
|
||||||
Log.v("SDL", s.toString());
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Audio
|
// Audio
|
||||||
|
@ -552,6 +388,24 @@ public class SDLActivity extends Activity {
|
||||||
mAudioTrack = null;
|
mAudioTrack = null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Input
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @return an array which may be empty but is never null.
|
||||||
|
*/
|
||||||
|
public static int[] inputGetInputDeviceIds(int sources) {
|
||||||
|
int[] ids = InputDevice.getDeviceIds();
|
||||||
|
int[] filtered = new int[ids.length];
|
||||||
|
int used = 0;
|
||||||
|
for (int i = 0; i < ids.length; ++i) {
|
||||||
|
InputDevice device = InputDevice.getDevice(ids[i]);
|
||||||
|
if ((device != null) && ((device.getSources() & sources) != 0)) {
|
||||||
|
filtered[used++] = device.getId();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return Arrays.copyOf(filtered, used);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -579,6 +433,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||||
|
|
||||||
// Sensors
|
// Sensors
|
||||||
protected static SensorManager mSensorManager;
|
protected static SensorManager mSensorManager;
|
||||||
|
protected static Display mDisplay;
|
||||||
|
|
||||||
// Keep track of the surface size to normalize touch events
|
// Keep track of the surface size to normalize touch events
|
||||||
protected static float mWidth, mHeight;
|
protected static float mWidth, mHeight;
|
||||||
|
@ -594,6 +449,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||||
setOnKeyListener(this);
|
setOnKeyListener(this);
|
||||||
setOnTouchListener(this);
|
setOnTouchListener(this);
|
||||||
|
|
||||||
|
mDisplay = ((WindowManager)context.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
|
||||||
mSensorManager = (SensorManager)context.getSystemService(Context.SENSOR_SERVICE);
|
mSensorManager = (SensorManager)context.getSystemService(Context.SENSOR_SERVICE);
|
||||||
|
|
||||||
// Some arbitrary defaults to avoid a potential division by zero
|
// Some arbitrary defaults to avoid a potential division by zero
|
||||||
|
@ -601,13 +457,15 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||||
mHeight = 1.0f;
|
mHeight = 1.0f;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public Surface getNativeSurface() {
|
||||||
|
return getHolder().getSurface();
|
||||||
|
}
|
||||||
|
|
||||||
// Called when we have a valid drawing surface
|
// Called when we have a valid drawing surface
|
||||||
@Override
|
@Override
|
||||||
public void surfaceCreated(SurfaceHolder holder) {
|
public void surfaceCreated(SurfaceHolder holder) {
|
||||||
Log.v("SDL", "surfaceCreated()");
|
Log.v("SDL", "surfaceCreated()");
|
||||||
holder.setType(SurfaceHolder.SURFACE_TYPE_GPU);
|
holder.setType(SurfaceHolder.SURFACE_TYPE_GPU);
|
||||||
// Set mIsSurfaceReady to 'true' *before* any call to handleResume
|
|
||||||
SDLActivity.mIsSurfaceReady = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Called when we lose the surface
|
// Called when we lose the surface
|
||||||
|
@ -617,16 +475,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||||
// Call this *before* setting mIsSurfaceReady to 'false'
|
// Call this *before* setting mIsSurfaceReady to 'false'
|
||||||
SDLActivity.handlePause();
|
SDLActivity.handlePause();
|
||||||
SDLActivity.mIsSurfaceReady = false;
|
SDLActivity.mIsSurfaceReady = false;
|
||||||
|
SDLActivity.onNativeSurfaceDestroyed();
|
||||||
/* We have to clear the current context and destroy the egl surface here
|
|
||||||
* Otherwise there's BAD_NATIVE_WINDOW errors coming from eglCreateWindowSurface on resume
|
|
||||||
* Ref: http://stackoverflow.com/questions/8762589/eglcreatewindowsurface-on-ics-and-switching-from-2d-to-3d
|
|
||||||
*/
|
|
||||||
|
|
||||||
EGL10 egl = (EGL10)EGLContext.getEGL();
|
|
||||||
egl.eglMakeCurrent(SDLActivity.mEGLDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT);
|
|
||||||
egl.eglDestroySurface(SDLActivity.mEGLDisplay, SDLActivity.mEGLSurface);
|
|
||||||
SDLActivity.mEGLSurface = EGL10.EGL_NO_SURFACE;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Called when the surface is resized
|
// Called when the surface is resized
|
||||||
|
@ -687,6 +536,8 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||||
|
|
||||||
// Set mIsSurfaceReady to 'true' *before* making a call to handleResume
|
// Set mIsSurfaceReady to 'true' *before* making a call to handleResume
|
||||||
SDLActivity.mIsSurfaceReady = true;
|
SDLActivity.mIsSurfaceReady = true;
|
||||||
|
SDLActivity.onNativeSurfaceChanged();
|
||||||
|
|
||||||
|
|
||||||
if (SDLActivity.mSDLThread == null) {
|
if (SDLActivity.mSDLThread == null) {
|
||||||
// This is the entry point to the C app.
|
// This is the entry point to the C app.
|
||||||
|
@ -695,11 +546,6 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||||
SDLActivity.mSDLThread = new Thread(new SDLMain(), "SDLThread");
|
SDLActivity.mSDLThread = new Thread(new SDLMain(), "SDLThread");
|
||||||
enableSensor(Sensor.TYPE_ACCELEROMETER, true);
|
enableSensor(Sensor.TYPE_ACCELEROMETER, true);
|
||||||
SDLActivity.mSDLThread.start();
|
SDLActivity.mSDLThread.start();
|
||||||
} else {
|
|
||||||
// The app already exists, we resume via handleResume
|
|
||||||
// Multiple sequential calls to surfaceChanged are handled internally by handleResume
|
|
||||||
|
|
||||||
SDLActivity.handleResume();
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -777,9 +623,28 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||||
@Override
|
@Override
|
||||||
public void onSensorChanged(SensorEvent event) {
|
public void onSensorChanged(SensorEvent event) {
|
||||||
if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) {
|
if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) {
|
||||||
SDLActivity.onNativeAccel(event.values[0] / SensorManager.GRAVITY_EARTH,
|
float x, y;
|
||||||
event.values[1] / SensorManager.GRAVITY_EARTH,
|
switch (mDisplay.getRotation()) {
|
||||||
event.values[2] / SensorManager.GRAVITY_EARTH);
|
case Surface.ROTATION_90:
|
||||||
|
x = -event.values[1];
|
||||||
|
y = event.values[0];
|
||||||
|
break;
|
||||||
|
case Surface.ROTATION_270:
|
||||||
|
x = event.values[1];
|
||||||
|
y = -event.values[0];
|
||||||
|
break;
|
||||||
|
case Surface.ROTATION_180:
|
||||||
|
x = -event.values[1];
|
||||||
|
y = -event.values[0];
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
x = event.values[0];
|
||||||
|
y = event.values[1];
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
SDLActivity.onNativeAccel(-x / SensorManager.GRAVITY_EARTH,
|
||||||
|
y / SensorManager.GRAVITY_EARTH,
|
||||||
|
event.values[2] / SensorManager.GRAVITY_EARTH - 1);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -0,0 +1,114 @@
|
||||||
|
#!/bin/bash
|
||||||
|
|
||||||
|
SOURCES=()
|
||||||
|
MKSOURCES=""
|
||||||
|
CURDIR=`pwd -P`
|
||||||
|
|
||||||
|
# Fetch sources
|
||||||
|
if [[ $# -ge 2 ]]; then
|
||||||
|
for src in ${@:2}
|
||||||
|
do
|
||||||
|
SOURCES+=($src)
|
||||||
|
MKSOURCES="$MKSOURCES $(basename $src)"
|
||||||
|
done
|
||||||
|
else
|
||||||
|
if [ -n "$1" ]; then
|
||||||
|
while read src
|
||||||
|
do
|
||||||
|
SOURCES+=($src)
|
||||||
|
MKSOURCES="$MKSOURCES $(basename $src)"
|
||||||
|
done
|
||||||
|
fi
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [ -z "$1" ] || [ -z "$SOURCES" ]; then
|
||||||
|
echo "Usage: androidbuild.sh com.yourcompany.yourapp < sources.list"
|
||||||
|
echo "Usage: androidbuild.sh com.yourcompany.yourapp source1.c source2.c ...sourceN.c"
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
SDLPATH="$( cd "$(dirname "$0")/.." ; pwd -P )"
|
||||||
|
|
||||||
|
NDKBUILD=`which ndk-build`
|
||||||
|
if [ -z "$NDKBUILD" ];then
|
||||||
|
echo "Could not find the ndk-build utility, install Android's NDK and add it to the path"
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
ANDROID=`which android`
|
||||||
|
if [ -z "$ANDROID" ];then
|
||||||
|
echo "Could not find the android utility, install Android's SDK and add it to the path"
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
ANT=`which ant`
|
||||||
|
|
||||||
|
if [ -z "$ANT" ];then
|
||||||
|
echo "Could not find the ant utility, install Android's SDK and add it to the path"
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
APP="$1"
|
||||||
|
APPARR=(${APP//./ })
|
||||||
|
BUILDPATH="$SDLPATH/build/$APP"
|
||||||
|
|
||||||
|
# Start Building
|
||||||
|
|
||||||
|
rm -rf $BUILDPATH
|
||||||
|
mkdir -p $BUILDPATH
|
||||||
|
|
||||||
|
cp -r $SDLPATH/android-project/* $BUILDPATH
|
||||||
|
|
||||||
|
# Copy SDL sources
|
||||||
|
mkdir -p $BUILDPATH/jni/SDL
|
||||||
|
cp -r $SDLPATH/src $BUILDPATH/jni/SDL
|
||||||
|
cp -r $SDLPATH/include $BUILDPATH/jni/SDL
|
||||||
|
cp $SDLPATH/Android.mk $BUILDPATH/jni/SDL
|
||||||
|
sed -i "s|YourSourceHere.c|$MKSOURCES|g" $BUILDPATH/jni/src/Android.mk
|
||||||
|
sed -i "s|org\.libsdl\.app|$APP|g" $BUILDPATH/AndroidManifest.xml
|
||||||
|
|
||||||
|
# Copy user sources
|
||||||
|
for src in "${SOURCES[@]}"
|
||||||
|
do
|
||||||
|
cp $src $BUILDPATH/jni/src
|
||||||
|
done
|
||||||
|
|
||||||
|
# Create an inherited Activity
|
||||||
|
cd $BUILDPATH/src
|
||||||
|
for folder in "${APPARR[@]}"
|
||||||
|
do
|
||||||
|
mkdir -p $folder
|
||||||
|
cd $folder
|
||||||
|
done
|
||||||
|
|
||||||
|
ACTIVITY="${folder}Activity"
|
||||||
|
sed -i "s|SDLActivity|$ACTIVITY|g" $BUILDPATH/AndroidManifest.xml
|
||||||
|
sed -i "s|SDLActivity|$APP|g" $BUILDPATH/build.xml
|
||||||
|
|
||||||
|
# Fill in a default Activity
|
||||||
|
echo "package $APP;" > "$ACTIVITY.java"
|
||||||
|
echo "import org.libsdl.app.SDLActivity;" >> "$ACTIVITY.java"
|
||||||
|
echo "public class $ACTIVITY extends SDLActivity {}" >> "$ACTIVITY.java"
|
||||||
|
|
||||||
|
# Update project and build
|
||||||
|
cd $BUILDPATH
|
||||||
|
android update project --path $BUILDPATH
|
||||||
|
$NDKBUILD
|
||||||
|
$ANT debug
|
||||||
|
|
||||||
|
cd $CURDIR
|
||||||
|
|
||||||
|
APK="$BUILDPATH/bin/$APP-debug.apk"
|
||||||
|
|
||||||
|
if [ -f "$APK" ]; then
|
||||||
|
echo "Your APK is ready at $APK"
|
||||||
|
echo "To install to your device: "
|
||||||
|
echo "cd $BUILDPATH"
|
||||||
|
echo "ant debug install"
|
||||||
|
exit 0
|
||||||
|
fi
|
||||||
|
|
||||||
|
echo "There was an error building the APK"
|
||||||
|
exit 1
|
|
@ -896,12 +896,16 @@ EOF
|
||||||
then
|
then
|
||||||
echo ${UNAME_MACHINE}-unknown-linux-gnu
|
echo ${UNAME_MACHINE}-unknown-linux-gnu
|
||||||
else
|
else
|
||||||
|
case `sed -n '/^Hardware/s/^.*: \(.*\)/\1/p' < /proc/cpuinfo` in
|
||||||
|
BCM2708) MANUFACTURER=raspberry;;
|
||||||
|
*) MANUFACTURER=unknown;;
|
||||||
|
esac
|
||||||
if echo __ARM_PCS_VFP | $CC_FOR_BUILD -E - 2>/dev/null \
|
if echo __ARM_PCS_VFP | $CC_FOR_BUILD -E - 2>/dev/null \
|
||||||
| grep -q __ARM_PCS_VFP
|
| grep -q __ARM_PCS_VFP
|
||||||
then
|
then
|
||||||
echo ${UNAME_MACHINE}-unknown-linux-gnueabi
|
echo ${UNAME_MACHINE}-${MANUFACTURER}-linux-gnueabi
|
||||||
else
|
else
|
||||||
echo ${UNAME_MACHINE}-unknown-linux-gnueabihf
|
echo ${UNAME_MACHINE}-${MANUFACTURER}-linux-gnueabihf
|
||||||
fi
|
fi
|
||||||
fi
|
fi
|
||||||
exit ;;
|
exit ;;
|
||||||
|
|
|
@ -0,0 +1,60 @@
|
||||||
|
#!/bin/bash
|
||||||
|
|
||||||
|
# This is the script buildbot.libsdl.org uses to cross-compile SDL2 from
|
||||||
|
# x86 Linux to Raspberry Pi.
|
||||||
|
|
||||||
|
# The final tarball can be unpacked in the root directory of a RPi,
|
||||||
|
# so the SDL2 install lands in /usr/local. Run ldconfig, and then
|
||||||
|
# you should be able to build and run SDL2-based software on your
|
||||||
|
# Pi. Standard configure scripts should be able to find SDL and
|
||||||
|
# build against it, and sdl2-config should work correctly on the
|
||||||
|
# actual device.
|
||||||
|
|
||||||
|
TARBALL="$1"
|
||||||
|
if [ -z $1 ]; then
|
||||||
|
TARBALL=sdl-raspberrypi.tar.bz2
|
||||||
|
fi
|
||||||
|
|
||||||
|
OSTYPE=`uname -s`
|
||||||
|
if [ "$OSTYPE" != "Linux" ]; then
|
||||||
|
# !!! FIXME
|
||||||
|
echo "This only works on x86 or x64-64 Linux at the moment." 1>&2
|
||||||
|
exit 1
|
||||||
|
fi
|
||||||
|
|
||||||
|
if [ "x$MAKE" == "x" ]; then
|
||||||
|
NCPU=`cat /proc/cpuinfo |grep vendor_id |wc -l`
|
||||||
|
let NCPU=$NCPU+1
|
||||||
|
MAKE="make -j$NCPU"
|
||||||
|
fi
|
||||||
|
|
||||||
|
BUILDBOTDIR="raspberrypi-buildbot"
|
||||||
|
PARENTDIR="$PWD"
|
||||||
|
|
||||||
|
set -e
|
||||||
|
set -x
|
||||||
|
rm -f $TARBALL
|
||||||
|
rm -rf $BUILDBOTDIR
|
||||||
|
mkdir -p $BUILDBOTDIR
|
||||||
|
pushd $BUILDBOTDIR
|
||||||
|
|
||||||
|
SYSROOT="/opt/rpi-sysroot"
|
||||||
|
export CC="/opt/rpi-tools/arm-bcm2708/gcc-linaro-arm-linux-gnueabihf-raspbian/bin/arm-linux-gnueabihf-gcc --sysroot=$SYSROOT -I$SYSROOT/opt/vc/include -I$SYSROOT/usr/include -I$SYSROOT/opt/vc/include/interface/vcos/pthreads -I$SYSROOT/opt/vc/include/interface/vmcs_host/linux"
|
||||||
|
# -L$SYSROOT/usr/lib/arm-linux-gnueabihf"
|
||||||
|
# !!! FIXME: shouldn't have to --disable-* things here.
|
||||||
|
../configure --with-sysroot=$SYSROOT --host=arm-raspberry-linux-gnueabihf --prefix=$PWD/rpi-sdl2-installed --disable-pulseaudio --disable-esd
|
||||||
|
$MAKE
|
||||||
|
$MAKE install
|
||||||
|
# Fix up a few things to a real install path on a real Raspberry Pi...
|
||||||
|
perl -w -pi -e "s#$PWD/rpi-sdl2-installed#/usr/local#g;" ./rpi-sdl2-installed/lib/libSDL2.la ./rpi-sdl2-installed/lib/pkgconfig/sdl2.pc ./rpi-sdl2-installed/bin/sdl2-config
|
||||||
|
mkdir -p ./usr
|
||||||
|
mv ./rpi-sdl2-installed ./usr/local
|
||||||
|
|
||||||
|
popd
|
||||||
|
tar -cjvvf $TARBALL -C $BUILDBOTDIR usr
|
||||||
|
rm -rf $BUILDBOTDIR
|
||||||
|
|
||||||
|
set +x
|
||||||
|
echo "All done. Final installable is in $TARBALL ...";
|
||||||
|
|
||||||
|
|
|
@ -304,6 +304,11 @@ macro(CheckX11)
|
||||||
endif()
|
endif()
|
||||||
endforeach()
|
endforeach()
|
||||||
|
|
||||||
|
find_path(X_INCLUDEDIR X11/Xlib.h)
|
||||||
|
if(X_INCLUDEDIR)
|
||||||
|
set(X_CFLAGS "-I${X_INCLUDEDIR}")
|
||||||
|
endif()
|
||||||
|
|
||||||
check_include_file(X11/Xcursor/Xcursor.h HAVE_XCURSOR_H)
|
check_include_file(X11/Xcursor/Xcursor.h HAVE_XCURSOR_H)
|
||||||
check_include_file(X11/extensions/Xinerama.h HAVE_XINERAMA_H)
|
check_include_file(X11/extensions/Xinerama.h HAVE_XINERAMA_H)
|
||||||
check_include_file(X11/extensions/XInput2.h HAVE_XINPUT_H)
|
check_include_file(X11/extensions/XInput2.h HAVE_XINPUT_H)
|
||||||
|
@ -345,6 +350,7 @@ macro(CheckX11)
|
||||||
endif(HAVE_SHMAT)
|
endif(HAVE_SHMAT)
|
||||||
if(NOT HAVE_SHMAT)
|
if(NOT HAVE_SHMAT)
|
||||||
add_definitions(-DNO_SHARED_MEMORY)
|
add_definitions(-DNO_SHARED_MEMORY)
|
||||||
|
set(X_CFLAGS "${X_CFLAGS} -DNO_SHARED_MEMORY")
|
||||||
endif(NOT HAVE_SHMAT)
|
endif(NOT HAVE_SHMAT)
|
||||||
endif(NOT HAVE_SHMAT)
|
endif(NOT HAVE_SHMAT)
|
||||||
|
|
||||||
|
@ -367,6 +373,8 @@ macro(CheckX11)
|
||||||
endif(HAVE_X11_SHARED)
|
endif(HAVE_X11_SHARED)
|
||||||
endif(X11_SHARED)
|
endif(X11_SHARED)
|
||||||
|
|
||||||
|
set(SDL_CFLAGS "${SDL_CFLAGS} ${X_CFLAGS}")
|
||||||
|
|
||||||
set(CMAKE_REQUIRED_LIBRARIES ${X11_LIB} ${X11_LIB})
|
set(CMAKE_REQUIRED_LIBRARIES ${X11_LIB} ${X11_LIB})
|
||||||
check_c_source_compiles("
|
check_c_source_compiles("
|
||||||
#include <X11/Xlib.h>
|
#include <X11/Xlib.h>
|
||||||
|
@ -563,13 +571,16 @@ macro(CheckOpenGLESX11)
|
||||||
if(VIDEO_OPENGLES)
|
if(VIDEO_OPENGLES)
|
||||||
check_c_source_compiles("
|
check_c_source_compiles("
|
||||||
#include <EGL/egl.h>
|
#include <EGL/egl.h>
|
||||||
int main (int argc, char** argv) {}" HAVE_VIDEO_OPENGLES)
|
int main (int argc, char** argv) {}" HAVE_VIDEO_OPENGL_EGL)
|
||||||
if(HAVE_VIDEO_OPENGLES)
|
if(HAVE_VIDEO_OPENGL_EGL)
|
||||||
|
set(SDL_VIDEO_OPENGL_EGL 1)
|
||||||
|
endif(HAVE_VIDEO_OPENGL_EGL)
|
||||||
check_c_source_compiles("
|
check_c_source_compiles("
|
||||||
#include <GLES/gl.h>
|
#include <GLES/gl.h>
|
||||||
#include <GLES/glext.h>
|
#include <GLES/glext.h>
|
||||||
int main (int argc, char** argv) {}" HAVE_VIDEO_OPENGLES_V1)
|
int main (int argc, char** argv) {}" HAVE_VIDEO_OPENGLES_V1)
|
||||||
if(HAVE_VIDEO_OPENGLES_V1)
|
if(HAVE_VIDEO_OPENGLES_V1)
|
||||||
|
set(HAVE_VIDEO_OPENGLES TRUE)
|
||||||
set(SDL_VIDEO_OPENGL_ES 1)
|
set(SDL_VIDEO_OPENGL_ES 1)
|
||||||
set(SDL_VIDEO_RENDER_OGL_ES 1)
|
set(SDL_VIDEO_RENDER_OGL_ES 1)
|
||||||
endif(HAVE_VIDEO_OPENGLES_V1)
|
endif(HAVE_VIDEO_OPENGLES_V1)
|
||||||
|
@ -578,10 +589,11 @@ macro(CheckOpenGLESX11)
|
||||||
#include <GLES2/gl2ext.h>
|
#include <GLES2/gl2ext.h>
|
||||||
int main (int argc, char** argv) {}" HAVE_VIDEO_OPENGLES_V2)
|
int main (int argc, char** argv) {}" HAVE_VIDEO_OPENGLES_V2)
|
||||||
if(HAVE_VIDEO_OPENGLES_V2)
|
if(HAVE_VIDEO_OPENGLES_V2)
|
||||||
|
set(HAVE_VIDEO_OPENGLES TRUE)
|
||||||
set(SDL_VIDEO_OPENGL_ES2 1)
|
set(SDL_VIDEO_OPENGL_ES2 1)
|
||||||
set(SDL_VIDEO_RENDER_OGL_ES2 1)
|
set(SDL_VIDEO_RENDER_OGL_ES2 1)
|
||||||
endif(HAVE_VIDEO_OPENGLES_V2)
|
endif(HAVE_VIDEO_OPENGLES_V2)
|
||||||
endif(HAVE_VIDEO_OPENGLES)
|
|
||||||
endif(VIDEO_OPENGLES)
|
endif(VIDEO_OPENGLES)
|
||||||
endmacro(CheckOpenGLESX11)
|
endmacro(CheckOpenGLESX11)
|
||||||
|
|
||||||
|
|
|
@ -783,6 +783,7 @@ enable_events
|
||||||
enable_joystick
|
enable_joystick
|
||||||
enable_haptic
|
enable_haptic
|
||||||
enable_power
|
enable_power
|
||||||
|
enable_filesystem
|
||||||
enable_threads
|
enable_threads
|
||||||
enable_timers
|
enable_timers
|
||||||
enable_file
|
enable_file
|
||||||
|
@ -1496,6 +1497,7 @@ Optional Features:
|
||||||
--enable-haptic Enable the haptic (force feedback) subsystem
|
--enable-haptic Enable the haptic (force feedback) subsystem
|
||||||
[[default=yes]]
|
[[default=yes]]
|
||||||
--enable-power Enable the power subsystem [[default=yes]]
|
--enable-power Enable the power subsystem [[default=yes]]
|
||||||
|
--enable-filesystem Enable the filesystem subsystem [[default=yes]]
|
||||||
--enable-threads Enable the threading subsystem [[default=yes]]
|
--enable-threads Enable the threading subsystem [[default=yes]]
|
||||||
--enable-timers Enable the timer subsystem [[default=yes]]
|
--enable-timers Enable the timer subsystem [[default=yes]]
|
||||||
--enable-file Enable the file subsystem [[default=yes]]
|
--enable-file Enable the file subsystem [[default=yes]]
|
||||||
|
@ -2658,9 +2660,9 @@ orig_CFLAGS="$CFLAGS"
|
||||||
#
|
#
|
||||||
SDL_MAJOR_VERSION=2
|
SDL_MAJOR_VERSION=2
|
||||||
SDL_MINOR_VERSION=0
|
SDL_MINOR_VERSION=0
|
||||||
SDL_MICRO_VERSION=0
|
SDL_MICRO_VERSION=1
|
||||||
SDL_INTERFACE_AGE=0
|
SDL_INTERFACE_AGE=0
|
||||||
SDL_BINARY_AGE=0
|
SDL_BINARY_AGE=1
|
||||||
SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION
|
SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION
|
||||||
|
|
||||||
|
|
||||||
|
@ -16767,6 +16769,7 @@ SOURCES="$SOURCES $srcdir/src/haptic/*.c"
|
||||||
SOURCES="$SOURCES $srcdir/src/joystick/*.c"
|
SOURCES="$SOURCES $srcdir/src/joystick/*.c"
|
||||||
SOURCES="$SOURCES $srcdir/src/libm/*.c"
|
SOURCES="$SOURCES $srcdir/src/libm/*.c"
|
||||||
SOURCES="$SOURCES $srcdir/src/power/*.c"
|
SOURCES="$SOURCES $srcdir/src/power/*.c"
|
||||||
|
#SOURCES="$SOURCES $srcdir/src/filesystem/*.c"
|
||||||
SOURCES="$SOURCES $srcdir/src/render/*.c"
|
SOURCES="$SOURCES $srcdir/src/render/*.c"
|
||||||
SOURCES="$SOURCES $srcdir/src/render/*/*.c"
|
SOURCES="$SOURCES $srcdir/src/render/*/*.c"
|
||||||
SOURCES="$SOURCES $srcdir/src/stdlib/*.c"
|
SOURCES="$SOURCES $srcdir/src/stdlib/*.c"
|
||||||
|
@ -16870,6 +16873,18 @@ if test x$enable_power != xyes; then
|
||||||
|
|
||||||
$as_echo "#define SDL_POWER_DISABLED 1" >>confdefs.h
|
$as_echo "#define SDL_POWER_DISABLED 1" >>confdefs.h
|
||||||
|
|
||||||
|
fi
|
||||||
|
# Check whether --enable-filesystem was given.
|
||||||
|
if test "${enable_filesystem+set}" = set; then :
|
||||||
|
enableval=$enable_filesystem;
|
||||||
|
else
|
||||||
|
enable_filesystem=yes
|
||||||
|
fi
|
||||||
|
|
||||||
|
if test x$enable_filesystem != xyes; then
|
||||||
|
|
||||||
|
$as_echo "#define SDL_FILESYSTEM_DISABLED 1" >>confdefs.h
|
||||||
|
|
||||||
fi
|
fi
|
||||||
# Check whether --enable-threads was given.
|
# Check whether --enable-threads was given.
|
||||||
if test "${enable_threads+set}" = set; then :
|
if test "${enable_threads+set}" = set; then :
|
||||||
|
@ -20547,9 +20562,9 @@ fi
|
||||||
CheckOpenGLESX11()
|
CheckOpenGLESX11()
|
||||||
{
|
{
|
||||||
if test x$enable_video = xyes -a x$enable_video_opengles = xyes; then
|
if test x$enable_video = xyes -a x$enable_video_opengles = xyes; then
|
||||||
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for OpenGL ES (EGL) support" >&5
|
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for EGL support" >&5
|
||||||
$as_echo_n "checking for OpenGL ES (EGL) support... " >&6; }
|
$as_echo_n "checking for EGL support... " >&6; }
|
||||||
video_opengles=no
|
video_opengl_egl=no
|
||||||
cat confdefs.h - <<_ACEOF >conftest.$ac_ext
|
cat confdefs.h - <<_ACEOF >conftest.$ac_ext
|
||||||
/* end confdefs.h. */
|
/* end confdefs.h. */
|
||||||
|
|
||||||
|
@ -20566,13 +20581,18 @@ main ()
|
||||||
_ACEOF
|
_ACEOF
|
||||||
if ac_fn_c_try_compile "$LINENO"; then :
|
if ac_fn_c_try_compile "$LINENO"; then :
|
||||||
|
|
||||||
video_opengles=yes
|
video_opengl_egl=yes
|
||||||
|
|
||||||
fi
|
fi
|
||||||
rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
|
rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
|
||||||
{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $video_opengles" >&5
|
{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $video_opengl_egl" >&5
|
||||||
$as_echo "$video_opengles" >&6; }
|
$as_echo "$video_opengl_egl" >&6; }
|
||||||
if test x$video_opengles = xyes; then
|
if test x$video_opengl_egl = xyes; then
|
||||||
|
|
||||||
|
$as_echo "#define SDL_VIDEO_OPENGL_EGL 1" >>confdefs.h
|
||||||
|
|
||||||
|
fi
|
||||||
|
|
||||||
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for OpenGL ES v1 headers" >&5
|
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for OpenGL ES v1 headers" >&5
|
||||||
$as_echo_n "checking for OpenGL ES v1 headers... " >&6; }
|
$as_echo_n "checking for OpenGL ES v1 headers... " >&6; }
|
||||||
video_opengles_v1=no
|
video_opengles_v1=no
|
||||||
|
@ -20607,6 +20627,7 @@ $as_echo "#define SDL_VIDEO_OPENGL_ES 1" >>confdefs.h
|
||||||
$as_echo "#define SDL_VIDEO_RENDER_OGL_ES 1" >>confdefs.h
|
$as_echo "#define SDL_VIDEO_RENDER_OGL_ES 1" >>confdefs.h
|
||||||
|
|
||||||
fi
|
fi
|
||||||
|
|
||||||
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for OpenGL ES v2 headers" >&5
|
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for OpenGL ES v2 headers" >&5
|
||||||
$as_echo_n "checking for OpenGL ES v2 headers... " >&6; }
|
$as_echo_n "checking for OpenGL ES v2 headers... " >&6; }
|
||||||
video_opengles_v2=no
|
video_opengles_v2=no
|
||||||
|
@ -20642,7 +20663,6 @@ $as_echo "#define SDL_VIDEO_RENDER_OGL_ES2 1" >>confdefs.h
|
||||||
|
|
||||||
fi
|
fi
|
||||||
fi
|
fi
|
||||||
fi
|
|
||||||
}
|
}
|
||||||
|
|
||||||
CheckWINDOWSGL()
|
CheckWINDOWSGL()
|
||||||
|
@ -20734,6 +20754,45 @@ $as_echo "#define SDL_INPUT_LINUXEV 1" >>confdefs.h
|
||||||
fi
|
fi
|
||||||
}
|
}
|
||||||
|
|
||||||
|
CheckInputKD()
|
||||||
|
{
|
||||||
|
|
||||||
|
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for Linux kd.h" >&5
|
||||||
|
$as_echo_n "checking for Linux kd.h... " >&6; }
|
||||||
|
use_input_kd=no
|
||||||
|
cat confdefs.h - <<_ACEOF >conftest.$ac_ext
|
||||||
|
/* end confdefs.h. */
|
||||||
|
|
||||||
|
#include <linux/kd.h>
|
||||||
|
#include <linux/keyboard.h>
|
||||||
|
|
||||||
|
int
|
||||||
|
main ()
|
||||||
|
{
|
||||||
|
|
||||||
|
struct kbentry kbe;
|
||||||
|
kbe.kb_table = KG_CTRL;
|
||||||
|
ioctl(0, KDGKBENT, &kbe);
|
||||||
|
|
||||||
|
;
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
_ACEOF
|
||||||
|
if ac_fn_c_try_compile "$LINENO"; then :
|
||||||
|
|
||||||
|
use_input_kd=yes
|
||||||
|
|
||||||
|
fi
|
||||||
|
rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
|
||||||
|
{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $use_input_kd" >&5
|
||||||
|
$as_echo "$use_input_kd" >&6; }
|
||||||
|
if test x$use_input_kd = xyes; then
|
||||||
|
|
||||||
|
$as_echo "#define SDL_INPUT_LINUXKD 1" >>confdefs.h
|
||||||
|
|
||||||
|
fi
|
||||||
|
}
|
||||||
|
|
||||||
CheckLibUDev()
|
CheckLibUDev()
|
||||||
{
|
{
|
||||||
# Check whether --enable-libudev was given.
|
# Check whether --enable-libudev was given.
|
||||||
|
@ -21575,6 +21634,8 @@ $as_echo "#define SDL_LOADSO_DLOPEN 1" >>confdefs.h
|
||||||
|
|
||||||
CheckUSBHID()
|
CheckUSBHID()
|
||||||
{
|
{
|
||||||
|
case "$host" in
|
||||||
|
*-*-*bsd*)
|
||||||
if test x$enable_joystick = xyes; then
|
if test x$enable_joystick = xyes; then
|
||||||
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for hid_init in -lusbhid" >&5
|
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for hid_init in -lusbhid" >&5
|
||||||
$as_echo_n "checking for hid_init in -lusbhid... " >&6; }
|
$as_echo_n "checking for hid_init in -lusbhid... " >&6; }
|
||||||
|
@ -21873,6 +21934,8 @@ $as_echo "#define SDL_JOYSTICK_USBHID 1" >>confdefs.h
|
||||||
fi
|
fi
|
||||||
CFLAGS="$save_CFLAGS"
|
CFLAGS="$save_CFLAGS"
|
||||||
fi
|
fi
|
||||||
|
;;
|
||||||
|
esac
|
||||||
}
|
}
|
||||||
|
|
||||||
CheckClockGettime()
|
CheckClockGettime()
|
||||||
|
@ -22008,6 +22071,21 @@ fi
|
||||||
case "$host" in
|
case "$host" in
|
||||||
*-*-linux*|*-*-uclinux*|*-*-gnu*|*-*-k*bsd*-gnu|*-*-bsdi*|*-*-freebsd*|*-*-dragonfly*|*-*-netbsd*|*-*-openbsd*|*-*-sysv5*|*-*-solaris*|*-*-hpux*|*-*-aix*|*-*-minix*)
|
*-*-linux*|*-*-uclinux*|*-*-gnu*|*-*-k*bsd*-gnu|*-*-bsdi*|*-*-freebsd*|*-*-dragonfly*|*-*-netbsd*|*-*-openbsd*|*-*-sysv5*|*-*-solaris*|*-*-hpux*|*-*-aix*|*-*-minix*)
|
||||||
case "$host" in
|
case "$host" in
|
||||||
|
*-raspberry-linux*)
|
||||||
|
# Raspberry Pi
|
||||||
|
ARCH=linux
|
||||||
|
RPI_CFLAGS="-I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads -I/opt/vc/include/interface/vmcs_host/linux"
|
||||||
|
RPI_LDFLAGS="-L/opt/vc/lib -lbcm_host"
|
||||||
|
CFLAGS="$CFLAGS $RPI_CFLAGS"
|
||||||
|
SDL_CFLAGS="$SDL_CFLAGS $RPI_CFLAGS"
|
||||||
|
EXTRA_CFLAGS="$EXTRA_CFLAGS $RPI_CFLAGS"
|
||||||
|
SDL_LIBS="$SDL_LIBS $RPI_LDFLAGS"
|
||||||
|
|
||||||
|
if test x$enable_video = xyes; then
|
||||||
|
SOURCES="$SOURCES $srcdir/src/video/raspberry/*.c"
|
||||||
|
$as_echo "#define SDL_VIDEO_DRIVER_RPI 1" >>confdefs.h
|
||||||
|
fi
|
||||||
|
;;
|
||||||
*-*-linux*) ARCH=linux ;;
|
*-*-linux*) ARCH=linux ;;
|
||||||
*-*-uclinux*) ARCH=linux ;;
|
*-*-uclinux*) ARCH=linux ;;
|
||||||
*-*-kfreebsd*-gnu) ARCH=kfreebsd-gnu ;;
|
*-*-kfreebsd*-gnu) ARCH=kfreebsd-gnu ;;
|
||||||
|
@ -22045,6 +22123,7 @@ case "$host" in
|
||||||
CheckLibUDev
|
CheckLibUDev
|
||||||
CheckDBus
|
CheckDBus
|
||||||
CheckInputEvents
|
CheckInputEvents
|
||||||
|
CheckInputKD
|
||||||
CheckTslib
|
CheckTslib
|
||||||
CheckUSBHID
|
CheckUSBHID
|
||||||
CheckPTHREAD
|
CheckPTHREAD
|
||||||
|
@ -22115,6 +22194,14 @@ $as_echo "#define SDL_POWER_LINUX 1" >>confdefs.h
|
||||||
;;
|
;;
|
||||||
esac
|
esac
|
||||||
fi
|
fi
|
||||||
|
# Set up files for the filesystem library
|
||||||
|
if test x$enable_filesystem = xyes; then
|
||||||
|
|
||||||
|
$as_echo "#define SDL_FILESYSTEM_UNIX 1" >>confdefs.h
|
||||||
|
|
||||||
|
SOURCES="$SOURCES $srcdir/src/filesystem/unix/*.c"
|
||||||
|
have_filesystem=yes
|
||||||
|
fi
|
||||||
# Set up files for the timer library
|
# Set up files for the timer library
|
||||||
if test x$enable_timers = xyes; then
|
if test x$enable_timers = xyes; then
|
||||||
|
|
||||||
|
@ -22123,6 +22210,14 @@ $as_echo "#define SDL_TIMER_UNIX 1" >>confdefs.h
|
||||||
SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
|
SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
|
||||||
have_timers=yes
|
have_timers=yes
|
||||||
fi
|
fi
|
||||||
|
# Set up files for udev hotplugging support
|
||||||
|
if test x$enable_libudev = xyes && test x$have_libudev_h_hdr = xyes; then
|
||||||
|
SOURCES="$SOURCES $srcdir/src/core/linux/SDL_udev.c"
|
||||||
|
fi
|
||||||
|
# Set up files for evdev input
|
||||||
|
if test x$use_input_events = xyes; then
|
||||||
|
SOURCES="$SOURCES $srcdir/src/input/evdev/*.c"
|
||||||
|
fi
|
||||||
;;
|
;;
|
||||||
*-*-cygwin* | *-*-mingw32*)
|
*-*-cygwin* | *-*-mingw32*)
|
||||||
ARCH=win32
|
ARCH=win32
|
||||||
|
@ -22217,6 +22312,13 @@ $as_echo "#define SDL_POWER_WINDOWS 1" >>confdefs.h
|
||||||
SOURCES="$SOURCES $srcdir/src/power/windows/SDL_syspower.c"
|
SOURCES="$SOURCES $srcdir/src/power/windows/SDL_syspower.c"
|
||||||
have_power=yes
|
have_power=yes
|
||||||
fi
|
fi
|
||||||
|
if test x$enable_filesystem = xyes; then
|
||||||
|
|
||||||
|
$as_echo "#define SDL_FILESYSTEM_WINDOWS 1" >>confdefs.h
|
||||||
|
|
||||||
|
SOURCES="$SOURCES $srcdir/src/filesystem/windows/SDL_sysfilesystem.c"
|
||||||
|
have_filesystem=yes
|
||||||
|
fi
|
||||||
# Set up files for the thread library
|
# Set up files for the thread library
|
||||||
if test x$enable_threads = xyes; then
|
if test x$enable_threads = xyes; then
|
||||||
|
|
||||||
|
@ -22350,6 +22452,14 @@ $as_echo "#define SDL_POWER_BEOS 1" >>confdefs.h
|
||||||
SOURCES="$SOURCES $srcdir/src/power/beos/*.c"
|
SOURCES="$SOURCES $srcdir/src/power/beos/*.c"
|
||||||
have_power=yes
|
have_power=yes
|
||||||
fi
|
fi
|
||||||
|
# Set up files for the system filesystem library
|
||||||
|
if test x$enable_filesystem = xyes; then
|
||||||
|
|
||||||
|
$as_echo "#define SDL_FILESYSTEM_BEOS 1" >>confdefs.h
|
||||||
|
|
||||||
|
SOURCES="$SOURCES $srcdir/src/filesystem/beos/*.cc"
|
||||||
|
have_filesystem=yes
|
||||||
|
fi
|
||||||
# The BeOS platform requires special setup.
|
# The BeOS platform requires special setup.
|
||||||
SOURCES="$srcdir/src/main/beos/*.cc $SOURCES"
|
SOURCES="$srcdir/src/main/beos/*.cc $SOURCES"
|
||||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lroot -lbe -lmedia -lgame -ldevice -ltextencoding"
|
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lroot -lbe -lmedia -lgame -ldevice -ltextencoding"
|
||||||
|
@ -22389,6 +22499,11 @@ $as_echo "#define SDL_POWER_BEOS 1" >>confdefs.h
|
||||||
SOURCES="$SOURCES $srcdir/src/power/uikit/*.m"
|
SOURCES="$SOURCES $srcdir/src/power/uikit/*.m"
|
||||||
have_power=yes
|
have_power=yes
|
||||||
fi
|
fi
|
||||||
|
# Set up files for the filesystem library
|
||||||
|
if test x$enable_filesystem = xyes; then
|
||||||
|
SOURCES="$SOURCES $srcdir/src/filesystem/cocoa/*.m"
|
||||||
|
have_filesystem=yes
|
||||||
|
fi
|
||||||
# Set up files for the timer library
|
# Set up files for the timer library
|
||||||
if test x$enable_timers = xyes; then
|
if test x$enable_timers = xyes; then
|
||||||
SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
|
SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
|
||||||
|
@ -22470,6 +22585,14 @@ $as_echo "#define SDL_POWER_MACOSX 1" >>confdefs.h
|
||||||
SOURCES="$SOURCES $srcdir/src/power/macosx/*.c"
|
SOURCES="$SOURCES $srcdir/src/power/macosx/*.c"
|
||||||
have_power=yes
|
have_power=yes
|
||||||
fi
|
fi
|
||||||
|
# Set up files for the filesystem library
|
||||||
|
if test x$enable_filesystem = xyes; then
|
||||||
|
|
||||||
|
$as_echo "#define SDL_FILESYSTEM_COCOA 1" >>confdefs.h
|
||||||
|
|
||||||
|
SOURCES="$SOURCES $srcdir/src/filesystem/cocoa/*.m"
|
||||||
|
have_filesystem=yes
|
||||||
|
fi
|
||||||
# Set up files for the timer library
|
# Set up files for the timer library
|
||||||
if test x$enable_timers = xyes; then
|
if test x$enable_timers = xyes; then
|
||||||
|
|
||||||
|
@ -22536,6 +22659,14 @@ $as_echo "#define SDL_TIMERS_DISABLED 1" >>confdefs.h
|
||||||
fi
|
fi
|
||||||
SOURCES="$SOURCES $srcdir/src/timer/dummy/*.c"
|
SOURCES="$SOURCES $srcdir/src/timer/dummy/*.c"
|
||||||
fi
|
fi
|
||||||
|
if test x$have_filesystem != xyes; then
|
||||||
|
if test x$enable_filesystem = xyes; then
|
||||||
|
|
||||||
|
$as_echo "#define SDL_FILESYSTEM_DISABLED 1" >>confdefs.h
|
||||||
|
|
||||||
|
fi
|
||||||
|
SOURCES="$SOURCES $srcdir/src/filesystem/dummy/*.c"
|
||||||
|
fi
|
||||||
if test x$have_loadso != xyes; then
|
if test x$have_loadso != xyes; then
|
||||||
if test x$enable_loadso = xyes; then
|
if test x$enable_loadso = xyes; then
|
||||||
|
|
||||||
|
|
110
configure.in
110
configure.in
|
@ -20,9 +20,9 @@ dnl Set various version strings - taken gratefully from the GTk sources
|
||||||
#
|
#
|
||||||
SDL_MAJOR_VERSION=2
|
SDL_MAJOR_VERSION=2
|
||||||
SDL_MINOR_VERSION=0
|
SDL_MINOR_VERSION=0
|
||||||
SDL_MICRO_VERSION=0
|
SDL_MICRO_VERSION=1
|
||||||
SDL_INTERFACE_AGE=0
|
SDL_INTERFACE_AGE=0
|
||||||
SDL_BINARY_AGE=0
|
SDL_BINARY_AGE=1
|
||||||
SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION
|
SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION
|
||||||
|
|
||||||
AC_SUBST(SDL_MAJOR_VERSION)
|
AC_SUBST(SDL_MAJOR_VERSION)
|
||||||
|
@ -325,6 +325,7 @@ SOURCES="$SOURCES $srcdir/src/haptic/*.c"
|
||||||
SOURCES="$SOURCES $srcdir/src/joystick/*.c"
|
SOURCES="$SOURCES $srcdir/src/joystick/*.c"
|
||||||
SOURCES="$SOURCES $srcdir/src/libm/*.c"
|
SOURCES="$SOURCES $srcdir/src/libm/*.c"
|
||||||
SOURCES="$SOURCES $srcdir/src/power/*.c"
|
SOURCES="$SOURCES $srcdir/src/power/*.c"
|
||||||
|
#SOURCES="$SOURCES $srcdir/src/filesystem/*.c"
|
||||||
SOURCES="$SOURCES $srcdir/src/render/*.c"
|
SOURCES="$SOURCES $srcdir/src/render/*.c"
|
||||||
SOURCES="$SOURCES $srcdir/src/render/*/*.c"
|
SOURCES="$SOURCES $srcdir/src/render/*/*.c"
|
||||||
SOURCES="$SOURCES $srcdir/src/stdlib/*.c"
|
SOURCES="$SOURCES $srcdir/src/stdlib/*.c"
|
||||||
|
@ -382,6 +383,12 @@ AC_HELP_STRING([--enable-power], [Enable the power subsystem [[default=yes]]]),
|
||||||
if test x$enable_power != xyes; then
|
if test x$enable_power != xyes; then
|
||||||
AC_DEFINE(SDL_POWER_DISABLED, 1, [ ])
|
AC_DEFINE(SDL_POWER_DISABLED, 1, [ ])
|
||||||
fi
|
fi
|
||||||
|
AC_ARG_ENABLE(filesystem,
|
||||||
|
AC_HELP_STRING([--enable-filesystem], [Enable the filesystem subsystem [[default=yes]]]),
|
||||||
|
, enable_filesystem=yes)
|
||||||
|
if test x$enable_filesystem != xyes; then
|
||||||
|
AC_DEFINE(SDL_FILESYSTEM_DISABLED, 1, [ ])
|
||||||
|
fi
|
||||||
AC_ARG_ENABLE(threads,
|
AC_ARG_ENABLE(threads,
|
||||||
AC_HELP_STRING([--enable-threads], [Enable the threading subsystem [[default=yes]]]),
|
AC_HELP_STRING([--enable-threads], [Enable the threading subsystem [[default=yes]]]),
|
||||||
, enable_threads=yes)
|
, enable_threads=yes)
|
||||||
|
@ -1681,16 +1688,19 @@ dnl Find OpenGL ES
|
||||||
CheckOpenGLESX11()
|
CheckOpenGLESX11()
|
||||||
{
|
{
|
||||||
if test x$enable_video = xyes -a x$enable_video_opengles = xyes; then
|
if test x$enable_video = xyes -a x$enable_video_opengles = xyes; then
|
||||||
AC_MSG_CHECKING(for OpenGL ES (EGL) support)
|
AC_MSG_CHECKING(for EGL support)
|
||||||
video_opengles=no
|
video_opengl_egl=no
|
||||||
AC_TRY_COMPILE([
|
AC_TRY_COMPILE([
|
||||||
#include <EGL/egl.h>
|
#include <EGL/egl.h>
|
||||||
],[
|
],[
|
||||||
],[
|
],[
|
||||||
video_opengles=yes
|
video_opengl_egl=yes
|
||||||
])
|
])
|
||||||
AC_MSG_RESULT($video_opengles)
|
AC_MSG_RESULT($video_opengl_egl)
|
||||||
if test x$video_opengles = xyes; then
|
if test x$video_opengl_egl = xyes; then
|
||||||
|
AC_DEFINE(SDL_VIDEO_OPENGL_EGL, 1, [ ])
|
||||||
|
fi
|
||||||
|
|
||||||
AC_MSG_CHECKING(for OpenGL ES v1 headers)
|
AC_MSG_CHECKING(for OpenGL ES v1 headers)
|
||||||
video_opengles_v1=no
|
video_opengles_v1=no
|
||||||
AC_TRY_COMPILE([
|
AC_TRY_COMPILE([
|
||||||
|
@ -1705,6 +1715,7 @@ CheckOpenGLESX11()
|
||||||
AC_DEFINE(SDL_VIDEO_OPENGL_ES, 1, [ ])
|
AC_DEFINE(SDL_VIDEO_OPENGL_ES, 1, [ ])
|
||||||
AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES, 1, [ ])
|
AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES, 1, [ ])
|
||||||
fi
|
fi
|
||||||
|
|
||||||
AC_MSG_CHECKING(for OpenGL ES v2 headers)
|
AC_MSG_CHECKING(for OpenGL ES v2 headers)
|
||||||
video_opengles_v2=no
|
video_opengles_v2=no
|
||||||
AC_TRY_COMPILE([
|
AC_TRY_COMPILE([
|
||||||
|
@ -1720,7 +1731,6 @@ CheckOpenGLESX11()
|
||||||
AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES2, 1, [ ])
|
AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES2, 1, [ ])
|
||||||
fi
|
fi
|
||||||
fi
|
fi
|
||||||
fi
|
|
||||||
}
|
}
|
||||||
|
|
||||||
dnl Check for Windows OpenGL
|
dnl Check for Windows OpenGL
|
||||||
|
@ -1781,6 +1791,28 @@ CheckInputEvents()
|
||||||
fi
|
fi
|
||||||
}
|
}
|
||||||
|
|
||||||
|
dnl See if we can use the kernel kd.h header
|
||||||
|
CheckInputKD()
|
||||||
|
{
|
||||||
|
|
||||||
|
AC_MSG_CHECKING(for Linux kd.h)
|
||||||
|
use_input_kd=no
|
||||||
|
AC_TRY_COMPILE([
|
||||||
|
#include <linux/kd.h>
|
||||||
|
#include <linux/keyboard.h>
|
||||||
|
],[
|
||||||
|
struct kbentry kbe;
|
||||||
|
kbe.kb_table = KG_CTRL;
|
||||||
|
ioctl(0, KDGKBENT, &kbe);
|
||||||
|
],[
|
||||||
|
use_input_kd=yes
|
||||||
|
])
|
||||||
|
AC_MSG_RESULT($use_input_kd)
|
||||||
|
if test x$use_input_kd = xyes; then
|
||||||
|
AC_DEFINE(SDL_INPUT_LINUXKD, 1, [ ])
|
||||||
|
fi
|
||||||
|
}
|
||||||
|
|
||||||
dnl See if the platform offers libudev for device enumeration and hotplugging.
|
dnl See if the platform offers libudev for device enumeration and hotplugging.
|
||||||
CheckLibUDev()
|
CheckLibUDev()
|
||||||
{
|
{
|
||||||
|
@ -2157,6 +2189,8 @@ AC_HELP_STRING([--enable-sdl-dlopen], [use dlopen for shared object loading [[de
|
||||||
dnl Check for the usbhid(3) library on *BSD
|
dnl Check for the usbhid(3) library on *BSD
|
||||||
CheckUSBHID()
|
CheckUSBHID()
|
||||||
{
|
{
|
||||||
|
case "$host" in
|
||||||
|
*-*-*bsd*)
|
||||||
if test x$enable_joystick = xyes; then
|
if test x$enable_joystick = xyes; then
|
||||||
AC_CHECK_LIB(usbhid, hid_init, have_libusbhid=yes)
|
AC_CHECK_LIB(usbhid, hid_init, have_libusbhid=yes)
|
||||||
if test x$have_libusbhid = xyes; then
|
if test x$have_libusbhid = xyes; then
|
||||||
|
@ -2289,6 +2323,8 @@ CheckUSBHID()
|
||||||
fi
|
fi
|
||||||
CFLAGS="$save_CFLAGS"
|
CFLAGS="$save_CFLAGS"
|
||||||
fi
|
fi
|
||||||
|
;;
|
||||||
|
esac
|
||||||
}
|
}
|
||||||
|
|
||||||
dnl Check for clock_gettime()
|
dnl Check for clock_gettime()
|
||||||
|
@ -2333,6 +2369,21 @@ dnl Set up the configuration based on the host platform!
|
||||||
case "$host" in
|
case "$host" in
|
||||||
*-*-linux*|*-*-uclinux*|*-*-gnu*|*-*-k*bsd*-gnu|*-*-bsdi*|*-*-freebsd*|*-*-dragonfly*|*-*-netbsd*|*-*-openbsd*|*-*-sysv5*|*-*-solaris*|*-*-hpux*|*-*-aix*|*-*-minix*)
|
*-*-linux*|*-*-uclinux*|*-*-gnu*|*-*-k*bsd*-gnu|*-*-bsdi*|*-*-freebsd*|*-*-dragonfly*|*-*-netbsd*|*-*-openbsd*|*-*-sysv5*|*-*-solaris*|*-*-hpux*|*-*-aix*|*-*-minix*)
|
||||||
case "$host" in
|
case "$host" in
|
||||||
|
*-raspberry-linux*)
|
||||||
|
# Raspberry Pi
|
||||||
|
ARCH=linux
|
||||||
|
RPI_CFLAGS="-I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads -I/opt/vc/include/interface/vmcs_host/linux"
|
||||||
|
RPI_LDFLAGS="-L/opt/vc/lib -lbcm_host"
|
||||||
|
CFLAGS="$CFLAGS $RPI_CFLAGS"
|
||||||
|
SDL_CFLAGS="$SDL_CFLAGS $RPI_CFLAGS"
|
||||||
|
EXTRA_CFLAGS="$EXTRA_CFLAGS $RPI_CFLAGS"
|
||||||
|
SDL_LIBS="$SDL_LIBS $RPI_LDFLAGS"
|
||||||
|
|
||||||
|
if test x$enable_video = xyes; then
|
||||||
|
SOURCES="$SOURCES $srcdir/src/video/raspberry/*.c"
|
||||||
|
$as_echo "#define SDL_VIDEO_DRIVER_RPI 1" >>confdefs.h
|
||||||
|
fi
|
||||||
|
;;
|
||||||
*-*-linux*) ARCH=linux ;;
|
*-*-linux*) ARCH=linux ;;
|
||||||
*-*-uclinux*) ARCH=linux ;;
|
*-*-uclinux*) ARCH=linux ;;
|
||||||
*-*-kfreebsd*-gnu) ARCH=kfreebsd-gnu ;;
|
*-*-kfreebsd*-gnu) ARCH=kfreebsd-gnu ;;
|
||||||
|
@ -2370,6 +2421,7 @@ case "$host" in
|
||||||
CheckLibUDev
|
CheckLibUDev
|
||||||
CheckDBus
|
CheckDBus
|
||||||
CheckInputEvents
|
CheckInputEvents
|
||||||
|
CheckInputKD
|
||||||
CheckTslib
|
CheckTslib
|
||||||
CheckUSBHID
|
CheckUSBHID
|
||||||
CheckPTHREAD
|
CheckPTHREAD
|
||||||
|
@ -2428,12 +2480,26 @@ case "$host" in
|
||||||
;;
|
;;
|
||||||
esac
|
esac
|
||||||
fi
|
fi
|
||||||
|
# Set up files for the filesystem library
|
||||||
|
if test x$enable_filesystem = xyes; then
|
||||||
|
AC_DEFINE(SDL_FILESYSTEM_UNIX, 1, [ ])
|
||||||
|
SOURCES="$SOURCES $srcdir/src/filesystem/unix/*.c"
|
||||||
|
have_filesystem=yes
|
||||||
|
fi
|
||||||
# Set up files for the timer library
|
# Set up files for the timer library
|
||||||
if test x$enable_timers = xyes; then
|
if test x$enable_timers = xyes; then
|
||||||
AC_DEFINE(SDL_TIMER_UNIX, 1, [ ])
|
AC_DEFINE(SDL_TIMER_UNIX, 1, [ ])
|
||||||
SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
|
SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
|
||||||
have_timers=yes
|
have_timers=yes
|
||||||
fi
|
fi
|
||||||
|
# Set up files for udev hotplugging support
|
||||||
|
if test x$enable_libudev = xyes && test x$have_libudev_h_hdr = xyes; then
|
||||||
|
SOURCES="$SOURCES $srcdir/src/core/linux/SDL_udev.c"
|
||||||
|
fi
|
||||||
|
# Set up files for evdev input
|
||||||
|
if test x$use_input_events = xyes; then
|
||||||
|
SOURCES="$SOURCES $srcdir/src/input/evdev/*.c"
|
||||||
|
fi
|
||||||
;;
|
;;
|
||||||
*-*-cygwin* | *-*-mingw32*)
|
*-*-cygwin* | *-*-mingw32*)
|
||||||
ARCH=win32
|
ARCH=win32
|
||||||
|
@ -2506,6 +2572,11 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
|
||||||
SOURCES="$SOURCES $srcdir/src/power/windows/SDL_syspower.c"
|
SOURCES="$SOURCES $srcdir/src/power/windows/SDL_syspower.c"
|
||||||
have_power=yes
|
have_power=yes
|
||||||
fi
|
fi
|
||||||
|
if test x$enable_filesystem = xyes; then
|
||||||
|
AC_DEFINE(SDL_FILESYSTEM_WINDOWS, 1, [ ])
|
||||||
|
SOURCES="$SOURCES $srcdir/src/filesystem/windows/SDL_sysfilesystem.c"
|
||||||
|
have_filesystem=yes
|
||||||
|
fi
|
||||||
# Set up files for the thread library
|
# Set up files for the thread library
|
||||||
if test x$enable_threads = xyes; then
|
if test x$enable_threads = xyes; then
|
||||||
AC_DEFINE(SDL_THREAD_WINDOWS, 1, [ ])
|
AC_DEFINE(SDL_THREAD_WINDOWS, 1, [ ])
|
||||||
|
@ -2588,6 +2659,12 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
|
||||||
SOURCES="$SOURCES $srcdir/src/power/beos/*.c"
|
SOURCES="$SOURCES $srcdir/src/power/beos/*.c"
|
||||||
have_power=yes
|
have_power=yes
|
||||||
fi
|
fi
|
||||||
|
# Set up files for the system filesystem library
|
||||||
|
if test x$enable_filesystem = xyes; then
|
||||||
|
AC_DEFINE(SDL_FILESYSTEM_BEOS, 1, [ ])
|
||||||
|
SOURCES="$SOURCES $srcdir/src/filesystem/beos/*.cc"
|
||||||
|
have_filesystem=yes
|
||||||
|
fi
|
||||||
# The BeOS platform requires special setup.
|
# The BeOS platform requires special setup.
|
||||||
SOURCES="$srcdir/src/main/beos/*.cc $SOURCES"
|
SOURCES="$srcdir/src/main/beos/*.cc $SOURCES"
|
||||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lroot -lbe -lmedia -lgame -ldevice -ltextencoding"
|
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lroot -lbe -lmedia -lgame -ldevice -ltextencoding"
|
||||||
|
@ -2627,6 +2704,11 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
|
||||||
SOURCES="$SOURCES $srcdir/src/power/uikit/*.m"
|
SOURCES="$SOURCES $srcdir/src/power/uikit/*.m"
|
||||||
have_power=yes
|
have_power=yes
|
||||||
fi
|
fi
|
||||||
|
# Set up files for the filesystem library
|
||||||
|
if test x$enable_filesystem = xyes; then
|
||||||
|
SOURCES="$SOURCES $srcdir/src/filesystem/cocoa/*.m"
|
||||||
|
have_filesystem=yes
|
||||||
|
fi
|
||||||
# Set up files for the timer library
|
# Set up files for the timer library
|
||||||
if test x$enable_timers = xyes; then
|
if test x$enable_timers = xyes; then
|
||||||
SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
|
SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
|
||||||
|
@ -2700,6 +2782,12 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
|
||||||
SOURCES="$SOURCES $srcdir/src/power/macosx/*.c"
|
SOURCES="$SOURCES $srcdir/src/power/macosx/*.c"
|
||||||
have_power=yes
|
have_power=yes
|
||||||
fi
|
fi
|
||||||
|
# Set up files for the filesystem library
|
||||||
|
if test x$enable_filesystem = xyes; then
|
||||||
|
AC_DEFINE(SDL_FILESYSTEM_COCOA, 1, [ ])
|
||||||
|
SOURCES="$SOURCES $srcdir/src/filesystem/cocoa/*.m"
|
||||||
|
have_filesystem=yes
|
||||||
|
fi
|
||||||
# Set up files for the timer library
|
# Set up files for the timer library
|
||||||
if test x$enable_timers = xyes; then
|
if test x$enable_timers = xyes; then
|
||||||
AC_DEFINE(SDL_TIMER_UNIX, 1, [ ])
|
AC_DEFINE(SDL_TIMER_UNIX, 1, [ ])
|
||||||
|
@ -2757,6 +2845,12 @@ if test x$have_timers != xyes; then
|
||||||
fi
|
fi
|
||||||
SOURCES="$SOURCES $srcdir/src/timer/dummy/*.c"
|
SOURCES="$SOURCES $srcdir/src/timer/dummy/*.c"
|
||||||
fi
|
fi
|
||||||
|
if test x$have_filesystem != xyes; then
|
||||||
|
if test x$enable_filesystem = xyes; then
|
||||||
|
AC_DEFINE(SDL_FILESYSTEM_DISABLED, 1, [ ])
|
||||||
|
fi
|
||||||
|
SOURCES="$SOURCES $srcdir/src/filesystem/dummy/*.c"
|
||||||
|
fi
|
||||||
if test x$have_loadso != xyes; then
|
if test x$have_loadso != xyes; then
|
||||||
if test x$enable_loadso = xyes; then
|
if test x$enable_loadso = xyes; then
|
||||||
AC_DEFINE(SDL_LOADSO_DISABLED, 1, [ ])
|
AC_DEFINE(SDL_LOADSO_DISABLED, 1, [ ])
|
||||||
|
|
|
@ -1,3 +1,9 @@
|
||||||
|
libsdl2 (2.0.1) UNRELEASED; urgency=low
|
||||||
|
|
||||||
|
* Updated SDL to version 2.0.1
|
||||||
|
|
||||||
|
-- Sam Lantinga <slouken@libsdl.org> Wed, 23 Oct 2013 16:31:38 -0800
|
||||||
|
|
||||||
libsdl2 (2.0.0) UNRELEASED; urgency=low
|
libsdl2 (2.0.0) UNRELEASED; urgency=low
|
||||||
|
|
||||||
* SDL is now a native debian package.
|
* SDL is now a native debian package.
|
||||||
|
|
|
@ -32,18 +32,20 @@
|
||||||
*
|
*
|
||||||
* \section intro_sec Introduction
|
* \section intro_sec Introduction
|
||||||
*
|
*
|
||||||
* This is the Simple DirectMedia Layer, a general API that provides low
|
* Simple DirectMedia Layer is a cross-platform development library designed
|
||||||
* level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
|
* to provide low level access to audio, keyboard, mouse, joystick, and
|
||||||
* and 2D framebuffer across multiple platforms.
|
* graphics hardware via OpenGL and Direct3D. It is used by video playback
|
||||||
|
* software, emulators, and popular games including Valve's award winning
|
||||||
|
* catalog and many Humble Bundle games.
|
||||||
*
|
*
|
||||||
* SDL is written in C, but works with C++ natively, and has bindings to
|
* SDL officially supports Windows, Mac OS X, Linux, iOS, and Android.
|
||||||
* several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
|
* Support for other platforms may be found in the source code.
|
||||||
* Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
|
|
||||||
* Pike, Pliant, Python, Ruby, and Smalltalk.
|
|
||||||
*
|
*
|
||||||
* This library is distributed under the zlib license, which can be
|
* SDL is written in C, works natively with C++, and there are bindings
|
||||||
* found in the file "COPYING". This license allows you to use SDL
|
* available for several other languages, including C# and Python.
|
||||||
* freely for any purpose as long as you retain the copyright notice.
|
*
|
||||||
|
* This library is distributed under the zlib license, which can be found
|
||||||
|
* in the file "COPYING.txt".
|
||||||
*
|
*
|
||||||
* The best way to learn how to use SDL is to check out the header files in
|
* The best way to learn how to use SDL is to check out the header files in
|
||||||
* the "include" subdirectory and the programs in the "test" subdirectory.
|
* the "include" subdirectory and the programs in the "test" subdirectory.
|
||||||
|
@ -72,6 +74,7 @@
|
||||||
#include "SDL_endian.h"
|
#include "SDL_endian.h"
|
||||||
#include "SDL_error.h"
|
#include "SDL_error.h"
|
||||||
#include "SDL_events.h"
|
#include "SDL_events.h"
|
||||||
|
#include "SDL_filesystem.h"
|
||||||
#include "SDL_joystick.h"
|
#include "SDL_joystick.h"
|
||||||
#include "SDL_gamecontroller.h"
|
#include "SDL_gamecontroller.h"
|
||||||
#include "SDL_haptic.h"
|
#include "SDL_haptic.h"
|
||||||
|
@ -103,7 +106,7 @@ extern "C" {
|
||||||
* These are the flags which may be passed to SDL_Init(). You should
|
* These are the flags which may be passed to SDL_Init(). You should
|
||||||
* specify the subsystems which you will be using in your application.
|
* specify the subsystems which you will be using in your application.
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
#define SDL_INIT_TIMER 0x00000001
|
#define SDL_INIT_TIMER 0x00000001
|
||||||
#define SDL_INIT_AUDIO 0x00000010
|
#define SDL_INIT_AUDIO 0x00000010
|
||||||
#define SDL_INIT_VIDEO 0x00000020 /**< SDL_INIT_VIDEO implies SDL_INIT_EVENTS */
|
#define SDL_INIT_VIDEO 0x00000020 /**< SDL_INIT_VIDEO implies SDL_INIT_EVENTS */
|
||||||
|
@ -116,7 +119,7 @@ extern "C" {
|
||||||
SDL_INIT_TIMER | SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_EVENTS | \
|
SDL_INIT_TIMER | SDL_INIT_AUDIO | SDL_INIT_VIDEO | SDL_INIT_EVENTS | \
|
||||||
SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC | SDL_INIT_GAMECONTROLLER \
|
SDL_INIT_JOYSTICK | SDL_INIT_HAPTIC | SDL_INIT_GAMECONTROLLER \
|
||||||
)
|
)
|
||||||
/*@}*/
|
/* @} */
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function initializes the subsystems specified by \c flags
|
* This function initializes the subsystems specified by \c flags
|
||||||
|
|
|
@ -86,8 +86,14 @@ This also solves the problem of...
|
||||||
disable assertions.
|
disable assertions.
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
#ifdef _MSC_VER /* stupid /W4 warnings. */
|
||||||
|
#define SDL_NULL_WHILE_LOOP_CONDITION (-1 == __LINE__)
|
||||||
|
#else
|
||||||
|
#define SDL_NULL_WHILE_LOOP_CONDITION (0)
|
||||||
|
#endif
|
||||||
|
|
||||||
#define SDL_disabled_assert(condition) \
|
#define SDL_disabled_assert(condition) \
|
||||||
do { (void) sizeof ((condition)); } while (0)
|
do { (void) sizeof ((condition)); } while (SDL_NULL_WHILE_LOOP_CONDITION)
|
||||||
|
|
||||||
typedef enum
|
typedef enum
|
||||||
{
|
{
|
||||||
|
@ -140,7 +146,7 @@ extern DECLSPEC SDL_assert_state SDLCALL SDL_ReportAssertion(SDL_assert_data *,
|
||||||
} \
|
} \
|
||||||
break; /* not retrying. */ \
|
break; /* not retrying. */ \
|
||||||
} \
|
} \
|
||||||
} while (0)
|
} while (SDL_NULL_WHILE_LOOP_CONDITION)
|
||||||
|
|
||||||
#endif /* enabled assertions support code */
|
#endif /* enabled assertions support code */
|
||||||
|
|
||||||
|
@ -165,6 +171,9 @@ extern DECLSPEC SDL_assert_state SDLCALL SDL_ReportAssertion(SDL_assert_data *,
|
||||||
# error Unknown assertion level.
|
# error Unknown assertion level.
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
/* this assertion is never disabled at any level. */
|
||||||
|
#define SDL_assert_always(condition) SDL_enabled_assert(condition)
|
||||||
|
|
||||||
|
|
||||||
typedef SDL_assert_state (SDLCALL *SDL_AssertionHandler)(
|
typedef SDL_assert_state (SDLCALL *SDL_AssertionHandler)(
|
||||||
const SDL_assert_data* data, void* userdata);
|
const SDL_assert_data* data, void* userdata);
|
||||||
|
|
|
@ -91,7 +91,7 @@ extern "C" {
|
||||||
* The spin lock functions and type are required and can not be
|
* The spin lock functions and type are required and can not be
|
||||||
* emulated because they are used in the atomic emulation code.
|
* emulated because they are used in the atomic emulation code.
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
|
|
||||||
typedef int SDL_SpinLock;
|
typedef int SDL_SpinLock;
|
||||||
|
|
||||||
|
@ -118,7 +118,7 @@ extern DECLSPEC void SDLCALL SDL_AtomicLock(SDL_SpinLock *lock);
|
||||||
*/
|
*/
|
||||||
extern DECLSPEC void SDLCALL SDL_AtomicUnlock(SDL_SpinLock *lock);
|
extern DECLSPEC void SDLCALL SDL_AtomicUnlock(SDL_SpinLock *lock);
|
||||||
|
|
||||||
/*@}*//*SDL AtomicLock*/
|
/* @} *//* SDL AtomicLock */
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -66,7 +66,7 @@ typedef Uint16 SDL_AudioFormat;
|
||||||
/**
|
/**
|
||||||
* \name Audio flags
|
* \name Audio flags
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
|
|
||||||
#define SDL_AUDIO_MASK_BITSIZE (0xFF)
|
#define SDL_AUDIO_MASK_BITSIZE (0xFF)
|
||||||
#define SDL_AUDIO_MASK_DATATYPE (1<<8)
|
#define SDL_AUDIO_MASK_DATATYPE (1<<8)
|
||||||
|
@ -85,7 +85,7 @@ typedef Uint16 SDL_AudioFormat;
|
||||||
*
|
*
|
||||||
* Defaults to LSB byte order.
|
* Defaults to LSB byte order.
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
#define AUDIO_U8 0x0008 /**< Unsigned 8-bit samples */
|
#define AUDIO_U8 0x0008 /**< Unsigned 8-bit samples */
|
||||||
#define AUDIO_S8 0x8008 /**< Signed 8-bit samples */
|
#define AUDIO_S8 0x8008 /**< Signed 8-bit samples */
|
||||||
#define AUDIO_U16LSB 0x0010 /**< Unsigned 16-bit samples */
|
#define AUDIO_U16LSB 0x0010 /**< Unsigned 16-bit samples */
|
||||||
|
@ -94,30 +94,30 @@ typedef Uint16 SDL_AudioFormat;
|
||||||
#define AUDIO_S16MSB 0x9010 /**< As above, but big-endian byte order */
|
#define AUDIO_S16MSB 0x9010 /**< As above, but big-endian byte order */
|
||||||
#define AUDIO_U16 AUDIO_U16LSB
|
#define AUDIO_U16 AUDIO_U16LSB
|
||||||
#define AUDIO_S16 AUDIO_S16LSB
|
#define AUDIO_S16 AUDIO_S16LSB
|
||||||
/*@}*/
|
/* @} */
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \name int32 support
|
* \name int32 support
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
#define AUDIO_S32LSB 0x8020 /**< 32-bit integer samples */
|
#define AUDIO_S32LSB 0x8020 /**< 32-bit integer samples */
|
||||||
#define AUDIO_S32MSB 0x9020 /**< As above, but big-endian byte order */
|
#define AUDIO_S32MSB 0x9020 /**< As above, but big-endian byte order */
|
||||||
#define AUDIO_S32 AUDIO_S32LSB
|
#define AUDIO_S32 AUDIO_S32LSB
|
||||||
/*@}*/
|
/* @} */
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \name float32 support
|
* \name float32 support
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
#define AUDIO_F32LSB 0x8120 /**< 32-bit floating point samples */
|
#define AUDIO_F32LSB 0x8120 /**< 32-bit floating point samples */
|
||||||
#define AUDIO_F32MSB 0x9120 /**< As above, but big-endian byte order */
|
#define AUDIO_F32MSB 0x9120 /**< As above, but big-endian byte order */
|
||||||
#define AUDIO_F32 AUDIO_F32LSB
|
#define AUDIO_F32 AUDIO_F32LSB
|
||||||
/*@}*/
|
/* @} */
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \name Native audio byte ordering
|
* \name Native audio byte ordering
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
|
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
|
||||||
#define AUDIO_U16SYS AUDIO_U16LSB
|
#define AUDIO_U16SYS AUDIO_U16LSB
|
||||||
#define AUDIO_S16SYS AUDIO_S16LSB
|
#define AUDIO_S16SYS AUDIO_S16LSB
|
||||||
|
@ -129,21 +129,21 @@ typedef Uint16 SDL_AudioFormat;
|
||||||
#define AUDIO_S32SYS AUDIO_S32MSB
|
#define AUDIO_S32SYS AUDIO_S32MSB
|
||||||
#define AUDIO_F32SYS AUDIO_F32MSB
|
#define AUDIO_F32SYS AUDIO_F32MSB
|
||||||
#endif
|
#endif
|
||||||
/*@}*/
|
/* @} */
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \name Allow change flags
|
* \name Allow change flags
|
||||||
*
|
*
|
||||||
* Which audio format changes are allowed when opening a device.
|
* Which audio format changes are allowed when opening a device.
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
#define SDL_AUDIO_ALLOW_FREQUENCY_CHANGE 0x00000001
|
#define SDL_AUDIO_ALLOW_FREQUENCY_CHANGE 0x00000001
|
||||||
#define SDL_AUDIO_ALLOW_FORMAT_CHANGE 0x00000002
|
#define SDL_AUDIO_ALLOW_FORMAT_CHANGE 0x00000002
|
||||||
#define SDL_AUDIO_ALLOW_CHANNELS_CHANGE 0x00000004
|
#define SDL_AUDIO_ALLOW_CHANNELS_CHANGE 0x00000004
|
||||||
#define SDL_AUDIO_ALLOW_ANY_CHANGE (SDL_AUDIO_ALLOW_FREQUENCY_CHANGE|SDL_AUDIO_ALLOW_FORMAT_CHANGE|SDL_AUDIO_ALLOW_CHANNELS_CHANGE)
|
#define SDL_AUDIO_ALLOW_ANY_CHANGE (SDL_AUDIO_ALLOW_FREQUENCY_CHANGE|SDL_AUDIO_ALLOW_FORMAT_CHANGE|SDL_AUDIO_ALLOW_CHANNELS_CHANGE)
|
||||||
/*@}*/
|
/* @} */
|
||||||
|
|
||||||
/*@}*//*Audio flags*/
|
/* @} *//* Audio flags */
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function is called when the audio device needs more data.
|
* This function is called when the audio device needs more data.
|
||||||
|
@ -218,10 +218,10 @@ typedef struct SDL_AudioCVT
|
||||||
* These functions return the list of built in audio drivers, in the
|
* These functions return the list of built in audio drivers, in the
|
||||||
* order that they are normally initialized by default.
|
* order that they are normally initialized by default.
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
extern DECLSPEC int SDLCALL SDL_GetNumAudioDrivers(void);
|
extern DECLSPEC int SDLCALL SDL_GetNumAudioDrivers(void);
|
||||||
extern DECLSPEC const char *SDLCALL SDL_GetAudioDriver(int index);
|
extern DECLSPEC const char *SDLCALL SDL_GetAudioDriver(int index);
|
||||||
/*@}*/
|
/* @} */
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \name Initialization and cleanup
|
* \name Initialization and cleanup
|
||||||
|
@ -230,10 +230,10 @@ extern DECLSPEC const char *SDLCALL SDL_GetAudioDriver(int index);
|
||||||
* you have a specific need to specify the audio driver you want to
|
* you have a specific need to specify the audio driver you want to
|
||||||
* use. You should normally use SDL_Init() or SDL_InitSubSystem().
|
* use. You should normally use SDL_Init() or SDL_InitSubSystem().
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
extern DECLSPEC int SDLCALL SDL_AudioInit(const char *driver_name);
|
extern DECLSPEC int SDLCALL SDL_AudioInit(const char *driver_name);
|
||||||
extern DECLSPEC void SDLCALL SDL_AudioQuit(void);
|
extern DECLSPEC void SDLCALL SDL_AudioQuit(void);
|
||||||
/*@}*/
|
/* @} */
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function returns the name of the current audio driver, or NULL
|
* This function returns the name of the current audio driver, or NULL
|
||||||
|
@ -359,7 +359,7 @@ extern DECLSPEC SDL_AudioDeviceID SDLCALL SDL_OpenAudioDevice(const char
|
||||||
*
|
*
|
||||||
* Get the current audio state.
|
* Get the current audio state.
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
typedef enum
|
typedef enum
|
||||||
{
|
{
|
||||||
SDL_AUDIO_STOPPED = 0,
|
SDL_AUDIO_STOPPED = 0,
|
||||||
|
@ -370,7 +370,7 @@ extern DECLSPEC SDL_AudioStatus SDLCALL SDL_GetAudioStatus(void);
|
||||||
|
|
||||||
extern DECLSPEC SDL_AudioStatus SDLCALL
|
extern DECLSPEC SDL_AudioStatus SDLCALL
|
||||||
SDL_GetAudioDeviceStatus(SDL_AudioDeviceID dev);
|
SDL_GetAudioDeviceStatus(SDL_AudioDeviceID dev);
|
||||||
/*@}*//*Audio State*/
|
/* @} *//* Audio State */
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \name Pause audio functions
|
* \name Pause audio functions
|
||||||
|
@ -381,11 +381,11 @@ SDL_GetAudioDeviceStatus(SDL_AudioDeviceID dev);
|
||||||
* data for your callback function after opening the audio device.
|
* data for your callback function after opening the audio device.
|
||||||
* Silence will be written to the audio device during the pause.
|
* Silence will be written to the audio device during the pause.
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
extern DECLSPEC void SDLCALL SDL_PauseAudio(int pause_on);
|
extern DECLSPEC void SDLCALL SDL_PauseAudio(int pause_on);
|
||||||
extern DECLSPEC void SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID dev,
|
extern DECLSPEC void SDLCALL SDL_PauseAudioDevice(SDL_AudioDeviceID dev,
|
||||||
int pause_on);
|
int pause_on);
|
||||||
/*@}*//*Pause audio functions*/
|
/* @} *//* Pause audio functions */
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function loads a WAVE from the data source, automatically freeing
|
* This function loads a WAVE from the data source, automatically freeing
|
||||||
|
@ -482,12 +482,12 @@ extern DECLSPEC void SDLCALL SDL_MixAudioFormat(Uint8 * dst,
|
||||||
* the callback function is not running. Do not call these from the callback
|
* the callback function is not running. Do not call these from the callback
|
||||||
* function or you will cause deadlock.
|
* function or you will cause deadlock.
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
extern DECLSPEC void SDLCALL SDL_LockAudio(void);
|
extern DECLSPEC void SDLCALL SDL_LockAudio(void);
|
||||||
extern DECLSPEC void SDLCALL SDL_LockAudioDevice(SDL_AudioDeviceID dev);
|
extern DECLSPEC void SDLCALL SDL_LockAudioDevice(SDL_AudioDeviceID dev);
|
||||||
extern DECLSPEC void SDLCALL SDL_UnlockAudio(void);
|
extern DECLSPEC void SDLCALL SDL_UnlockAudio(void);
|
||||||
extern DECLSPEC void SDLCALL SDL_UnlockAudioDevice(SDL_AudioDeviceID dev);
|
extern DECLSPEC void SDLCALL SDL_UnlockAudioDevice(SDL_AudioDeviceID dev);
|
||||||
/*@}*//*Audio lock functions*/
|
/* @} *//* Audio lock functions */
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* This function shuts down audio processing and closes the audio device.
|
* This function shuts down audio processing and closes the audio device.
|
||||||
|
|
|
@ -182,6 +182,7 @@
|
||||||
#cmakedefine SDL_TIMERS_DISABLED @SDL_TIMERS_DISABLED@
|
#cmakedefine SDL_TIMERS_DISABLED @SDL_TIMERS_DISABLED@
|
||||||
#cmakedefine SDL_VIDEO_DISABLED @SDL_VIDEO_DISABLED@
|
#cmakedefine SDL_VIDEO_DISABLED @SDL_VIDEO_DISABLED@
|
||||||
#cmakedefine SDL_POWER_DISABLED @SDL_POWER_DISABLED@
|
#cmakedefine SDL_POWER_DISABLED @SDL_POWER_DISABLED@
|
||||||
|
#cmakedefine SDL_FILESYSTEM_DISABLED @SDL_FILESYSTEM_DISABLED@
|
||||||
|
|
||||||
/* Enable various audio drivers */
|
/* Enable various audio drivers */
|
||||||
#cmakedefine SDL_AUDIO_DRIVER_ALSA @SDL_AUDIO_DRIVER_ALSA@
|
#cmakedefine SDL_AUDIO_DRIVER_ALSA @SDL_AUDIO_DRIVER_ALSA@
|
||||||
|
@ -287,10 +288,12 @@
|
||||||
/* Enable OpenGL support */
|
/* Enable OpenGL support */
|
||||||
#cmakedefine SDL_VIDEO_OPENGL @SDL_VIDEO_OPENGL@
|
#cmakedefine SDL_VIDEO_OPENGL @SDL_VIDEO_OPENGL@
|
||||||
#cmakedefine SDL_VIDEO_OPENGL_ES @SDL_VIDEO_OPENGL_ES@
|
#cmakedefine SDL_VIDEO_OPENGL_ES @SDL_VIDEO_OPENGL_ES@
|
||||||
|
#cmakedefine SDL_VIDEO_OPENGL_ES2 @SDL_VIDEO_OPENGL_ES2@
|
||||||
#cmakedefine SDL_VIDEO_OPENGL_BGL @SDL_VIDEO_OPENGL_BGL@
|
#cmakedefine SDL_VIDEO_OPENGL_BGL @SDL_VIDEO_OPENGL_BGL@
|
||||||
#cmakedefine SDL_VIDEO_OPENGL_CGL @SDL_VIDEO_OPENGL_CGL@
|
#cmakedefine SDL_VIDEO_OPENGL_CGL @SDL_VIDEO_OPENGL_CGL@
|
||||||
#cmakedefine SDL_VIDEO_OPENGL_GLX @SDL_VIDEO_OPENGL_GLX@
|
#cmakedefine SDL_VIDEO_OPENGL_GLX @SDL_VIDEO_OPENGL_GLX@
|
||||||
#cmakedefine SDL_VIDEO_OPENGL_WGL @SDL_VIDEO_OPENGL_WGL@
|
#cmakedefine SDL_VIDEO_OPENGL_WGL @SDL_VIDEO_OPENGL_WGL@
|
||||||
|
#cmakedefine SDL_VIDEO_OPENGL_EGL @SDL_VIDEO_OPENGL_EGL@
|
||||||
#cmakedefine SDL_VIDEO_OPENGL_OSMESA @SDL_VIDEO_OPENGL_OSMESA@
|
#cmakedefine SDL_VIDEO_OPENGL_OSMESA @SDL_VIDEO_OPENGL_OSMESA@
|
||||||
#cmakedefine SDL_VIDEO_OPENGL_OSMESA_DYNAMIC @SDL_VIDEO_OPENGL_OSMESA_DYNAMIC@
|
#cmakedefine SDL_VIDEO_OPENGL_OSMESA_DYNAMIC @SDL_VIDEO_OPENGL_OSMESA_DYNAMIC@
|
||||||
|
|
||||||
|
@ -301,6 +304,13 @@
|
||||||
#cmakedefine SDL_POWER_BEOS @SDL_POWER_BEOS@
|
#cmakedefine SDL_POWER_BEOS @SDL_POWER_BEOS@
|
||||||
#cmakedefine SDL_POWER_HARDWIRED @SDL_POWER_HARDWIRED@
|
#cmakedefine SDL_POWER_HARDWIRED @SDL_POWER_HARDWIRED@
|
||||||
|
|
||||||
|
/* Enable system filesystem support */
|
||||||
|
#cmakedefine SDL_FILESYSTEM_BEOS @SDL_FILESYSTEM_BEOS@
|
||||||
|
#cmakedefine SDL_FILESYSTEM_COCOA @SDL_FILESYSTEM_COCOA@
|
||||||
|
#cmakedefine SDL_FILESYSTEM_DUMMY @SDL_FILESYSTEM_DUMMY@
|
||||||
|
#cmakedefine SDL_FILESYSTEM_UNIX @SDL_FILESYSTEM_UNIX@
|
||||||
|
#cmakedefine SDL_FILESYSTEM_WINDOWS @SDL_FILESYSTEM_WINDOWS@
|
||||||
|
|
||||||
/* Enable assembly routines */
|
/* Enable assembly routines */
|
||||||
#cmakedefine SDL_ASSEMBLY_ROUTINES @SDL_ASSEMBLY_ROUTINES@
|
#cmakedefine SDL_ASSEMBLY_ROUTINES @SDL_ASSEMBLY_ROUTINES@
|
||||||
#cmakedefine SDL_ALTIVEC_BLITTERS @SDL_ALTIVEC_BLITTERS@
|
#cmakedefine SDL_ALTIVEC_BLITTERS @SDL_ALTIVEC_BLITTERS@
|
||||||
|
|
|
@ -184,6 +184,7 @@
|
||||||
#undef SDL_TIMERS_DISABLED
|
#undef SDL_TIMERS_DISABLED
|
||||||
#undef SDL_VIDEO_DISABLED
|
#undef SDL_VIDEO_DISABLED
|
||||||
#undef SDL_POWER_DISABLED
|
#undef SDL_POWER_DISABLED
|
||||||
|
#undef SDL_FILESYSTEM_DISABLED
|
||||||
|
|
||||||
/* Enable various audio drivers */
|
/* Enable various audio drivers */
|
||||||
#undef SDL_AUDIO_DRIVER_ALSA
|
#undef SDL_AUDIO_DRIVER_ALSA
|
||||||
|
@ -216,6 +217,7 @@
|
||||||
|
|
||||||
/* Enable various input drivers */
|
/* Enable various input drivers */
|
||||||
#undef SDL_INPUT_LINUXEV
|
#undef SDL_INPUT_LINUXEV
|
||||||
|
#undef SDL_INPUT_LINUXKD
|
||||||
#undef SDL_INPUT_TSLIB
|
#undef SDL_INPUT_TSLIB
|
||||||
#undef SDL_JOYSTICK_BEOS
|
#undef SDL_JOYSTICK_BEOS
|
||||||
#undef SDL_JOYSTICK_DINPUT
|
#undef SDL_JOYSTICK_DINPUT
|
||||||
|
@ -258,6 +260,7 @@
|
||||||
#undef SDL_VIDEO_DRIVER_DUMMY
|
#undef SDL_VIDEO_DRIVER_DUMMY
|
||||||
#undef SDL_VIDEO_DRIVER_WINDOWS
|
#undef SDL_VIDEO_DRIVER_WINDOWS
|
||||||
#undef SDL_VIDEO_DRIVER_X11
|
#undef SDL_VIDEO_DRIVER_X11
|
||||||
|
#undef SDL_VIDEO_DRIVER_RPI
|
||||||
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC
|
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC
|
||||||
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT
|
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT
|
||||||
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR
|
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR
|
||||||
|
@ -288,8 +291,10 @@
|
||||||
/* Enable OpenGL support */
|
/* Enable OpenGL support */
|
||||||
#undef SDL_VIDEO_OPENGL
|
#undef SDL_VIDEO_OPENGL
|
||||||
#undef SDL_VIDEO_OPENGL_ES
|
#undef SDL_VIDEO_OPENGL_ES
|
||||||
|
#undef SDL_VIDEO_OPENGL_ES2
|
||||||
#undef SDL_VIDEO_OPENGL_BGL
|
#undef SDL_VIDEO_OPENGL_BGL
|
||||||
#undef SDL_VIDEO_OPENGL_CGL
|
#undef SDL_VIDEO_OPENGL_CGL
|
||||||
|
#undef SDL_VIDEO_OPENGL_EGL
|
||||||
#undef SDL_VIDEO_OPENGL_GLX
|
#undef SDL_VIDEO_OPENGL_GLX
|
||||||
#undef SDL_VIDEO_OPENGL_WGL
|
#undef SDL_VIDEO_OPENGL_WGL
|
||||||
#undef SDL_VIDEO_OPENGL_OSMESA
|
#undef SDL_VIDEO_OPENGL_OSMESA
|
||||||
|
@ -302,6 +307,13 @@
|
||||||
#undef SDL_POWER_BEOS
|
#undef SDL_POWER_BEOS
|
||||||
#undef SDL_POWER_HARDWIRED
|
#undef SDL_POWER_HARDWIRED
|
||||||
|
|
||||||
|
/* Enable system filesystem support */
|
||||||
|
#undef SDL_FILESYSTEM_BEOS
|
||||||
|
#undef SDL_FILESYSTEM_COCOA
|
||||||
|
#undef SDL_FILESYSTEM_DUMMY
|
||||||
|
#undef SDL_FILESYSTEM_UNIX
|
||||||
|
#undef SDL_FILESYSTEM_WINDOWS
|
||||||
|
|
||||||
/* Enable assembly routines */
|
/* Enable assembly routines */
|
||||||
#undef SDL_ASSEMBLY_ROUTINES
|
#undef SDL_ASSEMBLY_ROUTINES
|
||||||
#undef SDL_ALTIVEC_BLITTERS
|
#undef SDL_ALTIVEC_BLITTERS
|
||||||
|
|
|
@ -129,10 +129,14 @@
|
||||||
|
|
||||||
/* Enable OpenGL ES */
|
/* Enable OpenGL ES */
|
||||||
#define SDL_VIDEO_OPENGL_ES 1
|
#define SDL_VIDEO_OPENGL_ES 1
|
||||||
|
#define SDL_VIDEO_OPENGL_EGL 1
|
||||||
#define SDL_VIDEO_RENDER_OGL_ES 1
|
#define SDL_VIDEO_RENDER_OGL_ES 1
|
||||||
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
||||||
|
|
||||||
/* Enable system power support */
|
/* Enable system power support */
|
||||||
#define SDL_POWER_ANDROID 1
|
#define SDL_POWER_ANDROID 1
|
||||||
|
|
||||||
|
/* !!! FIXME: what does Android do for filesystem stuff? */
|
||||||
|
#define SDL_FILESYSTEM_DUMMY 1
|
||||||
|
|
||||||
#endif /* _SDL_config_android_h */
|
#endif /* _SDL_config_android_h */
|
||||||
|
|
|
@ -148,4 +148,7 @@
|
||||||
*/
|
*/
|
||||||
#define SDL_IPHONE_MAX_GFORCE 5.0
|
#define SDL_IPHONE_MAX_GFORCE 5.0
|
||||||
|
|
||||||
|
/* enable filesystem support */
|
||||||
|
#define SDL_FILESYSTEM_COCOA 1
|
||||||
|
|
||||||
#endif /* _SDL_config_iphoneos_h */
|
#endif /* _SDL_config_iphoneos_h */
|
||||||
|
|
|
@ -171,6 +171,9 @@
|
||||||
/* Enable system power support */
|
/* Enable system power support */
|
||||||
#define SDL_POWER_MACOSX 1
|
#define SDL_POWER_MACOSX 1
|
||||||
|
|
||||||
|
/* enable filesystem support */
|
||||||
|
#define SDL_FILESYSTEM_COCOA 1
|
||||||
|
|
||||||
/* Enable assembly routines */
|
/* Enable assembly routines */
|
||||||
#define SDL_ASSEMBLY_ROUTINES 1
|
#define SDL_ASSEMBLY_ROUTINES 1
|
||||||
#ifdef __ppc__
|
#ifdef __ppc__
|
||||||
|
|
|
@ -75,4 +75,7 @@ typedef unsigned long uintptr_t;
|
||||||
/* Enable the dummy video driver (src/video/dummy/\*.c) */
|
/* Enable the dummy video driver (src/video/dummy/\*.c) */
|
||||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||||
|
|
||||||
|
/* Enable the dummy filesystem driver (src/filesystem/dummy/\*.c) */
|
||||||
|
#define SDL_FILESYSTEM_DUMMY 1
|
||||||
|
|
||||||
#endif /* _SDL_config_minimal_h */
|
#endif /* _SDL_config_minimal_h */
|
||||||
|
|
|
@ -114,6 +114,7 @@
|
||||||
#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP 1
|
#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP 1
|
||||||
|
|
||||||
#define SDL_TIMER_UNIX 1
|
#define SDL_TIMER_UNIX 1
|
||||||
|
#define SDL_FILESYSTEM_UNIX 1
|
||||||
|
|
||||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||||
#define SDL_VIDEO_DRIVER_X11 1
|
#define SDL_VIDEO_DRIVER_X11 1
|
||||||
|
|
|
@ -99,8 +99,8 @@
|
||||||
#define HAVE_SQRT 1
|
#define HAVE_SQRT 1
|
||||||
#define HAVE_SETJMP 1
|
#define HAVE_SETJMP 1
|
||||||
#define HAVE_NANOSLEEP 1
|
#define HAVE_NANOSLEEP 1
|
||||||
//#define HAVE_SYSCONF 1
|
/* #define HAVE_SYSCONF 1 */
|
||||||
//#define HAVE_SIGACTION 1
|
/* #define HAVE_SIGACTION 1 */
|
||||||
|
|
||||||
|
|
||||||
/* PSP isn't that sophisticated */
|
/* PSP isn't that sophisticated */
|
||||||
|
@ -126,6 +126,9 @@
|
||||||
|
|
||||||
#define SDL_POWER_PSP 1
|
#define SDL_POWER_PSP 1
|
||||||
|
|
||||||
|
/* !!! FIXME: what does PSP do for filesystem stuff? */
|
||||||
|
#define SDL_FILESYSTEM_DUMMY 1
|
||||||
|
|
||||||
/* PSP doesn't have haptic device (src/haptic/dummy/\*.c) */
|
/* PSP doesn't have haptic device (src/haptic/dummy/\*.c) */
|
||||||
#define SDL_HAPTIC_DISABLED 1
|
#define SDL_HAPTIC_DISABLED 1
|
||||||
|
|
||||||
|
|
|
@ -105,12 +105,10 @@ typedef unsigned int uintptr_t;
|
||||||
#define HAVE_STRCHR 1
|
#define HAVE_STRCHR 1
|
||||||
#define HAVE_STRRCHR 1
|
#define HAVE_STRRCHR 1
|
||||||
#define HAVE_STRSTR 1
|
#define HAVE_STRSTR 1
|
||||||
#define HAVE_ITOA 1
|
|
||||||
#define HAVE__LTOA 1
|
#define HAVE__LTOA 1
|
||||||
#define HAVE__ULTOA 1
|
#define HAVE__ULTOA 1
|
||||||
#define HAVE_STRTOL 1
|
#define HAVE_STRTOL 1
|
||||||
#define HAVE_STRTOUL 1
|
#define HAVE_STRTOUL 1
|
||||||
#define HAVE_STRTOLL 1
|
|
||||||
#define HAVE_STRTOD 1
|
#define HAVE_STRTOD 1
|
||||||
#define HAVE_ATOI 1
|
#define HAVE_ATOI 1
|
||||||
#define HAVE_ATOF 1
|
#define HAVE_ATOF 1
|
||||||
|
@ -118,22 +116,27 @@ typedef unsigned int uintptr_t;
|
||||||
#define HAVE_STRNCMP 1
|
#define HAVE_STRNCMP 1
|
||||||
#define HAVE__STRICMP 1
|
#define HAVE__STRICMP 1
|
||||||
#define HAVE__STRNICMP 1
|
#define HAVE__STRNICMP 1
|
||||||
#define HAVE_SSCANF 1
|
|
||||||
#define HAVE_M_PI 1
|
|
||||||
#define HAVE_ATAN 1
|
#define HAVE_ATAN 1
|
||||||
#define HAVE_ATAN2 1
|
#define HAVE_ATAN2 1
|
||||||
#define HAVE_CEIL 1
|
#define HAVE_CEIL 1
|
||||||
#define HAVE_COPYSIGN 1
|
|
||||||
#define HAVE_COS 1
|
#define HAVE_COS 1
|
||||||
#define HAVE_COSF 1
|
#define HAVE_COSF 1
|
||||||
#define HAVE_FABS 1
|
#define HAVE_FABS 1
|
||||||
#define HAVE_FLOOR 1
|
#define HAVE_FLOOR 1
|
||||||
#define HAVE_LOG 1
|
#define HAVE_LOG 1
|
||||||
#define HAVE_POW 1
|
#define HAVE_POW 1
|
||||||
#define HAVE_SCALBN 1
|
|
||||||
#define HAVE_SIN 1
|
#define HAVE_SIN 1
|
||||||
#define HAVE_SINF 1
|
#define HAVE_SINF 1
|
||||||
#define HAVE_SQRT 1
|
#define HAVE_SQRT 1
|
||||||
|
#if _MSC_VER >= 1800
|
||||||
|
#define HAVE_STRTOLL 1
|
||||||
|
#define HAVE_SSCANF 1
|
||||||
|
#define HAVE_COPYSIGN 1
|
||||||
|
#define HAVE_SCALBN 1
|
||||||
|
#endif
|
||||||
|
#if !defined(_MSC_VER) || defined(_USE_MATH_DEFINES)
|
||||||
|
#define HAVE_M_PI 1
|
||||||
|
#endif
|
||||||
#else
|
#else
|
||||||
#define HAVE_STDARG_H 1
|
#define HAVE_STDARG_H 1
|
||||||
#define HAVE_STDDEF_H 1
|
#define HAVE_STDDEF_H 1
|
||||||
|
@ -181,6 +184,9 @@ typedef unsigned int uintptr_t;
|
||||||
/* Enable system power support */
|
/* Enable system power support */
|
||||||
#define SDL_POWER_WINDOWS 1
|
#define SDL_POWER_WINDOWS 1
|
||||||
|
|
||||||
|
/* Enable filesystem support */
|
||||||
|
#define SDL_FILESYSTEM_WINDOWS 1
|
||||||
|
|
||||||
/* Enable assembly routines (Win64 doesn't have inline asm) */
|
/* Enable assembly routines (Win64 doesn't have inline asm) */
|
||||||
#ifndef _WIN64
|
#ifndef _WIN64
|
||||||
#define SDL_ASSEMBLY_ROUTINES 1
|
#define SDL_ASSEMBLY_ROUTINES 1
|
||||||
|
|
|
@ -134,6 +134,11 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE41(void);
|
||||||
*/
|
*/
|
||||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE42(void);
|
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE42(void);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This function returns the amount of RAM configured in the system, in MB.
|
||||||
|
*/
|
||||||
|
extern DECLSPEC int SDLCALL SDL_GetSystemRAM(void);
|
||||||
|
|
||||||
|
|
||||||
/* Ends C function definitions when using C++ */
|
/* Ends C function definitions when using C++ */
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|
|
@ -33,10 +33,10 @@
|
||||||
/**
|
/**
|
||||||
* \name The two types of endianness
|
* \name The two types of endianness
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
#define SDL_LIL_ENDIAN 1234
|
#define SDL_LIL_ENDIAN 1234
|
||||||
#define SDL_BIG_ENDIAN 4321
|
#define SDL_BIG_ENDIAN 4321
|
||||||
/*@}*/
|
/* @} */
|
||||||
|
|
||||||
#ifndef SDL_BYTEORDER /* Not defined in SDL_config.h? */
|
#ifndef SDL_BYTEORDER /* Not defined in SDL_config.h? */
|
||||||
#ifdef __linux__
|
#ifdef __linux__
|
||||||
|
@ -206,7 +206,7 @@ SDL_SwapFloat(float x)
|
||||||
* \name Swap to native
|
* \name Swap to native
|
||||||
* Byteswap item from the specified endianness to the native endianness.
|
* Byteswap item from the specified endianness to the native endianness.
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
|
#if SDL_BYTEORDER == SDL_LIL_ENDIAN
|
||||||
#define SDL_SwapLE16(X) (X)
|
#define SDL_SwapLE16(X) (X)
|
||||||
#define SDL_SwapLE32(X) (X)
|
#define SDL_SwapLE32(X) (X)
|
||||||
|
@ -226,7 +226,7 @@ SDL_SwapFloat(float x)
|
||||||
#define SDL_SwapBE64(X) (X)
|
#define SDL_SwapBE64(X) (X)
|
||||||
#define SDL_SwapFloatBE(X) (X)
|
#define SDL_SwapFloatBE(X) (X)
|
||||||
#endif
|
#endif
|
||||||
/*@}*//*Swap to native*/
|
/* @} *//* Swap to native */
|
||||||
|
|
||||||
/* Ends C function definitions when using C++ */
|
/* Ends C function definitions when using C++ */
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|
|
@ -48,7 +48,7 @@ extern DECLSPEC void SDLCALL SDL_ClearError(void);
|
||||||
* \internal
|
* \internal
|
||||||
* Private error reporting function - used internally.
|
* Private error reporting function - used internally.
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
#define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM)
|
#define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM)
|
||||||
#define SDL_Unsupported() SDL_Error(SDL_UNSUPPORTED)
|
#define SDL_Unsupported() SDL_Error(SDL_UNSUPPORTED)
|
||||||
#define SDL_InvalidParamError(param) SDL_SetError("Parameter '%s' is invalid", (param))
|
#define SDL_InvalidParamError(param) SDL_SetError("Parameter '%s' is invalid", (param))
|
||||||
|
@ -63,7 +63,7 @@ typedef enum
|
||||||
} SDL_errorcode;
|
} SDL_errorcode;
|
||||||
/* SDL_Error() unconditionally returns -1. */
|
/* SDL_Error() unconditionally returns -1. */
|
||||||
extern DECLSPEC int SDLCALL SDL_Error(SDL_errorcode code);
|
extern DECLSPEC int SDLCALL SDL_Error(SDL_errorcode code);
|
||||||
/*@}*//*Internal error functions*/
|
/* @} *//* Internal error functions */
|
||||||
|
|
||||||
/* Ends C function definitions when using C++ */
|
/* Ends C function definitions when using C++ */
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
|
|
|
@ -541,7 +541,7 @@ typedef union SDL_Event
|
||||||
*/
|
*/
|
||||||
extern DECLSPEC void SDLCALL SDL_PumpEvents(void);
|
extern DECLSPEC void SDLCALL SDL_PumpEvents(void);
|
||||||
|
|
||||||
/*@{*/
|
/* @{ */
|
||||||
typedef enum
|
typedef enum
|
||||||
{
|
{
|
||||||
SDL_ADDEVENT,
|
SDL_ADDEVENT,
|
||||||
|
@ -570,7 +570,7 @@ typedef enum
|
||||||
extern DECLSPEC int SDLCALL SDL_PeepEvents(SDL_Event * events, int numevents,
|
extern DECLSPEC int SDLCALL SDL_PeepEvents(SDL_Event * events, int numevents,
|
||||||
SDL_eventaction action,
|
SDL_eventaction action,
|
||||||
Uint32 minType, Uint32 maxType);
|
Uint32 minType, Uint32 maxType);
|
||||||
/*@}*/
|
/* @} */
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Checks to see if certain event types are in the event queue.
|
* Checks to see if certain event types are in the event queue.
|
||||||
|
@ -681,7 +681,7 @@ extern DECLSPEC void SDLCALL SDL_DelEventWatch(SDL_EventFilter filter,
|
||||||
extern DECLSPEC void SDLCALL SDL_FilterEvents(SDL_EventFilter filter,
|
extern DECLSPEC void SDLCALL SDL_FilterEvents(SDL_EventFilter filter,
|
||||||
void *userdata);
|
void *userdata);
|
||||||
|
|
||||||
/*@{*/
|
/* @{ */
|
||||||
#define SDL_QUERY -1
|
#define SDL_QUERY -1
|
||||||
#define SDL_IGNORE 0
|
#define SDL_IGNORE 0
|
||||||
#define SDL_DISABLE 0
|
#define SDL_DISABLE 0
|
||||||
|
@ -697,7 +697,7 @@ extern DECLSPEC void SDLCALL SDL_FilterEvents(SDL_EventFilter filter,
|
||||||
* current processing state of the specified event.
|
* current processing state of the specified event.
|
||||||
*/
|
*/
|
||||||
extern DECLSPEC Uint8 SDLCALL SDL_EventState(Uint32 type, int state);
|
extern DECLSPEC Uint8 SDLCALL SDL_EventState(Uint32 type, int state);
|
||||||
/*@}*/
|
/* @} */
|
||||||
#define SDL_GetEventState(type) SDL_EventState(type, SDL_QUERY)
|
#define SDL_GetEventState(type) SDL_EventState(type, SDL_QUERY)
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
|
|
@ -0,0 +1,136 @@
|
||||||
|
/*
|
||||||
|
Simple DirectMedia Layer
|
||||||
|
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
||||||
|
|
||||||
|
This software is provided 'as-is', without any express or implied
|
||||||
|
warranty. In no event will the authors be held liable for any damages
|
||||||
|
arising from the use of this software.
|
||||||
|
|
||||||
|
Permission is granted to anyone to use this software for any purpose,
|
||||||
|
including commercial applications, and to alter it and redistribute it
|
||||||
|
freely, subject to the following restrictions:
|
||||||
|
|
||||||
|
1. The origin of this software must not be misrepresented; you must not
|
||||||
|
claim that you wrote the original software. If you use this software
|
||||||
|
in a product, an acknowledgment in the product documentation would be
|
||||||
|
appreciated but is not required.
|
||||||
|
2. Altered source versions must be plainly marked as such, and must not be
|
||||||
|
misrepresented as being the original software.
|
||||||
|
3. This notice may not be removed or altered from any source distribution.
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* \file SDL_filesystem.h
|
||||||
|
*
|
||||||
|
* \brief Include file for filesystem SDL API functions
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef _SDL_filesystem_h
|
||||||
|
#define _SDL_filesystem_h
|
||||||
|
|
||||||
|
#include "SDL_stdinc.h"
|
||||||
|
|
||||||
|
#include "begin_code.h"
|
||||||
|
|
||||||
|
/* Set up for C function definitions, even when using C++ */
|
||||||
|
#ifdef __cplusplus
|
||||||
|
extern "C" {
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/**
|
||||||
|
* \brief Get the path where the application resides.
|
||||||
|
*
|
||||||
|
* Get the "base path". This is the directory where the application was run
|
||||||
|
* from, which is probably the installation directory, and may or may not
|
||||||
|
* be the process's current working directory.
|
||||||
|
*
|
||||||
|
* This returns an absolute path in UTF-8 encoding, and is guaranteed to
|
||||||
|
* end with a path separator ('\\' on Windows, '/' most other places).
|
||||||
|
*
|
||||||
|
* The pointer returned by this function is owned by you. Please call
|
||||||
|
* SDL_free() on the pointer when you are done with it, or it will be a
|
||||||
|
* memory leak. This is not necessarily a fast call, though, so you should
|
||||||
|
* call this once near startup and save the string if you need it.
|
||||||
|
*
|
||||||
|
* Some platforms can't determine the application's path, and on other
|
||||||
|
* platforms, this might be meaningless. In such cases, this function will
|
||||||
|
* return NULL.
|
||||||
|
*
|
||||||
|
* \return String of base dir in UTF-8 encoding, or NULL on error.
|
||||||
|
*
|
||||||
|
* \sa SDL_GetPrefPath
|
||||||
|
*/
|
||||||
|
extern DECLSPEC char *SDLCALL SDL_GetBasePath(void);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* \brief Get the user-and-app-specific path where files can be written.
|
||||||
|
*
|
||||||
|
* Get the "pref dir". This is meant to be where users can write personal
|
||||||
|
* files (preferences and save games, etc) that are specific to your
|
||||||
|
* application. This directory is unique per user, per application.
|
||||||
|
*
|
||||||
|
* This function will decide the appropriate location in the native filesystem,
|
||||||
|
* create the directory if necessary, and return a string of the absolute
|
||||||
|
* path to the directory in UTF-8 encoding.
|
||||||
|
*
|
||||||
|
* On Windows, the string might look like:
|
||||||
|
* "C:\\Users\\bob\\AppData\\Roaming\\My Company\\My Program Name\\"
|
||||||
|
*
|
||||||
|
* On Linux, the string might look like:
|
||||||
|
* "/home/bob/.local/share/My Program Name/"
|
||||||
|
*
|
||||||
|
* On Mac OS X, the string might look like:
|
||||||
|
* "/Users/bob/Library/Application Support/My Program Name/"
|
||||||
|
*
|
||||||
|
* (etc.)
|
||||||
|
*
|
||||||
|
* You specify the name of your organization (if it's not a real organization,
|
||||||
|
* your name or an Internet domain you own might do) and the name of your
|
||||||
|
* application. These should be untranslated proper names.
|
||||||
|
*
|
||||||
|
* Both the org and app strings may become part of a directory name, so
|
||||||
|
* please follow these rules:
|
||||||
|
*
|
||||||
|
* - Try to use the same org string (including case-sensitivity) for
|
||||||
|
* all your applications that use this function.
|
||||||
|
* - Always use a unique app string for each one, and make sure it never
|
||||||
|
* changes for an app once you've decided on it.
|
||||||
|
* - Unicode characters are legal, as long as it's UTF-8 encoded, but...
|
||||||
|
* - ...only use letters, numbers, and spaces. Avoid punctuation like
|
||||||
|
* "Game Name 2: Bad Guy's Revenge!" ... "Game Name 2" is sufficient.
|
||||||
|
*
|
||||||
|
* This returns an absolute path in UTF-8 encoding, and is guaranteed to
|
||||||
|
* end with a path separator ('\\' on Windows, '/' most other places).
|
||||||
|
*
|
||||||
|
* The pointer returned by this function is owned by you. Please call
|
||||||
|
* SDL_free() on the pointer when you are done with it, or it will be a
|
||||||
|
* memory leak. This is not necessarily a fast call, though, so you should
|
||||||
|
* call this once near startup and save the string if you need it.
|
||||||
|
*
|
||||||
|
* You should assume the path returned by this function is the only safe
|
||||||
|
* place to write files (and that SDL_GetBasePath(), while it might be
|
||||||
|
* writable, or even the parent of the returned path, aren't where you
|
||||||
|
* should be writing things).
|
||||||
|
*
|
||||||
|
* Some platforms can't determine the pref path, and on other
|
||||||
|
* platforms, this might be meaningless. In such cases, this function will
|
||||||
|
* return NULL.
|
||||||
|
*
|
||||||
|
* \param org The name of your organization.
|
||||||
|
* \param app The name of your application.
|
||||||
|
* \return UTF-8 string of user dir in platform-dependent notation. NULL
|
||||||
|
* if there's a problem (creating directory failed, etc).
|
||||||
|
*
|
||||||
|
* \sa SDL_GetBasePath
|
||||||
|
*/
|
||||||
|
extern DECLSPEC char *SDLCALL SDL_GetPrefPath(const char *org, const char *app);
|
||||||
|
|
||||||
|
/* Ends C function definitions when using C++ */
|
||||||
|
#ifdef __cplusplus
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
#include "close_code.h"
|
||||||
|
|
||||||
|
#endif /* _SDL_system_h */
|
||||||
|
|
||||||
|
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -140,12 +140,12 @@ typedef struct _SDL_Haptic SDL_Haptic;
|
||||||
*
|
*
|
||||||
* Different haptic features a device can have.
|
* Different haptic features a device can have.
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \name Haptic effects
|
* \name Haptic effects
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Constant effect supported.
|
* \brief Constant effect supported.
|
||||||
|
@ -177,7 +177,7 @@ typedef struct _SDL_Haptic SDL_Haptic;
|
||||||
#define SDL_HAPTIC_LEFTRIGHT (1<<2)
|
#define SDL_HAPTIC_LEFTRIGHT (1<<2)
|
||||||
|
|
||||||
/* !!! FIXME: put this back when we have more bits in 2.1 */
|
/* !!! FIXME: put this back when we have more bits in 2.1 */
|
||||||
/*#define SDL_HAPTIC_SQUARE (1<<2)*/
|
/* #define SDL_HAPTIC_SQUARE (1<<2) */
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Triangle wave effect supported.
|
* \brief Triangle wave effect supported.
|
||||||
|
@ -262,7 +262,7 @@ typedef struct _SDL_Haptic SDL_Haptic;
|
||||||
*/
|
*/
|
||||||
#define SDL_HAPTIC_CUSTOM (1<<11)
|
#define SDL_HAPTIC_CUSTOM (1<<11)
|
||||||
|
|
||||||
/*@}*//*Haptic effects*/
|
/* @} *//* Haptic effects */
|
||||||
|
|
||||||
/* These last few are features the device has, not effects */
|
/* These last few are features the device has, not effects */
|
||||||
|
|
||||||
|
@ -305,7 +305,7 @@ typedef struct _SDL_Haptic SDL_Haptic;
|
||||||
/**
|
/**
|
||||||
* \name Direction encodings
|
* \name Direction encodings
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Uses polar coordinates for the direction.
|
* \brief Uses polar coordinates for the direction.
|
||||||
|
@ -328,9 +328,9 @@ typedef struct _SDL_Haptic SDL_Haptic;
|
||||||
*/
|
*/
|
||||||
#define SDL_HAPTIC_SPHERICAL 2
|
#define SDL_HAPTIC_SPHERICAL 2
|
||||||
|
|
||||||
/*@}*//*Direction encodings*/
|
/* @} *//* Direction encodings */
|
||||||
|
|
||||||
/*@}*//*Haptic features*/
|
/* @} *//* Haptic features */
|
||||||
|
|
||||||
/*
|
/*
|
||||||
* Misc defines.
|
* Misc defines.
|
||||||
|
|
|
@ -94,6 +94,17 @@ extern "C" {
|
||||||
*/
|
*/
|
||||||
#define SDL_HINT_RENDER_OPENGL_SHADERS "SDL_RENDER_OPENGL_SHADERS"
|
#define SDL_HINT_RENDER_OPENGL_SHADERS "SDL_RENDER_OPENGL_SHADERS"
|
||||||
|
|
||||||
|
/**
|
||||||
|
* \brief A variable controlling whether the Direct3D device is initialized for thread-safe operations.
|
||||||
|
*
|
||||||
|
* This variable can be set to the following values:
|
||||||
|
* "0" - Thread-safety is not enabled (faster)
|
||||||
|
* "1" - Thread-safety is enabled
|
||||||
|
*
|
||||||
|
* By default the Direct3D device is created with thread-safety disabled.
|
||||||
|
*/
|
||||||
|
#define SDL_HINT_RENDER_DIRECT3D_THREADSAFE "SDL_RENDER_DIRECT3D_THREADSAFE"
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief A variable controlling the scaling quality
|
* \brief A variable controlling the scaling quality
|
||||||
*
|
*
|
||||||
|
@ -271,6 +282,11 @@ extern "C" {
|
||||||
#define SDL_HINT_TIMER_RESOLUTION "SDL_TIMER_RESOLUTION"
|
#define SDL_HINT_TIMER_RESOLUTION "SDL_TIMER_RESOLUTION"
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* \brief If set to 1, then do not allow high-DPI windows. ("Retina" on Mac)
|
||||||
|
*/
|
||||||
|
#define SDL_HINT_VIDEO_HIGHDPI_DISABLED "SDL_VIDEO_HIGHDPI_DISABLED"
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief An enumeration of hint priorities
|
* \brief An enumeration of hint priorities
|
||||||
|
|
|
@ -187,7 +187,7 @@ extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick * joystick,
|
||||||
/**
|
/**
|
||||||
* \name Hat positions
|
* \name Hat positions
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
#define SDL_HAT_CENTERED 0x00
|
#define SDL_HAT_CENTERED 0x00
|
||||||
#define SDL_HAT_UP 0x01
|
#define SDL_HAT_UP 0x01
|
||||||
#define SDL_HAT_RIGHT 0x02
|
#define SDL_HAT_RIGHT 0x02
|
||||||
|
@ -197,7 +197,7 @@ extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick * joystick,
|
||||||
#define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN)
|
#define SDL_HAT_RIGHTDOWN (SDL_HAT_RIGHT|SDL_HAT_DOWN)
|
||||||
#define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP)
|
#define SDL_HAT_LEFTUP (SDL_HAT_LEFT|SDL_HAT_UP)
|
||||||
#define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN)
|
#define SDL_HAT_LEFTDOWN (SDL_HAT_LEFT|SDL_HAT_DOWN)
|
||||||
/*@}*/
|
/* @} */
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Get the current state of a POV hat on a joystick.
|
* Get the current state of a POV hat on a joystick.
|
||||||
|
|
|
@ -106,7 +106,7 @@ extern C_LINKAGE int SDL_main(int argc, char *argv[]);
|
||||||
extern "C" {
|
extern "C" {
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
/*
|
/**
|
||||||
* This is called by the real SDL main function to let the rest of the
|
* This is called by the real SDL main function to let the rest of the
|
||||||
* library know that initialization was done properly.
|
* library know that initialization was done properly.
|
||||||
*
|
*
|
||||||
|
|
|
@ -52,9 +52,9 @@ extern "C" {
|
||||||
/**
|
/**
|
||||||
* \name Mutex functions
|
* \name Mutex functions
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
|
|
||||||
/* The SDL mutex structure, defined in SDL_mutex.c */
|
/* The SDL mutex structure, defined in SDL_sysmutex.c */
|
||||||
struct SDL_mutex;
|
struct SDL_mutex;
|
||||||
typedef struct SDL_mutex SDL_mutex;
|
typedef struct SDL_mutex SDL_mutex;
|
||||||
|
|
||||||
|
@ -94,15 +94,15 @@ extern DECLSPEC int SDLCALL SDL_UnlockMutex(SDL_mutex * mutex);
|
||||||
*/
|
*/
|
||||||
extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex * mutex);
|
extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex * mutex);
|
||||||
|
|
||||||
/*@}*//*Mutex functions*/
|
/* @} *//* Mutex functions */
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \name Semaphore functions
|
* \name Semaphore functions
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
|
|
||||||
/* The SDL semaphore structure, defined in SDL_sem.c */
|
/* The SDL semaphore structure, defined in SDL_syssem.c */
|
||||||
struct SDL_semaphore;
|
struct SDL_semaphore;
|
||||||
typedef struct SDL_semaphore SDL_sem;
|
typedef struct SDL_semaphore SDL_sem;
|
||||||
|
|
||||||
|
@ -154,15 +154,15 @@ extern DECLSPEC int SDLCALL SDL_SemPost(SDL_sem * sem);
|
||||||
*/
|
*/
|
||||||
extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem * sem);
|
extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem * sem);
|
||||||
|
|
||||||
/*@}*//*Semaphore functions*/
|
/* @} *//* Semaphore functions */
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \name Condition variable functions
|
* \name Condition variable functions
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
|
|
||||||
/* The SDL condition variable structure, defined in SDL_cond.c */
|
/* The SDL condition variable structure, defined in SDL_syscond.c */
|
||||||
struct SDL_cond;
|
struct SDL_cond;
|
||||||
typedef struct SDL_cond SDL_cond;
|
typedef struct SDL_cond SDL_cond;
|
||||||
|
|
||||||
|
@ -237,7 +237,7 @@ extern DECLSPEC int SDLCALL SDL_CondWait(SDL_cond * cond, SDL_mutex * mutex);
|
||||||
extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond * cond,
|
extern DECLSPEC int SDLCALL SDL_CondWaitTimeout(SDL_cond * cond,
|
||||||
SDL_mutex * mutex, Uint32 ms);
|
SDL_mutex * mutex, Uint32 ms);
|
||||||
|
|
||||||
/*@}*//*Condition variable functions*/
|
/* @} *//* Condition variable functions */
|
||||||
|
|
||||||
|
|
||||||
/* Ends C function definitions when using C++ */
|
/* Ends C function definitions when using C++ */
|
||||||
|
|
|
@ -39,10 +39,10 @@ extern "C" {
|
||||||
*
|
*
|
||||||
* These define alpha as the opacity of a surface.
|
* These define alpha as the opacity of a surface.
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
#define SDL_ALPHA_OPAQUE 255
|
#define SDL_ALPHA_OPAQUE 255
|
||||||
#define SDL_ALPHA_TRANSPARENT 0
|
#define SDL_ALPHA_TRANSPARENT 0
|
||||||
/*@}*/
|
/* @} */
|
||||||
|
|
||||||
/** Pixel type. */
|
/** Pixel type. */
|
||||||
enum
|
enum
|
||||||
|
|
|
@ -66,7 +66,7 @@
|
||||||
#endif
|
#endif
|
||||||
#if defined(ANDROID)
|
#if defined(ANDROID)
|
||||||
#undef __ANDROID__
|
#undef __ANDROID__
|
||||||
#undef __LINUX__ /*do we need to do this?*/
|
#undef __LINUX__ /* do we need to do this? */
|
||||||
#define __ANDROID__ 1
|
#define __ANDROID__ 1
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -122,18 +122,18 @@
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__)
|
#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__)
|
||||||
/* Try to find out what version of Windows we are compiling for */
|
/* Try to find out if we're compiling for WinRT or non-WinRT */
|
||||||
#if defined(_MSC_VER) && (_MSC_VER >= 1700) /* _MSC_VER==1700 for MSVC 2012 */
|
#if defined(_MSC_VER) && (_MSC_VER >= 1700) /* _MSC_VER==1700 for MSVC 2012 */
|
||||||
#include <winapifamily.h>
|
#include <winapifamily.h>
|
||||||
#endif
|
#endif /* _MSC_VER >= 1700 */
|
||||||
/* Default to classic, Win32 / Desktop compilation either if:
|
/* Default to classic, Win32/Win64/Desktop compilation either if:
|
||||||
1. the version of Windows is explicity set to a 'Desktop' (non-Metro) app
|
1. the version of Windows is explicity set to a 'Desktop' (non-Metro) app
|
||||||
2. the version of Windows cannot be determined via winapifamily.h
|
2. the version of Windows cannot be determined via winapifamily.h
|
||||||
If neither is true, see if we're compiling for WinRT.
|
If neither is true, then see if we're compiling for WinRT.
|
||||||
*/
|
*/
|
||||||
#if ! defined(WINAPI_FAMILY_PARTITION) || WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
|
#if ! defined(WINAPI_FAMILY_PARTITION) || WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
|
||||||
#undef __WIN32__
|
#undef __WINDOWS__
|
||||||
#define __WIN32__ 1
|
#define __WINDOWS__ 1
|
||||||
/* See if we're compiling for WinRT: */
|
/* See if we're compiling for WinRT: */
|
||||||
#elif WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
#elif WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
||||||
#undef __WINRT__
|
#undef __WINRT__
|
||||||
|
@ -141,6 +141,10 @@
|
||||||
#endif /* ! defined(WINAPI_FAMILY_PARTITION) */
|
#endif /* ! defined(WINAPI_FAMILY_PARTITION) */
|
||||||
#endif /* defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) */
|
#endif /* defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) */
|
||||||
|
|
||||||
|
#if defined(__WINDOWS__)
|
||||||
|
#undef __WIN32__
|
||||||
|
#define __WIN32__ 1
|
||||||
|
#endif
|
||||||
#if defined(__PSP__)
|
#if defined(__PSP__)
|
||||||
#undef __PSP__
|
#undef __PSP__
|
||||||
#define __PSP__ 1
|
#define __PSP__ 1
|
||||||
|
|
|
@ -44,7 +44,7 @@ extern "C" {
|
||||||
*
|
*
|
||||||
* \sa SDL_EnclosePoints
|
* \sa SDL_EnclosePoints
|
||||||
*/
|
*/
|
||||||
typedef struct
|
typedef struct SDL_Point
|
||||||
{
|
{
|
||||||
int x;
|
int x;
|
||||||
int y;
|
int y;
|
||||||
|
|
|
@ -381,6 +381,31 @@ extern DECLSPEC int SDLCALL SDL_UpdateTexture(SDL_Texture * texture,
|
||||||
const SDL_Rect * rect,
|
const SDL_Rect * rect,
|
||||||
const void *pixels, int pitch);
|
const void *pixels, int pitch);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* \brief Update a rectangle within a planar YV12 or IYUV texture with new pixel data.
|
||||||
|
*
|
||||||
|
* \param texture The texture to update
|
||||||
|
* \param rect A pointer to the rectangle of pixels to update, or NULL to
|
||||||
|
* update the entire texture.
|
||||||
|
* \param Yplane The raw pixel data for the Y plane.
|
||||||
|
* \param Ypitch The number of bytes between rows of pixel data for the Y plane.
|
||||||
|
* \param Uplane The raw pixel data for the U plane.
|
||||||
|
* \param Upitch The number of bytes between rows of pixel data for the U plane.
|
||||||
|
* \param Vplane The raw pixel data for the V plane.
|
||||||
|
* \param Vpitch The number of bytes between rows of pixel data for the V plane.
|
||||||
|
*
|
||||||
|
* \return 0 on success, or -1 if the texture is not valid.
|
||||||
|
*
|
||||||
|
* \note You can use SDL_UpdateTexture() as long as your pixel data is
|
||||||
|
* a contiguous block of Y and U/V planes in the proper order, but
|
||||||
|
* this function is available if your pixel data is not contiguous.
|
||||||
|
*/
|
||||||
|
extern DECLSPEC int SDLCALL SDL_UpdateYUVTexture(SDL_Texture * texture,
|
||||||
|
const SDL_Rect * rect,
|
||||||
|
const Uint8 *Yplane, int Ypitch,
|
||||||
|
const Uint8 *Uplane, int Upitch,
|
||||||
|
const Uint8 *Vplane, int Vpitch);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Lock a portion of the texture for write-only pixel access.
|
* \brief Lock a portion of the texture for write-only pixel access.
|
||||||
*
|
*
|
||||||
|
|
|
@ -148,7 +148,7 @@ typedef struct SDL_RWops
|
||||||
*
|
*
|
||||||
* Functions to create SDL_RWops structures from various data streams.
|
* Functions to create SDL_RWops structures from various data streams.
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
|
|
||||||
extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFile(const char *file,
|
extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromFile(const char *file,
|
||||||
const char *mode);
|
const char *mode);
|
||||||
|
@ -165,7 +165,7 @@ extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromMem(void *mem, int size);
|
||||||
extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromConstMem(const void *mem,
|
extern DECLSPEC SDL_RWops *SDLCALL SDL_RWFromConstMem(const void *mem,
|
||||||
int size);
|
int size);
|
||||||
|
|
||||||
/*@}*//*RWFrom functions*/
|
/* @} *//* RWFrom functions */
|
||||||
|
|
||||||
|
|
||||||
extern DECLSPEC SDL_RWops *SDLCALL SDL_AllocRW(void);
|
extern DECLSPEC SDL_RWops *SDLCALL SDL_AllocRW(void);
|
||||||
|
@ -180,14 +180,14 @@ extern DECLSPEC void SDLCALL SDL_FreeRW(SDL_RWops * area);
|
||||||
*
|
*
|
||||||
* Macros to easily read and write from an SDL_RWops structure.
|
* Macros to easily read and write from an SDL_RWops structure.
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
#define SDL_RWsize(ctx) (ctx)->size(ctx)
|
#define SDL_RWsize(ctx) (ctx)->size(ctx)
|
||||||
#define SDL_RWseek(ctx, offset, whence) (ctx)->seek(ctx, offset, whence)
|
#define SDL_RWseek(ctx, offset, whence) (ctx)->seek(ctx, offset, whence)
|
||||||
#define SDL_RWtell(ctx) (ctx)->seek(ctx, 0, RW_SEEK_CUR)
|
#define SDL_RWtell(ctx) (ctx)->seek(ctx, 0, RW_SEEK_CUR)
|
||||||
#define SDL_RWread(ctx, ptr, size, n) (ctx)->read(ctx, ptr, size, n)
|
#define SDL_RWread(ctx, ptr, size, n) (ctx)->read(ctx, ptr, size, n)
|
||||||
#define SDL_RWwrite(ctx, ptr, size, n) (ctx)->write(ctx, ptr, size, n)
|
#define SDL_RWwrite(ctx, ptr, size, n) (ctx)->write(ctx, ptr, size, n)
|
||||||
#define SDL_RWclose(ctx) (ctx)->close(ctx)
|
#define SDL_RWclose(ctx) (ctx)->close(ctx)
|
||||||
/*@}*//*Read/write macros*/
|
/* @} *//* Read/write macros */
|
||||||
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -195,7 +195,7 @@ extern DECLSPEC void SDLCALL SDL_FreeRW(SDL_RWops * area);
|
||||||
*
|
*
|
||||||
* Read an item of the specified endianness and return in native format.
|
* Read an item of the specified endianness and return in native format.
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
extern DECLSPEC Uint8 SDLCALL SDL_ReadU8(SDL_RWops * src);
|
extern DECLSPEC Uint8 SDLCALL SDL_ReadU8(SDL_RWops * src);
|
||||||
extern DECLSPEC Uint16 SDLCALL SDL_ReadLE16(SDL_RWops * src);
|
extern DECLSPEC Uint16 SDLCALL SDL_ReadLE16(SDL_RWops * src);
|
||||||
extern DECLSPEC Uint16 SDLCALL SDL_ReadBE16(SDL_RWops * src);
|
extern DECLSPEC Uint16 SDLCALL SDL_ReadBE16(SDL_RWops * src);
|
||||||
|
@ -203,14 +203,14 @@ extern DECLSPEC Uint32 SDLCALL SDL_ReadLE32(SDL_RWops * src);
|
||||||
extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops * src);
|
extern DECLSPEC Uint32 SDLCALL SDL_ReadBE32(SDL_RWops * src);
|
||||||
extern DECLSPEC Uint64 SDLCALL SDL_ReadLE64(SDL_RWops * src);
|
extern DECLSPEC Uint64 SDLCALL SDL_ReadLE64(SDL_RWops * src);
|
||||||
extern DECLSPEC Uint64 SDLCALL SDL_ReadBE64(SDL_RWops * src);
|
extern DECLSPEC Uint64 SDLCALL SDL_ReadBE64(SDL_RWops * src);
|
||||||
/*@}*//*Read endian functions*/
|
/* @} *//* Read endian functions */
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \name Write endian functions
|
* \name Write endian functions
|
||||||
*
|
*
|
||||||
* Write an item of native format to the specified endianness.
|
* Write an item of native format to the specified endianness.
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
extern DECLSPEC size_t SDLCALL SDL_WriteU8(SDL_RWops * dst, Uint8 value);
|
extern DECLSPEC size_t SDLCALL SDL_WriteU8(SDL_RWops * dst, Uint8 value);
|
||||||
extern DECLSPEC size_t SDLCALL SDL_WriteLE16(SDL_RWops * dst, Uint16 value);
|
extern DECLSPEC size_t SDLCALL SDL_WriteLE16(SDL_RWops * dst, Uint16 value);
|
||||||
extern DECLSPEC size_t SDLCALL SDL_WriteBE16(SDL_RWops * dst, Uint16 value);
|
extern DECLSPEC size_t SDLCALL SDL_WriteBE16(SDL_RWops * dst, Uint16 value);
|
||||||
|
@ -218,7 +218,7 @@ extern DECLSPEC size_t SDLCALL SDL_WriteLE32(SDL_RWops * dst, Uint32 value);
|
||||||
extern DECLSPEC size_t SDLCALL SDL_WriteBE32(SDL_RWops * dst, Uint32 value);
|
extern DECLSPEC size_t SDLCALL SDL_WriteBE32(SDL_RWops * dst, Uint32 value);
|
||||||
extern DECLSPEC size_t SDLCALL SDL_WriteLE64(SDL_RWops * dst, Uint64 value);
|
extern DECLSPEC size_t SDLCALL SDL_WriteLE64(SDL_RWops * dst, Uint64 value);
|
||||||
extern DECLSPEC size_t SDLCALL SDL_WriteBE64(SDL_RWops * dst, Uint64 value);
|
extern DECLSPEC size_t SDLCALL SDL_WriteBE64(SDL_RWops * dst, Uint64 value);
|
||||||
/*@}*//*Write endian functions*/
|
/* @} *//* Write endian functions */
|
||||||
|
|
||||||
|
|
||||||
/* Ends C function definitions when using C++ */
|
/* Ends C function definitions when using C++ */
|
||||||
|
|
|
@ -49,7 +49,7 @@ typedef enum
|
||||||
*
|
*
|
||||||
* These values are from usage page 0x07 (USB keyboard page).
|
* These values are from usage page 0x07 (USB keyboard page).
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
|
|
||||||
SDL_SCANCODE_A = 4,
|
SDL_SCANCODE_A = 4,
|
||||||
SDL_SCANCODE_B = 5,
|
SDL_SCANCODE_B = 5,
|
||||||
|
@ -339,14 +339,14 @@ typedef enum
|
||||||
* special KMOD_MODE for it I'm adding it here
|
* special KMOD_MODE for it I'm adding it here
|
||||||
*/
|
*/
|
||||||
|
|
||||||
/*@}*//*Usage page 0x07*/
|
/* @} *//* Usage page 0x07 */
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \name Usage page 0x0C
|
* \name Usage page 0x0C
|
||||||
*
|
*
|
||||||
* These values are mapped from usage page 0x0C (USB consumer page).
|
* These values are mapped from usage page 0x0C (USB consumer page).
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
|
|
||||||
SDL_SCANCODE_AUDIONEXT = 258,
|
SDL_SCANCODE_AUDIONEXT = 258,
|
||||||
SDL_SCANCODE_AUDIOPREV = 259,
|
SDL_SCANCODE_AUDIOPREV = 259,
|
||||||
|
@ -366,14 +366,14 @@ typedef enum
|
||||||
SDL_SCANCODE_AC_REFRESH = 273,
|
SDL_SCANCODE_AC_REFRESH = 273,
|
||||||
SDL_SCANCODE_AC_BOOKMARKS = 274,
|
SDL_SCANCODE_AC_BOOKMARKS = 274,
|
||||||
|
|
||||||
/*@}*//*Usage page 0x0C*/
|
/* @} *//* Usage page 0x0C */
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \name Walther keys
|
* \name Walther keys
|
||||||
*
|
*
|
||||||
* These are values that Christian Walther added (for mac keyboard?).
|
* These are values that Christian Walther added (for mac keyboard?).
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
|
|
||||||
SDL_SCANCODE_BRIGHTNESSDOWN = 275,
|
SDL_SCANCODE_BRIGHTNESSDOWN = 275,
|
||||||
SDL_SCANCODE_BRIGHTNESSUP = 276,
|
SDL_SCANCODE_BRIGHTNESSUP = 276,
|
||||||
|
@ -388,7 +388,7 @@ typedef enum
|
||||||
SDL_SCANCODE_APP1 = 283,
|
SDL_SCANCODE_APP1 = 283,
|
||||||
SDL_SCANCODE_APP2 = 284,
|
SDL_SCANCODE_APP2 = 284,
|
||||||
|
|
||||||
/*@}*//*Walther keys*/
|
/* @} *//* Walther keys */
|
||||||
|
|
||||||
/* Add any other keys here. */
|
/* Add any other keys here. */
|
||||||
|
|
||||||
|
|
|
@ -99,7 +99,7 @@
|
||||||
* Use proper C++ casts when compiled as C++ to be compatible with the option
|
* Use proper C++ casts when compiled as C++ to be compatible with the option
|
||||||
* -Wold-style-cast of GCC (and -Werror=old-style-cast in GCC 4.2 and above).
|
* -Wold-style-cast of GCC (and -Werror=old-style-cast in GCC 4.2 and above).
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
#ifdef __cplusplus
|
#ifdef __cplusplus
|
||||||
#define SDL_reinterpret_cast(type, expression) reinterpret_cast<type>(expression)
|
#define SDL_reinterpret_cast(type, expression) reinterpret_cast<type>(expression)
|
||||||
#define SDL_static_cast(type, expression) static_cast<type>(expression)
|
#define SDL_static_cast(type, expression) static_cast<type>(expression)
|
||||||
|
@ -109,7 +109,7 @@
|
||||||
#define SDL_static_cast(type, expression) ((type)(expression))
|
#define SDL_static_cast(type, expression) ((type)(expression))
|
||||||
#define SDL_const_cast(type, expression) ((type)(expression))
|
#define SDL_const_cast(type, expression) ((type)(expression))
|
||||||
#endif
|
#endif
|
||||||
/*@}*//*Cast operators*/
|
/* @} *//* Cast operators */
|
||||||
|
|
||||||
/* Define a four character code as a Uint32 */
|
/* Define a four character code as a Uint32 */
|
||||||
#define SDL_FOURCC(A, B, C, D) \
|
#define SDL_FOURCC(A, B, C, D) \
|
||||||
|
@ -121,7 +121,7 @@
|
||||||
/**
|
/**
|
||||||
* \name Basic data types
|
* \name Basic data types
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
|
|
||||||
typedef enum
|
typedef enum
|
||||||
{
|
{
|
||||||
|
@ -163,7 +163,7 @@ typedef int64_t Sint64;
|
||||||
*/
|
*/
|
||||||
typedef uint64_t Uint64;
|
typedef uint64_t Uint64;
|
||||||
|
|
||||||
/*@}*//*Basic data types*/
|
/* @} *//* Basic data types */
|
||||||
|
|
||||||
|
|
||||||
#define SDL_COMPILE_TIME_ASSERT(name, x) \
|
#define SDL_COMPILE_TIME_ASSERT(name, x) \
|
||||||
|
|
|
@ -48,12 +48,12 @@ extern "C" {
|
||||||
* \internal
|
* \internal
|
||||||
* Used internally (read-only).
|
* Used internally (read-only).
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
#define SDL_SWSURFACE 0 /**< Just here for compatibility */
|
#define SDL_SWSURFACE 0 /**< Just here for compatibility */
|
||||||
#define SDL_PREALLOC 0x00000001 /**< Surface uses preallocated memory */
|
#define SDL_PREALLOC 0x00000001 /**< Surface uses preallocated memory */
|
||||||
#define SDL_RLEACCEL 0x00000002 /**< Surface is RLE encoded */
|
#define SDL_RLEACCEL 0x00000002 /**< Surface is RLE encoded */
|
||||||
#define SDL_DONTFREE 0x00000004 /**< Surface is referenced internally */
|
#define SDL_DONTFREE 0x00000004 /**< Surface is referenced internally */
|
||||||
/*@}*//*Surface flags*/
|
/* @} *//* Surface flags */
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Evaluates to true if the surface needs to be locked before access.
|
* Evaluates to true if the surface needs to be locked before access.
|
||||||
|
@ -357,7 +357,7 @@ extern DECLSPEC void SDLCALL SDL_GetClipRect(SDL_Surface * surface,
|
||||||
* surface.
|
* surface.
|
||||||
*/
|
*/
|
||||||
extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface
|
extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface
|
||||||
(SDL_Surface * src, SDL_PixelFormat * fmt, Uint32 flags);
|
(SDL_Surface * src, const SDL_PixelFormat * fmt, Uint32 flags);
|
||||||
extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat
|
extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat
|
||||||
(SDL_Surface * src, Uint32 pixel_format, Uint32 flags);
|
(SDL_Surface * src, Uint32 pixel_format, Uint32 flags);
|
||||||
|
|
||||||
|
|
|
@ -29,11 +29,9 @@
|
||||||
#define _SDL_system_h
|
#define _SDL_system_h
|
||||||
|
|
||||||
#include "SDL_stdinc.h"
|
#include "SDL_stdinc.h"
|
||||||
|
|
||||||
#if defined(__IPHONEOS__) && __IPHONEOS__
|
|
||||||
#include "SDL_video.h"
|
|
||||||
#include "SDL_keyboard.h"
|
#include "SDL_keyboard.h"
|
||||||
#endif
|
#include "SDL_render.h"
|
||||||
|
#include "SDL_video.h"
|
||||||
|
|
||||||
#include "begin_code.h"
|
#include "begin_code.h"
|
||||||
/* Set up for C function definitions, even when using C++ */
|
/* Set up for C function definitions, even when using C++ */
|
||||||
|
@ -41,6 +39,25 @@
|
||||||
extern "C" {
|
extern "C" {
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
/* Platform specific functions for Windows */
|
||||||
|
#ifdef __WIN32__
|
||||||
|
|
||||||
|
/* Returns the D3D9 adapter index that matches the specified display index.
|
||||||
|
This adapter index can be passed to IDirect3D9::CreateDevice and controls
|
||||||
|
on which monitor a full screen application will appear.
|
||||||
|
*/
|
||||||
|
extern DECLSPEC int SDLCALL SDL_Direct3D9GetAdapterIndex( int displayIndex );
|
||||||
|
|
||||||
|
/* Returns the D3D device associated with a renderer, or NULL if it's not a D3D renderer.
|
||||||
|
Once you are done using the device, you should release it to avoid a resource leak.
|
||||||
|
*/
|
||||||
|
typedef struct IDirect3DDevice9 IDirect3DDevice9;
|
||||||
|
extern DECLSPEC IDirect3DDevice9* SDLCALL SDL_RenderGetD3D9Device(SDL_Renderer * renderer);
|
||||||
|
|
||||||
|
#endif /* __WIN32__ */
|
||||||
|
|
||||||
|
|
||||||
/* Platform specific functions for iOS */
|
/* Platform specific functions for iOS */
|
||||||
#if defined(__IPHONEOS__) && __IPHONEOS__
|
#if defined(__IPHONEOS__) && __IPHONEOS__
|
||||||
|
|
||||||
|
@ -93,7 +110,6 @@ extern DECLSPEC const char * SDLCALL SDL_AndroidGetExternalStoragePath();
|
||||||
|
|
||||||
#endif /* __ANDROID__ */
|
#endif /* __ANDROID__ */
|
||||||
|
|
||||||
|
|
||||||
/* Platform specific functions for WinRT */
|
/* Platform specific functions for WinRT */
|
||||||
#if defined(__WINRT__) && __WINRT__
|
#if defined(__WINRT__) && __WINRT__
|
||||||
|
|
||||||
|
|
|
@ -108,6 +108,7 @@ typedef struct
|
||||||
int gl_major_version;
|
int gl_major_version;
|
||||||
int gl_minor_version;
|
int gl_minor_version;
|
||||||
int gl_debug;
|
int gl_debug;
|
||||||
|
int gl_profile_mask;
|
||||||
} SDLTest_CommonState;
|
} SDLTest_CommonState;
|
||||||
|
|
||||||
#include "begin_code.h"
|
#include "begin_code.h"
|
||||||
|
|
|
@ -43,43 +43,43 @@ extern "C" {
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
||||||
//! Definitions for test case structures
|
/* ! Definitions for test case structures */
|
||||||
#define TEST_ENABLED 1
|
#define TEST_ENABLED 1
|
||||||
#define TEST_DISABLED 0
|
#define TEST_DISABLED 0
|
||||||
|
|
||||||
//! Definition of all the possible test return values of the test case method
|
/* ! Definition of all the possible test return values of the test case method */
|
||||||
#define TEST_ABORTED -1
|
#define TEST_ABORTED -1
|
||||||
#define TEST_STARTED 0
|
#define TEST_STARTED 0
|
||||||
#define TEST_COMPLETED 1
|
#define TEST_COMPLETED 1
|
||||||
#define TEST_SKIPPED 2
|
#define TEST_SKIPPED 2
|
||||||
|
|
||||||
//! Definition of all the possible test results for the harness
|
/* ! Definition of all the possible test results for the harness */
|
||||||
#define TEST_RESULT_PASSED 0
|
#define TEST_RESULT_PASSED 0
|
||||||
#define TEST_RESULT_FAILED 1
|
#define TEST_RESULT_FAILED 1
|
||||||
#define TEST_RESULT_NO_ASSERT 2
|
#define TEST_RESULT_NO_ASSERT 2
|
||||||
#define TEST_RESULT_SKIPPED 3
|
#define TEST_RESULT_SKIPPED 3
|
||||||
#define TEST_RESULT_SETUP_FAILURE 4
|
#define TEST_RESULT_SETUP_FAILURE 4
|
||||||
|
|
||||||
//!< Function pointer to a test case setup function (run before every test)
|
/* !< Function pointer to a test case setup function (run before every test) */
|
||||||
typedef void (*SDLTest_TestCaseSetUpFp)(void *arg);
|
typedef void (*SDLTest_TestCaseSetUpFp)(void *arg);
|
||||||
|
|
||||||
//!< Function pointer to a test case function
|
/* !< Function pointer to a test case function */
|
||||||
typedef int (*SDLTest_TestCaseFp)(void *arg);
|
typedef int (*SDLTest_TestCaseFp)(void *arg);
|
||||||
|
|
||||||
//!< Function pointer to a test case teardown function (run after every test)
|
/* !< Function pointer to a test case teardown function (run after every test) */
|
||||||
typedef void (*SDLTest_TestCaseTearDownFp)(void *arg);
|
typedef void (*SDLTest_TestCaseTearDownFp)(void *arg);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Holds information about a single test case.
|
* Holds information about a single test case.
|
||||||
*/
|
*/
|
||||||
typedef struct SDLTest_TestCaseReference {
|
typedef struct SDLTest_TestCaseReference {
|
||||||
/*!< Func2Stress */
|
/* !< Func2Stress */
|
||||||
SDLTest_TestCaseFp testCase;
|
SDLTest_TestCaseFp testCase;
|
||||||
/*!< Short name (or function name) "Func2Stress" */
|
/* !< Short name (or function name) "Func2Stress" */
|
||||||
char *name;
|
char *name;
|
||||||
/*!< Long name or full description "This test pushes func2() to the limit." */
|
/* !< Long name or full description "This test pushes func2() to the limit." */
|
||||||
char *description;
|
char *description;
|
||||||
/*!< Set to TEST_ENABLED or TEST_DISABLED (test won't be run) */
|
/* !< Set to TEST_ENABLED or TEST_DISABLED (test won't be run) */
|
||||||
int enabled;
|
int enabled;
|
||||||
} SDLTest_TestCaseReference;
|
} SDLTest_TestCaseReference;
|
||||||
|
|
||||||
|
@ -87,13 +87,13 @@ typedef struct SDLTest_TestCaseReference {
|
||||||
* Holds information about a test suite (multiple test cases).
|
* Holds information about a test suite (multiple test cases).
|
||||||
*/
|
*/
|
||||||
typedef struct SDLTest_TestSuiteReference {
|
typedef struct SDLTest_TestSuiteReference {
|
||||||
/*!< "PlatformSuite" */
|
/* !< "PlatformSuite" */
|
||||||
char *name;
|
char *name;
|
||||||
/*!< The function that is run before each test. NULL skips. */
|
/* !< The function that is run before each test. NULL skips. */
|
||||||
SDLTest_TestCaseSetUpFp testSetUp;
|
SDLTest_TestCaseSetUpFp testSetUp;
|
||||||
/*!< The test cases that are run as part of the suite. Last item should be NULL. */
|
/* !< The test cases that are run as part of the suite. Last item should be NULL. */
|
||||||
const SDLTest_TestCaseReference **testCases;
|
const SDLTest_TestCaseReference **testCases;
|
||||||
/*!< The function that is run after each test. NULL skips. */
|
/* !< The function that is run after each test. NULL skips. */
|
||||||
SDLTest_TestCaseTearDownFp testTearDown;
|
SDLTest_TestCaseTearDownFp testTearDown;
|
||||||
} SDLTest_TestSuiteReference;
|
} SDLTest_TestSuiteReference;
|
||||||
|
|
||||||
|
|
|
@ -51,9 +51,10 @@ typedef unsigned long SDL_threadID;
|
||||||
/* Thread local storage ID, 0 is the invalid ID */
|
/* Thread local storage ID, 0 is the invalid ID */
|
||||||
typedef unsigned int SDL_TLSID;
|
typedef unsigned int SDL_TLSID;
|
||||||
|
|
||||||
/* The SDL thread priority
|
/**
|
||||||
|
* The SDL thread priority.
|
||||||
*
|
*
|
||||||
* Note: On many systems you require special privileges to set high priority.
|
* \note On many systems you require special privileges to set high priority.
|
||||||
*/
|
*/
|
||||||
typedef enum {
|
typedef enum {
|
||||||
SDL_THREAD_PRIORITY_LOW,
|
SDL_THREAD_PRIORITY_LOW,
|
||||||
|
@ -61,8 +62,9 @@ typedef enum {
|
||||||
SDL_THREAD_PRIORITY_HIGH
|
SDL_THREAD_PRIORITY_HIGH
|
||||||
} SDL_ThreadPriority;
|
} SDL_ThreadPriority;
|
||||||
|
|
||||||
/* The function passed to SDL_CreateThread()
|
/**
|
||||||
It is passed a void* user context parameter and returns an int.
|
* The function passed to SDL_CreateThread().
|
||||||
|
* It is passed a void* user context parameter and returns an int.
|
||||||
*/
|
*/
|
||||||
typedef int (SDLCALL * SDL_ThreadFunction) (void *data);
|
typedef int (SDLCALL * SDL_ThreadFunction) (void *data);
|
||||||
|
|
||||||
|
|
|
@ -44,6 +44,17 @@ extern "C" {
|
||||||
*/
|
*/
|
||||||
extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void);
|
extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* \brief Compare SDL ticks values, and return true if A has passed B
|
||||||
|
*
|
||||||
|
* e.g. if you want to wait 100 ms, you could do this:
|
||||||
|
* Uint32 timeout = SDL_GetTicks() + 100;
|
||||||
|
* while (!SDL_TICKS_PASSED(SDL_GetTicks(), timeout)) {
|
||||||
|
* ... do work until timeout has elapsed
|
||||||
|
* }
|
||||||
|
*/
|
||||||
|
#define SDL_TICKS_PASSED(A, B) ((Sint32)((B) - (A)) <= 0)
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Get the current value of the high resolution counter
|
* \brief Get the current value of the high resolution counter
|
||||||
*/
|
*/
|
||||||
|
|
|
@ -59,7 +59,7 @@ typedef struct SDL_version
|
||||||
*/
|
*/
|
||||||
#define SDL_MAJOR_VERSION 2
|
#define SDL_MAJOR_VERSION 2
|
||||||
#define SDL_MINOR_VERSION 0
|
#define SDL_MINOR_VERSION 0
|
||||||
#define SDL_PATCHLEVEL 0
|
#define SDL_PATCHLEVEL 1
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Macro to determine SDL version program was compiled against.
|
* \brief Macro to determine SDL version program was compiled against.
|
||||||
|
|
|
@ -107,7 +107,8 @@ typedef enum
|
||||||
SDL_WINDOW_INPUT_FOCUS = 0x00000200, /**< window has input focus */
|
SDL_WINDOW_INPUT_FOCUS = 0x00000200, /**< window has input focus */
|
||||||
SDL_WINDOW_MOUSE_FOCUS = 0x00000400, /**< window has mouse focus */
|
SDL_WINDOW_MOUSE_FOCUS = 0x00000400, /**< window has mouse focus */
|
||||||
SDL_WINDOW_FULLSCREEN_DESKTOP = ( SDL_WINDOW_FULLSCREEN | 0x00001000 ),
|
SDL_WINDOW_FULLSCREEN_DESKTOP = ( SDL_WINDOW_FULLSCREEN | 0x00001000 ),
|
||||||
SDL_WINDOW_FOREIGN = 0x00000800 /**< window not created by SDL */
|
SDL_WINDOW_FOREIGN = 0x00000800, /**< window not created by SDL */
|
||||||
|
SDL_WINDOW_ALLOW_HIGHDPI = 0x00002000 /**< window should be created in high-DPI mode if supported */
|
||||||
} SDL_WindowFlags;
|
} SDL_WindowFlags;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -186,14 +187,15 @@ typedef enum
|
||||||
SDL_GL_CONTEXT_EGL,
|
SDL_GL_CONTEXT_EGL,
|
||||||
SDL_GL_CONTEXT_FLAGS,
|
SDL_GL_CONTEXT_FLAGS,
|
||||||
SDL_GL_CONTEXT_PROFILE_MASK,
|
SDL_GL_CONTEXT_PROFILE_MASK,
|
||||||
SDL_GL_SHARE_WITH_CURRENT_CONTEXT
|
SDL_GL_SHARE_WITH_CURRENT_CONTEXT,
|
||||||
|
SDL_GL_FRAMEBUFFER_SRGB_CAPABLE
|
||||||
} SDL_GLattr;
|
} SDL_GLattr;
|
||||||
|
|
||||||
typedef enum
|
typedef enum
|
||||||
{
|
{
|
||||||
SDL_GL_CONTEXT_PROFILE_CORE = 0x0001,
|
SDL_GL_CONTEXT_PROFILE_CORE = 0x0001,
|
||||||
SDL_GL_CONTEXT_PROFILE_COMPATIBILITY = 0x0002,
|
SDL_GL_CONTEXT_PROFILE_COMPATIBILITY = 0x0002,
|
||||||
SDL_GL_CONTEXT_PROFILE_ES = 0x0004
|
SDL_GL_CONTEXT_PROFILE_ES = 0x0004 /* GLX_CONTEXT_ES2_PROFILE_BIT_EXT */
|
||||||
} SDL_GLprofile;
|
} SDL_GLprofile;
|
||||||
|
|
||||||
typedef enum
|
typedef enum
|
||||||
|
@ -396,7 +398,8 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window);
|
||||||
* ::SDL_WINDOW_FULLSCREEN, ::SDL_WINDOW_OPENGL,
|
* ::SDL_WINDOW_FULLSCREEN, ::SDL_WINDOW_OPENGL,
|
||||||
* ::SDL_WINDOW_HIDDEN, ::SDL_WINDOW_BORDERLESS,
|
* ::SDL_WINDOW_HIDDEN, ::SDL_WINDOW_BORDERLESS,
|
||||||
* ::SDL_WINDOW_RESIZABLE, ::SDL_WINDOW_MAXIMIZED,
|
* ::SDL_WINDOW_RESIZABLE, ::SDL_WINDOW_MAXIMIZED,
|
||||||
* ::SDL_WINDOW_MINIMIZED, ::SDL_WINDOW_INPUT_GRABBED.
|
* ::SDL_WINDOW_MINIMIZED, ::SDL_WINDOW_INPUT_GRABBED,
|
||||||
|
* ::SDL_WINDOW_ALLOW_HIGHDPI.
|
||||||
*
|
*
|
||||||
* \return The id of the window created, or zero if window creation failed.
|
* \return The id of the window created, or zero if window creation failed.
|
||||||
*
|
*
|
||||||
|
@ -821,7 +824,7 @@ extern DECLSPEC void SDLCALL SDL_DisableScreenSaver(void);
|
||||||
/**
|
/**
|
||||||
* \name OpenGL support functions
|
* \name OpenGL support functions
|
||||||
*/
|
*/
|
||||||
/*@{*/
|
/* @{ */
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Dynamically load an OpenGL library.
|
* \brief Dynamically load an OpenGL library.
|
||||||
|
@ -899,6 +902,24 @@ extern DECLSPEC SDL_Window* SDLCALL SDL_GL_GetCurrentWindow(void);
|
||||||
*/
|
*/
|
||||||
extern DECLSPEC SDL_GLContext SDLCALL SDL_GL_GetCurrentContext(void);
|
extern DECLSPEC SDL_GLContext SDLCALL SDL_GL_GetCurrentContext(void);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* \brief Get the size of a window's underlying drawable (for use with glViewport).
|
||||||
|
*
|
||||||
|
* \param window Window from which the drawable size should be queried
|
||||||
|
* \param w Pointer to variable for storing the width, may be NULL
|
||||||
|
* \param h Pointer to variable for storing the height, may be NULL
|
||||||
|
*
|
||||||
|
* This may differ from SDL_GetWindowSize if we're rendering to a high-DPI
|
||||||
|
* drawable, i.e. the window was created with SDL_WINDOW_ALLOW_HIGHDPI on a
|
||||||
|
* platform with high-DPI support (Apple calls this "Retina"), and not disabled
|
||||||
|
* by the SDL_HINT_VIDEO_HIGHDPI_DISABLED hint.
|
||||||
|
*
|
||||||
|
* \sa SDL_GetWindowSize()
|
||||||
|
* \sa SDL_CreateWindow()
|
||||||
|
*/
|
||||||
|
extern DECLSPEC void SDLCALL SDL_GL_GetDrawableSize(SDL_Window * window, int *w,
|
||||||
|
int *h);
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief Set the swap interval for the current OpenGL context.
|
* \brief Set the swap interval for the current OpenGL context.
|
||||||
*
|
*
|
||||||
|
@ -939,7 +960,7 @@ extern DECLSPEC void SDLCALL SDL_GL_SwapWindow(SDL_Window * window);
|
||||||
*/
|
*/
|
||||||
extern DECLSPEC void SDLCALL SDL_GL_DeleteContext(SDL_GLContext context);
|
extern DECLSPEC void SDLCALL SDL_GL_DeleteContext(SDL_GLContext context);
|
||||||
|
|
||||||
/*@}*//*OpenGL support functions*/
|
/* @} *//* OpenGL support functions */
|
||||||
|
|
||||||
|
|
||||||
/* Ends C function definitions when using C++ */
|
/* Ends C function definitions when using C++ */
|
||||||
|
|
|
@ -33,15 +33,17 @@
|
||||||
#endif
|
#endif
|
||||||
#define _begin_code_h
|
#define _begin_code_h
|
||||||
|
|
||||||
|
#ifndef SDL_DEPRECATED
|
||||||
|
# if (__GNUC__ >= 4) /* technically, this arrived in gcc 3.1, but oh well. */
|
||||||
|
# define SDL_DEPRECATED __attribute__((deprecated))
|
||||||
|
# else
|
||||||
|
# define SDL_DEPRECATED
|
||||||
|
# endif
|
||||||
|
#endif
|
||||||
|
|
||||||
/* Some compilers use a special export keyword */
|
/* Some compilers use a special export keyword */
|
||||||
#ifndef DECLSPEC
|
#ifndef DECLSPEC
|
||||||
# if defined(__BEOS__) || defined(__HAIKU__)
|
# if defined(__WIN32__) || defined(__WINRT__)
|
||||||
# if defined(__GNUC__)
|
|
||||||
# define DECLSPEC __declspec(dllexport)
|
|
||||||
# else
|
|
||||||
# define DECLSPEC __declspec(export)
|
|
||||||
# endif
|
|
||||||
# elif defined(__WIN32__) || defined(__WINRT__)
|
|
||||||
# ifdef __BORLANDC__
|
# ifdef __BORLANDC__
|
||||||
# ifdef BUILD_SDL
|
# ifdef BUILD_SDL
|
||||||
# define DECLSPEC
|
# define DECLSPEC
|
||||||
|
@ -54,6 +56,8 @@
|
||||||
# else
|
# else
|
||||||
# if defined(__GNUC__) && __GNUC__ >= 4
|
# if defined(__GNUC__) && __GNUC__ >= 4
|
||||||
# define DECLSPEC __attribute__ ((visibility("default")))
|
# define DECLSPEC __attribute__ ((visibility("default")))
|
||||||
|
# elif defined(__GNUC__) && __GNUC__ >= 2
|
||||||
|
# define DECLSPEC __declspec(dllexport)
|
||||||
# else
|
# else
|
||||||
# define DECLSPEC
|
# define DECLSPEC
|
||||||
# endif
|
# endif
|
||||||
|
@ -95,48 +99,34 @@
|
||||||
#endif
|
#endif
|
||||||
#endif /* Compiler needs structure packing set */
|
#endif /* Compiler needs structure packing set */
|
||||||
|
|
||||||
/* Set up compiler-specific options for inlining functions */
|
#ifndef SDL_INLINE
|
||||||
#ifndef SDL_INLINE_OKAY
|
#if defined(__GNUC__)
|
||||||
#ifdef __GNUC__
|
#define SDL_INLINE __inline__
|
||||||
#define SDL_INLINE_OKAY
|
#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
|
||||||
#else
|
|
||||||
/* Add any special compiler-specific cases here */
|
|
||||||
#if defined(_MSC_VER) || defined(__BORLANDC__) || \
|
|
||||||
defined(__DMC__) || defined(__SC__) || \
|
defined(__DMC__) || defined(__SC__) || \
|
||||||
defined(__WATCOMC__) || defined(__LCC__) || \
|
defined(__WATCOMC__) || defined(__LCC__) || \
|
||||||
defined(__DECC)
|
defined(__DECC)
|
||||||
|
#define SDL_INLINE __inline
|
||||||
#ifndef __inline__
|
#ifndef __inline__
|
||||||
#define __inline__ __inline
|
#define __inline__ __inline
|
||||||
#endif
|
#endif
|
||||||
#define SDL_INLINE_OKAY
|
|
||||||
#else
|
#else
|
||||||
#if !defined(__MRC__) && !defined(_SGI_SOURCE)
|
#define SDL_INLINE inline
|
||||||
#ifndef __inline__
|
#ifndef __inline__
|
||||||
#define __inline__ inline
|
#define __inline__ inline
|
||||||
#endif
|
#endif
|
||||||
#define SDL_INLINE_OKAY
|
|
||||||
#endif /* Not a funky compiler */
|
|
||||||
#endif /* Visual C++ */
|
|
||||||
#endif /* GNU C */
|
|
||||||
#endif /* SDL_INLINE_OKAY */
|
|
||||||
|
|
||||||
/* If inlining isn't supported, remove "__inline__", turning static
|
|
||||||
inlined functions into static functions (resulting in code bloat
|
|
||||||
in all files which include the offending header files)
|
|
||||||
*/
|
|
||||||
#ifndef SDL_INLINE_OKAY
|
|
||||||
#define __inline__
|
|
||||||
#endif
|
#endif
|
||||||
|
#endif /* SDL_INLINE not defined */
|
||||||
|
|
||||||
#ifndef SDL_FORCE_INLINE
|
#ifndef SDL_FORCE_INLINE
|
||||||
#if defined(_MSC_VER)
|
#if defined(_MSC_VER)
|
||||||
#define SDL_FORCE_INLINE __forceinline
|
#define SDL_FORCE_INLINE __forceinline
|
||||||
#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
|
#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
|
||||||
#define SDL_FORCE_INLINE __attribute__((always_inline)) static inline
|
#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
|
||||||
#else
|
#else
|
||||||
#define SDL_FORCE_INLINE static __inline__
|
#define SDL_FORCE_INLINE static SDL_INLINE
|
||||||
#endif
|
|
||||||
#endif
|
#endif
|
||||||
|
#endif /* SDL_FORCE_INLINE not defined */
|
||||||
|
|
||||||
/* Apparently this is needed by several Windows compilers */
|
/* Apparently this is needed by several Windows compilers */
|
||||||
#if !defined(__MACH__)
|
#if !defined(__MACH__)
|
||||||
|
|
|
@ -20,6 +20,10 @@
|
||||||
*/
|
*/
|
||||||
#include "SDL_config.h"
|
#include "SDL_config.h"
|
||||||
|
|
||||||
|
#if defined(__WIN32__)
|
||||||
|
#include "core/windows/SDL_windows.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
/* Initialization code for SDL */
|
/* Initialization code for SDL */
|
||||||
|
|
||||||
#include "SDL.h"
|
#include "SDL.h"
|
||||||
|
@ -441,7 +445,6 @@ SDL_GetPlatform()
|
||||||
|
|
||||||
#if !defined(HAVE_LIBC) || (defined(__WATCOMC__) && defined(BUILD_DLL))
|
#if !defined(HAVE_LIBC) || (defined(__WATCOMC__) && defined(BUILD_DLL))
|
||||||
/* Need to include DllMain() on Watcom C for some reason.. */
|
/* Need to include DllMain() on Watcom C for some reason.. */
|
||||||
#include "core/windows/SDL_windows.h"
|
|
||||||
|
|
||||||
BOOL APIENTRY
|
BOOL APIENTRY
|
||||||
_DllMainCRTStartup(HANDLE hModule,
|
_DllMainCRTStartup(HANDLE hModule,
|
||||||
|
|
|
@ -20,6 +20,10 @@
|
||||||
*/
|
*/
|
||||||
#include "SDL_config.h"
|
#include "SDL_config.h"
|
||||||
|
|
||||||
|
#if defined(__WIN32__)
|
||||||
|
#include "core/windows/SDL_windows.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
#include "SDL.h"
|
#include "SDL.h"
|
||||||
#include "SDL_atomic.h"
|
#include "SDL_atomic.h"
|
||||||
#include "SDL_messagebox.h"
|
#include "SDL_messagebox.h"
|
||||||
|
@ -29,8 +33,6 @@
|
||||||
#include "video/SDL_sysvideo.h"
|
#include "video/SDL_sysvideo.h"
|
||||||
|
|
||||||
#ifdef __WIN32__
|
#ifdef __WIN32__
|
||||||
#include "core/windows/SDL_windows.h"
|
|
||||||
|
|
||||||
#ifndef WS_OVERLAPPEDWINDOW
|
#ifndef WS_OVERLAPPEDWINDOW
|
||||||
#define WS_OVERLAPPEDWINDOW 0
|
#define WS_OVERLAPPEDWINDOW 0
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -72,14 +72,8 @@ SDL_SetHintWithPriority(const char *name, const char *value,
|
||||||
entry->callback(entry->userdata, name, hint->value, value);
|
entry->callback(entry->userdata, name, hint->value, value);
|
||||||
entry = next;
|
entry = next;
|
||||||
}
|
}
|
||||||
if (hint->value) {
|
|
||||||
SDL_free(hint->value);
|
SDL_free(hint->value);
|
||||||
}
|
hint->value = value ? SDL_strdup(value) : NULL;
|
||||||
if (value) {
|
|
||||||
hint->value = SDL_strdup(value);
|
|
||||||
} else {
|
|
||||||
hint->value = NULL;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
hint->priority = priority;
|
hint->priority = priority;
|
||||||
return SDL_TRUE;
|
return SDL_TRUE;
|
||||||
|
@ -210,9 +204,7 @@ void SDL_ClearHints(void)
|
||||||
SDL_hints = hint->next;
|
SDL_hints = hint->next;
|
||||||
|
|
||||||
SDL_free(hint->name);
|
SDL_free(hint->name);
|
||||||
if (hint->value) {
|
|
||||||
SDL_free(hint->value);
|
SDL_free(hint->value);
|
||||||
}
|
|
||||||
for (entry = hint->callbacks; entry; ) {
|
for (entry = hint->callbacks; entry; ) {
|
||||||
SDL_HintWatch *freeable = entry;
|
SDL_HintWatch *freeable = entry;
|
||||||
entry = entry->next;
|
entry = entry->next;
|
||||||
|
|
|
@ -20,6 +20,10 @@
|
||||||
*/
|
*/
|
||||||
#include "SDL_config.h"
|
#include "SDL_config.h"
|
||||||
|
|
||||||
|
#if defined(__WIN32__)
|
||||||
|
#include "core/windows/SDL_windows.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
/* Simple log messages in SDL */
|
/* Simple log messages in SDL */
|
||||||
|
|
||||||
#include "SDL_log.h"
|
#include "SDL_log.h"
|
||||||
|
@ -28,9 +32,7 @@
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if defined(__WIN32__) || defined(__WINRT__)
|
#if defined(__ANDROID__)
|
||||||
#include "core/windows/SDL_windows.h"
|
|
||||||
#elif defined(__ANDROID__)
|
|
||||||
#include <android/log.h>
|
#include <android/log.h>
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -84,6 +86,7 @@ static const char *SDL_category_prefixes[SDL_LOG_CATEGORY_RESERVED1] = {
|
||||||
};
|
};
|
||||||
|
|
||||||
static int SDL_android_priority[SDL_NUM_LOG_PRIORITIES] = {
|
static int SDL_android_priority[SDL_NUM_LOG_PRIORITIES] = {
|
||||||
|
ANDROID_LOG_UNKNOWN,
|
||||||
ANDROID_LOG_VERBOSE,
|
ANDROID_LOG_VERBOSE,
|
||||||
ANDROID_LOG_DEBUG,
|
ANDROID_LOG_DEBUG,
|
||||||
ANDROID_LOG_INFO,
|
ANDROID_LOG_INFO,
|
||||||
|
@ -334,16 +337,16 @@ SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority,
|
||||||
if (!attachResult) {
|
if (!attachResult) {
|
||||||
attachError = GetLastError();
|
attachError = GetLastError();
|
||||||
if (attachError == ERROR_INVALID_HANDLE) {
|
if (attachError == ERROR_INVALID_HANDLE) {
|
||||||
OutputDebugString(TEXT("Parent process has no console"));
|
OutputDebugString(TEXT("Parent process has no console\r\n"));
|
||||||
consoleAttached = -1;
|
consoleAttached = -1;
|
||||||
} else if (attachError == ERROR_GEN_FAILURE) {
|
} else if (attachError == ERROR_GEN_FAILURE) {
|
||||||
OutputDebugString(TEXT("Could not attach to console of parent process"));
|
OutputDebugString(TEXT("Could not attach to console of parent process\r\n"));
|
||||||
consoleAttached = -1;
|
consoleAttached = -1;
|
||||||
} else if (attachError == ERROR_ACCESS_DENIED) {
|
} else if (attachError == ERROR_ACCESS_DENIED) {
|
||||||
/* Already attached */
|
/* Already attached */
|
||||||
consoleAttached = 1;
|
consoleAttached = 1;
|
||||||
} else {
|
} else {
|
||||||
OutputDebugString(TEXT("Error attaching console"));
|
OutputDebugString(TEXT("Error attaching console\r\n"));
|
||||||
consoleAttached = -1;
|
consoleAttached = -1;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
|
@ -357,9 +360,9 @@ SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority,
|
||||||
}
|
}
|
||||||
#endif /* ifndef __WINRT__ */
|
#endif /* ifndef __WINRT__ */
|
||||||
|
|
||||||
length = SDL_strlen(SDL_priority_prefixes[priority]) + 2 + SDL_strlen(message) + 1 + 1;
|
length = SDL_strlen(SDL_priority_prefixes[priority]) + 2 + SDL_strlen(message) + 1 + 1 + 1;
|
||||||
output = SDL_stack_alloc(char, length);
|
output = SDL_stack_alloc(char, length);
|
||||||
SDL_snprintf(output, length, "%s: %s\n", SDL_priority_prefixes[priority], message);
|
SDL_snprintf(output, length, "%s: %s\r\n", SDL_priority_prefixes[priority], message);
|
||||||
tstr = WIN_UTF8ToString(output);
|
tstr = WIN_UTF8ToString(output);
|
||||||
|
|
||||||
/* Output to debugger */
|
/* Output to debugger */
|
||||||
|
@ -369,10 +372,10 @@ SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority,
|
||||||
/* Screen output to stderr, if console was attached. */
|
/* Screen output to stderr, if console was attached. */
|
||||||
if (consoleAttached == 1) {
|
if (consoleAttached == 1) {
|
||||||
if (!WriteConsole(stderrHandle, tstr, lstrlen(tstr), &charsWritten, NULL)) {
|
if (!WriteConsole(stderrHandle, tstr, lstrlen(tstr), &charsWritten, NULL)) {
|
||||||
OutputDebugString(TEXT("Error calling WriteConsole"));
|
OutputDebugString(TEXT("Error calling WriteConsole\r\n"));
|
||||||
}
|
}
|
||||||
if (charsWritten == ERROR_NOT_ENOUGH_MEMORY) {
|
if (charsWritten == ERROR_NOT_ENOUGH_MEMORY) {
|
||||||
OutputDebugString(TEXT("Insufficient heap memory to write message"));
|
OutputDebugString(TEXT("Insufficient heap memory to write message\r\n"));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif /* ifndef __WINRT__ */
|
#endif /* ifndef __WINRT__ */
|
||||||
|
|
|
@ -55,7 +55,7 @@
|
||||||
|
|
||||||
static SDL_SpinLock locks[32];
|
static SDL_SpinLock locks[32];
|
||||||
|
|
||||||
static __inline__ void
|
static SDL_INLINE void
|
||||||
enterLock(void *a)
|
enterLock(void *a)
|
||||||
{
|
{
|
||||||
uintptr_t index = ((((uintptr_t)a) >> 3) & 0x1f);
|
uintptr_t index = ((((uintptr_t)a) >> 3) & 0x1f);
|
||||||
|
@ -63,7 +63,7 @@ enterLock(void *a)
|
||||||
SDL_AtomicLock(&locks[index]);
|
SDL_AtomicLock(&locks[index]);
|
||||||
}
|
}
|
||||||
|
|
||||||
static __inline__ void
|
static SDL_INLINE void
|
||||||
leaveLock(void *a)
|
leaveLock(void *a)
|
||||||
{
|
{
|
||||||
uintptr_t index = ((((uintptr_t)a) >> 3) & 0x1f);
|
uintptr_t index = ((((uintptr_t)a) >> 3) & 0x1f);
|
||||||
|
|
|
@ -20,14 +20,14 @@
|
||||||
*/
|
*/
|
||||||
#include "SDL_config.h"
|
#include "SDL_config.h"
|
||||||
|
|
||||||
|
#ifdef __WIN32__
|
||||||
|
#include "../core/windows/SDL_windows.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
#include "SDL_atomic.h"
|
#include "SDL_atomic.h"
|
||||||
#include "SDL_mutex.h"
|
#include "SDL_mutex.h"
|
||||||
#include "SDL_timer.h"
|
#include "SDL_timer.h"
|
||||||
|
|
||||||
/* Don't do the check for Visual Studio 2005, it's safe here */
|
|
||||||
#if defined(__WIN32__) || defined(__WINRT__)
|
|
||||||
#include "../core/windows/SDL_windows.h"
|
|
||||||
#endif
|
|
||||||
|
|
||||||
/* This function is where all the magic happens... */
|
/* This function is where all the magic happens... */
|
||||||
SDL_bool
|
SDL_bool
|
||||||
|
|
|
@ -300,9 +300,7 @@ SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence)
|
||||||
static void
|
static void
|
||||||
SDL_StreamDeinit(SDL_AudioStreamer * stream)
|
SDL_StreamDeinit(SDL_AudioStreamer * stream)
|
||||||
{
|
{
|
||||||
if (stream->buffer != NULL) {
|
|
||||||
SDL_free(stream->buffer);
|
SDL_free(stream->buffer);
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
#if defined(ANDROID)
|
#if defined(ANDROID)
|
||||||
|
@ -419,7 +417,7 @@ SDL_RunAudio(void *devicep)
|
||||||
if (istream == NULL) {
|
if (istream == NULL) {
|
||||||
istream = device->fake_stream;
|
istream = device->fake_stream;
|
||||||
}
|
}
|
||||||
/*SDL_memcpy(istream, device->convert.buf, device->convert.len_cvt); */
|
/* SDL_memcpy(istream, device->convert.buf, device->convert.len_cvt); */
|
||||||
SDL_StreamWrite(&device->streamer, device->convert.buf,
|
SDL_StreamWrite(&device->streamer, device->convert.buf,
|
||||||
device->convert.len_cvt);
|
device->convert.len_cvt);
|
||||||
} else {
|
} else {
|
||||||
|
@ -632,9 +630,7 @@ free_device_list(char ***devices, int *devCount)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (*devices != NULL) {
|
|
||||||
SDL_free(*devices);
|
SDL_free(*devices);
|
||||||
}
|
|
||||||
|
|
||||||
*devices = NULL;
|
*devices = NULL;
|
||||||
*devCount = 0;
|
*devCount = 0;
|
||||||
|
@ -761,9 +757,7 @@ close_audio_device(SDL_AudioDevice * device)
|
||||||
if (device->mixer_lock != NULL) {
|
if (device->mixer_lock != NULL) {
|
||||||
SDL_DestroyMutex(device->mixer_lock);
|
SDL_DestroyMutex(device->mixer_lock);
|
||||||
}
|
}
|
||||||
if (device->fake_stream != NULL) {
|
|
||||||
SDL_FreeAudioMem(device->fake_stream);
|
SDL_FreeAudioMem(device->fake_stream);
|
||||||
}
|
|
||||||
if (device->convert.needed) {
|
if (device->convert.needed) {
|
||||||
SDL_FreeAudioMem(device->convert.buf);
|
SDL_FreeAudioMem(device->convert.buf);
|
||||||
}
|
}
|
||||||
|
|
|
@ -46,7 +46,7 @@
|
||||||
#define _PATH_DEV_AUDIO "/dev/audio"
|
#define _PATH_DEV_AUDIO "/dev/audio"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
static inline void
|
static SDL_INLINE void
|
||||||
test_device(const char *fname, int flags, int (*test) (int fd),
|
test_device(const char *fname, int flags, int (*test) (int fd),
|
||||||
SDL_AddAudioDevice addfn)
|
SDL_AddAudioDevice addfn)
|
||||||
{
|
{
|
||||||
|
|
|
@ -61,7 +61,7 @@ InitMS_ADPCM(WaveFMT * format)
|
||||||
SDL_SwapLE16(format->bitspersample);
|
SDL_SwapLE16(format->bitspersample);
|
||||||
rogue_feel = (Uint8 *) format + sizeof(*format);
|
rogue_feel = (Uint8 *) format + sizeof(*format);
|
||||||
if (sizeof(*format) == 16) {
|
if (sizeof(*format) == 16) {
|
||||||
/*const Uint16 extra_info = ((rogue_feel[1] << 8) | rogue_feel[0]);*/
|
/* const Uint16 extra_info = ((rogue_feel[1] << 8) | rogue_feel[0]); */
|
||||||
rogue_feel += sizeof(Uint16);
|
rogue_feel += sizeof(Uint16);
|
||||||
}
|
}
|
||||||
MS_ADPCM_state.wSamplesPerBlock = ((rogue_feel[1] << 8) | rogue_feel[0]);
|
MS_ADPCM_state.wSamplesPerBlock = ((rogue_feel[1] << 8) | rogue_feel[0]);
|
||||||
|
@ -242,7 +242,7 @@ InitIMA_ADPCM(WaveFMT * format)
|
||||||
SDL_SwapLE16(format->bitspersample);
|
SDL_SwapLE16(format->bitspersample);
|
||||||
rogue_feel = (Uint8 *) format + sizeof(*format);
|
rogue_feel = (Uint8 *) format + sizeof(*format);
|
||||||
if (sizeof(*format) == 16) {
|
if (sizeof(*format) == 16) {
|
||||||
/*const Uint16 extra_info = ((rogue_feel[1] << 8) | rogue_feel[0]);*/
|
/* const Uint16 extra_info = ((rogue_feel[1] << 8) | rogue_feel[0]); */
|
||||||
rogue_feel += sizeof(Uint16);
|
rogue_feel += sizeof(Uint16);
|
||||||
}
|
}
|
||||||
IMA_ADPCM_state.wSamplesPerBlock = ((rogue_feel[1] << 8) | rogue_feel[0]);
|
IMA_ADPCM_state.wSamplesPerBlock = ((rogue_feel[1] << 8) | rogue_feel[0]);
|
||||||
|
@ -449,10 +449,8 @@ SDL_LoadWAV_RW(SDL_RWops * src, int freesrc,
|
||||||
/* Read the audio data format chunk */
|
/* Read the audio data format chunk */
|
||||||
chunk.data = NULL;
|
chunk.data = NULL;
|
||||||
do {
|
do {
|
||||||
if (chunk.data != NULL) {
|
|
||||||
SDL_free(chunk.data);
|
SDL_free(chunk.data);
|
||||||
chunk.data = NULL;
|
chunk.data = NULL;
|
||||||
}
|
|
||||||
lenread = ReadChunk(src, &chunk);
|
lenread = ReadChunk(src, &chunk);
|
||||||
if (lenread < 0) {
|
if (lenread < 0) {
|
||||||
was_error = 1;
|
was_error = 1;
|
||||||
|
@ -549,10 +547,8 @@ SDL_LoadWAV_RW(SDL_RWops * src, int freesrc,
|
||||||
/* Read the audio data chunk */
|
/* Read the audio data chunk */
|
||||||
*audio_buf = NULL;
|
*audio_buf = NULL;
|
||||||
do {
|
do {
|
||||||
if (*audio_buf != NULL) {
|
|
||||||
SDL_free(*audio_buf);
|
SDL_free(*audio_buf);
|
||||||
*audio_buf = NULL;
|
*audio_buf = NULL;
|
||||||
}
|
|
||||||
lenread = ReadChunk(src, &chunk);
|
lenread = ReadChunk(src, &chunk);
|
||||||
if (lenread < 0) {
|
if (lenread < 0) {
|
||||||
was_error = 1;
|
was_error = 1;
|
||||||
|
@ -583,9 +579,7 @@ SDL_LoadWAV_RW(SDL_RWops * src, int freesrc,
|
||||||
*audio_len &= ~(samplesize - 1);
|
*audio_len &= ~(samplesize - 1);
|
||||||
|
|
||||||
done:
|
done:
|
||||||
if (format != NULL) {
|
|
||||||
SDL_free(format);
|
SDL_free(format);
|
||||||
}
|
|
||||||
if (src) {
|
if (src) {
|
||||||
if (freesrc) {
|
if (freesrc) {
|
||||||
SDL_RWclose(src);
|
SDL_RWclose(src);
|
||||||
|
@ -606,9 +600,7 @@ SDL_LoadWAV_RW(SDL_RWops * src, int freesrc,
|
||||||
void
|
void
|
||||||
SDL_FreeWAV(Uint8 * audio_buf)
|
SDL_FreeWAV(Uint8 * audio_buf)
|
||||||
{
|
{
|
||||||
if (audio_buf != NULL) {
|
|
||||||
SDL_free(audio_buf);
|
SDL_free(audio_buf);
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
static int
|
static int
|
||||||
|
|
|
@ -241,25 +241,25 @@ ALSA_WaitDevice(_THIS)
|
||||||
tmp = ptr[3]; ptr[3] = ptr[5]; ptr[5] = tmp; \
|
tmp = ptr[3]; ptr[3] = ptr[5]; ptr[5] = tmp; \
|
||||||
}
|
}
|
||||||
|
|
||||||
static __inline__ void
|
static SDL_INLINE void
|
||||||
swizzle_alsa_channels_6_64bit(_THIS)
|
swizzle_alsa_channels_6_64bit(_THIS)
|
||||||
{
|
{
|
||||||
SWIZ6(Uint64);
|
SWIZ6(Uint64);
|
||||||
}
|
}
|
||||||
|
|
||||||
static __inline__ void
|
static SDL_INLINE void
|
||||||
swizzle_alsa_channels_6_32bit(_THIS)
|
swizzle_alsa_channels_6_32bit(_THIS)
|
||||||
{
|
{
|
||||||
SWIZ6(Uint32);
|
SWIZ6(Uint32);
|
||||||
}
|
}
|
||||||
|
|
||||||
static __inline__ void
|
static SDL_INLINE void
|
||||||
swizzle_alsa_channels_6_16bit(_THIS)
|
swizzle_alsa_channels_6_16bit(_THIS)
|
||||||
{
|
{
|
||||||
SWIZ6(Uint16);
|
SWIZ6(Uint16);
|
||||||
}
|
}
|
||||||
|
|
||||||
static __inline__ void
|
static SDL_INLINE void
|
||||||
swizzle_alsa_channels_6_8bit(_THIS)
|
swizzle_alsa_channels_6_8bit(_THIS)
|
||||||
{
|
{
|
||||||
SWIZ6(Uint8);
|
SWIZ6(Uint8);
|
||||||
|
@ -272,7 +272,7 @@ swizzle_alsa_channels_6_8bit(_THIS)
|
||||||
* Called right before feeding this->hidden->mixbuf to the hardware. Swizzle
|
* Called right before feeding this->hidden->mixbuf to the hardware. Swizzle
|
||||||
* channels from Windows/Mac order to the format alsalib will want.
|
* channels from Windows/Mac order to the format alsalib will want.
|
||||||
*/
|
*/
|
||||||
static __inline__ void
|
static SDL_INLINE void
|
||||||
swizzle_alsa_channels(_THIS)
|
swizzle_alsa_channels(_THIS)
|
||||||
{
|
{
|
||||||
if (this->spec.channels == 6) {
|
if (this->spec.channels == 6) {
|
||||||
|
@ -304,7 +304,7 @@ ALSA_PlayDevice(_THIS)
|
||||||
|
|
||||||
while ( frames_left > 0 && this->enabled ) {
|
while ( frames_left > 0 && this->enabled ) {
|
||||||
/* !!! FIXME: This works, but needs more testing before going live */
|
/* !!! FIXME: This works, but needs more testing before going live */
|
||||||
/*ALSA_snd_pcm_wait(this->hidden->pcm_handle, -1);*/
|
/* ALSA_snd_pcm_wait(this->hidden->pcm_handle, -1); */
|
||||||
status = ALSA_snd_pcm_writei(this->hidden->pcm_handle,
|
status = ALSA_snd_pcm_writei(this->hidden->pcm_handle,
|
||||||
sample_buf, frames_left);
|
sample_buf, frames_left);
|
||||||
|
|
||||||
|
@ -340,10 +340,8 @@ static void
|
||||||
ALSA_CloseDevice(_THIS)
|
ALSA_CloseDevice(_THIS)
|
||||||
{
|
{
|
||||||
if (this->hidden != NULL) {
|
if (this->hidden != NULL) {
|
||||||
if (this->hidden->mixbuf != NULL) {
|
|
||||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||||
this->hidden->mixbuf = NULL;
|
this->hidden->mixbuf = NULL;
|
||||||
}
|
|
||||||
if (this->hidden->pcm_handle) {
|
if (this->hidden->pcm_handle) {
|
||||||
ALSA_snd_pcm_drain(this->hidden->pcm_handle);
|
ALSA_snd_pcm_drain(this->hidden->pcm_handle);
|
||||||
ALSA_snd_pcm_close(this->hidden->pcm_handle);
|
ALSA_snd_pcm_close(this->hidden->pcm_handle);
|
||||||
|
|
|
@ -204,10 +204,8 @@ static void
|
||||||
ARTS_CloseDevice(_THIS)
|
ARTS_CloseDevice(_THIS)
|
||||||
{
|
{
|
||||||
if (this->hidden != NULL) {
|
if (this->hidden != NULL) {
|
||||||
if (this->hidden->mixbuf != NULL) {
|
|
||||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||||
this->hidden->mixbuf = NULL;
|
this->hidden->mixbuf = NULL;
|
||||||
}
|
|
||||||
if (this->hidden->stream) {
|
if (this->hidden->stream) {
|
||||||
SDL_NAME(arts_close_stream) (this->hidden->stream);
|
SDL_NAME(arts_close_stream) (this->hidden->stream);
|
||||||
this->hidden->stream = 0;
|
this->hidden->stream = 0;
|
||||||
|
@ -222,7 +220,7 @@ static int
|
||||||
ARTS_Suspend(void)
|
ARTS_Suspend(void)
|
||||||
{
|
{
|
||||||
const Uint32 abortms = SDL_GetTicks() + 3000; /* give up after 3 secs */
|
const Uint32 abortms = SDL_GetTicks() + 3000; /* give up after 3 secs */
|
||||||
while ( (!SDL_NAME(arts_suspended)()) && (SDL_GetTicks() < abortms) ) {
|
while ( (!SDL_NAME(arts_suspended)()) && !SDL_TICKS_PASSED(SDL_GetTicks(), abortms) ) {
|
||||||
if ( SDL_NAME(arts_suspend)() ) {
|
if ( SDL_NAME(arts_suspend)() ) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
|
@ -125,9 +125,7 @@ BSDAUDIO_WaitDevice(_THIS)
|
||||||
/* Use timer for general audio synchronization */
|
/* Use timer for general audio synchronization */
|
||||||
Sint32 ticks;
|
Sint32 ticks;
|
||||||
|
|
||||||
ticks =
|
ticks = ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - FUDGE_TICKS;
|
||||||
((Sint32) (this->hidden->next_frame - SDL_GetTicks())) -
|
|
||||||
FUDGE_TICKS;
|
|
||||||
if (ticks > 0) {
|
if (ticks > 0) {
|
||||||
SDL_Delay(ticks);
|
SDL_Delay(ticks);
|
||||||
}
|
}
|
||||||
|
@ -214,10 +212,8 @@ static void
|
||||||
BSDAUDIO_CloseDevice(_THIS)
|
BSDAUDIO_CloseDevice(_THIS)
|
||||||
{
|
{
|
||||||
if (this->hidden != NULL) {
|
if (this->hidden != NULL) {
|
||||||
if (this->hidden->mixbuf != NULL) {
|
|
||||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||||
this->hidden->mixbuf = NULL;
|
this->hidden->mixbuf = NULL;
|
||||||
}
|
|
||||||
if (this->hidden->audio_fd >= 0) {
|
if (this->hidden->audio_fd >= 0) {
|
||||||
close(this->hidden->audio_fd);
|
close(this->hidden->audio_fd);
|
||||||
this->hidden->audio_fd = -1;
|
this->hidden->audio_fd = -1;
|
||||||
|
|
|
@ -91,14 +91,6 @@ DSOUND_Load(void)
|
||||||
return loaded;
|
return loaded;
|
||||||
}
|
}
|
||||||
|
|
||||||
static __inline__ char *
|
|
||||||
utf16_to_utf8(const WCHAR *S)
|
|
||||||
{
|
|
||||||
/* !!! FIXME: this should be UTF-16, not UCS-2! */
|
|
||||||
return SDL_iconv_string("UTF-8", "UCS-2", (char *)(S),
|
|
||||||
(SDL_wcslen(S)+1)*sizeof(WCHAR));
|
|
||||||
}
|
|
||||||
|
|
||||||
static int
|
static int
|
||||||
SetDSerror(const char *function, int code)
|
SetDSerror(const char *function, int code)
|
||||||
{
|
{
|
||||||
|
@ -158,7 +150,7 @@ FindAllDevs(LPGUID guid, LPCWSTR desc, LPCWSTR module, LPVOID data)
|
||||||
{
|
{
|
||||||
SDL_AddAudioDevice addfn = (SDL_AddAudioDevice) data;
|
SDL_AddAudioDevice addfn = (SDL_AddAudioDevice) data;
|
||||||
if (guid != NULL) { /* skip default device */
|
if (guid != NULL) { /* skip default device */
|
||||||
char *str = utf16_to_utf8(desc);
|
char *str = WIN_StringToUTF8(desc);
|
||||||
if (str != NULL) {
|
if (str != NULL) {
|
||||||
addfn(str);
|
addfn(str);
|
||||||
SDL_free(str); /* addfn() makes a copy of this string. */
|
SDL_free(str); /* addfn() makes a copy of this string. */
|
||||||
|
@ -439,7 +431,7 @@ FindDevGUID(LPGUID guid, LPCWSTR desc, LPCWSTR module, LPVOID _data)
|
||||||
{
|
{
|
||||||
if (guid != NULL) { /* skip the default device. */
|
if (guid != NULL) { /* skip the default device. */
|
||||||
FindDevGUIDData *data = (FindDevGUIDData *) _data;
|
FindDevGUIDData *data = (FindDevGUIDData *) _data;
|
||||||
char *str = utf16_to_utf8(desc);
|
char *str = WIN_StringToUTF8(desc);
|
||||||
const int match = (SDL_strcmp(str, data->devname) == 0);
|
const int match = (SDL_strcmp(str, data->devname) == 0);
|
||||||
SDL_free(str);
|
SDL_free(str);
|
||||||
if (match) {
|
if (match) {
|
||||||
|
@ -510,7 +502,7 @@ DSOUND_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||||
if (!valid_format) {
|
if (!valid_format) {
|
||||||
DSOUND_CloseDevice(this);
|
DSOUND_CloseDevice(this);
|
||||||
if (tried_format) {
|
if (tried_format) {
|
||||||
return -1; // CreateSecondary() should have called SDL_SetError().
|
return -1; /* CreateSecondary() should have called SDL_SetError(). */
|
||||||
}
|
}
|
||||||
return SDL_SetError("DirectSound: Unsupported audio format");
|
return SDL_SetError("DirectSound: Unsupported audio format");
|
||||||
}
|
}
|
||||||
|
|
|
@ -88,10 +88,8 @@ static void
|
||||||
DISKAUD_CloseDevice(_THIS)
|
DISKAUD_CloseDevice(_THIS)
|
||||||
{
|
{
|
||||||
if (this->hidden != NULL) {
|
if (this->hidden != NULL) {
|
||||||
if (this->hidden->mixbuf != NULL) {
|
|
||||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||||
this->hidden->mixbuf = NULL;
|
this->hidden->mixbuf = NULL;
|
||||||
}
|
|
||||||
if (this->hidden->output != NULL) {
|
if (this->hidden->output != NULL) {
|
||||||
SDL_RWclose(this->hidden->output);
|
SDL_RWclose(this->hidden->output);
|
||||||
this->hidden->output = NULL;
|
this->hidden->output = NULL;
|
||||||
|
|
|
@ -61,10 +61,8 @@ static void
|
||||||
DSP_CloseDevice(_THIS)
|
DSP_CloseDevice(_THIS)
|
||||||
{
|
{
|
||||||
if (this->hidden != NULL) {
|
if (this->hidden != NULL) {
|
||||||
if (this->hidden->mixbuf != NULL) {
|
|
||||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||||
this->hidden->mixbuf = NULL;
|
this->hidden->mixbuf = NULL;
|
||||||
}
|
|
||||||
if (this->hidden->audio_fd >= 0) {
|
if (this->hidden->audio_fd >= 0) {
|
||||||
close(this->hidden->audio_fd);
|
close(this->hidden->audio_fd);
|
||||||
this->hidden->audio_fd = -1;
|
this->hidden->audio_fd = -1;
|
||||||
|
|
|
@ -135,8 +135,7 @@ ESD_WaitDevice(_THIS)
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Use timer for general audio synchronization */
|
/* Use timer for general audio synchronization */
|
||||||
ticks =
|
ticks = ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - FUDGE_TICKS;
|
||||||
((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - FUDGE_TICKS;
|
|
||||||
if (ticks > 0) {
|
if (ticks > 0) {
|
||||||
SDL_Delay(ticks);
|
SDL_Delay(ticks);
|
||||||
}
|
}
|
||||||
|
@ -176,10 +175,8 @@ static void
|
||||||
ESD_CloseDevice(_THIS)
|
ESD_CloseDevice(_THIS)
|
||||||
{
|
{
|
||||||
if (this->hidden != NULL) {
|
if (this->hidden != NULL) {
|
||||||
if (this->hidden->mixbuf != NULL) {
|
|
||||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||||
this->hidden->mixbuf = NULL;
|
this->hidden->mixbuf = NULL;
|
||||||
}
|
|
||||||
if (this->hidden->audio_fd >= 0) {
|
if (this->hidden->audio_fd >= 0) {
|
||||||
SDL_NAME(esd_close) (this->hidden->audio_fd);
|
SDL_NAME(esd_close) (this->hidden->audio_fd);
|
||||||
this->hidden->audio_fd = -1;
|
this->hidden->audio_fd = -1;
|
||||||
|
|
|
@ -169,10 +169,8 @@ static void
|
||||||
SDL_FS_CloseDevice(_THIS)
|
SDL_FS_CloseDevice(_THIS)
|
||||||
{
|
{
|
||||||
if (this->hidden != NULL) {
|
if (this->hidden != NULL) {
|
||||||
if (this->hidden->mixbuf != NULL) {
|
|
||||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||||
this->hidden->mixbuf = NULL;
|
this->hidden->mixbuf = NULL;
|
||||||
}
|
|
||||||
if (this->hidden->stream) {
|
if (this->hidden->stream) {
|
||||||
this->hidden->stream->Release(this->hidden->stream);
|
this->hidden->stream->Release(this->hidden->stream);
|
||||||
this->hidden->stream = NULL;
|
this->hidden->stream = NULL;
|
||||||
|
|
|
@ -191,10 +191,8 @@ static void
|
||||||
NAS_CloseDevice(_THIS)
|
NAS_CloseDevice(_THIS)
|
||||||
{
|
{
|
||||||
if (this->hidden != NULL) {
|
if (this->hidden != NULL) {
|
||||||
if (this->hidden->mixbuf != NULL) {
|
|
||||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||||
this->hidden->mixbuf = NULL;
|
this->hidden->mixbuf = NULL;
|
||||||
}
|
|
||||||
if (this->hidden->aud) {
|
if (this->hidden->aud) {
|
||||||
NAS_AuCloseServer(this->hidden->aud);
|
NAS_AuCloseServer(this->hidden->aud);
|
||||||
this->hidden->aud = 0;
|
this->hidden->aud = 0;
|
||||||
|
|
|
@ -133,9 +133,7 @@ PAUDIO_WaitDevice(_THIS)
|
||||||
/* Use timer for general audio synchronization */
|
/* Use timer for general audio synchronization */
|
||||||
Sint32 ticks;
|
Sint32 ticks;
|
||||||
|
|
||||||
ticks =
|
ticks = ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - FUDGE_TICKS;
|
||||||
((Sint32) (this->hidden->next_frame - SDL_GetTicks())) -
|
|
||||||
FUDGE_TICKS;
|
|
||||||
if (ticks > 0) {
|
if (ticks > 0) {
|
||||||
SDL_Delay(ticks);
|
SDL_Delay(ticks);
|
||||||
}
|
}
|
||||||
|
@ -231,10 +229,8 @@ static void
|
||||||
PAUDIO_CloseDevice(_THIS)
|
PAUDIO_CloseDevice(_THIS)
|
||||||
{
|
{
|
||||||
if (this->hidden != NULL) {
|
if (this->hidden != NULL) {
|
||||||
if (this->hidden->mixbuf != NULL) {
|
|
||||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||||
this->hidden->mixbuf = NULL;
|
this->hidden->mixbuf = NULL;
|
||||||
}
|
|
||||||
if (this->hidden->audio_fd >= 0) {
|
if (this->hidden->audio_fd >= 0) {
|
||||||
close(this->hidden->audio_fd);
|
close(this->hidden->audio_fd);
|
||||||
this->hidden->audio_fd = -1;
|
this->hidden->audio_fd = -1;
|
||||||
|
|
|
@ -63,7 +63,7 @@ PSPAUD_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||||
this->spec.freq = 44100;
|
this->spec.freq = 44100;
|
||||||
|
|
||||||
/* Update the fragment size as size in bytes. */
|
/* Update the fragment size as size in bytes. */
|
||||||
// SDL_CalculateAudioSpec(this->spec); MOD
|
/* SDL_CalculateAudioSpec(this->spec); MOD */
|
||||||
switch (this->spec.format) {
|
switch (this->spec.format) {
|
||||||
case AUDIO_U8:
|
case AUDIO_U8:
|
||||||
this->spec.silence = 0x80;
|
this->spec.silence = 0x80;
|
||||||
|
@ -76,7 +76,7 @@ PSPAUD_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||||
this->spec.size *= this->spec.channels;
|
this->spec.size *= this->spec.channels;
|
||||||
this->spec.size *= this->spec.samples;
|
this->spec.size *= this->spec.samples;
|
||||||
|
|
||||||
//==========================================
|
/* ========================================== */
|
||||||
|
|
||||||
/* Allocate the mixing buffer. Its size and starting address must
|
/* Allocate the mixing buffer. Its size and starting address must
|
||||||
be a multiple of 64 bytes. Our sample count is already a multiple of
|
be a multiple of 64 bytes. Our sample count is already a multiple of
|
||||||
|
@ -162,7 +162,7 @@ static int
|
||||||
PSPAUD_Init(SDL_AudioDriverImpl * impl)
|
PSPAUD_Init(SDL_AudioDriverImpl * impl)
|
||||||
{
|
{
|
||||||
|
|
||||||
// Set the function pointers
|
/* Set the function pointers */
|
||||||
impl->OpenDevice = PSPAUD_OpenDevice;
|
impl->OpenDevice = PSPAUD_OpenDevice;
|
||||||
impl->PlayDevice = PSPAUD_PlayDevice;
|
impl->PlayDevice = PSPAUD_PlayDevice;
|
||||||
impl->WaitDevice = PSPAUD_WaitDevice;
|
impl->WaitDevice = PSPAUD_WaitDevice;
|
||||||
|
@ -171,7 +171,7 @@ PSPAUD_Init(SDL_AudioDriverImpl * impl)
|
||||||
impl->CloseDevice = PSPAUD_CloseDevice;
|
impl->CloseDevice = PSPAUD_CloseDevice;
|
||||||
impl->ThreadInit = PSPAUD_ThreadInit;
|
impl->ThreadInit = PSPAUD_ThreadInit;
|
||||||
|
|
||||||
//PSP audio device
|
/* PSP audio device */
|
||||||
impl->OnlyHasDefaultOutputDevice = 1;
|
impl->OnlyHasDefaultOutputDevice = 1;
|
||||||
/*
|
/*
|
||||||
impl->HasCaptureSupport = 1;
|
impl->HasCaptureSupport = 1;
|
||||||
|
@ -189,7 +189,7 @@ AudioBootStrap PSPAUD_bootstrap = {
|
||||||
"psp", "PSP audio driver", PSPAUD_Init, 0
|
"psp", "PSP audio driver", PSPAUD_Init, 0
|
||||||
};
|
};
|
||||||
|
|
||||||
/* SDL_AUDI*/
|
/* SDL_AUDI */
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -49,7 +49,7 @@
|
||||||
|
|
||||||
#if (PA_API_VERSION < 12)
|
#if (PA_API_VERSION < 12)
|
||||||
/** Return non-zero if the passed state is one of the connected states */
|
/** Return non-zero if the passed state is one of the connected states */
|
||||||
static __inline__ int PA_CONTEXT_IS_GOOD(pa_context_state_t x) {
|
static SDL_INLINE int PA_CONTEXT_IS_GOOD(pa_context_state_t x) {
|
||||||
return
|
return
|
||||||
x == PA_CONTEXT_CONNECTING ||
|
x == PA_CONTEXT_CONNECTING ||
|
||||||
x == PA_CONTEXT_AUTHORIZING ||
|
x == PA_CONTEXT_AUTHORIZING ||
|
||||||
|
@ -57,7 +57,7 @@ static __inline__ int PA_CONTEXT_IS_GOOD(pa_context_state_t x) {
|
||||||
x == PA_CONTEXT_READY;
|
x == PA_CONTEXT_READY;
|
||||||
}
|
}
|
||||||
/** Return non-zero if the passed state is one of the connected states */
|
/** Return non-zero if the passed state is one of the connected states */
|
||||||
static __inline__ int PA_STREAM_IS_GOOD(pa_stream_state_t x) {
|
static SDL_INLINE int PA_STREAM_IS_GOOD(pa_stream_state_t x) {
|
||||||
return
|
return
|
||||||
x == PA_STREAM_CREATING ||
|
x == PA_STREAM_CREATING ||
|
||||||
x == PA_STREAM_READY;
|
x == PA_STREAM_READY;
|
||||||
|
@ -300,10 +300,8 @@ static void
|
||||||
PULSEAUDIO_CloseDevice(_THIS)
|
PULSEAUDIO_CloseDevice(_THIS)
|
||||||
{
|
{
|
||||||
if (this->hidden != NULL) {
|
if (this->hidden != NULL) {
|
||||||
if (this->hidden->mixbuf != NULL) {
|
|
||||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||||
this->hidden->mixbuf = NULL;
|
this->hidden->mixbuf = NULL;
|
||||||
}
|
|
||||||
if (this->hidden->stream) {
|
if (this->hidden->stream) {
|
||||||
PULSEAUDIO_pa_stream_disconnect(this->hidden->stream);
|
PULSEAUDIO_pa_stream_disconnect(this->hidden->stream);
|
||||||
PULSEAUDIO_pa_stream_unref(this->hidden->stream);
|
PULSEAUDIO_pa_stream_unref(this->hidden->stream);
|
||||||
|
@ -324,7 +322,7 @@ PULSEAUDIO_CloseDevice(_THIS)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
static __inline__ int
|
static SDL_INLINE int
|
||||||
squashVersion(const int major, const int minor, const int patch)
|
squashVersion(const int major, const int minor, const int patch)
|
||||||
{
|
{
|
||||||
return ((major & 0xFF) << 16) | ((minor & 0xFF) << 8) | (patch & 0xFF);
|
return ((major & 0xFF) << 16) | ((minor & 0xFF) << 8) | (patch & 0xFF);
|
||||||
|
|
|
@ -83,7 +83,7 @@ uint32_t qsa_playback_devices;
|
||||||
QSA_Device qsa_capture_device[QSA_MAX_DEVICES];
|
QSA_Device qsa_capture_device[QSA_MAX_DEVICES];
|
||||||
uint32_t qsa_capture_devices;
|
uint32_t qsa_capture_devices;
|
||||||
|
|
||||||
static inline int
|
static SDL_INLINE int
|
||||||
QSA_SetError(const char *fn, int status)
|
QSA_SetError(const char *fn, int status)
|
||||||
{
|
{
|
||||||
return SDL_SetError("QSA: %s() failed: %s", fn, snd_strerror(status));
|
return SDL_SetError("QSA: %s() failed: %s", fn, snd_strerror(status));
|
||||||
|
@ -328,10 +328,8 @@ QSA_CloseDevice(_THIS)
|
||||||
this->hidden->audio_handle = NULL;
|
this->hidden->audio_handle = NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (this->hidden->pcm_buf != NULL) {
|
|
||||||
SDL_FreeAudioMem(this->hidden->pcm_buf);
|
SDL_FreeAudioMem(this->hidden->pcm_buf);
|
||||||
this->hidden->pcm_buf = NULL;
|
this->hidden->pcm_buf = NULL;
|
||||||
}
|
|
||||||
|
|
||||||
SDL_free(this->hidden);
|
SDL_free(this->hidden);
|
||||||
this->hidden = NULL;
|
this->hidden = NULL;
|
||||||
|
|
|
@ -181,10 +181,8 @@ static void
|
||||||
SNDIO_CloseDevice(_THIS)
|
SNDIO_CloseDevice(_THIS)
|
||||||
{
|
{
|
||||||
if (this->hidden != NULL) {
|
if (this->hidden != NULL) {
|
||||||
if (this->hidden->mixbuf != NULL) {
|
|
||||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||||
this->hidden->mixbuf = NULL;
|
this->hidden->mixbuf = NULL;
|
||||||
}
|
|
||||||
if ( this->hidden->dev != NULL ) {
|
if ( this->hidden->dev != NULL ) {
|
||||||
SNDIO_sio_close(this->hidden->dev);
|
SNDIO_sio_close(this->hidden->dev);
|
||||||
this->hidden->dev = NULL;
|
this->hidden->dev = NULL;
|
||||||
|
|
|
@ -184,14 +184,10 @@ static void
|
||||||
SUNAUDIO_CloseDevice(_THIS)
|
SUNAUDIO_CloseDevice(_THIS)
|
||||||
{
|
{
|
||||||
if (this->hidden != NULL) {
|
if (this->hidden != NULL) {
|
||||||
if (this->hidden->mixbuf != NULL) {
|
|
||||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||||
this->hidden->mixbuf = NULL;
|
this->hidden->mixbuf = NULL;
|
||||||
}
|
|
||||||
if (this->hidden->ulaw_buf != NULL) {
|
|
||||||
SDL_free(this->hidden->ulaw_buf);
|
SDL_free(this->hidden->ulaw_buf);
|
||||||
this->hidden->ulaw_buf = NULL;
|
this->hidden->ulaw_buf = NULL;
|
||||||
}
|
|
||||||
if (this->hidden->audio_fd >= 0) {
|
if (this->hidden->audio_fd >= 0) {
|
||||||
close(this->hidden->audio_fd);
|
close(this->hidden->audio_fd);
|
||||||
this->hidden->audio_fd = -1;
|
this->hidden->audio_fd = -1;
|
||||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue