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Update Docs
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@ -20,8 +20,11 @@ To build for the PSVita, make sure you have vitasdk and cmake installed and run:
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Notes
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* gles1/gles2 support and renderers are disabled by default and can be enabled by configuring with `-DVIDEO_VITA_PVR=ON`
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* `-DVIDEO_VITA_PVR=ON` configured builds support 720p and 1080i resolutions by using `SDL_setenv("")
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These renderers support 720p and 1080i resolutions. These can be specified with:
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`SDL_setenv("VITA_RESOLUTION", "720", 1);` and `SDL_setenv("VITA_RESOLUTION", "1080", 1);`
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* gles2 support via PIB is disabled by default and can be enabled by configuring with `-DVIDEO_VITA_PIB=ON`
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* By default SDL emits mouse events for touch events on every touchscreen.
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Vita has two touchscreens, so it's recommended to use `SDL_SetHint(SDL_HINT_TOUCH_MOUSE_EVENTS, "0");` and handle touch events instead.
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Individual touchscreens can be disabled with:
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`SDL_setenv("VITA_DISABLE_TOUCH_FRONT", "1", 1);` and `SDL_setenv("VITA_DISABLE_TOUCH_BACK", "1", 1);`
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* Support for L2/R2/R3/R3 buttons, haptic feedback and gamepad led only available on PSTV, or when using external ds4 gamepad on vita.
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