Moved rumble expiration to the main joystick handling level, and prevent sending the driver layer duplicate rumble requests.

This commit is contained in:
Sam Lantinga
2020-02-04 12:48:53 -08:00
parent 976eee77cc
commit 6efebf1768
25 changed files with 94 additions and 237 deletions

View File

@@ -758,7 +758,7 @@ IOS_MFIJoystickUpdate(SDL_Joystick * joystick)
}
static int
IOS_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
IOS_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
{
return SDL_Unsupported();
}