mirror of https://github.com/encounter/SDL.git
include/SDL_system.h: Fixed a link that was still hg.libsdl.org
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@ -178,7 +178,7 @@ extern DECLSPEC int SDLCALL SDL_LinuxSetThreadPriorityAndPolicy(Sint64 threadID,
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* This function is only available on Apple iOS.
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*
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* For more information see:
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* [README-ios.md](https://hg.libsdl.org/SDL/file/default/docs/README-ios.md)
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* https://github.com/libsdl-org/SDL/blob/main/docs/README-ios.md
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*
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* This functions is also accessible using the macro
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* SDL_iOSSetAnimationCallback() since SDL 2.0.4.
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@ -2009,11 +2009,10 @@ extern DECLSPEC void SDLCALL SDL_GL_GetDrawableSize(SDL_Window * window, int *w,
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* retry the call with 1 for the interval.
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*
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* Adaptive vsync is implemented for some glX drivers with
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* [https://www.khronos.org/registry/OpenGL/extensions/EXT/GLX_EXT_swap_contro
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* l_tear.txt GLX_EXT_swap_control_tear] (khronos.org), and for some Windows
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* drivers with
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* [https://www.khronos.org/registry/OpenGL/extensions/EXT/WGL_EXT_swap_contro
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* l_tear.txt WGL_EXT_swap_control_tear].
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* [GLX_EXT_swap_control_tear](https://www.khronos.org/registry/OpenGL/extensions/EXT/GLX_EXT_swap_control_tear.txt)
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* , and for some Windows drivers with
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* [WGL_EXT_swap_control_tear](https://www.khronos.org/registry/OpenGL/extensions/EXT/WGL_EXT_swap_control_tear.txt)
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* .
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*
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* Read more on the Khronos wiki:
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* https://www.khronos.org/opengl/wiki/Swap_Interval#Adaptive_Vsync
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