mirror of https://github.com/encounter/SDL.git
Vita: PVROGL: fix indentation and ifdef guards
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b5700ab31e
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95c0fec518
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@ -30,7 +30,7 @@
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#include <OpenGL/OpenGL.h>
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#include <OpenGL/OpenGL.h>
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#endif
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#endif
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#ifdef __psp2__
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#ifdef SDL_VIDEO_VITA_PVR_OGL
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#include <GL/gl.h>
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#include <GL/gl.h>
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#include <GL/glext.h>
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#include <GL/glext.h>
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#endif
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#endif
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@ -1738,7 +1738,7 @@ GL_CreateRenderer(SDL_Window * window, Uint32 flags)
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SDL_GL_GetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, &major);
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SDL_GL_GetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, &major);
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SDL_GL_GetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, &minor);
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SDL_GL_GetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, &minor);
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#ifndef __psp2__
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#ifndef SDL_VIDEO_VITA_PVR_OGL
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window_flags = SDL_GetWindowFlags(window);
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window_flags = SDL_GetWindowFlags(window);
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if (!(window_flags & SDL_WINDOW_OPENGL) ||
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if (!(window_flags & SDL_WINDOW_OPENGL) ||
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profile_mask == SDL_GL_CONTEXT_PROFILE_ES || major != RENDERER_CONTEXT_MAJOR || minor != RENDERER_CONTEXT_MINOR) {
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profile_mask == SDL_GL_CONTEXT_PROFILE_ES || major != RENDERER_CONTEXT_MAJOR || minor != RENDERER_CONTEXT_MINOR) {
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@ -94,9 +94,9 @@ VITA_GL_CreateContext(_THIS, SDL_Window * window)
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int temp_minor = _this->gl_config.minor_version;
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int temp_minor = _this->gl_config.minor_version;
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int temp_profile = _this->gl_config.profile_mask;
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int temp_profile = _this->gl_config.profile_mask;
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/* Set version to 2.1 and PROFILE to ES */
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/* Set version to 2.0 and PROFILE to ES */
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_this->gl_config.major_version = 2;
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_this->gl_config.major_version = 2;
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_this->gl_config.minor_version = 1;
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_this->gl_config.minor_version = 0;
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_this->gl_config.profile_mask = SDL_GL_CONTEXT_PROFILE_ES;
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_this->gl_config.profile_mask = SDL_GL_CONTEXT_PROFILE_ES;
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context = SDL_EGL_CreateContext(_this, ((SDL_WindowData *) window->driverdata)->egl_surface);
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context = SDL_EGL_CreateContext(_this, ((SDL_WindowData *) window->driverdata)->egl_surface);
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@ -106,11 +106,11 @@ VITA_GL_CreateContext(_THIS, SDL_Window * window)
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FB_WIDTH = window->w;
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FB_WIDTH = window->w;
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FB_HEIGHT = window->h;
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FB_HEIGHT = window->h;
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set_getprocaddress((void *(*)(const char *))eglGetProcAddress);
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set_getprocaddress((void *(*)(const char *))eglGetProcAddress);
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set_getmainfbsize(getFBSize);
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set_getmainfbsize(getFBSize);
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SDL_snprintf(gl_version, 3, "%d%d", temp_major, temp_minor);
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SDL_snprintf(gl_version, 3, "%d%d", temp_major, temp_minor);
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gl4es_setenv("LIBGL_NOTEXRECT", "1", 1); /* Currently broken in driver */
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gl4es_setenv("LIBGL_NOTEXRECT", "1", 1); /* Currently broken in driver */
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gl4es_setenv("LIBGL_GL", gl_version, 1);
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gl4es_setenv("LIBGL_GL", gl_version, 1);
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initialize_gl4es();
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initialize_gl4es();
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}
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}
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/* Restore gl_config */
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/* Restore gl_config */
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@ -142,16 +142,20 @@ VITA_Create()
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*/
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*/
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#if defined(SDL_VIDEO_VITA_PIB) || defined(SDL_VIDEO_VITA_PVR)
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#if defined(SDL_VIDEO_VITA_PIB) || defined(SDL_VIDEO_VITA_PVR)
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#if defined(SDL_VIDEO_VITA_PVR_OGL)
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if(SDL_getenv("VITA_PVR_OGL") != NULL) {
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if(SDL_getenv("VITA_PVR_OGL") != NULL) {
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device->GL_LoadLibrary = VITA_GL_LoadLibrary;
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device->GL_LoadLibrary = VITA_GL_LoadLibrary;
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device->GL_CreateContext = VITA_GL_CreateContext;
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device->GL_CreateContext = VITA_GL_CreateContext;
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device->GL_GetProcAddress = VITA_GL_GetProcAddress;
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device->GL_GetProcAddress = VITA_GL_GetProcAddress;
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}
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} else {
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else {
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#endif
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device->GL_LoadLibrary = VITA_GLES_LoadLibrary;
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device->GL_LoadLibrary = VITA_GLES_LoadLibrary;
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device->GL_CreateContext = VITA_GLES_CreateContext;
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device->GL_CreateContext = VITA_GLES_CreateContext;
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device->GL_GetProcAddress = VITA_GLES_GetProcAddress;
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device->GL_GetProcAddress = VITA_GLES_GetProcAddress;
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#if defined(SDL_VIDEO_VITA_PVR_OGL)
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}
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}
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#endif
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device->GL_UnloadLibrary = VITA_GLES_UnloadLibrary;
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device->GL_UnloadLibrary = VITA_GLES_UnloadLibrary;
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device->GL_MakeCurrent = VITA_GLES_MakeCurrent;
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device->GL_MakeCurrent = VITA_GLES_MakeCurrent;
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device->GL_SetSwapInterval = VITA_GLES_SetSwapInterval;
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device->GL_SetSwapInterval = VITA_GLES_SetSwapInterval;
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