[Android] Fixes #2264, handle joystick open/closed state properly

This commit is contained in:
Gabriel Jacobo 2013-11-23 09:47:25 -03:00
parent a3bb007ee5
commit 7a18a6747b
1 changed files with 20 additions and 7 deletions

View File

@ -161,20 +161,18 @@ SDL_SYS_JoystickInit(void)
if (SYS_accelAsJoy) {
SYS_numjoysticks++;
}
SYS_Joysticks = (SDL_Joystick **)SDL_malloc(SYS_numjoysticks*sizeof(SDL_Joystick *));
SYS_Joysticks = (SDL_Joystick **)SDL_calloc(1, SYS_numjoysticks*sizeof(SDL_Joystick *));
if (SYS_Joysticks == NULL)
{
return SDL_OutOfMemory();
}
SYS_JoystickNames = (char **)SDL_malloc(SYS_numjoysticks*sizeof(char *));
SYS_JoystickNames = (char **)SDL_calloc(1, SYS_numjoysticks*sizeof(char *));
if (SYS_JoystickNames == NULL)
{
SDL_free(SYS_Joysticks);
SYS_Joysticks = NULL;
return SDL_OutOfMemory();
}
SDL_memset(SYS_JoystickNames, 0, (SYS_numjoysticks*sizeof(char *)));
SDL_memset(SYS_Joysticks, 0, (SYS_numjoysticks*sizeof(SDL_Joystick *)));
for (i = 0; i < SYS_numjoysticks; i++)
{
@ -274,6 +272,15 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
void
SDL_SYS_JoystickClose(SDL_Joystick * joystick)
{
int device_index;
for (device_index = 0; device_index < SYS_numjoysticks; device_index++) {
if ( SYS_Joysticks[device_index] == joystick ) {
SYS_Joysticks[device_index] = NULL;
}
}
joystick->closed = 1;
}
/* Function to perform any system-specific joystick related cleanup */
@ -311,7 +318,9 @@ Android_OnPadDown(int padId, int keycode)
{
int button = keycode_to_SDL(keycode);
if (button >= 0) {
if (SYS_Joysticks[padId]) {
SDL_PrivateJoystickButton(SYS_Joysticks[padId], button , SDL_PRESSED);
}
return 0;
}
@ -323,7 +332,9 @@ Android_OnPadUp(int padId, int keycode)
{
int button = keycode_to_SDL(keycode);
if (button >= 0) {
if (SYS_Joysticks[padId]) {
SDL_PrivateJoystickButton(SYS_Joysticks[padId], button, SDL_RELEASED);
}
return 0;
}
@ -335,7 +346,9 @@ Android_OnJoy(int joyId, int axis, float value)
{
/* Android gives joy info normalized as [-1.0, 1.0] or [0.0, 1.0] */
/* TODO: Are the reported values right? */
if (SYS_Joysticks[joyId]) {
SDL_PrivateJoystickAxis(SYS_Joysticks[joyId], axis, (Sint16) (32767.*value) );
}
return 0;
}