mirror of https://github.com/encounter/SDL.git
audio/aaudio, audio/openslES: fix -Wdeclaration-after-statement errors
Fixes https://github.com/libsdl-org/SDL/issues/5950
This commit is contained in:
parent
65647b3417
commit
8c51cae784
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@ -437,14 +437,17 @@ void aaudio_ResumeDevices(void)
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*/
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SDL_bool aaudio_DetectBrokenPlayState( void )
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{
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struct SDL_PrivateAudioData *private;
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int64_t framePosition, timeNanoseconds;
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aaudio_result_t res;
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if ( !audioDevice || !audioDevice->hidden ) {
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return SDL_FALSE;
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}
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struct SDL_PrivateAudioData *private = audioDevice->hidden;
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private = audioDevice->hidden;
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int64_t framePosition, timeNanoseconds;
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aaudio_result_t res = ctx.AAudioStream_getTimestamp( private->stream, CLOCK_MONOTONIC, &framePosition, &timeNanoseconds );
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res = ctx.AAudioStream_getTimestamp( private->stream, CLOCK_MONOTONIC, &framePosition, &timeNanoseconds );
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if ( res == AAUDIO_ERROR_INVALID_STATE ) {
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aaudio_stream_state_t currentState = ctx.AAudioStream_getState( private->stream );
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/* AAudioStream_getTimestamp() will also return AAUDIO_ERROR_INVALID_STATE while the stream is still initially starting. But we only care if it silently went invalid while playing. */
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@ -131,6 +131,8 @@ static void openslES_DestroyEngine(void)
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static int
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openslES_CreateEngine(void)
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{
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const SLInterfaceID ids[1] = { SL_IID_VOLUME };
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const SLboolean req[1] = { SL_BOOLEAN_FALSE };
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SLresult result;
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LOGI("openSLES_CreateEngine()");
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@ -160,8 +162,6 @@ openslES_CreateEngine(void)
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LOGI("EngineGetInterface OK");
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/* create output mix */
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const SLInterfaceID ids[1] = { SL_IID_VOLUME };
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const SLboolean req[1] = { SL_BOOLEAN_FALSE };
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result = (*engineEngine)->CreateOutputMix(engineEngine, &outputMixObject, 1, ids, req);
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if (SL_RESULT_SUCCESS != result) {
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LOGE("CreateOutputMix failed: %d", result);
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@ -229,6 +229,12 @@ openslES_CreatePCMRecorder(_THIS)
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{
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struct SDL_PrivateAudioData *audiodata = this->hidden;
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SLDataFormat_PCM format_pcm;
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SLDataLocator_AndroidSimpleBufferQueue loc_bufq;
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SLDataSink audioSnk;
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SLDataLocator_IODevice loc_dev;
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SLDataSource audioSrc;
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const SLInterfaceID ids[1] = { SL_IID_ANDROIDSIMPLEBUFFERQUEUE };
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const SLboolean req[1] = { SL_BOOLEAN_TRUE };
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SLresult result;
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int i;
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@ -250,11 +256,16 @@ openslES_CreatePCMRecorder(_THIS)
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this->spec.channels, (this->spec.format & 0x1000) ? "BE" : "LE", this->spec.samples);
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/* configure audio source */
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SLDataLocator_IODevice loc_dev = {SL_DATALOCATOR_IODEVICE, SL_IODEVICE_AUDIOINPUT, SL_DEFAULTDEVICEID_AUDIOINPUT, NULL};
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SLDataSource audioSrc = {&loc_dev, NULL};
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loc_dev.locatorType = SL_DATALOCATOR_IODEVICE;
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loc_dev.deviceType = SL_IODEVICE_AUDIOINPUT;
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loc_dev.deviceID = SL_DEFAULTDEVICEID_AUDIOINPUT;
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loc_dev.device = NULL;
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audioSrc.pLocator = &loc_dev;
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audioSrc.pFormat = NULL;
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/* configure audio sink */
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SLDataLocator_AndroidSimpleBufferQueue loc_bufq = { SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, NUM_BUFFERS };
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loc_bufq.locatorType = SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE;
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loc_bufq.numBuffers = NUM_BUFFERS;
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format_pcm.formatType = SL_DATAFORMAT_PCM;
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format_pcm.numChannels = this->spec.channels;
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@ -264,17 +275,11 @@ openslES_CreatePCMRecorder(_THIS)
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format_pcm.endianness = SL_BYTEORDER_LITTLEENDIAN;
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format_pcm.channelMask = SL_SPEAKER_FRONT_CENTER;
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SLDataSink audioSnk = { &loc_bufq, &format_pcm };
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audioSnk.pLocator = &loc_bufq;
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audioSnk.pFormat = &format_pcm;
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/* create audio recorder */
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/* (requires the RECORD_AUDIO permission) */
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const SLInterfaceID ids[1] = {
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SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
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};
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const SLboolean req[1] = {
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SL_BOOLEAN_TRUE,
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};
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result = (*engineEngine)->CreateAudioRecorder(engineEngine, &recorderObject, &audioSrc, &audioSnk, 1, ids, req);
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if (SL_RESULT_SUCCESS != result) {
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LOGE("CreateAudioRecorder failed: %d", result);
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@ -354,7 +359,6 @@ openslES_CreatePCMRecorder(_THIS)
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return 0;
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failed:
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return SDL_SetError("Open device failed!");
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}
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@ -384,7 +388,6 @@ openslES_DestroyPCMPlayer(_THIS)
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/* destroy buffer queue audio player object, and invalidate all associated interfaces */
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if (bqPlayerObject != NULL) {
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(*bqPlayerObject)->Destroy(bqPlayerObject);
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bqPlayerObject = NULL;
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@ -406,8 +409,14 @@ static int
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openslES_CreatePCMPlayer(_THIS)
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{
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struct SDL_PrivateAudioData *audiodata = this->hidden;
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SLDataLocator_AndroidSimpleBufferQueue loc_bufq;
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SLDataFormat_PCM format_pcm;
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SLAndroidDataFormat_PCM_EX format_pcm_ex;
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SLDataSource audioSrc;
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SLDataSink audioSnk;
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SLDataLocator_OutputMix loc_outmix;
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const SLInterfaceID ids[2] = { SL_IID_ANDROIDSIMPLEBUFFERQUEUE, SL_IID_VOLUME };
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const SLboolean req[2] = { SL_BOOLEAN_TRUE, SL_BOOLEAN_FALSE };
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SLresult result;
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int i;
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@ -442,7 +451,8 @@ openslES_CreatePCMPlayer(_THIS)
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this->spec.channels, (this->spec.format & 0x1000) ? "BE" : "LE", this->spec.samples);
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/* configure audio source */
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SLDataLocator_AndroidSimpleBufferQueue loc_bufq = { SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE, NUM_BUFFERS };
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loc_bufq.locatorType = SL_DATALOCATOR_ANDROIDSIMPLEBUFFERQUEUE;
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loc_bufq.numBuffers = NUM_BUFFERS;
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format_pcm.formatType = SL_DATAFORMAT_PCM;
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format_pcm.numChannels = this->spec.channels;
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@ -501,23 +511,16 @@ openslES_CreatePCMPlayer(_THIS)
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format_pcm_ex.representation = SL_ANDROID_PCM_REPRESENTATION_FLOAT;
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}
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SLDataSource audioSrc = { &loc_bufq, SDL_AUDIO_ISFLOAT(this->spec.format) ? (void*)&format_pcm_ex : (void*)&format_pcm };
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audioSrc.pLocator = &loc_bufq;
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audioSrc.pFormat = SDL_AUDIO_ISFLOAT(this->spec.format) ? (void*)&format_pcm_ex : (void*)&format_pcm;
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/* configure audio sink */
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SLDataLocator_OutputMix loc_outmix = { SL_DATALOCATOR_OUTPUTMIX, outputMixObject };
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SLDataSink audioSnk = { &loc_outmix, NULL };
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loc_outmix.locatorType = SL_DATALOCATOR_OUTPUTMIX;
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loc_outmix.outputMix = outputMixObject;
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audioSnk.pLocator = &loc_outmix;
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audioSnk.pFormat = NULL;
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/* create audio player */
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const SLInterfaceID ids[2] = {
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SL_IID_ANDROIDSIMPLEBUFFERQUEUE,
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SL_IID_VOLUME
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};
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const SLboolean req[2] = {
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SL_BOOLEAN_TRUE,
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SL_BOOLEAN_FALSE,
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};
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result = (*engineEngine)->CreateAudioPlayer(engineEngine, &bqPlayerObject, &audioSrc, &audioSnk, 2, ids, req);
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if (SL_RESULT_SUCCESS != result) {
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LOGE("CreateAudioPlayer failed: %d", result);
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@ -590,7 +593,6 @@ openslES_CreatePCMPlayer(_THIS)
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return 0;
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failed:
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return -1;
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}
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