mirror of https://github.com/encounter/SDL.git
cocoa: Force an OpenGL context update when the window becomes key.
Fixes missing rendering on macOS 10.14 ("Mojave"). Fixes Bugzilla #4272.
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@ -632,6 +632,8 @@ SetWindowStyle(SDL_Window * window, NSUInteger style)
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const unsigned int newflags = [NSEvent modifierFlags] & NSEventModifierFlagCapsLock;
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const unsigned int newflags = [NSEvent modifierFlags] & NSEventModifierFlagCapsLock;
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_data->videodata->modifierFlags = (_data->videodata->modifierFlags & ~NSEventModifierFlagCapsLock) | newflags;
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_data->videodata->modifierFlags = (_data->videodata->modifierFlags & ~NSEventModifierFlagCapsLock) | newflags;
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SDL_ToggleModState(KMOD_CAPS, newflags != 0);
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SDL_ToggleModState(KMOD_CAPS, newflags != 0);
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ScheduleContextUpdates(_data);
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}
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}
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- (void)windowDidResignKey:(NSNotification *)aNotification
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- (void)windowDidResignKey:(NSNotification *)aNotification
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