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Fixed a bunch of SwapWindow calls that needed their return value updated
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@@ -38,7 +38,7 @@
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extern int Emscripten_GLES_LoadLibrary(_THIS, const char *path);
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extern void Emscripten_GLES_DeleteContext(_THIS, SDL_GLContext context);
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extern SDL_GLContext Emscripten_GLES_CreateContext(_THIS, SDL_Window * window);
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extern void Emscripten_GLES_SwapWindow(_THIS, SDL_Window * window);
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extern int Emscripten_GLES_SwapWindow(_THIS, SDL_Window * window);
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extern int Emscripten_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
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extern void Emscripten_GLES_GetDrawableSize(_THIS, SDL_Window * window, int * w, int * h);
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