Vita: PVROGL: fix indentation and ifdef guards

This commit is contained in:
Ivan Epifanov 2022-03-31 12:35:17 +03:00 committed by Sam Lantinga
parent b5700ab31e
commit 95c0fec518
3 changed files with 13 additions and 9 deletions

View File

@ -30,7 +30,7 @@
#include <OpenGL/OpenGL.h> #include <OpenGL/OpenGL.h>
#endif #endif
#ifdef __psp2__ #ifdef SDL_VIDEO_VITA_PVR_OGL
#include <GL/gl.h> #include <GL/gl.h>
#include <GL/glext.h> #include <GL/glext.h>
#endif #endif
@ -1738,7 +1738,7 @@ GL_CreateRenderer(SDL_Window * window, Uint32 flags)
SDL_GL_GetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, &major); SDL_GL_GetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, &major);
SDL_GL_GetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, &minor); SDL_GL_GetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, &minor);
#ifndef __psp2__ #ifndef SDL_VIDEO_VITA_PVR_OGL
window_flags = SDL_GetWindowFlags(window); window_flags = SDL_GetWindowFlags(window);
if (!(window_flags & SDL_WINDOW_OPENGL) || if (!(window_flags & SDL_WINDOW_OPENGL) ||
profile_mask == SDL_GL_CONTEXT_PROFILE_ES || major != RENDERER_CONTEXT_MAJOR || minor != RENDERER_CONTEXT_MINOR) { profile_mask == SDL_GL_CONTEXT_PROFILE_ES || major != RENDERER_CONTEXT_MAJOR || minor != RENDERER_CONTEXT_MINOR) {

View File

@ -94,9 +94,9 @@ VITA_GL_CreateContext(_THIS, SDL_Window * window)
int temp_minor = _this->gl_config.minor_version; int temp_minor = _this->gl_config.minor_version;
int temp_profile = _this->gl_config.profile_mask; int temp_profile = _this->gl_config.profile_mask;
/* Set version to 2.1 and PROFILE to ES */ /* Set version to 2.0 and PROFILE to ES */
_this->gl_config.major_version = 2; _this->gl_config.major_version = 2;
_this->gl_config.minor_version = 1; _this->gl_config.minor_version = 0;
_this->gl_config.profile_mask = SDL_GL_CONTEXT_PROFILE_ES; _this->gl_config.profile_mask = SDL_GL_CONTEXT_PROFILE_ES;
context = SDL_EGL_CreateContext(_this, ((SDL_WindowData *) window->driverdata)->egl_surface); context = SDL_EGL_CreateContext(_this, ((SDL_WindowData *) window->driverdata)->egl_surface);

View File

@ -142,16 +142,20 @@ VITA_Create()
*/ */
#if defined(SDL_VIDEO_VITA_PIB) || defined(SDL_VIDEO_VITA_PVR) #if defined(SDL_VIDEO_VITA_PIB) || defined(SDL_VIDEO_VITA_PVR)
#if defined(SDL_VIDEO_VITA_PVR_OGL)
if(SDL_getenv("VITA_PVR_OGL") != NULL) { if(SDL_getenv("VITA_PVR_OGL") != NULL) {
device->GL_LoadLibrary = VITA_GL_LoadLibrary; device->GL_LoadLibrary = VITA_GL_LoadLibrary;
device->GL_CreateContext = VITA_GL_CreateContext; device->GL_CreateContext = VITA_GL_CreateContext;
device->GL_GetProcAddress = VITA_GL_GetProcAddress; device->GL_GetProcAddress = VITA_GL_GetProcAddress;
} } else {
else { #endif
device->GL_LoadLibrary = VITA_GLES_LoadLibrary; device->GL_LoadLibrary = VITA_GLES_LoadLibrary;
device->GL_CreateContext = VITA_GLES_CreateContext; device->GL_CreateContext = VITA_GLES_CreateContext;
device->GL_GetProcAddress = VITA_GLES_GetProcAddress; device->GL_GetProcAddress = VITA_GLES_GetProcAddress;
#if defined(SDL_VIDEO_VITA_PVR_OGL)
} }
#endif
device->GL_UnloadLibrary = VITA_GLES_UnloadLibrary; device->GL_UnloadLibrary = VITA_GLES_UnloadLibrary;
device->GL_MakeCurrent = VITA_GLES_MakeCurrent; device->GL_MakeCurrent = VITA_GLES_MakeCurrent;
device->GL_SetSwapInterval = VITA_GLES_SetSwapInterval; device->GL_SetSwapInterval = VITA_GLES_SetSwapInterval;