mirror of https://github.com/encounter/SDL.git
alsa: Cleaned up the 5.1 swizzle mess a little.
Shouldn't this be something ALSA handles for us with channel maps, so we can just delete this code?
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@ -241,37 +241,37 @@ ALSA_WaitDevice(_THIS)
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* "For Linux ALSA, this is FL-FR-RL-RR-C-LFE
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* and for Windows DirectX [and CoreAudio], this is FL-FR-C-LFE-RL-RR"
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*/
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#define SWIZ6(T) \
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T *ptr = (T *) this->hidden->mixbuf; \
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#define SWIZ6(T, buf, numframes) \
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T *ptr = (T *) buf; \
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Uint32 i; \
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for (i = 0; i < this->spec.samples; i++, ptr += 6) { \
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for (i = 0; i < numframes; i++, ptr += 6) { \
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T tmp; \
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tmp = ptr[2]; ptr[2] = ptr[4]; ptr[4] = tmp; \
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tmp = ptr[3]; ptr[3] = ptr[5]; ptr[5] = tmp; \
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}
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static SDL_INLINE void
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swizzle_alsa_channels_6_64bit(_THIS)
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swizzle_alsa_channels_6_64bit(void *buffer, Uint32 bufferlen)
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{
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SWIZ6(Uint64);
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SWIZ6(Uint64, buffer, bufferlen);
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}
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static SDL_INLINE void
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swizzle_alsa_channels_6_32bit(_THIS)
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swizzle_alsa_channels_6_32bit(void *buffer, Uint32 bufferlen)
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{
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SWIZ6(Uint32);
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SWIZ6(Uint32, buffer, bufferlen);
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}
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static SDL_INLINE void
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swizzle_alsa_channels_6_16bit(_THIS)
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swizzle_alsa_channels_6_16bit(void *buffer, Uint32 bufferlen)
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{
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SWIZ6(Uint16);
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SWIZ6(Uint16, buffer, bufferlen);
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}
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static SDL_INLINE void
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swizzle_alsa_channels_6_8bit(_THIS)
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swizzle_alsa_channels_6_8bit(void *buffer, Uint32 bufferlen)
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{
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SWIZ6(Uint8);
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SWIZ6(Uint8, buffer, bufferlen);
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}
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#undef SWIZ6
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@ -282,18 +282,16 @@ swizzle_alsa_channels_6_8bit(_THIS)
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* channels from Windows/Mac order to the format alsalib will want.
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*/
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static SDL_INLINE void
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swizzle_alsa_channels(_THIS)
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swizzle_alsa_channels(_THIS, void *buffer, Uint32 bufferlen)
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{
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if (this->spec.channels == 6) {
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const Uint16 fmtsize = (this->spec.format & 0xFF); /* bits/channel. */
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if (fmtsize == 16)
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swizzle_alsa_channels_6_16bit(this);
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else if (fmtsize == 8)
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swizzle_alsa_channels_6_8bit(this);
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else if (fmtsize == 32)
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swizzle_alsa_channels_6_32bit(this);
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else if (fmtsize == 64)
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swizzle_alsa_channels_6_64bit(this);
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switch (SDL_AUDIO_BITSIZE(this->spec.format)) {
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case 8: swizzle_alsa_channels_6_8bit(buffer, bufferlen); break;
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case 16: swizzle_alsa_channels_6_16bit(buffer, bufferlen); break;
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case 32: swizzle_alsa_channels_6_32bit(buffer, bufferlen); break;
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case 64: swizzle_alsa_channels_6_64bit(buffer, bufferlen); break;
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default: SDL_assert(!"unhandled bitsize"); break;
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}
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}
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/* !!! FIXME: update this for 7.1 if needed, later. */
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@ -303,18 +301,17 @@ swizzle_alsa_channels(_THIS)
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static void
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ALSA_PlayDevice(_THIS)
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{
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int status;
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const Uint8 *sample_buf = (const Uint8 *) this->hidden->mixbuf;
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const int frame_size = (((int) (this->spec.format & 0xFF)) / 8) *
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const int frame_size = (((int) SDL_AUDIO_BITSIZE(this->spec.format)) / 8) *
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this->spec.channels;
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snd_pcm_uframes_t frames_left = ((snd_pcm_uframes_t) this->spec.samples);
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swizzle_alsa_channels(this);
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swizzle_alsa_channels(this, this->hidden->mixbuf, frames_left);
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while ( frames_left > 0 && SDL_AtomicGet(&this->enabled) ) {
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/* !!! FIXME: This works, but needs more testing before going live */
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/* ALSA_snd_pcm_wait(this->hidden->pcm_handle, -1); */
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status = ALSA_snd_pcm_writei(this->hidden->pcm_handle,
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int status = ALSA_snd_pcm_writei(this->hidden->pcm_handle,
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sample_buf, frames_left);
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if (status < 0) {
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