more "'for' loop initial declarations are only allowed in C99 mode" fixes

This commit is contained in:
Ozkan Sezer 2020-12-17 14:11:00 +03:00
parent ed4fcb2cfc
commit 90456670b5
6 changed files with 38 additions and 38 deletions

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@ -362,14 +362,14 @@ static void put_utf8(SDL_EVDEV_keyboard_state *kbd, uint c)
static unsigned int handle_diacr(SDL_EVDEV_keyboard_state *kbd, unsigned int ch) static unsigned int handle_diacr(SDL_EVDEV_keyboard_state *kbd, unsigned int ch)
{ {
unsigned int d = kbd->diacr; unsigned int d = kbd->diacr;
unsigned int i; unsigned int i, j;
kbd->diacr = 0; kbd->diacr = 0;
for (i = 0; i < kbd->accents->n_accs; i++) { for (i = 0; i < kbd->accents->n_accs; i++) {
if (kbd->accents->acc[i].accchar == d) if (kbd->accents->acc[i].accchar == d)
{ {
for (int j = 0; j < NUM_ACCENTCHARS; ++j) { for (j = 0; j < NUM_ACCENTCHARS; ++j) {
if (kbd->accents->acc[i].map[j][0] == 0) /* end of table */ if (kbd->accents->acc[i].map[j][0] == 0) /* end of table */
break; break;
if (kbd->accents->acc[i].map[j][0] == ch) if (kbd->accents->acc[i].map[j][0] == ch)

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@ -1018,7 +1018,7 @@ HID_API_EXPORT const wchar_t * HID_API_CALL hid_error(hid_device *dev)
int __cdecl main(int argc, char* argv[]) int __cdecl main(int argc, char* argv[])
{ {
int res; int i, res;
unsigned char buf[65]; unsigned char buf[65];
UNREFERENCED_PARAMETER(argc); UNREFERENCED_PARAMETER(argc);
@ -1054,7 +1054,7 @@ int __cdecl main(int argc, char* argv[])
printf("Unable to read()\n"); printf("Unable to read()\n");
/* Print out the returned buffer. */ /* Print out the returned buffer. */
for (int i = 0; i < 4; i++) for (i = 0; i < 4; i++)
printf("buf[%d]: %d\n", i, buf[i]); printf("buf[%d]: %d\n", i, buf[i]);
return 0; return 0;

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@ -600,10 +600,10 @@ static SDL_INLINE EControllerType GuessControllerType( int nVID, int nPID )
if ( !s_bCheckedForDuplicates ) if ( !s_bCheckedForDuplicates )
{ {
s_bCheckedForDuplicates = true; s_bCheckedForDuplicates = true;
int i, j;
for ( int i = 0; i < sizeof( arrControllers ) / sizeof( arrControllers[ 0 ] ); ++i ) for ( i = 0; i < sizeof( arrControllers ) / sizeof( arrControllers[ 0 ] ); ++i )
{ {
for ( int j = i + 1; j < sizeof( arrControllers ) / sizeof( arrControllers[ 0 ] ); ++j ) for ( j = i + 1; j < sizeof( arrControllers ) / sizeof( arrControllers[ 0 ] ); ++j )
{ {
if ( arrControllers[ i ].m_unDeviceID == arrControllers[ j ].m_unDeviceID ) if ( arrControllers[ i ].m_unDeviceID == arrControllers[ j ].m_unDeviceID )
{ {

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@ -577,10 +577,10 @@ RAWINPUT_WindowsGamingInputSlotMatches(const WindowsMatchState *state, WindowsGa
static SDL_bool static SDL_bool
RAWINPUT_GuessWindowsGamingInputSlot(const WindowsMatchState *state, Uint8 *correlation_id, WindowsGamingInputGamepadState **slot) RAWINPUT_GuessWindowsGamingInputSlot(const WindowsMatchState *state, Uint8 *correlation_id, WindowsGamingInputGamepadState **slot)
{ {
int match_count; int match_count, user_index;
match_count = 0; match_count = 0;
for (int user_index = 0; user_index < wgi_state.per_gamepad_count; ++user_index) { for (user_index = 0; user_index < wgi_state.per_gamepad_count; ++user_index) {
WindowsGamingInputGamepadState *gamepad_state = wgi_state.per_gamepad[user_index]; WindowsGamingInputGamepadState *gamepad_state = wgi_state.per_gamepad[user_index];
if (RAWINPUT_WindowsGamingInputSlotMatches(state, gamepad_state)) { if (RAWINPUT_WindowsGamingInputSlotMatches(state, gamepad_state)) {
++match_count; ++match_count;
@ -604,7 +604,8 @@ RAWINPUT_QuitWindowsGamingInput(RAWINPUT_DeviceContext *ctx)
wgi_state.need_device_list_update = SDL_TRUE; wgi_state.need_device_list_update = SDL_TRUE;
--wgi_state.ref_count; --wgi_state.ref_count;
if (!wgi_state.ref_count && wgi_state.initialized) { if (!wgi_state.ref_count && wgi_state.initialized) {
for (int ii = 0; ii < wgi_state.per_gamepad_count; ii++) { int ii;
for (ii = 0; ii < wgi_state.per_gamepad_count; ii++) {
__x_ABI_CWindows_CGaming_CInput_CIGamepad_Release(wgi_state.per_gamepad[ii]->gamepad); __x_ABI_CWindows_CGaming_CInput_CIGamepad_Release(wgi_state.per_gamepad[ii]->gamepad);
} }
if (wgi_state.per_gamepad) { if (wgi_state.per_gamepad) {

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@ -197,8 +197,9 @@ GetDisplayMode(_THIS, CGDisplayModeRef vidmode, CFArrayRef modelist, CVDisplayLi
int pixelH = (int) CGDisplayModeGetPixelHeight(vidmode); int pixelH = (int) CGDisplayModeGetPixelHeight(vidmode);
CFIndex modescount = CFArrayGetCount(modelist); CFIndex modescount = CFArrayGetCount(modelist);
int i;
for (int i = 0; i < modescount; i++) { for (i = 0; i < modescount; i++) {
CGDisplayModeRef othermode = (CGDisplayModeRef) CFArrayGetValueAtIndex(modelist, i); CGDisplayModeRef othermode = (CGDisplayModeRef) CFArrayGetValueAtIndex(modelist, i);
uint32_t otherioflags = CGDisplayModeGetIOFlags(othermode); uint32_t otherioflags = CGDisplayModeGetIOFlags(othermode);

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@ -381,19 +381,17 @@ void print_plane_info(_THIS, drmModePlanePtr plane)
drmModeRes *resources; drmModeRes *resources;
uint32_t type = 0; uint32_t type = 0;
SDL_VideoData *viddata = ((SDL_VideoData *)_this->driverdata); SDL_VideoData *viddata = ((SDL_VideoData *)_this->driverdata);
int i;
drmModeObjectPropertiesPtr props = KMSDRM_drmModeObjectGetProperties(viddata->drm_fd, drmModeObjectPropertiesPtr props = KMSDRM_drmModeObjectGetProperties(viddata->drm_fd,
plane->plane_id, DRM_MODE_OBJECT_PLANE); plane->plane_id, DRM_MODE_OBJECT_PLANE);
/* Search the plane props for the plane type. */ /* Search the plane props for the plane type. */
for (int j = 0; j < props->count_props; j++) { for (i = 0; i < props->count_props; i++) {
drmModePropertyPtr p = KMSDRM_drmModeGetProperty(viddata->drm_fd, props->props[i]);
drmModePropertyPtr p = KMSDRM_drmModeGetProperty(viddata->drm_fd, props->props[j]);
if ((strcmp(p->name, "type") == 0)) { if ((strcmp(p->name, "type") == 0)) {
type = props->prop_values[j]; type = props->prop_values[i];
} }
KMSDRM_drmModeFreeProperty(p); KMSDRM_drmModeFreeProperty(p);
} }
@ -422,7 +420,7 @@ void print_plane_info(_THIS, drmModePlanePtr plane)
return; return;
printf("--PLANE ID: %d\nPLANE TYPE: %s\nCRTC READING THIS PLANE: %d\nCRTCS SUPPORTED BY THIS PLANE: ", plane->plane_id, plane_type, plane->crtc_id); printf("--PLANE ID: %d\nPLANE TYPE: %s\nCRTC READING THIS PLANE: %d\nCRTCS SUPPORTED BY THIS PLANE: ", plane->plane_id, plane_type, plane->crtc_id);
for (int i = 0; i < resources->count_crtcs; i++) { for (i = 0; i < resources->count_crtcs; i++) {
if (plane->possible_crtcs & (1 << i)) { if (plane->possible_crtcs & (1 << i)) {
uint32_t crtc_id = resources->crtcs[i]; uint32_t crtc_id = resources->crtcs[i];
printf ("%d", crtc_id); printf ("%d", crtc_id);