mirror of https://github.com/encounter/SDL.git
wayland: Enforce text capitalization manually, for remapped keymods
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@ -910,6 +910,8 @@ keyboard_input_get_text(char text[8], const struct SDL_WaylandInput *input, uint
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SDL_WindowData *window = input->keyboard_focus;
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const xkb_keysym_t *syms;
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xkb_keysym_t sym;
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SDL_Keymod mod;
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SDL_bool caps;
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if (!window || window->keyboard_device != input || !input->xkb.state) {
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return SDL_FALSE;
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@ -921,6 +923,24 @@ keyboard_input_get_text(char text[8], const struct SDL_WaylandInput *input, uint
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}
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sym = syms[0];
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/* Wayland is actually pretty cool and sends key codes based on presumed
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* caps lock state, problem is that it isn't totally accurate if the key
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* has been remapped, so we have to force caps for our purposes.
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* -flibit
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*/
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mod = SDL_GetModState();
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caps = (
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/* Caps lock without shift... */
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((mod & KMOD_CAPS) && !(mod & KMOD_SHIFT)) ||
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/* No caps lock with shift... */
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(!(mod & KMOD_CAPS) && (mod & KMOD_SHIFT))
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);
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if (caps) {
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sym = toupper(sym);
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} else {
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sym = tolower(sym);
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}
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#ifdef SDL_USE_IME
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if (SDL_IME_ProcessKeyEvent(sym, key + 8)) {
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*handled_by_ime = SDL_TRUE;
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