mirror of https://github.com/encounter/SDL.git
wasapi: Patched to compile on non-UWP WinRT builds.
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@ -84,7 +84,7 @@ WStrLen(const WCHAR *wstr)
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static WCHAR *
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WStrDupe(const WCHAR *wstr)
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{
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const int len = (WStrLen(wstr) + 1) * sizeof (WCHAR);
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const size_t len = (WStrLen(wstr) + 1) * sizeof (WCHAR);
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WCHAR *retval = (WCHAR *) SDL_malloc(len);
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if (retval) {
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SDL_memcpy(retval, wstr, len);
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@ -323,7 +323,7 @@ WASAPI_WaitDevice(_THIS)
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{
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while (RecoverWasapiIfLost(this) && this->hidden->client && this->hidden->event) {
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/*SDL_Log("WAITDEVICE");*/
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if (WaitForSingleObject(this->hidden->event, INFINITE) == WAIT_OBJECT_0) {
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if (WaitForSingleObjectEx(this->hidden->event, INFINITE, FALSE) == WAIT_OBJECT_0) {
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const UINT32 maxpadding = this->spec.samples;
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UINT32 padding = 0;
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if (!WasapiFailed(this, IAudioClient_GetCurrentPadding(this->hidden->client, &padding))) {
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@ -530,7 +530,12 @@ WASAPI_PrepDevice(_THIS, const SDL_bool updatestream)
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SDL_assert(client != NULL);
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#ifdef __WINRT__ /* CreateEventEx() arrived in Vista, so we need an #ifdef for XP. */
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this->hidden->event = CreateEventEx(NULL, NULL, 0, EVENT_ALL_ACCESS);
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#else
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this->hidden->event = CreateEventW(NULL, 0, 0, NULL);
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#endif
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if (this->hidden->event == NULL) {
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return WIN_SetError("WASAPI can't create an event handle");
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}
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