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timer: Added SDL_GetTicks64(), for a timer that doesn't wrap every ~49 days.
Note that this removes the timeGetTime() fallback on Windows; it is a 32-bit counter and SDL2 should never choose to use it, as it only is needed if QueryPerformanceCounter() isn't available, and QPC is _always_ available on Windows XP and later. OS/2 has a similar situation, but since it isn't clear to me that similar promises can be made about DosTmrQueryTime() even in modern times, I decided to leave the fallback in, with some heroic measures added to try to provide a true 64-bit tick counter despite the 49-day wraparound. That approach can migrate to Windows too, if we discover some truly broken install that doesn't have QPC and still depends on timeGetTime(). Fixes #4870.
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@@ -104,10 +104,11 @@ SDL_TicksQuit(void)
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ticks_started = SDL_FALSE;
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}
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Uint32
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Uint64
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SDL_GetTicks(void)
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{
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Uint32 ticks;
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struct timeval now;
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if (!ticks_started) {
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SDL_TicksInit();
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}
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@@ -116,21 +117,18 @@ SDL_GetTicks(void)
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#if HAVE_CLOCK_GETTIME
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struct timespec now;
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clock_gettime(SDL_MONOTONIC_CLOCK, &now);
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ticks = (Uint32)((now.tv_sec - start_ts.tv_sec) * 1000 + (now.tv_nsec - start_ts.tv_nsec) / 1000000);
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ticks = (((Uint64) (now.tv_sec - start_ts.tv_sec)) * 1000) + (((Uint64) (now.tv_nsec - start_ts.tv_nsec)) / 1000000);
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#elif defined(__APPLE__)
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uint64_t now = mach_absolute_time();
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ticks = (Uint32)((((now - start_mach) * mach_base_info.numer) / mach_base_info.denom) / 1000000);
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const uint64_t now = mach_absolute_time();
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return (Uint64) ((((now - start_mach) * mach_base_info.numer) / mach_base_info.denom) / 1000000);
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#else
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SDL_assert(SDL_FALSE);
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ticks = 0;
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return 0;
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#endif
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} else {
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struct timeval now;
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gettimeofday(&now, NULL);
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ticks = (Uint32)((now.tv_sec - start_tv.tv_sec) * 1000 + (now.tv_usec - start_tv.tv_usec) / 1000);
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}
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return (ticks);
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gettimeofday(&now, NULL);
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return (((Uint64) (now.tv_sec - start_tv.tv_sec)) * 1000) + (((Uint64) (now.tv_usec - start_tv.tv_usec)) / 1000);
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}
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Uint64
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@@ -203,7 +201,7 @@ SDL_Delay(Uint32 ms)
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struct timespec elapsed, tv;
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#else
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struct timeval tv;
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Uint32 then, now, elapsed;
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Uint64 then, now, elapsed;
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#endif
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/* Set the timeout interval */
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@@ -211,7 +209,7 @@ SDL_Delay(Uint32 ms)
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elapsed.tv_sec = ms / 1000;
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elapsed.tv_nsec = (ms % 1000) * 1000000;
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#else
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then = SDL_GetTicks();
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then = SDL_GetTicks64();
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#endif
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do {
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errno = 0;
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@@ -222,13 +220,13 @@ SDL_Delay(Uint32 ms)
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was_error = nanosleep(&tv, &elapsed);
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#else
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/* Calculate the time interval left (in case of interrupt) */
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now = SDL_GetTicks();
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now = SDL_GetTicks64();
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elapsed = (now - then);
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then = now;
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if (elapsed >= ms) {
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if (elapsed >= ((Uint64) ms)) {
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break;
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}
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ms -= elapsed;
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ms -= (Uint32) elapsed;
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tv.tv_sec = ms / 1000;
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tv.tv_usec = (ms % 1000) * 1000;
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