mirror of https://github.com/encounter/SDL.git
Only use the default Xbox mapping on Linux
On Windows, this is already covered by XInput and is the wrong mapping if we try to use it with DirectInput/RAWINPUT/WGI controllers
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@ -1161,15 +1161,12 @@ static ControllerMapping_t *SDL_PrivateGetControllerMappingForNameAndGUID(const
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mapping = SDL_PrivateAddMappingForGUID(guid,
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"none,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3",
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&existing, SDL_CONTROLLER_MAPPING_PRIORITY_DEFAULT);
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} else if (SDL_strstr(name, "Xbox") || SDL_strstr(name, "X-Box") || SDL_strstr(name, "XBOX")) {
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mapping = s_pXInputMapping;
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}
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}
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#endif /* __LINUX__ */
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if (!mapping && name && !SDL_IsJoystickWGI(guid)) {
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if (SDL_strstr(name, "Xbox") || SDL_strstr(name, "X-Box") || SDL_strstr(name, "XBOX")) {
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mapping = s_pXInputMapping;
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}
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}
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if (!mapping) {
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mapping = s_pDefaultMapping;
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}
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