mirror of https://github.com/encounter/SDL.git
VS2005 tweaks (thanks, Ozkan!).
Fixes Bugzilla #2895. His notes: The following trivial changes make SDL2 tree (mostly) compatible with Visual Studio 2005: * SDL_stdlib.c: Similar to VS2010 and newer, VS2005 also generates memcpy(), (it also generates memset(), see below), so propagate the #if condition to cover VS2005. * SDL_pixels.c (SDL_CalculateGammaRamp): VS2005 generates a memset() call for gamma==0 case, so replace the if loop with SDL_memset(). * SDL_windowsvideo.h: Include msctf.h only with VS2008 and newer, otherwise include SDL_msctf.h * SDL_windowskeyboard.c: Adjust the #ifdefs so that SDL_msctf.h inclusion is always recognized correctly.
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@ -279,7 +279,8 @@ __declspec(selectany) int _fltused = 1;
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#endif
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/* The optimizer on Visual Studio 2010/2012 generates memcpy() calls */
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#if _MSC_VER >= 1600 && defined(_WIN64) && !defined(_DEBUG)
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/* Visual Studio 2005 does it too, and it also generates memset() calls */
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#if (_MSC_VER == 1400 || _MSC_VER >= 1600) && defined(_WIN64) && !defined(_DEBUG)
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#include <intrin.h>
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#pragma function(memcpy)
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@ -1101,9 +1101,7 @@ SDL_CalculateGammaRamp(float gamma, Uint16 * ramp)
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/* 0.0 gamma is all black */
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if (gamma == 0.0f) {
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for (i = 0; i < 256; ++i) {
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ramp[i] = 0;
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}
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SDL_memset(ramp, 0, 256 * sizeof(Uint16));
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return;
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} else if (gamma == 1.0f) {
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/* 1.0 gamma is identity */
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@ -211,7 +211,12 @@ void IME_Present(SDL_VideoData *videodata)
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#else
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#ifdef __GNUC__
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#ifdef _SDL_msctf_h
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#define USE_INIT_GUID
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#elif defined(__GNUC__)
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#define USE_INIT_GUID
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#endif
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#ifdef USE_INIT_GUID
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#undef DEFINE_GUID
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#define DEFINE_GUID(n,l,w1,w2,b1,b2,b3,b4,b5,b6,b7,b8) static const GUID n = {l,w1,w2,{b1,b2,b3,b4,b5,b6,b7,b8}}
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DEFINE_GUID(IID_ITfInputProcessorProfileActivationSink, 0x71C6E74E,0x0F28,0x11D8,0xA8,0x2A,0x00,0x06,0x5B,0x84,0x43,0x5C);
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@ -27,7 +27,7 @@
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#include "../SDL_sysvideo.h"
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#if defined(_MSC_VER)
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#if defined(_MSC_VER) && (_MSC_VER >= 1500)
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#include <msctf.h>
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#else
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#include "SDL_msctf.h"
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