mirror of https://github.com/encounter/SDL.git
audio: Make sure SDL_AudioStream's work buffer is 16-byte aligned, for SIMD.
Note the giantic FIXME, though!
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17dcee20c1
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@ -867,7 +867,8 @@ struct SDL_AudioStream
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SDL_AudioCVT cvt_before_resampling;
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SDL_AudioCVT cvt_after_resampling;
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SDL_DataQueue *queue;
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Uint8 *work_buffer;
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Uint8 *work_buffer; /* always aligned to 16 bytes. */
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Uint8 *work_buffer_base; /* maybe unaligned pointer from SDL_realloc(). */
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int work_buffer_len;
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int src_sample_frame_size;
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SDL_AudioFormat src_format;
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@ -1125,18 +1126,21 @@ SDL_NewAudioStream(const SDL_AudioFormat src_format,
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}
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static Uint8 *
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EnsureBufferSize(Uint8 **buf, int *len, const int newlen)
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EnsureStreamBufferSize(SDL_AudioStream *stream, const int newlen)
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{
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if (*len < newlen) {
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void *ptr = SDL_realloc(*buf, newlen);
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if (stream->work_buffer_len < newlen) {
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Uint8 *ptr = (Uint8 *) SDL_realloc(stream->work_buffer_base, newlen + 32);
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const size_t offset = ((size_t) ptr) & 15;
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if (!ptr) {
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SDL_OutOfMemory();
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return NULL;
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}
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*buf = (Uint8 *) ptr;
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*len = newlen;
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/* Make sure we're aligned to 16 bytes for SIMD code. */
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stream->work_buffer = offset ? ptr + (16 - offset) : ptr;
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stream->work_buffer_base = ptr;
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stream->work_buffer_len = newlen;
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}
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return *buf;
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return stream->work_buffer;
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}
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int
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@ -1145,6 +1149,14 @@ SDL_AudioStreamPut(SDL_AudioStream *stream, const void *buf, const Uint32 _bufle
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int buflen = (int) _buflen;
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SDL_bool copied = SDL_FALSE;
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/* !!! FIXME: several converters can take advantage of SIMD, but only
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!!! FIXME: if the data is aligned to 16 bytes. EnsureStreamBufferSize()
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!!! FIXME: guarantees the buffer will align, but the
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!!! FIXME: converters will iterate over the data backwards if
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!!! FIXME: the output grows, and this means we won't align if buflen
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!!! FIXME: isn't a multiple of 16. In these cases, we should chop off
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!!! FIXME: a few samples at the end and convert them separately. */
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if (!stream) {
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return SDL_InvalidParamError("stream");
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} else if (!buf) {
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@ -1157,7 +1169,7 @@ SDL_AudioStreamPut(SDL_AudioStream *stream, const void *buf, const Uint32 _bufle
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if (stream->cvt_before_resampling.needed) {
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const int workbuflen = buflen * stream->cvt_before_resampling.len_mult; /* will be "* 1" if not needed */
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Uint8 *workbuf = EnsureBufferSize(&stream->work_buffer, &stream->work_buffer_len, workbuflen);
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Uint8 *workbuf = EnsureStreamBufferSize(stream, workbuflen);
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if (workbuf == NULL) {
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return -1; /* probably out of memory. */
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}
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@ -1174,7 +1186,7 @@ SDL_AudioStreamPut(SDL_AudioStream *stream, const void *buf, const Uint32 _bufle
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if (stream->dst_rate != stream->src_rate) {
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const int workbuflen = buflen * ((int) SDL_ceil(stream->rate_incr));
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void *workbuf = EnsureBufferSize(&stream->work_buffer, &stream->work_buffer_len, workbuflen);
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Uint8 *workbuf = EnsureStreamBufferSize(stream, workbuflen);
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if (workbuf == NULL) {
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return -1; /* probably out of memory. */
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}
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@ -1188,7 +1200,7 @@ SDL_AudioStreamPut(SDL_AudioStream *stream, const void *buf, const Uint32 _bufle
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if (stream->cvt_after_resampling.needed) {
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const int workbuflen = buflen * stream->cvt_after_resampling.len_mult; /* will be "* 1" if not needed */
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Uint8 *workbuf = EnsureBufferSize(&stream->work_buffer, &stream->work_buffer_len, workbuflen);
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Uint8 *workbuf = EnsureStreamBufferSize(stream, workbuflen);
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if (workbuf == NULL) {
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return -1; /* probably out of memory. */
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}
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@ -1256,7 +1268,7 @@ SDL_FreeAudioStream(SDL_AudioStream *stream)
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stream->cleanup_resampler_func(stream);
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}
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SDL_FreeDataQueue(stream->queue);
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SDL_free(stream->work_buffer);
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SDL_free(stream->work_buffer_base);
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SDL_free(stream);
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}
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}
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