Fixed support for third party Xbox 360 wireless controller dongle

This commit is contained in:
Sam Lantinga 2020-02-19 08:26:00 -08:00
parent 44698c4970
commit 8d14636326
3 changed files with 98 additions and 98 deletions

View File

@ -1398,114 +1398,114 @@ SDL_GetJoystickGameControllerTypeFromGUID(SDL_JoystickGUID guid, const char *nam
SDL_GameControllerType SDL_GameControllerType
SDL_GetJoystickGameControllerType(const char *name, Uint16 vendor, Uint16 product, int interface_number, int interface_class, int interface_subclass, int interface_protocol) SDL_GetJoystickGameControllerType(const char *name, Uint16 vendor, Uint16 product, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
{ {
static const int LIBUSB_CLASS_VENDOR_SPEC = 0xFF;
static const int XB360_IFACE_SUBCLASS = 93;
static const int XB360_IFACE_PROTOCOL = 1; /* Wired */
static const int XB360W_IFACE_PROTOCOL = 129; /* Wireless */
static const int XBONE_IFACE_SUBCLASS = 71;
static const int XBONE_IFACE_PROTOCOL = 208;
SDL_GameControllerType type = SDL_CONTROLLER_TYPE_UNKNOWN; SDL_GameControllerType type = SDL_CONTROLLER_TYPE_UNKNOWN;
if (vendor == 0x0000 && product == 0x0000) { /* This code should match the checks in libusb/hid.c and HIDDeviceManager.java */
/* Some devices are only identifiable by their name */ if (interface_class == LIBUSB_CLASS_VENDOR_SPEC &&
if (SDL_strcmp(name, "Lic Pro Controller") == 0 || interface_subclass == XB360_IFACE_SUBCLASS &&
SDL_strcmp(name, "Nintendo Wireless Gamepad") == 0 || (interface_protocol == XB360_IFACE_PROTOCOL ||
SDL_strcmp(name, "Wireless Gamepad") == 0) { interface_protocol == XB360W_IFACE_PROTOCOL)) {
/* HORI or PowerA Switch Pro Controller clone */
type = SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO; static const int SUPPORTED_VENDORS[] = {
} else { 0x0079, /* GPD Win 2 */
type = SDL_CONTROLLER_TYPE_UNKNOWN; 0x044f, /* Thrustmaster */
0x045e, /* Microsoft */
0x046d, /* Logitech */
0x056e, /* Elecom */
0x06a3, /* Saitek */
0x0738, /* Mad Catz */
0x07ff, /* Mad Catz */
0x0e6f, /* PDP */
0x0f0d, /* Hori */
0x1038, /* SteelSeries */
0x11c9, /* Nacon */
0x12ab, /* Unknown */
0x1430, /* RedOctane */
0x146b, /* BigBen */
0x1532, /* Razer Sabertooth */
0x15e4, /* Numark */
0x162e, /* Joytech */
0x1689, /* Razer Onza */
0x1bad, /* Harmonix */
0x24c6, /* PowerA */
};
int i;
for (i = 0; i < SDL_arraysize(SUPPORTED_VENDORS); ++i) {
if (vendor == SUPPORTED_VENDORS[i]) {
type = SDL_CONTROLLER_TYPE_XBOX360;
break;
}
} }
}
} else if (vendor == 0x0001 && product == 0x0001) { if (interface_number == 0 &&
type = SDL_CONTROLLER_TYPE_UNKNOWN; interface_class == LIBUSB_CLASS_VENDOR_SPEC &&
interface_subclass == XBONE_IFACE_SUBCLASS &&
interface_protocol == XBONE_IFACE_PROTOCOL) {
} else { static const int SUPPORTED_VENDORS[] = {
switch (GuessControllerType(vendor, product)) { 0x045e, /* Microsoft */
case k_eControllerType_XBox360Controller: 0x0738, /* Mad Catz */
type = SDL_CONTROLLER_TYPE_XBOX360; 0x0e6f, /* PDP */
break; 0x0f0d, /* Hori */
case k_eControllerType_XBoxOneController: 0x1532, /* Razer Wildcat */
type = SDL_CONTROLLER_TYPE_XBOXONE; 0x24c6, /* PowerA */
break; 0x2e24, /* Hyperkin */
case k_eControllerType_PS3Controller: };
type = SDL_CONTROLLER_TYPE_PS3;
break; int i;
case k_eControllerType_PS4Controller: for (i = 0; i < SDL_arraysize(SUPPORTED_VENDORS); ++i) {
type = SDL_CONTROLLER_TYPE_PS4; if (vendor == SUPPORTED_VENDORS[i]) {
break; type = SDL_CONTROLLER_TYPE_XBOXONE;
case k_eControllerType_SwitchProController: break;
case k_eControllerType_SwitchInputOnlyController: }
type = SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO;
break;
default:
type = SDL_CONTROLLER_TYPE_UNKNOWN;
break;
} }
} }
if (type == SDL_CONTROLLER_TYPE_UNKNOWN) { if (type == SDL_CONTROLLER_TYPE_UNKNOWN) {
/* This code should match the checks in libusb/hid.c and HIDDeviceManager.java */ if (vendor == 0x0000 && product == 0x0000) {
static const int LIBUSB_CLASS_VENDOR_SPEC = 0xFF; /* Some devices are only identifiable by their name */
static const int XB360_IFACE_SUBCLASS = 93; if (SDL_strcmp(name, "Lic Pro Controller") == 0 ||
static const int XB360_IFACE_PROTOCOL = 1; /* Wired */ SDL_strcmp(name, "Nintendo Wireless Gamepad") == 0 ||
static const int XB360W_IFACE_PROTOCOL = 129; /* Wireless */ SDL_strcmp(name, "Wireless Gamepad") == 0) {
static const int XBONE_IFACE_SUBCLASS = 71; /* HORI or PowerA Switch Pro Controller clone */
static const int XBONE_IFACE_PROTOCOL = 208; type = SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO;
} else {
if (interface_class == LIBUSB_CLASS_VENDOR_SPEC && type = SDL_CONTROLLER_TYPE_UNKNOWN;
interface_subclass == XB360_IFACE_SUBCLASS &&
(interface_protocol == XB360_IFACE_PROTOCOL ||
interface_protocol == XB360W_IFACE_PROTOCOL)) {
static const int SUPPORTED_VENDORS[] = {
0x0079, /* GPD Win 2 */
0x044f, /* Thrustmaster */
0x045e, /* Microsoft */
0x046d, /* Logitech */
0x056e, /* Elecom */
0x06a3, /* Saitek */
0x0738, /* Mad Catz */
0x07ff, /* Mad Catz */
0x0e6f, /* PDP */
0x0f0d, /* Hori */
0x1038, /* SteelSeries */
0x11c9, /* Nacon */
0x12ab, /* Unknown */
0x1430, /* RedOctane */
0x146b, /* BigBen */
0x1532, /* Razer Sabertooth */
0x15e4, /* Numark */
0x162e, /* Joytech */
0x1689, /* Razer Onza */
0x1bad, /* Harmonix */
0x24c6, /* PowerA */
};
int i;
for (i = 0; i < SDL_arraysize(SUPPORTED_VENDORS); ++i) {
if (vendor == SUPPORTED_VENDORS[i]) {
type = SDL_CONTROLLER_TYPE_XBOX360;
break;
}
} }
}
if (interface_number == 0 && } else if (vendor == 0x0001 && product == 0x0001) {
interface_class == LIBUSB_CLASS_VENDOR_SPEC && type = SDL_CONTROLLER_TYPE_UNKNOWN;
interface_subclass == XBONE_IFACE_SUBCLASS &&
interface_protocol == XBONE_IFACE_PROTOCOL) {
static const int SUPPORTED_VENDORS[] = { } else {
0x045e, /* Microsoft */ switch (GuessControllerType(vendor, product)) {
0x0738, /* Mad Catz */ case k_eControllerType_XBox360Controller:
0x0e6f, /* PDP */ type = SDL_CONTROLLER_TYPE_XBOX360;
0x0f0d, /* Hori */ break;
0x1532, /* Razer Wildcat */ case k_eControllerType_XBoxOneController:
0x24c6, /* PowerA */ type = SDL_CONTROLLER_TYPE_XBOXONE;
0x2e24, /* Hyperkin */ break;
}; case k_eControllerType_PS3Controller:
type = SDL_CONTROLLER_TYPE_PS3;
int i; break;
for (i = 0; i < SDL_arraysize(SUPPORTED_VENDORS); ++i) { case k_eControllerType_PS4Controller:
if (vendor == SUPPORTED_VENDORS[i]) { type = SDL_CONTROLLER_TYPE_PS4;
type = SDL_CONTROLLER_TYPE_XBOXONE; break;
break; case k_eControllerType_SwitchProController:
} case k_eControllerType_SwitchInputOnlyController:
type = SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO;
break;
default:
type = SDL_CONTROLLER_TYPE_UNKNOWN;
break;
} }
} }
} }

View File

@ -172,6 +172,7 @@ static const ControllerDescription_t arrControllers[] = {
{ MAKE_CONTROLLER_ID( 0x045e, 0x0291 ), k_eControllerType_XBox360Controller, "Xbox 360 Wireless Controller" }, // Xbox 360 Wireless Receiver (XBOX) { MAKE_CONTROLLER_ID( 0x045e, 0x0291 ), k_eControllerType_XBox360Controller, "Xbox 360 Wireless Controller" }, // Xbox 360 Wireless Receiver (XBOX)
{ MAKE_CONTROLLER_ID( 0x045e, 0x02a0 ), k_eControllerType_XBox360Controller, NULL }, // Microsoft X-Box 360 Big Button IR { MAKE_CONTROLLER_ID( 0x045e, 0x02a0 ), k_eControllerType_XBox360Controller, NULL }, // Microsoft X-Box 360 Big Button IR
{ MAKE_CONTROLLER_ID( 0x045e, 0x02a1 ), k_eControllerType_XBox360Controller, NULL }, // Microsoft X-Box 360 pad { MAKE_CONTROLLER_ID( 0x045e, 0x02a1 ), k_eControllerType_XBox360Controller, NULL }, // Microsoft X-Box 360 pad
{ MAKE_CONTROLLER_ID( 0x045e, 0x02a9 ), k_eControllerType_XBox360Controller, "Xbox 360 Wireless Controller" }, // Xbox 360 Wireless Receiver (third party knockoff)
{ MAKE_CONTROLLER_ID( 0x045e, 0x0719 ), k_eControllerType_XBox360Controller, "Xbox 360 Wireless Controller" }, // Xbox 360 Wireless Receiver { MAKE_CONTROLLER_ID( 0x045e, 0x0719 ), k_eControllerType_XBox360Controller, "Xbox 360 Wireless Controller" }, // Xbox 360 Wireless Receiver
{ MAKE_CONTROLLER_ID( 0x046d, 0xc21d ), k_eControllerType_XBox360Controller, NULL }, // Logitech Gamepad F310 { MAKE_CONTROLLER_ID( 0x046d, 0xc21d ), k_eControllerType_XBox360Controller, NULL }, // Logitech Gamepad F310
{ MAKE_CONTROLLER_ID( 0x046d, 0xc21e ), k_eControllerType_XBox360Controller, NULL }, // Logitech Gamepad F510 { MAKE_CONTROLLER_ID( 0x046d, 0xc21e ), k_eControllerType_XBox360Controller, NULL }, // Logitech Gamepad F510
@ -463,7 +464,6 @@ static const ControllerDescription_t arrControllers[] = {
{ MAKE_CONTROLLER_ID( 0x2f24, 0x11 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller { MAKE_CONTROLLER_ID( 0x2f24, 0x11 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x2f24, 0x53 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller { MAKE_CONTROLLER_ID( 0x2f24, 0x53 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x2f24, 0xb7 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller { MAKE_CONTROLLER_ID( 0x2f24, 0xb7 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x45e, 0x2a9 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x46d, 0x0 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller { MAKE_CONTROLLER_ID( 0x46d, 0x0 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x46d, 0x1004 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller { MAKE_CONTROLLER_ID( 0x46d, 0x1004 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller
{ MAKE_CONTROLLER_ID( 0x46d, 0x1008 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller { MAKE_CONTROLLER_ID( 0x46d, 0x1008 ), k_eControllerType_XBoxOneController, NULL }, // Unknown Controller

View File

@ -47,7 +47,7 @@ HIDAPI_DriverXbox360W_IsSupportedDevice(const char *name, SDL_GameControllerType
{ {
const int XB360W_IFACE_PROTOCOL = 129; /* Wireless */ const int XB360W_IFACE_PROTOCOL = 129; /* Wireless */
if ((vendor_id == USB_VENDOR_MICROSOFT && (product_id == 0x0291 || product_id == 0x0719)) || if ((vendor_id == USB_VENDOR_MICROSOFT && (product_id == 0x0291 || product_id == 0x02a9 || product_id == 0x0719)) ||
(type == SDL_CONTROLLER_TYPE_XBOX360 && interface_protocol == XB360W_IFACE_PROTOCOL)) { (type == SDL_CONTROLLER_TYPE_XBOX360 && interface_protocol == XB360W_IFACE_PROTOCOL)) {
return SDL_TRUE; return SDL_TRUE;
} }