mirror of https://github.com/encounter/SDL.git
WinRT: merged with SDL 2.0.1 codebase
This commit is contained in:
commit
69c5d21d7d
|
@ -76,6 +76,7 @@ test/testnative
|
|||
test/testoverlay2
|
||||
test/testplatform
|
||||
test/testpower
|
||||
test/testfilesystem
|
||||
test/testrelative
|
||||
test/testrendercopyex
|
||||
test/testrendertarget
|
||||
|
|
23
Android.mk
23
Android.mk
|
@ -33,6 +33,7 @@ LOCAL_SRC_FILES := \
|
|||
$(wildcard $(LOCAL_PATH)/src/loadso/dlopen/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/power/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/power/android/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/filesystem/dummy/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/render/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/render/*/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/stdlib/*.c) \
|
||||
|
@ -41,9 +42,27 @@ LOCAL_SRC_FILES := \
|
|||
$(wildcard $(LOCAL_PATH)/src/timer/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/timer/unix/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/video/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/video/android/*.c))
|
||||
$(wildcard $(LOCAL_PATH)/src/video/android/*.c) \
|
||||
$(wildcard $(LOCAL_PATH)/src/test/*.c))
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||||
|
||||
LOCAL_CFLAGS += -DGL_GLEXT_PROTOTYPES
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||||
LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog
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||||
LOCAL_LDLIBS := -ldl -lGLESv1_CM -lGLESv2 -llog -landroid
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||||
|
||||
include $(BUILD_SHARED_LIBRARY)
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||||
|
||||
###########################
|
||||
#
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||||
# SDL static library
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||||
#
|
||||
###########################
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||||
|
||||
LOCAL_MODULE := SDL2_static
|
||||
|
||||
LOCAL_MODULE_FILENAME := libSDL2
|
||||
|
||||
LOCAL_SRC_FILES += $(LOCAL_PATH)/src/main/android/SDL_android_main.c
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||||
|
||||
LOCAL_LDLIBS :=
|
||||
LOCAL_EXPORT_LDLIBS := -Wl,--undefined=Java_org_libsdl_app_SDLActivity_nativeInit -ldl -lGLESv1_CM -lGLESv2 -llog -landroid
|
||||
|
||||
include $(BUILD_STATIC_LIBRARY)
|
||||
|
|
|
@ -29,9 +29,9 @@ include(${SDL2_SOURCE_DIR}/cmake/sdlchecks.cmake)
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|||
# set SDL_BINARY_AGE and SDL_INTERFACE_AGE to 0.
|
||||
set(SDL_MAJOR_VERSION 2)
|
||||
set(SDL_MINOR_VERSION 0)
|
||||
set(SDL_MICRO_VERSION 0)
|
||||
set(SDL_MICRO_VERSION 1)
|
||||
set(SDL_INTERFACE_AGE 0)
|
||||
set(SDL_BINARY_AGE 0)
|
||||
set(SDL_BINARY_AGE 1)
|
||||
set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}")
|
||||
|
||||
# Calculate a libtool-like version number
|
||||
|
@ -172,7 +172,7 @@ include_directories(${SDL2_BINARY_DIR}/include ${SDL2_SOURCE_DIR}/include)
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|||
|
||||
set(SDL_SUBSYSTEMS
|
||||
Atomic Audio Video Render Events Joystick Haptic Power Threads Timers
|
||||
File Loadso CPUinfo)
|
||||
File Loadso CPUinfo Filesystem)
|
||||
foreach(_SUB ${SDL_SUBSYSTEMS})
|
||||
string(TOUPPER ${_SUB} _OPT)
|
||||
option(SDL_${_OPT} "Enable the ${_SUB} subsystem" ON)
|
||||
|
@ -714,6 +714,13 @@ if(UNIX AND NOT APPLE)
|
|||
endif(LINUX)
|
||||
endif(SDL_POWER)
|
||||
|
||||
if(SDL_FILESYSTEM)
|
||||
set(SDL_FILESYSTEM_UNIX 1)
|
||||
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/unix/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
|
||||
set(HAVE_SDL_FILESYSTEM TRUE)
|
||||
endif(SDL_FILESYSTEM)
|
||||
|
||||
if(SDL_TIMERS)
|
||||
set(SDL_TIMER_UNIX 1)
|
||||
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c)
|
||||
|
@ -814,6 +821,13 @@ elseif(WINDOWS)
|
|||
set(HAVE_SDL_POWER TRUE)
|
||||
endif(SDL_POWER)
|
||||
|
||||
if(SDL_FILESYSTEM)
|
||||
set(SDL_FILESYSTEM_WINDOWS 1)
|
||||
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesytem/windows/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
|
||||
set(HAVE_SDL_FILESYSTEM TRUE)
|
||||
endif(SDL_FILESYSTEM)
|
||||
|
||||
# Libraries for Win32 native and MinGW
|
||||
list(APPEND EXTRA_LIBS user32 gdi32 winmm imm32 ole32 oleaut32 version uuid)
|
||||
|
||||
|
@ -924,6 +938,13 @@ elseif(APPLE)
|
|||
set(SDL_FRAMEWORK_IOKIT 1)
|
||||
endif()
|
||||
|
||||
if(SDL_FILESYSTEM)
|
||||
set(SDL_FILESYSTEM_COCOA 1)
|
||||
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/cocoa/*.m)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
|
||||
set(HAVE_SDL_FILESYSTEM TRUE)
|
||||
endif()
|
||||
|
||||
# Actually load the frameworks at the end so we don't duplicate include.
|
||||
if(SDL_FRAMEWORK_COCOA)
|
||||
find_library(COCOA_LIBRARY Cocoa)
|
||||
|
@ -973,6 +994,11 @@ elseif(BEOS)
|
|||
set(SOURCE_FILES ${SOURCE_FILES} ${BWINDOW_SOURCES})
|
||||
set(HAVE_SDL_VIDEO TRUE)
|
||||
|
||||
set(SDL_FILESYSTEM_BEOS 1)
|
||||
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/beos/*.cc)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
|
||||
set(HAVE_SDL_FILESYSTEM TRUE)
|
||||
|
||||
if(VIDEO_OPENGL)
|
||||
# TODO: Use FIND_PACKAGE(OpenGL) instead
|
||||
set(SDL_VIDEO_OPENGL 1)
|
||||
|
@ -1008,8 +1034,13 @@ endif(NOT HAVE_SDL_HAPTIC)
|
|||
if(NOT HAVE_SDL_LOADSO)
|
||||
set(SDL_LOADSO_DISABLED 1)
|
||||
file(GLOB LOADSO_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/dummy/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES})
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${LOADSO_SOURCES})
|
||||
endif(NOT HAVE_SDL_LOADSO)
|
||||
if(NOT HAVE_SDL_FILESYSTEM)
|
||||
set(SDL_FILESYSTEM_DISABLED 1)
|
||||
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/dummy/*.c)
|
||||
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES})
|
||||
endif(NOT HAVE_SDL_FILESYSTEM)
|
||||
|
||||
# We always need to have threads and timers around
|
||||
if(NOT HAVE_SDL_THREADS)
|
||||
|
|
|
@ -21,6 +21,8 @@ Thanks to everyone who made this possible, including:
|
|||
|
||||
* Pierre-Loup Griffais for his deep knowledge of OpenGL drivers.
|
||||
|
||||
* Julian Winter for the SDL 2.0 website.
|
||||
|
||||
* Sheena Smith for many months of great work on the SDL wiki creating the API documentation and style guides.
|
||||
|
||||
* Paul Hunkin for his port of SDL to Android during the Google Summer of Code 2010.
|
||||
|
|
|
@ -54,6 +54,7 @@ HDRS = \
|
|||
SDL_endian.h \
|
||||
SDL_error.h \
|
||||
SDL_events.h \
|
||||
SDL_filesystem.h \
|
||||
SDL_gamecontroller.h \
|
||||
SDL_gesture.h \
|
||||
SDL_haptic.h \
|
||||
|
|
|
@ -19,6 +19,7 @@ SOURCES = \
|
|||
src/joystick/dummy/*.c \
|
||||
src/loadso/dummy/*.c \
|
||||
src/power/*.c \
|
||||
src/filesystem/dummy/*.c \
|
||||
src/render/*.c \
|
||||
src/render/software/*.c \
|
||||
src/stdlib/*.c \
|
||||
|
|
|
@ -19,7 +19,7 @@ SOURCES = ./src/*.c ./src/audio/*.c ./src/cpuinfo/*.c ./src/events/*.c \
|
|||
./src/thread/pthread/SDL_systhread.c ./src/thread/pthread/SDL_syssem.c \
|
||||
./src/thread/pthread/SDL_sysmutex.c ./src/thread/pthread/SDL_syscond.c \
|
||||
./src/joystick/linux/*.c ./src/haptic/linux/*.c ./src/timer/unix/*.c \
|
||||
./src/atomic/linux/*.c \
|
||||
./src/atomic/linux/*.c ./src/filesystem/unix/*.c \
|
||||
./src/video/pandora/SDL_pandora.o ./src/video/pandora/SDL_pandora_events.o ./src/video/x11/*.c
|
||||
|
||||
|
||||
|
|
|
@ -31,6 +31,7 @@ OBJS= src/SDL.o \
|
|||
src/joystick/psp/SDL_sysjoystick.o \
|
||||
src/power/SDL_power.o \
|
||||
src/power/psp/SDL_syspower.o \
|
||||
src/filesystem/dummy/SDL_sysfilesystem.o \
|
||||
src/render/SDL_render.o \
|
||||
src/render/SDL_yuv_sw.o \
|
||||
src/render/psp/SDL_render_psp.o \
|
||||
|
|
|
@ -38,7 +38,33 @@ src/main/android/SDL_android_main.c
|
|||
Building an app
|
||||
================================================================================
|
||||
|
||||
Instructions:
|
||||
For simple projects you can use the script located at build-scripts/androidbuild.sh
|
||||
|
||||
There's two ways of using it:
|
||||
|
||||
androidbuild.sh com.yourcompany.yourapp < sources.list
|
||||
androidbuild.sh com.yourcompany.yourapp source1.c source2.c ...sourceN.c
|
||||
|
||||
sources.list should be a text file with a source file name in each line
|
||||
Filenames should be specified relative to the current directory, for example if
|
||||
you are in the build-scripts directory and want to create the testgles.c test, you'll
|
||||
run:
|
||||
|
||||
./androidbuild.sh org.libsdl.testgles ../test/testgles.c
|
||||
|
||||
One limitation of this script is that all sources provided will be aggregated into
|
||||
a single directory, thus all your source files should have a unique name.
|
||||
|
||||
Once the project is complete the script will tell you where the debug APK is located.
|
||||
If you want to create a signed release APK, you can use the project created by this
|
||||
utility to generate it.
|
||||
|
||||
Finally, a word of caution: re running androidbuild.sh wipes any changes you may have
|
||||
done in the build directory for the app!
|
||||
|
||||
|
||||
For more complex projects, follow these instructions:
|
||||
|
||||
1. Copy the android-project directory wherever you want to keep your projects
|
||||
and rename it to the name of your project.
|
||||
2. Move or symlink this SDL directory into the <project>/jni directory
|
||||
|
@ -84,6 +110,28 @@ android-project/
|
|||
on this implementation.
|
||||
|
||||
|
||||
================================================================================
|
||||
Build an app with static linking of libSDL
|
||||
================================================================================
|
||||
|
||||
This build uses the Android NDK module system.
|
||||
|
||||
Instructions:
|
||||
1. Copy the android-project directory wherever you want to keep your projects
|
||||
and rename it to the name of your project.
|
||||
2. Rename <project>/jni/src/Android_static.mk to <project>/jni/src/Android.mk
|
||||
(overwrite the existing one)
|
||||
3. Edit <project>/jni/src/Android.mk to include your source files
|
||||
4. create and export an environment variable named NDK_MODULE_PATH that points
|
||||
to the parent directory of this SDL directory. e.g.:
|
||||
|
||||
export NDK_MODULE_PATH="$PWD"/..
|
||||
|
||||
5. Edit <project>/src/org/libsdl/app/SDLActivity.java and remove the call to
|
||||
System.loadLibrary("SDL2") line 42.
|
||||
6. Run 'ndk-build' (a script provided by the NDK). This compiles the C source
|
||||
|
||||
|
||||
================================================================================
|
||||
Customizing your application name
|
||||
================================================================================
|
||||
|
|
|
@ -29,6 +29,42 @@ gcc to make this easy is provided in test/gcc-fat.sh
|
|||
To use the library once it's built, you essential have two possibilities:
|
||||
use the traditional autoconf/automake/make method, or use Xcode.
|
||||
|
||||
==============================================================================
|
||||
Caveats for using SDL with Mac OS X
|
||||
==============================================================================
|
||||
|
||||
Some things you have to be aware of when using SDL on Mac OS X:
|
||||
|
||||
- If you register your own NSApplicationDelegate (using [NSApp setDelegate:]),
|
||||
SDL will not register its own. This means that SDL will not terminate using
|
||||
SDL_Quit if it receives a termination request, it will terminate like a
|
||||
normal app, and it will not send a SDL_DROPFILE when you request to open a
|
||||
file with the app. To solve these issues, put the following code in your
|
||||
NSApplicationDelegate implementation:
|
||||
|
||||
- (NSApplicationTerminateReply)applicationShouldTerminate:(NSApplication *)sender
|
||||
{
|
||||
if (SDL_GetEventState(SDL_QUIT) == SDL_ENABLE) {
|
||||
SDL_Event event;
|
||||
event.type = SDL_QUIT;
|
||||
SDL_PushEvent(&event);
|
||||
}
|
||||
|
||||
return NSTerminateCancel;
|
||||
}
|
||||
|
||||
- (BOOL)application:(NSApplication *)theApplication openFile:(NSString *)filename
|
||||
{
|
||||
if (SDL_GetEventState(SDL_DROPFILE) == SDL_ENABLE) {
|
||||
SDL_Event event;
|
||||
event.type = SDL_DROPFILE;
|
||||
event.drop.file = SDL_strdup([filename UTF8String]);
|
||||
return (SDL_PushEvent(&event) > 0);
|
||||
}
|
||||
|
||||
return NO;
|
||||
}
|
||||
|
||||
==============================================================================
|
||||
Using the Simple DirectMedia Layer with a traditional Makefile
|
||||
==============================================================================
|
||||
|
|
|
@ -0,0 +1,155 @@
|
|||
================================================================================
|
||||
SDL2 for Raspberry Pi
|
||||
================================================================================
|
||||
|
||||
Requirements:
|
||||
|
||||
Raspbian (other Linux distros may work as well).
|
||||
|
||||
================================================================================
|
||||
Features
|
||||
================================================================================
|
||||
|
||||
* Works without X11
|
||||
* Hardware accelerated OpenGL ES 2.x
|
||||
* Sound via ALSA
|
||||
* Input (mouse/keyboard/joystick) via EVDEV
|
||||
* Hotplugging of input devices via UDEV
|
||||
|
||||
================================================================================
|
||||
Raspbian Build Dependencies
|
||||
================================================================================
|
||||
|
||||
sudo apt-get install libudev-dev libasound2-dev libdbus-1-dev
|
||||
|
||||
You also need the VideoCore binary stuff that ships in /opt/vc for EGL and
|
||||
OpenGL ES 2.x, it usually comes pre installed, but in any case:
|
||||
|
||||
sudo apt-get install libraspberrypi0 libraspberrypi-bin libraspberrypi-dev
|
||||
|
||||
================================================================================
|
||||
Cross compiling from x86 Linux
|
||||
================================================================================
|
||||
|
||||
To cross compile SDL for Raspbian from your desktop machine, you'll need a
|
||||
Raspbian system root and the cross compilation tools. We'll assume these tools
|
||||
will be placed in /opt/rpi-tools
|
||||
|
||||
sudo git clone --depth 1 https://github.com/raspberrypi/tools /opt/rpi-tools
|
||||
|
||||
You'll also need a Rasbian binary image.
|
||||
Get it from: http://downloads.raspberrypi.org/raspbian_latest
|
||||
After unzipping, you'll get file with a name like: <date>-wheezy-raspbian.img
|
||||
Let's assume the sysroot will be built in /opt/rpi-sysroot.
|
||||
|
||||
export SYSROOT=/opt/rpi-sysroot
|
||||
sudo kpartx -a -v <path_to_raspbian_image>.img
|
||||
sudo mount -o loop /dev/mapper/loop0p2 /mnt
|
||||
sudo cp -r /mnt $SYSROOT
|
||||
sudo apt-get install qemu binfmt-support qemu-user-static
|
||||
sudo cp /usr/bin/qemu-arm-static $SYSROOT/usr/bin
|
||||
sudo mount --bind /dev $SYSROOT/dev
|
||||
sudo mount --bind /proc $SYSROOT/proc
|
||||
sudo mount --bind /sys $SYSROOT/sys
|
||||
|
||||
Now, before chrooting into the ARM sysroot, you'll need to apply a workaround,
|
||||
edit $SYSROOT/etc/ld.so.preload and comment out all lines in it.
|
||||
|
||||
sudo chroot $SYSROOT
|
||||
apt-get install libudev-dev libasound2-dev libdbus-1-dev libraspberrypi0 libraspberrypi-bin libraspberrypi-dev libx11-dev libxext-dev libxrandr-dev libxcursor-dev libxi-dev libxinerama-dev libxxf86vm-dev libxss-dev
|
||||
exit
|
||||
sudo umount $SYSROOT/dev
|
||||
sudo umount $SYSROOT/proc
|
||||
sudo umount $SYSROOT/sys
|
||||
sudo umount /mnt
|
||||
|
||||
The final step is compiling SDL itself.
|
||||
|
||||
export CC="/opt/rpi-tools/arm-bcm2708/gcc-linaro-arm-linux-gnueabihf-raspbian/bin/arm-linux-gnueabihf-gcc --sysroot=$SYSROOT -I$SYSROOT/opt/vc/include -I$SYSROOT/usr/include -I$SYSROOT/opt/vc/include/interface/vcos/pthreads -I$SYSROOT/opt/vc/include/interface/vmcs_host/linux"
|
||||
cd <SDL SOURCE>
|
||||
mkdir -p build;cd build
|
||||
../configure --with-sysroot=$SYSROOT --host=arm-raspberry-linux-gnueabihf --prefix=$PWD/rpi-sdl2-installed --disable-pulseaudio --disable-esd
|
||||
make
|
||||
make install
|
||||
|
||||
To be able to deploy this to /usr/local in the Raspbian system you need to fix up a few paths:
|
||||
|
||||
perl -w -pi -e "s#$PWD/rpi-sdl2-installed#/usr/local#g;" ./rpi-sdl2-installed/lib/libSDL2.la ./rpi-sdl2-installed/lib/pkgconfig/sdl2.pc ./rpi-sdl2-installed/bin/sdl2-config
|
||||
|
||||
================================================================================
|
||||
Apps don't work or poor video/audio performance
|
||||
================================================================================
|
||||
|
||||
If you get sound problems, buffer underruns, etc, run "sudo rpi-update" to
|
||||
update the RPi's firmware. Note that doing so will fix these problems, but it
|
||||
will also render the CMA - Dynamic Memory Split functionality useless.
|
||||
|
||||
Also, by default the Raspbian distro configures the GPU RAM at 64MB, this is too
|
||||
low in general, specially if a 1080p TV is hooked up.
|
||||
|
||||
See here how to configure this setting: http://elinux.org/RPiconfig
|
||||
|
||||
Using a fixed gpu_mem=128 is the best option (specially if you updated the
|
||||
firmware, using CMA probably won't work, at least it's the current case).
|
||||
|
||||
================================================================================
|
||||
No input
|
||||
================================================================================
|
||||
|
||||
Make sure you belong to the "input" group.
|
||||
|
||||
sudo usermod -aG input `whoami`
|
||||
|
||||
================================================================================
|
||||
No HDMI Audio
|
||||
================================================================================
|
||||
|
||||
If you notice that ALSA works but there's no audio over HDMI, try adding:
|
||||
|
||||
hdmi_drive=2
|
||||
|
||||
to your config.txt file and reboot.
|
||||
|
||||
Reference: http://www.raspberrypi.org/phpBB3/viewtopic.php?t=5062
|
||||
|
||||
================================================================================
|
||||
Text Input API support
|
||||
================================================================================
|
||||
|
||||
The Text Input API is supported, with translation of scan codes done via the
|
||||
kernel symbol tables. For this to work, SDL needs access to a valid console.
|
||||
If you notice there's no SDL_TEXTINPUT message being emmited, double check that
|
||||
your app has read access to one of the following:
|
||||
|
||||
* /proc/self/fd/0
|
||||
* /dev/tty
|
||||
* /dev/tty[0...6]
|
||||
* /dev/vc/0
|
||||
* /dev/console
|
||||
|
||||
This is usually not a problem if you run from the physical terminal (as opposed
|
||||
to running from a pseudo terminal, such as via SSH). If running from a PTS, a
|
||||
quick workaround is to run your app as root or add yourself to the tty group,
|
||||
then re login to the system.
|
||||
|
||||
sudo usermod -aG tty `whoami`
|
||||
|
||||
The keyboard layout used by SDL is the same as the one the kernel uses.
|
||||
To configure the layout on Raspbian:
|
||||
|
||||
sudo dpkg-reconfigure keyboard-configuration
|
||||
|
||||
To configure the locale, which controls which keys are interpreted as letters,
|
||||
this determining the CAPS LOCK behavior:
|
||||
|
||||
sudo dpkg-reconfigure locales
|
||||
|
||||
================================================================================
|
||||
Notes
|
||||
================================================================================
|
||||
|
||||
* When launching apps remotely (via SSH), SDL can prevent local keystrokes from
|
||||
leaking into the console only if it has root privileges. Launching apps locally
|
||||
does not suffer from this issue.
|
||||
|
||||
|
5
TODO.txt
5
TODO.txt
|
@ -1,15 +1,10 @@
|
|||
Future work roadmap:
|
||||
* http://wiki.libsdl.org/moin.cgi/Roadmap
|
||||
|
||||
* See why windows are being rearranged. Is the shield window not up?
|
||||
* Add __WINDOWS__ in addition to __WIN32__
|
||||
* Write test for fullscreen gamma to check X11 colormap handling
|
||||
|
||||
* Check 1.2 revisions:
|
||||
3554 - Need to resolve semantics for locking keys on different platforms
|
||||
4874 - Do we want screen rotation? At what level?
|
||||
4974 - Windows file code needs to convert UTF-8 to Unicode, but we don't need to tap dance for Windows 95/98
|
||||
4484, 4485 - Verify that SDL's Windows keyboard handling works correctly
|
||||
4865 - See if this is still needed (mouse coordinate clamping)
|
||||
4866 - See if this is still needed (blocking window repositioning)
|
||||
|
||||
|
|
|
@ -427,6 +427,10 @@
|
|||
RelativePath="..\..\include\SDL_events.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\SDL_filesystem.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\include\SDL_gamecontroller.h"
|
||||
>
|
||||
|
@ -1088,6 +1092,10 @@
|
|||
RelativePath="..\..\src\events\SDL_sysevents.h"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\filesystem\windows\SDL_sysfilesystem.c"
|
||||
>
|
||||
</File>
|
||||
<File
|
||||
RelativePath="..\..\src\haptic\windows\SDL_syshaptic.c"
|
||||
>
|
||||
|
|
|
@ -1,6 +1,14 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
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|
||||
<ItemGroup Label="ProjectConfigurations">
|
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|
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|
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|
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|
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<ProjectConfiguration Include="Debug_static|x64">
|
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<Configuration>Debug_static</Configuration>
|
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<Platform>x64</Platform>
|
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</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
|
@ -9,6 +17,14 @@
|
|||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
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</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release_static|Win32">
|
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<Configuration>Release_static</Configuration>
|
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<Platform>Win32</Platform>
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|
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<ProjectConfiguration Include="Release_static|x64">
|
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<Configuration>Release_static</Configuration>
|
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<Platform>x64</Platform>
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</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
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<Configuration>Release</Configuration>
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<Platform>Win32</Platform>
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|
@ -28,19 +44,36 @@
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<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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||||
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c" />
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_syshaptic.c" />
|
||||
<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />
|
||||
|
|
|
@ -233,6 +233,7 @@
|
|||
<ClInclude Include="..\..\include\SDL_endian.h" />
|
||||
<ClInclude Include="..\..\include\SDL_error.h" />
|
||||
<ClInclude Include="..\..\include\SDL_events.h" />
|
||||
<ClInclude Include="..\..\include\SDL_filesystem.h" />
|
||||
<ClInclude Include="..\..\include\SDL_gesture.h" />
|
||||
<ClInclude Include="..\..\include\SDL_haptic.h" />
|
||||
<ClInclude Include="..\..\include\SDL_hints.h" />
|
||||
|
@ -433,6 +434,7 @@
|
|||
<ClCompile Include="..\..\src\stdlib\SDL_string.c" />
|
||||
<ClCompile Include="..\..\src\video\SDL_surface.c" />
|
||||
<ClCompile Include="..\..\src\thread\generic\SDL_syscond.c" />
|
||||
<ClCompile Include="..\..\src\filesystem\windows\SDL_sysfilesystem.c" />
|
||||
<ClCompile Include="..\..\src\haptic\windows\SDL_syshaptic.c" />
|
||||
<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
|
||||
<ClCompile Include="..\..\src\thread\windows\SDL_sysmutex.c" />
|
||||
|
|
|
@ -65,166 +65,328 @@ Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "testoverlay2", "tests\testo
|
|||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug_static|Win32 = Debug_static|Win32
|
||||
Debug_static|x64 = Debug_static|x64
|
||||
Debug|Win32 = Debug|Win32
|
||||
Debug|x64 = Debug|x64
|
||||
Release_static|Win32 = Release_static|Win32
|
||||
Release_static|x64 = Release_static|x64
|
||||
Release|Win32 = Release|Win32
|
||||
Release|x64 = Release|x64
|
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EndGlobalSection
|
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||||
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|
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|
||||
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|
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|
||||
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|
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|
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|
||||
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|
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|
||||
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||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Debug|x64.Build.0 = Debug|x64
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|Win32.Build.0 = Release|Win32
|
||||
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|x64.ActiveCfg = Release|x64
|
||||
{FEE710DB-EC7B-4CCB-BD75-535D401A2FE0}.Release|x64.Build.0 = Release|x64
|
||||
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug_static|Win32.ActiveCfg = Debug|Win32
|
||||
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug_static|x64.ActiveCfg = Debug|Win32
|
||||
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Debug|x64.ActiveCfg = Debug|Win32
|
||||
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|
||||
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release_static|Win32.Build.0 = Release|Win32
|
||||
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release_static|x64.ActiveCfg = Release|Win32
|
||||
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|Win32.Build.0 = Release|Win32
|
||||
{2271060E-98B4-4596-8172-A041E4B2EC7A}.Release|x64.ActiveCfg = Release|Win32
|
||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug_static|Win32.ActiveCfg = Debug|Win32
|
||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug_static|x64.ActiveCfg = Debug|x64
|
||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug_static|x64.Build.0 = Debug|x64
|
||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Debug|x64.Build.0 = Debug|x64
|
||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release_static|Win32.ActiveCfg = Release|Win32
|
||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release_static|Win32.Build.0 = Release|Win32
|
||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release_static|x64.ActiveCfg = Release|x64
|
||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release_static|x64.Build.0 = Release|x64
|
||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|Win32.Build.0 = Release|Win32
|
||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|x64.ActiveCfg = Release|x64
|
||||
{E7A6C41C-E059-4C9C-8CCC-73586A540B62}.Release|x64.Build.0 = Release|x64
|
||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug_static|Win32.ActiveCfg = Debug|Win32
|
||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug_static|x64.ActiveCfg = Debug|x64
|
||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug_static|x64.Build.0 = Debug|x64
|
||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Debug|x64.Build.0 = Debug|x64
|
||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release_static|Win32.ActiveCfg = Release|Win32
|
||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release_static|Win32.Build.0 = Release|Win32
|
||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release_static|x64.ActiveCfg = Release|x64
|
||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release_static|x64.Build.0 = Release|x64
|
||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|Win32.Build.0 = Release|Win32
|
||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|x64.ActiveCfg = Release|x64
|
||||
{43A06713-A52D-4008-AD7E-A69DF3FCFFA8}.Release|x64.Build.0 = Release|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug_static|Win32.ActiveCfg = Debug|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug_static|x64.ActiveCfg = Debug|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug_static|x64.Build.0 = Debug|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Debug|x64.Build.0 = Debug|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Release_static|Win32.ActiveCfg = Release|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Release_static|Win32.Build.0 = Release|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Release_static|x64.ActiveCfg = Release|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Release_static|x64.Build.0 = Release|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Release|Win32.Build.0 = Release|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Release|x64.ActiveCfg = Release|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08336}.Release|x64.Build.0 = Release|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug_static|Win32.ActiveCfg = Debug|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug_static|x64.ActiveCfg = Debug|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug_static|x64.Build.0 = Debug|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Debug|x64.Build.0 = Debug|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Release_static|Win32.ActiveCfg = Release|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Release_static|Win32.Build.0 = Release|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Release_static|x64.ActiveCfg = Release|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Release_static|x64.Build.0 = Release|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Release|Win32.Build.0 = Release|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Release|x64.ActiveCfg = Release|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08996}.Release|x64.Build.0 = Release|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug_static|Win32.ActiveCfg = Debug|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug_static|x64.ActiveCfg = Debug|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug_static|x64.Build.0 = Debug|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Debug|x64.Build.0 = Debug|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release_static|Win32.ActiveCfg = Release|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release_static|Win32.Build.0 = Release|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release_static|x64.ActiveCfg = Release|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release_static|x64.Build.0 = Release|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|Win32.Build.0 = Release|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|x64.ActiveCfg = Release|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08BCC}.Release|x64.Build.0 = Release|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug_static|Win32.ActiveCfg = Debug|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug_static|Win32.Build.0 = Debug|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug_static|x64.ActiveCfg = Debug|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug_static|x64.Build.0 = Debug|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug|x64.ActiveCfg = Debug|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Debug|x64.Build.0 = Debug|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release_static|Win32.ActiveCfg = Release|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release_static|Win32.Build.0 = Release|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release_static|x64.ActiveCfg = Release|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release_static|x64.Build.0 = Release|x64
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release|Win32.Build.0 = Release|Win32
|
||||
{55812185-D13C-4022-9C81-32E0F4A08AAD}.Release|x64.ActiveCfg = Release|x64
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
|
@ -105,7 +105,8 @@
|
|||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
|
||||
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
|
||||
copy "$(SolutionDir)\..\test\sample.wav" "$(TargetDir)\sample.wav"</Command>
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Message>Copy SDL</Message>
|
||||
|
@ -139,7 +140,8 @@
|
|||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
|
||||
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
|
||||
copy "$(SolutionDir)\..\test\sample.wav" "$(TargetDir)\sample.wav"</Command>
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Message>Copy SDL</Message>
|
||||
|
@ -174,7 +176,8 @@
|
|||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
|
||||
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
|
||||
copy "$(SolutionDir)\..\test\sample.wav" "$(TargetDir)\sample.wav"</Command>
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Message>Copy SDL</Message>
|
||||
|
@ -208,7 +211,8 @@
|
|||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
|
||||
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
|
||||
copy "$(SolutionDir)\..\test\sample.wav" "$(TargetDir)\sample.wav"</Command>
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Message>Copy SDL</Message>
|
||||
|
|
|
@ -109,7 +109,8 @@
|
|||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
|
||||
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
|
||||
copy "$(SolutionDir)\..\test\sample.wav" "$(TargetDir)\sample.wav"</Command>
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Message>Copy SDL</Message>
|
||||
|
@ -143,7 +144,8 @@
|
|||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
|
||||
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
|
||||
copy "$(SolutionDir)\..\test\sample.wav" "$(TargetDir)\sample.wav"</Command>
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Message>Copy SDL</Message>
|
||||
|
@ -178,7 +180,8 @@
|
|||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
|
||||
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
|
||||
copy "$(SolutionDir)\..\test\sample.wav" "$(TargetDir)\sample.wav"</Command>
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Message>Copy SDL</Message>
|
||||
|
@ -212,7 +215,8 @@
|
|||
<SubSystem>Windows</SubSystem>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"</Command>
|
||||
<Command>copy "$(SolutionDir)\SDL\$(Platform)\$(Configuration)\SDL2.dll" "$(TargetDir)\SDL2.dll"
|
||||
copy "$(SolutionDir)\..\test\sample.wav" "$(TargetDir)\sample.wav"</Command>
|
||||
</PostBuildEvent>
|
||||
<PostBuildEvent>
|
||||
<Message>Copy SDL</Message>
|
||||
|
|
56
WhatsNew.txt
56
WhatsNew.txt
|
@ -1,3 +1,57 @@
|
|||
|
||||
This is a list of API changes in SDL's version history.
|
||||
This is a list of major changes in SDL's version history.
|
||||
|
||||
---------------------------------------------------------------------------
|
||||
2.0.1:
|
||||
---------------------------------------------------------------------------
|
||||
|
||||
General:
|
||||
* Added an API to get common filesystem paths in SDL_filesystem.h:
|
||||
SDL_GetBasePath(), SDL_GetPrefPath()
|
||||
* Added an API to do optimized YV12 and IYUV texture updates:
|
||||
SDL_UpdateYUVTexture()
|
||||
* Added an API to get the amount of RAM on the system:
|
||||
SDL_GetSystemRAM()
|
||||
* Added a macro to perform timestamp comparisons with SDL_GetTicks():
|
||||
SDL_TICKS_PASSED()
|
||||
* Dramatically improved OpenGL ES 2.0 rendering performance
|
||||
* Added OpenGL attribute SDL_GL_FRAMEBUFFER_SRGB_CAPABLE
|
||||
|
||||
Windows:
|
||||
* Created a static library configuration for the Visual Studio 2010 project
|
||||
* Added a hint to create the Direct3D device with support for multi-threading:
|
||||
SDL_HINT_RENDER_DIRECT3D_THREADSAFE
|
||||
* Added a function to get the D3D9 adapter index for a display:
|
||||
SDL_Direct3D9GetAdapterIndex()
|
||||
* Added a function to get the D3D9 device for a D3D9 renderer:
|
||||
SDL_RenderGetD3D9Device()
|
||||
* Fixed building SDL with the mingw32 toolchain (mingw-w64 is preferred)
|
||||
* Fixed crash when using two XInput controllers at the same time
|
||||
* Fixed detecting a mixture of XInput and DirectInput controllers
|
||||
* Fixed clearing a D3D render target larger than the window
|
||||
* Improved support for format specifiers in SDL_snprintf()
|
||||
|
||||
Mac OS X:
|
||||
* Added support for retina displays:
|
||||
Create your window with the SDL_WINDOW_ALLOW_HIGHDPI flag, and then use SDL_GL_GetDrawableSize() to find the actual drawable size. You are responsible for scaling mouse and drawing coordinates appropriately.
|
||||
* Fixed mouse warping in fullscreen mode
|
||||
* Right mouse click is emulated by holding the Ctrl key while left clicking
|
||||
|
||||
Linux:
|
||||
* Fixed float audio support with the PulseAudio driver
|
||||
* Fixed missing line endpoints in the OpenGL renderer on some drivers
|
||||
* X11 symbols are no longer defined to avoid collisions when linking statically
|
||||
|
||||
iOS:
|
||||
* Fixed status bar visibility on iOS 7
|
||||
* Flipped the accelerometer Y axis to match expected values
|
||||
|
||||
Android:
|
||||
IMPORTANT: You MUST get the updated SDLActivity.java to match C code
|
||||
* Moved EGL initialization to native code
|
||||
* Fixed the accelerometer axis rotation relative to the device rotation
|
||||
* Fixed race conditions when handling the EGL context on pause/resume
|
||||
* Touch devices are available for enumeration immediately after init
|
||||
|
||||
Raspberry Pi:
|
||||
* Added support for the Raspberry Pi, see README-raspberrypi.txt for details
|
||||
|
|
|
@ -31,19 +31,19 @@ static SDL_Texture *ship = 0; /* texture for spaceship */
|
|||
static SDL_Texture *space = 0; /* texture for space (background */
|
||||
|
||||
void
|
||||
render(SDL_Renderer *renderer)
|
||||
render(SDL_Renderer *renderer, int w, int h)
|
||||
{
|
||||
|
||||
|
||||
/* get joystick (accelerometer) axis values and normalize them */
|
||||
float ax = SDL_JoystickGetAxis(accelerometer, 0);
|
||||
float ay = -SDL_JoystickGetAxis(accelerometer, 1);
|
||||
float ay = SDL_JoystickGetAxis(accelerometer, 1);
|
||||
|
||||
/* ship screen constraints */
|
||||
Uint32 minx = 0.0f;
|
||||
Uint32 maxx = SCREEN_WIDTH - shipData.rect.w;
|
||||
Uint32 maxx = w - shipData.rect.w;
|
||||
Uint32 miny = 0.0f;
|
||||
Uint32 maxy = SCREEN_HEIGHT - shipData.rect.h;
|
||||
Uint32 maxy = h - shipData.rect.h;
|
||||
|
||||
#define SINT16_MAX ((float)(0x7FFF))
|
||||
|
||||
|
@ -162,8 +162,9 @@ main(int argc, char *argv[])
|
|||
SDL_Renderer *renderer;
|
||||
Uint32 startFrame; /* time frame began to process */
|
||||
Uint32 endFrame; /* time frame ended processing */
|
||||
Uint32 delay; /* time to pause waiting to draw next frame */
|
||||
Sint32 delay; /* time to pause waiting to draw next frame */
|
||||
int done; /* should we clean up and exit? */
|
||||
int w, h;
|
||||
|
||||
/* initialize SDL */
|
||||
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK) < 0) {
|
||||
|
@ -173,9 +174,11 @@ main(int argc, char *argv[])
|
|||
/* create main window and renderer */
|
||||
window = SDL_CreateWindow(NULL, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT,
|
||||
SDL_WINDOW_OPENGL |
|
||||
SDL_WINDOW_BORDERLESS);
|
||||
SDL_WINDOW_FULLSCREEN);
|
||||
renderer = SDL_CreateRenderer(window, 0, 0);
|
||||
|
||||
SDL_GetWindowSize(window, &w, &h);
|
||||
|
||||
/* print out some info about joysticks and try to open accelerometer for use */
|
||||
printf("There are %d joysticks available\n", SDL_NumJoysticks());
|
||||
printf("Default joystick (index 0) is %s\n", SDL_JoystickName(0));
|
||||
|
@ -196,8 +199,8 @@ main(int argc, char *argv[])
|
|||
initializeTextures(renderer);
|
||||
|
||||
/* setup ship */
|
||||
shipData.x = (SCREEN_WIDTH - shipData.rect.w) / 2;
|
||||
shipData.y = (SCREEN_HEIGHT - shipData.rect.h) / 2;
|
||||
shipData.x = (w - shipData.rect.w) / 2;
|
||||
shipData.y = (h - shipData.rect.h) / 2;
|
||||
shipData.vx = 0.0f;
|
||||
shipData.vy = 0.0f;
|
||||
|
||||
|
@ -211,7 +214,7 @@ main(int argc, char *argv[])
|
|||
done = 1;
|
||||
}
|
||||
}
|
||||
render(renderer);
|
||||
render(renderer, w, h);
|
||||
endFrame = SDL_GetTicks();
|
||||
|
||||
/* figure out how much time we have left, and then sleep */
|
||||
|
|
|
@ -67,6 +67,8 @@
|
|||
04F7808512FB753F00FC43C0 /* SDL_nullframebuffer.c in Sources */ = {isa = PBXBuildFile; fileRef = 04F7808312FB753F00FC43C0 /* SDL_nullframebuffer.c */; };
|
||||
04FFAB8B12E23B8D00BA343D /* SDL_atomic.c in Sources */ = {isa = PBXBuildFile; fileRef = 04FFAB8912E23B8D00BA343D /* SDL_atomic.c */; };
|
||||
04FFAB8C12E23B8D00BA343D /* SDL_spinlock.c in Sources */ = {isa = PBXBuildFile; fileRef = 04FFAB8A12E23B8D00BA343D /* SDL_spinlock.c */; };
|
||||
56C181DF17C44D5E00406AE3 /* SDL_filesystem.h in Headers */ = {isa = PBXBuildFile; fileRef = 56C181DE17C44D5E00406AE3 /* SDL_filesystem.h */; };
|
||||
56C181E217C44D7A00406AE3 /* SDL_sysfilesystem.m in Sources */ = {isa = PBXBuildFile; fileRef = 56C181E117C44D7A00406AE3 /* SDL_sysfilesystem.m */; };
|
||||
56EA86FB13E9EC2B002E47EB /* SDL_coreaudio.c in Sources */ = {isa = PBXBuildFile; fileRef = 56EA86F913E9EC2B002E47EB /* SDL_coreaudio.c */; };
|
||||
56EA86FC13E9EC2B002E47EB /* SDL_coreaudio.h in Headers */ = {isa = PBXBuildFile; fileRef = 56EA86FA13E9EC2B002E47EB /* SDL_coreaudio.h */; };
|
||||
56ED04E1118A8EE200A56AA6 /* SDL_power.c in Sources */ = {isa = PBXBuildFile; fileRef = 56ED04E0118A8EE200A56AA6 /* SDL_power.c */; };
|
||||
|
@ -258,6 +260,8 @@
|
|||
04F7808312FB753F00FC43C0 /* SDL_nullframebuffer.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_nullframebuffer.c; sourceTree = "<group>"; };
|
||||
04FFAB8912E23B8D00BA343D /* SDL_atomic.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_atomic.c; sourceTree = "<group>"; };
|
||||
04FFAB8A12E23B8D00BA343D /* SDL_spinlock.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; path = SDL_spinlock.c; sourceTree = "<group>"; };
|
||||
56C181DE17C44D5E00406AE3 /* SDL_filesystem.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; path = SDL_filesystem.h; sourceTree = "<group>"; };
|
||||
56C181E117C44D7A00406AE3 /* SDL_sysfilesystem.m */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.objc; name = SDL_sysfilesystem.m; path = ../../src/filesystem/cocoa/SDL_sysfilesystem.m; sourceTree = "<group>"; };
|
||||
56EA86F913E9EC2B002E47EB /* SDL_coreaudio.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_coreaudio.c; path = coreaudio/SDL_coreaudio.c; sourceTree = "<group>"; };
|
||||
56EA86FA13E9EC2B002E47EB /* SDL_coreaudio.h */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.h; name = SDL_coreaudio.h; path = coreaudio/SDL_coreaudio.h; sourceTree = "<group>"; };
|
||||
56ED04E0118A8EE200A56AA6 /* SDL_power.c */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.c.c; name = SDL_power.c; path = ../../src/power/SDL_power.c; sourceTree = SOURCE_ROOT; };
|
||||
|
@ -549,6 +553,14 @@
|
|||
sourceTree = "<group>";
|
||||
usesTabs = 0;
|
||||
};
|
||||
56C181E017C44D6900406AE3 /* filesystem */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
56C181E117C44D7A00406AE3 /* SDL_sysfilesystem.m */,
|
||||
);
|
||||
name = filesystem;
|
||||
sourceTree = "<group>";
|
||||
};
|
||||
56EA86F813E9EBF9002E47EB /* coreaudio */ = {
|
||||
isa = PBXGroup;
|
||||
children = (
|
||||
|
@ -677,6 +689,7 @@
|
|||
AA7558701595D55500BBD41B /* SDL_endian.h */,
|
||||
AA7558711595D55500BBD41B /* SDL_error.h */,
|
||||
AA7558721595D55500BBD41B /* SDL_events.h */,
|
||||
56C181DE17C44D5E00406AE3 /* SDL_filesystem.h */,
|
||||
AA0AD06416647BD400CE5896 /* SDL_gamecontroller.h */,
|
||||
AA7558731595D55500BBD41B /* SDL_gesture.h */,
|
||||
AA7558741595D55500BBD41B /* SDL_haptic.h */,
|
||||
|
@ -727,6 +740,7 @@
|
|||
FD99B98A0DD52EDC00FB1D6B /* cpuinfo */,
|
||||
FD99B98C0DD52EDC00FB1D6B /* events */,
|
||||
FD99B99D0DD52EDC00FB1D6B /* file */,
|
||||
56C181E017C44D6900406AE3 /* filesystem */,
|
||||
047677B60EA769DF008ABAF1 /* haptic */,
|
||||
FD5F9D080E0E08B3008E885B /* joystick */,
|
||||
FD8BD8150E27E25900B52CD5 /* loadso */,
|
||||
|
@ -1019,6 +1033,7 @@
|
|||
AABCC3941640643D00AB8930 /* SDL_uikitmessagebox.h in Headers */,
|
||||
AA0AD06516647BD400CE5896 /* SDL_gamecontroller.h in Headers */,
|
||||
AADA5B8F16CCAB7C00107CF7 /* SDL_bits.h in Headers */,
|
||||
56C181DF17C44D5E00406AE3 /* SDL_filesystem.h in Headers */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
|
@ -1184,6 +1199,7 @@
|
|||
AABCC3951640643D00AB8930 /* SDL_uikitmessagebox.m in Sources */,
|
||||
AA0AD06216647BBB00CE5896 /* SDL_gamecontroller.c in Sources */,
|
||||
AA0F8495178D5F1A00823F9D /* SDL_systls.c in Sources */,
|
||||
56C181E217C44D7A00406AE3 /* SDL_sysfilesystem.m in Sources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
|
|
|
@ -4,6 +4,8 @@
|
|||
<dict>
|
||||
<key>CFBundleDevelopmentRegion</key>
|
||||
<string>English</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>${EXECUTABLE_NAME}</string>
|
||||
<key>CFBundleGetInfoString</key>
|
||||
<string>http://www.libsdl.org</string>
|
||||
<key>CFBundleIconFile</key>
|
||||
|
@ -17,12 +19,10 @@
|
|||
<key>CFBundlePackageType</key>
|
||||
<string>FMWK</string>
|
||||
<key>CFBundleShortVersionString</key>
|
||||
<string>2.0.0</string>
|
||||
<string>2.0.1</string>
|
||||
<key>CFBundleSignature</key>
|
||||
<string>SDLX</string>
|
||||
<key>CFBundleVersion</key>
|
||||
<string>2.0.0</string>
|
||||
<key>CFBundleExecutable</key>
|
||||
<string>${EXECUTABLE_NAME}</string>
|
||||
<string>2.0.1</string>
|
||||
</dict>
|
||||
</plist>
|
||||
|
|
|
@ -391,8 +391,10 @@
|
|||
04F7805F12FB74A200FC43C0 /* SDL_drawpoint.h in Headers */ = {isa = PBXBuildFile; fileRef = 04F7804712FB74A200FC43C0 /* SDL_drawpoint.h */; };
|
||||
566CDE8F148F0AC200C5A9BB /* SDL_dropevents_c.h in Headers */ = {isa = PBXBuildFile; fileRef = 566CDE8D148F0AC200C5A9BB /* SDL_dropevents_c.h */; };
|
||||
566CDE90148F0AC200C5A9BB /* SDL_dropevents.c in Sources */ = {isa = PBXBuildFile; fileRef = 566CDE8E148F0AC200C5A9BB /* SDL_dropevents.c */; };
|
||||
567E2F1C17C44BB2005F1892 /* SDL_sysfilesystem.m in Sources */ = {isa = PBXBuildFile; fileRef = 567E2F1B17C44BB2005F1892 /* SDL_sysfilesystem.m */; };
|
||||
567E2F2117C44C35005F1892 /* SDL_filesystem.h in Headers */ = {isa = PBXBuildFile; fileRef = 567E2F2017C44C35005F1892 /* SDL_filesystem.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
A77E6EB4167AB0A90010E40B /* SDL_gamecontroller.h in Headers */ = {isa = PBXBuildFile; fileRef = A77E6EB3167AB0A90010E40B /* SDL_gamecontroller.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
A77E6EB5167AB0A90010E40B /* SDL_gamecontroller.h in Headers */ = {isa = PBXBuildFile; fileRef = A77E6EB3167AB0A90010E40B /* SDL_gamecontroller.h */; };
|
||||
A77E6EB5167AB0A90010E40B /* SDL_gamecontroller.h in Headers */ = {isa = PBXBuildFile; fileRef = A77E6EB3167AB0A90010E40B /* SDL_gamecontroller.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
AA0AD09D16648D1700CE5896 /* SDL_gamecontroller.c in Sources */ = {isa = PBXBuildFile; fileRef = BBFC088A164C6514003E6A99 /* SDL_gamecontroller.c */; };
|
||||
AA0F8491178D5ECC00823F9D /* SDL_systls.c in Sources */ = {isa = PBXBuildFile; fileRef = AA0F8490178D5ECC00823F9D /* SDL_systls.c */; };
|
||||
AA0F8492178D5ECC00823F9D /* SDL_systls.c in Sources */ = {isa = PBXBuildFile; fileRef = AA0F8490178D5ECC00823F9D /* SDL_systls.c */; };
|
||||
|
@ -407,105 +409,105 @@
|
|||
AA628AD3159367F2005138DD /* SDL_x11xinput2.h in Headers */ = {isa = PBXBuildFile; fileRef = AA628AD0159367F2005138DD /* SDL_x11xinput2.h */; };
|
||||
AA628AD4159367F2005138DD /* SDL_x11xinput2.h in Headers */ = {isa = PBXBuildFile; fileRef = AA628AD0159367F2005138DD /* SDL_x11xinput2.h */; };
|
||||
AA7557FA1595D4D800BBD41B /* begin_code.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557C71595D4D800BBD41B /* begin_code.h */; settings = {ATTRIBUTES = (Public, ); }; };
|
||||
AA7557FB1595D4D800BBD41B /* begin_code.h in Headers */ = {isa = PBXBuildFile; fileRef = AA7557C71595D4D800BBD41B /* begin_code.h */; };
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@ -1133,6 +1143,7 @@
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@ -1641,6 +1652,7 @@
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@ -1854,7 +1876,6 @@
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@ -1863,6 +1884,60 @@
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||||
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||||
DB166D7216A1CFB200A1396C /* AudioUnit.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = 002A871410730623007319AE /* AudioUnit.framework */; };
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||||
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||||
|
@ -780,6 +804,20 @@
|
|||
remoteGlobalIDString = BECDF6BE0761BA81005FE872;
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||||
remoteInfo = "Standard DMG";
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||||
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||||
DB0F490417CA5249008798C5 /* PBXContainerItemProxy */ = {
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||||
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||||
containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
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||||
proxyType = 1;
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||||
remoteGlobalIDString = DB0F48D917CA51E5008798C5;
|
||||
remoteInfo = testdrawchessboard;
|
||||
};
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||||
DB0F490617CA5249008798C5 /* PBXContainerItemProxy */ = {
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||||
isa = PBXContainerItemProxy;
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||||
containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
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||||
proxyType = 1;
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||||
remoteGlobalIDString = DB0F48EF17CA5212008798C5;
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||||
remoteInfo = testfilesystem;
|
||||
};
|
||||
DB166D6D16A1CEAA00A1396C /* PBXContainerItemProxy */ = {
|
||||
isa = PBXContainerItemProxy;
|
||||
containerPortal = 08FB7793FE84155DC02AAC07 /* Project object */;
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||||
|
@ -904,6 +942,24 @@
|
|||
);
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||||
runOnlyForDeploymentPostprocessing = 0;
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||||
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||||
DB0F48E717CA51E5008798C5 /* CopyFiles */ = {
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||||
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||||
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||||
dstPath = "";
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||||
dstSubfolderSpec = 16;
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||||
files = (
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||||
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||||
runOnlyForDeploymentPostprocessing = 0;
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||||
};
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||||
DB0F48FD17CA5212008798C5 /* CopyFiles */ = {
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||||
isa = PBXCopyFilesBuildPhase;
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||||
buildActionMask = 2147483647;
|
||||
dstPath = "";
|
||||
dstSubfolderSpec = 16;
|
||||
files = (
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
DB166DDA16A1D40F00A1396C /* CopyFiles */ = {
|
||||
isa = PBXCopyFilesBuildPhase;
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||||
buildActionMask = 2147483647;
|
||||
|
@ -1061,6 +1117,10 @@
|
|||
BEC567980761D90500A33029 /* testtimer */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = text; path = testtimer; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
BEC567B20761D90500A33029 /* testversion */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = text; path = testversion; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
BEC567F50761D90600A33029 /* torturethread */ = {isa = PBXFileReference; includeInIndex = 0; lastKnownFileType = text; path = torturethread; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
DB0F48D717CA51D2008798C5 /* testdrawchessboard.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = testdrawchessboard.c; path = ../../test/testdrawchessboard.c; sourceTree = "<group>"; };
|
||||
DB0F48D817CA51D2008798C5 /* testfilesystem.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = testfilesystem.c; path = ../../test/testfilesystem.c; sourceTree = "<group>"; };
|
||||
DB0F48EC17CA51E5008798C5 /* testdrawchessboard */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.executable"; includeInIndex = 0; path = testdrawchessboard; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
DB0F490117CA5212008798C5 /* testfilesystem */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.executable"; includeInIndex = 0; path = testfilesystem; sourceTree = BUILT_PRODUCTS_DIR; };
|
||||
DB166CBB16A1C74100A1396C /* testgesture.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = testgesture.c; path = ../../test/testgesture.c; sourceTree = "<group>"; };
|
||||
DB166CBC16A1C74100A1396C /* testgles.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = testgles.c; path = ../../test/testgles.c; sourceTree = "<group>"; };
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||||
DB166CBD16A1C74100A1396C /* testmessage.c */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.c.c; name = testmessage.c; path = ../../test/testmessage.c; sourceTree = "<group>"; };
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||||
|
@ -1636,6 +1696,40 @@
|
|||
);
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||||
runOnlyForDeploymentPostprocessing = 0;
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||||
};
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||||
DB0F48DC17CA51E5008798C5 /* Frameworks */ = {
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||||
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||||
buildActionMask = 2147483647;
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files = (
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DB0F48DD17CA51E5008798C5 /* Cocoa.framework in Frameworks */,
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DB0F48DE17CA51E5008798C5 /* CoreAudio.framework in Frameworks */,
|
||||
DB0F48DF17CA51E5008798C5 /* ForceFeedback.framework in Frameworks */,
|
||||
DB0F48E017CA51E5008798C5 /* IOKit.framework in Frameworks */,
|
||||
DB0F48E117CA51E5008798C5 /* AudioToolbox.framework in Frameworks */,
|
||||
DB0F48E217CA51E5008798C5 /* CoreFoundation.framework in Frameworks */,
|
||||
DB0F48E317CA51E5008798C5 /* OpenGL.framework in Frameworks */,
|
||||
DB0F48E417CA51E5008798C5 /* AudioUnit.framework in Frameworks */,
|
||||
DB0F48E517CA51E5008798C5 /* Carbon.framework in Frameworks */,
|
||||
DB0F48E617CA51E5008798C5 /* libSDL2.a in Frameworks */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
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||||
};
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DB0F48F217CA5212008798C5 /* Frameworks */ = {
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isa = PBXFrameworksBuildPhase;
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buildActionMask = 2147483647;
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files = (
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DB0F48F317CA5212008798C5 /* Cocoa.framework in Frameworks */,
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DB0F48F417CA5212008798C5 /* CoreAudio.framework in Frameworks */,
|
||||
DB0F48F517CA5212008798C5 /* ForceFeedback.framework in Frameworks */,
|
||||
DB0F48F617CA5212008798C5 /* IOKit.framework in Frameworks */,
|
||||
DB0F48F717CA5212008798C5 /* AudioToolbox.framework in Frameworks */,
|
||||
DB0F48F817CA5212008798C5 /* CoreFoundation.framework in Frameworks */,
|
||||
DB0F48F917CA5212008798C5 /* OpenGL.framework in Frameworks */,
|
||||
DB0F48FA17CA5212008798C5 /* AudioUnit.framework in Frameworks */,
|
||||
DB0F48FB17CA5212008798C5 /* Carbon.framework in Frameworks */,
|
||||
DB0F48FC17CA5212008798C5 /* libSDL2.a in Frameworks */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
DB166D7C16A1D12400A1396C /* Frameworks */ = {
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||||
isa = PBXFrameworksBuildPhase;
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||||
buildActionMask = 2147483647;
|
||||
|
@ -1883,8 +1977,10 @@
|
|||
0017958F1074216E00F5D044 /* testatomic.c */,
|
||||
001795B01074222D00F5D044 /* testaudioinfo.c */,
|
||||
001797711074320D00F5D044 /* testdraw2.c */,
|
||||
DB0F48D717CA51D2008798C5 /* testdrawchessboard.c */,
|
||||
083E4878006D85357F000001 /* testerror.c */,
|
||||
002F341709CA1C5B00EBEB88 /* testfile.c */,
|
||||
DB0F48D817CA51D2008798C5 /* testfilesystem.c */,
|
||||
BBFC088E164C6820003E6A99 /* testgamecontroller.c */,
|
||||
DB166CBB16A1C74100A1396C /* testgesture.c */,
|
||||
0017972710742FB900F5D044 /* testgl2.c */,
|
||||
|
@ -1972,6 +2068,8 @@
|
|||
DB166E6816A1D6F300A1396C /* testshader */,
|
||||
DB166E7E16A1D78400A1396C /* testspriteminimal */,
|
||||
DB166E9116A1D78C00A1396C /* teststreaming */,
|
||||
DB0F48EC17CA51E5008798C5 /* testdrawchessboard */,
|
||||
DB0F490117CA5212008798C5 /* testfilesystem */,
|
||||
);
|
||||
name = Products;
|
||||
sourceTree = "<group>";
|
||||
|
@ -2512,6 +2610,40 @@
|
|||
productReference = BEC567F50761D90600A33029 /* torturethread */;
|
||||
productType = "com.apple.product-type.tool";
|
||||
};
|
||||
DB0F48D917CA51E5008798C5 /* testdrawchessboard */ = {
|
||||
isa = PBXNativeTarget;
|
||||
buildConfigurationList = DB0F48E917CA51E5008798C5 /* Build configuration list for PBXNativeTarget "testdrawchessboard" */;
|
||||
buildPhases = (
|
||||
DB0F48DA17CA51E5008798C5 /* Sources */,
|
||||
DB0F48DC17CA51E5008798C5 /* Frameworks */,
|
||||
DB0F48E717CA51E5008798C5 /* CopyFiles */,
|
||||
);
|
||||
buildRules = (
|
||||
);
|
||||
dependencies = (
|
||||
);
|
||||
name = testdrawchessboard;
|
||||
productName = testalpha;
|
||||
productReference = DB0F48EC17CA51E5008798C5 /* testdrawchessboard */;
|
||||
productType = "com.apple.product-type.tool";
|
||||
};
|
||||
DB0F48EF17CA5212008798C5 /* testfilesystem */ = {
|
||||
isa = PBXNativeTarget;
|
||||
buildConfigurationList = DB0F48FE17CA5212008798C5 /* Build configuration list for PBXNativeTarget "testfilesystem" */;
|
||||
buildPhases = (
|
||||
DB0F48F017CA5212008798C5 /* Sources */,
|
||||
DB0F48F217CA5212008798C5 /* Frameworks */,
|
||||
DB0F48FD17CA5212008798C5 /* CopyFiles */,
|
||||
);
|
||||
buildRules = (
|
||||
);
|
||||
dependencies = (
|
||||
);
|
||||
name = testfilesystem;
|
||||
productName = testalpha;
|
||||
productReference = DB0F490117CA5212008798C5 /* testfilesystem */;
|
||||
productType = "com.apple.product-type.tool";
|
||||
};
|
||||
DB166D7E16A1D12400A1396C /* SDL_test */ = {
|
||||
isa = PBXNativeTarget;
|
||||
buildConfigurationList = DB166D8016A1D12400A1396C /* Build configuration list for PBXNativeTarget "SDL_test" */;
|
||||
|
@ -2730,8 +2862,10 @@
|
|||
0017957410741F7900F5D044 /* testatomic */,
|
||||
00179595107421BF00F5D044 /* testaudioinfo */,
|
||||
00179756107431B300F5D044 /* testdraw2 */,
|
||||
DB0F48D917CA51E5008798C5 /* testdrawchessboard */,
|
||||
BEC566FB0761D90300A33029 /* testerror */,
|
||||
002F340109CA1BFF00EBEB88 /* testfile */,
|
||||
DB0F48EF17CA5212008798C5 /* testfilesystem */,
|
||||
BBFC08B7164C6862003E6A99 /* testgamecontroller */,
|
||||
DB166DAD16A1D2F600A1396C /* testgesture */,
|
||||
0017970910742F3200F5D044 /* testgl2 */,
|
||||
|
@ -3052,6 +3186,22 @@
|
|||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
DB0F48DA17CA51E5008798C5 /* Sources */ = {
|
||||
isa = PBXSourcesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
DB0F48EE17CA51F8008798C5 /* testdrawchessboard.c in Sources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
DB0F48F017CA5212008798C5 /* Sources */ = {
|
||||
isa = PBXSourcesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
files = (
|
||||
DB0F490317CA5225008798C5 /* testfilesystem.c in Sources */,
|
||||
);
|
||||
runOnlyForDeploymentPostprocessing = 0;
|
||||
};
|
||||
DB166D7B16A1D12400A1396C /* Sources */ = {
|
||||
isa = PBXSourcesBuildPhase;
|
||||
buildActionMask = 2147483647;
|
||||
|
@ -3302,6 +3452,16 @@
|
|||
target = BEC567EA0761D90600A33029 /* torturethread */;
|
||||
targetProxy = 001799A11074403E00F5D044 /* PBXContainerItemProxy */;
|
||||
};
|
||||
DB0F490517CA5249008798C5 /* PBXTargetDependency */ = {
|
||||
isa = PBXTargetDependency;
|
||||
target = DB0F48D917CA51E5008798C5 /* testdrawchessboard */;
|
||||
targetProxy = DB0F490417CA5249008798C5 /* PBXContainerItemProxy */;
|
||||
};
|
||||
DB0F490717CA5249008798C5 /* PBXTargetDependency */ = {
|
||||
isa = PBXTargetDependency;
|
||||
target = DB0F48EF17CA5212008798C5 /* testfilesystem */;
|
||||
targetProxy = DB0F490617CA5249008798C5 /* PBXContainerItemProxy */;
|
||||
};
|
||||
DB166D6E16A1CEAA00A1396C /* PBXTargetDependency */ = {
|
||||
isa = PBXTargetDependency;
|
||||
target = BBFC08B7164C6862003E6A99 /* testgamecontroller */;
|
||||
|
@ -3845,6 +4005,34 @@
|
|||
};
|
||||
name = Release;
|
||||
};
|
||||
DB0F48EA17CA51E5008798C5 /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
PRODUCT_NAME = testdrawchessboard;
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
DB0F48EB17CA51E5008798C5 /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
PRODUCT_NAME = testdrawchessboard;
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
DB0F48FF17CA5212008798C5 /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
PRODUCT_NAME = testfilesystem;
|
||||
};
|
||||
name = Debug;
|
||||
};
|
||||
DB0F490017CA5212008798C5 /* Release */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
PRODUCT_NAME = testfilesystem;
|
||||
};
|
||||
name = Release;
|
||||
};
|
||||
DB166D8116A1D12400A1396C /* Debug */ = {
|
||||
isa = XCBuildConfiguration;
|
||||
buildSettings = {
|
||||
|
@ -4301,6 +4489,24 @@
|
|||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Debug;
|
||||
};
|
||||
DB0F48E917CA51E5008798C5 /* Build configuration list for PBXNativeTarget "testdrawchessboard" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
DB0F48EA17CA51E5008798C5 /* Debug */,
|
||||
DB0F48EB17CA51E5008798C5 /* Release */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Debug;
|
||||
};
|
||||
DB0F48FE17CA5212008798C5 /* Build configuration list for PBXNativeTarget "testfilesystem" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
DB0F48FF17CA5212008798C5 /* Debug */,
|
||||
DB0F490017CA5212008798C5 /* Release */,
|
||||
);
|
||||
defaultConfigurationIsVisible = 0;
|
||||
defaultConfigurationName = Debug;
|
||||
};
|
||||
DB166D8016A1D12400A1396C /* Build configuration list for PBXNativeTarget "SDL_test" */ = {
|
||||
isa = XCConfigurationList;
|
||||
buildConfigurations = (
|
||||
|
|
|
@ -0,0 +1,12 @@
|
|||
LOCAL_PATH := $(call my-dir)
|
||||
|
||||
include $(CLEAR_VARS)
|
||||
|
||||
LOCAL_MODULE := main
|
||||
|
||||
LOCAL_SRC_FILES := YourSourceHere.c
|
||||
|
||||
LOCAL_STATIC_LIBRARIES := SDL2_static
|
||||
|
||||
include $(BUILD_SHARED_LIBRARY)
|
||||
$(call import-module,SDL)LOCAL_PATH := $(call my-dir)
|
|
@ -1,10 +1,6 @@
|
|||
package org.libsdl.app;
|
||||
|
||||
import javax.microedition.khronos.egl.EGL10;
|
||||
import javax.microedition.khronos.egl.EGLConfig;
|
||||
import javax.microedition.khronos.egl.EGLContext;
|
||||
import javax.microedition.khronos.egl.EGLDisplay;
|
||||
import javax.microedition.khronos.egl.EGLSurface;
|
||||
import java.util.Arrays;
|
||||
|
||||
import android.app.*;
|
||||
import android.content.*;
|
||||
|
@ -43,13 +39,6 @@ public class SDLActivity extends Activity {
|
|||
protected static Thread mAudioThread;
|
||||
protected static AudioTrack mAudioTrack;
|
||||
|
||||
// EGL objects
|
||||
protected static EGLContext mEGLContext;
|
||||
protected static EGLSurface mEGLSurface;
|
||||
protected static EGLDisplay mEGLDisplay;
|
||||
protected static EGLConfig mEGLConfig;
|
||||
protected static int mGLMajor, mGLMinor;
|
||||
|
||||
// Load the .so
|
||||
static {
|
||||
System.loadLibrary("SDL2");
|
||||
|
@ -70,9 +59,7 @@ public class SDLActivity extends Activity {
|
|||
mSingleton = this;
|
||||
|
||||
// Set up the surface
|
||||
mEGLSurface = EGL10.EGL_NO_SURFACE;
|
||||
mSurface = new SDLSurface(getApplication());
|
||||
mEGLContext = EGL10.EGL_NO_CONTEXT;
|
||||
|
||||
mLayout = new AbsoluteLayout(this);
|
||||
mLayout.addView(mSurface);
|
||||
|
@ -137,9 +124,13 @@ public class SDLActivity extends Activity {
|
|||
@Override
|
||||
public boolean dispatchKeyEvent(KeyEvent event) {
|
||||
int keyCode = event.getKeyCode();
|
||||
// Ignore volume keys so they're handled by Android
|
||||
// Ignore certain special keys so they're handled by Android
|
||||
if (keyCode == KeyEvent.KEYCODE_VOLUME_DOWN ||
|
||||
keyCode == KeyEvent.KEYCODE_VOLUME_UP) {
|
||||
keyCode == KeyEvent.KEYCODE_VOLUME_UP ||
|
||||
keyCode == KeyEvent.KEYCODE_CAMERA ||
|
||||
keyCode == 168 || /* API 11: KeyEvent.KEYCODE_ZOOM_IN */
|
||||
keyCode == 169 /* API 11: KeyEvent.KEYCODE_ZOOM_OUT */
|
||||
) {
|
||||
return false;
|
||||
}
|
||||
return super.dispatchKeyEvent(event);
|
||||
|
@ -252,29 +243,12 @@ public class SDLActivity extends Activity {
|
|||
int action, float x,
|
||||
float y, float p);
|
||||
public static native void onNativeAccel(float x, float y, float z);
|
||||
|
||||
// Java functions called from C
|
||||
|
||||
public static boolean createGLContext(int majorVersion, int minorVersion, int[] attribs) {
|
||||
return initEGL(majorVersion, minorVersion, attribs);
|
||||
}
|
||||
|
||||
public static void deleteGLContext() {
|
||||
if (SDLActivity.mEGLDisplay != null && SDLActivity.mEGLContext != EGL10.EGL_NO_CONTEXT) {
|
||||
EGL10 egl = (EGL10)EGLContext.getEGL();
|
||||
egl.eglMakeCurrent(SDLActivity.mEGLDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT);
|
||||
egl.eglDestroyContext(SDLActivity.mEGLDisplay, SDLActivity.mEGLContext);
|
||||
SDLActivity.mEGLContext = EGL10.EGL_NO_CONTEXT;
|
||||
|
||||
if (SDLActivity.mEGLSurface != EGL10.EGL_NO_SURFACE) {
|
||||
egl.eglDestroySurface(SDLActivity.mEGLDisplay, SDLActivity.mEGLSurface);
|
||||
SDLActivity.mEGLSurface = EGL10.EGL_NO_SURFACE;
|
||||
}
|
||||
}
|
||||
}
|
||||
public static native void onNativeSurfaceChanged();
|
||||
public static native void onNativeSurfaceDestroyed();
|
||||
public static native void nativeFlipBuffers();
|
||||
|
||||
public static void flipBuffers() {
|
||||
flipEGL();
|
||||
SDLActivity.nativeFlipBuffers();
|
||||
}
|
||||
|
||||
public static boolean setActivityTitle(String title) {
|
||||
|
@ -333,146 +307,8 @@ public class SDLActivity extends Activity {
|
|||
return mSingleton.commandHandler.post(new ShowTextInputTask(x, y, w, h));
|
||||
}
|
||||
|
||||
|
||||
// EGL functions
|
||||
public static boolean initEGL(int majorVersion, int minorVersion, int[] attribs) {
|
||||
try {
|
||||
EGL10 egl = (EGL10)EGLContext.getEGL();
|
||||
|
||||
if (SDLActivity.mEGLDisplay == null) {
|
||||
SDLActivity.mEGLDisplay = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
|
||||
int[] version = new int[2];
|
||||
egl.eglInitialize(SDLActivity.mEGLDisplay, version);
|
||||
}
|
||||
|
||||
if (SDLActivity.mEGLDisplay != null && SDLActivity.mEGLContext == EGL10.EGL_NO_CONTEXT) {
|
||||
// No current GL context exists, we will create a new one.
|
||||
Log.v("SDL", "Starting up OpenGL ES " + majorVersion + "." + minorVersion);
|
||||
EGLConfig[] configs = new EGLConfig[128];
|
||||
int[] num_config = new int[1];
|
||||
if (!egl.eglChooseConfig(SDLActivity.mEGLDisplay, attribs, configs, 1, num_config) || num_config[0] == 0) {
|
||||
Log.e("SDL", "No EGL config available");
|
||||
return false;
|
||||
}
|
||||
EGLConfig config = null;
|
||||
int bestdiff = -1, bitdiff;
|
||||
int[] value = new int[1];
|
||||
|
||||
// eglChooseConfig returns a number of configurations that match or exceed the requested attribs.
|
||||
// From those, we select the one that matches our requirements more closely
|
||||
Log.v("SDL", "Got " + num_config[0] + " valid modes from egl");
|
||||
for(int i = 0; i < num_config[0]; i++) {
|
||||
bitdiff = 0;
|
||||
// Go through some of the attributes and compute the bit difference between what we want and what we get.
|
||||
for (int j = 0; ; j += 2) {
|
||||
if (attribs[j] == EGL10.EGL_NONE)
|
||||
break;
|
||||
|
||||
if (attribs[j+1] != EGL10.EGL_DONT_CARE && (attribs[j] == EGL10.EGL_RED_SIZE ||
|
||||
attribs[j] == EGL10.EGL_GREEN_SIZE ||
|
||||
attribs[j] == EGL10.EGL_BLUE_SIZE ||
|
||||
attribs[j] == EGL10.EGL_ALPHA_SIZE ||
|
||||
attribs[j] == EGL10.EGL_DEPTH_SIZE ||
|
||||
attribs[j] == EGL10.EGL_STENCIL_SIZE)) {
|
||||
egl.eglGetConfigAttrib(SDLActivity.mEGLDisplay, configs[i], attribs[j], value);
|
||||
bitdiff += value[0] - attribs[j + 1]; // value is always >= attrib
|
||||
}
|
||||
}
|
||||
|
||||
if (bitdiff < bestdiff || bestdiff == -1) {
|
||||
config = configs[i];
|
||||
bestdiff = bitdiff;
|
||||
}
|
||||
|
||||
if (bitdiff == 0) break; // we found an exact match!
|
||||
}
|
||||
|
||||
Log.d("SDL", "Selected mode with a total bit difference of " + bestdiff);
|
||||
|
||||
SDLActivity.mEGLConfig = config;
|
||||
SDLActivity.mGLMajor = majorVersion;
|
||||
SDLActivity.mGLMinor = minorVersion;
|
||||
}
|
||||
|
||||
return SDLActivity.createEGLSurface();
|
||||
|
||||
} catch(Exception e) {
|
||||
Log.v("SDL", e + "");
|
||||
for (StackTraceElement s : e.getStackTrace()) {
|
||||
Log.v("SDL", s.toString());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
public static boolean createEGLContext() {
|
||||
EGL10 egl = (EGL10)EGLContext.getEGL();
|
||||
int EGL_CONTEXT_CLIENT_VERSION=0x3098;
|
||||
int contextAttrs[] = new int[] { EGL_CONTEXT_CLIENT_VERSION, SDLActivity.mGLMajor, EGL10.EGL_NONE };
|
||||
SDLActivity.mEGLContext = egl.eglCreateContext(SDLActivity.mEGLDisplay, SDLActivity.mEGLConfig, EGL10.EGL_NO_CONTEXT, contextAttrs);
|
||||
if (SDLActivity.mEGLContext == EGL10.EGL_NO_CONTEXT) {
|
||||
Log.e("SDL", "Couldn't create context");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
public static boolean createEGLSurface() {
|
||||
if (SDLActivity.mEGLDisplay != null && SDLActivity.mEGLConfig != null) {
|
||||
EGL10 egl = (EGL10)EGLContext.getEGL();
|
||||
if (SDLActivity.mEGLContext == EGL10.EGL_NO_CONTEXT) createEGLContext();
|
||||
|
||||
if (SDLActivity.mEGLSurface == EGL10.EGL_NO_SURFACE) {
|
||||
Log.v("SDL", "Creating new EGL Surface");
|
||||
SDLActivity.mEGLSurface = egl.eglCreateWindowSurface(SDLActivity.mEGLDisplay, SDLActivity.mEGLConfig, SDLActivity.mSurface, null);
|
||||
if (SDLActivity.mEGLSurface == EGL10.EGL_NO_SURFACE) {
|
||||
Log.e("SDL", "Couldn't create surface");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else Log.v("SDL", "EGL Surface remains valid");
|
||||
|
||||
if (egl.eglGetCurrentContext() != SDLActivity.mEGLContext) {
|
||||
if (!egl.eglMakeCurrent(SDLActivity.mEGLDisplay, SDLActivity.mEGLSurface, SDLActivity.mEGLSurface, SDLActivity.mEGLContext)) {
|
||||
Log.e("SDL", "Old EGL Context doesnt work, trying with a new one");
|
||||
// TODO: Notify the user via a message that the old context could not be restored, and that textures need to be manually restored.
|
||||
createEGLContext();
|
||||
if (!egl.eglMakeCurrent(SDLActivity.mEGLDisplay, SDLActivity.mEGLSurface, SDLActivity.mEGLSurface, SDLActivity.mEGLContext)) {
|
||||
Log.e("SDL", "Failed making EGL Context current");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else Log.v("SDL", "EGL Context made current");
|
||||
}
|
||||
else Log.v("SDL", "EGL Context remains current");
|
||||
|
||||
return true;
|
||||
} else {
|
||||
Log.e("SDL", "Surface creation failed, display = " + SDLActivity.mEGLDisplay + ", config = " + SDLActivity.mEGLConfig);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// EGL buffer flip
|
||||
public static void flipEGL() {
|
||||
try {
|
||||
EGL10 egl = (EGL10)EGLContext.getEGL();
|
||||
|
||||
egl.eglWaitNative(EGL10.EGL_CORE_NATIVE_ENGINE, null);
|
||||
|
||||
// drawing here
|
||||
|
||||
egl.eglWaitGL();
|
||||
|
||||
egl.eglSwapBuffers(SDLActivity.mEGLDisplay, SDLActivity.mEGLSurface);
|
||||
|
||||
|
||||
} catch(Exception e) {
|
||||
Log.v("SDL", "flipEGL(): " + e);
|
||||
for (StackTraceElement s : e.getStackTrace()) {
|
||||
Log.v("SDL", s.toString());
|
||||
}
|
||||
}
|
||||
public static Surface getNativeSurface() {
|
||||
return SDLActivity.mSurface.getNativeSurface();
|
||||
}
|
||||
|
||||
// Audio
|
||||
|
@ -552,6 +388,24 @@ public class SDLActivity extends Activity {
|
|||
mAudioTrack = null;
|
||||
}
|
||||
}
|
||||
|
||||
// Input
|
||||
|
||||
/**
|
||||
* @return an array which may be empty but is never null.
|
||||
*/
|
||||
public static int[] inputGetInputDeviceIds(int sources) {
|
||||
int[] ids = InputDevice.getDeviceIds();
|
||||
int[] filtered = new int[ids.length];
|
||||
int used = 0;
|
||||
for (int i = 0; i < ids.length; ++i) {
|
||||
InputDevice device = InputDevice.getDevice(ids[i]);
|
||||
if ((device != null) && ((device.getSources() & sources) != 0)) {
|
||||
filtered[used++] = device.getId();
|
||||
}
|
||||
}
|
||||
return Arrays.copyOf(filtered, used);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -579,6 +433,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
|||
|
||||
// Sensors
|
||||
protected static SensorManager mSensorManager;
|
||||
protected static Display mDisplay;
|
||||
|
||||
// Keep track of the surface size to normalize touch events
|
||||
protected static float mWidth, mHeight;
|
||||
|
@ -594,6 +449,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
|||
setOnKeyListener(this);
|
||||
setOnTouchListener(this);
|
||||
|
||||
mDisplay = ((WindowManager)context.getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();
|
||||
mSensorManager = (SensorManager)context.getSystemService(Context.SENSOR_SERVICE);
|
||||
|
||||
// Some arbitrary defaults to avoid a potential division by zero
|
||||
|
@ -601,13 +457,15 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
|||
mHeight = 1.0f;
|
||||
}
|
||||
|
||||
public Surface getNativeSurface() {
|
||||
return getHolder().getSurface();
|
||||
}
|
||||
|
||||
// Called when we have a valid drawing surface
|
||||
@Override
|
||||
public void surfaceCreated(SurfaceHolder holder) {
|
||||
Log.v("SDL", "surfaceCreated()");
|
||||
holder.setType(SurfaceHolder.SURFACE_TYPE_GPU);
|
||||
// Set mIsSurfaceReady to 'true' *before* any call to handleResume
|
||||
SDLActivity.mIsSurfaceReady = true;
|
||||
}
|
||||
|
||||
// Called when we lose the surface
|
||||
|
@ -617,16 +475,7 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
|||
// Call this *before* setting mIsSurfaceReady to 'false'
|
||||
SDLActivity.handlePause();
|
||||
SDLActivity.mIsSurfaceReady = false;
|
||||
|
||||
/* We have to clear the current context and destroy the egl surface here
|
||||
* Otherwise there's BAD_NATIVE_WINDOW errors coming from eglCreateWindowSurface on resume
|
||||
* Ref: http://stackoverflow.com/questions/8762589/eglcreatewindowsurface-on-ics-and-switching-from-2d-to-3d
|
||||
*/
|
||||
|
||||
EGL10 egl = (EGL10)EGLContext.getEGL();
|
||||
egl.eglMakeCurrent(SDLActivity.mEGLDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT);
|
||||
egl.eglDestroySurface(SDLActivity.mEGLDisplay, SDLActivity.mEGLSurface);
|
||||
SDLActivity.mEGLSurface = EGL10.EGL_NO_SURFACE;
|
||||
SDLActivity.onNativeSurfaceDestroyed();
|
||||
}
|
||||
|
||||
// Called when the surface is resized
|
||||
|
@ -687,6 +536,8 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
|||
|
||||
// Set mIsSurfaceReady to 'true' *before* making a call to handleResume
|
||||
SDLActivity.mIsSurfaceReady = true;
|
||||
SDLActivity.onNativeSurfaceChanged();
|
||||
|
||||
|
||||
if (SDLActivity.mSDLThread == null) {
|
||||
// This is the entry point to the C app.
|
||||
|
@ -695,11 +546,6 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
|||
SDLActivity.mSDLThread = new Thread(new SDLMain(), "SDLThread");
|
||||
enableSensor(Sensor.TYPE_ACCELEROMETER, true);
|
||||
SDLActivity.mSDLThread.start();
|
||||
} else {
|
||||
// The app already exists, we resume via handleResume
|
||||
// Multiple sequential calls to surfaceChanged are handled internally by handleResume
|
||||
|
||||
SDLActivity.handleResume();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -777,9 +623,28 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
|||
@Override
|
||||
public void onSensorChanged(SensorEvent event) {
|
||||
if (event.sensor.getType() == Sensor.TYPE_ACCELEROMETER) {
|
||||
SDLActivity.onNativeAccel(event.values[0] / SensorManager.GRAVITY_EARTH,
|
||||
event.values[1] / SensorManager.GRAVITY_EARTH,
|
||||
event.values[2] / SensorManager.GRAVITY_EARTH);
|
||||
float x, y;
|
||||
switch (mDisplay.getRotation()) {
|
||||
case Surface.ROTATION_90:
|
||||
x = -event.values[1];
|
||||
y = event.values[0];
|
||||
break;
|
||||
case Surface.ROTATION_270:
|
||||
x = event.values[1];
|
||||
y = -event.values[0];
|
||||
break;
|
||||
case Surface.ROTATION_180:
|
||||
x = -event.values[1];
|
||||
y = -event.values[0];
|
||||
break;
|
||||
default:
|
||||
x = event.values[0];
|
||||
y = event.values[1];
|
||||
break;
|
||||
}
|
||||
SDLActivity.onNativeAccel(-x / SensorManager.GRAVITY_EARTH,
|
||||
y / SensorManager.GRAVITY_EARTH,
|
||||
event.values[2] / SensorManager.GRAVITY_EARTH - 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -0,0 +1,114 @@
|
|||
#!/bin/bash
|
||||
|
||||
SOURCES=()
|
||||
MKSOURCES=""
|
||||
CURDIR=`pwd -P`
|
||||
|
||||
# Fetch sources
|
||||
if [[ $# -ge 2 ]]; then
|
||||
for src in ${@:2}
|
||||
do
|
||||
SOURCES+=($src)
|
||||
MKSOURCES="$MKSOURCES $(basename $src)"
|
||||
done
|
||||
else
|
||||
if [ -n "$1" ]; then
|
||||
while read src
|
||||
do
|
||||
SOURCES+=($src)
|
||||
MKSOURCES="$MKSOURCES $(basename $src)"
|
||||
done
|
||||
fi
|
||||
fi
|
||||
|
||||
if [ -z "$1" ] || [ -z "$SOURCES" ]; then
|
||||
echo "Usage: androidbuild.sh com.yourcompany.yourapp < sources.list"
|
||||
echo "Usage: androidbuild.sh com.yourcompany.yourapp source1.c source2.c ...sourceN.c"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
|
||||
|
||||
SDLPATH="$( cd "$(dirname "$0")/.." ; pwd -P )"
|
||||
|
||||
NDKBUILD=`which ndk-build`
|
||||
if [ -z "$NDKBUILD" ];then
|
||||
echo "Could not find the ndk-build utility, install Android's NDK and add it to the path"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
ANDROID=`which android`
|
||||
if [ -z "$ANDROID" ];then
|
||||
echo "Could not find the android utility, install Android's SDK and add it to the path"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
ANT=`which ant`
|
||||
|
||||
if [ -z "$ANT" ];then
|
||||
echo "Could not find the ant utility, install Android's SDK and add it to the path"
|
||||
exit 1
|
||||
fi
|
||||
|
||||
APP="$1"
|
||||
APPARR=(${APP//./ })
|
||||
BUILDPATH="$SDLPATH/build/$APP"
|
||||
|
||||
# Start Building
|
||||
|
||||
rm -rf $BUILDPATH
|
||||
mkdir -p $BUILDPATH
|
||||
|
||||
cp -r $SDLPATH/android-project/* $BUILDPATH
|
||||
|
||||
# Copy SDL sources
|
||||
mkdir -p $BUILDPATH/jni/SDL
|
||||
cp -r $SDLPATH/src $BUILDPATH/jni/SDL
|
||||
cp -r $SDLPATH/include $BUILDPATH/jni/SDL
|
||||
cp $SDLPATH/Android.mk $BUILDPATH/jni/SDL
|
||||
sed -i "s|YourSourceHere.c|$MKSOURCES|g" $BUILDPATH/jni/src/Android.mk
|
||||
sed -i "s|org\.libsdl\.app|$APP|g" $BUILDPATH/AndroidManifest.xml
|
||||
|
||||
# Copy user sources
|
||||
for src in "${SOURCES[@]}"
|
||||
do
|
||||
cp $src $BUILDPATH/jni/src
|
||||
done
|
||||
|
||||
# Create an inherited Activity
|
||||
cd $BUILDPATH/src
|
||||
for folder in "${APPARR[@]}"
|
||||
do
|
||||
mkdir -p $folder
|
||||
cd $folder
|
||||
done
|
||||
|
||||
ACTIVITY="${folder}Activity"
|
||||
sed -i "s|SDLActivity|$ACTIVITY|g" $BUILDPATH/AndroidManifest.xml
|
||||
sed -i "s|SDLActivity|$APP|g" $BUILDPATH/build.xml
|
||||
|
||||
# Fill in a default Activity
|
||||
echo "package $APP;" > "$ACTIVITY.java"
|
||||
echo "import org.libsdl.app.SDLActivity;" >> "$ACTIVITY.java"
|
||||
echo "public class $ACTIVITY extends SDLActivity {}" >> "$ACTIVITY.java"
|
||||
|
||||
# Update project and build
|
||||
cd $BUILDPATH
|
||||
android update project --path $BUILDPATH
|
||||
$NDKBUILD
|
||||
$ANT debug
|
||||
|
||||
cd $CURDIR
|
||||
|
||||
APK="$BUILDPATH/bin/$APP-debug.apk"
|
||||
|
||||
if [ -f "$APK" ]; then
|
||||
echo "Your APK is ready at $APK"
|
||||
echo "To install to your device: "
|
||||
echo "cd $BUILDPATH"
|
||||
echo "ant debug install"
|
||||
exit 0
|
||||
fi
|
||||
|
||||
echo "There was an error building the APK"
|
||||
exit 1
|
|
@ -896,12 +896,16 @@ EOF
|
|||
then
|
||||
echo ${UNAME_MACHINE}-unknown-linux-gnu
|
||||
else
|
||||
case `sed -n '/^Hardware/s/^.*: \(.*\)/\1/p' < /proc/cpuinfo` in
|
||||
BCM2708) MANUFACTURER=raspberry;;
|
||||
*) MANUFACTURER=unknown;;
|
||||
esac
|
||||
if echo __ARM_PCS_VFP | $CC_FOR_BUILD -E - 2>/dev/null \
|
||||
| grep -q __ARM_PCS_VFP
|
||||
then
|
||||
echo ${UNAME_MACHINE}-unknown-linux-gnueabi
|
||||
echo ${UNAME_MACHINE}-${MANUFACTURER}-linux-gnueabi
|
||||
else
|
||||
echo ${UNAME_MACHINE}-unknown-linux-gnueabihf
|
||||
echo ${UNAME_MACHINE}-${MANUFACTURER}-linux-gnueabihf
|
||||
fi
|
||||
fi
|
||||
exit ;;
|
||||
|
|
|
@ -0,0 +1,60 @@
|
|||
#!/bin/bash
|
||||
|
||||
# This is the script buildbot.libsdl.org uses to cross-compile SDL2 from
|
||||
# x86 Linux to Raspberry Pi.
|
||||
|
||||
# The final tarball can be unpacked in the root directory of a RPi,
|
||||
# so the SDL2 install lands in /usr/local. Run ldconfig, and then
|
||||
# you should be able to build and run SDL2-based software on your
|
||||
# Pi. Standard configure scripts should be able to find SDL and
|
||||
# build against it, and sdl2-config should work correctly on the
|
||||
# actual device.
|
||||
|
||||
TARBALL="$1"
|
||||
if [ -z $1 ]; then
|
||||
TARBALL=sdl-raspberrypi.tar.bz2
|
||||
fi
|
||||
|
||||
OSTYPE=`uname -s`
|
||||
if [ "$OSTYPE" != "Linux" ]; then
|
||||
# !!! FIXME
|
||||
echo "This only works on x86 or x64-64 Linux at the moment." 1>&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
if [ "x$MAKE" == "x" ]; then
|
||||
NCPU=`cat /proc/cpuinfo |grep vendor_id |wc -l`
|
||||
let NCPU=$NCPU+1
|
||||
MAKE="make -j$NCPU"
|
||||
fi
|
||||
|
||||
BUILDBOTDIR="raspberrypi-buildbot"
|
||||
PARENTDIR="$PWD"
|
||||
|
||||
set -e
|
||||
set -x
|
||||
rm -f $TARBALL
|
||||
rm -rf $BUILDBOTDIR
|
||||
mkdir -p $BUILDBOTDIR
|
||||
pushd $BUILDBOTDIR
|
||||
|
||||
SYSROOT="/opt/rpi-sysroot"
|
||||
export CC="/opt/rpi-tools/arm-bcm2708/gcc-linaro-arm-linux-gnueabihf-raspbian/bin/arm-linux-gnueabihf-gcc --sysroot=$SYSROOT -I$SYSROOT/opt/vc/include -I$SYSROOT/usr/include -I$SYSROOT/opt/vc/include/interface/vcos/pthreads -I$SYSROOT/opt/vc/include/interface/vmcs_host/linux"
|
||||
# -L$SYSROOT/usr/lib/arm-linux-gnueabihf"
|
||||
# !!! FIXME: shouldn't have to --disable-* things here.
|
||||
../configure --with-sysroot=$SYSROOT --host=arm-raspberry-linux-gnueabihf --prefix=$PWD/rpi-sdl2-installed --disable-pulseaudio --disable-esd
|
||||
$MAKE
|
||||
$MAKE install
|
||||
# Fix up a few things to a real install path on a real Raspberry Pi...
|
||||
perl -w -pi -e "s#$PWD/rpi-sdl2-installed#/usr/local#g;" ./rpi-sdl2-installed/lib/libSDL2.la ./rpi-sdl2-installed/lib/pkgconfig/sdl2.pc ./rpi-sdl2-installed/bin/sdl2-config
|
||||
mkdir -p ./usr
|
||||
mv ./rpi-sdl2-installed ./usr/local
|
||||
|
||||
popd
|
||||
tar -cjvvf $TARBALL -C $BUILDBOTDIR usr
|
||||
rm -rf $BUILDBOTDIR
|
||||
|
||||
set +x
|
||||
echo "All done. Final installable is in $TARBALL ...";
|
||||
|
||||
|
|
@ -304,6 +304,11 @@ macro(CheckX11)
|
|||
endif()
|
||||
endforeach()
|
||||
|
||||
find_path(X_INCLUDEDIR X11/Xlib.h)
|
||||
if(X_INCLUDEDIR)
|
||||
set(X_CFLAGS "-I${X_INCLUDEDIR}")
|
||||
endif()
|
||||
|
||||
check_include_file(X11/Xcursor/Xcursor.h HAVE_XCURSOR_H)
|
||||
check_include_file(X11/extensions/Xinerama.h HAVE_XINERAMA_H)
|
||||
check_include_file(X11/extensions/XInput2.h HAVE_XINPUT_H)
|
||||
|
@ -345,6 +350,7 @@ macro(CheckX11)
|
|||
endif(HAVE_SHMAT)
|
||||
if(NOT HAVE_SHMAT)
|
||||
add_definitions(-DNO_SHARED_MEMORY)
|
||||
set(X_CFLAGS "${X_CFLAGS} -DNO_SHARED_MEMORY")
|
||||
endif(NOT HAVE_SHMAT)
|
||||
endif(NOT HAVE_SHMAT)
|
||||
|
||||
|
@ -367,6 +373,8 @@ macro(CheckX11)
|
|||
endif(HAVE_X11_SHARED)
|
||||
endif(X11_SHARED)
|
||||
|
||||
set(SDL_CFLAGS "${SDL_CFLAGS} ${X_CFLAGS}")
|
||||
|
||||
set(CMAKE_REQUIRED_LIBRARIES ${X11_LIB} ${X11_LIB})
|
||||
check_c_source_compiles("
|
||||
#include <X11/Xlib.h>
|
||||
|
@ -563,13 +571,16 @@ macro(CheckOpenGLESX11)
|
|||
if(VIDEO_OPENGLES)
|
||||
check_c_source_compiles("
|
||||
#include <EGL/egl.h>
|
||||
int main (int argc, char** argv) {}" HAVE_VIDEO_OPENGLES)
|
||||
if(HAVE_VIDEO_OPENGLES)
|
||||
int main (int argc, char** argv) {}" HAVE_VIDEO_OPENGL_EGL)
|
||||
if(HAVE_VIDEO_OPENGL_EGL)
|
||||
set(SDL_VIDEO_OPENGL_EGL 1)
|
||||
endif(HAVE_VIDEO_OPENGL_EGL)
|
||||
check_c_source_compiles("
|
||||
#include <GLES/gl.h>
|
||||
#include <GLES/glext.h>
|
||||
int main (int argc, char** argv) {}" HAVE_VIDEO_OPENGLES_V1)
|
||||
if(HAVE_VIDEO_OPENGLES_V1)
|
||||
set(HAVE_VIDEO_OPENGLES TRUE)
|
||||
set(SDL_VIDEO_OPENGL_ES 1)
|
||||
set(SDL_VIDEO_RENDER_OGL_ES 1)
|
||||
endif(HAVE_VIDEO_OPENGLES_V1)
|
||||
|
@ -578,10 +589,11 @@ macro(CheckOpenGLESX11)
|
|||
#include <GLES2/gl2ext.h>
|
||||
int main (int argc, char** argv) {}" HAVE_VIDEO_OPENGLES_V2)
|
||||
if(HAVE_VIDEO_OPENGLES_V2)
|
||||
set(HAVE_VIDEO_OPENGLES TRUE)
|
||||
set(SDL_VIDEO_OPENGL_ES2 1)
|
||||
set(SDL_VIDEO_RENDER_OGL_ES2 1)
|
||||
endif(HAVE_VIDEO_OPENGLES_V2)
|
||||
endif(HAVE_VIDEO_OPENGLES)
|
||||
|
||||
endif(VIDEO_OPENGLES)
|
||||
endmacro(CheckOpenGLESX11)
|
||||
|
||||
|
|
|
@ -783,6 +783,7 @@ enable_events
|
|||
enable_joystick
|
||||
enable_haptic
|
||||
enable_power
|
||||
enable_filesystem
|
||||
enable_threads
|
||||
enable_timers
|
||||
enable_file
|
||||
|
@ -1496,6 +1497,7 @@ Optional Features:
|
|||
--enable-haptic Enable the haptic (force feedback) subsystem
|
||||
[[default=yes]]
|
||||
--enable-power Enable the power subsystem [[default=yes]]
|
||||
--enable-filesystem Enable the filesystem subsystem [[default=yes]]
|
||||
--enable-threads Enable the threading subsystem [[default=yes]]
|
||||
--enable-timers Enable the timer subsystem [[default=yes]]
|
||||
--enable-file Enable the file subsystem [[default=yes]]
|
||||
|
@ -2658,9 +2660,9 @@ orig_CFLAGS="$CFLAGS"
|
|||
#
|
||||
SDL_MAJOR_VERSION=2
|
||||
SDL_MINOR_VERSION=0
|
||||
SDL_MICRO_VERSION=0
|
||||
SDL_MICRO_VERSION=1
|
||||
SDL_INTERFACE_AGE=0
|
||||
SDL_BINARY_AGE=0
|
||||
SDL_BINARY_AGE=1
|
||||
SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION
|
||||
|
||||
|
||||
|
@ -16767,6 +16769,7 @@ SOURCES="$SOURCES $srcdir/src/haptic/*.c"
|
|||
SOURCES="$SOURCES $srcdir/src/joystick/*.c"
|
||||
SOURCES="$SOURCES $srcdir/src/libm/*.c"
|
||||
SOURCES="$SOURCES $srcdir/src/power/*.c"
|
||||
#SOURCES="$SOURCES $srcdir/src/filesystem/*.c"
|
||||
SOURCES="$SOURCES $srcdir/src/render/*.c"
|
||||
SOURCES="$SOURCES $srcdir/src/render/*/*.c"
|
||||
SOURCES="$SOURCES $srcdir/src/stdlib/*.c"
|
||||
|
@ -16870,6 +16873,18 @@ if test x$enable_power != xyes; then
|
|||
|
||||
$as_echo "#define SDL_POWER_DISABLED 1" >>confdefs.h
|
||||
|
||||
fi
|
||||
# Check whether --enable-filesystem was given.
|
||||
if test "${enable_filesystem+set}" = set; then :
|
||||
enableval=$enable_filesystem;
|
||||
else
|
||||
enable_filesystem=yes
|
||||
fi
|
||||
|
||||
if test x$enable_filesystem != xyes; then
|
||||
|
||||
$as_echo "#define SDL_FILESYSTEM_DISABLED 1" >>confdefs.h
|
||||
|
||||
fi
|
||||
# Check whether --enable-threads was given.
|
||||
if test "${enable_threads+set}" = set; then :
|
||||
|
@ -20547,9 +20562,9 @@ fi
|
|||
CheckOpenGLESX11()
|
||||
{
|
||||
if test x$enable_video = xyes -a x$enable_video_opengles = xyes; then
|
||||
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for OpenGL ES (EGL) support" >&5
|
||||
$as_echo_n "checking for OpenGL ES (EGL) support... " >&6; }
|
||||
video_opengles=no
|
||||
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for EGL support" >&5
|
||||
$as_echo_n "checking for EGL support... " >&6; }
|
||||
video_opengl_egl=no
|
||||
cat confdefs.h - <<_ACEOF >conftest.$ac_ext
|
||||
/* end confdefs.h. */
|
||||
|
||||
|
@ -20566,13 +20581,18 @@ main ()
|
|||
_ACEOF
|
||||
if ac_fn_c_try_compile "$LINENO"; then :
|
||||
|
||||
video_opengles=yes
|
||||
video_opengl_egl=yes
|
||||
|
||||
fi
|
||||
rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
|
||||
{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $video_opengles" >&5
|
||||
$as_echo "$video_opengles" >&6; }
|
||||
if test x$video_opengles = xyes; then
|
||||
{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $video_opengl_egl" >&5
|
||||
$as_echo "$video_opengl_egl" >&6; }
|
||||
if test x$video_opengl_egl = xyes; then
|
||||
|
||||
$as_echo "#define SDL_VIDEO_OPENGL_EGL 1" >>confdefs.h
|
||||
|
||||
fi
|
||||
|
||||
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for OpenGL ES v1 headers" >&5
|
||||
$as_echo_n "checking for OpenGL ES v1 headers... " >&6; }
|
||||
video_opengles_v1=no
|
||||
|
@ -20607,6 +20627,7 @@ $as_echo "#define SDL_VIDEO_OPENGL_ES 1" >>confdefs.h
|
|||
$as_echo "#define SDL_VIDEO_RENDER_OGL_ES 1" >>confdefs.h
|
||||
|
||||
fi
|
||||
|
||||
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for OpenGL ES v2 headers" >&5
|
||||
$as_echo_n "checking for OpenGL ES v2 headers... " >&6; }
|
||||
video_opengles_v2=no
|
||||
|
@ -20642,7 +20663,6 @@ $as_echo "#define SDL_VIDEO_RENDER_OGL_ES2 1" >>confdefs.h
|
|||
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
}
|
||||
|
||||
CheckWINDOWSGL()
|
||||
|
@ -20734,6 +20754,45 @@ $as_echo "#define SDL_INPUT_LINUXEV 1" >>confdefs.h
|
|||
fi
|
||||
}
|
||||
|
||||
CheckInputKD()
|
||||
{
|
||||
|
||||
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for Linux kd.h" >&5
|
||||
$as_echo_n "checking for Linux kd.h... " >&6; }
|
||||
use_input_kd=no
|
||||
cat confdefs.h - <<_ACEOF >conftest.$ac_ext
|
||||
/* end confdefs.h. */
|
||||
|
||||
#include <linux/kd.h>
|
||||
#include <linux/keyboard.h>
|
||||
|
||||
int
|
||||
main ()
|
||||
{
|
||||
|
||||
struct kbentry kbe;
|
||||
kbe.kb_table = KG_CTRL;
|
||||
ioctl(0, KDGKBENT, &kbe);
|
||||
|
||||
;
|
||||
return 0;
|
||||
}
|
||||
_ACEOF
|
||||
if ac_fn_c_try_compile "$LINENO"; then :
|
||||
|
||||
use_input_kd=yes
|
||||
|
||||
fi
|
||||
rm -f core conftest.err conftest.$ac_objext conftest.$ac_ext
|
||||
{ $as_echo "$as_me:${as_lineno-$LINENO}: result: $use_input_kd" >&5
|
||||
$as_echo "$use_input_kd" >&6; }
|
||||
if test x$use_input_kd = xyes; then
|
||||
|
||||
$as_echo "#define SDL_INPUT_LINUXKD 1" >>confdefs.h
|
||||
|
||||
fi
|
||||
}
|
||||
|
||||
CheckLibUDev()
|
||||
{
|
||||
# Check whether --enable-libudev was given.
|
||||
|
@ -21575,6 +21634,8 @@ $as_echo "#define SDL_LOADSO_DLOPEN 1" >>confdefs.h
|
|||
|
||||
CheckUSBHID()
|
||||
{
|
||||
case "$host" in
|
||||
*-*-*bsd*)
|
||||
if test x$enable_joystick = xyes; then
|
||||
{ $as_echo "$as_me:${as_lineno-$LINENO}: checking for hid_init in -lusbhid" >&5
|
||||
$as_echo_n "checking for hid_init in -lusbhid... " >&6; }
|
||||
|
@ -21873,6 +21934,8 @@ $as_echo "#define SDL_JOYSTICK_USBHID 1" >>confdefs.h
|
|||
fi
|
||||
CFLAGS="$save_CFLAGS"
|
||||
fi
|
||||
;;
|
||||
esac
|
||||
}
|
||||
|
||||
CheckClockGettime()
|
||||
|
@ -22008,6 +22071,21 @@ fi
|
|||
case "$host" in
|
||||
*-*-linux*|*-*-uclinux*|*-*-gnu*|*-*-k*bsd*-gnu|*-*-bsdi*|*-*-freebsd*|*-*-dragonfly*|*-*-netbsd*|*-*-openbsd*|*-*-sysv5*|*-*-solaris*|*-*-hpux*|*-*-aix*|*-*-minix*)
|
||||
case "$host" in
|
||||
*-raspberry-linux*)
|
||||
# Raspberry Pi
|
||||
ARCH=linux
|
||||
RPI_CFLAGS="-I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads -I/opt/vc/include/interface/vmcs_host/linux"
|
||||
RPI_LDFLAGS="-L/opt/vc/lib -lbcm_host"
|
||||
CFLAGS="$CFLAGS $RPI_CFLAGS"
|
||||
SDL_CFLAGS="$SDL_CFLAGS $RPI_CFLAGS"
|
||||
EXTRA_CFLAGS="$EXTRA_CFLAGS $RPI_CFLAGS"
|
||||
SDL_LIBS="$SDL_LIBS $RPI_LDFLAGS"
|
||||
|
||||
if test x$enable_video = xyes; then
|
||||
SOURCES="$SOURCES $srcdir/src/video/raspberry/*.c"
|
||||
$as_echo "#define SDL_VIDEO_DRIVER_RPI 1" >>confdefs.h
|
||||
fi
|
||||
;;
|
||||
*-*-linux*) ARCH=linux ;;
|
||||
*-*-uclinux*) ARCH=linux ;;
|
||||
*-*-kfreebsd*-gnu) ARCH=kfreebsd-gnu ;;
|
||||
|
@ -22045,6 +22123,7 @@ case "$host" in
|
|||
CheckLibUDev
|
||||
CheckDBus
|
||||
CheckInputEvents
|
||||
CheckInputKD
|
||||
CheckTslib
|
||||
CheckUSBHID
|
||||
CheckPTHREAD
|
||||
|
@ -22115,6 +22194,14 @@ $as_echo "#define SDL_POWER_LINUX 1" >>confdefs.h
|
|||
;;
|
||||
esac
|
||||
fi
|
||||
# Set up files for the filesystem library
|
||||
if test x$enable_filesystem = xyes; then
|
||||
|
||||
$as_echo "#define SDL_FILESYSTEM_UNIX 1" >>confdefs.h
|
||||
|
||||
SOURCES="$SOURCES $srcdir/src/filesystem/unix/*.c"
|
||||
have_filesystem=yes
|
||||
fi
|
||||
# Set up files for the timer library
|
||||
if test x$enable_timers = xyes; then
|
||||
|
||||
|
@ -22123,6 +22210,14 @@ $as_echo "#define SDL_TIMER_UNIX 1" >>confdefs.h
|
|||
SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
|
||||
have_timers=yes
|
||||
fi
|
||||
# Set up files for udev hotplugging support
|
||||
if test x$enable_libudev = xyes && test x$have_libudev_h_hdr = xyes; then
|
||||
SOURCES="$SOURCES $srcdir/src/core/linux/SDL_udev.c"
|
||||
fi
|
||||
# Set up files for evdev input
|
||||
if test x$use_input_events = xyes; then
|
||||
SOURCES="$SOURCES $srcdir/src/input/evdev/*.c"
|
||||
fi
|
||||
;;
|
||||
*-*-cygwin* | *-*-mingw32*)
|
||||
ARCH=win32
|
||||
|
@ -22217,6 +22312,13 @@ $as_echo "#define SDL_POWER_WINDOWS 1" >>confdefs.h
|
|||
SOURCES="$SOURCES $srcdir/src/power/windows/SDL_syspower.c"
|
||||
have_power=yes
|
||||
fi
|
||||
if test x$enable_filesystem = xyes; then
|
||||
|
||||
$as_echo "#define SDL_FILESYSTEM_WINDOWS 1" >>confdefs.h
|
||||
|
||||
SOURCES="$SOURCES $srcdir/src/filesystem/windows/SDL_sysfilesystem.c"
|
||||
have_filesystem=yes
|
||||
fi
|
||||
# Set up files for the thread library
|
||||
if test x$enable_threads = xyes; then
|
||||
|
||||
|
@ -22350,6 +22452,14 @@ $as_echo "#define SDL_POWER_BEOS 1" >>confdefs.h
|
|||
SOURCES="$SOURCES $srcdir/src/power/beos/*.c"
|
||||
have_power=yes
|
||||
fi
|
||||
# Set up files for the system filesystem library
|
||||
if test x$enable_filesystem = xyes; then
|
||||
|
||||
$as_echo "#define SDL_FILESYSTEM_BEOS 1" >>confdefs.h
|
||||
|
||||
SOURCES="$SOURCES $srcdir/src/filesystem/beos/*.cc"
|
||||
have_filesystem=yes
|
||||
fi
|
||||
# The BeOS platform requires special setup.
|
||||
SOURCES="$srcdir/src/main/beos/*.cc $SOURCES"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lroot -lbe -lmedia -lgame -ldevice -ltextencoding"
|
||||
|
@ -22389,6 +22499,11 @@ $as_echo "#define SDL_POWER_BEOS 1" >>confdefs.h
|
|||
SOURCES="$SOURCES $srcdir/src/power/uikit/*.m"
|
||||
have_power=yes
|
||||
fi
|
||||
# Set up files for the filesystem library
|
||||
if test x$enable_filesystem = xyes; then
|
||||
SOURCES="$SOURCES $srcdir/src/filesystem/cocoa/*.m"
|
||||
have_filesystem=yes
|
||||
fi
|
||||
# Set up files for the timer library
|
||||
if test x$enable_timers = xyes; then
|
||||
SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
|
||||
|
@ -22470,6 +22585,14 @@ $as_echo "#define SDL_POWER_MACOSX 1" >>confdefs.h
|
|||
SOURCES="$SOURCES $srcdir/src/power/macosx/*.c"
|
||||
have_power=yes
|
||||
fi
|
||||
# Set up files for the filesystem library
|
||||
if test x$enable_filesystem = xyes; then
|
||||
|
||||
$as_echo "#define SDL_FILESYSTEM_COCOA 1" >>confdefs.h
|
||||
|
||||
SOURCES="$SOURCES $srcdir/src/filesystem/cocoa/*.m"
|
||||
have_filesystem=yes
|
||||
fi
|
||||
# Set up files for the timer library
|
||||
if test x$enable_timers = xyes; then
|
||||
|
||||
|
@ -22536,6 +22659,14 @@ $as_echo "#define SDL_TIMERS_DISABLED 1" >>confdefs.h
|
|||
fi
|
||||
SOURCES="$SOURCES $srcdir/src/timer/dummy/*.c"
|
||||
fi
|
||||
if test x$have_filesystem != xyes; then
|
||||
if test x$enable_filesystem = xyes; then
|
||||
|
||||
$as_echo "#define SDL_FILESYSTEM_DISABLED 1" >>confdefs.h
|
||||
|
||||
fi
|
||||
SOURCES="$SOURCES $srcdir/src/filesystem/dummy/*.c"
|
||||
fi
|
||||
if test x$have_loadso != xyes; then
|
||||
if test x$enable_loadso = xyes; then
|
||||
|
||||
|
|
110
configure.in
110
configure.in
|
@ -20,9 +20,9 @@ dnl Set various version strings - taken gratefully from the GTk sources
|
|||
#
|
||||
SDL_MAJOR_VERSION=2
|
||||
SDL_MINOR_VERSION=0
|
||||
SDL_MICRO_VERSION=0
|
||||
SDL_MICRO_VERSION=1
|
||||
SDL_INTERFACE_AGE=0
|
||||
SDL_BINARY_AGE=0
|
||||
SDL_BINARY_AGE=1
|
||||
SDL_VERSION=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION.$SDL_MICRO_VERSION
|
||||
|
||||
AC_SUBST(SDL_MAJOR_VERSION)
|
||||
|
@ -325,6 +325,7 @@ SOURCES="$SOURCES $srcdir/src/haptic/*.c"
|
|||
SOURCES="$SOURCES $srcdir/src/joystick/*.c"
|
||||
SOURCES="$SOURCES $srcdir/src/libm/*.c"
|
||||
SOURCES="$SOURCES $srcdir/src/power/*.c"
|
||||
#SOURCES="$SOURCES $srcdir/src/filesystem/*.c"
|
||||
SOURCES="$SOURCES $srcdir/src/render/*.c"
|
||||
SOURCES="$SOURCES $srcdir/src/render/*/*.c"
|
||||
SOURCES="$SOURCES $srcdir/src/stdlib/*.c"
|
||||
|
@ -382,6 +383,12 @@ AC_HELP_STRING([--enable-power], [Enable the power subsystem [[default=yes]]]),
|
|||
if test x$enable_power != xyes; then
|
||||
AC_DEFINE(SDL_POWER_DISABLED, 1, [ ])
|
||||
fi
|
||||
AC_ARG_ENABLE(filesystem,
|
||||
AC_HELP_STRING([--enable-filesystem], [Enable the filesystem subsystem [[default=yes]]]),
|
||||
, enable_filesystem=yes)
|
||||
if test x$enable_filesystem != xyes; then
|
||||
AC_DEFINE(SDL_FILESYSTEM_DISABLED, 1, [ ])
|
||||
fi
|
||||
AC_ARG_ENABLE(threads,
|
||||
AC_HELP_STRING([--enable-threads], [Enable the threading subsystem [[default=yes]]]),
|
||||
, enable_threads=yes)
|
||||
|
@ -1681,16 +1688,19 @@ dnl Find OpenGL ES
|
|||
CheckOpenGLESX11()
|
||||
{
|
||||
if test x$enable_video = xyes -a x$enable_video_opengles = xyes; then
|
||||
AC_MSG_CHECKING(for OpenGL ES (EGL) support)
|
||||
video_opengles=no
|
||||
AC_MSG_CHECKING(for EGL support)
|
||||
video_opengl_egl=no
|
||||
AC_TRY_COMPILE([
|
||||
#include <EGL/egl.h>
|
||||
],[
|
||||
],[
|
||||
video_opengles=yes
|
||||
video_opengl_egl=yes
|
||||
])
|
||||
AC_MSG_RESULT($video_opengles)
|
||||
if test x$video_opengles = xyes; then
|
||||
AC_MSG_RESULT($video_opengl_egl)
|
||||
if test x$video_opengl_egl = xyes; then
|
||||
AC_DEFINE(SDL_VIDEO_OPENGL_EGL, 1, [ ])
|
||||
fi
|
||||
|
||||
AC_MSG_CHECKING(for OpenGL ES v1 headers)
|
||||
video_opengles_v1=no
|
||||
AC_TRY_COMPILE([
|
||||
|
@ -1705,6 +1715,7 @@ CheckOpenGLESX11()
|
|||
AC_DEFINE(SDL_VIDEO_OPENGL_ES, 1, [ ])
|
||||
AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES, 1, [ ])
|
||||
fi
|
||||
|
||||
AC_MSG_CHECKING(for OpenGL ES v2 headers)
|
||||
video_opengles_v2=no
|
||||
AC_TRY_COMPILE([
|
||||
|
@ -1720,7 +1731,6 @@ CheckOpenGLESX11()
|
|||
AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES2, 1, [ ])
|
||||
fi
|
||||
fi
|
||||
fi
|
||||
}
|
||||
|
||||
dnl Check for Windows OpenGL
|
||||
|
@ -1781,6 +1791,28 @@ CheckInputEvents()
|
|||
fi
|
||||
}
|
||||
|
||||
dnl See if we can use the kernel kd.h header
|
||||
CheckInputKD()
|
||||
{
|
||||
|
||||
AC_MSG_CHECKING(for Linux kd.h)
|
||||
use_input_kd=no
|
||||
AC_TRY_COMPILE([
|
||||
#include <linux/kd.h>
|
||||
#include <linux/keyboard.h>
|
||||
],[
|
||||
struct kbentry kbe;
|
||||
kbe.kb_table = KG_CTRL;
|
||||
ioctl(0, KDGKBENT, &kbe);
|
||||
],[
|
||||
use_input_kd=yes
|
||||
])
|
||||
AC_MSG_RESULT($use_input_kd)
|
||||
if test x$use_input_kd = xyes; then
|
||||
AC_DEFINE(SDL_INPUT_LINUXKD, 1, [ ])
|
||||
fi
|
||||
}
|
||||
|
||||
dnl See if the platform offers libudev for device enumeration and hotplugging.
|
||||
CheckLibUDev()
|
||||
{
|
||||
|
@ -2157,6 +2189,8 @@ AC_HELP_STRING([--enable-sdl-dlopen], [use dlopen for shared object loading [[de
|
|||
dnl Check for the usbhid(3) library on *BSD
|
||||
CheckUSBHID()
|
||||
{
|
||||
case "$host" in
|
||||
*-*-*bsd*)
|
||||
if test x$enable_joystick = xyes; then
|
||||
AC_CHECK_LIB(usbhid, hid_init, have_libusbhid=yes)
|
||||
if test x$have_libusbhid = xyes; then
|
||||
|
@ -2289,6 +2323,8 @@ CheckUSBHID()
|
|||
fi
|
||||
CFLAGS="$save_CFLAGS"
|
||||
fi
|
||||
;;
|
||||
esac
|
||||
}
|
||||
|
||||
dnl Check for clock_gettime()
|
||||
|
@ -2333,6 +2369,21 @@ dnl Set up the configuration based on the host platform!
|
|||
case "$host" in
|
||||
*-*-linux*|*-*-uclinux*|*-*-gnu*|*-*-k*bsd*-gnu|*-*-bsdi*|*-*-freebsd*|*-*-dragonfly*|*-*-netbsd*|*-*-openbsd*|*-*-sysv5*|*-*-solaris*|*-*-hpux*|*-*-aix*|*-*-minix*)
|
||||
case "$host" in
|
||||
*-raspberry-linux*)
|
||||
# Raspberry Pi
|
||||
ARCH=linux
|
||||
RPI_CFLAGS="-I/opt/vc/include -I/opt/vc/include/interface/vcos/pthreads -I/opt/vc/include/interface/vmcs_host/linux"
|
||||
RPI_LDFLAGS="-L/opt/vc/lib -lbcm_host"
|
||||
CFLAGS="$CFLAGS $RPI_CFLAGS"
|
||||
SDL_CFLAGS="$SDL_CFLAGS $RPI_CFLAGS"
|
||||
EXTRA_CFLAGS="$EXTRA_CFLAGS $RPI_CFLAGS"
|
||||
SDL_LIBS="$SDL_LIBS $RPI_LDFLAGS"
|
||||
|
||||
if test x$enable_video = xyes; then
|
||||
SOURCES="$SOURCES $srcdir/src/video/raspberry/*.c"
|
||||
$as_echo "#define SDL_VIDEO_DRIVER_RPI 1" >>confdefs.h
|
||||
fi
|
||||
;;
|
||||
*-*-linux*) ARCH=linux ;;
|
||||
*-*-uclinux*) ARCH=linux ;;
|
||||
*-*-kfreebsd*-gnu) ARCH=kfreebsd-gnu ;;
|
||||
|
@ -2370,6 +2421,7 @@ case "$host" in
|
|||
CheckLibUDev
|
||||
CheckDBus
|
||||
CheckInputEvents
|
||||
CheckInputKD
|
||||
CheckTslib
|
||||
CheckUSBHID
|
||||
CheckPTHREAD
|
||||
|
@ -2428,12 +2480,26 @@ case "$host" in
|
|||
;;
|
||||
esac
|
||||
fi
|
||||
# Set up files for the filesystem library
|
||||
if test x$enable_filesystem = xyes; then
|
||||
AC_DEFINE(SDL_FILESYSTEM_UNIX, 1, [ ])
|
||||
SOURCES="$SOURCES $srcdir/src/filesystem/unix/*.c"
|
||||
have_filesystem=yes
|
||||
fi
|
||||
# Set up files for the timer library
|
||||
if test x$enable_timers = xyes; then
|
||||
AC_DEFINE(SDL_TIMER_UNIX, 1, [ ])
|
||||
SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
|
||||
have_timers=yes
|
||||
fi
|
||||
# Set up files for udev hotplugging support
|
||||
if test x$enable_libudev = xyes && test x$have_libudev_h_hdr = xyes; then
|
||||
SOURCES="$SOURCES $srcdir/src/core/linux/SDL_udev.c"
|
||||
fi
|
||||
# Set up files for evdev input
|
||||
if test x$use_input_events = xyes; then
|
||||
SOURCES="$SOURCES $srcdir/src/input/evdev/*.c"
|
||||
fi
|
||||
;;
|
||||
*-*-cygwin* | *-*-mingw32*)
|
||||
ARCH=win32
|
||||
|
@ -2506,6 +2572,11 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
|
|||
SOURCES="$SOURCES $srcdir/src/power/windows/SDL_syspower.c"
|
||||
have_power=yes
|
||||
fi
|
||||
if test x$enable_filesystem = xyes; then
|
||||
AC_DEFINE(SDL_FILESYSTEM_WINDOWS, 1, [ ])
|
||||
SOURCES="$SOURCES $srcdir/src/filesystem/windows/SDL_sysfilesystem.c"
|
||||
have_filesystem=yes
|
||||
fi
|
||||
# Set up files for the thread library
|
||||
if test x$enable_threads = xyes; then
|
||||
AC_DEFINE(SDL_THREAD_WINDOWS, 1, [ ])
|
||||
|
@ -2588,6 +2659,12 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
|
|||
SOURCES="$SOURCES $srcdir/src/power/beos/*.c"
|
||||
have_power=yes
|
||||
fi
|
||||
# Set up files for the system filesystem library
|
||||
if test x$enable_filesystem = xyes; then
|
||||
AC_DEFINE(SDL_FILESYSTEM_BEOS, 1, [ ])
|
||||
SOURCES="$SOURCES $srcdir/src/filesystem/beos/*.cc"
|
||||
have_filesystem=yes
|
||||
fi
|
||||
# The BeOS platform requires special setup.
|
||||
SOURCES="$srcdir/src/main/beos/*.cc $SOURCES"
|
||||
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lroot -lbe -lmedia -lgame -ldevice -ltextencoding"
|
||||
|
@ -2627,6 +2704,11 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
|
|||
SOURCES="$SOURCES $srcdir/src/power/uikit/*.m"
|
||||
have_power=yes
|
||||
fi
|
||||
# Set up files for the filesystem library
|
||||
if test x$enable_filesystem = xyes; then
|
||||
SOURCES="$SOURCES $srcdir/src/filesystem/cocoa/*.m"
|
||||
have_filesystem=yes
|
||||
fi
|
||||
# Set up files for the timer library
|
||||
if test x$enable_timers = xyes; then
|
||||
SOURCES="$SOURCES $srcdir/src/timer/unix/*.c"
|
||||
|
@ -2700,6 +2782,12 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
|
|||
SOURCES="$SOURCES $srcdir/src/power/macosx/*.c"
|
||||
have_power=yes
|
||||
fi
|
||||
# Set up files for the filesystem library
|
||||
if test x$enable_filesystem = xyes; then
|
||||
AC_DEFINE(SDL_FILESYSTEM_COCOA, 1, [ ])
|
||||
SOURCES="$SOURCES $srcdir/src/filesystem/cocoa/*.m"
|
||||
have_filesystem=yes
|
||||
fi
|
||||
# Set up files for the timer library
|
||||
if test x$enable_timers = xyes; then
|
||||
AC_DEFINE(SDL_TIMER_UNIX, 1, [ ])
|
||||
|
@ -2757,6 +2845,12 @@ if test x$have_timers != xyes; then
|
|||
fi
|
||||
SOURCES="$SOURCES $srcdir/src/timer/dummy/*.c"
|
||||
fi
|
||||
if test x$have_filesystem != xyes; then
|
||||
if test x$enable_filesystem = xyes; then
|
||||
AC_DEFINE(SDL_FILESYSTEM_DISABLED, 1, [ ])
|
||||
fi
|
||||
SOURCES="$SOURCES $srcdir/src/filesystem/dummy/*.c"
|
||||
fi
|
||||
if test x$have_loadso != xyes; then
|
||||
if test x$enable_loadso = xyes; then
|
||||
AC_DEFINE(SDL_LOADSO_DISABLED, 1, [ ])
|
||||
|
|
|
@ -1,3 +1,9 @@
|
|||
libsdl2 (2.0.1) UNRELEASED; urgency=low
|
||||
|
||||
* Updated SDL to version 2.0.1
|
||||
|
||||
-- Sam Lantinga <slouken@libsdl.org> Wed, 23 Oct 2013 16:31:38 -0800
|
||||
|
||||
libsdl2 (2.0.0) UNRELEASED; urgency=low
|
||||
|
||||
* SDL is now a native debian package.
|
||||
|
|
|
@ -32,18 +32,20 @@
|
|||
*
|
||||
* \section intro_sec Introduction
|
||||
*
|
||||
* This is the Simple DirectMedia Layer, a general API that provides low
|
||||
* level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL,
|
||||
* and 2D framebuffer across multiple platforms.
|
||||
* Simple DirectMedia Layer is a cross-platform development library designed
|
||||
* to provide low level access to audio, keyboard, mouse, joystick, and
|
||||
* graphics hardware via OpenGL and Direct3D. It is used by video playback
|
||||
* software, emulators, and popular games including Valve's award winning
|
||||
* catalog and many Humble Bundle games.
|
||||
*
|
||||
* SDL is written in C, but works with C++ natively, and has bindings to
|
||||
* several other languages, including Ada, C#, Eiffel, Erlang, Euphoria,
|
||||
* Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP,
|
||||
* Pike, Pliant, Python, Ruby, and Smalltalk.
|
||||
* SDL officially supports Windows, Mac OS X, Linux, iOS, and Android.
|
||||
* Support for other platforms may be found in the source code.
|
||||
*
|
||||
* This library is distributed under the zlib license, which can be
|
||||
* found in the file "COPYING". This license allows you to use SDL
|
||||
* freely for any purpose as long as you retain the copyright notice.
|
||||
* SDL is written in C, works natively with C++, and there are bindings
|
||||
* available for several other languages, including C# and Python.
|
||||
*
|
||||
* This library is distributed under the zlib license, which can be found
|
||||
* in the file "COPYING.txt".
|
||||
*
|
||||
* The best way to learn how to use SDL is to check out the header files in
|
||||
* the "include" subdirectory and the programs in the "test" subdirectory.
|
||||
|
@ -72,6 +74,7 @@
|
|||
#include "SDL_endian.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_filesystem.h"
|
||||
#include "SDL_joystick.h"
|
||||
#include "SDL_gamecontroller.h"
|
||||
#include "SDL_haptic.h"
|
||||
|
|
|
@ -86,8 +86,14 @@ This also solves the problem of...
|
|||
disable assertions.
|
||||
*/
|
||||
|
||||
#ifdef _MSC_VER /* stupid /W4 warnings. */
|
||||
#define SDL_NULL_WHILE_LOOP_CONDITION (-1 == __LINE__)
|
||||
#else
|
||||
#define SDL_NULL_WHILE_LOOP_CONDITION (0)
|
||||
#endif
|
||||
|
||||
#define SDL_disabled_assert(condition) \
|
||||
do { (void) sizeof ((condition)); } while (0)
|
||||
do { (void) sizeof ((condition)); } while (SDL_NULL_WHILE_LOOP_CONDITION)
|
||||
|
||||
typedef enum
|
||||
{
|
||||
|
@ -140,7 +146,7 @@ extern DECLSPEC SDL_assert_state SDLCALL SDL_ReportAssertion(SDL_assert_data *,
|
|||
} \
|
||||
break; /* not retrying. */ \
|
||||
} \
|
||||
} while (0)
|
||||
} while (SDL_NULL_WHILE_LOOP_CONDITION)
|
||||
|
||||
#endif /* enabled assertions support code */
|
||||
|
||||
|
@ -165,6 +171,9 @@ extern DECLSPEC SDL_assert_state SDLCALL SDL_ReportAssertion(SDL_assert_data *,
|
|||
# error Unknown assertion level.
|
||||
#endif
|
||||
|
||||
/* this assertion is never disabled at any level. */
|
||||
#define SDL_assert_always(condition) SDL_enabled_assert(condition)
|
||||
|
||||
|
||||
typedef SDL_assert_state (SDLCALL *SDL_AssertionHandler)(
|
||||
const SDL_assert_data* data, void* userdata);
|
||||
|
|
|
@ -182,6 +182,7 @@
|
|||
#cmakedefine SDL_TIMERS_DISABLED @SDL_TIMERS_DISABLED@
|
||||
#cmakedefine SDL_VIDEO_DISABLED @SDL_VIDEO_DISABLED@
|
||||
#cmakedefine SDL_POWER_DISABLED @SDL_POWER_DISABLED@
|
||||
#cmakedefine SDL_FILESYSTEM_DISABLED @SDL_FILESYSTEM_DISABLED@
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#cmakedefine SDL_AUDIO_DRIVER_ALSA @SDL_AUDIO_DRIVER_ALSA@
|
||||
|
@ -287,10 +288,12 @@
|
|||
/* Enable OpenGL support */
|
||||
#cmakedefine SDL_VIDEO_OPENGL @SDL_VIDEO_OPENGL@
|
||||
#cmakedefine SDL_VIDEO_OPENGL_ES @SDL_VIDEO_OPENGL_ES@
|
||||
#cmakedefine SDL_VIDEO_OPENGL_ES2 @SDL_VIDEO_OPENGL_ES2@
|
||||
#cmakedefine SDL_VIDEO_OPENGL_BGL @SDL_VIDEO_OPENGL_BGL@
|
||||
#cmakedefine SDL_VIDEO_OPENGL_CGL @SDL_VIDEO_OPENGL_CGL@
|
||||
#cmakedefine SDL_VIDEO_OPENGL_GLX @SDL_VIDEO_OPENGL_GLX@
|
||||
#cmakedefine SDL_VIDEO_OPENGL_WGL @SDL_VIDEO_OPENGL_WGL@
|
||||
#cmakedefine SDL_VIDEO_OPENGL_EGL @SDL_VIDEO_OPENGL_EGL@
|
||||
#cmakedefine SDL_VIDEO_OPENGL_OSMESA @SDL_VIDEO_OPENGL_OSMESA@
|
||||
#cmakedefine SDL_VIDEO_OPENGL_OSMESA_DYNAMIC @SDL_VIDEO_OPENGL_OSMESA_DYNAMIC@
|
||||
|
||||
|
@ -301,6 +304,13 @@
|
|||
#cmakedefine SDL_POWER_BEOS @SDL_POWER_BEOS@
|
||||
#cmakedefine SDL_POWER_HARDWIRED @SDL_POWER_HARDWIRED@
|
||||
|
||||
/* Enable system filesystem support */
|
||||
#cmakedefine SDL_FILESYSTEM_BEOS @SDL_FILESYSTEM_BEOS@
|
||||
#cmakedefine SDL_FILESYSTEM_COCOA @SDL_FILESYSTEM_COCOA@
|
||||
#cmakedefine SDL_FILESYSTEM_DUMMY @SDL_FILESYSTEM_DUMMY@
|
||||
#cmakedefine SDL_FILESYSTEM_UNIX @SDL_FILESYSTEM_UNIX@
|
||||
#cmakedefine SDL_FILESYSTEM_WINDOWS @SDL_FILESYSTEM_WINDOWS@
|
||||
|
||||
/* Enable assembly routines */
|
||||
#cmakedefine SDL_ASSEMBLY_ROUTINES @SDL_ASSEMBLY_ROUTINES@
|
||||
#cmakedefine SDL_ALTIVEC_BLITTERS @SDL_ALTIVEC_BLITTERS@
|
||||
|
|
|
@ -184,6 +184,7 @@
|
|||
#undef SDL_TIMERS_DISABLED
|
||||
#undef SDL_VIDEO_DISABLED
|
||||
#undef SDL_POWER_DISABLED
|
||||
#undef SDL_FILESYSTEM_DISABLED
|
||||
|
||||
/* Enable various audio drivers */
|
||||
#undef SDL_AUDIO_DRIVER_ALSA
|
||||
|
@ -216,6 +217,7 @@
|
|||
|
||||
/* Enable various input drivers */
|
||||
#undef SDL_INPUT_LINUXEV
|
||||
#undef SDL_INPUT_LINUXKD
|
||||
#undef SDL_INPUT_TSLIB
|
||||
#undef SDL_JOYSTICK_BEOS
|
||||
#undef SDL_JOYSTICK_DINPUT
|
||||
|
@ -258,6 +260,7 @@
|
|||
#undef SDL_VIDEO_DRIVER_DUMMY
|
||||
#undef SDL_VIDEO_DRIVER_WINDOWS
|
||||
#undef SDL_VIDEO_DRIVER_X11
|
||||
#undef SDL_VIDEO_DRIVER_RPI
|
||||
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC
|
||||
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT
|
||||
#undef SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR
|
||||
|
@ -288,8 +291,10 @@
|
|||
/* Enable OpenGL support */
|
||||
#undef SDL_VIDEO_OPENGL
|
||||
#undef SDL_VIDEO_OPENGL_ES
|
||||
#undef SDL_VIDEO_OPENGL_ES2
|
||||
#undef SDL_VIDEO_OPENGL_BGL
|
||||
#undef SDL_VIDEO_OPENGL_CGL
|
||||
#undef SDL_VIDEO_OPENGL_EGL
|
||||
#undef SDL_VIDEO_OPENGL_GLX
|
||||
#undef SDL_VIDEO_OPENGL_WGL
|
||||
#undef SDL_VIDEO_OPENGL_OSMESA
|
||||
|
@ -302,6 +307,13 @@
|
|||
#undef SDL_POWER_BEOS
|
||||
#undef SDL_POWER_HARDWIRED
|
||||
|
||||
/* Enable system filesystem support */
|
||||
#undef SDL_FILESYSTEM_BEOS
|
||||
#undef SDL_FILESYSTEM_COCOA
|
||||
#undef SDL_FILESYSTEM_DUMMY
|
||||
#undef SDL_FILESYSTEM_UNIX
|
||||
#undef SDL_FILESYSTEM_WINDOWS
|
||||
|
||||
/* Enable assembly routines */
|
||||
#undef SDL_ASSEMBLY_ROUTINES
|
||||
#undef SDL_ALTIVEC_BLITTERS
|
||||
|
|
|
@ -129,10 +129,14 @@
|
|||
|
||||
/* Enable OpenGL ES */
|
||||
#define SDL_VIDEO_OPENGL_ES 1
|
||||
#define SDL_VIDEO_OPENGL_EGL 1
|
||||
#define SDL_VIDEO_RENDER_OGL_ES 1
|
||||
#define SDL_VIDEO_RENDER_OGL_ES2 1
|
||||
|
||||
/* Enable system power support */
|
||||
#define SDL_POWER_ANDROID 1
|
||||
|
||||
/* !!! FIXME: what does Android do for filesystem stuff? */
|
||||
#define SDL_FILESYSTEM_DUMMY 1
|
||||
|
||||
#endif /* _SDL_config_android_h */
|
||||
|
|
|
@ -148,4 +148,7 @@
|
|||
*/
|
||||
#define SDL_IPHONE_MAX_GFORCE 5.0
|
||||
|
||||
/* enable filesystem support */
|
||||
#define SDL_FILESYSTEM_COCOA 1
|
||||
|
||||
#endif /* _SDL_config_iphoneos_h */
|
||||
|
|
|
@ -171,6 +171,9 @@
|
|||
/* Enable system power support */
|
||||
#define SDL_POWER_MACOSX 1
|
||||
|
||||
/* enable filesystem support */
|
||||
#define SDL_FILESYSTEM_COCOA 1
|
||||
|
||||
/* Enable assembly routines */
|
||||
#define SDL_ASSEMBLY_ROUTINES 1
|
||||
#ifdef __ppc__
|
||||
|
|
|
@ -75,4 +75,7 @@ typedef unsigned long uintptr_t;
|
|||
/* Enable the dummy video driver (src/video/dummy/\*.c) */
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
|
||||
/* Enable the dummy filesystem driver (src/filesystem/dummy/\*.c) */
|
||||
#define SDL_FILESYSTEM_DUMMY 1
|
||||
|
||||
#endif /* _SDL_config_minimal_h */
|
||||
|
|
|
@ -114,6 +114,7 @@
|
|||
#define SDL_THREAD_PTHREAD_RECURSIVE_MUTEX_NP 1
|
||||
|
||||
#define SDL_TIMER_UNIX 1
|
||||
#define SDL_FILESYSTEM_UNIX 1
|
||||
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
#define SDL_VIDEO_DRIVER_X11 1
|
||||
|
|
|
@ -99,8 +99,8 @@
|
|||
#define HAVE_SQRT 1
|
||||
#define HAVE_SETJMP 1
|
||||
#define HAVE_NANOSLEEP 1
|
||||
//#define HAVE_SYSCONF 1
|
||||
//#define HAVE_SIGACTION 1
|
||||
/* #define HAVE_SYSCONF 1 */
|
||||
/* #define HAVE_SIGACTION 1 */
|
||||
|
||||
|
||||
/* PSP isn't that sophisticated */
|
||||
|
@ -126,6 +126,9 @@
|
|||
|
||||
#define SDL_POWER_PSP 1
|
||||
|
||||
/* !!! FIXME: what does PSP do for filesystem stuff? */
|
||||
#define SDL_FILESYSTEM_DUMMY 1
|
||||
|
||||
/* PSP doesn't have haptic device (src/haptic/dummy/\*.c) */
|
||||
#define SDL_HAPTIC_DISABLED 1
|
||||
|
||||
|
|
|
@ -105,12 +105,10 @@ typedef unsigned int uintptr_t;
|
|||
#define HAVE_STRCHR 1
|
||||
#define HAVE_STRRCHR 1
|
||||
#define HAVE_STRSTR 1
|
||||
#define HAVE_ITOA 1
|
||||
#define HAVE__LTOA 1
|
||||
#define HAVE__ULTOA 1
|
||||
#define HAVE_STRTOL 1
|
||||
#define HAVE_STRTOUL 1
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_STRTOD 1
|
||||
#define HAVE_ATOI 1
|
||||
#define HAVE_ATOF 1
|
||||
|
@ -118,22 +116,27 @@ typedef unsigned int uintptr_t;
|
|||
#define HAVE_STRNCMP 1
|
||||
#define HAVE__STRICMP 1
|
||||
#define HAVE__STRNICMP 1
|
||||
#define HAVE_SSCANF 1
|
||||
#define HAVE_M_PI 1
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_CEIL 1
|
||||
#define HAVE_COPYSIGN 1
|
||||
#define HAVE_COS 1
|
||||
#define HAVE_COSF 1
|
||||
#define HAVE_FABS 1
|
||||
#define HAVE_FLOOR 1
|
||||
#define HAVE_LOG 1
|
||||
#define HAVE_POW 1
|
||||
#define HAVE_SCALBN 1
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
#define HAVE_SQRT 1
|
||||
#if _MSC_VER >= 1800
|
||||
#define HAVE_STRTOLL 1
|
||||
#define HAVE_SSCANF 1
|
||||
#define HAVE_COPYSIGN 1
|
||||
#define HAVE_SCALBN 1
|
||||
#endif
|
||||
#if !defined(_MSC_VER) || defined(_USE_MATH_DEFINES)
|
||||
#define HAVE_M_PI 1
|
||||
#endif
|
||||
#else
|
||||
#define HAVE_STDARG_H 1
|
||||
#define HAVE_STDDEF_H 1
|
||||
|
@ -181,6 +184,9 @@ typedef unsigned int uintptr_t;
|
|||
/* Enable system power support */
|
||||
#define SDL_POWER_WINDOWS 1
|
||||
|
||||
/* Enable filesystem support */
|
||||
#define SDL_FILESYSTEM_WINDOWS 1
|
||||
|
||||
/* Enable assembly routines (Win64 doesn't have inline asm) */
|
||||
#ifndef _WIN64
|
||||
#define SDL_ASSEMBLY_ROUTINES 1
|
||||
|
|
|
@ -134,6 +134,11 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE41(void);
|
|||
*/
|
||||
extern DECLSPEC SDL_bool SDLCALL SDL_HasSSE42(void);
|
||||
|
||||
/**
|
||||
* This function returns the amount of RAM configured in the system, in MB.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_GetSystemRAM(void);
|
||||
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
|
|
|
@ -0,0 +1,136 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/**
|
||||
* \file SDL_filesystem.h
|
||||
*
|
||||
* \brief Include file for filesystem SDL API functions
|
||||
*/
|
||||
|
||||
#ifndef _SDL_filesystem_h
|
||||
#define _SDL_filesystem_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/**
|
||||
* \brief Get the path where the application resides.
|
||||
*
|
||||
* Get the "base path". This is the directory where the application was run
|
||||
* from, which is probably the installation directory, and may or may not
|
||||
* be the process's current working directory.
|
||||
*
|
||||
* This returns an absolute path in UTF-8 encoding, and is guaranteed to
|
||||
* end with a path separator ('\\' on Windows, '/' most other places).
|
||||
*
|
||||
* The pointer returned by this function is owned by you. Please call
|
||||
* SDL_free() on the pointer when you are done with it, or it will be a
|
||||
* memory leak. This is not necessarily a fast call, though, so you should
|
||||
* call this once near startup and save the string if you need it.
|
||||
*
|
||||
* Some platforms can't determine the application's path, and on other
|
||||
* platforms, this might be meaningless. In such cases, this function will
|
||||
* return NULL.
|
||||
*
|
||||
* \return String of base dir in UTF-8 encoding, or NULL on error.
|
||||
*
|
||||
* \sa SDL_GetPrefPath
|
||||
*/
|
||||
extern DECLSPEC char *SDLCALL SDL_GetBasePath(void);
|
||||
|
||||
/**
|
||||
* \brief Get the user-and-app-specific path where files can be written.
|
||||
*
|
||||
* Get the "pref dir". This is meant to be where users can write personal
|
||||
* files (preferences and save games, etc) that are specific to your
|
||||
* application. This directory is unique per user, per application.
|
||||
*
|
||||
* This function will decide the appropriate location in the native filesystem,
|
||||
* create the directory if necessary, and return a string of the absolute
|
||||
* path to the directory in UTF-8 encoding.
|
||||
*
|
||||
* On Windows, the string might look like:
|
||||
* "C:\\Users\\bob\\AppData\\Roaming\\My Company\\My Program Name\\"
|
||||
*
|
||||
* On Linux, the string might look like:
|
||||
* "/home/bob/.local/share/My Program Name/"
|
||||
*
|
||||
* On Mac OS X, the string might look like:
|
||||
* "/Users/bob/Library/Application Support/My Program Name/"
|
||||
*
|
||||
* (etc.)
|
||||
*
|
||||
* You specify the name of your organization (if it's not a real organization,
|
||||
* your name or an Internet domain you own might do) and the name of your
|
||||
* application. These should be untranslated proper names.
|
||||
*
|
||||
* Both the org and app strings may become part of a directory name, so
|
||||
* please follow these rules:
|
||||
*
|
||||
* - Try to use the same org string (including case-sensitivity) for
|
||||
* all your applications that use this function.
|
||||
* - Always use a unique app string for each one, and make sure it never
|
||||
* changes for an app once you've decided on it.
|
||||
* - Unicode characters are legal, as long as it's UTF-8 encoded, but...
|
||||
* - ...only use letters, numbers, and spaces. Avoid punctuation like
|
||||
* "Game Name 2: Bad Guy's Revenge!" ... "Game Name 2" is sufficient.
|
||||
*
|
||||
* This returns an absolute path in UTF-8 encoding, and is guaranteed to
|
||||
* end with a path separator ('\\' on Windows, '/' most other places).
|
||||
*
|
||||
* The pointer returned by this function is owned by you. Please call
|
||||
* SDL_free() on the pointer when you are done with it, or it will be a
|
||||
* memory leak. This is not necessarily a fast call, though, so you should
|
||||
* call this once near startup and save the string if you need it.
|
||||
*
|
||||
* You should assume the path returned by this function is the only safe
|
||||
* place to write files (and that SDL_GetBasePath(), while it might be
|
||||
* writable, or even the parent of the returned path, aren't where you
|
||||
* should be writing things).
|
||||
*
|
||||
* Some platforms can't determine the pref path, and on other
|
||||
* platforms, this might be meaningless. In such cases, this function will
|
||||
* return NULL.
|
||||
*
|
||||
* \param org The name of your organization.
|
||||
* \param app The name of your application.
|
||||
* \return UTF-8 string of user dir in platform-dependent notation. NULL
|
||||
* if there's a problem (creating directory failed, etc).
|
||||
*
|
||||
* \sa SDL_GetBasePath
|
||||
*/
|
||||
extern DECLSPEC char *SDLCALL SDL_GetPrefPath(const char *org, const char *app);
|
||||
|
||||
/* Ends C function definitions when using C++ */
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
#include "close_code.h"
|
||||
|
||||
#endif /* _SDL_system_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
|
@ -94,6 +94,17 @@ extern "C" {
|
|||
*/
|
||||
#define SDL_HINT_RENDER_OPENGL_SHADERS "SDL_RENDER_OPENGL_SHADERS"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling whether the Direct3D device is initialized for thread-safe operations.
|
||||
*
|
||||
* This variable can be set to the following values:
|
||||
* "0" - Thread-safety is not enabled (faster)
|
||||
* "1" - Thread-safety is enabled
|
||||
*
|
||||
* By default the Direct3D device is created with thread-safety disabled.
|
||||
*/
|
||||
#define SDL_HINT_RENDER_DIRECT3D_THREADSAFE "SDL_RENDER_DIRECT3D_THREADSAFE"
|
||||
|
||||
/**
|
||||
* \brief A variable controlling the scaling quality
|
||||
*
|
||||
|
@ -271,6 +282,11 @@ extern "C" {
|
|||
#define SDL_HINT_TIMER_RESOLUTION "SDL_TIMER_RESOLUTION"
|
||||
|
||||
|
||||
/**
|
||||
* \brief If set to 1, then do not allow high-DPI windows. ("Retina" on Mac)
|
||||
*/
|
||||
#define SDL_HINT_VIDEO_HIGHDPI_DISABLED "SDL_VIDEO_HIGHDPI_DISABLED"
|
||||
|
||||
|
||||
/**
|
||||
* \brief An enumeration of hint priorities
|
||||
|
|
|
@ -106,7 +106,7 @@ extern C_LINKAGE int SDL_main(int argc, char *argv[]);
|
|||
extern "C" {
|
||||
#endif
|
||||
|
||||
/*
|
||||
/**
|
||||
* This is called by the real SDL main function to let the rest of the
|
||||
* library know that initialization was done properly.
|
||||
*
|
||||
|
|
|
@ -54,7 +54,7 @@ extern "C" {
|
|||
*/
|
||||
/* @{ */
|
||||
|
||||
/* The SDL mutex structure, defined in SDL_mutex.c */
|
||||
/* The SDL mutex structure, defined in SDL_sysmutex.c */
|
||||
struct SDL_mutex;
|
||||
typedef struct SDL_mutex SDL_mutex;
|
||||
|
||||
|
@ -102,7 +102,7 @@ extern DECLSPEC void SDLCALL SDL_DestroyMutex(SDL_mutex * mutex);
|
|||
*/
|
||||
/* @{ */
|
||||
|
||||
/* The SDL semaphore structure, defined in SDL_sem.c */
|
||||
/* The SDL semaphore structure, defined in SDL_syssem.c */
|
||||
struct SDL_semaphore;
|
||||
typedef struct SDL_semaphore SDL_sem;
|
||||
|
||||
|
@ -162,7 +162,7 @@ extern DECLSPEC Uint32 SDLCALL SDL_SemValue(SDL_sem * sem);
|
|||
*/
|
||||
/* @{ */
|
||||
|
||||
/* The SDL condition variable structure, defined in SDL_cond.c */
|
||||
/* The SDL condition variable structure, defined in SDL_syscond.c */
|
||||
struct SDL_cond;
|
||||
typedef struct SDL_cond SDL_cond;
|
||||
|
||||
|
|
|
@ -122,18 +122,18 @@
|
|||
#endif
|
||||
|
||||
#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__)
|
||||
/* Try to find out what version of Windows we are compiling for */
|
||||
/* Try to find out if we're compiling for WinRT or non-WinRT */
|
||||
#if defined(_MSC_VER) && (_MSC_VER >= 1700) /* _MSC_VER==1700 for MSVC 2012 */
|
||||
#include <winapifamily.h>
|
||||
#endif
|
||||
/* Default to classic, Win32 / Desktop compilation either if:
|
||||
#endif /* _MSC_VER >= 1700 */
|
||||
/* Default to classic, Win32/Win64/Desktop compilation either if:
|
||||
1. the version of Windows is explicity set to a 'Desktop' (non-Metro) app
|
||||
2. the version of Windows cannot be determined via winapifamily.h
|
||||
If neither is true, see if we're compiling for WinRT.
|
||||
If neither is true, then see if we're compiling for WinRT.
|
||||
*/
|
||||
#if ! defined(WINAPI_FAMILY_PARTITION) || WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
|
||||
#undef __WIN32__
|
||||
#define __WIN32__ 1
|
||||
#undef __WINDOWS__
|
||||
#define __WINDOWS__ 1
|
||||
/* See if we're compiling for WinRT: */
|
||||
#elif WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
|
||||
#undef __WINRT__
|
||||
|
@ -141,6 +141,10 @@
|
|||
#endif /* ! defined(WINAPI_FAMILY_PARTITION) */
|
||||
#endif /* defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) */
|
||||
|
||||
#if defined(__WINDOWS__)
|
||||
#undef __WIN32__
|
||||
#define __WIN32__ 1
|
||||
#endif
|
||||
#if defined(__PSP__)
|
||||
#undef __PSP__
|
||||
#define __PSP__ 1
|
||||
|
|
|
@ -44,7 +44,7 @@ extern "C" {
|
|||
*
|
||||
* \sa SDL_EnclosePoints
|
||||
*/
|
||||
typedef struct
|
||||
typedef struct SDL_Point
|
||||
{
|
||||
int x;
|
||||
int y;
|
||||
|
|
|
@ -381,6 +381,31 @@ extern DECLSPEC int SDLCALL SDL_UpdateTexture(SDL_Texture * texture,
|
|||
const SDL_Rect * rect,
|
||||
const void *pixels, int pitch);
|
||||
|
||||
/**
|
||||
* \brief Update a rectangle within a planar YV12 or IYUV texture with new pixel data.
|
||||
*
|
||||
* \param texture The texture to update
|
||||
* \param rect A pointer to the rectangle of pixels to update, or NULL to
|
||||
* update the entire texture.
|
||||
* \param Yplane The raw pixel data for the Y plane.
|
||||
* \param Ypitch The number of bytes between rows of pixel data for the Y plane.
|
||||
* \param Uplane The raw pixel data for the U plane.
|
||||
* \param Upitch The number of bytes between rows of pixel data for the U plane.
|
||||
* \param Vplane The raw pixel data for the V plane.
|
||||
* \param Vpitch The number of bytes between rows of pixel data for the V plane.
|
||||
*
|
||||
* \return 0 on success, or -1 if the texture is not valid.
|
||||
*
|
||||
* \note You can use SDL_UpdateTexture() as long as your pixel data is
|
||||
* a contiguous block of Y and U/V planes in the proper order, but
|
||||
* this function is available if your pixel data is not contiguous.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_UpdateYUVTexture(SDL_Texture * texture,
|
||||
const SDL_Rect * rect,
|
||||
const Uint8 *Yplane, int Ypitch,
|
||||
const Uint8 *Uplane, int Upitch,
|
||||
const Uint8 *Vplane, int Vpitch);
|
||||
|
||||
/**
|
||||
* \brief Lock a portion of the texture for write-only pixel access.
|
||||
*
|
||||
|
|
|
@ -357,7 +357,7 @@ extern DECLSPEC void SDLCALL SDL_GetClipRect(SDL_Surface * surface,
|
|||
* surface.
|
||||
*/
|
||||
extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurface
|
||||
(SDL_Surface * src, SDL_PixelFormat * fmt, Uint32 flags);
|
||||
(SDL_Surface * src, const SDL_PixelFormat * fmt, Uint32 flags);
|
||||
extern DECLSPEC SDL_Surface *SDLCALL SDL_ConvertSurfaceFormat
|
||||
(SDL_Surface * src, Uint32 pixel_format, Uint32 flags);
|
||||
|
||||
|
|
|
@ -29,11 +29,9 @@
|
|||
#define _SDL_system_h
|
||||
|
||||
#include "SDL_stdinc.h"
|
||||
|
||||
#if defined(__IPHONEOS__) && __IPHONEOS__
|
||||
#include "SDL_video.h"
|
||||
#include "SDL_keyboard.h"
|
||||
#endif
|
||||
#include "SDL_render.h"
|
||||
#include "SDL_video.h"
|
||||
|
||||
#include "begin_code.h"
|
||||
/* Set up for C function definitions, even when using C++ */
|
||||
|
@ -41,6 +39,25 @@
|
|||
extern "C" {
|
||||
#endif
|
||||
|
||||
|
||||
/* Platform specific functions for Windows */
|
||||
#ifdef __WIN32__
|
||||
|
||||
/* Returns the D3D9 adapter index that matches the specified display index.
|
||||
This adapter index can be passed to IDirect3D9::CreateDevice and controls
|
||||
on which monitor a full screen application will appear.
|
||||
*/
|
||||
extern DECLSPEC int SDLCALL SDL_Direct3D9GetAdapterIndex( int displayIndex );
|
||||
|
||||
/* Returns the D3D device associated with a renderer, or NULL if it's not a D3D renderer.
|
||||
Once you are done using the device, you should release it to avoid a resource leak.
|
||||
*/
|
||||
typedef struct IDirect3DDevice9 IDirect3DDevice9;
|
||||
extern DECLSPEC IDirect3DDevice9* SDLCALL SDL_RenderGetD3D9Device(SDL_Renderer * renderer);
|
||||
|
||||
#endif /* __WIN32__ */
|
||||
|
||||
|
||||
/* Platform specific functions for iOS */
|
||||
#if defined(__IPHONEOS__) && __IPHONEOS__
|
||||
|
||||
|
@ -93,7 +110,6 @@ extern DECLSPEC const char * SDLCALL SDL_AndroidGetExternalStoragePath();
|
|||
|
||||
#endif /* __ANDROID__ */
|
||||
|
||||
|
||||
/* Platform specific functions for WinRT */
|
||||
#if defined(__WINRT__) && __WINRT__
|
||||
|
||||
|
|
|
@ -108,6 +108,7 @@ typedef struct
|
|||
int gl_major_version;
|
||||
int gl_minor_version;
|
||||
int gl_debug;
|
||||
int gl_profile_mask;
|
||||
} SDLTest_CommonState;
|
||||
|
||||
#include "begin_code.h"
|
||||
|
|
|
@ -43,30 +43,30 @@ extern "C" {
|
|||
#endif
|
||||
|
||||
|
||||
//! Definitions for test case structures
|
||||
/* ! Definitions for test case structures */
|
||||
#define TEST_ENABLED 1
|
||||
#define TEST_DISABLED 0
|
||||
|
||||
//! Definition of all the possible test return values of the test case method
|
||||
/* ! Definition of all the possible test return values of the test case method */
|
||||
#define TEST_ABORTED -1
|
||||
#define TEST_STARTED 0
|
||||
#define TEST_COMPLETED 1
|
||||
#define TEST_SKIPPED 2
|
||||
|
||||
//! Definition of all the possible test results for the harness
|
||||
/* ! Definition of all the possible test results for the harness */
|
||||
#define TEST_RESULT_PASSED 0
|
||||
#define TEST_RESULT_FAILED 1
|
||||
#define TEST_RESULT_NO_ASSERT 2
|
||||
#define TEST_RESULT_SKIPPED 3
|
||||
#define TEST_RESULT_SETUP_FAILURE 4
|
||||
|
||||
//!< Function pointer to a test case setup function (run before every test)
|
||||
/* !< Function pointer to a test case setup function (run before every test) */
|
||||
typedef void (*SDLTest_TestCaseSetUpFp)(void *arg);
|
||||
|
||||
//!< Function pointer to a test case function
|
||||
/* !< Function pointer to a test case function */
|
||||
typedef int (*SDLTest_TestCaseFp)(void *arg);
|
||||
|
||||
//!< Function pointer to a test case teardown function (run after every test)
|
||||
/* !< Function pointer to a test case teardown function (run after every test) */
|
||||
typedef void (*SDLTest_TestCaseTearDownFp)(void *arg);
|
||||
|
||||
/**
|
||||
|
|
|
@ -51,9 +51,10 @@ typedef unsigned long SDL_threadID;
|
|||
/* Thread local storage ID, 0 is the invalid ID */
|
||||
typedef unsigned int SDL_TLSID;
|
||||
|
||||
/* The SDL thread priority
|
||||
/**
|
||||
* The SDL thread priority.
|
||||
*
|
||||
* Note: On many systems you require special privileges to set high priority.
|
||||
* \note On many systems you require special privileges to set high priority.
|
||||
*/
|
||||
typedef enum {
|
||||
SDL_THREAD_PRIORITY_LOW,
|
||||
|
@ -61,8 +62,9 @@ typedef enum {
|
|||
SDL_THREAD_PRIORITY_HIGH
|
||||
} SDL_ThreadPriority;
|
||||
|
||||
/* The function passed to SDL_CreateThread()
|
||||
It is passed a void* user context parameter and returns an int.
|
||||
/**
|
||||
* The function passed to SDL_CreateThread().
|
||||
* It is passed a void* user context parameter and returns an int.
|
||||
*/
|
||||
typedef int (SDLCALL * SDL_ThreadFunction) (void *data);
|
||||
|
||||
|
|
|
@ -44,6 +44,17 @@ extern "C" {
|
|||
*/
|
||||
extern DECLSPEC Uint32 SDLCALL SDL_GetTicks(void);
|
||||
|
||||
/**
|
||||
* \brief Compare SDL ticks values, and return true if A has passed B
|
||||
*
|
||||
* e.g. if you want to wait 100 ms, you could do this:
|
||||
* Uint32 timeout = SDL_GetTicks() + 100;
|
||||
* while (!SDL_TICKS_PASSED(SDL_GetTicks(), timeout)) {
|
||||
* ... do work until timeout has elapsed
|
||||
* }
|
||||
*/
|
||||
#define SDL_TICKS_PASSED(A, B) ((Sint32)((B) - (A)) <= 0)
|
||||
|
||||
/**
|
||||
* \brief Get the current value of the high resolution counter
|
||||
*/
|
||||
|
|
|
@ -59,7 +59,7 @@ typedef struct SDL_version
|
|||
*/
|
||||
#define SDL_MAJOR_VERSION 2
|
||||
#define SDL_MINOR_VERSION 0
|
||||
#define SDL_PATCHLEVEL 0
|
||||
#define SDL_PATCHLEVEL 1
|
||||
|
||||
/**
|
||||
* \brief Macro to determine SDL version program was compiled against.
|
||||
|
|
|
@ -107,7 +107,8 @@ typedef enum
|
|||
SDL_WINDOW_INPUT_FOCUS = 0x00000200, /**< window has input focus */
|
||||
SDL_WINDOW_MOUSE_FOCUS = 0x00000400, /**< window has mouse focus */
|
||||
SDL_WINDOW_FULLSCREEN_DESKTOP = ( SDL_WINDOW_FULLSCREEN | 0x00001000 ),
|
||||
SDL_WINDOW_FOREIGN = 0x00000800 /**< window not created by SDL */
|
||||
SDL_WINDOW_FOREIGN = 0x00000800, /**< window not created by SDL */
|
||||
SDL_WINDOW_ALLOW_HIGHDPI = 0x00002000 /**< window should be created in high-DPI mode if supported */
|
||||
} SDL_WindowFlags;
|
||||
|
||||
/**
|
||||
|
@ -186,14 +187,15 @@ typedef enum
|
|||
SDL_GL_CONTEXT_EGL,
|
||||
SDL_GL_CONTEXT_FLAGS,
|
||||
SDL_GL_CONTEXT_PROFILE_MASK,
|
||||
SDL_GL_SHARE_WITH_CURRENT_CONTEXT
|
||||
SDL_GL_SHARE_WITH_CURRENT_CONTEXT,
|
||||
SDL_GL_FRAMEBUFFER_SRGB_CAPABLE
|
||||
} SDL_GLattr;
|
||||
|
||||
typedef enum
|
||||
{
|
||||
SDL_GL_CONTEXT_PROFILE_CORE = 0x0001,
|
||||
SDL_GL_CONTEXT_PROFILE_COMPATIBILITY = 0x0002,
|
||||
SDL_GL_CONTEXT_PROFILE_ES = 0x0004
|
||||
SDL_GL_CONTEXT_PROFILE_ES = 0x0004 /* GLX_CONTEXT_ES2_PROFILE_BIT_EXT */
|
||||
} SDL_GLprofile;
|
||||
|
||||
typedef enum
|
||||
|
@ -396,7 +398,8 @@ extern DECLSPEC Uint32 SDLCALL SDL_GetWindowPixelFormat(SDL_Window * window);
|
|||
* ::SDL_WINDOW_FULLSCREEN, ::SDL_WINDOW_OPENGL,
|
||||
* ::SDL_WINDOW_HIDDEN, ::SDL_WINDOW_BORDERLESS,
|
||||
* ::SDL_WINDOW_RESIZABLE, ::SDL_WINDOW_MAXIMIZED,
|
||||
* ::SDL_WINDOW_MINIMIZED, ::SDL_WINDOW_INPUT_GRABBED.
|
||||
* ::SDL_WINDOW_MINIMIZED, ::SDL_WINDOW_INPUT_GRABBED,
|
||||
* ::SDL_WINDOW_ALLOW_HIGHDPI.
|
||||
*
|
||||
* \return The id of the window created, or zero if window creation failed.
|
||||
*
|
||||
|
@ -899,6 +902,24 @@ extern DECLSPEC SDL_Window* SDLCALL SDL_GL_GetCurrentWindow(void);
|
|||
*/
|
||||
extern DECLSPEC SDL_GLContext SDLCALL SDL_GL_GetCurrentContext(void);
|
||||
|
||||
/**
|
||||
* \brief Get the size of a window's underlying drawable (for use with glViewport).
|
||||
*
|
||||
* \param window Window from which the drawable size should be queried
|
||||
* \param w Pointer to variable for storing the width, may be NULL
|
||||
* \param h Pointer to variable for storing the height, may be NULL
|
||||
*
|
||||
* This may differ from SDL_GetWindowSize if we're rendering to a high-DPI
|
||||
* drawable, i.e. the window was created with SDL_WINDOW_ALLOW_HIGHDPI on a
|
||||
* platform with high-DPI support (Apple calls this "Retina"), and not disabled
|
||||
* by the SDL_HINT_VIDEO_HIGHDPI_DISABLED hint.
|
||||
*
|
||||
* \sa SDL_GetWindowSize()
|
||||
* \sa SDL_CreateWindow()
|
||||
*/
|
||||
extern DECLSPEC void SDLCALL SDL_GL_GetDrawableSize(SDL_Window * window, int *w,
|
||||
int *h);
|
||||
|
||||
/**
|
||||
* \brief Set the swap interval for the current OpenGL context.
|
||||
*
|
||||
|
|
|
@ -33,15 +33,17 @@
|
|||
#endif
|
||||
#define _begin_code_h
|
||||
|
||||
#ifndef SDL_DEPRECATED
|
||||
# if (__GNUC__ >= 4) /* technically, this arrived in gcc 3.1, but oh well. */
|
||||
# define SDL_DEPRECATED __attribute__((deprecated))
|
||||
# else
|
||||
# define SDL_DEPRECATED
|
||||
# endif
|
||||
#endif
|
||||
|
||||
/* Some compilers use a special export keyword */
|
||||
#ifndef DECLSPEC
|
||||
# if defined(__BEOS__) || defined(__HAIKU__)
|
||||
# if defined(__GNUC__)
|
||||
# define DECLSPEC __declspec(dllexport)
|
||||
# else
|
||||
# define DECLSPEC __declspec(export)
|
||||
# endif
|
||||
# elif defined(__WIN32__) || defined(__WINRT__)
|
||||
# if defined(__WIN32__) || defined(__WINRT__)
|
||||
# ifdef __BORLANDC__
|
||||
# ifdef BUILD_SDL
|
||||
# define DECLSPEC
|
||||
|
@ -54,6 +56,8 @@
|
|||
# else
|
||||
# if defined(__GNUC__) && __GNUC__ >= 4
|
||||
# define DECLSPEC __attribute__ ((visibility("default")))
|
||||
# elif defined(__GNUC__) && __GNUC__ >= 2
|
||||
# define DECLSPEC __declspec(dllexport)
|
||||
# else
|
||||
# define DECLSPEC
|
||||
# endif
|
||||
|
@ -95,48 +99,34 @@
|
|||
#endif
|
||||
#endif /* Compiler needs structure packing set */
|
||||
|
||||
/* Set up compiler-specific options for inlining functions */
|
||||
#ifndef SDL_INLINE_OKAY
|
||||
#ifdef __GNUC__
|
||||
#define SDL_INLINE_OKAY
|
||||
#else
|
||||
/* Add any special compiler-specific cases here */
|
||||
#if defined(_MSC_VER) || defined(__BORLANDC__) || \
|
||||
#ifndef SDL_INLINE
|
||||
#if defined(__GNUC__)
|
||||
#define SDL_INLINE __inline__
|
||||
#elif defined(_MSC_VER) || defined(__BORLANDC__) || \
|
||||
defined(__DMC__) || defined(__SC__) || \
|
||||
defined(__WATCOMC__) || defined(__LCC__) || \
|
||||
defined(__DECC)
|
||||
#define SDL_INLINE __inline
|
||||
#ifndef __inline__
|
||||
#define __inline__ __inline
|
||||
#endif
|
||||
#define SDL_INLINE_OKAY
|
||||
#else
|
||||
#if !defined(__MRC__) && !defined(_SGI_SOURCE)
|
||||
#define SDL_INLINE inline
|
||||
#ifndef __inline__
|
||||
#define __inline__ inline
|
||||
#endif
|
||||
#define SDL_INLINE_OKAY
|
||||
#endif /* Not a funky compiler */
|
||||
#endif /* Visual C++ */
|
||||
#endif /* GNU C */
|
||||
#endif /* SDL_INLINE_OKAY */
|
||||
|
||||
/* If inlining isn't supported, remove "__inline__", turning static
|
||||
inlined functions into static functions (resulting in code bloat
|
||||
in all files which include the offending header files)
|
||||
*/
|
||||
#ifndef SDL_INLINE_OKAY
|
||||
#define __inline__
|
||||
#endif
|
||||
#endif /* SDL_INLINE not defined */
|
||||
|
||||
#ifndef SDL_FORCE_INLINE
|
||||
#if defined(_MSC_VER)
|
||||
#define SDL_FORCE_INLINE __forceinline
|
||||
#elif ( (defined(__GNUC__) && (__GNUC__ >= 4)) || defined(__clang__) )
|
||||
#define SDL_FORCE_INLINE __attribute__((always_inline)) static inline
|
||||
#define SDL_FORCE_INLINE __attribute__((always_inline)) static __inline__
|
||||
#else
|
||||
#define SDL_FORCE_INLINE static __inline__
|
||||
#endif
|
||||
#define SDL_FORCE_INLINE static SDL_INLINE
|
||||
#endif
|
||||
#endif /* SDL_FORCE_INLINE not defined */
|
||||
|
||||
/* Apparently this is needed by several Windows compilers */
|
||||
#if !defined(__MACH__)
|
||||
|
|
|
@ -20,6 +20,10 @@
|
|||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#if defined(__WIN32__)
|
||||
#include "core/windows/SDL_windows.h"
|
||||
#endif
|
||||
|
||||
/* Initialization code for SDL */
|
||||
|
||||
#include "SDL.h"
|
||||
|
@ -441,7 +445,6 @@ SDL_GetPlatform()
|
|||
|
||||
#if !defined(HAVE_LIBC) || (defined(__WATCOMC__) && defined(BUILD_DLL))
|
||||
/* Need to include DllMain() on Watcom C for some reason.. */
|
||||
#include "core/windows/SDL_windows.h"
|
||||
|
||||
BOOL APIENTRY
|
||||
_DllMainCRTStartup(HANDLE hModule,
|
||||
|
|
|
@ -20,6 +20,10 @@
|
|||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#if defined(__WIN32__)
|
||||
#include "core/windows/SDL_windows.h"
|
||||
#endif
|
||||
|
||||
#include "SDL.h"
|
||||
#include "SDL_atomic.h"
|
||||
#include "SDL_messagebox.h"
|
||||
|
@ -29,8 +33,6 @@
|
|||
#include "video/SDL_sysvideo.h"
|
||||
|
||||
#ifdef __WIN32__
|
||||
#include "core/windows/SDL_windows.h"
|
||||
|
||||
#ifndef WS_OVERLAPPEDWINDOW
|
||||
#define WS_OVERLAPPEDWINDOW 0
|
||||
#endif
|
||||
|
|
|
@ -72,14 +72,8 @@ SDL_SetHintWithPriority(const char *name, const char *value,
|
|||
entry->callback(entry->userdata, name, hint->value, value);
|
||||
entry = next;
|
||||
}
|
||||
if (hint->value) {
|
||||
SDL_free(hint->value);
|
||||
}
|
||||
if (value) {
|
||||
hint->value = SDL_strdup(value);
|
||||
} else {
|
||||
hint->value = NULL;
|
||||
}
|
||||
hint->value = value ? SDL_strdup(value) : NULL;
|
||||
}
|
||||
hint->priority = priority;
|
||||
return SDL_TRUE;
|
||||
|
@ -210,9 +204,7 @@ void SDL_ClearHints(void)
|
|||
SDL_hints = hint->next;
|
||||
|
||||
SDL_free(hint->name);
|
||||
if (hint->value) {
|
||||
SDL_free(hint->value);
|
||||
}
|
||||
for (entry = hint->callbacks; entry; ) {
|
||||
SDL_HintWatch *freeable = entry;
|
||||
entry = entry->next;
|
||||
|
|
|
@ -20,6 +20,10 @@
|
|||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#if defined(__WIN32__)
|
||||
#include "core/windows/SDL_windows.h"
|
||||
#endif
|
||||
|
||||
/* Simple log messages in SDL */
|
||||
|
||||
#include "SDL_log.h"
|
||||
|
@ -28,9 +32,7 @@
|
|||
#include <stdio.h>
|
||||
#endif
|
||||
|
||||
#if defined(__WIN32__) || defined(__WINRT__)
|
||||
#include "core/windows/SDL_windows.h"
|
||||
#elif defined(__ANDROID__)
|
||||
#if defined(__ANDROID__)
|
||||
#include <android/log.h>
|
||||
#endif
|
||||
|
||||
|
@ -84,6 +86,7 @@ static const char *SDL_category_prefixes[SDL_LOG_CATEGORY_RESERVED1] = {
|
|||
};
|
||||
|
||||
static int SDL_android_priority[SDL_NUM_LOG_PRIORITIES] = {
|
||||
ANDROID_LOG_UNKNOWN,
|
||||
ANDROID_LOG_VERBOSE,
|
||||
ANDROID_LOG_DEBUG,
|
||||
ANDROID_LOG_INFO,
|
||||
|
@ -334,16 +337,16 @@ SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority,
|
|||
if (!attachResult) {
|
||||
attachError = GetLastError();
|
||||
if (attachError == ERROR_INVALID_HANDLE) {
|
||||
OutputDebugString(TEXT("Parent process has no console"));
|
||||
OutputDebugString(TEXT("Parent process has no console\r\n"));
|
||||
consoleAttached = -1;
|
||||
} else if (attachError == ERROR_GEN_FAILURE) {
|
||||
OutputDebugString(TEXT("Could not attach to console of parent process"));
|
||||
OutputDebugString(TEXT("Could not attach to console of parent process\r\n"));
|
||||
consoleAttached = -1;
|
||||
} else if (attachError == ERROR_ACCESS_DENIED) {
|
||||
/* Already attached */
|
||||
consoleAttached = 1;
|
||||
} else {
|
||||
OutputDebugString(TEXT("Error attaching console"));
|
||||
OutputDebugString(TEXT("Error attaching console\r\n"));
|
||||
consoleAttached = -1;
|
||||
}
|
||||
} else {
|
||||
|
@ -357,9 +360,9 @@ SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority,
|
|||
}
|
||||
#endif /* ifndef __WINRT__ */
|
||||
|
||||
length = SDL_strlen(SDL_priority_prefixes[priority]) + 2 + SDL_strlen(message) + 1 + 1;
|
||||
length = SDL_strlen(SDL_priority_prefixes[priority]) + 2 + SDL_strlen(message) + 1 + 1 + 1;
|
||||
output = SDL_stack_alloc(char, length);
|
||||
SDL_snprintf(output, length, "%s: %s\n", SDL_priority_prefixes[priority], message);
|
||||
SDL_snprintf(output, length, "%s: %s\r\n", SDL_priority_prefixes[priority], message);
|
||||
tstr = WIN_UTF8ToString(output);
|
||||
|
||||
/* Output to debugger */
|
||||
|
@ -369,10 +372,10 @@ SDL_LogOutput(void *userdata, int category, SDL_LogPriority priority,
|
|||
/* Screen output to stderr, if console was attached. */
|
||||
if (consoleAttached == 1) {
|
||||
if (!WriteConsole(stderrHandle, tstr, lstrlen(tstr), &charsWritten, NULL)) {
|
||||
OutputDebugString(TEXT("Error calling WriteConsole"));
|
||||
OutputDebugString(TEXT("Error calling WriteConsole\r\n"));
|
||||
}
|
||||
if (charsWritten == ERROR_NOT_ENOUGH_MEMORY) {
|
||||
OutputDebugString(TEXT("Insufficient heap memory to write message"));
|
||||
OutputDebugString(TEXT("Insufficient heap memory to write message\r\n"));
|
||||
}
|
||||
}
|
||||
#endif /* ifndef __WINRT__ */
|
||||
|
|
|
@ -55,7 +55,7 @@
|
|||
|
||||
static SDL_SpinLock locks[32];
|
||||
|
||||
static __inline__ void
|
||||
static SDL_INLINE void
|
||||
enterLock(void *a)
|
||||
{
|
||||
uintptr_t index = ((((uintptr_t)a) >> 3) & 0x1f);
|
||||
|
@ -63,7 +63,7 @@ enterLock(void *a)
|
|||
SDL_AtomicLock(&locks[index]);
|
||||
}
|
||||
|
||||
static __inline__ void
|
||||
static SDL_INLINE void
|
||||
leaveLock(void *a)
|
||||
{
|
||||
uintptr_t index = ((((uintptr_t)a) >> 3) & 0x1f);
|
||||
|
|
|
@ -20,14 +20,14 @@
|
|||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifdef __WIN32__
|
||||
#include "../core/windows/SDL_windows.h"
|
||||
#endif
|
||||
|
||||
#include "SDL_atomic.h"
|
||||
#include "SDL_mutex.h"
|
||||
#include "SDL_timer.h"
|
||||
|
||||
/* Don't do the check for Visual Studio 2005, it's safe here */
|
||||
#if defined(__WIN32__) || defined(__WINRT__)
|
||||
#include "../core/windows/SDL_windows.h"
|
||||
#endif
|
||||
|
||||
/* This function is where all the magic happens... */
|
||||
SDL_bool
|
||||
|
|
|
@ -300,10 +300,8 @@ SDL_StreamInit(SDL_AudioStreamer * stream, int max_len, Uint8 silence)
|
|||
static void
|
||||
SDL_StreamDeinit(SDL_AudioStreamer * stream)
|
||||
{
|
||||
if (stream->buffer != NULL) {
|
||||
SDL_free(stream->buffer);
|
||||
}
|
||||
}
|
||||
|
||||
#if defined(ANDROID)
|
||||
#include <android/log.h>
|
||||
|
@ -632,9 +630,7 @@ free_device_list(char ***devices, int *devCount)
|
|||
}
|
||||
}
|
||||
|
||||
if (*devices != NULL) {
|
||||
SDL_free(*devices);
|
||||
}
|
||||
|
||||
*devices = NULL;
|
||||
*devCount = 0;
|
||||
|
@ -761,9 +757,7 @@ close_audio_device(SDL_AudioDevice * device)
|
|||
if (device->mixer_lock != NULL) {
|
||||
SDL_DestroyMutex(device->mixer_lock);
|
||||
}
|
||||
if (device->fake_stream != NULL) {
|
||||
SDL_FreeAudioMem(device->fake_stream);
|
||||
}
|
||||
if (device->convert.needed) {
|
||||
SDL_FreeAudioMem(device->convert.buf);
|
||||
}
|
||||
|
|
|
@ -46,7 +46,7 @@
|
|||
#define _PATH_DEV_AUDIO "/dev/audio"
|
||||
#endif
|
||||
|
||||
static inline void
|
||||
static SDL_INLINE void
|
||||
test_device(const char *fname, int flags, int (*test) (int fd),
|
||||
SDL_AddAudioDevice addfn)
|
||||
{
|
||||
|
|
|
@ -449,10 +449,8 @@ SDL_LoadWAV_RW(SDL_RWops * src, int freesrc,
|
|||
/* Read the audio data format chunk */
|
||||
chunk.data = NULL;
|
||||
do {
|
||||
if (chunk.data != NULL) {
|
||||
SDL_free(chunk.data);
|
||||
chunk.data = NULL;
|
||||
}
|
||||
lenread = ReadChunk(src, &chunk);
|
||||
if (lenread < 0) {
|
||||
was_error = 1;
|
||||
|
@ -549,10 +547,8 @@ SDL_LoadWAV_RW(SDL_RWops * src, int freesrc,
|
|||
/* Read the audio data chunk */
|
||||
*audio_buf = NULL;
|
||||
do {
|
||||
if (*audio_buf != NULL) {
|
||||
SDL_free(*audio_buf);
|
||||
*audio_buf = NULL;
|
||||
}
|
||||
lenread = ReadChunk(src, &chunk);
|
||||
if (lenread < 0) {
|
||||
was_error = 1;
|
||||
|
@ -583,9 +579,7 @@ SDL_LoadWAV_RW(SDL_RWops * src, int freesrc,
|
|||
*audio_len &= ~(samplesize - 1);
|
||||
|
||||
done:
|
||||
if (format != NULL) {
|
||||
SDL_free(format);
|
||||
}
|
||||
if (src) {
|
||||
if (freesrc) {
|
||||
SDL_RWclose(src);
|
||||
|
@ -606,10 +600,8 @@ SDL_LoadWAV_RW(SDL_RWops * src, int freesrc,
|
|||
void
|
||||
SDL_FreeWAV(Uint8 * audio_buf)
|
||||
{
|
||||
if (audio_buf != NULL) {
|
||||
SDL_free(audio_buf);
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
ReadChunk(SDL_RWops * src, Chunk * chunk)
|
||||
|
|
|
@ -241,25 +241,25 @@ ALSA_WaitDevice(_THIS)
|
|||
tmp = ptr[3]; ptr[3] = ptr[5]; ptr[5] = tmp; \
|
||||
}
|
||||
|
||||
static __inline__ void
|
||||
static SDL_INLINE void
|
||||
swizzle_alsa_channels_6_64bit(_THIS)
|
||||
{
|
||||
SWIZ6(Uint64);
|
||||
}
|
||||
|
||||
static __inline__ void
|
||||
static SDL_INLINE void
|
||||
swizzle_alsa_channels_6_32bit(_THIS)
|
||||
{
|
||||
SWIZ6(Uint32);
|
||||
}
|
||||
|
||||
static __inline__ void
|
||||
static SDL_INLINE void
|
||||
swizzle_alsa_channels_6_16bit(_THIS)
|
||||
{
|
||||
SWIZ6(Uint16);
|
||||
}
|
||||
|
||||
static __inline__ void
|
||||
static SDL_INLINE void
|
||||
swizzle_alsa_channels_6_8bit(_THIS)
|
||||
{
|
||||
SWIZ6(Uint8);
|
||||
|
@ -272,7 +272,7 @@ swizzle_alsa_channels_6_8bit(_THIS)
|
|||
* Called right before feeding this->hidden->mixbuf to the hardware. Swizzle
|
||||
* channels from Windows/Mac order to the format alsalib will want.
|
||||
*/
|
||||
static __inline__ void
|
||||
static SDL_INLINE void
|
||||
swizzle_alsa_channels(_THIS)
|
||||
{
|
||||
if (this->spec.channels == 6) {
|
||||
|
@ -340,10 +340,8 @@ static void
|
|||
ALSA_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
if (this->hidden->mixbuf != NULL) {
|
||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
}
|
||||
if (this->hidden->pcm_handle) {
|
||||
ALSA_snd_pcm_drain(this->hidden->pcm_handle);
|
||||
ALSA_snd_pcm_close(this->hidden->pcm_handle);
|
||||
|
|
|
@ -204,10 +204,8 @@ static void
|
|||
ARTS_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
if (this->hidden->mixbuf != NULL) {
|
||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
}
|
||||
if (this->hidden->stream) {
|
||||
SDL_NAME(arts_close_stream) (this->hidden->stream);
|
||||
this->hidden->stream = 0;
|
||||
|
@ -222,7 +220,7 @@ static int
|
|||
ARTS_Suspend(void)
|
||||
{
|
||||
const Uint32 abortms = SDL_GetTicks() + 3000; /* give up after 3 secs */
|
||||
while ( (!SDL_NAME(arts_suspended)()) && (SDL_GetTicks() < abortms) ) {
|
||||
while ( (!SDL_NAME(arts_suspended)()) && !SDL_TICKS_PASSED(SDL_GetTicks(), abortms) ) {
|
||||
if ( SDL_NAME(arts_suspend)() ) {
|
||||
break;
|
||||
}
|
||||
|
|
|
@ -125,9 +125,7 @@ BSDAUDIO_WaitDevice(_THIS)
|
|||
/* Use timer for general audio synchronization */
|
||||
Sint32 ticks;
|
||||
|
||||
ticks =
|
||||
((Sint32) (this->hidden->next_frame - SDL_GetTicks())) -
|
||||
FUDGE_TICKS;
|
||||
ticks = ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - FUDGE_TICKS;
|
||||
if (ticks > 0) {
|
||||
SDL_Delay(ticks);
|
||||
}
|
||||
|
@ -214,10 +212,8 @@ static void
|
|||
BSDAUDIO_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
if (this->hidden->mixbuf != NULL) {
|
||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
}
|
||||
if (this->hidden->audio_fd >= 0) {
|
||||
close(this->hidden->audio_fd);
|
||||
this->hidden->audio_fd = -1;
|
||||
|
|
|
@ -91,14 +91,6 @@ DSOUND_Load(void)
|
|||
return loaded;
|
||||
}
|
||||
|
||||
static __inline__ char *
|
||||
utf16_to_utf8(const WCHAR *S)
|
||||
{
|
||||
/* !!! FIXME: this should be UTF-16, not UCS-2! */
|
||||
return SDL_iconv_string("UTF-8", "UCS-2", (char *)(S),
|
||||
(SDL_wcslen(S)+1)*sizeof(WCHAR));
|
||||
}
|
||||
|
||||
static int
|
||||
SetDSerror(const char *function, int code)
|
||||
{
|
||||
|
@ -158,7 +150,7 @@ FindAllDevs(LPGUID guid, LPCWSTR desc, LPCWSTR module, LPVOID data)
|
|||
{
|
||||
SDL_AddAudioDevice addfn = (SDL_AddAudioDevice) data;
|
||||
if (guid != NULL) { /* skip default device */
|
||||
char *str = utf16_to_utf8(desc);
|
||||
char *str = WIN_StringToUTF8(desc);
|
||||
if (str != NULL) {
|
||||
addfn(str);
|
||||
SDL_free(str); /* addfn() makes a copy of this string. */
|
||||
|
@ -439,7 +431,7 @@ FindDevGUID(LPGUID guid, LPCWSTR desc, LPCWSTR module, LPVOID _data)
|
|||
{
|
||||
if (guid != NULL) { /* skip the default device. */
|
||||
FindDevGUIDData *data = (FindDevGUIDData *) _data;
|
||||
char *str = utf16_to_utf8(desc);
|
||||
char *str = WIN_StringToUTF8(desc);
|
||||
const int match = (SDL_strcmp(str, data->devname) == 0);
|
||||
SDL_free(str);
|
||||
if (match) {
|
||||
|
@ -510,7 +502,7 @@ DSOUND_OpenDevice(_THIS, const char *devname, int iscapture)
|
|||
if (!valid_format) {
|
||||
DSOUND_CloseDevice(this);
|
||||
if (tried_format) {
|
||||
return -1; // CreateSecondary() should have called SDL_SetError().
|
||||
return -1; /* CreateSecondary() should have called SDL_SetError(). */
|
||||
}
|
||||
return SDL_SetError("DirectSound: Unsupported audio format");
|
||||
}
|
||||
|
|
|
@ -88,10 +88,8 @@ static void
|
|||
DISKAUD_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
if (this->hidden->mixbuf != NULL) {
|
||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
}
|
||||
if (this->hidden->output != NULL) {
|
||||
SDL_RWclose(this->hidden->output);
|
||||
this->hidden->output = NULL;
|
||||
|
|
|
@ -61,10 +61,8 @@ static void
|
|||
DSP_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
if (this->hidden->mixbuf != NULL) {
|
||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
}
|
||||
if (this->hidden->audio_fd >= 0) {
|
||||
close(this->hidden->audio_fd);
|
||||
this->hidden->audio_fd = -1;
|
||||
|
|
|
@ -135,8 +135,7 @@ ESD_WaitDevice(_THIS)
|
|||
}
|
||||
|
||||
/* Use timer for general audio synchronization */
|
||||
ticks =
|
||||
((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - FUDGE_TICKS;
|
||||
ticks = ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - FUDGE_TICKS;
|
||||
if (ticks > 0) {
|
||||
SDL_Delay(ticks);
|
||||
}
|
||||
|
@ -176,10 +175,8 @@ static void
|
|||
ESD_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
if (this->hidden->mixbuf != NULL) {
|
||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
}
|
||||
if (this->hidden->audio_fd >= 0) {
|
||||
SDL_NAME(esd_close) (this->hidden->audio_fd);
|
||||
this->hidden->audio_fd = -1;
|
||||
|
|
|
@ -169,10 +169,8 @@ static void
|
|||
SDL_FS_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
if (this->hidden->mixbuf != NULL) {
|
||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
}
|
||||
if (this->hidden->stream) {
|
||||
this->hidden->stream->Release(this->hidden->stream);
|
||||
this->hidden->stream = NULL;
|
||||
|
|
|
@ -191,10 +191,8 @@ static void
|
|||
NAS_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
if (this->hidden->mixbuf != NULL) {
|
||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
}
|
||||
if (this->hidden->aud) {
|
||||
NAS_AuCloseServer(this->hidden->aud);
|
||||
this->hidden->aud = 0;
|
||||
|
|
|
@ -133,9 +133,7 @@ PAUDIO_WaitDevice(_THIS)
|
|||
/* Use timer for general audio synchronization */
|
||||
Sint32 ticks;
|
||||
|
||||
ticks =
|
||||
((Sint32) (this->hidden->next_frame - SDL_GetTicks())) -
|
||||
FUDGE_TICKS;
|
||||
ticks = ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - FUDGE_TICKS;
|
||||
if (ticks > 0) {
|
||||
SDL_Delay(ticks);
|
||||
}
|
||||
|
@ -231,10 +229,8 @@ static void
|
|||
PAUDIO_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
if (this->hidden->mixbuf != NULL) {
|
||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
}
|
||||
if (this->hidden->audio_fd >= 0) {
|
||||
close(this->hidden->audio_fd);
|
||||
this->hidden->audio_fd = -1;
|
||||
|
|
|
@ -63,7 +63,7 @@ PSPAUD_OpenDevice(_THIS, const char *devname, int iscapture)
|
|||
this->spec.freq = 44100;
|
||||
|
||||
/* Update the fragment size as size in bytes. */
|
||||
// SDL_CalculateAudioSpec(this->spec); MOD
|
||||
/* SDL_CalculateAudioSpec(this->spec); MOD */
|
||||
switch (this->spec.format) {
|
||||
case AUDIO_U8:
|
||||
this->spec.silence = 0x80;
|
||||
|
@ -76,7 +76,7 @@ PSPAUD_OpenDevice(_THIS, const char *devname, int iscapture)
|
|||
this->spec.size *= this->spec.channels;
|
||||
this->spec.size *= this->spec.samples;
|
||||
|
||||
//==========================================
|
||||
/* ========================================== */
|
||||
|
||||
/* Allocate the mixing buffer. Its size and starting address must
|
||||
be a multiple of 64 bytes. Our sample count is already a multiple of
|
||||
|
@ -162,7 +162,7 @@ static int
|
|||
PSPAUD_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
|
||||
// Set the function pointers
|
||||
/* Set the function pointers */
|
||||
impl->OpenDevice = PSPAUD_OpenDevice;
|
||||
impl->PlayDevice = PSPAUD_PlayDevice;
|
||||
impl->WaitDevice = PSPAUD_WaitDevice;
|
||||
|
@ -171,7 +171,7 @@ PSPAUD_Init(SDL_AudioDriverImpl * impl)
|
|||
impl->CloseDevice = PSPAUD_CloseDevice;
|
||||
impl->ThreadInit = PSPAUD_ThreadInit;
|
||||
|
||||
//PSP audio device
|
||||
/* PSP audio device */
|
||||
impl->OnlyHasDefaultOutputDevice = 1;
|
||||
/*
|
||||
impl->HasCaptureSupport = 1;
|
||||
|
|
|
@ -49,7 +49,7 @@
|
|||
|
||||
#if (PA_API_VERSION < 12)
|
||||
/** Return non-zero if the passed state is one of the connected states */
|
||||
static __inline__ int PA_CONTEXT_IS_GOOD(pa_context_state_t x) {
|
||||
static SDL_INLINE int PA_CONTEXT_IS_GOOD(pa_context_state_t x) {
|
||||
return
|
||||
x == PA_CONTEXT_CONNECTING ||
|
||||
x == PA_CONTEXT_AUTHORIZING ||
|
||||
|
@ -57,7 +57,7 @@ static __inline__ int PA_CONTEXT_IS_GOOD(pa_context_state_t x) {
|
|||
x == PA_CONTEXT_READY;
|
||||
}
|
||||
/** Return non-zero if the passed state is one of the connected states */
|
||||
static __inline__ int PA_STREAM_IS_GOOD(pa_stream_state_t x) {
|
||||
static SDL_INLINE int PA_STREAM_IS_GOOD(pa_stream_state_t x) {
|
||||
return
|
||||
x == PA_STREAM_CREATING ||
|
||||
x == PA_STREAM_READY;
|
||||
|
@ -300,10 +300,8 @@ static void
|
|||
PULSEAUDIO_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
if (this->hidden->mixbuf != NULL) {
|
||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
}
|
||||
if (this->hidden->stream) {
|
||||
PULSEAUDIO_pa_stream_disconnect(this->hidden->stream);
|
||||
PULSEAUDIO_pa_stream_unref(this->hidden->stream);
|
||||
|
@ -324,7 +322,7 @@ PULSEAUDIO_CloseDevice(_THIS)
|
|||
}
|
||||
|
||||
|
||||
static __inline__ int
|
||||
static SDL_INLINE int
|
||||
squashVersion(const int major, const int minor, const int patch)
|
||||
{
|
||||
return ((major & 0xFF) << 16) | ((minor & 0xFF) << 8) | (patch & 0xFF);
|
||||
|
|
|
@ -83,7 +83,7 @@ uint32_t qsa_playback_devices;
|
|||
QSA_Device qsa_capture_device[QSA_MAX_DEVICES];
|
||||
uint32_t qsa_capture_devices;
|
||||
|
||||
static inline int
|
||||
static SDL_INLINE int
|
||||
QSA_SetError(const char *fn, int status)
|
||||
{
|
||||
return SDL_SetError("QSA: %s() failed: %s", fn, snd_strerror(status));
|
||||
|
@ -328,10 +328,8 @@ QSA_CloseDevice(_THIS)
|
|||
this->hidden->audio_handle = NULL;
|
||||
}
|
||||
|
||||
if (this->hidden->pcm_buf != NULL) {
|
||||
SDL_FreeAudioMem(this->hidden->pcm_buf);
|
||||
this->hidden->pcm_buf = NULL;
|
||||
}
|
||||
|
||||
SDL_free(this->hidden);
|
||||
this->hidden = NULL;
|
||||
|
|
|
@ -181,10 +181,8 @@ static void
|
|||
SNDIO_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
if (this->hidden->mixbuf != NULL) {
|
||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
}
|
||||
if ( this->hidden->dev != NULL ) {
|
||||
SNDIO_sio_close(this->hidden->dev);
|
||||
this->hidden->dev = NULL;
|
||||
|
|
|
@ -184,14 +184,10 @@ static void
|
|||
SUNAUDIO_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
if (this->hidden->mixbuf != NULL) {
|
||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
}
|
||||
if (this->hidden->ulaw_buf != NULL) {
|
||||
SDL_free(this->hidden->ulaw_buf);
|
||||
this->hidden->ulaw_buf = NULL;
|
||||
}
|
||||
if (this->hidden->audio_fd >= 0) {
|
||||
close(this->hidden->audio_fd);
|
||||
this->hidden->audio_fd = -1;
|
||||
|
|
|
@ -176,11 +176,9 @@ WINMM_CloseDevice(_THIS)
|
|||
}
|
||||
}
|
||||
|
||||
if (this->hidden->mixbuf != NULL) {
|
||||
/* Free raw mixing buffer */
|
||||
SDL_free(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
}
|
||||
|
||||
if (this->hidden->hin) {
|
||||
waveInClose(this->hidden->hin);
|
||||
|
|
|
@ -98,6 +98,18 @@
|
|||
#include "SDL_xaudio2_winrthelpers.h"
|
||||
#endif
|
||||
|
||||
/* Fixes bug 1210 where some versions of gcc need named parameters */
|
||||
#ifdef __GNUC__
|
||||
#ifdef THIS
|
||||
#undef THIS
|
||||
#endif
|
||||
#define THIS INTERFACE *p
|
||||
#ifdef THIS_
|
||||
#undef THIS_
|
||||
#endif
|
||||
#define THIS_ INTERFACE *p,
|
||||
#endif
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
IXAudio2 *ixa2;
|
||||
|
@ -263,9 +275,7 @@ XAUDIO2_CloseDevice(_THIS)
|
|||
if (ixa2 != NULL) {
|
||||
IXAudio2_Release(ixa2);
|
||||
}
|
||||
if (this->hidden->mixbuf != NULL) {
|
||||
SDL_free(this->hidden->mixbuf);
|
||||
}
|
||||
if (this->hidden->semaphore != NULL) {
|
||||
SDL_DestroySemaphore(this->hidden->semaphore);
|
||||
}
|
||||
|
|
|
@ -33,19 +33,20 @@
|
|||
#include "../../video/android/SDL_androidkeyboard.h"
|
||||
#include "../../video/android/SDL_androidtouch.h"
|
||||
#include "../../video/android/SDL_androidvideo.h"
|
||||
#include "../../video/android/SDL_androidwindow.h"
|
||||
|
||||
#include <android/log.h>
|
||||
#include <pthread.h>
|
||||
#include <sys/types.h>
|
||||
#include <unistd.h>
|
||||
#define LOG_TAG "SDL_android"
|
||||
//#define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__)
|
||||
//#define LOGE(...) __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__)
|
||||
/* #define LOGI(...) __android_log_print(ANDROID_LOG_INFO,LOG_TAG,__VA_ARGS__) */
|
||||
/* #define LOGE(...) __android_log_print(ANDROID_LOG_ERROR,LOG_TAG,__VA_ARGS__) */
|
||||
#define LOGI(...) do {} while (false)
|
||||
#define LOGE(...) do {} while (false)
|
||||
|
||||
/* Uncomment this to log messages entering and exiting methods in this file */
|
||||
//#define DEBUG_JNI
|
||||
/* #define DEBUG_JNI */
|
||||
|
||||
static void Android_JNI_ThreadDestroyed(void*);
|
||||
|
||||
|
@ -63,19 +64,18 @@ static void Android_JNI_ThreadDestroyed(void*);
|
|||
static pthread_key_t mThreadKey;
|
||||
static JavaVM* mJavaVM;
|
||||
|
||||
// Main activity
|
||||
/* Main activity */
|
||||
static jclass mActivityClass;
|
||||
|
||||
// method signatures
|
||||
static jmethodID midCreateGLContext;
|
||||
static jmethodID midDeleteGLContext;
|
||||
/* method signatures */
|
||||
static jmethodID midGetNativeSurface;
|
||||
static jmethodID midFlipBuffers;
|
||||
static jmethodID midAudioInit;
|
||||
static jmethodID midAudioWriteShortBuffer;
|
||||
static jmethodID midAudioWriteByteBuffer;
|
||||
static jmethodID midAudioQuit;
|
||||
|
||||
// Accelerometer data storage
|
||||
/* Accelerometer data storage */
|
||||
static float fLastAccelerometer[3];
|
||||
static bool bHasNewData;
|
||||
|
||||
|
@ -83,7 +83,7 @@ static bool bHasNewData;
|
|||
Functions called by JNI
|
||||
*******************************************************************************/
|
||||
|
||||
// Library init
|
||||
/* Library init */
|
||||
jint JNI_OnLoad(JavaVM* vm, void* reserved)
|
||||
{
|
||||
JNIEnv *env;
|
||||
|
@ -107,7 +107,7 @@ jint JNI_OnLoad(JavaVM* vm, void* reserved)
|
|||
return JNI_VERSION_1_4;
|
||||
}
|
||||
|
||||
// Called before SDL_main() to initialize JNI bindings
|
||||
/* Called before SDL_main() to initialize JNI bindings */
|
||||
void SDL_Android_Init(JNIEnv* mEnv, jclass cls)
|
||||
{
|
||||
__android_log_print(ANDROID_LOG_INFO, "SDL", "SDL_Android_Init()");
|
||||
|
@ -116,10 +116,8 @@ void SDL_Android_Init(JNIEnv* mEnv, jclass cls)
|
|||
|
||||
mActivityClass = (jclass)((*mEnv)->NewGlobalRef(mEnv, cls));
|
||||
|
||||
midCreateGLContext = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
|
||||
"createGLContext","(II[I)Z");
|
||||
midDeleteGLContext = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
|
||||
"deleteGLContext","()V");
|
||||
midGetNativeSurface = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
|
||||
"getNativeSurface","()Landroid/view/Surface;");
|
||||
midFlipBuffers = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
|
||||
"flipBuffers","()V");
|
||||
midAudioInit = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
|
||||
|
@ -133,14 +131,14 @@ void SDL_Android_Init(JNIEnv* mEnv, jclass cls)
|
|||
|
||||
bHasNewData = false;
|
||||
|
||||
if(!midCreateGLContext || !midFlipBuffers || !midAudioInit ||
|
||||
if(!midGetNativeSurface || !midFlipBuffers || !midAudioInit ||
|
||||
!midAudioWriteShortBuffer || !midAudioWriteByteBuffer || !midAudioQuit) {
|
||||
__android_log_print(ANDROID_LOG_WARN, "SDL", "SDL: Couldn't locate Java callbacks, check that they're named and typed correctly");
|
||||
}
|
||||
__android_log_print(ANDROID_LOG_INFO, "SDL", "SDL_Android_Init() finished!");
|
||||
}
|
||||
|
||||
// Resize
|
||||
/* Resize */
|
||||
void Java_org_libsdl_app_SDLActivity_onNativeResize(
|
||||
JNIEnv* env, jclass jcls,
|
||||
jint width, jint height, jint format)
|
||||
|
@ -148,21 +146,80 @@ void Java_org_libsdl_app_SDLActivity_onNativeResize(
|
|||
Android_SetScreenResolution(width, height, format);
|
||||
}
|
||||
|
||||
// Keydown
|
||||
|
||||
/* Surface Created */
|
||||
void Java_org_libsdl_app_SDLActivity_onNativeSurfaceChanged(JNIEnv* env, jclass jcls)
|
||||
{
|
||||
SDL_WindowData *data;
|
||||
SDL_VideoDevice *_this;
|
||||
|
||||
if (Android_Window == NULL || Android_Window->driverdata == NULL ) {
|
||||
return;
|
||||
}
|
||||
|
||||
_this = SDL_GetVideoDevice();
|
||||
data = (SDL_WindowData *) Android_Window->driverdata;
|
||||
|
||||
/* If the surface has been previously destroyed by onNativeSurfaceDestroyed, recreate it here */
|
||||
if (data->egl_surface == EGL_NO_SURFACE) {
|
||||
if(data->native_window) {
|
||||
ANativeWindow_release(data->native_window);
|
||||
}
|
||||
data->native_window = Android_JNI_GetNativeWindow();
|
||||
data->egl_surface = SDL_EGL_CreateSurface(_this, (NativeWindowType) data->native_window);
|
||||
}
|
||||
|
||||
/* GL Context handling is done in the event loop because this function is run from the Java thread */
|
||||
|
||||
}
|
||||
|
||||
/* Surface Destroyed */
|
||||
void Java_org_libsdl_app_SDLActivity_onNativeSurfaceDestroyed(JNIEnv* env, jclass jcls)
|
||||
{
|
||||
/* We have to clear the current context and destroy the egl surface here
|
||||
* Otherwise there's BAD_NATIVE_WINDOW errors coming from eglCreateWindowSurface on resume
|
||||
* Ref: http://stackoverflow.com/questions/8762589/eglcreatewindowsurface-on-ics-and-switching-from-2d-to-3d
|
||||
*/
|
||||
SDL_WindowData *data;
|
||||
SDL_VideoDevice *_this;
|
||||
|
||||
if (Android_Window == NULL || Android_Window->driverdata == NULL ) {
|
||||
return;
|
||||
}
|
||||
|
||||
_this = SDL_GetVideoDevice();
|
||||
data = (SDL_WindowData *) Android_Window->driverdata;
|
||||
|
||||
if (data->egl_surface != EGL_NO_SURFACE) {
|
||||
SDL_EGL_MakeCurrent(_this, NULL, NULL);
|
||||
SDL_EGL_DestroySurface(_this, data->egl_surface);
|
||||
data->egl_surface = EGL_NO_SURFACE;
|
||||
}
|
||||
|
||||
/* GL Context handling is done in the event loop because this function is run from the Java thread */
|
||||
|
||||
}
|
||||
|
||||
void Java_org_libsdl_app_SDLActivity_nativeFlipBuffers(JNIEnv* env, jclass jcls)
|
||||
{
|
||||
SDL_GL_SwapWindow(Android_Window);
|
||||
}
|
||||
|
||||
/* Keydown */
|
||||
void Java_org_libsdl_app_SDLActivity_onNativeKeyDown(
|
||||
JNIEnv* env, jclass jcls, jint keycode)
|
||||
{
|
||||
Android_OnKeyDown(keycode);
|
||||
}
|
||||
|
||||
// Keyup
|
||||
/* Keyup */
|
||||
void Java_org_libsdl_app_SDLActivity_onNativeKeyUp(
|
||||
JNIEnv* env, jclass jcls, jint keycode)
|
||||
{
|
||||
Android_OnKeyUp(keycode);
|
||||
}
|
||||
|
||||
// Keyboard Focus Lost
|
||||
/* Keyboard Focus Lost */
|
||||
void Java_org_libsdl_app_SDLActivity_onNativeKeyboardFocusLost(
|
||||
JNIEnv* env, jclass jcls)
|
||||
{
|
||||
|
@ -171,7 +228,7 @@ void Java_org_libsdl_app_SDLActivity_onNativeKeyboardFocusLost(
|
|||
}
|
||||
|
||||
|
||||
// Touch
|
||||
/* Touch */
|
||||
void Java_org_libsdl_app_SDLActivity_onNativeTouch(
|
||||
JNIEnv* env, jclass jcls,
|
||||
jint touch_device_id_in, jint pointer_finger_id_in,
|
||||
|
@ -180,7 +237,7 @@ void Java_org_libsdl_app_SDLActivity_onNativeTouch(
|
|||
Android_OnTouch(touch_device_id_in, pointer_finger_id_in, action, x, y, p);
|
||||
}
|
||||
|
||||
// Accelerometer
|
||||
/* Accelerometer */
|
||||
void Java_org_libsdl_app_SDLActivity_onNativeAccel(
|
||||
JNIEnv* env, jclass jcls,
|
||||
jfloat x, jfloat y, jfloat z)
|
||||
|
@ -191,23 +248,23 @@ void Java_org_libsdl_app_SDLActivity_onNativeAccel(
|
|||
bHasNewData = true;
|
||||
}
|
||||
|
||||
// Low memory
|
||||
/* Low memory */
|
||||
void Java_org_libsdl_app_SDLActivity_nativeLowMemory(
|
||||
JNIEnv* env, jclass cls)
|
||||
{
|
||||
SDL_SendAppEvent(SDL_APP_LOWMEMORY);
|
||||
}
|
||||
|
||||
// Quit
|
||||
/* Quit */
|
||||
void Java_org_libsdl_app_SDLActivity_nativeQuit(
|
||||
JNIEnv* env, jclass cls)
|
||||
{
|
||||
// Inject a SDL_QUIT event
|
||||
/* Inject a SDL_QUIT event */
|
||||
SDL_SendQuit();
|
||||
SDL_SendAppEvent(SDL_APP_TERMINATING);
|
||||
}
|
||||
|
||||
// Pause
|
||||
/* Pause */
|
||||
void Java_org_libsdl_app_SDLActivity_nativePause(
|
||||
JNIEnv* env, jclass cls)
|
||||
{
|
||||
|
@ -223,7 +280,7 @@ void Java_org_libsdl_app_SDLActivity_nativePause(
|
|||
SDL_SendAppEvent(SDL_APP_DIDENTERBACKGROUND);
|
||||
}
|
||||
|
||||
// Resume
|
||||
/* Resume */
|
||||
void Java_org_libsdl_app_SDLActivity_nativeResume(
|
||||
JNIEnv* env, jclass cls)
|
||||
{
|
||||
|
@ -317,47 +374,17 @@ static SDL_bool LocalReferenceHolder_IsActive()
|
|||
return s_active > 0;
|
||||
}
|
||||
|
||||
|
||||
SDL_bool Android_JNI_CreateContext(int majorVersion, int minorVersion,
|
||||
int red, int green, int blue, int alpha,
|
||||
int buffer, int depth, int stencil,
|
||||
int buffers, int samples)
|
||||
ANativeWindow* Android_JNI_GetNativeWindow(void)
|
||||
{
|
||||
ANativeWindow* anw;
|
||||
jobject s;
|
||||
JNIEnv *env = Android_JNI_GetEnv();
|
||||
|
||||
jint attribs[] = {
|
||||
EGL_RED_SIZE, red,
|
||||
EGL_GREEN_SIZE, green,
|
||||
EGL_BLUE_SIZE, blue,
|
||||
EGL_ALPHA_SIZE, alpha,
|
||||
EGL_BUFFER_SIZE, buffer,
|
||||
EGL_DEPTH_SIZE, depth,
|
||||
EGL_STENCIL_SIZE, stencil,
|
||||
EGL_SAMPLE_BUFFERS, buffers,
|
||||
EGL_SAMPLES, samples,
|
||||
EGL_RENDERABLE_TYPE, (majorVersion == 1 ? EGL_OPENGL_ES_BIT : EGL_OPENGL_ES2_BIT),
|
||||
EGL_NONE
|
||||
};
|
||||
int len = SDL_arraysize(attribs);
|
||||
s = (*env)->CallStaticObjectMethod(env, mActivityClass, midGetNativeSurface);
|
||||
anw = ANativeWindow_fromSurface(env, s);
|
||||
(*env)->DeleteLocalRef(env, s);
|
||||
|
||||
jintArray array;
|
||||
|
||||
array = (*env)->NewIntArray(env, len);
|
||||
(*env)->SetIntArrayRegion(env, array, 0, len, attribs);
|
||||
|
||||
jboolean success = (*env)->CallStaticBooleanMethod(env, mActivityClass, midCreateGLContext, majorVersion, minorVersion, array);
|
||||
|
||||
(*env)->DeleteLocalRef(env, array);
|
||||
|
||||
return success ? SDL_TRUE : SDL_FALSE;
|
||||
}
|
||||
|
||||
SDL_bool Android_JNI_DeleteContext(void)
|
||||
{
|
||||
/* There's only one context, so no parameter for now */
|
||||
JNIEnv *env = Android_JNI_GetEnv();
|
||||
(*env)->CallStaticVoidMethod(env, mActivityClass, midDeleteGLContext);
|
||||
return SDL_TRUE;
|
||||
return anw;
|
||||
}
|
||||
|
||||
void Android_JNI_SwapWindow()
|
||||
|
@ -441,9 +468,9 @@ int Android_JNI_SetupThread(void) {
|
|||
return 1;
|
||||
}
|
||||
|
||||
//
|
||||
// Audio support
|
||||
//
|
||||
/*
|
||||
* Audio support
|
||||
*/
|
||||
static jboolean audioBuffer16Bit = JNI_FALSE;
|
||||
static jboolean audioBufferStereo = JNI_FALSE;
|
||||
static jobject audioBuffer = NULL;
|
||||
|
@ -541,8 +568,8 @@ void Android_JNI_CloseAudioDevice()
|
|||
}
|
||||
}
|
||||
|
||||
// Test for an exception and call SDL_SetError with its detail if one occurs
|
||||
// If the parameter silent is truthy then SDL_SetError() will not be called.
|
||||
/* Test for an exception and call SDL_SetError with its detail if one occurs */
|
||||
/* If the parameter silent is truthy then SDL_SetError() will not be called. */
|
||||
static bool Android_JNI_ExceptionOccurred(bool silent)
|
||||
{
|
||||
SDL_assert(LocalReferenceHolder_IsActive());
|
||||
|
@ -552,7 +579,7 @@ static bool Android_JNI_ExceptionOccurred(bool silent)
|
|||
if (exception != NULL) {
|
||||
jmethodID mid;
|
||||
|
||||
// Until this happens most JNI operations have undefined behaviour
|
||||
/* Until this happens most JNI operations have undefined behaviour */
|
||||
(*mEnv)->ExceptionClear(mEnv);
|
||||
|
||||
if (!silent) {
|
||||
|
@ -608,13 +635,13 @@ static int Internal_Android_JNI_FileOpen(SDL_RWops* ctx)
|
|||
fileNameJString = (jstring)ctx->hidden.androidio.fileNameRef;
|
||||
ctx->hidden.androidio.position = 0;
|
||||
|
||||
// context = SDLActivity.getContext();
|
||||
/* context = SDLActivity.getContext(); */
|
||||
mid = (*mEnv)->GetStaticMethodID(mEnv, mActivityClass,
|
||||
"getContext","()Landroid/content/Context;");
|
||||
context = (*mEnv)->CallStaticObjectMethod(mEnv, mActivityClass, mid);
|
||||
|
||||
|
||||
// assetManager = context.getAssets();
|
||||
/* assetManager = context.getAssets(); */
|
||||
mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, context),
|
||||
"getAssets", "()Landroid/content/res/AssetManager;");
|
||||
assetManager = (*mEnv)->CallObjectMethod(mEnv, context, mid);
|
||||
|
@ -647,18 +674,18 @@ static int Internal_Android_JNI_FileOpen(SDL_RWops* ctx)
|
|||
ctx->hidden.androidio.fd = (*mEnv)->GetIntField(mEnv, fd, descriptor);
|
||||
ctx->hidden.androidio.assetFileDescriptorRef = (*mEnv)->NewGlobalRef(mEnv, inputStream);
|
||||
|
||||
// Seek to the correct offset in the file.
|
||||
/* Seek to the correct offset in the file. */
|
||||
lseek(ctx->hidden.androidio.fd, (off_t)ctx->hidden.androidio.offset, SEEK_SET);
|
||||
|
||||
if (false) {
|
||||
fallback:
|
||||
// Disabled log message because of spam on the Nexus 7
|
||||
//__android_log_print(ANDROID_LOG_DEBUG, "SDL", "Falling back to legacy InputStream method for opening file");
|
||||
/* Disabled log message because of spam on the Nexus 7 */
|
||||
/* __android_log_print(ANDROID_LOG_DEBUG, "SDL", "Falling back to legacy InputStream method for opening file"); */
|
||||
|
||||
/* Try the old method using InputStream */
|
||||
ctx->hidden.androidio.assetFileDescriptorRef = NULL;
|
||||
|
||||
// inputStream = assetManager.open(<filename>);
|
||||
/* inputStream = assetManager.open(<filename>); */
|
||||
mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, assetManager),
|
||||
"open", "(Ljava/lang/String;I)Ljava/io/InputStream;");
|
||||
inputStream = (*mEnv)->CallObjectMethod(mEnv, assetManager, mid, fileNameJString, 1 /* ACCESS_RANDOM */);
|
||||
|
@ -668,13 +695,14 @@ fallback:
|
|||
|
||||
ctx->hidden.androidio.inputStreamRef = (*mEnv)->NewGlobalRef(mEnv, inputStream);
|
||||
|
||||
// Despite all the visible documentation on [Asset]InputStream claiming
|
||||
// that the .available() method is not guaranteed to return the entire file
|
||||
// size, comments in <sdk>/samples/<ver>/ApiDemos/src/com/example/ ...
|
||||
// android/apis/content/ReadAsset.java imply that Android's
|
||||
// AssetInputStream.available() /will/ always return the total file size
|
||||
/* Despite all the visible documentation on [Asset]InputStream claiming
|
||||
* that the .available() method is not guaranteed to return the entire file
|
||||
* size, comments in <sdk>/samples/<ver>/ApiDemos/src/com/example/ ...
|
||||
* android/apis/content/ReadAsset.java imply that Android's
|
||||
* AssetInputStream.available() /will/ always return the total file size
|
||||
*/
|
||||
|
||||
// size = inputStream.available();
|
||||
/* size = inputStream.available(); */
|
||||
mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, inputStream),
|
||||
"available", "()I");
|
||||
ctx->hidden.androidio.size = (long)(*mEnv)->CallIntMethod(mEnv, inputStream, mid);
|
||||
|
@ -682,7 +710,7 @@ fallback:
|
|||
goto failure;
|
||||
}
|
||||
|
||||
// readableByteChannel = Channels.newChannel(inputStream);
|
||||
/* readableByteChannel = Channels.newChannel(inputStream); */
|
||||
channels = (*mEnv)->FindClass(mEnv, "java/nio/channels/Channels");
|
||||
mid = (*mEnv)->GetStaticMethodID(mEnv, channels,
|
||||
"newChannel",
|
||||
|
@ -696,7 +724,7 @@ fallback:
|
|||
ctx->hidden.androidio.readableByteChannelRef =
|
||||
(*mEnv)->NewGlobalRef(mEnv, readableByteChannel);
|
||||
|
||||
// Store .read id for reading purposes
|
||||
/* Store .read id for reading purposes */
|
||||
mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, readableByteChannel),
|
||||
"read", "(Ljava/nio/ByteBuffer;)I");
|
||||
ctx->hidden.androidio.readMethod = mid;
|
||||
|
@ -792,7 +820,7 @@ size_t Android_JNI_FileRead(SDL_RWops* ctx, void* buffer,
|
|||
jobject byteBuffer = (*mEnv)->NewDirectByteBuffer(mEnv, buffer, bytesRemaining);
|
||||
|
||||
while (bytesRemaining > 0) {
|
||||
// result = readableByteChannel.read(...);
|
||||
/* result = readableByteChannel.read(...); */
|
||||
int result = (*mEnv)->CallIntMethod(mEnv, readableByteChannel, readMethod, byteBuffer);
|
||||
|
||||
if (Android_JNI_ExceptionOccurred(false)) {
|
||||
|
@ -850,7 +878,7 @@ static int Internal_Android_JNI_FileClose(SDL_RWops* ctx, bool release)
|
|||
else {
|
||||
jobject inputStream = (jobject)ctx->hidden.androidio.inputStreamRef;
|
||||
|
||||
// inputStream.close();
|
||||
/* inputStream.close(); */
|
||||
jmethodID mid = (*mEnv)->GetMethodID(mEnv, (*mEnv)->GetObjectClass(mEnv, inputStream),
|
||||
"close", "()V");
|
||||
(*mEnv)->CallVoidMethod(mEnv, inputStream, mid);
|
||||
|
@ -929,7 +957,7 @@ Sint64 Android_JNI_FileSeek(SDL_RWops* ctx, Sint64 offset, int whence)
|
|||
if (movement > 0) {
|
||||
unsigned char buffer[4096];
|
||||
|
||||
// The easy case where we're seeking forwards
|
||||
/* The easy case where we're seeking forwards */
|
||||
while (movement > 0) {
|
||||
Sint64 amount = sizeof (buffer);
|
||||
if (amount > movement) {
|
||||
|
@ -937,7 +965,7 @@ Sint64 Android_JNI_FileSeek(SDL_RWops* ctx, Sint64 offset, int whence)
|
|||
}
|
||||
size_t result = Android_JNI_FileRead(ctx, buffer, 1, amount);
|
||||
if (result <= 0) {
|
||||
// Failed to read/skip the required amount, so fail
|
||||
/* Failed to read/skip the required amount, so fail */
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
@ -945,8 +973,8 @@ Sint64 Android_JNI_FileSeek(SDL_RWops* ctx, Sint64 offset, int whence)
|
|||
}
|
||||
|
||||
} else if (movement < 0) {
|
||||
// We can't seek backwards so we have to reopen the file and seek
|
||||
// forwards which obviously isn't very efficient
|
||||
/* We can't seek backwards so we have to reopen the file and seek */
|
||||
/* forwards which obviously isn't very efficient */
|
||||
Internal_Android_JNI_FileClose(ctx, false);
|
||||
Internal_Android_JNI_FileOpen(ctx);
|
||||
Android_JNI_FileSeek(ctx, newPosition, RW_SEEK_SET);
|
||||
|
@ -962,7 +990,7 @@ int Android_JNI_FileClose(SDL_RWops* ctx)
|
|||
return Internal_Android_JNI_FileClose(ctx, true);
|
||||
}
|
||||
|
||||
// returns a new global reference which needs to be released later
|
||||
/* returns a new global reference which needs to be released later */
|
||||
static jobject Android_JNI_GetSystemServiceObject(const char* name)
|
||||
{
|
||||
struct LocalReferenceHolder refs = LocalReferenceHolder_Setup(__FUNCTION__);
|
||||
|
@ -1062,9 +1090,10 @@ SDL_bool Android_JNI_HasClipboardText()
|
|||
}
|
||||
|
||||
|
||||
// returns 0 on success or -1 on error (others undefined then)
|
||||
// returns truthy or falsy value in plugged, charged and battery
|
||||
// returns the value in seconds and percent or -1 if not available
|
||||
/* returns 0 on success or -1 on error (others undefined then)
|
||||
* returns truthy or falsy value in plugged, charged and battery
|
||||
* returns the value in seconds and percent or -1 if not available
|
||||
*/
|
||||
int Android_JNI_GetPowerInfo(int* plugged, int* charged, int* battery, int* seconds, int* percent)
|
||||
{
|
||||
struct LocalReferenceHolder refs = LocalReferenceHolder_Setup(__FUNCTION__);
|
||||
|
@ -1112,38 +1141,38 @@ int Android_JNI_GetPowerInfo(int* plugged, int* charged, int* battery, int* seco
|
|||
(*env)->DeleteLocalRef(env, bname);
|
||||
|
||||
if (plugged) {
|
||||
GET_INT_EXTRA(plug, "plugged") // == BatteryManager.EXTRA_PLUGGED (API 5)
|
||||
GET_INT_EXTRA(plug, "plugged") /* == BatteryManager.EXTRA_PLUGGED (API 5) */
|
||||
if (plug == -1) {
|
||||
LocalReferenceHolder_Cleanup(&refs);
|
||||
return -1;
|
||||
}
|
||||
// 1 == BatteryManager.BATTERY_PLUGGED_AC
|
||||
// 2 == BatteryManager.BATTERY_PLUGGED_USB
|
||||
/* 1 == BatteryManager.BATTERY_PLUGGED_AC */
|
||||
/* 2 == BatteryManager.BATTERY_PLUGGED_USB */
|
||||
*plugged = (0 < plug) ? 1 : 0;
|
||||
}
|
||||
|
||||
if (charged) {
|
||||
GET_INT_EXTRA(status, "status") // == BatteryManager.EXTRA_STATUS (API 5)
|
||||
GET_INT_EXTRA(status, "status") /* == BatteryManager.EXTRA_STATUS (API 5) */
|
||||
if (status == -1) {
|
||||
LocalReferenceHolder_Cleanup(&refs);
|
||||
return -1;
|
||||
}
|
||||
// 5 == BatteryManager.BATTERY_STATUS_FULL
|
||||
/* 5 == BatteryManager.BATTERY_STATUS_FULL */
|
||||
*charged = (status == 5) ? 1 : 0;
|
||||
}
|
||||
|
||||
if (battery) {
|
||||
GET_BOOL_EXTRA(present, "present") // == BatteryManager.EXTRA_PRESENT (API 5)
|
||||
GET_BOOL_EXTRA(present, "present") /* == BatteryManager.EXTRA_PRESENT (API 5) */
|
||||
*battery = present ? 1 : 0;
|
||||
}
|
||||
|
||||
if (seconds) {
|
||||
*seconds = -1; // not possible
|
||||
*seconds = -1; /* not possible */
|
||||
}
|
||||
|
||||
if (percent) {
|
||||
GET_INT_EXTRA(level, "level") // == BatteryManager.EXTRA_LEVEL (API 5)
|
||||
GET_INT_EXTRA(scale, "scale") // == BatteryManager.EXTRA_SCALE (API 5)
|
||||
GET_INT_EXTRA(level, "level") /* == BatteryManager.EXTRA_LEVEL (API 5) */
|
||||
GET_INT_EXTRA(scale, "scale") /* == BatteryManager.EXTRA_SCALE (API 5) */
|
||||
if ((level == -1) || (scale == -1)) {
|
||||
LocalReferenceHolder_Cleanup(&refs);
|
||||
return -1;
|
||||
|
@ -1157,7 +1186,33 @@ int Android_JNI_GetPowerInfo(int* plugged, int* charged, int* battery, int* seco
|
|||
return 0;
|
||||
}
|
||||
|
||||
// sends message to be handled on the UI event dispatch thread
|
||||
/* returns number of found touch devices as return value and ids in parameter ids */
|
||||
int Android_JNI_GetTouchDeviceIds(int **ids) {
|
||||
JNIEnv *env = Android_JNI_GetEnv();
|
||||
jint sources = 4098; /* == InputDevice.SOURCE_TOUCHSCREEN */
|
||||
jmethodID mid = (*env)->GetStaticMethodID(env, mActivityClass, "inputGetInputDeviceIds", "(I)[I");
|
||||
jintArray array = (jintArray) (*env)->CallStaticObjectMethod(env, mActivityClass, mid, sources);
|
||||
int number = 0;
|
||||
*ids = NULL;
|
||||
if (array) {
|
||||
number = (int) (*env)->GetArrayLength(env, array);
|
||||
if (0 < number) {
|
||||
jint* elements = (*env)->GetIntArrayElements(env, array, NULL);
|
||||
if (elements) {
|
||||
int i;
|
||||
*ids = SDL_malloc(number * sizeof (**ids));
|
||||
for (i = 0; i < number; ++i) { /* not assuming sizeof (jint) == sizeof (int) */
|
||||
(*ids)[i] = elements[i];
|
||||
}
|
||||
(*env)->ReleaseIntArrayElements(env, array, elements, JNI_ABORT);
|
||||
}
|
||||
}
|
||||
(*env)->DeleteLocalRef(env, array);
|
||||
}
|
||||
return number;
|
||||
}
|
||||
|
||||
/* sends message to be handled on the UI event dispatch thread */
|
||||
int Android_JNI_SendMessage(int command, int param)
|
||||
{
|
||||
JNIEnv *env = Android_JNI_GetEnv();
|
||||
|
@ -1192,15 +1247,17 @@ void Android_JNI_ShowTextInput(SDL_Rect *inputRect)
|
|||
|
||||
void Android_JNI_HideTextInput()
|
||||
{
|
||||
// has to match Activity constant
|
||||
/* has to match Activity constant */
|
||||
const int COMMAND_TEXTEDIT_HIDE = 3;
|
||||
Android_JNI_SendMessage(COMMAND_TEXTEDIT_HIDE, 0);
|
||||
}
|
||||
|
||||
/*
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
// Functions exposed to SDL applications in SDL_system.h
|
||||
//
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
*/
|
||||
|
||||
void *SDL_AndroidGetJNIEnv()
|
||||
{
|
||||
|
@ -1220,7 +1277,7 @@ void *SDL_AndroidGetActivity()
|
|||
return NULL;
|
||||
}
|
||||
|
||||
// return SDLActivity.getContext();
|
||||
/* return SDLActivity.getContext(); */
|
||||
mid = (*env)->GetStaticMethodID(env, mActivityClass,
|
||||
"getContext","()Landroid/content/Context;");
|
||||
return (*env)->CallStaticObjectMethod(env, mActivityClass, mid);
|
||||
|
@ -1244,12 +1301,12 @@ const char * SDL_AndroidGetInternalStoragePath()
|
|||
return NULL;
|
||||
}
|
||||
|
||||
// context = SDLActivity.getContext();
|
||||
/* context = SDLActivity.getContext(); */
|
||||
mid = (*env)->GetStaticMethodID(env, mActivityClass,
|
||||
"getContext","()Landroid/content/Context;");
|
||||
context = (*env)->CallStaticObjectMethod(env, mActivityClass, mid);
|
||||
|
||||
// fileObj = context.getFilesDir();
|
||||
/* fileObj = context.getFilesDir(); */
|
||||
mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, context),
|
||||
"getFilesDir", "()Ljava/io/File;");
|
||||
fileObject = (*env)->CallObjectMethod(env, context, mid);
|
||||
|
@ -1259,7 +1316,7 @@ const char * SDL_AndroidGetInternalStoragePath()
|
|||
return NULL;
|
||||
}
|
||||
|
||||
// path = fileObject.getAbsolutePath();
|
||||
/* path = fileObject.getAbsolutePath(); */
|
||||
mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, fileObject),
|
||||
"getAbsolutePath", "()Ljava/lang/String;");
|
||||
pathString = (jstring)(*env)->CallObjectMethod(env, fileObject, mid);
|
||||
|
@ -1295,7 +1352,7 @@ int SDL_AndroidGetExternalStorageState()
|
|||
|
||||
state = (*env)->GetStringUTFChars(env, stateString, NULL);
|
||||
|
||||
// Print an info message so people debugging know the storage state
|
||||
/* Print an info message so people debugging know the storage state */
|
||||
__android_log_print(ANDROID_LOG_INFO, "SDL", "external storage state: %s", state);
|
||||
|
||||
if (SDL_strcmp(state, "mounted") == 0) {
|
||||
|
@ -1330,12 +1387,12 @@ const char * SDL_AndroidGetExternalStoragePath()
|
|||
return NULL;
|
||||
}
|
||||
|
||||
// context = SDLActivity.getContext();
|
||||
/* context = SDLActivity.getContext(); */
|
||||
mid = (*env)->GetStaticMethodID(env, mActivityClass,
|
||||
"getContext","()Landroid/content/Context;");
|
||||
context = (*env)->CallStaticObjectMethod(env, mActivityClass, mid);
|
||||
|
||||
// fileObj = context.getExternalFilesDir();
|
||||
/* fileObj = context.getExternalFilesDir(); */
|
||||
mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, context),
|
||||
"getExternalFilesDir", "(Ljava/lang/String;)Ljava/io/File;");
|
||||
fileObject = (*env)->CallObjectMethod(env, context, mid, NULL);
|
||||
|
@ -1345,7 +1402,7 @@ const char * SDL_AndroidGetExternalStoragePath()
|
|||
return NULL;
|
||||
}
|
||||
|
||||
// path = fileObject.getAbsolutePath();
|
||||
/* path = fileObject.getAbsolutePath(); */
|
||||
mid = (*env)->GetMethodID(env, (*env)->GetObjectClass(env, fileObject),
|
||||
"getAbsolutePath", "()Ljava/lang/String;");
|
||||
pathString = (jstring)(*env)->CallObjectMethod(env, fileObject, mid);
|
||||
|
|
|
@ -27,16 +27,20 @@ extern "C" {
|
|||
/* *INDENT-ON* */
|
||||
#endif
|
||||
|
||||
#include <EGL/eglplatform.h>
|
||||
#include <android/native_window_jni.h>
|
||||
|
||||
#include "SDL_rect.h"
|
||||
|
||||
/* Interface from the SDL library into the Android Java activity */
|
||||
extern SDL_bool Android_JNI_CreateContext(int majorVersion, int minorVersion, int red, int green, int blue, int alpha, int buffer, int depth, int stencil, int buffers, int samples);
|
||||
extern SDL_bool Android_JNI_DeleteContext(void);
|
||||
/* extern SDL_bool Android_JNI_CreateContext(int majorVersion, int minorVersion, int red, int green, int blue, int alpha, int buffer, int depth, int stencil, int buffers, int samples);
|
||||
extern SDL_bool Android_JNI_DeleteContext(void); */
|
||||
extern void Android_JNI_SwapWindow();
|
||||
extern void Android_JNI_SetActivityTitle(const char *title);
|
||||
extern SDL_bool Android_JNI_GetAccelerometerValues(float values[3]);
|
||||
extern void Android_JNI_ShowTextInput(SDL_Rect *inputRect);
|
||||
extern void Android_JNI_HideTextInput();
|
||||
extern ANativeWindow* Android_JNI_GetNativeWindow(void);
|
||||
|
||||
/* Audio support */
|
||||
extern int Android_JNI_OpenAudioDevice(int sampleRate, int is16Bit, int channelCount, int desiredBufferFrames);
|
||||
|
@ -61,6 +65,9 @@ SDL_bool Android_JNI_HasClipboardText();
|
|||
/* Power support */
|
||||
int Android_JNI_GetPowerInfo(int* plugged, int* charged, int* battery, int* seconds, int* percent);
|
||||
|
||||
/* Touch support */
|
||||
int Android_JNI_GetTouchDeviceIds(int **ids);
|
||||
|
||||
/* Threads */
|
||||
#include <jni.h>
|
||||
JNIEnv *Android_JNI_GetEnv(void);
|
||||
|
|
|
@ -0,0 +1,398 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/*
|
||||
* To list the properties of a device, try something like:
|
||||
* udevadm info -a -n snd/hwC0D0 (for a sound card)
|
||||
* udevadm info --query=all -n input/event3 (for a keyboard, mouse, etc)
|
||||
* udevadm info --query=property -n input/event2
|
||||
*/
|
||||
|
||||
#include "SDL_udev.h"
|
||||
|
||||
#ifdef SDL_USE_LIBUDEV
|
||||
|
||||
static char* SDL_UDEV_LIBS[] = { "libudev.so.1", "libudev.so.0" };
|
||||
|
||||
#define _THIS SDL_UDEV_PrivateData *_this
|
||||
static _THIS = NULL;
|
||||
|
||||
#include "SDL.h"
|
||||
|
||||
static SDL_bool SDL_UDEV_load_sym(const char *fn, void **addr);
|
||||
static int SDL_UDEV_load_syms(void);
|
||||
static SDL_bool SDL_UDEV_hotplug_update_available(void);
|
||||
static void device_event(SDL_UDEV_deviceevent type, struct udev_device *dev);
|
||||
|
||||
static SDL_bool
|
||||
SDL_UDEV_load_sym(const char *fn, void **addr)
|
||||
{
|
||||
*addr = SDL_LoadFunction(_this->udev_handle, fn);
|
||||
if (*addr == NULL) {
|
||||
/* Don't call SDL_SetError(): SDL_LoadFunction already did. */
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static int
|
||||
SDL_UDEV_load_syms(void)
|
||||
{
|
||||
/* cast funcs to char* first, to please GCC's strict aliasing rules. */
|
||||
#define SDL_UDEV_SYM(x) \
|
||||
if (!SDL_UDEV_load_sym(#x, (void **) (char *) & _this->x)) return -1
|
||||
|
||||
SDL_UDEV_SYM(udev_device_get_action);
|
||||
SDL_UDEV_SYM(udev_device_get_devnode);
|
||||
SDL_UDEV_SYM(udev_device_get_subsystem);
|
||||
SDL_UDEV_SYM(udev_device_get_property_value);
|
||||
SDL_UDEV_SYM(udev_device_new_from_syspath);
|
||||
SDL_UDEV_SYM(udev_device_unref);
|
||||
SDL_UDEV_SYM(udev_enumerate_add_match_property);
|
||||
SDL_UDEV_SYM(udev_enumerate_add_match_subsystem);
|
||||
SDL_UDEV_SYM(udev_enumerate_get_list_entry);
|
||||
SDL_UDEV_SYM(udev_enumerate_new);
|
||||
SDL_UDEV_SYM(udev_enumerate_scan_devices);
|
||||
SDL_UDEV_SYM(udev_enumerate_unref);
|
||||
SDL_UDEV_SYM(udev_list_entry_get_name);
|
||||
SDL_UDEV_SYM(udev_list_entry_get_next);
|
||||
SDL_UDEV_SYM(udev_monitor_enable_receiving);
|
||||
SDL_UDEV_SYM(udev_monitor_filter_add_match_subsystem_devtype);
|
||||
SDL_UDEV_SYM(udev_monitor_get_fd);
|
||||
SDL_UDEV_SYM(udev_monitor_new_from_netlink);
|
||||
SDL_UDEV_SYM(udev_monitor_receive_device);
|
||||
SDL_UDEV_SYM(udev_monitor_unref);
|
||||
SDL_UDEV_SYM(udev_new);
|
||||
SDL_UDEV_SYM(udev_unref);
|
||||
SDL_UDEV_SYM(udev_device_new_from_devnum);
|
||||
SDL_UDEV_SYM(udev_device_get_devnum);
|
||||
#undef SDL_UDEV_SYM
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
SDL_UDEV_hotplug_update_available(void)
|
||||
{
|
||||
if (_this->udev_mon != NULL) {
|
||||
const int fd = _this->udev_monitor_get_fd(_this->udev_mon);
|
||||
fd_set fds;
|
||||
struct timeval tv;
|
||||
|
||||
FD_ZERO(&fds);
|
||||
FD_SET(fd, &fds);
|
||||
tv.tv_sec = 0;
|
||||
tv.tv_usec = 0;
|
||||
if ((select(fd+1, &fds, NULL, NULL, &tv) > 0) && (FD_ISSET(fd, &fds))) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
}
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
|
||||
int
|
||||
SDL_UDEV_Init(void)
|
||||
{
|
||||
int retval = 0;
|
||||
|
||||
if (_this == NULL) {
|
||||
_this = (SDL_UDEV_PrivateData *) SDL_calloc(1, sizeof(*_this));
|
||||
if(_this == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
|
||||
retval = SDL_UDEV_LoadLibrary();
|
||||
if (retval < 0) {
|
||||
SDL_UDEV_Quit();
|
||||
return retval;
|
||||
}
|
||||
|
||||
/* Set up udev monitoring
|
||||
* Listen for input devices (mouse, keyboard, joystick, etc) and sound devices
|
||||
*/
|
||||
|
||||
_this->udev = _this->udev_new();
|
||||
if (_this->udev == NULL) {
|
||||
SDL_UDEV_Quit();
|
||||
return SDL_SetError("udev_new() failed");
|
||||
}
|
||||
|
||||
_this->udev_mon = _this->udev_monitor_new_from_netlink(_this->udev, "udev");
|
||||
if (_this->udev_mon == NULL) {
|
||||
SDL_UDEV_Quit();
|
||||
return SDL_SetError("udev_monitor_new_from_netlink() failed");
|
||||
}
|
||||
|
||||
_this->udev_monitor_filter_add_match_subsystem_devtype(_this->udev_mon, "input", NULL);
|
||||
_this->udev_monitor_filter_add_match_subsystem_devtype(_this->udev_mon, "sound", NULL);
|
||||
_this->udev_monitor_enable_receiving(_this->udev_mon);
|
||||
|
||||
/* Do an initial scan of existing devices */
|
||||
SDL_UDEV_Scan();
|
||||
|
||||
}
|
||||
|
||||
_this->ref_count += 1;
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
void
|
||||
SDL_UDEV_Quit(void)
|
||||
{
|
||||
SDL_UDEV_CallbackList *item;
|
||||
|
||||
if (_this == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
_this->ref_count -= 1;
|
||||
|
||||
if (_this->ref_count < 1) {
|
||||
|
||||
if (_this->udev_mon != NULL) {
|
||||
_this->udev_monitor_unref(_this->udev_mon);
|
||||
_this->udev_mon = NULL;
|
||||
}
|
||||
if (_this->udev != NULL) {
|
||||
_this->udev_unref(_this->udev);
|
||||
_this->udev = NULL;
|
||||
}
|
||||
|
||||
/* Remove existing devices */
|
||||
while (_this->first != NULL) {
|
||||
item = _this->first;
|
||||
_this->first = _this->first->next;
|
||||
SDL_free(item);
|
||||
}
|
||||
|
||||
SDL_UDEV_UnloadLibrary();
|
||||
SDL_free(_this);
|
||||
_this = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
SDL_UDEV_Scan(void)
|
||||
{
|
||||
struct udev_enumerate *enumerate = NULL;
|
||||
struct udev_list_entry *devs = NULL;
|
||||
struct udev_list_entry *item = NULL;
|
||||
|
||||
if (_this == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
enumerate = _this->udev_enumerate_new(_this->udev);
|
||||
if (enumerate == NULL) {
|
||||
SDL_UDEV_Quit();
|
||||
SDL_SetError("udev_monitor_new_from_netlink() failed");
|
||||
return;
|
||||
}
|
||||
|
||||
_this->udev_enumerate_add_match_subsystem(enumerate, "input");
|
||||
_this->udev_enumerate_add_match_subsystem(enumerate, "sound");
|
||||
|
||||
_this->udev_enumerate_scan_devices(enumerate);
|
||||
devs = _this->udev_enumerate_get_list_entry(enumerate);
|
||||
for (item = devs; item; item = _this->udev_list_entry_get_next(item)) {
|
||||
const char *path = _this->udev_list_entry_get_name(item);
|
||||
struct udev_device *dev = _this->udev_device_new_from_syspath(_this->udev, path);
|
||||
if (dev != NULL) {
|
||||
device_event(SDL_UDEV_DEVICEADDED, dev);
|
||||
_this->udev_device_unref(dev);
|
||||
}
|
||||
}
|
||||
|
||||
_this->udev_enumerate_unref(enumerate);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
SDL_UDEV_UnloadLibrary(void)
|
||||
{
|
||||
if (_this == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (_this->udev_handle != NULL) {
|
||||
SDL_UnloadObject(_this->udev_handle);
|
||||
_this->udev_handle = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
int
|
||||
SDL_UDEV_LoadLibrary(void)
|
||||
{
|
||||
int retval = 0, i;
|
||||
|
||||
if (_this == NULL) {
|
||||
return SDL_SetError("UDEV not initialized");
|
||||
}
|
||||
|
||||
|
||||
if (_this->udev_handle == NULL) {
|
||||
for( i = 0 ; i < SDL_arraysize(SDL_UDEV_LIBS); i++) {
|
||||
_this->udev_handle = SDL_LoadObject(SDL_UDEV_LIBS[i]);
|
||||
if (_this->udev_handle != NULL) {
|
||||
retval = SDL_UDEV_load_syms();
|
||||
if (retval < 0) {
|
||||
SDL_UDEV_UnloadLibrary();
|
||||
}
|
||||
else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (_this->udev_handle == NULL) {
|
||||
retval = -1;
|
||||
/* Don't call SDL_SetError(): SDL_LoadObject already did. */
|
||||
}
|
||||
}
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
static void
|
||||
device_event(SDL_UDEV_deviceevent type, struct udev_device *dev)
|
||||
{
|
||||
const char *subsystem;
|
||||
const char *val = NULL;
|
||||
int devclass = 0;
|
||||
const char *path;
|
||||
SDL_UDEV_CallbackList *item;
|
||||
|
||||
path = _this->udev_device_get_devnode(dev);
|
||||
if (path == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
subsystem = _this->udev_device_get_subsystem(dev);
|
||||
if (SDL_strcmp(subsystem, "sound") == 0) {
|
||||
devclass = SDL_UDEV_DEVICE_SOUND;
|
||||
} else if (SDL_strcmp(subsystem, "input") == 0) {
|
||||
val = _this->udev_device_get_property_value(dev, "ID_INPUT_JOYSTICK");
|
||||
if (val != NULL && SDL_strcmp(val, "1") == 0 ) {
|
||||
devclass |= SDL_UDEV_DEVICE_JOYSTICK;
|
||||
}
|
||||
|
||||
val = _this->udev_device_get_property_value(dev, "ID_INPUT_MOUSE");
|
||||
if (val != NULL && SDL_strcmp(val, "1") == 0 ) {
|
||||
devclass |= SDL_UDEV_DEVICE_MOUSE;
|
||||
}
|
||||
|
||||
val = _this->udev_device_get_property_value(dev, "ID_INPUT_KEYBOARD");
|
||||
if (val != NULL && SDL_strcmp(val, "1") == 0 ) {
|
||||
devclass |= SDL_UDEV_DEVICE_KEYBOARD;
|
||||
}
|
||||
|
||||
if (devclass == 0) {
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
|
||||
/* Process callbacks */
|
||||
for (item = _this->first; item != NULL; item = item->next) {
|
||||
item->callback(type, devclass, path);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
SDL_UDEV_Poll(void)
|
||||
{
|
||||
struct udev_device *dev = NULL;
|
||||
const char *action = NULL;
|
||||
|
||||
if (_this == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
while (SDL_UDEV_hotplug_update_available()) {
|
||||
dev = _this->udev_monitor_receive_device(_this->udev_mon);
|
||||
if (dev == NULL) {
|
||||
break;
|
||||
}
|
||||
action = _this->udev_device_get_action(dev);
|
||||
|
||||
if (SDL_strcmp(action, "add") == 0) {
|
||||
device_event(SDL_UDEV_DEVICEADDED, dev);
|
||||
} else if (SDL_strcmp(action, "remove") == 0) {
|
||||
device_event(SDL_UDEV_DEVICEREMOVED, dev);
|
||||
}
|
||||
|
||||
_this->udev_device_unref(dev);
|
||||
}
|
||||
}
|
||||
|
||||
int
|
||||
SDL_UDEV_AddCallback(SDL_UDEV_Callback cb)
|
||||
{
|
||||
SDL_UDEV_CallbackList *item;
|
||||
item = (SDL_UDEV_CallbackList *) SDL_calloc(1, sizeof (SDL_UDEV_CallbackList));
|
||||
if (item == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
|
||||
item->callback = cb;
|
||||
|
||||
if (_this->last == NULL) {
|
||||
_this->first = _this->last = item;
|
||||
} else {
|
||||
_this->last->next = item;
|
||||
_this->last = item;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
void
|
||||
SDL_UDEV_DelCallback(SDL_UDEV_Callback cb)
|
||||
{
|
||||
SDL_UDEV_CallbackList *item;
|
||||
SDL_UDEV_CallbackList *prev = NULL;
|
||||
|
||||
for (item = _this->first; item != NULL; item = item->next) {
|
||||
/* found it, remove it. */
|
||||
if (item->callback == cb) {
|
||||
if (prev != NULL) {
|
||||
prev->next = item->next;
|
||||
} else {
|
||||
SDL_assert(_this->first == item);
|
||||
_this->first = item->next;
|
||||
}
|
||||
if (item == _this->last) {
|
||||
_this->last = prev;
|
||||
}
|
||||
SDL_free(item);
|
||||
return;
|
||||
}
|
||||
prev = item;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
#endif /* SDL_USE_LIBUDEV */
|
|
@ -0,0 +1,115 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2013 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifndef _SDL_udev_h
|
||||
#define _SDL_udev_h
|
||||
|
||||
#if HAVE_LIBUDEV_H
|
||||
|
||||
#ifndef SDL_USE_LIBUDEV
|
||||
#define SDL_USE_LIBUDEV 1
|
||||
#endif
|
||||
|
||||
#include "SDL_loadso.h"
|
||||
#include "SDL_events.h"
|
||||
#include <libudev.h>
|
||||
#include <sys/time.h>
|
||||
#include <sys/types.h>
|
||||
|
||||
/**
|
||||
* \brief Device type
|
||||
*/
|
||||
|
||||
typedef enum
|
||||
{
|
||||
SDL_UDEV_DEVICEADDED = 0x0001,
|
||||
SDL_UDEV_DEVICEREMOVED
|
||||
} SDL_UDEV_deviceevent;
|
||||
|
||||
/* A device can be any combination of these classes */
|
||||
typedef enum
|
||||
{
|
||||
SDL_UDEV_DEVICE_MOUSE = 0x0001,
|
||||
SDL_UDEV_DEVICE_KEYBOARD = 0x0002,
|
||||
SDL_UDEV_DEVICE_JOYSTICK = 0x0004,
|
||||
SDL_UDEV_DEVICE_SOUND = 0x0008
|
||||
} SDL_UDEV_deviceclass;
|
||||
|
||||
typedef void (*SDL_UDEV_Callback)(SDL_UDEV_deviceevent udev_type, int udev_class, const char *devpath);
|
||||
|
||||
typedef struct SDL_UDEV_CallbackList {
|
||||
SDL_UDEV_Callback callback;
|
||||
struct SDL_UDEV_CallbackList *next;
|
||||
} SDL_UDEV_CallbackList;
|
||||
|
||||
typedef struct SDL_UDEV_PrivateData
|
||||
{
|
||||
const char *udev_library;
|
||||
void *udev_handle;
|
||||
struct udev *udev;
|
||||
struct udev_monitor *udev_mon;
|
||||
int ref_count;
|
||||
SDL_UDEV_CallbackList *first, *last;
|
||||
|
||||
/* Function pointers */
|
||||
const char *(*udev_device_get_action)(struct udev_device *);
|
||||
const char *(*udev_device_get_devnode)(struct udev_device *);
|
||||
const char *(*udev_device_get_subsystem)(struct udev_device *);
|
||||
const char *(*udev_device_get_property_value)(struct udev_device *, const char *);
|
||||
struct udev_device *(*udev_device_new_from_syspath)(struct udev *, const char *);
|
||||
void (*udev_device_unref)(struct udev_device *);
|
||||
int (*udev_enumerate_add_match_property)(struct udev_enumerate *, const char *, const char *);
|
||||
int (*udev_enumerate_add_match_subsystem)(struct udev_enumerate *, const char *);
|
||||
struct udev_list_entry *(*udev_enumerate_get_list_entry)(struct udev_enumerate *);
|
||||
struct udev_enumerate *(*udev_enumerate_new)(struct udev *);
|
||||
int (*udev_enumerate_scan_devices)(struct udev_enumerate *);
|
||||
void (*udev_enumerate_unref)(struct udev_enumerate *);
|
||||
const char *(*udev_list_entry_get_name)(struct udev_list_entry *);
|
||||
struct udev_list_entry *(*udev_list_entry_get_next)(struct udev_list_entry *);
|
||||
int (*udev_monitor_enable_receiving)(struct udev_monitor *);
|
||||
int (*udev_monitor_filter_add_match_subsystem_devtype)(struct udev_monitor *, const char *, const char *);
|
||||
int (*udev_monitor_get_fd)(struct udev_monitor *);
|
||||
struct udev_monitor *(*udev_monitor_new_from_netlink)(struct udev *, const char *);
|
||||
struct udev_device *(*udev_monitor_receive_device)(struct udev_monitor *);
|
||||
void (*udev_monitor_unref)(struct udev_monitor *);
|
||||
struct udev *(*udev_new)(void);
|
||||
void (*udev_unref)(struct udev *);
|
||||
struct udev_device * (*udev_device_new_from_devnum)(struct udev *udev, char type, dev_t devnum);
|
||||
dev_t (*udev_device_get_devnum) (struct udev_device *udev_device);
|
||||
} SDL_UDEV_PrivateData;
|
||||
|
||||
extern int SDL_UDEV_Init(void);
|
||||
extern void SDL_UDEV_Quit(void);
|
||||
extern void SDL_UDEV_UnloadLibrary(void);
|
||||
extern int SDL_UDEV_LoadLibrary(void);
|
||||
extern void SDL_UDEV_Poll(void);
|
||||
extern void SDL_UDEV_Scan(void);
|
||||
extern int SDL_UDEV_AddCallback(SDL_UDEV_Callback cb);
|
||||
extern void SDL_UDEV_DelCallback(SDL_UDEV_Callback cb);
|
||||
|
||||
|
||||
|
||||
|
||||
#endif /* HAVE_LIBUDEV_H */
|
||||
|
||||
#endif /* _SDL_udev_h */
|
|
@ -22,8 +22,8 @@
|
|||
|
||||
#if defined(__WIN32__) || defined(__WINRT__)
|
||||
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_windows.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_assert.h"
|
||||
|
||||
#include <objbase.h> /* for CoInitialize/CoUninitialize (Win32 only) */
|
||||
|
|
|
@ -38,9 +38,10 @@
|
|||
|
||||
/* Routines to convert from UTF8 to native Windows text */
|
||||
#if UNICODE
|
||||
#define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "UCS-2-INTERNAL", (char *)(S), (SDL_wcslen(S)+1)*sizeof(WCHAR))
|
||||
#define WIN_UTF8ToString(S) (WCHAR *)SDL_iconv_string("UCS-2-INTERNAL", "UTF-8", (char *)(S), SDL_strlen(S)+1)
|
||||
#define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "UTF-16LE", (char *)(S), (SDL_wcslen(S)+1)*sizeof(WCHAR))
|
||||
#define WIN_UTF8ToString(S) (WCHAR *)SDL_iconv_string("UTF-16LE", "UTF-8", (char *)(S), SDL_strlen(S)+1)
|
||||
#else
|
||||
/* !!! FIXME: UTF8ToString() can just be a SDL_strdup() here. */
|
||||
#define WIN_StringToUTF8(S) SDL_iconv_string("UTF-8", "ASCII", (char *)(S), (SDL_strlen(S)+1))
|
||||
#define WIN_UTF8ToString(S) SDL_iconv_string("ASCII", "UTF-8", (char *)(S), SDL_strlen(S)+1)
|
||||
#endif
|
||||
|
|
|
@ -20,6 +20,10 @@
|
|||
*/
|
||||
#include "SDL_config.h"
|
||||
|
||||
#if defined(__WIN32__)
|
||||
#include "../core/windows/SDL_windows.h"
|
||||
#endif
|
||||
|
||||
/* CPU feature detection for SDL */
|
||||
|
||||
#include "SDL_cpuinfo.h"
|
||||
|
@ -41,9 +45,6 @@
|
|||
#include <signal.h>
|
||||
#include <setjmp.h>
|
||||
#endif
|
||||
#ifdef __WIN32__
|
||||
#include "../core/windows/SDL_windows.h"
|
||||
#endif
|
||||
|
||||
#define CPU_HAS_RDTSC 0x00000001
|
||||
#define CPU_HAS_ALTIVEC 0x00000002
|
||||
|
@ -67,7 +68,7 @@ illegal_instruction(int sig)
|
|||
}
|
||||
#endif /* HAVE_SETJMP */
|
||||
|
||||
static __inline__ int
|
||||
static SDL_INLINE int
|
||||
CPU_haveCPUID(void)
|
||||
{
|
||||
int has_CPUID = 0;
|
||||
|
@ -191,7 +192,7 @@ done:
|
|||
a = b = c = d = 0
|
||||
#endif
|
||||
|
||||
static __inline__ int
|
||||
static SDL_INLINE int
|
||||
CPU_getCPUIDFeatures(void)
|
||||
{
|
||||
int features = 0;
|
||||
|
@ -205,7 +206,7 @@ CPU_getCPUIDFeatures(void)
|
|||
return features;
|
||||
}
|
||||
|
||||
static __inline__ int
|
||||
static SDL_INLINE int
|
||||
CPU_haveRDTSC(void)
|
||||
{
|
||||
if (CPU_haveCPUID()) {
|
||||
|
@ -214,7 +215,7 @@ CPU_haveRDTSC(void)
|
|||
return 0;
|
||||
}
|
||||
|
||||
static __inline__ int
|
||||
static SDL_INLINE int
|
||||
CPU_haveAltiVec(void)
|
||||
{
|
||||
volatile int altivec = 0;
|
||||
|
@ -241,7 +242,7 @@ CPU_haveAltiVec(void)
|
|||
return altivec;
|
||||
}
|
||||
|
||||
static __inline__ int
|
||||
static SDL_INLINE int
|
||||
CPU_haveMMX(void)
|
||||
{
|
||||
if (CPU_haveCPUID()) {
|
||||
|
@ -250,7 +251,7 @@ CPU_haveMMX(void)
|
|||
return 0;
|
||||
}
|
||||
|
||||
static __inline__ int
|
||||
static SDL_INLINE int
|
||||
CPU_have3DNow(void)
|
||||
{
|
||||
if (CPU_haveCPUID()) {
|
||||
|
@ -265,7 +266,7 @@ CPU_have3DNow(void)
|
|||
return 0;
|
||||
}
|
||||
|
||||
static __inline__ int
|
||||
static SDL_INLINE int
|
||||
CPU_haveSSE(void)
|
||||
{
|
||||
if (CPU_haveCPUID()) {
|
||||
|
@ -274,7 +275,7 @@ CPU_haveSSE(void)
|
|||
return 0;
|
||||
}
|
||||
|
||||
static __inline__ int
|
||||
static SDL_INLINE int
|
||||
CPU_haveSSE2(void)
|
||||
{
|
||||
if (CPU_haveCPUID()) {
|
||||
|
@ -283,7 +284,7 @@ CPU_haveSSE2(void)
|
|||
return 0;
|
||||
}
|
||||
|
||||
static __inline__ int
|
||||
static SDL_INLINE int
|
||||
CPU_haveSSE3(void)
|
||||
{
|
||||
if (CPU_haveCPUID()) {
|
||||
|
@ -298,7 +299,7 @@ CPU_haveSSE3(void)
|
|||
return 0;
|
||||
}
|
||||
|
||||
static __inline__ int
|
||||
static SDL_INLINE int
|
||||
CPU_haveSSE41(void)
|
||||
{
|
||||
if (CPU_haveCPUID()) {
|
||||
|
@ -313,7 +314,7 @@ CPU_haveSSE41(void)
|
|||
return 0;
|
||||
}
|
||||
|
||||
static __inline__ int
|
||||
static SDL_INLINE int
|
||||
CPU_haveSSE42(void)
|
||||
{
|
||||
if (CPU_haveCPUID()) {
|
||||
|
@ -607,6 +608,51 @@ SDL_HasSSE42(void)
|
|||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
static int SDL_SystemRAM = 0;
|
||||
|
||||
int
|
||||
SDL_GetSystemRAM(void)
|
||||
{
|
||||
if (!SDL_SystemRAM) {
|
||||
#if defined(HAVE_SYSCONF) && defined(_SC_PHYS_PAGES) && defined(_SC_PAGESIZE)
|
||||
if (SDL_SystemRAM <= 0) {
|
||||
SDL_SystemRAM = (int)((Sint64)sysconf(_SC_PHYS_PAGES) * sysconf(_SC_PAGESIZE) / (1024*1024));
|
||||
}
|
||||
#endif
|
||||
#ifdef HAVE_SYSCTLBYNAME
|
||||
if (SDL_SystemRAM <= 0) {
|
||||
#ifdef __FreeBSD__
|
||||
#ifdef HW_REALMEM
|
||||
int mib[2] = {CTL_HW, HW_REALMEM};
|
||||
#else
|
||||
/* might only report up to 2 GiB */
|
||||
int mib[2] = {CTL_HW, HW_PHYSMEM};
|
||||
#endif /* HW_REALMEM */
|
||||
#else
|
||||
int mib[2] = {CTL_HW, HW_MEMSIZE};
|
||||
#endif /* __FreeBSD__ */
|
||||
Uint64 memsize = 0;
|
||||
size_t len = sizeof(memsize);
|
||||
|
||||
if (sysctl(mib, 2, &memsize, &len, NULL, 0) == 0) {
|
||||
SDL_SystemRAM = (int)(memsize / (1024*1024));
|
||||
}
|
||||
}
|
||||
#endif
|
||||
#ifdef __WIN32__
|
||||
if (SDL_SystemRAM <= 0) {
|
||||
MEMORYSTATUSEX stat;
|
||||
stat.dwLength = sizeof(stat);
|
||||
if (GlobalMemoryStatusEx(&stat)) {
|
||||
SDL_SystemRAM = (int)(stat.ullTotalPhys / (1024 * 1024));
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
return SDL_SystemRAM;
|
||||
}
|
||||
|
||||
|
||||
#ifdef TEST_MAIN
|
||||
|
||||
#include <stdio.h>
|
||||
|
@ -627,6 +673,7 @@ main()
|
|||
printf("SSE3: %d\n", SDL_HasSSE3());
|
||||
printf("SSE4.1: %d\n", SDL_HasSSE41());
|
||||
printf("SSE4.2: %d\n", SDL_HasSSE42());
|
||||
printf("RAM: %d MB\n", SDL_GetSystemRAM());
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
|
|
@ -83,7 +83,7 @@ static struct
|
|||
} SDL_EventQ = { NULL, SDL_TRUE };
|
||||
|
||||
|
||||
static __inline__ SDL_bool
|
||||
static SDL_INLINE SDL_bool
|
||||
SDL_ShouldPollJoystick()
|
||||
{
|
||||
#if !SDL_JOYSTICK_DISABLED
|
||||
|
@ -141,11 +141,9 @@ SDL_StopEventLoop(void)
|
|||
|
||||
/* Clear disabled event state */
|
||||
for (i = 0; i < SDL_arraysize(SDL_disabled_events); ++i) {
|
||||
if (SDL_disabled_events[i]) {
|
||||
SDL_free(SDL_disabled_events[i]);
|
||||
SDL_disabled_events[i] = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
while (SDL_event_watchers) {
|
||||
SDL_EventWatcher *tmp = SDL_event_watchers;
|
||||
|
@ -445,7 +443,7 @@ SDL_WaitEventTimeout(SDL_Event * event, int timeout)
|
|||
/* Polling and no events, just return */
|
||||
return 0;
|
||||
}
|
||||
if (timeout > 0 && ((int) (SDL_GetTicks() - expiration) >= 0)) {
|
||||
if (timeout > 0 && SDL_TICKS_PASSED(SDL_GetTicks(), expiration)) {
|
||||
/* Timeout expired and no events */
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -121,8 +121,8 @@ static int SaveTemplate(SDL_DollarTemplate *templ, SDL_RWops * src)
|
|||
if (src == NULL) return 0;
|
||||
|
||||
|
||||
//No Longer storing the Hash, rehash on load
|
||||
//if(SDL_RWops.write(src,&(templ->hash),sizeof(templ->hash),1) != 1) return 0;
|
||||
/* No Longer storing the Hash, rehash on load */
|
||||
/* if(SDL_RWops.write(src,&(templ->hash),sizeof(templ->hash),1) != 1) return 0; */
|
||||
|
||||
if (SDL_RWwrite(src,templ->path,
|
||||
sizeof(templ->path[0]),DOLLARNPOINTS) != DOLLARNPOINTS)
|
||||
|
@ -158,8 +158,8 @@ int SDL_SaveDollarTemplate(SDL_GestureID gestureId, SDL_RWops *src)
|
|||
return SDL_SetError("Unknown gestureId");
|
||||
}
|
||||
|
||||
//path is an already sampled set of points
|
||||
//Returns the index of the gesture on success, or -1
|
||||
/* path is an already sampled set of points
|
||||
Returns the index of the gesture on success, or -1 */
|
||||
static int SDL_AddDollarGesture_one(SDL_GestureTouch* inTouch, SDL_FloatPoint* path)
|
||||
{
|
||||
SDL_DollarTemplate* dollarTemplate;
|
||||
|
@ -196,7 +196,7 @@ static int SDL_AddDollarGesture(SDL_GestureTouch* inTouch, SDL_FloatPoint* path)
|
|||
if (index < 0)
|
||||
return -1;
|
||||
}
|
||||
// Use the index of the last one added.
|
||||
/* Use the index of the last one added. */
|
||||
return index;
|
||||
} else {
|
||||
return SDL_AddDollarGesture_one(inTouch, path);
|
||||
|
@ -223,16 +223,16 @@ int SDL_LoadDollarTemplates(SDL_TouchID touchId, SDL_RWops *src)
|
|||
DOLLARNPOINTS) break;
|
||||
|
||||
if (touchId >= 0) {
|
||||
//printf("Adding loaded gesture to 1 touch\n");
|
||||
/* printf("Adding loaded gesture to 1 touch\n"); */
|
||||
if (SDL_AddDollarGesture(touch, templ.path) >= 0)
|
||||
loaded++;
|
||||
}
|
||||
else {
|
||||
//printf("Adding to: %i touches\n",SDL_numGestureTouches);
|
||||
/* printf("Adding to: %i touches\n",SDL_numGestureTouches); */
|
||||
for (i = 0; i < SDL_numGestureTouches; i++) {
|
||||
touch = &SDL_gestureTouch[i];
|
||||
//printf("Adding loaded gesture to + touches\n");
|
||||
//TODO: What if this fails?
|
||||
/* printf("Adding loaded gesture to + touches\n"); */
|
||||
/* TODO: What if this fails? */
|
||||
SDL_AddDollarGesture(touch,templ.path);
|
||||
}
|
||||
loaded++;
|
||||
|
@ -245,7 +245,7 @@ int SDL_LoadDollarTemplates(SDL_TouchID touchId, SDL_RWops *src)
|
|||
|
||||
static float dollarDifference(SDL_FloatPoint* points,SDL_FloatPoint* templ,float ang)
|
||||
{
|
||||
// SDL_FloatPoint p[DOLLARNPOINTS];
|
||||
/* SDL_FloatPoint p[DOLLARNPOINTS]; */
|
||||
float dist = 0;
|
||||
SDL_FloatPoint p;
|
||||
int i;
|
||||
|
@ -261,9 +261,10 @@ static float dollarDifference(SDL_FloatPoint* points,SDL_FloatPoint* templ,float
|
|||
|
||||
static float bestDollarDifference(SDL_FloatPoint* points,SDL_FloatPoint* templ)
|
||||
{
|
||||
//------------BEGIN DOLLAR BLACKBOX----------------//
|
||||
//-TRANSLATED DIRECTLY FROM PSUDEO-CODE AVAILABLE AT-//
|
||||
//-"http://depts.washington.edu/aimgroup/proj/dollar/"-//
|
||||
/*------------BEGIN DOLLAR BLACKBOX------------------
|
||||
-TRANSLATED DIRECTLY FROM PSUDEO-CODE AVAILABLE AT-
|
||||
-"http://depts.washington.edu/aimgroup/proj/dollar/"
|
||||
*/
|
||||
double ta = -M_PI/4;
|
||||
double tb = M_PI/4;
|
||||
double dt = M_PI/90;
|
||||
|
@ -296,7 +297,7 @@ static float bestDollarDifference(SDL_FloatPoint* points,SDL_FloatPoint* templ)
|
|||
return SDL_min(f1,f2);
|
||||
}
|
||||
|
||||
//DollarPath contains raw points, plus (possibly) the calculated length
|
||||
/* DollarPath contains raw points, plus (possibly) the calculated length */
|
||||
static int dollarNormalize(const SDL_DollarPath *path,SDL_FloatPoint *points)
|
||||
{
|
||||
int i;
|
||||
|
@ -309,7 +310,7 @@ static int dollarNormalize(const SDL_DollarPath *path,SDL_FloatPoint *points)
|
|||
float w,h;
|
||||
float length = path->length;
|
||||
|
||||
//Calculate length if it hasn't already been done
|
||||
/* Calculate length if it hasn't already been done */
|
||||
if (length <= 0) {
|
||||
for (i=1;i < path->numPoints; i++) {
|
||||
float dx = path->p[i ].x - path->p[i-1].x;
|
||||
|
@ -318,17 +319,17 @@ static int dollarNormalize(const SDL_DollarPath *path,SDL_FloatPoint *points)
|
|||
}
|
||||
}
|
||||
|
||||
//Resample
|
||||
/* Resample */
|
||||
interval = length/(DOLLARNPOINTS - 1);
|
||||
dist = interval;
|
||||
|
||||
centroid.x = 0;centroid.y = 0;
|
||||
|
||||
//printf("(%f,%f)\n",path->p[path->numPoints-1].x,path->p[path->numPoints-1].y);
|
||||
/* printf("(%f,%f)\n",path->p[path->numPoints-1].x,path->p[path->numPoints-1].y); */
|
||||
for (i = 1; i < path->numPoints; i++) {
|
||||
float d = (float)(SDL_sqrt((path->p[i-1].x-path->p[i].x)*(path->p[i-1].x-path->p[i].x)+
|
||||
(path->p[i-1].y-path->p[i].y)*(path->p[i-1].y-path->p[i].y)));
|
||||
//printf("d = %f dist = %f/%f\n",d,dist,interval);
|
||||
/* printf("d = %f dist = %f/%f\n",d,dist,interval); */
|
||||
while (dist + d > interval) {
|
||||
points[numPoints].x = path->p[i-1].x +
|
||||
((interval-dist)/d)*(path->p[i].x-path->p[i-1].x);
|
||||
|
@ -346,15 +347,15 @@ static int dollarNormalize(const SDL_DollarPath *path,SDL_FloatPoint *points)
|
|||
SDL_SetError("ERROR: NumPoints = %i\n",numPoints);
|
||||
return 0;
|
||||
}
|
||||
//copy the last point
|
||||
/* copy the last point */
|
||||
points[DOLLARNPOINTS-1] = path->p[path->numPoints-1];
|
||||
numPoints = DOLLARNPOINTS;
|
||||
|
||||
centroid.x /= numPoints;
|
||||
centroid.y /= numPoints;
|
||||
|
||||
//printf("Centroid (%f,%f)",centroid.x,centroid.y);
|
||||
//Rotate Points so point 0 is left of centroid and solve for the bounding box
|
||||
/* printf("Centroid (%f,%f)",centroid.x,centroid.y); */
|
||||
/* Rotate Points so point 0 is left of centroid and solve for the bounding box */
|
||||
xmin = centroid.x;
|
||||
xmax = centroid.x;
|
||||
ymin = centroid.y;
|
||||
|
@ -378,7 +379,7 @@ static int dollarNormalize(const SDL_DollarPath *path,SDL_FloatPoint *points)
|
|||
if (points[i].y > ymax) ymax = points[i].y;
|
||||
}
|
||||
|
||||
//Scale points to DOLLARSIZE, and translate to the origin
|
||||
/* Scale points to DOLLARSIZE, and translate to the origin */
|
||||
w = xmax-xmin;
|
||||
h = ymax-ymin;
|
||||
|
||||
|
@ -399,7 +400,7 @@ static float dollarRecognize(const SDL_DollarPath *path,int *bestTempl,SDL_Gestu
|
|||
|
||||
dollarNormalize(path,points);
|
||||
|
||||
//PrintPath(points);
|
||||
/* PrintPath(points); */
|
||||
*bestTempl = -1;
|
||||
for (i = 0; i < touch->numDollarTemplates; i++) {
|
||||
float diff = bestDollarDifference(points,touch->dollarTemplate[i].path);
|
||||
|
@ -435,7 +436,7 @@ static SDL_GestureTouch * SDL_GetGestureTouch(SDL_TouchID id)
|
|||
{
|
||||
int i;
|
||||
for (i = 0; i < SDL_numGestureTouches; i++) {
|
||||
//printf("%i ?= %i\n",SDL_gestureTouch[i].id,id);
|
||||
/* printf("%i ?= %i\n",SDL_gestureTouch[i].id,id); */
|
||||
if (SDL_gestureTouch[i].id == id)
|
||||
return &SDL_gestureTouch[i];
|
||||
}
|
||||
|
@ -465,7 +466,7 @@ static int SDL_SendGestureDollar(SDL_GestureTouch* touch,
|
|||
event.mgesture.y = touch->centroid.y;
|
||||
event.dgesture.gestureId = gestureId;
|
||||
event.dgesture.error = error;
|
||||
//A finger came up to trigger this event.
|
||||
/* A finger came up to trigger this event. */
|
||||
event.dgesture.numFingers = touch->numDownFingers + 1;
|
||||
return SDL_PushEvent(&event) > 0;
|
||||
}
|
||||
|
@ -500,13 +501,13 @@ void SDL_GestureProcessEvent(SDL_Event* event)
|
|||
event->type == SDL_FINGERUP) {
|
||||
SDL_GestureTouch* inTouch = SDL_GetGestureTouch(event->tfinger.touchId);
|
||||
|
||||
//Shouldn't be possible
|
||||
/* Shouldn't be possible */
|
||||
if (inTouch == NULL) return;
|
||||
|
||||
x = event->tfinger.x;
|
||||
y = event->tfinger.y;
|
||||
|
||||
//Finger Up
|
||||
/* Finger Up */
|
||||
if (event->type == SDL_FINGERUP) {
|
||||
inTouch->numDownFingers--;
|
||||
|
||||
|
@ -514,7 +515,7 @@ void SDL_GestureProcessEvent(SDL_Event* event)
|
|||
if (inTouch->recording) {
|
||||
inTouch->recording = SDL_FALSE;
|
||||
dollarNormalize(&inTouch->dollarPath,path);
|
||||
//PrintPath(path);
|
||||
/* PrintPath(path); */
|
||||
if (recordAll) {
|
||||
index = SDL_AddDollarGesture(NULL,path);
|
||||
for (i = 0; i < SDL_numGestureTouches; i++)
|
||||
|
@ -537,14 +538,14 @@ void SDL_GestureProcessEvent(SDL_Event* event)
|
|||
error = dollarRecognize(&inTouch->dollarPath,
|
||||
&bestTempl,inTouch);
|
||||
if (bestTempl >= 0){
|
||||
//Send Event
|
||||
/* Send Event */
|
||||
unsigned long gestureId = inTouch->dollarTemplate[bestTempl].hash;
|
||||
SDL_SendGestureDollar(inTouch,gestureId,error);
|
||||
//printf ("%s\n",);("Dollar error: %f\n",error);
|
||||
/* printf ("%s\n",);("Dollar error: %f\n",error); */
|
||||
}
|
||||
}
|
||||
#endif
|
||||
//inTouch->gestureLast[j] = inTouch->gestureLast[inTouch->numDownFingers];
|
||||
/* inTouch->gestureLast[j] = inTouch->gestureLast[inTouch->numDownFingers]; */
|
||||
if (inTouch->numDownFingers > 0) {
|
||||
inTouch->centroid.x = (inTouch->centroid.x*(inTouch->numDownFingers+1)-
|
||||
x)/inTouch->numDownFingers;
|
||||
|
@ -574,22 +575,22 @@ void SDL_GestureProcessEvent(SDL_Event* event)
|
|||
|
||||
inTouch->centroid.x += dx/inTouch->numDownFingers;
|
||||
inTouch->centroid.y += dy/inTouch->numDownFingers;
|
||||
//printf("Centrid : (%f,%f)\n",inTouch->centroid.x,inTouch->centroid.y);
|
||||
/* printf("Centrid : (%f,%f)\n",inTouch->centroid.x,inTouch->centroid.y); */
|
||||
if (inTouch->numDownFingers > 1) {
|
||||
SDL_FloatPoint lv; //Vector from centroid to last x,y position
|
||||
SDL_FloatPoint v; //Vector from centroid to current x,y position
|
||||
//lv = inTouch->gestureLast[j].cv;
|
||||
SDL_FloatPoint lv; /* Vector from centroid to last x,y position */
|
||||
SDL_FloatPoint v; /* Vector from centroid to current x,y position */
|
||||
/* lv = inTouch->gestureLast[j].cv; */
|
||||
lv.x = lastP.x - lastCentroid.x;
|
||||
lv.y = lastP.y - lastCentroid.y;
|
||||
lDist = (float)SDL_sqrt(lv.x*lv.x + lv.y*lv.y);
|
||||
//printf("lDist = %f\n",lDist);
|
||||
/* printf("lDist = %f\n",lDist); */
|
||||
v.x = x - inTouch->centroid.x;
|
||||
v.y = y - inTouch->centroid.y;
|
||||
//inTouch->gestureLast[j].cv = v;
|
||||
/* inTouch->gestureLast[j].cv = v; */
|
||||
Dist = (float)SDL_sqrt(v.x*v.x+v.y*v.y);
|
||||
// SDL_cos(dTheta) = (v . lv)/(|v| * |lv|)
|
||||
/* SDL_cos(dTheta) = (v . lv)/(|v| * |lv|) */
|
||||
|
||||
//Normalize Vectors to simplify angle calculation
|
||||
/* Normalize Vectors to simplify angle calculation */
|
||||
lv.x/=lDist;
|
||||
lv.y/=lDist;
|
||||
v.x/=Dist;
|
||||
|
@ -597,30 +598,30 @@ void SDL_GestureProcessEvent(SDL_Event* event)
|
|||
dtheta = (float)SDL_atan2(lv.x*v.y - lv.y*v.x,lv.x*v.x + lv.y*v.y);
|
||||
|
||||
dDist = (Dist - lDist);
|
||||
if (lDist == 0) {dDist = 0;dtheta = 0;} //To avoid impossible values
|
||||
if (lDist == 0) {dDist = 0;dtheta = 0;} /* To avoid impossible values */
|
||||
|
||||
//inTouch->gestureLast[j].dDist = dDist;
|
||||
//inTouch->gestureLast[j].dtheta = dtheta;
|
||||
/* inTouch->gestureLast[j].dDist = dDist;
|
||||
inTouch->gestureLast[j].dtheta = dtheta;
|
||||
|
||||
//printf("dDist = %f, dTheta = %f\n",dDist,dtheta);
|
||||
//gdtheta = gdtheta*.9 + dtheta*.1;
|
||||
//gdDist = gdDist*.9 + dDist*.1
|
||||
//knob.r += dDist/numDownFingers;
|
||||
//knob.ang += dtheta;
|
||||
//printf("thetaSum = %f, distSum = %f\n",gdtheta,gdDist);
|
||||
//printf("id: %i dTheta = %f, dDist = %f\n",j,dtheta,dDist);
|
||||
printf("dDist = %f, dTheta = %f\n",dDist,dtheta);
|
||||
gdtheta = gdtheta*.9 + dtheta*.1;
|
||||
gdDist = gdDist*.9 + dDist*.1
|
||||
knob.r += dDist/numDownFingers;
|
||||
knob.ang += dtheta;
|
||||
printf("thetaSum = %f, distSum = %f\n",gdtheta,gdDist);
|
||||
printf("id: %i dTheta = %f, dDist = %f\n",j,dtheta,dDist); */
|
||||
SDL_SendGestureMulti(inTouch,dtheta,dDist);
|
||||
}
|
||||
else {
|
||||
//inTouch->gestureLast[j].dDist = 0;
|
||||
//inTouch->gestureLast[j].dtheta = 0;
|
||||
//inTouch->gestureLast[j].cv.x = 0;
|
||||
//inTouch->gestureLast[j].cv.y = 0;
|
||||
/* inTouch->gestureLast[j].dDist = 0;
|
||||
inTouch->gestureLast[j].dtheta = 0;
|
||||
inTouch->gestureLast[j].cv.x = 0;
|
||||
inTouch->gestureLast[j].cv.y = 0; */
|
||||
}
|
||||
//inTouch->gestureLast[j].f.p.x = x;
|
||||
//inTouch->gestureLast[j].f.p.y = y;
|
||||
//break;
|
||||
//pressure?
|
||||
/* inTouch->gestureLast[j].f.p.x = x;
|
||||
inTouch->gestureLast[j].f.p.y = y;
|
||||
break;
|
||||
pressure? */
|
||||
}
|
||||
|
||||
if (event->type == SDL_FINGERDOWN) {
|
||||
|
@ -630,8 +631,8 @@ void SDL_GestureProcessEvent(SDL_Event* event)
|
|||
x)/inTouch->numDownFingers;
|
||||
inTouch->centroid.y = (inTouch->centroid.y*(inTouch->numDownFingers - 1)+
|
||||
y)/inTouch->numDownFingers;
|
||||
//printf("Finger Down: (%f,%f). Centroid: (%f,%f\n",x,y,
|
||||
// inTouch->centroid.x,inTouch->centroid.y);
|
||||
/* printf("Finger Down: (%f,%f). Centroid: (%f,%f\n",x,y,
|
||||
inTouch->centroid.x,inTouch->centroid.y); */
|
||||
|
||||
#ifdef ENABLE_DOLLAR
|
||||
inTouch->dollarPath.length = 0;
|
||||
|
|
|
@ -507,7 +507,7 @@ static const char *SDL_scancode_names[SDL_NUM_SCANCODES] = {
|
|||
};
|
||||
|
||||
/* Taken from SDL_iconv() */
|
||||
static char *
|
||||
char *
|
||||
SDL_UCS4ToUTF8(Uint32 ch, char *dst)
|
||||
{
|
||||
Uint8 *p = (Uint8 *) dst;
|
||||
|
|
|
@ -59,6 +59,9 @@ extern int SDL_SendEditingText(const char *text, int start, int end);
|
|||
/* Shutdown the keyboard subsystem */
|
||||
extern void SDL_KeyboardQuit(void);
|
||||
|
||||
/* Convert to UTF-8 */
|
||||
extern char *SDL_UCS4ToUTF8(Uint32 ch, char *dst);
|
||||
|
||||
#endif /* _SDL_keyboard_c_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
|
|
@ -246,13 +246,11 @@ SDL_PrivateSendMouseMotion(SDL_Window * window, SDL_MouseID mouseID, int relativ
|
|||
mouse->xdelta += xrel;
|
||||
mouse->ydelta += yrel;
|
||||
|
||||
#if 0 /* FIXME */
|
||||
/* Move the mouse cursor, if needed */
|
||||
if (mouse->cursor_shown && !mouse->relative_mode &&
|
||||
mouse->MoveCursor && mouse->cur_cursor) {
|
||||
mouse->MoveCursor(mouse->cur_cursor);
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Post the event, if desired */
|
||||
posted = 0;
|
||||
|
@ -571,9 +569,7 @@ SDL_CreateColorCursor(SDL_Surface *surface, int hot_x, int hot_y)
|
|||
mouse->cursors = cursor;
|
||||
}
|
||||
|
||||
if (temp) {
|
||||
SDL_FreeSurface(temp);
|
||||
}
|
||||
|
||||
return cursor;
|
||||
}
|
||||
|
|
|
@ -355,10 +355,8 @@ SDL_TouchQuit(void)
|
|||
}
|
||||
SDL_assert(SDL_num_touch == 0);
|
||||
|
||||
if (SDL_touchDevices) {
|
||||
SDL_free(SDL_touchDevices);
|
||||
SDL_touchDevices = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue