mirror of https://github.com/encounter/SDL.git
winmm: Let audio callback buffer size be less than 1/4 second (thanks, Jon!).
Maybe this was here for Win9x? There's no reason to insert this much latency by default. Fixes Bugzilla #2835.
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@ -248,10 +248,6 @@ WINMM_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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if (this->spec.channels > 2)
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this->spec.channels = 2; /* !!! FIXME: is this right? */
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/* Check the buffer size -- minimum of 1/4 second (word aligned) */
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if (this->spec.samples < (this->spec.freq / 4))
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this->spec.samples = ((this->spec.freq / 4) + 3) & ~3;
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while ((!valid_datatype) && (test_format)) {
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switch (test_format) {
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case AUDIO_U8:
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