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Fixed a bunch of SwapWindow calls that needed their return value updated
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@@ -25,7 +25,7 @@
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SDL_GLContext Android_GLES_CreateContext(_THIS, SDL_Window * window);
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int Android_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
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void Android_GLES_SwapWindow(_THIS, SDL_Window * window);
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int Android_GLES_SwapWindow(_THIS, SDL_Window * window);
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int Android_GLES_LoadLibrary(_THIS, const char *path);
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