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Added a hint SDL_HINT_VIDEO_FULLSCREEN_SPACES to specify that windows go fullscreen into their own spaces on Mac OS X.
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@@ -178,6 +178,16 @@ extern "C" {
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*/
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#define SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS "SDL_VIDEO_MINIMIZE_ON_FOCUS_LOSS"
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/**
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* \brief Set whether windows go fullscreen in their own spaces on Mac OS X
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*
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* This variable can be set to the following values:
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* "0" - Fullscreen windows will use the classic fullscreen mode
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* "1" - Fullscreen windows will use fullscreen spaces
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*
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* By default SDL will use the classic fullscreen mode.
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*/
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#define SDL_HINT_VIDEO_FULLSCREEN_SPACES "SDL_VIDEO_FULLSCREEN_SPACES"
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/**
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* \brief A variable controlling whether the idle timer is disabled on iOS.
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