Worked around bug with Sony PS Now PS3 controller where DirectInput polling will continue to return success after the controller is unplugged.

The code is now reliant on SDL_PrivateJoystickAdded() and SDL_PrivateJoystickRemoved() being called correctly when devices are added or removed on Windows
This commit is contained in:
Sam Lantinga
2018-08-09 16:03:50 -07:00
parent f35e97ba8a
commit 888bf1af69
17 changed files with 31 additions and 118 deletions

View File

@@ -425,12 +425,6 @@ IOS_JoystickOpen(SDL_Joystick * joystick, int device_index)
return 0;
}
static SDL_bool
IOS_JoystickIsAttached(SDL_Joystick *joystick)
{
return joystick->hwdata != NULL;
}
static void
IOS_AccelerometerUpdate(SDL_Joystick * joystick)
{
@@ -724,7 +718,6 @@ SDL_JoystickDriver SDL_IOS_JoystickDriver =
IOS_JoystickGetDeviceGUID,
IOS_JoystickGetDeviceInstanceID,
IOS_JoystickOpen,
IOS_JoystickIsAttached,
IOS_JoystickRumble,
IOS_JoystickUpdate,
IOS_JoystickClose,