mirror of
https://github.com/encounter/SDL.git
synced 2025-12-11 14:41:56 +00:00
Backed out a very unsafe change that was trying to prevent audio hang at quit.
Ryan and I have ideas on a better way to handle this.
This commit is contained in:
@@ -1066,10 +1066,6 @@ close_audio_device(SDL_AudioDevice * device)
|
|||||||
{
|
{
|
||||||
SDL_AtomicSet(&device->shutdown, 1);
|
SDL_AtomicSet(&device->shutdown, 1);
|
||||||
SDL_AtomicSet(&device->enabled, 0);
|
SDL_AtomicSet(&device->enabled, 0);
|
||||||
|
|
||||||
if (device->hidden != NULL) {
|
|
||||||
current_audio.impl.CloseDevice(device);
|
|
||||||
}
|
|
||||||
if (device->thread != NULL) {
|
if (device->thread != NULL) {
|
||||||
SDL_WaitThread(device->thread, NULL);
|
SDL_WaitThread(device->thread, NULL);
|
||||||
}
|
}
|
||||||
@@ -1080,6 +1076,9 @@ close_audio_device(SDL_AudioDevice * device)
|
|||||||
if (device->convert.needed) {
|
if (device->convert.needed) {
|
||||||
SDL_free(device->convert.buf);
|
SDL_free(device->convert.buf);
|
||||||
}
|
}
|
||||||
|
if (device->hidden != NULL) {
|
||||||
|
current_audio.impl.CloseDevice(device);
|
||||||
|
}
|
||||||
|
|
||||||
free_audio_queue(device->buffer_queue_head);
|
free_audio_queue(device->buffer_queue_head);
|
||||||
free_audio_queue(device->buffer_queue_pool);
|
free_audio_queue(device->buffer_queue_pool);
|
||||||
|
|||||||
Reference in New Issue
Block a user