mirror of https://github.com/encounter/SDL.git
Workaround for crash in CoUninitialize()
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978fbc3250
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@ -1147,7 +1147,8 @@ SDL_DINPUT_JoystickQuit(void)
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}
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if (coinitialized) {
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WIN_CoUninitialize();
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/* Workaround for CoUninitialize() crash in NotifyInitializeSpied() */
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/*WIN_CoUninitialize();*/
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coinitialized = SDL_FALSE;
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}
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}
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@ -657,7 +657,8 @@ RAWINPUT_QuitWindowsGamingInput(RAWINPUT_DeviceContext *ctx)
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__x_ABI_CWindows_CGaming_CInput_CIGamepadStatics_Release(wgi_state.gamepad_statics);
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wgi_state.gamepad_statics = NULL;
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}
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WIN_CoUninitialize();
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/* Workaround for CoUninitialize() crash in NotifyInitializeSpied() */
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/*WIN_CoUninitialize();*/
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wgi_state.initialized = SDL_FALSE;
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}
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}
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@ -256,7 +256,8 @@ SDL_CleanupDeviceNotification(SDL_DeviceNotificationData *data)
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UnregisterClass(data->wincl.lpszClassName, data->wincl.hInstance);
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if (data->coinitialized == S_OK) {
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WIN_CoUninitialize();
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/* Workaround for CoUninitialize() crash in NotifyInitializeSpied() */
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/*WIN_CoUninitialize();*/
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}
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}
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