mirror of https://github.com/encounter/SDL.git
Cleaned up the iOS text input code, fixed the orientation of the view offset when the onscreen keyboard is shown in iOS 8+, and changed UIKit_SetTextInputRect to update the view offset if the keyboard is currently visible.
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6d85f52228
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9b8a1768f2
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@ -40,7 +40,13 @@
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#if SDL_IPHONE_KEYBOARD
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- (void)showKeyboard;
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- (void)hideKeyboard;
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- (void)initializeKeyboard;
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- (void)initKeyboard;
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- (void)deinitKeyboard;
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- (void)keyboardWillShow:(NSNotification *)notification;
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- (void)keyboardWillHide:(NSNotification *)notification;
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- (void)updateKeyboard;
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@property (nonatomic, assign, getter=isKeyboardVisible) BOOL keyboardVisible;
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@property (nonatomic, assign) SDL_Rect textInputRect;
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@ -35,8 +35,6 @@
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#include "SDL_uikitmodes.h"
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#include "SDL_uikitwindow.h"
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void _uikit_keyboard_init();
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@implementation SDL_uikitview {
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SDL_TouchID touchId;
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@ -54,7 +52,7 @@ void _uikit_keyboard_init();
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{
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if (self = [super initWithFrame:frame]) {
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#if SDL_IPHONE_KEYBOARD
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[self initializeKeyboard];
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[self initKeyboard];
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#endif
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self.multipleTouchEnabled = YES;
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@ -67,6 +65,13 @@ void _uikit_keyboard_init();
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}
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- (void)dealloc
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{
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#if SDL_IPHONE_KEYBOARD
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[self deinitKeyboard];
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#endif
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}
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- (CGPoint)touchLocation:(UITouch *)touch shouldNormalize:(BOOL)normalize
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{
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CGPoint point = [touch locationInView:self];
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@ -152,7 +157,7 @@ void _uikit_keyboard_init();
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@synthesize keyboardVisible;
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/* Set ourselves up as a UITextFieldDelegate */
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- (void)initializeKeyboard
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- (void)initKeyboard
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{
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textField = [[UITextField alloc] initWithFrame:CGRectZero];
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textField.delegate = self;
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@ -172,8 +177,17 @@ void _uikit_keyboard_init();
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keyboardVisible = NO;
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/* add the UITextField (hidden) to our view */
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[self addSubview:textField];
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_uikit_keyboard_init();
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NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
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[center addObserver:self selector:@selector(keyboardWillShow:) name:UIKeyboardWillShowNotification object:nil];
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[center addObserver:self selector:@selector(keyboardWillHide:) name:UIKeyboardWillHideNotification object:nil];
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}
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- (void)deinitKeyboard
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{
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NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
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[center removeObserver:self name:UIKeyboardWillShowNotification object:nil];
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[center removeObserver:self name:UIKeyboardWillHideNotification object:nil];
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}
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/* reveal onscreen virtual keyboard */
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@ -190,6 +204,71 @@ void _uikit_keyboard_init();
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[textField resignFirstResponder];
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}
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- (void)keyboardWillShow:(NSNotification *)notification
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{
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CGRect kbrect = [[notification userInfo][UIKeyboardFrameBeginUserInfoKey] CGRectValue];
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int height;
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/* The keyboard rect is in the coordinate space of the screen, but we want
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* its height in the view's coordinate space.
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*/
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#ifdef __IPHONE_8_0
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if ([self respondsToSelector:@selector(convertRect:fromCoordinateSpace:)]) {
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UIScreen *screen = self.window.screen;
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kbrect = [self convertRect:kbrect fromCoordinateSpace:screen.coordinateSpace];
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height = kbrect.size.height;
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} else
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#endif
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{
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/* In iOS 7 and below, the screen's coordinate space is never rotated. */
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if (UIInterfaceOrientationIsLandscape([[UIApplication sharedApplication] statusBarOrientation])) {
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height = kbrect.size.width;
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} else {
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height = kbrect.size.height;
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}
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}
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[self setKeyboardHeight:height];
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}
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- (void)keyboardWillHide:(NSNotification *)notification
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{
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[self setKeyboardHeight:0];
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}
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- (void)updateKeyboard
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{
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SDL_Rect textrect = self.textInputRect;
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CGAffineTransform t = self.transform;
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CGPoint offset = CGPointMake(0.0, 0.0);
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if (self.keyboardHeight) {
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int rectbottom = textrect.y + textrect.h;
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int kbottom = self.bounds.size.height - self.keyboardHeight;
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if (kbottom < rectbottom) {
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offset.y = kbottom - rectbottom;
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}
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}
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/* Put the offset into the this view transform's coordinate space. */
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t.tx = 0.0;
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t.ty = 0.0;
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offset = CGPointApplyAffineTransform(offset, t);
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t.tx = offset.x;
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t.ty = offset.y;
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/* Move the view by applying the updated transform. */
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self.transform = t;
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}
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- (void)setKeyboardHeight:(int)height
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{
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keyboardVisible = height > 0;
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keyboardHeight = height;
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[self updateKeyboard];
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}
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/* UITextFieldDelegate method. Invoked when user types something. */
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- (BOOL)textField:(UITextField *)_textField shouldChangeCharactersInRange:(NSRange)range replacementString:(NSString *)string
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{
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@ -255,7 +334,8 @@ void _uikit_keyboard_init();
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/* iPhone keyboard addition functions */
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#if SDL_IPHONE_KEYBOARD
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static SDL_uikitview * getWindowView(SDL_Window * window)
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static SDL_uikitview *
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GetWindowView(SDL_Window * window)
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{
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if (window == NULL) {
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SDL_SetError("Window does not exist");
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@ -272,117 +352,46 @@ static SDL_uikitview * getWindowView(SDL_Window * window)
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return view;
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}
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SDL_bool UIKit_HasScreenKeyboardSupport(_THIS)
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SDL_bool
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UIKit_HasScreenKeyboardSupport(_THIS)
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{
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return SDL_TRUE;
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}
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void UIKit_ShowScreenKeyboard(_THIS, SDL_Window *window)
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void
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UIKit_ShowScreenKeyboard(_THIS, SDL_Window *window)
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{
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@autoreleasepool {
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SDL_uikitview *view = getWindowView(window);
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SDL_uikitview *view = GetWindowView(window);
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if (view != nil) {
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[view showKeyboard];
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}
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}
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}
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void UIKit_HideScreenKeyboard(_THIS, SDL_Window *window)
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void
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UIKit_HideScreenKeyboard(_THIS, SDL_Window *window)
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{
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@autoreleasepool {
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SDL_uikitview *view = getWindowView(window);
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SDL_uikitview *view = GetWindowView(window);
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if (view != nil) {
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[view hideKeyboard];
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}
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}
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}
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SDL_bool UIKit_IsScreenKeyboardShown(_THIS, SDL_Window *window)
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SDL_bool
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UIKit_IsScreenKeyboardShown(_THIS, SDL_Window *window)
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{
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@autoreleasepool {
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SDL_uikitview *view = getWindowView(window);
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if (view == nil) {
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return 0;
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SDL_uikitview *view = GetWindowView(window);
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if (view != nil) {
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return view.isKeyboardVisible;
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}
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return view.isKeyboardVisible;
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return 0;
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}
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}
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void _uikit_keyboard_update() {
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SDL_Window *window = SDL_GetFocusWindow();
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if (!window) { return; }
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SDL_WindowData *data = (__bridge SDL_WindowData *)window->driverdata;
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if (!data) { return; }
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SDL_uikitview *view = data.view;
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if (!view) { return; }
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SDL_Rect r = view.textInputRect;
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int height = view.keyboardHeight;
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int offsetx = 0;
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int offsety = 0;
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if (height) {
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int sw,sh;
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SDL_GetWindowSize(window,&sw,&sh);
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int bottom = (r.y + r.h);
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int kbottom = sh - height;
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if (kbottom < bottom) {
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offsety = kbottom-bottom;
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}
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}
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UIInterfaceOrientation ui_orient = [[UIApplication sharedApplication] statusBarOrientation];
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if (ui_orient == UIInterfaceOrientationLandscapeLeft) {
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int tmp = offsetx; offsetx = offsety; offsety = tmp;
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}
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if (ui_orient == UIInterfaceOrientationLandscapeRight) {
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offsety = -offsety;
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int tmp = offsetx; offsetx = offsety; offsety = tmp;
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}
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if (ui_orient == UIInterfaceOrientationPortraitUpsideDown) {
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offsety = -offsety;
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}
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view.frame = CGRectMake(offsetx,offsety,view.frame.size.width,view.frame.size.height);
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}
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void _uikit_keyboard_set_height(int height) {
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SDL_uikitview *view = getWindowView(SDL_GetFocusWindow());
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if (view == nil) {
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return;
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}
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view.keyboardVisible = height > 0;
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view.keyboardHeight = height;
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_uikit_keyboard_update();
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}
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void _uikit_keyboard_init() {
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NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
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NSOperationQueue *queue = [NSOperationQueue mainQueue];
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[center addObserverForName:UIKeyboardWillShowNotification
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object:nil
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queue:queue
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usingBlock:^(NSNotification *notification) {
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int height = 0;
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CGSize keyboardSize = [[notification userInfo][UIKeyboardFrameBeginUserInfoKey] CGRectValue].size;
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height = keyboardSize.height;
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UIInterfaceOrientation ui_orient = [[UIApplication sharedApplication] statusBarOrientation];
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if (ui_orient == UIInterfaceOrientationLandscapeRight || ui_orient == UIInterfaceOrientationLandscapeLeft) {
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height = keyboardSize.width;
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}
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_uikit_keyboard_set_height(height);
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}
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];
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[center addObserverForName:UIKeyboardDidHideNotification
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object:nil
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queue:queue
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usingBlock:^(NSNotification *notification) {
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_uikit_keyboard_set_height(0);
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}
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];
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}
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void
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UIKit_SetTextInputRect(_THIS, SDL_Rect *rect)
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{
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@ -392,12 +401,14 @@ UIKit_SetTextInputRect(_THIS, SDL_Rect *rect)
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}
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@autoreleasepool {
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SDL_uikitview *view = getWindowView(SDL_GetFocusWindow());
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if (view == nil) {
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return;
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}
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SDL_uikitview *view = GetWindowView(SDL_GetFocusWindow());
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if (view != nil) {
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view.textInputRect = *rect;
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view.textInputRect = *rect;
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if (view.keyboardVisible) {
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[view updateKeyboard];
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}
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}
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}
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}
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