mirror of https://github.com/encounter/SDL.git
Mac: Correct the y-axis position after 870c7d21004b
This fixes a bug where we'd offset positions by the height of the dock, if it was along the bottom of the screen. Fixes https://bugzilla.libsdl.org/show_bug.cgi?id=2509 Thanks to Alex Szpakowski for bug & patch.
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@ -92,7 +92,7 @@ static Uint32 s_moveHack;
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static void ConvertNSRect(NSScreen *screen, NSRect *r)
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static void ConvertNSRect(NSScreen *screen, NSRect *r)
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{
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{
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NSRect visibleScreen = [screen visibleFrame];
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NSRect visibleScreen = [screen visibleFrame];
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r->origin.y = visibleScreen.size.height - r->origin.y - r->size.height;
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r->origin.y = (visibleScreen.origin.y + visibleScreen.size.height) - r->origin.y - r->size.height;
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}
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}
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static void
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static void
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