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	Backed out changeset 4ad56dbf4a6f
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				| @ -72,7 +72,6 @@ | ||||
| _this->egl_data->NAME = SDL_LoadFunction(_this->egl_data->dll_handle, #NAME); \ | ||||
| if (!_this->egl_data->NAME) \ | ||||
| { \ | ||||
|     SDL_EGL_UnloadLibrary(_this); \ | ||||
|     return SDL_SetError("Could not retrieve EGL function " #NAME); \ | ||||
| } | ||||
|      | ||||
| @ -220,7 +219,6 @@ SDL_EGL_LoadLibrary(_THIS, const char *egl_path, NativeDisplayType native_displa | ||||
|     _this->egl_data->egl_dll_handle = egl_dll_handle; | ||||
| 
 | ||||
|     if (egl_dll_handle == NULL) { | ||||
|         SDL_EGL_UnloadLibrary(_this); | ||||
|         return SDL_SetError("Could not initialize OpenGL / GLES library"); | ||||
|     } | ||||
| 
 | ||||
| @ -242,7 +240,6 @@ SDL_EGL_LoadLibrary(_THIS, const char *egl_path, NativeDisplayType native_displa | ||||
|             if (dll_handle != NULL) { | ||||
|                 SDL_UnloadObject(dll_handle); | ||||
|             } | ||||
|             SDL_EGL_UnloadLibrary(_this); | ||||
|             return SDL_SetError("Could not load EGL library"); | ||||
|         } | ||||
|         SDL_ClearError(); | ||||
| @ -272,12 +269,10 @@ SDL_EGL_LoadLibrary(_THIS, const char *egl_path, NativeDisplayType native_displa | ||||
| #if !defined(__WINRT__) | ||||
|     _this->egl_data->egl_display = _this->egl_data->eglGetDisplay(native_display); | ||||
|     if (!_this->egl_data->egl_display) { | ||||
|         SDL_EGL_UnloadLibrary(_this); | ||||
|         return SDL_SetError("Could not get EGL display"); | ||||
|     } | ||||
|      | ||||
|     if (_this->egl_data->eglInitialize(_this->egl_data->egl_display, NULL, NULL) != EGL_TRUE) { | ||||
|         SDL_EGL_UnloadLibrary(_this); | ||||
|         return SDL_SetError("Could not initialize EGL"); | ||||
|     } | ||||
| #endif | ||||
|  | ||||
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