mirror of https://github.com/encounter/SDL.git
Fixed bug 4557 - SDL_SIMDAlloc and *Free should be in the public interface
Martin Gerhardy These functions are really useful and should get exposed imo.
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@ -196,6 +196,69 @@ extern DECLSPEC SDL_bool SDLCALL SDL_HasNEON(void);
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*/
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extern DECLSPEC int SDLCALL SDL_GetSystemRAM(void);
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/**
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* \brief Report the alignment this system needs for SIMD allocations.
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*
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* This will return the minimum number of bytes to which a pointer must be
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* aligned to be compatible with SIMD instructions on the current machine.
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* For example, if the machine supports SSE only, it will return 16, but if
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* it supports AVX-512F, it'll return 64 (etc). This only reports values for
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* instruction sets SDL knows about, so if your SDL build doesn't have
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* SDL_HasAVX512F(), then it might return 16 for the SSE support it sees and
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* not 64 for the AVX-512 instructions that exist but SDL doesn't know about.
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* Plan accordingly.
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*/
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extern DECLSPEC size_t SDLCALL SDL_SIMDGetAlignment(void);
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/**
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* \brief Allocate memory in a SIMD-friendly way.
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*
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* This will allocate a block of memory that is suitable for use with SIMD
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* instructions. Specifically, it will be properly aligned and padded for
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* the system's supported vector instructions.
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*
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* The memory returned will be padded such that it is safe to read or write
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* an incomplete vector at the end of the memory block. This can be useful
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* so you don't have to drop back to a scalar fallback at the end of your
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* SIMD processing loop to deal with the final elements without overflowing
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* the allocated buffer.
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*
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* You must free this memory with SDL_FreeSIMD(), not free() or SDL_free()
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* or delete[], etc.
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*
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* Note that SDL will only deal with SIMD instruction sets it is aware of;
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* for example, SDL 2.0.8 knows that SSE wants 16-byte vectors
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* (SDL_HasSSE()), and AVX2 wants 32 bytes (SDL_HasAVX2()), but doesn't
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* know that AVX-512 wants 64. To be clear: if you can't decide to use an
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* instruction set with an SDL_Has*() function, don't use that instruction
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* set with memory allocated through here.
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*
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* SDL_AllocSIMD(0) will return a non-NULL pointer, assuming the system isn't
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* out of memory.
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*
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* \param len The length, in bytes, of the block to allocated. The actual
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* allocated block might be larger due to padding, etc.
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* \return Pointer to newly-allocated block, NULL if out of memory.
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*
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* \sa SDL_SIMDAlignment
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* \sa SDL_SIMDFree
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*/
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extern DECLSPEC void * SDLCALL SDL_SIMDAlloc(const size_t len);
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/**
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* \brief Deallocate memory obtained from SDL_SIMDAlloc
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*
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* It is not valid to use this function on a pointer from anything but
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* SDL_SIMDAlloc(). It can't be used on pointers from malloc, realloc,
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* SDL_malloc, memalign, new[], etc.
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*
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* However, SDL_SIMDFree(NULL) is a legal no-op.
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*
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* \sa SDL_SIMDAlloc
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*/
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extern DECLSPEC void SDLCALL SDL_SIMDFree(void *ptr);
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/* vi: set ts=4 sw=4 expandtab: */
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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}
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@ -22,7 +22,6 @@
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#include "SDL_config.h"
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#else
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#include "../SDL_internal.h"
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#include "SDL_simd.h"
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#endif
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#if defined(__WIN32__) || defined(__WINRT__)
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@ -1,88 +0,0 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL.h"
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#include "../SDL_internal.h"
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/**
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* \brief Report the alignment this system needs for SIMD allocations.
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*
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* This will return the minimum number of bytes to which a pointer must be
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* aligned to be compatible with SIMD instructions on the current machine.
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* For example, if the machine supports SSE only, it will return 16, but if
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* it supports AVX-512F, it'll return 64 (etc). This only reports values for
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* instruction sets SDL knows about, so if your SDL build doesn't have
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* SDL_HasAVX512F(), then it might return 16 for the SSE support it sees and
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* not 64 for the AVX-512 instructions that exist but SDL doesn't know about.
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* Plan accordingly.
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*/
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extern size_t SDL_SIMDGetAlignment(void);
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/**
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* \brief Allocate memory in a SIMD-friendly way.
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*
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* This will allocate a block of memory that is suitable for use with SIMD
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* instructions. Specifically, it will be properly aligned and padded for
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* the system's supported vector instructions.
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*
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* The memory returned will be padded such that it is safe to read or write
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* an incomplete vector at the end of the memory block. This can be useful
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* so you don't have to drop back to a scalar fallback at the end of your
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* SIMD processing loop to deal with the final elements without overflowing
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* the allocated buffer.
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*
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* You must free this memory with SDL_FreeSIMD(), not free() or SDL_free()
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* or delete[], etc.
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*
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* Note that SDL will only deal with SIMD instruction sets it is aware of;
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* for example, SDL 2.0.8 knows that SSE wants 16-byte vectors
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* (SDL_HasSSE()), and AVX2 wants 32 bytes (SDL_HasAVX2()), but doesn't
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* know that AVX-512 wants 64. To be clear: if you can't decide to use an
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* instruction set with an SDL_Has*() function, don't use that instruction
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* set with memory allocated through here.
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*
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* SDL_AllocSIMD(0) will return a non-NULL pointer, assuming the system isn't
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* out of memory.
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*
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* \param len The length, in bytes, of the block to allocated. The actual
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* allocated block might be larger due to padding, etc.
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* \return Pointer to newly-allocated block, NULL if out of memory.
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*
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* \sa SDL_SIMDAlignment
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* \sa SDL_SIMDFree
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*/
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extern void * SDL_SIMDAlloc(const size_t len);
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/**
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* \brief Deallocate memory obtained from SDL_SIMDAlloc
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*
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* It is not valid to use this function on a pointer from anything but
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* SDL_SIMDAlloc(). It can't be used on pointers from malloc, realloc,
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* SDL_malloc, memalign, new[], etc.
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*
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* However, SDL_SIMDFree(NULL) is a legal no-op.
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*
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* \sa SDL_SIMDAlloc
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*/
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extern void SDL_SIMDFree(void *ptr);
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/* vi: set ts=4 sw=4 expandtab: */
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@ -714,3 +714,6 @@
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#define SDL_RenderCopyExF SDL_RenderCopyExF_REAL
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#define SDL_GetTouchDeviceType SDL_GetTouchDeviceType_REAL
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#define SDL_UIKitRunApp SDL_UIKitRunApp_REAL
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#define SDL_SIMDGetAlignment SDL_SIMDGetAlignment_REAL
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#define SDL_SIMDAlloc SDL_SIMDAlloc_REAL
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#define SDL_SIMDFree SDL_SIMDFree_REAL
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@ -770,3 +770,6 @@ SDL_DYNAPI_PROC(SDL_TouchDeviceType,SDL_GetTouchDeviceType,(SDL_TouchID a),(a),r
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#ifdef __IPHONEOS__
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SDL_DYNAPI_PROC(int,SDL_UIKitRunApp,(int a, char *b, SDL_main_func c),(a,b,c),return)
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#endif
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SDL_DYNAPI_PROC(size_t,SDL_SIMDGetAlignment,(void),(),return)
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SDL_DYNAPI_PROC(void*,SDL_SIMDAlloc,(const size_t a),(a),return)
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SDL_DYNAPI_PROC(void,SDL_SIMDFree,(void *a),(a),)
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@ -89,7 +89,6 @@
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#include "SDL_sysvideo.h"
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#include "SDL_blit.h"
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#include "SDL_RLEaccel_c.h"
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#include "../cpuinfo/SDL_simd.h"
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#ifndef MIN
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#define MIN(a, b) ((a) < (b) ? (a) : (b))
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@ -26,7 +26,6 @@
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#include "SDL_RLEaccel_c.h"
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#include "SDL_pixels_c.h"
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#include "SDL_yuv_c.h"
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#include "../cpuinfo/SDL_simd.h"
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/* Check to make sure we can safely check multiplication of surface w and pitch and it won't overflow size_t */
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