mirror of https://github.com/encounter/SDL.git
Fixed goofy logic in haptic device comparison code.
Mitchell Keith Bloch did the research on this bug, and came up with a slightly different patch than this. Partially fixes Bugzilla #2126.
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@ -636,9 +636,11 @@ SDL_SYS_JoystickIsHaptic(SDL_Joystick * joystick)
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int
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int
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SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
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SDL_SYS_JoystickSameHaptic(SDL_Haptic * haptic, SDL_Joystick * joystick)
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{
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{
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if ((joystick->hwdata->bXInputHaptic == haptic->hwdata->bXInputHaptic) && (haptic->hwdata->userid == joystick->hwdata->userid)) {
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if ((joystick->hwdata->bXInputHaptic != haptic->hwdata->bXInputHaptic) {
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return 1;
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return 0; /* one is XInput, one is not; not the same device. */
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} else {
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} else if (joystick->hwdata->bXInputHaptic) { /* XInput */
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return (haptic->hwdata->userid == joystick->hwdata->userid);
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} else { /* DirectInput */
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HRESULT ret;
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HRESULT ret;
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DIDEVICEINSTANCE hap_instance, joy_instance;
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DIDEVICEINSTANCE hap_instance, joy_instance;
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