mirror of https://github.com/encounter/SDL.git
Fixed bug 5451 - Can't create EGLSurface in Wayland from SDLWindow (no EGLNativeWindow pointer)
sashikknox In some cases, need create EGLWindow with SDLWindow. In X11 i can get pointer to NativeWindow from **struct SDL_SysWMinfo wmInfo** ```C++ struct SDL_SysWMinfo wmInfo; SDL_GetWindowWMInfo(ptSDLWindow, &wmInfo) #if defined(__unix__) && defined(SDL_VIDEO_DRIVER_X11) nativeWindow=(EGLNativeWindowType)wmInfo.info.x11.window; nativeDisplay=(EGLNativeDisplayType)wmInfo.info.x11.display; #endif ``` than i can create EGLSurface ``` eglCreateWindowSurface(nativeDisplay, EGL_CONFIG, nativeWindow, SURFACE_ATTRIBUTES); ``` in Wayland i can do it with same way, just need pointer to **EGLWindow**, we already have pointer to **wl_display** from **SDL_sysWMInfo**, need add to **wl** struct in SDL_SysWMInfo another pointer to **struct wl_egl_window *egl_window;**. And in wayland backend, in function **Wayland_GetWindowWMInfo** return pointer to **egl_window** from **SDL_WindowData** Now i use patched statically built SDL2 in port of Quake 2 GLES2 for SailfishOS (it use QtWayland): link to SDL2 commit and changed string for patch: -6858a618cd
-b1e29e87b9/SDL2/src/video/wayland/SDL_waylandwindow.c (L463)
link to use in Quake2 port: 1. here i get pointer to EGLNativeWindowType:6d94fedb1b/Engine/Sources/Compatibility/OpenGLES/EGLWrapper.c (L319)
2. then use it for create EGLSurface:6d94fedb1b/Engine/Sources/Compatibility/OpenGLES/EGLWrapper.c (L391)
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@ -277,6 +277,7 @@ struct SDL_SysWMinfo
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struct wl_display *display; /**< Wayland display */
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struct wl_surface *surface; /**< Wayland surface */
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struct wl_shell_surface *shell_surface; /**< Wayland shell_surface (window manager handle) */
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struct wl_egl_window *egl_window; /**< Wayland EGL window (native window) */
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} wl;
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#endif
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#if defined(SDL_VIDEO_DRIVER_MIR) /* no longer available, left for API/ABI compatibility. Remove in 2.1! */
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@ -437,9 +437,9 @@ SDL_bool
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Wayland_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
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{
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SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
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const Uint32 version = ((((Uint32) info->version.major) * 1000000) +
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(((Uint32) info->version.minor) * 10000) +
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(((Uint32) info->version.patch)));
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const Uint32 version = SDL_VERSIONNUM((Uint32)info->version.major,
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(Uint32)info->version.minor,
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(Uint32)info->version.patch);
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/* Before 2.0.6, it was possible to build an SDL with Wayland support
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(SDL_SysWMinfo will be large enough to hold Wayland info), but build
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@ -451,7 +451,7 @@ Wayland_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
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just return an error for older apps using this function. Those apps
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will need to be recompiled against newer headers or not use Wayland,
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maybe by forcing SDL_VIDEODRIVER=x11. */
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if (version < 2000006) {
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if (version < SDL_VERSIONNUM(2, 0, 6)) {
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info->subsystem = SDL_SYSWM_UNKNOWN;
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SDL_SetError("Version must be 2.0.6 or newer");
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return SDL_FALSE;
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@ -460,6 +460,9 @@ Wayland_GetWindowWMInfo(_THIS, SDL_Window * window, SDL_SysWMinfo * info)
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info->info.wl.display = data->waylandData->display;
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info->info.wl.surface = data->surface;
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info->info.wl.shell_surface = data->shell_surface.wl;
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if (version >= SDL_VERSIONNUM(2, 0, 15)) {
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info->info.wl.egl_window = data->egl_window;
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}
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info->subsystem = SDL_SYSWM_WAYLAND;
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return SDL_TRUE;
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