Added missing guards in implementation for PSP.

Thanks to Martin Gerhardy for pointing this out.
This commit is contained in:
Philipp Wiesemann
2015-01-31 22:45:54 +01:00
parent d036ad84ae
commit 86f87bf755
11 changed files with 50 additions and 1 deletions

View File

@@ -20,6 +20,8 @@
*/
#include "../../SDL_internal.h"
#ifdef SDL_TIMERS_PSP
#include "SDL_thread.h"
#include "SDL_timer.h"
#include "SDL_error.h"
@@ -83,5 +85,7 @@ void SDL_Delay(Uint32 ms)
sceKernelDelayThreadCB(ms * 1000);
}
#endif /* SDL_TIMERS_PSP */
/* vim: ts=4 sw=4
*/