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Documentation of the footprint #defines
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#include "SDL_config.h"
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/* A few #defines to reduce SDL2 footprint.
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Only applied when library is statically linked */
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Only effective when library is statically linked.
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You have to manually edit this file. */
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/* Optimized functions from 'SDL_blit_0.c'
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- blit with source BitsPerPixel < 8, palette */
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#define SDL_HAVE_BLIT_0 1
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/* Optimized functions from 'SDL_blit_1.c'
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- blit with source BytesPerPixel == 1, palette */
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#define SDL_HAVE_BLIT_1 1
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/* Optimized functions from 'SDL_blit_A.c'
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- blit with 'SDL_BLENDMODE_BLEND' blending mode */
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#define SDL_HAVE_BLIT_A 1
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/* Optimized functions from 'SDL_blit_N.c'
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- blit with COLORKEY mode, or nothing */
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#define SDL_HAVE_BLIT_N 1
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/* Optimized functions from 'SDL_blit_N.c'
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- RGB565 conversion with Lookup tables */
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#define SDL_HAVE_BLIT_N_RGB565 1
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/* Optimized functions from 'SDL_blit_AUTO.c'
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- blit with modulate color, modulate alpha, any blending mode
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- scaling or not */
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#define SDL_HAVE_BLIT_AUTO 1
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/* Run-Length-Encoding
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- SDL_SetColorKey() called with SDL_RLEACCEL flag */
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#define SDL_HAVE_RLE 1
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/* Software SDL_Renderer
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- creation of software renderer
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- *not* general blitting functions
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- {blend,draw}{fillrect,line,point} internal functions */
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#define SDL_VIDEO_RENDER_SW 1
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/* YUV formats
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- handling of YUV surfaces
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- blitting and conversion functions */
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#define SDL_HAVE_YUV 1
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#endif /* SDL_internal_h_ */
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