mirror of https://github.com/encounter/SDL.git
Fixed logical size synchronization issue on macOS
https://discourse.libsdl.org/t/sdl-2-0-22-prerelease/35306/6
This commit is contained in:
parent
7a5743031d
commit
981e1e3c44
|
@ -1230,6 +1230,13 @@ GL_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertic
|
|||
}
|
||||
}
|
||||
|
||||
#ifdef __MACOSX__
|
||||
// On macOS on older systems, the OpenGL view change and resize events aren't
|
||||
// necessarily synchronized, so just always reset it.
|
||||
// Workaround for: https://discourse.libsdl.org/t/sdl-2-0-22-prerelease/35306/6
|
||||
data->drawstate.viewport_dirty = SDL_TRUE;
|
||||
#endif
|
||||
|
||||
while (cmd) {
|
||||
switch (cmd->command) {
|
||||
case SDL_RENDERCMD_SETDRAWCOLOR: {
|
||||
|
|
Loading…
Reference in New Issue