mirror of https://github.com/encounter/SDL.git
events: Let arbitrary signals to simulate iOS/Android backgrounding events.
This lets you build a custom embedded device that roughly offers the "this process is going to the background NOW" semantics of SDL on a mobile device.
This commit is contained in:
parent
911bf6241b
commit
8a5a05c168
|
@ -341,6 +341,8 @@ set_option(VIDEO_VIVANTE "Use Vivante EGL video driver" ${UNIX_SYS})
|
|||
dep_option(VIDEO_VULKAN "Enable Vulkan support" ON "ANDROID OR APPLE OR LINUX OR WINDOWS" OFF)
|
||||
set_option(VIDEO_KMSDRM "Use KMS DRM video driver" ${UNIX_SYS})
|
||||
dep_option(KMSDRM_SHARED "Dynamically load KMS DRM support" ON "VIDEO_KMSDRM" OFF)
|
||||
option_string(BACKGROUNDING_SIGNAL "number to use for magic backgrounding signal or 'OFF'" "OFF")
|
||||
option_string(FOREGROUNDING_SIGNAL "number to use for magic foregrounding signal or 'OFF'" "OFF")
|
||||
|
||||
# TODO: We should (should we?) respect cmake's ${BUILD_SHARED_LIBS} flag here
|
||||
# The options below are for compatibility to configure's default behaviour.
|
||||
|
@ -384,6 +386,14 @@ else()
|
|||
endif()
|
||||
set(HAVE_ASSERTIONS ${ASSERTIONS})
|
||||
|
||||
if(NOT BACKGROUNDING_SIGNAL STREQUAL "OFF")
|
||||
add_definitions("-DSDL_BACKGROUNDING_SIGNAL=${BACKGROUNDING_SIGNAL}")
|
||||
endif()
|
||||
|
||||
if(NOT FOREGROUNDING_SIGNAL STREQUAL "OFF")
|
||||
add_definitions("-DSDL_FOREGROUNDING_SIGNAL=${FOREGROUNDING_SIGNAL}")
|
||||
endif()
|
||||
|
||||
# Compiler option evaluation
|
||||
if(USE_GCC OR USE_CLANG)
|
||||
# Check for -Wall first, so later things can override pieces of it.
|
||||
|
|
|
@ -870,6 +870,8 @@ enable_sdl_dlopen
|
|||
enable_hidapi
|
||||
enable_clock_gettime
|
||||
enable_rpath
|
||||
enable_backgrounding_signal
|
||||
enable_foregrounding_signal
|
||||
enable_render_d3d
|
||||
'
|
||||
ac_precious_vars='build_alias
|
||||
|
@ -1627,6 +1629,12 @@ Optional Features:
|
|||
--enable-clock_gettime use clock_gettime() instead of gettimeofday() on
|
||||
UNIX [[default=yes]]
|
||||
--enable-rpath use an rpath when linking SDL [[default=yes]]
|
||||
--enable-backgrounding-signal
|
||||
number to use for magic backgrounding signal or 'no'
|
||||
[[default=no]]
|
||||
--enable-foregrounding-signal
|
||||
number to use for magic foregrounding signal or 'no'
|
||||
[[default=no]]
|
||||
--enable-render-d3d enable the Direct3D render driver [[default=yes]]
|
||||
|
||||
Optional Packages:
|
||||
|
@ -23947,8 +23955,37 @@ fi
|
|||
|
||||
}
|
||||
|
||||
CheckEventSignals()
|
||||
{
|
||||
# Check whether --enable-backgrounding-signal was given.
|
||||
if test "${enable_backgrounding_signal+set}" = set; then :
|
||||
enableval=$enable_backgrounding_signal;
|
||||
else
|
||||
enable_backgrounding_signal=no
|
||||
fi
|
||||
|
||||
if test x$enable_backgrounding_signal != xno; then
|
||||
EXTRA_CFLAGS="$EXTRA_CFLAGS -DSDL_BACKGROUNDING_SIGNAL=$enable_backgrounding_signal"
|
||||
fi
|
||||
|
||||
# Check whether --enable-foregrounding-signal was given.
|
||||
if test "${enable_foregrounding_signal+set}" = set; then :
|
||||
enableval=$enable_foregrounding_signal;
|
||||
else
|
||||
enable_foregrounding_signal=no
|
||||
fi
|
||||
|
||||
if test x$enable_foregrounding_signal != xno; then
|
||||
EXTRA_CFLAGS="$EXTRA_CFLAGS -DSDL_FOREGROUNDING_SIGNAL=$enable_foregrounding_signal"
|
||||
fi
|
||||
}
|
||||
|
||||
|
||||
|
||||
CheckWarnAll
|
||||
|
||||
CheckEventSignals
|
||||
|
||||
case "$host" in
|
||||
*-*-linux*|*-*-uclinux*|*-*-gnu*|*-*-k*bsd*-gnu|*-*-bsdi*|*-*-freebsd*|*-*-dragonfly*|*-*-netbsd*|*-*-openbsd*|*-*-sysv5*|*-*-solaris*|*-*-hpux*|*-*-aix*|*-*-minix*|*-*-nto*)
|
||||
case "$host" in
|
||||
|
|
25
configure.in
25
configure.in
|
@ -3344,9 +3344,34 @@ AC_HELP_STRING([--enable-rpath], [use an rpath when linking SDL [[default=yes]]]
|
|||
, enable_rpath=yes)
|
||||
}
|
||||
|
||||
dnl Check if we want to use custom signals to fake iOS/Android's backgrounding
|
||||
dnl events. These could be useful if you're building a custom embedded
|
||||
dnl environment, etc, but most people don't need this.
|
||||
CheckEventSignals()
|
||||
{
|
||||
AC_ARG_ENABLE(backgrounding-signal,
|
||||
AC_HELP_STRING([--enable-backgrounding-signal], [number to use for magic backgrounding signal or 'no' [[default=no]]]),
|
||||
, enable_backgrounding_signal=no)
|
||||
if test x$enable_backgrounding_signal != xno; then
|
||||
EXTRA_CFLAGS="$EXTRA_CFLAGS -DSDL_BACKGROUNDING_SIGNAL=$enable_backgrounding_signal"
|
||||
fi
|
||||
|
||||
AC_ARG_ENABLE(foregrounding-signal,
|
||||
AC_HELP_STRING([--enable-foregrounding-signal], [number to use for magic foregrounding signal or 'no' [[default=no]]]),
|
||||
, enable_foregrounding_signal=no)
|
||||
if test x$enable_foregrounding_signal != xno; then
|
||||
EXTRA_CFLAGS="$EXTRA_CFLAGS -DSDL_FOREGROUNDING_SIGNAL=$enable_foregrounding_signal"
|
||||
fi
|
||||
}
|
||||
|
||||
|
||||
|
||||
dnl Do this on all platforms, before everything else (other things might want to override it).
|
||||
CheckWarnAll
|
||||
|
||||
dnl Do this for every platform, but for some it doesn't mean anything, but better to catch it here anyhow.
|
||||
CheckEventSignals
|
||||
|
||||
dnl Set up the configuration based on the host platform!
|
||||
case "$host" in
|
||||
*-*-linux*|*-*-uclinux*|*-*-gnu*|*-*-k*bsd*-gnu|*-*-bsdi*|*-*-freebsd*|*-*-dragonfly*|*-*-netbsd*|*-*-openbsd*|*-*-sysv5*|*-*-solaris*|*-*-hpux*|*-*-aix*|*-*-minix*|*-*-nto*)
|
||||
|
|
|
@ -689,7 +689,7 @@ SDL_PumpEvents(void)
|
|||
}
|
||||
#endif
|
||||
|
||||
SDL_SendPendingQuit(); /* in case we had a signal handler fire, etc. */
|
||||
SDL_SendPendingSignalEvents(); /* in case we had a signal handler fire, etc. */
|
||||
}
|
||||
|
||||
/* Public functions */
|
||||
|
|
|
@ -52,7 +52,7 @@ extern int SDL_SendQuit(void);
|
|||
extern int SDL_EventsInit(void);
|
||||
extern void SDL_EventsQuit(void);
|
||||
|
||||
extern void SDL_SendPendingQuit(void);
|
||||
extern void SDL_SendPendingSignalEvents(void);
|
||||
|
||||
#endif /* SDL_events_c_h_ */
|
||||
|
||||
|
|
|
@ -34,6 +34,14 @@
|
|||
static SDL_bool disable_signals = SDL_FALSE;
|
||||
static SDL_bool send_quit_pending = SDL_FALSE;
|
||||
|
||||
#ifdef SDL_BACKGROUNDING_SIGNAL
|
||||
static SDL_bool send_backgrounding_pending = SDL_FALSE;
|
||||
#endif
|
||||
|
||||
#ifdef SDL_FOREGROUNDING_SIGNAL
|
||||
static SDL_bool send_foregrounding_pending = SDL_FALSE;
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_SIGNAL_H
|
||||
static void
|
||||
SDL_HandleSIG(int sig)
|
||||
|
@ -43,46 +51,81 @@ SDL_HandleSIG(int sig)
|
|||
|
||||
/* Send a quit event next time the event loop pumps. */
|
||||
/* We can't send it in signal handler; malloc() might be interrupted! */
|
||||
if ((sig == SIGINT) || (sig == SIGTERM)) {
|
||||
send_quit_pending = SDL_TRUE;
|
||||
}
|
||||
|
||||
#ifdef SDL_BACKGROUNDING_SIGNAL
|
||||
else if (sig == SDL_BACKGROUNDING_SIGNAL) {
|
||||
send_backgrounding_pending = SDL_TRUE;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef SDL_FOREGROUNDING_SIGNAL
|
||||
else if (sig == SDL_FOREGROUNDING_SIGNAL) {
|
||||
send_foregrounding_pending = SDL_TRUE;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
#endif /* HAVE_SIGNAL_H */
|
||||
|
||||
static void
|
||||
SDL_EventSignal_Init(const int sig)
|
||||
{
|
||||
#ifdef HAVE_SIGACTION
|
||||
struct sigaction action;
|
||||
|
||||
sigaction(sig, NULL, &action);
|
||||
#ifdef HAVE_SA_SIGACTION
|
||||
if ( action.sa_handler == SIG_DFL && (void (*)(int))action.sa_sigaction == SIG_DFL ) {
|
||||
#else
|
||||
if ( action.sa_handler == SIG_DFL ) {
|
||||
#endif
|
||||
action.sa_handler = SDL_HandleSIG;
|
||||
sigaction(sig, &action, NULL);
|
||||
}
|
||||
#elif HAVE_SIGNAL_H
|
||||
void (*ohandler) (int) = signal(sig, SDL_HandleSIG);
|
||||
if (ohandler != SIG_DFL) {
|
||||
signal(sig, ohandler);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
static void
|
||||
SDL_EventSignal_Quit(const int sig)
|
||||
{
|
||||
#ifdef HAVE_SIGACTION
|
||||
struct sigaction action;
|
||||
sigaction(sig, NULL, &action);
|
||||
if ( action.sa_handler == SDL_HandleSIG ) {
|
||||
action.sa_handler = SIG_DFL;
|
||||
sigaction(sig, &action, NULL);
|
||||
}
|
||||
#elif HAVE_SIGNAL_H
|
||||
void (*ohandler) (int) = signal(sig, SIG_DFL);
|
||||
if (ohandler != SDL_HandleSIG) {
|
||||
signal(sig, ohandler);
|
||||
}
|
||||
#endif /* HAVE_SIGNAL_H */
|
||||
}
|
||||
|
||||
/* Public functions */
|
||||
static int
|
||||
SDL_QuitInit_Internal(void)
|
||||
{
|
||||
#ifdef HAVE_SIGACTION
|
||||
struct sigaction action;
|
||||
sigaction(SIGINT, NULL, &action);
|
||||
#ifdef HAVE_SA_SIGACTION
|
||||
if ( action.sa_handler == SIG_DFL && (void (*)(int))action.sa_sigaction == SIG_DFL ) {
|
||||
#else
|
||||
if ( action.sa_handler == SIG_DFL ) {
|
||||
#endif
|
||||
action.sa_handler = SDL_HandleSIG;
|
||||
sigaction(SIGINT, &action, NULL);
|
||||
}
|
||||
sigaction(SIGTERM, NULL, &action);
|
||||
|
||||
#ifdef HAVE_SA_SIGACTION
|
||||
if ( action.sa_handler == SIG_DFL && (void (*)(int))action.sa_sigaction == SIG_DFL ) {
|
||||
#else
|
||||
if ( action.sa_handler == SIG_DFL ) {
|
||||
#endif
|
||||
action.sa_handler = SDL_HandleSIG;
|
||||
sigaction(SIGTERM, &action, NULL);
|
||||
}
|
||||
#elif HAVE_SIGNAL_H
|
||||
void (*ohandler) (int);
|
||||
|
||||
/* Both SIGINT and SIGTERM are translated into quit interrupts */
|
||||
ohandler = signal(SIGINT, SDL_HandleSIG);
|
||||
if (ohandler != SIG_DFL)
|
||||
signal(SIGINT, ohandler);
|
||||
ohandler = signal(SIGTERM, SDL_HandleSIG);
|
||||
if (ohandler != SIG_DFL)
|
||||
signal(SIGTERM, ohandler);
|
||||
#endif /* HAVE_SIGNAL_H */
|
||||
/* and SDL can be built to simulate iOS/Android semantics with arbitrary signals. */
|
||||
SDL_EventSignal_Init(SIGINT);
|
||||
SDL_EventSignal_Init(SIGTERM);
|
||||
|
||||
#ifdef SDL_BACKGROUNDING_SIGNAL
|
||||
SDL_EventSignal_Init(SDL_BACKGROUNDING_SIGNAL);
|
||||
#endif
|
||||
|
||||
#ifdef SDL_FOREGROUNDING_SIGNAL
|
||||
SDL_EventSignal_Init(SDL_FOREGROUNDING_SIGNAL);
|
||||
#endif
|
||||
|
||||
/* That's it! */
|
||||
return 0;
|
||||
|
@ -100,28 +143,16 @@ SDL_QuitInit(void)
|
|||
static void
|
||||
SDL_QuitQuit_Internal(void)
|
||||
{
|
||||
#ifdef HAVE_SIGACTION
|
||||
struct sigaction action;
|
||||
sigaction(SIGINT, NULL, &action);
|
||||
if ( action.sa_handler == SDL_HandleSIG ) {
|
||||
action.sa_handler = SIG_DFL;
|
||||
sigaction(SIGINT, &action, NULL);
|
||||
}
|
||||
sigaction(SIGTERM, NULL, &action);
|
||||
if ( action.sa_handler == SDL_HandleSIG ) {
|
||||
action.sa_handler = SIG_DFL;
|
||||
sigaction(SIGTERM, &action, NULL);
|
||||
}
|
||||
#elif HAVE_SIGNAL_H
|
||||
void (*ohandler) (int);
|
||||
SDL_EventSignal_Quit(SIGINT);
|
||||
SDL_EventSignal_Quit(SIGTERM);
|
||||
|
||||
ohandler = signal(SIGINT, SIG_DFL);
|
||||
if (ohandler != SDL_HandleSIG)
|
||||
signal(SIGINT, ohandler);
|
||||
ohandler = signal(SIGTERM, SIG_DFL);
|
||||
if (ohandler != SDL_HandleSIG)
|
||||
signal(SIGTERM, ohandler);
|
||||
#endif /* HAVE_SIGNAL_H */
|
||||
#ifdef SDL_BACKGROUNDING_SIGNAL
|
||||
SDL_EventSignal_Quit(SDL_BACKGROUNDING_SIGNAL);
|
||||
#endif
|
||||
|
||||
#ifdef SDL_FOREGROUNDING_SIGNAL
|
||||
SDL_EventSignal_Quit(SDL_FOREGROUNDING_SIGNAL);
|
||||
#endif
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -141,12 +172,26 @@ SDL_SendQuit(void)
|
|||
}
|
||||
|
||||
void
|
||||
SDL_SendPendingQuit(void)
|
||||
SDL_SendPendingSignalEvents(void)
|
||||
{
|
||||
if (send_quit_pending) {
|
||||
SDL_SendQuit();
|
||||
SDL_assert(!send_quit_pending);
|
||||
}
|
||||
|
||||
#ifdef SDL_BACKGROUNDING_SIGNAL
|
||||
if (send_backgrounding_pending) {
|
||||
send_backgrounding_pending = SDL_FALSE;
|
||||
SDL_OnApplicationWillResignActive();
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef SDL_FOREGROUNDING_SIGNAL
|
||||
if (send_foregrounding_pending) {
|
||||
send_foregrounding_pending = SDL_FALSE;
|
||||
SDL_OnApplicationDidBecomeActive();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
|
Loading…
Reference in New Issue