Corrected documentation about triggers values in SDL_GameControllerGetAxis().

Fixes Bugzilla #2319.
This commit is contained in:
Ryan C. Gordon 2015-02-18 16:25:15 -05:00
parent 8751b956f1
commit 80ba854749
1 changed files with 2 additions and 1 deletions

View File

@ -241,7 +241,8 @@ SDL_GameControllerGetBindForAxis(SDL_GameController *gamecontroller,
/** /**
* Get the current state of an axis control on a game controller. * Get the current state of an axis control on a game controller.
* *
* The state is a value ranging from -32768 to 32767. * The state is a value ranging from -32768 to 32767 (except for the triggers,
* which range from 0 to 32767).
* *
* The axis indices start at index 0. * The axis indices start at index 0.
*/ */