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Add SDL_JoystickSetLED.
Currently, this is only supported by the PS4 HIDAPI driver.
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@@ -500,6 +500,12 @@ WINDOWS_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uin
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}
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}
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static int
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WINDOWS_JoystickSetLED(SDL_Joystick * joystick, Uint8 red, Uint8 green, Uint8 blue)
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{
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return SDL_Unsupported();
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}
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static void
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WINDOWS_JoystickUpdate(SDL_Joystick * joystick)
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{
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@@ -583,6 +589,7 @@ SDL_JoystickDriver SDL_WINDOWS_JoystickDriver =
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WINDOWS_JoystickGetDeviceInstanceID,
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WINDOWS_JoystickOpen,
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WINDOWS_JoystickRumble,
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WINDOWS_JoystickSetLED,
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WINDOWS_JoystickUpdate,
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WINDOWS_JoystickClose,
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WINDOWS_JoystickQuit,
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