mirror of https://github.com/encounter/SDL.git
Assume D-pad or thumbstick style axes are centered at 0
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@ -125,7 +125,6 @@ SDL_JoystickAxesCenteredAtZero(SDL_Joystick *joystick)
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Uint16 vendor;
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Uint16 product;
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} zero_centered_joysticks[] = {
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{ 0x0810, 0xe501 }, /* NEXT SNES Controller */
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{ 0x0e8f, 0x3013 }, /* HuiJia SNES USB adapter */
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};
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@ -133,6 +132,11 @@ SDL_JoystickAxesCenteredAtZero(SDL_Joystick *joystick)
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Uint16 vendor = SDL_JoystickGetVendor(joystick);
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Uint16 product = SDL_JoystickGetProduct(joystick);
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if (joystick->naxes == 2) {
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/* Assume D-pad or thumbstick style axes are centered at 0 */
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return SDL_TRUE;
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}
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for (i = 0; i < SDL_arraysize(zero_centered_joysticks); ++i) {
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if (vendor == zero_centered_joysticks[i].vendor &&
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product == zero_centered_joysticks[i].product) {
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