mirror of https://github.com/encounter/SDL.git
Fixed bug 2101 - CWBackPixel causes weird window flickering on window resize
aBothe I tried to experiment a bit with SDL2 and OpenGL today and noticed that something caused some weird flickering when resizing my nicely drawn SDL2/OpenGL window: Just after resizing, the background went black and I had to let my OpenGL code redraw the contents.. However, after some hours spent with googling I found out that in OpenGL examples where this CWBackPixel flag was not used when creating X windows, there was no flickering while resizing the window. See http://www.sbin.org/doc/Xlib/chapt_04.html @ "The Window Background" for more info.
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@ -395,7 +395,7 @@ X11_CreateWindow(_THIS, SDL_Window * window)
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}
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}
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xattr.override_redirect = False;
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xattr.override_redirect = False;
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xattr.background_pixel = 0;
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xattr.background_pixmap = None;
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xattr.border_pixel = 0;
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xattr.border_pixel = 0;
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if (visual->class == DirectColor) {
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if (visual->class == DirectColor) {
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@ -480,7 +480,7 @@ X11_CreateWindow(_THIS, SDL_Window * window)
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w = XCreateWindow(display, RootWindow(display, screen),
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w = XCreateWindow(display, RootWindow(display, screen),
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window->x, window->y, window->w, window->h,
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window->x, window->y, window->w, window->h,
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0, depth, InputOutput, visual,
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0, depth, InputOutput, visual,
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(CWOverrideRedirect | CWBackPixel | CWBorderPixel |
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(CWOverrideRedirect | CWBackPixmap | CWBorderPixel |
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CWColormap), &xattr);
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CWColormap), &xattr);
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if (!w) {
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if (!w) {
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return SDL_SetError("Couldn't create window");
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return SDL_SetError("Couldn't create window");
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