mirror of https://github.com/encounter/SDL.git
cmake: use custom add_sdl_test_executable macro to add test
This commit is contained in:
parent
903301c6aa
commit
76e3cf3840
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@ -2,8 +2,26 @@ cmake_minimum_required(VERSION 3.0)
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project(SDL2_test)
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include(CheckCCompilerFlag)
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include(CMakeParseArguments)
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include(CMakePushCheckState)
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set(SDL_TEST_EXECUTABLES)
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set(SDL_TESTS_NONINTERACTIVE)
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set(SDL_TESTS_NEEDS_ESOURCES)
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macro(add_sdl_test_executable TARGET)
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cmake_parse_arguments(AST "NONINTERACTIVE;NEEDS_RESOURCES" "" "" ${ARGN})
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add_executable(${TARGET} ${AST_UNPARSED_ARGUMENTS})
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list(APPEND SDL_TEST_EXECUTABLES ${TARGET})
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if(AST_NONINTERACTIVE)
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list(APPEND SDL_TESTS_NONINTERACTIVE ${TARGET})
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endif()
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if(AST_NEEDS_RESOURCES)
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list(APPEND SDL_TESTS_NEEDS_ESOURCES ${TARGET})
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endif()
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endmacro()
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if(NOT TARGET SDL2::SDL2-static)
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find_package(SDL2 2.0.23 REQUIRED COMPONENTS SDL2-static SDL2test)
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endif()
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@ -76,57 +94,59 @@ if (OPENGL_FOUND)
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add_definitions(-DHAVE_OPENGL)
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endif()
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add_executable(checkkeys checkkeys.c)
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add_executable(checkkeysthreads checkkeysthreads.c)
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add_executable(loopwave loopwave.c testutils.c)
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add_executable(loopwavequeue loopwavequeue.c testutils.c)
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add_executable(testsurround testsurround.c)
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add_executable(testresample testresample.c)
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add_executable(testaudioinfo testaudioinfo.c)
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add_sdl_test_executable(checkkeys checkkeys.c)
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add_sdl_test_executable(checkkeysthreads checkkeysthreads.c)
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add_sdl_test_executable(loopwave NEEDS_RESOURCES loopwave.c testutils.c)
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add_sdl_test_executable(loopwavequeue NEEDS_RESOURCES loopwavequeue.c testutils.c)
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add_sdl_test_executable(testsurround testsurround.c)
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add_sdl_test_executable(testresample NEEDS_RESOURCES testresample.c)
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add_sdl_test_executable(testaudioinfo testaudioinfo.c)
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file(GLOB TESTAUTOMATION_SOURCE_FILES testautomation*.c)
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add_executable(testautomation ${TESTAUTOMATION_SOURCE_FILES})
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add_executable(testmultiaudio testmultiaudio.c testutils.c)
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add_executable(testaudiohotplug testaudiohotplug.c testutils.c)
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add_executable(testaudiocapture testaudiocapture.c)
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add_executable(testatomic testatomic.c)
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add_executable(testintersections testintersections.c)
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add_executable(testrelative testrelative.c)
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add_executable(testhittesting testhittesting.c)
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add_executable(testdraw2 testdraw2.c)
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add_executable(testdrawchessboard testdrawchessboard.c)
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add_executable(testdropfile testdropfile.c)
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add_executable(testerror testerror.c)
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add_sdl_test_executable(testautomation NEEDS_RESOURCES ${TESTAUTOMATION_SOURCE_FILES})
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add_sdl_test_executable(testmultiaudio NEEDS_RESOURCES testmultiaudio.c testutils.c)
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add_sdl_test_executable(testaudiohotplug NEEDS_RESOURCES testaudiohotplug.c testutils.c)
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add_sdl_test_executable(testaudiocapture testaudiocapture.c)
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add_sdl_test_executable(testatomic NONINTERACTIVE testatomic.c)
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add_sdl_test_executable(testintersections testintersections.c)
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add_sdl_test_executable(testrelative testrelative.c)
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add_sdl_test_executable(testhittesting testhittesting.c)
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add_sdl_test_executable(testdraw2 testdraw2.c)
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add_sdl_test_executable(testdrawchessboard testdrawchessboard.c)
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add_sdl_test_executable(testdropfile testdropfile.c)
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add_sdl_test_executable(testerror NONINTERACTIVE testerror.c)
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if(LINUX)
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add_executable(testevdev testevdev.c)
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add_sdl_test_executable(testevdev NONINTERACTIVE testevdev.c)
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endif()
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add_executable(testfile testfile.c)
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add_executable(testgamecontroller testgamecontroller.c testutils.c)
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add_executable(testgeometry testgeometry.c testutils.c)
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add_executable(testgesture testgesture.c)
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add_executable(testgl2 testgl2.c)
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add_executable(testgles testgles.c)
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add_executable(testgles2 testgles2.c)
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add_executable(testhaptic testhaptic.c)
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add_executable(testhotplug testhotplug.c)
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add_executable(testrumble testrumble.c)
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add_executable(testthread testthread.c)
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add_executable(testiconv testiconv.c testutils.c)
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add_executable(testime testime.c testutils.c)
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add_executable(testjoystick testjoystick.c)
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add_executable(testkeys testkeys.c)
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add_executable(testloadso testloadso.c)
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add_executable(testlocale testlocale.c)
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add_executable(testlock testlock.c)
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add_executable(testmouse testmouse.c)
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add_sdl_test_executable(testfile testfile.c)
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add_sdl_test_executable(testgamecontroller NEEDS_RESOURCES testgamecontroller.c testutils.c)
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add_sdl_test_executable(testgeometry testgeometry.c testutils.c)
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add_sdl_test_executable(testgesture testgesture.c)
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add_sdl_test_executable(testgl2 testgl2.c)
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add_sdl_test_executable(testgles testgles.c)
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add_sdl_test_executable(testgles2 testgles2.c)
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add_sdl_test_executable(testhaptic testhaptic.c)
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add_sdl_test_executable(testhotplug testhotplug.c)
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add_sdl_test_executable(testrumble testrumble.c)
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add_sdl_test_executable(testthread NONINTERACTIVE testthread.c)
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add_sdl_test_executable(testiconv NEEDS_RESOURCES testiconv.c testutils.c)
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add_sdl_test_executable(testime NEEDS_RESOURCES testime.c testutils.c)
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add_sdl_test_executable(testjoystick testjoystick.c)
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add_sdl_test_executable(testkeys testkeys.c)
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add_sdl_test_executable(testloadso testloadso.c)
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add_sdl_test_executable(testlocale NONINTERACTIVE testlocale.c)
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add_sdl_test_executable(testlock testlock.c)
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add_sdl_test_executable(testmouse testmouse.c)
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if(APPLE)
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add_executable(testnative testnative.c
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testnativecocoa.m
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testnativex11.c
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testutils.c)
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add_sdl_test_executable(testnative NEEDS_RESOURCES
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testnative.c
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testnativecocoa.m
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testnativex11.c
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testutils.c
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)
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cmake_push_check_state(RESET)
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check_c_compiler_flag(-Wno-error=deprecated-declarations HAVE_WNO_ERROR_DEPRECATED_DECLARATIONS)
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@ -135,41 +155,41 @@ if(APPLE)
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set_property(SOURCE "testnativecocoa.m" APPEND_STRING PROPERTY COMPILE_FLAGS " -Wno-error=deprecated-declarations")
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endif()
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elseif(WINDOWS)
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add_executable(testnative testnative.c testnativew32.c testutils.c)
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add_sdl_test_executable(testnative NEEDS_RESOURCES testnative.c testnativew32.c testutils.c)
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elseif(HAVE_X11)
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add_executable(testnative testnative.c testnativex11.c testutils.c)
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add_sdl_test_executable(testnative NEEDS_RESOURCES testnative.c testnativex11.c testutils.c)
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target_link_libraries(testnative X11)
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endif()
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add_executable(testoverlay2 testoverlay2.c testyuv_cvt.c testutils.c)
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add_executable(testplatform testplatform.c)
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add_executable(testpower testpower.c)
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add_executable(testfilesystem testfilesystem.c)
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add_executable(testrendertarget testrendertarget.c testutils.c)
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add_executable(testscale testscale.c testutils.c)
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add_executable(testsem testsem.c)
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add_executable(testsensor testsensor.c)
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add_executable(testshader testshader.c)
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add_executable(testshape testshape.c)
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add_executable(testsprite2 testsprite2.c testutils.c)
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add_executable(testspriteminimal testspriteminimal.c testutils.c)
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add_executable(teststreaming teststreaming.c testutils.c)
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add_executable(testtimer testtimer.c)
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add_executable(testurl testurl.c)
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add_executable(testver testver.c)
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add_executable(testviewport testviewport.c testutils.c)
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add_executable(testwm2 testwm2.c)
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add_executable(testyuv testyuv.c testyuv_cvt.c)
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add_executable(torturethread torturethread.c)
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add_executable(testrendercopyex testrendercopyex.c testutils.c)
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add_executable(testmessage testmessage.c)
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add_executable(testdisplayinfo testdisplayinfo.c)
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add_executable(testqsort testqsort.c)
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add_executable(testbounds testbounds.c)
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add_executable(testcustomcursor testcustomcursor.c)
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add_executable(controllermap controllermap.c testutils.c)
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add_executable(testvulkan testvulkan.c)
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add_executable(testoffscreen testoffscreen.c)
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add_sdl_test_executable(testoverlay2 NEEDS_RESOURCES testoverlay2.c testyuv_cvt.c testutils.c)
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add_sdl_test_executable(testplatform NONINTERACTIVE testplatform.c)
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add_sdl_test_executable(testpower NONINTERACTIVE testpower.c)
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add_sdl_test_executable(testfilesystem NONINTERACTIVE testfilesystem.c)
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add_sdl_test_executable(testrendertarget NEEDS_RESOURCES testrendertarget.c testutils.c)
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add_sdl_test_executable(testscale NEEDS_RESOURCES testscale.c testutils.c)
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add_sdl_test_executable(testsem testsem.c)
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add_sdl_test_executable(testsensor testsensor.c)
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add_sdl_test_executable(testshader NEEDS_RESOURCES testshader.c)
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add_sdl_test_executable(testshape NEEDS_RESOURCES testshape.c)
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add_sdl_test_executable(testsprite2 NEEDS_RESOURCES testsprite2.c testutils.c)
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add_sdl_test_executable(testspriteminimal NEEDS_RESOURCES testspriteminimal.c testutils.c)
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add_sdl_test_executable(teststreaming NEEDS_RESOURCES teststreaming.c testutils.c)
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add_sdl_test_executable(testtimer NONINTERACTIVE testtimer.c)
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add_sdl_test_executable(testurl testurl.c)
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add_sdl_test_executable(testver NONINTERACTIVE testver.c)
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add_sdl_test_executable(testviewport NEEDS_RESOURCES testviewport.c testutils.c)
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add_sdl_test_executable(testwm2 testwm2.c)
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add_sdl_test_executable(testyuv NEEDS_RESOURCES testyuv.c testyuv_cvt.c)
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add_sdl_test_executable(torturethread torturethread.c)
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add_sdl_test_executable(testrendercopyex NEEDS_RESOURCES testrendercopyex.c testutils.c)
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add_sdl_test_executable(testmessage testmessage.c)
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add_sdl_test_executable(testdisplayinfo testdisplayinfo.c)
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add_sdl_test_executable(testqsort NONINTERACTIVE testqsort.c)
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add_sdl_test_executable(testbounds testbounds.c)
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add_sdl_test_executable(testcustomcursor testcustomcursor.c)
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add_sdl_test_executable(controllermap NEEDS_RESOURCES controllermap.c testutils.c)
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add_sdl_test_executable(testvulkan testvulkan.c)
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add_sdl_test_executable(testoffscreen testoffscreen.c)
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cmake_push_check_state(RESET)
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@ -190,107 +210,15 @@ endif()
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cmake_pop_check_state()
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SET(ALL_TESTS
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checkkeys
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checkkeysthreads
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controllermap
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loopwave
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loopwavequeue
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testatomic
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testaudiocapture
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testaudiohotplug
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testaudioinfo
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testautomation
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testbounds
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testcustomcursor
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testdisplayinfo
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testdraw2
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testdrawchessboard
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testdropfile
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testerror
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testfile
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testfilesystem
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testgamecontroller
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testgeometry
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testgesture
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testgl2
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testgles
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testgles2
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testhaptic
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testhittesting
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testhotplug
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testiconv
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testime
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testintersections
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testjoystick
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testkeys
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testloadso
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testlocale
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testlock
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testmessage
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testmouse
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testmultiaudio
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testoffscreen
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testoverlay2
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testplatform
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testpower
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testqsort
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testrelative
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testrendercopyex
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testrendertarget
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testresample
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testrumble
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testscale
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testsem
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testsensor
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testshader
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testshape
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testsprite2
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testspriteminimal
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teststreaming
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testsurround
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testthread
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testtimer
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testurl
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testver
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testviewport
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testvulkan
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testwm2
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testyuv
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torturethread
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)
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set(NONINTERACTIVE
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testatomic
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testerror
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testfilesystem
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testlocale
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testplatform
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testpower
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testqsort
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testthread
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testtimer
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testver
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)
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if(WINDOWS OR APPLE OR SDL_X11)
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list(APPEND ALL_TESTS testnative)
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endif()
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if(LINUX)
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list(APPEND ALL_TESTS testevdev)
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list(APPEND NONINTERACTIVE testevdev)
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endif()
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if(SDL_DUMMYAUDIO)
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set(NEEDS_AUDIO
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list(APPEND SDL_TESTS_NONINTERACTIVE
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testaudioinfo
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testsurround
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)
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endif()
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if(SDL_DUMMYVIDEO)
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set(NEEDS_DISPLAY
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list(APPEND SDL_TESTS_NONINTERACTIVE
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testkeys
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testbounds
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testdisplayinfo
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@ -304,63 +232,11 @@ endif()
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file(GLOB RESOURCE_FILES *.bmp *.wav *.hex moose.dat utf8.txt)
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file(COPY ${RESOURCE_FILES} DESTINATION ${CMAKE_CURRENT_BINARY_DIR})
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if(PSP OR PS2)
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set(NEEDS_RESOURCES
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testscale
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testrendercopyex
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controllermap
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testyuv
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testgamecontroller
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testshape
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testshader
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testspriteminimal
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testautomation
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testrendertarget
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testsprite2
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loopwave
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loopwavequeue
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testresample
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testaudiohotplug
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testmultiaudio
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testiconv
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testoverlay2
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teststreaming
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testviewport
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)
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else()
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set(NEEDS_RESOURCES
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testscale
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testrendercopyex
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controllermap
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testyuv
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testgamecontroller
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testshape
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testshader
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testspriteminimal
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testautomation
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testcustomcursor
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testrendertarget
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testsprite2
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loopwave
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loopwavequeue
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testresample
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testaudiohotplug
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testmultiaudio
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testime
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testiconv
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testoverlay2
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teststreaming
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testviewport
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)
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if(WINDOWS OR APPLE OR HAVE_X11)
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list(APPEND NEEDS_RESOURCES testnative)
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endif()
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endif()
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if(PSP)
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# Build EBOOT files if building for PSP
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set(BUILD_EBOOT
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${NEEDS_RESOURCES}
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${SDL_TESTS_NEEDS_ESOURCES}
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testatomic
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testaudiocapture
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testaudioinfo
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@ -438,7 +314,7 @@ if(N3DS)
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set(ROMFS_DIR "${CMAKE_CURRENT_BINARY_DIR}/romfs")
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file(COPY ${RESOURCE_FILES} DESTINATION "${ROMFS_DIR}")
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foreach(APP IN LISTS ALL_TESTS)
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foreach(APP IN LISTS SDL_TEST_EXECUTABLES)
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get_target_property(TARGET_BINARY_DIR ${APP} BINARY_DIR)
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set(SMDH_FILE "${TARGET_BINARY_DIR}/${APP}.smdh")
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ctr_generate_smdh("${SMDH_FILE}"
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@ -456,8 +332,8 @@ if(N3DS)
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endif()
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if(RISCOS)
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set(ALL_TESTS_AIF "")
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foreach(APP IN LISTS ALL_TESTS)
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set(SDL_TEST_EXECUTABLES_AIF)
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foreach(APP IN LISTS SDL_TEST_EXECUTABLES)
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target_link_options(${APP} PRIVATE -static)
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add_custom_command(
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OUTPUT ${APP},ff8
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@ -465,11 +341,11 @@ if(RISCOS)
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DEPENDS ${APP}
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)
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add_custom_target(${APP}-aif ALL DEPENDS ${APP},ff8)
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list(APPEND ALL_TESTS_AIF ${CMAKE_CURRENT_BINARY_DIR}/${APP},ff8)
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list(APPEND SDL_TEST_EXECUTABLES_AIF ${CMAKE_CURRENT_BINARY_DIR}/${APP},ff8)
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endforeach()
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endif()
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foreach(APP IN LISTS NEEDS_RESOURCES)
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foreach(APP IN LISTS SDL_TESTS_NEEDS_RESOURCES)
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foreach(RESOURCE_FILE ${RESOURCE_FILES})
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if(PSP OR PS2)
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add_custom_command(TARGET ${APP} POST_BUILD COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${RESOURCE_FILE} $<TARGET_FILE_DIR:${APP}>/sdl-${APP})
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@ -511,7 +387,7 @@ set(TESTS_ENVIRONMENT
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SDL_VIDEODRIVER=dummy
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)
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foreach(TESTCASE ${NONINTERACTIVE} ${NEEDS_AUDIO} ${NEEDS_DISPLAY})
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foreach(TESTCASE ${SDL_TESTS_NONINTERACTIVE})
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add_test(
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NAME ${TESTCASE}
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COMMAND ${TESTCASE}
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@ -535,12 +411,12 @@ endforeach()
|
|||
if(SDL_INSTALL_TESTS)
|
||||
if(RISCOS)
|
||||
install(
|
||||
FILES ${ALL_TESTS_AIF}
|
||||
FILES ${SDL_TEST_EXECUTABLES_AIF}
|
||||
DESTINATION ${CMAKE_INSTALL_LIBEXECDIR}/installed-tests/SDL2
|
||||
)
|
||||
else()
|
||||
install(
|
||||
TARGETS ${ALL_TESTS}
|
||||
TARGETS ${SDL_TEST_EXECUTABLES}
|
||||
DESTINATION ${CMAKE_INSTALL_LIBEXECDIR}/installed-tests/SDL2
|
||||
)
|
||||
endif()
|
||||
|
|
Loading…
Reference in New Issue