mirror of https://github.com/encounter/SDL.git
windows: Fixed some Visual Studio warnings about shadowed variables.
Fixes Bugzilla #4118.
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@ -366,10 +366,7 @@ SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
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/* joystick hat events */
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if (joyinfo.dwFlags & JOY_RETURNPOV) {
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Uint8 pos;
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pos = TranslatePOV(joyinfo.dwPOV);
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SDL_PrivateJoystickHat(joystick, 0, pos);
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SDL_PrivateJoystickHat(joystick, 0, TranslatePOV(joyinfo.dwPOV));
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}
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}
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@ -219,8 +219,6 @@ SetupWindowData(_THIS, SDL_Window * window, HWND hwnd, HWND parent, SDL_bool cre
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if ((window->windowed.w && window->windowed.w != w) || (window->windowed.h && window->windowed.h != h)) {
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/* We tried to create a window larger than the desktop and Windows didn't allow it. Override! */
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int x, y;
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int w, h;
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/* Figure out what the window area will be */
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WIN_AdjustWindowRect(window, &x, &y, &w, &h, SDL_FALSE);
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SetWindowPos(hwnd, HWND_NOTOPMOST, x, y, w, h, SWP_NOCOPYBITS | SWP_NOZORDER | SWP_NOACTIVATE);
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