mirror of https://github.com/encounter/SDL.git
SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING
This commit is contained in:
parent
52ae92eaf7
commit
92d700f199
|
@ -688,6 +688,17 @@ extern "C" {
|
||||||
*/
|
*/
|
||||||
#define SDL_HINT_BMP_SAVE_LEGACY_FORMAT "SDL_BMP_SAVE_LEGACY_FORMAT"
|
#define SDL_HINT_BMP_SAVE_LEGACY_FORMAT "SDL_BMP_SAVE_LEGACY_FORMAT"
|
||||||
|
|
||||||
|
/**
|
||||||
|
* \brief Tell SDL not to name threads on Windows.
|
||||||
|
*
|
||||||
|
* The variable can be set to the following values:
|
||||||
|
* "0" - SDL will raise the 0x406D1388 Exception to name threads.
|
||||||
|
* This is the default behavior of SDL <= 2.0.4. (default)
|
||||||
|
* "1" - SDL will not raise this exception, and threads will be unnamed.
|
||||||
|
* For .NET languages this is required when running under a debugger.
|
||||||
|
*/
|
||||||
|
#define SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING "SDL_WINDOWS_DISABLE_THREAD_NAMING"
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* \brief An enumeration of hint priorities
|
* \brief An enumeration of hint priorities
|
||||||
*/
|
*/
|
||||||
|
|
|
@ -24,6 +24,7 @@
|
||||||
|
|
||||||
/* Win32 thread management routines for SDL */
|
/* Win32 thread management routines for SDL */
|
||||||
|
|
||||||
|
#include "SDL_hints.h"
|
||||||
#include "SDL_thread.h"
|
#include "SDL_thread.h"
|
||||||
#include "../SDL_thread_c.h"
|
#include "../SDL_thread_c.h"
|
||||||
#include "../SDL_systhread.h"
|
#include "../SDL_systhread.h"
|
||||||
|
@ -167,8 +168,15 @@ void
|
||||||
SDL_SYS_SetupThread(const char *name)
|
SDL_SYS_SetupThread(const char *name)
|
||||||
{
|
{
|
||||||
if ((name != NULL) && IsDebuggerPresent()) {
|
if ((name != NULL) && IsDebuggerPresent()) {
|
||||||
/* This magic tells the debugger to name a thread if it's listening. */
|
|
||||||
THREADNAME_INFO inf;
|
THREADNAME_INFO inf;
|
||||||
|
|
||||||
|
/* C# and friends will try to catch this Exception, let's avoid it. */
|
||||||
|
const char *hint = SDL_GetHint(SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING);
|
||||||
|
if (hint && *hint == '1') {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
/* This magic tells the debugger to name a thread if it's listening. */
|
||||||
SDL_zero(inf);
|
SDL_zero(inf);
|
||||||
inf.dwType = 0x1000;
|
inf.dwType = 0x1000;
|
||||||
inf.szName = name;
|
inf.szName = name;
|
||||||
|
|
Loading…
Reference in New Issue