cmake: Fix WGI detection with older SDKs

This commit is contained in:
Cameron Gutman 2021-12-19 15:07:37 -06:00
parent 398c0fdff0
commit 83583dc49d
1 changed files with 5 additions and 1 deletions

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@ -1568,7 +1568,11 @@ elseif(WINDOWS)
#include <xinput.h> #include <xinput.h>
XINPUT_STATE_EX s1; XINPUT_STATE_EX s1;
int main(int argc, char **argv) { }" HAVE_XINPUT_STATE_EX) int main(int argc, char **argv) { }" HAVE_XINPUT_STATE_EX)
check_include_file(windows.gaming.input.h HAVE_WINDOWS_GAMING_INPUT_H) check_c_source_compiles("
#define COBJMACROS
#include <windows.gaming.input.h>
__x_ABI_CWindows_CGaming_CInput_CIGamepadStatics2 *s2;
int main(int argc, char **argv) { }" HAVE_WINDOWS_GAMING_INPUT_H)
endif() endif()
# headers needed elsewhere # headers needed elsewhere