mirror of https://github.com/encounter/SDL.git
Fixed compiling HIDAPI Steam Controller support with C89 compiler
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27a48b142b
commit
7ed7644a26
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@ -239,6 +239,9 @@ static int WriteSegmentToSteamControllerPacketAssembler( SteamControllerPacketAs
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{
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if ( pAssembler->bIsBle )
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{
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uint8_t uSegmentHeader = pSegment[ 1 ];
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int nSegmentNumber = uSegmentHeader & 0x07;
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HEXDUMP( pSegment, nSegmentLength );
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if ( pSegment[ 0 ] != BLE_REPORT_NUMBER )
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@ -255,7 +258,6 @@ static int WriteSegmentToSteamControllerPacketAssembler( SteamControllerPacketAs
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return -1;
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}
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uint8_t uSegmentHeader = pSegment[ 1 ];
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DPRINTF("GOT PACKET HEADER = 0x%x\n", uSegmentHeader);
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if ( ( uSegmentHeader & REPORT_SEGMENT_DATA_FLAG ) == 0 )
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@ -264,7 +266,6 @@ static int WriteSegmentToSteamControllerPacketAssembler( SteamControllerPacketAs
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return 0;
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}
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int nSegmentNumber = uSegmentHeader & 0x07;
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if ( nSegmentNumber != pAssembler->nExpectedSegmentNumber )
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{
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ResetSteamControllerPacketAssembler( pAssembler );
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@ -306,20 +307,21 @@ static int WriteSegmentToSteamControllerPacketAssembler( SteamControllerPacketAs
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static int SetFeatureReport( hid_device *dev, unsigned char uBuffer[65], int nActualDataLen )
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{
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DPRINTF("SetFeatureReport %p %p %d\n", dev, uBuffer, nActualDataLen);
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int nRet = -1;
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bool bBle = true; // only wireless/BLE for now, though macOS could do wired in the future
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DPRINTF("SetFeatureReport %p %p %d\n", dev, uBuffer, nActualDataLen);
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if ( bBle )
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{
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int nSegmentNumber = 0;
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uint8_t uPacketBuffer[ MAX_REPORT_SEGMENT_SIZE ];
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unsigned char *pBufferPtr = uBuffer + 1;
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if ( nActualDataLen < 1 )
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return -1;
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int nSegmentNumber = 0;
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uint8_t uPacketBuffer[ MAX_REPORT_SEGMENT_SIZE ];
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// Skip report number in data
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unsigned char *pBufferPtr = uBuffer + 1;
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nActualDataLen--;
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while ( nActualDataLen > 0 )
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@ -347,17 +349,19 @@ static int SetFeatureReport( hid_device *dev, unsigned char uBuffer[65], int nAc
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static int GetFeatureReport( hid_device *dev, unsigned char uBuffer[65] )
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{
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DPRINTF("GetFeatureReport( %p %p )\n", dev, uBuffer );
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int nRet = -1;
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bool bBle = true;
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DPRINTF("GetFeatureReport( %p %p )\n", dev, uBuffer );
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if ( bBle )
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{
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int nRetries = 0;
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uint8_t uSegmentBuffer[ MAX_REPORT_SEGMENT_SIZE ];
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SteamControllerPacketAssembler assembler;
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InitializeSteamControllerPacketAssembler( &assembler );
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int nRetries = 0;
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uint8_t uSegmentBuffer[ MAX_REPORT_SEGMENT_SIZE ];
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while( nRetries < BLE_MAX_READ_RETRIES )
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{
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memset( uSegmentBuffer, 0, sizeof( uSegmentBuffer ) );
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@ -398,9 +402,10 @@ static int GetFeatureReport( hid_device *dev, unsigned char uBuffer[65] )
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static int ReadResponse( hid_device *dev, uint8_t uBuffer[65], int nExpectedResponse )
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{
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DPRINTF("ReadResponse( %p %p %d )\n", dev, uBuffer, nExpectedResponse );
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int nRet = GetFeatureReport( dev, uBuffer );
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DPRINTF("ReadResponse( %p %p %d )\n", dev, uBuffer, nExpectedResponse );
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if ( nRet < 0 )
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return nRet;
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@ -418,11 +423,14 @@ static int ReadResponse( hid_device *dev, uint8_t uBuffer[65], int nExpectedResp
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//---------------------------------------------------------------------------
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static bool ResetSteamController( hid_device *dev, bool bSuppressErrorSpew )
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{
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DPRINTF( "ResetSteamController hid=%p\n", dev );
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// Firmware quirk: Set Feature and Get Feature requests always require a 65-byte buffer.
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unsigned char buf[65];
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int res = -1;
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int nSettings = 0;
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int nAttributesLength;
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DPRINTF( "ResetSteamController hid=%p\n", dev );
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buf[0] = 0;
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buf[1] = ID_GET_ATTRIBUTES_VALUES;
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res = SetFeatureReport( dev, buf, 2 );
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@ -444,7 +452,7 @@ static bool ResetSteamController( hid_device *dev, bool bSuppressErrorSpew )
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return false;
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}
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int nAttributesLength = buf[ 2 ];
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nAttributesLength = buf[ 2 ];
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if ( nAttributesLength > res )
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{
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if ( !bSuppressErrorSpew )
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@ -476,7 +484,6 @@ static bool ResetSteamController( hid_device *dev, bool bSuppressErrorSpew )
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}
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// Apply custom settings - clear trackpad modes (cancel mouse emulation), etc
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int nSettings = 0;
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#define ADD_SETTING(SETTING, VALUE) \
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buf[3+nSettings*3] = SETTING; \
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buf[3+nSettings*3+1] = ((uint16_t)VALUE)&0xFF; \
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@ -651,6 +658,15 @@ static void RotatePadShort( short *pX, short *pY, float flAngleInRad )
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//---------------------------------------------------------------------------
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static void FormatStatePacketUntilGyro( SteamControllerStateInternal_t *pState, ValveControllerStatePacket_t *pStatePacket )
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{
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int nLeftPadX;
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int nLeftPadY;
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int nRightPadX;
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int nRightPadY;
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int nPadOffset;
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// 15 degrees in rad
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const float flRotationAngle = 0.261799f;
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memset(pState, 0, offsetof(SteamControllerStateInternal_t, sBatteryLevel));
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//pState->eControllerType = m_eControllerType;
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@ -735,18 +751,14 @@ static void FormatStatePacketUntilGyro( SteamControllerStateInternal_t *pState,
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pState->sRightPadX = pStatePacket->sRightPadX;
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pState->sRightPadY = pStatePacket->sRightPadY;
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int nLeftPadX = pState->sLeftPadX;
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int nLeftPadY = pState->sLeftPadY;
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int nRightPadX = pState->sRightPadX;
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int nRightPadY = pState->sRightPadY;
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// 15 degrees in rad
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const float flRotationAngle = 0.261799f;
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nLeftPadX = pState->sLeftPadX;
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nLeftPadY = pState->sLeftPadY;
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nRightPadX = pState->sRightPadX;
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nRightPadY = pState->sRightPadY;
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RotatePad(&nLeftPadX, &nLeftPadY, -flRotationAngle);
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RotatePad(&nRightPadX, &nRightPadY, flRotationAngle);
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int nPadOffset;
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if (pState->ulButtons & STEAM_LEFTPAD_FINGERDOWN_MASK)
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nPadOffset = 1000;
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else
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@ -1002,6 +1014,7 @@ HIDAPI_DriverSteam_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystic
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SDL_SetError("Couldn't open %s", device->path);
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goto error;
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}
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hid_set_nonblocking(device->dev, 1);
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if (!ResetSteamController(device->dev, false)) {
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goto error;
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