Fixed a bunch of SwapWindow calls that needed their return value updated

This commit is contained in:
Sam Lantinga
2016-12-09 05:12:27 -08:00
parent 7a39681ea5
commit 97d05b0da8
13 changed files with 24 additions and 17 deletions

View File

@@ -54,14 +54,16 @@ Wayland_GLES_CreateContext(_THIS, SDL_Window * window)
return context;
}
void
int
Wayland_GLES_SwapWindow(_THIS, SDL_Window *window)
{
SDL_EGL_SwapBuffers(_this, ((SDL_WindowData *) window->driverdata)->egl_surface);
if (SDL_EGL_SwapBuffers(_this, ((SDL_WindowData *) window->driverdata)->egl_surface) < 0) {
return -1;
}
WAYLAND_wl_display_flush( ((SDL_VideoData*)_this->driverdata)->display );
return 0;
}
int
Wayland_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
{

View File

@@ -39,7 +39,7 @@ typedef struct SDL_PrivateGLESData
extern int Wayland_GLES_LoadLibrary(_THIS, const char *path);
extern SDL_GLContext Wayland_GLES_CreateContext(_THIS, SDL_Window * window);
extern void Wayland_GLES_SwapWindow(_THIS, SDL_Window * window);
extern int Wayland_GLES_SwapWindow(_THIS, SDL_Window * window);
extern int Wayland_GLES_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context);
extern void Wayland_GLES_DeleteContext(_THIS, SDL_GLContext context);