mirror of https://github.com/encounter/SDL.git
Fixed confusing audio and touch events because of shared enumeration values.
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@ -110,10 +110,6 @@ typedef enum
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SDL_JOYDEVICEADDED, /**< A new joystick has been inserted into the system */
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SDL_JOYDEVICEREMOVED, /**< An opened joystick has been removed */
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/* Audio hotplug events */
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SDL_AUDIODEVICEADDED = 0x700, /**< A new audio device is available */
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SDL_AUDIODEVICEREMOVED, /**< An audio device has been removed. */
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/* Game controller events */
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SDL_CONTROLLERAXISMOTION = 0x650, /**< Game controller axis motion */
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SDL_CONTROLLERBUTTONDOWN, /**< Game controller button pressed */
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@ -138,6 +134,10 @@ typedef enum
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/* Drag and drop events */
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SDL_DROPFILE = 0x1000, /**< The system requests a file open */
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/* Audio hotplug events */
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SDL_AUDIODEVICEADDED = 0x1100, /**< A new audio device is available */
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SDL_AUDIODEVICEREMOVED, /**< An audio device has been removed. */
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/* Render events */
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SDL_RENDER_TARGETS_RESET = 0x2000, /**< The render targets have been reset and their contents need to be updated */
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SDL_RENDER_DEVICE_RESET, /**< The device has been reset and all textures need to be recreated */
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