mirror of https://github.com/encounter/SDL.git
Define available PS2 RAM
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e4409f6733
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@ -98,6 +98,10 @@
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#include <swis.h>
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#include <swis.h>
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#endif
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#endif
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#ifdef __PS2__
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#include <kernel.h>
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#endif
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#define CPU_HAS_RDTSC (1 << 0)
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#define CPU_HAS_RDTSC (1 << 0)
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#define CPU_HAS_ALTIVEC (1 << 1)
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#define CPU_HAS_ALTIVEC (1 << 1)
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#define CPU_HAS_MMX (1 << 2)
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#define CPU_HAS_MMX (1 << 2)
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@ -1081,6 +1085,12 @@ SDL_GetSystemRAM(void)
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SDL_SystemRAM = 536870912;
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SDL_SystemRAM = 536870912;
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}
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}
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#endif
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#endif
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#ifdef __PS2__
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if (SDL_SystemRAM <= 0) {
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/* PlayStation 2 has 32MiB however there are some special models with 64 and 128 */
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SDL_SystemRAM = GetMemorySize();
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}
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#endif
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#endif
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#endif
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}
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}
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return SDL_SystemRAM;
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return SDL_SystemRAM;
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