mirror of
https://github.com/encounter/SDL.git
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Corrected header file documentation comment.
This commit is contained in:
1522
src/audio/SDL_audio.c
Normal file
1522
src/audio/SDL_audio.c
Normal file
File diff suppressed because it is too large
Load Diff
55
src/audio/SDL_audio_c.h
Normal file
55
src/audio/SDL_audio_c.h
Normal file
@@ -0,0 +1,55 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
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#include "../SDL_internal.h"
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|
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/* Functions and variables exported from SDL_audio.c for SDL_sysaudio.c */
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|
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/* Functions to get a list of "close" audio formats */
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extern SDL_AudioFormat SDL_FirstAudioFormat(SDL_AudioFormat format);
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extern SDL_AudioFormat SDL_NextAudioFormat(void);
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/* Function to calculate the size and silence for a SDL_AudioSpec */
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extern void SDL_CalculateAudioSpec(SDL_AudioSpec * spec);
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/* The actual mixing thread function */
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extern int SDLCALL SDL_RunAudio(void *audiop);
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/* this is used internally to access some autogenerated code. */
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typedef struct
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{
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SDL_AudioFormat src_fmt;
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SDL_AudioFormat dst_fmt;
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SDL_AudioFilter filter;
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} SDL_AudioTypeFilters;
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extern const SDL_AudioTypeFilters sdl_audio_type_filters[];
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|
||||
/* this is used internally to access some autogenerated code. */
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typedef struct
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||||
{
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SDL_AudioFormat fmt;
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int channels;
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int upsample;
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int multiple;
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SDL_AudioFilter filter;
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} SDL_AudioRateFilters;
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extern const SDL_AudioRateFilters sdl_audio_rate_filters[];
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||||
/* vi: set ts=4 sw=4 expandtab: */
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1121
src/audio/SDL_audiocvt.c
Normal file
1121
src/audio/SDL_audiocvt.c
Normal file
File diff suppressed because it is too large
Load Diff
113
src/audio/SDL_audiodev.c
Normal file
113
src/audio/SDL_audiodev.c
Normal file
@@ -0,0 +1,113 @@
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/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
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#include "../SDL_internal.h"
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/* Get the name of the audio device we use for output */
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#if SDL_AUDIO_DRIVER_BSD || SDL_AUDIO_DRIVER_OSS || SDL_AUDIO_DRIVER_SUNAUDIO
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#include <fcntl.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <unistd.h> /* For close() */
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#include "SDL_stdinc.h"
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#include "SDL_audiodev_c.h"
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#ifndef _PATH_DEV_DSP
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#if defined(__NETBSD__) || defined(__OPENBSD__)
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#define _PATH_DEV_DSP "/dev/audio"
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#else
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#define _PATH_DEV_DSP "/dev/dsp"
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#endif
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#endif
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#ifndef _PATH_DEV_DSP24
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#define _PATH_DEV_DSP24 "/dev/sound/dsp"
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#endif
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#ifndef _PATH_DEV_AUDIO
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#define _PATH_DEV_AUDIO "/dev/audio"
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#endif
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static SDL_INLINE void
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test_device(const char *fname, int flags, int (*test) (int fd),
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SDL_AddAudioDevice addfn)
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||||
{
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||||
struct stat sb;
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if ((stat(fname, &sb) == 0) && (S_ISCHR(sb.st_mode))) {
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const int audio_fd = open(fname, flags, 0);
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||||
if (audio_fd >= 0) {
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||||
if (test(audio_fd)) {
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addfn(fname);
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||||
}
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close(audio_fd);
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}
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}
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}
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static int
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test_stub(int fd)
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{
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return 1;
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}
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void
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SDL_EnumUnixAudioDevices(int iscapture, int classic, int (*test)(int fd),
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SDL_AddAudioDevice addfn)
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{
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const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
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const char *audiodev;
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char audiopath[1024];
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if (test == NULL)
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test = test_stub;
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/* Figure out what our audio device is */
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if (((audiodev = SDL_getenv("SDL_PATH_DSP")) == NULL) &&
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((audiodev = SDL_getenv("AUDIODEV")) == NULL)) {
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if (classic) {
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audiodev = _PATH_DEV_AUDIO;
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||||
} else {
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struct stat sb;
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||||
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/* Added support for /dev/sound/\* in Linux 2.4 */
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if (((stat("/dev/sound", &sb) == 0) && S_ISDIR(sb.st_mode))
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||||
&& ((stat(_PATH_DEV_DSP24, &sb) == 0)
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&& S_ISCHR(sb.st_mode))) {
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||||
audiodev = _PATH_DEV_DSP24;
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||||
} else {
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audiodev = _PATH_DEV_DSP;
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}
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}
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}
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||||
test_device(audiodev, flags, test, addfn);
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|
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if (SDL_strlen(audiodev) < (sizeof(audiopath) - 3)) {
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int instance = 0;
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while (instance++ <= 64) {
|
||||
SDL_snprintf(audiopath, SDL_arraysize(audiopath),
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||||
"%s%d", audiodev, instance);
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test_device(audiopath, flags, test, addfn);
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||||
}
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||||
}
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||||
}
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||||
|
||||
#endif /* Audio driver selection */
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||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
39
src/audio/SDL_audiodev_c.h
Normal file
39
src/audio/SDL_audiodev_c.h
Normal file
@@ -0,0 +1,39 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL.h"
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||||
#include "../SDL_internal.h"
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||||
#include "SDL_sysaudio.h"
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|
||||
/* Open the audio device for playback, and don't block if busy */
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||||
/* #define USE_BLOCKING_WRITES */
|
||||
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||||
#ifdef USE_BLOCKING_WRITES
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||||
#define OPEN_FLAGS_OUTPUT O_WRONLY
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||||
#define OPEN_FLAGS_INPUT O_RDONLY
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||||
#else
|
||||
#define OPEN_FLAGS_OUTPUT (O_WRONLY|O_NONBLOCK)
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||||
#define OPEN_FLAGS_INPUT (O_RDONLY|O_NONBLOCK)
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||||
#endif
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void SDL_EnumUnixAudioDevices(int iscapture, int classic,
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int (*test) (int fd), SDL_AddAudioDevice addfn);
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||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
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||||
25
src/audio/SDL_audiomem.h
Normal file
25
src/audio/SDL_audiomem.h
Normal file
@@ -0,0 +1,25 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../SDL_internal.h"
|
||||
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#define SDL_AllocAudioMem SDL_malloc
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||||
#define SDL_FreeAudioMem SDL_free
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||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
16015
src/audio/SDL_audiotypecvt.c
Normal file
16015
src/audio/SDL_audiotypecvt.c
Normal file
File diff suppressed because it is too large
Load Diff
321
src/audio/SDL_mixer.c
Normal file
321
src/audio/SDL_mixer.c
Normal file
@@ -0,0 +1,321 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../SDL_internal.h"
|
||||
|
||||
/* This provides the default mixing callback for the SDL audio routines */
|
||||
|
||||
#include "SDL_cpuinfo.h"
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||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "SDL_sysaudio.h"
|
||||
|
||||
/* This table is used to add two sound values together and pin
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||||
* the value to avoid overflow. (used with permission from ARDI)
|
||||
* Changed to use 0xFE instead of 0xFF for better sound quality.
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||||
*/
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||||
static const Uint8 mix8[] = {
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x02, 0x03,
|
||||
0x04, 0x05, 0x06, 0x07, 0x08, 0x09, 0x0A, 0x0B, 0x0C, 0x0D, 0x0E,
|
||||
0x0F, 0x10, 0x11, 0x12, 0x13, 0x14, 0x15, 0x16, 0x17, 0x18, 0x19,
|
||||
0x1A, 0x1B, 0x1C, 0x1D, 0x1E, 0x1F, 0x20, 0x21, 0x22, 0x23, 0x24,
|
||||
0x25, 0x26, 0x27, 0x28, 0x29, 0x2A, 0x2B, 0x2C, 0x2D, 0x2E, 0x2F,
|
||||
0x30, 0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x37, 0x38, 0x39, 0x3A,
|
||||
0x3B, 0x3C, 0x3D, 0x3E, 0x3F, 0x40, 0x41, 0x42, 0x43, 0x44, 0x45,
|
||||
0x46, 0x47, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F, 0x50,
|
||||
0x51, 0x52, 0x53, 0x54, 0x55, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B,
|
||||
0x5C, 0x5D, 0x5E, 0x5F, 0x60, 0x61, 0x62, 0x63, 0x64, 0x65, 0x66,
|
||||
0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x70, 0x71,
|
||||
0x72, 0x73, 0x74, 0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, 0x7C,
|
||||
0x7D, 0x7E, 0x7F, 0x80, 0x81, 0x82, 0x83, 0x84, 0x85, 0x86, 0x87,
|
||||
0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8E, 0x8F, 0x90, 0x91, 0x92,
|
||||
0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x9A, 0x9B, 0x9C, 0x9D,
|
||||
0x9E, 0x9F, 0xA0, 0xA1, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8,
|
||||
0xA9, 0xAA, 0xAB, 0xAC, 0xAD, 0xAE, 0xAF, 0xB0, 0xB1, 0xB2, 0xB3,
|
||||
0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xBA, 0xBB, 0xBC, 0xBD, 0xBE,
|
||||
0xBF, 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC6, 0xC7, 0xC8, 0xC9,
|
||||
0xCA, 0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4,
|
||||
0xD5, 0xD6, 0xD7, 0xD8, 0xD9, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF,
|
||||
0xE0, 0xE1, 0xE2, 0xE3, 0xE4, 0xE5, 0xE6, 0xE7, 0xE8, 0xE9, 0xEA,
|
||||
0xEB, 0xEC, 0xED, 0xEE, 0xEF, 0xF0, 0xF1, 0xF2, 0xF3, 0xF4, 0xF5,
|
||||
0xF6, 0xF7, 0xF8, 0xF9, 0xFA, 0xFB, 0xFC, 0xFD, 0xFE, 0xFE, 0xFE,
|
||||
0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
|
||||
0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
|
||||
0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
|
||||
0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
|
||||
0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
|
||||
0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
|
||||
0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
|
||||
0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
|
||||
0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
|
||||
0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
|
||||
0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE,
|
||||
0xFE, 0xFE, 0xFE, 0xFE, 0xFE, 0xFE
|
||||
};
|
||||
|
||||
/* The volume ranges from 0 - 128 */
|
||||
#define ADJUST_VOLUME(s, v) (s = (s*v)/SDL_MIX_MAXVOLUME)
|
||||
#define ADJUST_VOLUME_U8(s, v) (s = (((s-128)*v)/SDL_MIX_MAXVOLUME)+128)
|
||||
|
||||
|
||||
void
|
||||
SDL_MixAudioFormat(Uint8 * dst, const Uint8 * src, SDL_AudioFormat format,
|
||||
Uint32 len, int volume)
|
||||
{
|
||||
if (volume == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
switch (format) {
|
||||
|
||||
case AUDIO_U8:
|
||||
{
|
||||
#if defined(__GNUC__) && defined(__M68000__) && !defined(__mcoldfire__) && defined(SDL_ASSEMBLY_ROUTINES)
|
||||
SDL_MixAudio_m68k_U8((char *) dst, (char *) src,
|
||||
(unsigned long) len, (long) volume,
|
||||
(char *) mix8);
|
||||
#else
|
||||
Uint8 src_sample;
|
||||
|
||||
while (len--) {
|
||||
src_sample = *src;
|
||||
ADJUST_VOLUME_U8(src_sample, volume);
|
||||
*dst = mix8[*dst + src_sample];
|
||||
++dst;
|
||||
++src;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
|
||||
case AUDIO_S8:
|
||||
{
|
||||
Sint8 *dst8, *src8;
|
||||
Sint8 src_sample;
|
||||
int dst_sample;
|
||||
const int max_audioval = ((1 << (8 - 1)) - 1);
|
||||
const int min_audioval = -(1 << (8 - 1));
|
||||
|
||||
src8 = (Sint8 *) src;
|
||||
dst8 = (Sint8 *) dst;
|
||||
while (len--) {
|
||||
src_sample = *src8;
|
||||
ADJUST_VOLUME(src_sample, volume);
|
||||
dst_sample = *dst8 + src_sample;
|
||||
if (dst_sample > max_audioval) {
|
||||
*dst8 = max_audioval;
|
||||
} else if (dst_sample < min_audioval) {
|
||||
*dst8 = min_audioval;
|
||||
} else {
|
||||
*dst8 = dst_sample;
|
||||
}
|
||||
++dst8;
|
||||
++src8;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case AUDIO_S16LSB:
|
||||
{
|
||||
Sint16 src1, src2;
|
||||
int dst_sample;
|
||||
const int max_audioval = ((1 << (16 - 1)) - 1);
|
||||
const int min_audioval = -(1 << (16 - 1));
|
||||
|
||||
len /= 2;
|
||||
while (len--) {
|
||||
src1 = ((src[1]) << 8 | src[0]);
|
||||
ADJUST_VOLUME(src1, volume);
|
||||
src2 = ((dst[1]) << 8 | dst[0]);
|
||||
src += 2;
|
||||
dst_sample = src1 + src2;
|
||||
if (dst_sample > max_audioval) {
|
||||
dst_sample = max_audioval;
|
||||
} else if (dst_sample < min_audioval) {
|
||||
dst_sample = min_audioval;
|
||||
}
|
||||
dst[0] = dst_sample & 0xFF;
|
||||
dst_sample >>= 8;
|
||||
dst[1] = dst_sample & 0xFF;
|
||||
dst += 2;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case AUDIO_S16MSB:
|
||||
{
|
||||
#if defined(__GNUC__) && defined(__M68000__) && !defined(__mcoldfire__) && defined(SDL_ASSEMBLY_ROUTINES)
|
||||
SDL_MixAudio_m68k_S16MSB((short *) dst, (short *) src,
|
||||
(unsigned long) len, (long) volume);
|
||||
#else
|
||||
Sint16 src1, src2;
|
||||
int dst_sample;
|
||||
const int max_audioval = ((1 << (16 - 1)) - 1);
|
||||
const int min_audioval = -(1 << (16 - 1));
|
||||
|
||||
len /= 2;
|
||||
while (len--) {
|
||||
src1 = ((src[0]) << 8 | src[1]);
|
||||
ADJUST_VOLUME(src1, volume);
|
||||
src2 = ((dst[0]) << 8 | dst[1]);
|
||||
src += 2;
|
||||
dst_sample = src1 + src2;
|
||||
if (dst_sample > max_audioval) {
|
||||
dst_sample = max_audioval;
|
||||
} else if (dst_sample < min_audioval) {
|
||||
dst_sample = min_audioval;
|
||||
}
|
||||
dst[1] = dst_sample & 0xFF;
|
||||
dst_sample >>= 8;
|
||||
dst[0] = dst_sample & 0xFF;
|
||||
dst += 2;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
|
||||
case AUDIO_S32LSB:
|
||||
{
|
||||
const Uint32 *src32 = (Uint32 *) src;
|
||||
Uint32 *dst32 = (Uint32 *) dst;
|
||||
Sint64 src1, src2;
|
||||
Sint64 dst_sample;
|
||||
const Sint64 max_audioval = ((((Sint64) 1) << (32 - 1)) - 1);
|
||||
const Sint64 min_audioval = -(((Sint64) 1) << (32 - 1));
|
||||
|
||||
len /= 4;
|
||||
while (len--) {
|
||||
src1 = (Sint64) ((Sint32) SDL_SwapLE32(*src32));
|
||||
src32++;
|
||||
ADJUST_VOLUME(src1, volume);
|
||||
src2 = (Sint64) ((Sint32) SDL_SwapLE32(*dst32));
|
||||
dst_sample = src1 + src2;
|
||||
if (dst_sample > max_audioval) {
|
||||
dst_sample = max_audioval;
|
||||
} else if (dst_sample < min_audioval) {
|
||||
dst_sample = min_audioval;
|
||||
}
|
||||
*(dst32++) = SDL_SwapLE32((Uint32) ((Sint32) dst_sample));
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case AUDIO_S32MSB:
|
||||
{
|
||||
const Uint32 *src32 = (Uint32 *) src;
|
||||
Uint32 *dst32 = (Uint32 *) dst;
|
||||
Sint64 src1, src2;
|
||||
Sint64 dst_sample;
|
||||
const Sint64 max_audioval = ((((Sint64) 1) << (32 - 1)) - 1);
|
||||
const Sint64 min_audioval = -(((Sint64) 1) << (32 - 1));
|
||||
|
||||
len /= 4;
|
||||
while (len--) {
|
||||
src1 = (Sint64) ((Sint32) SDL_SwapBE32(*src32));
|
||||
src32++;
|
||||
ADJUST_VOLUME(src1, volume);
|
||||
src2 = (Sint64) ((Sint32) SDL_SwapBE32(*dst32));
|
||||
dst_sample = src1 + src2;
|
||||
if (dst_sample > max_audioval) {
|
||||
dst_sample = max_audioval;
|
||||
} else if (dst_sample < min_audioval) {
|
||||
dst_sample = min_audioval;
|
||||
}
|
||||
*(dst32++) = SDL_SwapBE32((Uint32) ((Sint32) dst_sample));
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case AUDIO_F32LSB:
|
||||
{
|
||||
const float fmaxvolume = 1.0f / ((float) SDL_MIX_MAXVOLUME);
|
||||
const float fvolume = (float) volume;
|
||||
const float *src32 = (float *) src;
|
||||
float *dst32 = (float *) dst;
|
||||
float src1, src2;
|
||||
double dst_sample;
|
||||
/* !!! FIXME: are these right? */
|
||||
const double max_audioval = 3.402823466e+38F;
|
||||
const double min_audioval = -3.402823466e+38F;
|
||||
|
||||
len /= 4;
|
||||
while (len--) {
|
||||
src1 = ((SDL_SwapFloatLE(*src32) * fvolume) * fmaxvolume);
|
||||
src2 = SDL_SwapFloatLE(*dst32);
|
||||
src32++;
|
||||
|
||||
dst_sample = ((double) src1) + ((double) src2);
|
||||
if (dst_sample > max_audioval) {
|
||||
dst_sample = max_audioval;
|
||||
} else if (dst_sample < min_audioval) {
|
||||
dst_sample = min_audioval;
|
||||
}
|
||||
*(dst32++) = SDL_SwapFloatLE((float) dst_sample);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case AUDIO_F32MSB:
|
||||
{
|
||||
const float fmaxvolume = 1.0f / ((float) SDL_MIX_MAXVOLUME);
|
||||
const float fvolume = (float) volume;
|
||||
const float *src32 = (float *) src;
|
||||
float *dst32 = (float *) dst;
|
||||
float src1, src2;
|
||||
double dst_sample;
|
||||
/* !!! FIXME: are these right? */
|
||||
const double max_audioval = 3.402823466e+38F;
|
||||
const double min_audioval = -3.402823466e+38F;
|
||||
|
||||
len /= 4;
|
||||
while (len--) {
|
||||
src1 = ((SDL_SwapFloatBE(*src32) * fvolume) * fmaxvolume);
|
||||
src2 = SDL_SwapFloatBE(*dst32);
|
||||
src32++;
|
||||
|
||||
dst_sample = ((double) src1) + ((double) src2);
|
||||
if (dst_sample > max_audioval) {
|
||||
dst_sample = max_audioval;
|
||||
} else if (dst_sample < min_audioval) {
|
||||
dst_sample = min_audioval;
|
||||
}
|
||||
*(dst32++) = SDL_SwapFloatBE((float) dst_sample);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
default: /* If this happens... FIXME! */
|
||||
SDL_SetError("SDL_MixAudio(): unknown audio format");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
165
src/audio/SDL_sysaudio.h
Normal file
165
src/audio/SDL_sysaudio.h
Normal file
@@ -0,0 +1,165 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../SDL_internal.h"
|
||||
|
||||
#ifndef _SDL_sysaudio_h
|
||||
#define _SDL_sysaudio_h
|
||||
|
||||
#include "SDL_mutex.h"
|
||||
#include "SDL_thread.h"
|
||||
|
||||
/* The SDL audio driver */
|
||||
typedef struct SDL_AudioDevice SDL_AudioDevice;
|
||||
#define _THIS SDL_AudioDevice *_this
|
||||
|
||||
/* Used by audio targets during DetectDevices() */
|
||||
typedef void (*SDL_AddAudioDevice)(const char *name);
|
||||
|
||||
/* This is the size of a packet when using SDL_QueueAudio(). We allocate
|
||||
these as necessary and pool them, under the assumption that we'll
|
||||
eventually end up with a handful that keep recycling, meeting whatever
|
||||
the app needs. We keep packing data tightly as more arrives to avoid
|
||||
wasting space, and if we get a giant block of data, we'll split them
|
||||
into multiple packets behind the scenes. My expectation is that most
|
||||
apps will have 2-3 of these in the pool. 8k should cover most needs, but
|
||||
if this is crippling for some embedded system, we can #ifdef this.
|
||||
The system preallocates enough packets for 2 callbacks' worth of data. */
|
||||
#define SDL_AUDIOBUFFERQUEUE_PACKETLEN (8 * 1024)
|
||||
|
||||
/* Used by apps that queue audio instead of using the callback. */
|
||||
typedef struct SDL_AudioBufferQueue
|
||||
{
|
||||
Uint8 data[SDL_AUDIOBUFFERQUEUE_PACKETLEN]; /* packet data. */
|
||||
Uint32 datalen; /* bytes currently in use in this packet. */
|
||||
Uint32 startpos; /* bytes currently consumed in this packet. */
|
||||
struct SDL_AudioBufferQueue *next; /* next item in linked list. */
|
||||
} SDL_AudioBufferQueue;
|
||||
|
||||
typedef struct SDL_AudioDriverImpl
|
||||
{
|
||||
void (*DetectDevices) (int iscapture, SDL_AddAudioDevice addfn);
|
||||
int (*OpenDevice) (_THIS, const char *devname, int iscapture);
|
||||
void (*ThreadInit) (_THIS); /* Called by audio thread at start */
|
||||
void (*WaitDevice) (_THIS);
|
||||
void (*PlayDevice) (_THIS);
|
||||
int (*GetPendingBytes) (_THIS);
|
||||
Uint8 *(*GetDeviceBuf) (_THIS);
|
||||
void (*WaitDone) (_THIS);
|
||||
void (*CloseDevice) (_THIS);
|
||||
void (*LockDevice) (_THIS);
|
||||
void (*UnlockDevice) (_THIS);
|
||||
void (*Deinitialize) (void);
|
||||
|
||||
/* !!! FIXME: add pause(), so we can optimize instead of mixing silence. */
|
||||
|
||||
/* Some flags to push duplicate code into the core and reduce #ifdefs. */
|
||||
int ProvidesOwnCallbackThread;
|
||||
int SkipMixerLock; /* !!! FIXME: do we need this anymore? */
|
||||
int HasCaptureSupport;
|
||||
int OnlyHasDefaultOutputDevice;
|
||||
int OnlyHasDefaultInputDevice;
|
||||
} SDL_AudioDriverImpl;
|
||||
|
||||
|
||||
typedef struct SDL_AudioDriver
|
||||
{
|
||||
/* * * */
|
||||
/* The name of this audio driver */
|
||||
const char *name;
|
||||
|
||||
/* * * */
|
||||
/* The description of this audio driver */
|
||||
const char *desc;
|
||||
|
||||
SDL_AudioDriverImpl impl;
|
||||
|
||||
char **outputDevices;
|
||||
int outputDeviceCount;
|
||||
|
||||
char **inputDevices;
|
||||
int inputDeviceCount;
|
||||
} SDL_AudioDriver;
|
||||
|
||||
|
||||
/* Streamer */
|
||||
typedef struct
|
||||
{
|
||||
Uint8 *buffer;
|
||||
int max_len; /* the maximum length in bytes */
|
||||
int read_pos, write_pos; /* the position of the write and read heads in bytes */
|
||||
} SDL_AudioStreamer;
|
||||
|
||||
|
||||
/* Define the SDL audio driver structure */
|
||||
struct SDL_AudioDevice
|
||||
{
|
||||
/* * * */
|
||||
/* Data common to all devices */
|
||||
|
||||
/* The current audio specification (shared with audio thread) */
|
||||
SDL_AudioSpec spec;
|
||||
|
||||
/* An audio conversion block for audio format emulation */
|
||||
SDL_AudioCVT convert;
|
||||
|
||||
/* The streamer, if sample rate conversion necessitates it */
|
||||
int use_streamer;
|
||||
SDL_AudioStreamer streamer;
|
||||
|
||||
/* Current state flags */
|
||||
int iscapture;
|
||||
int enabled;
|
||||
int paused;
|
||||
int opened;
|
||||
|
||||
/* Fake audio buffer for when the audio hardware is busy */
|
||||
Uint8 *fake_stream;
|
||||
|
||||
/* A semaphore for locking the mixing buffers */
|
||||
SDL_mutex *mixer_lock;
|
||||
|
||||
/* A thread to feed the audio device */
|
||||
SDL_Thread *thread;
|
||||
SDL_threadID threadid;
|
||||
|
||||
/* Queued buffers (if app not using callback). */
|
||||
SDL_AudioBufferQueue *buffer_queue_head; /* device fed from here. */
|
||||
SDL_AudioBufferQueue *buffer_queue_tail; /* queue fills to here. */
|
||||
SDL_AudioBufferQueue *buffer_queue_pool; /* these are unused packets. */
|
||||
Uint32 queued_bytes; /* number of bytes of audio data in the queue. */
|
||||
|
||||
/* * * */
|
||||
/* Data private to this driver */
|
||||
struct SDL_PrivateAudioData *hidden;
|
||||
};
|
||||
#undef _THIS
|
||||
|
||||
typedef struct AudioBootStrap
|
||||
{
|
||||
const char *name;
|
||||
const char *desc;
|
||||
int (*init) (SDL_AudioDriverImpl * impl);
|
||||
int demand_only; /* 1==request explicitly, or it won't be available. */
|
||||
} AudioBootStrap;
|
||||
|
||||
#endif /* _SDL_sysaudio_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
624
src/audio/SDL_wave.c
Normal file
624
src/audio/SDL_wave.c
Normal file
@@ -0,0 +1,624 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../SDL_internal.h"
|
||||
|
||||
/* Microsoft WAVE file loading routines */
|
||||
|
||||
#include "SDL_audio.h"
|
||||
#include "SDL_wave.h"
|
||||
|
||||
|
||||
static int ReadChunk(SDL_RWops * src, Chunk * chunk);
|
||||
|
||||
struct MS_ADPCM_decodestate
|
||||
{
|
||||
Uint8 hPredictor;
|
||||
Uint16 iDelta;
|
||||
Sint16 iSamp1;
|
||||
Sint16 iSamp2;
|
||||
};
|
||||
static struct MS_ADPCM_decoder
|
||||
{
|
||||
WaveFMT wavefmt;
|
||||
Uint16 wSamplesPerBlock;
|
||||
Uint16 wNumCoef;
|
||||
Sint16 aCoeff[7][2];
|
||||
/* * * */
|
||||
struct MS_ADPCM_decodestate state[2];
|
||||
} MS_ADPCM_state;
|
||||
|
||||
static int
|
||||
InitMS_ADPCM(WaveFMT * format)
|
||||
{
|
||||
Uint8 *rogue_feel;
|
||||
int i;
|
||||
|
||||
/* Set the rogue pointer to the MS_ADPCM specific data */
|
||||
MS_ADPCM_state.wavefmt.encoding = SDL_SwapLE16(format->encoding);
|
||||
MS_ADPCM_state.wavefmt.channels = SDL_SwapLE16(format->channels);
|
||||
MS_ADPCM_state.wavefmt.frequency = SDL_SwapLE32(format->frequency);
|
||||
MS_ADPCM_state.wavefmt.byterate = SDL_SwapLE32(format->byterate);
|
||||
MS_ADPCM_state.wavefmt.blockalign = SDL_SwapLE16(format->blockalign);
|
||||
MS_ADPCM_state.wavefmt.bitspersample =
|
||||
SDL_SwapLE16(format->bitspersample);
|
||||
rogue_feel = (Uint8 *) format + sizeof(*format);
|
||||
if (sizeof(*format) == 16) {
|
||||
/* const Uint16 extra_info = ((rogue_feel[1] << 8) | rogue_feel[0]); */
|
||||
rogue_feel += sizeof(Uint16);
|
||||
}
|
||||
MS_ADPCM_state.wSamplesPerBlock = ((rogue_feel[1] << 8) | rogue_feel[0]);
|
||||
rogue_feel += sizeof(Uint16);
|
||||
MS_ADPCM_state.wNumCoef = ((rogue_feel[1] << 8) | rogue_feel[0]);
|
||||
rogue_feel += sizeof(Uint16);
|
||||
if (MS_ADPCM_state.wNumCoef != 7) {
|
||||
SDL_SetError("Unknown set of MS_ADPCM coefficients");
|
||||
return (-1);
|
||||
}
|
||||
for (i = 0; i < MS_ADPCM_state.wNumCoef; ++i) {
|
||||
MS_ADPCM_state.aCoeff[i][0] = ((rogue_feel[1] << 8) | rogue_feel[0]);
|
||||
rogue_feel += sizeof(Uint16);
|
||||
MS_ADPCM_state.aCoeff[i][1] = ((rogue_feel[1] << 8) | rogue_feel[0]);
|
||||
rogue_feel += sizeof(Uint16);
|
||||
}
|
||||
return (0);
|
||||
}
|
||||
|
||||
static Sint32
|
||||
MS_ADPCM_nibble(struct MS_ADPCM_decodestate *state,
|
||||
Uint8 nybble, Sint16 * coeff)
|
||||
{
|
||||
const Sint32 max_audioval = ((1 << (16 - 1)) - 1);
|
||||
const Sint32 min_audioval = -(1 << (16 - 1));
|
||||
const Sint32 adaptive[] = {
|
||||
230, 230, 230, 230, 307, 409, 512, 614,
|
||||
768, 614, 512, 409, 307, 230, 230, 230
|
||||
};
|
||||
Sint32 new_sample, delta;
|
||||
|
||||
new_sample = ((state->iSamp1 * coeff[0]) +
|
||||
(state->iSamp2 * coeff[1])) / 256;
|
||||
if (nybble & 0x08) {
|
||||
new_sample += state->iDelta * (nybble - 0x10);
|
||||
} else {
|
||||
new_sample += state->iDelta * nybble;
|
||||
}
|
||||
if (new_sample < min_audioval) {
|
||||
new_sample = min_audioval;
|
||||
} else if (new_sample > max_audioval) {
|
||||
new_sample = max_audioval;
|
||||
}
|
||||
delta = ((Sint32) state->iDelta * adaptive[nybble]) / 256;
|
||||
if (delta < 16) {
|
||||
delta = 16;
|
||||
}
|
||||
state->iDelta = (Uint16) delta;
|
||||
state->iSamp2 = state->iSamp1;
|
||||
state->iSamp1 = (Sint16) new_sample;
|
||||
return (new_sample);
|
||||
}
|
||||
|
||||
static int
|
||||
MS_ADPCM_decode(Uint8 ** audio_buf, Uint32 * audio_len)
|
||||
{
|
||||
struct MS_ADPCM_decodestate *state[2];
|
||||
Uint8 *freeable, *encoded, *decoded;
|
||||
Sint32 encoded_len, samplesleft;
|
||||
Sint8 nybble;
|
||||
Uint8 stereo;
|
||||
Sint16 *coeff[2];
|
||||
Sint32 new_sample;
|
||||
|
||||
/* Allocate the proper sized output buffer */
|
||||
encoded_len = *audio_len;
|
||||
encoded = *audio_buf;
|
||||
freeable = *audio_buf;
|
||||
*audio_len = (encoded_len / MS_ADPCM_state.wavefmt.blockalign) *
|
||||
MS_ADPCM_state.wSamplesPerBlock *
|
||||
MS_ADPCM_state.wavefmt.channels * sizeof(Sint16);
|
||||
*audio_buf = (Uint8 *) SDL_malloc(*audio_len);
|
||||
if (*audio_buf == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
decoded = *audio_buf;
|
||||
|
||||
/* Get ready... Go! */
|
||||
stereo = (MS_ADPCM_state.wavefmt.channels == 2);
|
||||
state[0] = &MS_ADPCM_state.state[0];
|
||||
state[1] = &MS_ADPCM_state.state[stereo];
|
||||
while (encoded_len >= MS_ADPCM_state.wavefmt.blockalign) {
|
||||
/* Grab the initial information for this block */
|
||||
state[0]->hPredictor = *encoded++;
|
||||
if (stereo) {
|
||||
state[1]->hPredictor = *encoded++;
|
||||
}
|
||||
state[0]->iDelta = ((encoded[1] << 8) | encoded[0]);
|
||||
encoded += sizeof(Sint16);
|
||||
if (stereo) {
|
||||
state[1]->iDelta = ((encoded[1] << 8) | encoded[0]);
|
||||
encoded += sizeof(Sint16);
|
||||
}
|
||||
state[0]->iSamp1 = ((encoded[1] << 8) | encoded[0]);
|
||||
encoded += sizeof(Sint16);
|
||||
if (stereo) {
|
||||
state[1]->iSamp1 = ((encoded[1] << 8) | encoded[0]);
|
||||
encoded += sizeof(Sint16);
|
||||
}
|
||||
state[0]->iSamp2 = ((encoded[1] << 8) | encoded[0]);
|
||||
encoded += sizeof(Sint16);
|
||||
if (stereo) {
|
||||
state[1]->iSamp2 = ((encoded[1] << 8) | encoded[0]);
|
||||
encoded += sizeof(Sint16);
|
||||
}
|
||||
coeff[0] = MS_ADPCM_state.aCoeff[state[0]->hPredictor];
|
||||
coeff[1] = MS_ADPCM_state.aCoeff[state[1]->hPredictor];
|
||||
|
||||
/* Store the two initial samples we start with */
|
||||
decoded[0] = state[0]->iSamp2 & 0xFF;
|
||||
decoded[1] = state[0]->iSamp2 >> 8;
|
||||
decoded += 2;
|
||||
if (stereo) {
|
||||
decoded[0] = state[1]->iSamp2 & 0xFF;
|
||||
decoded[1] = state[1]->iSamp2 >> 8;
|
||||
decoded += 2;
|
||||
}
|
||||
decoded[0] = state[0]->iSamp1 & 0xFF;
|
||||
decoded[1] = state[0]->iSamp1 >> 8;
|
||||
decoded += 2;
|
||||
if (stereo) {
|
||||
decoded[0] = state[1]->iSamp1 & 0xFF;
|
||||
decoded[1] = state[1]->iSamp1 >> 8;
|
||||
decoded += 2;
|
||||
}
|
||||
|
||||
/* Decode and store the other samples in this block */
|
||||
samplesleft = (MS_ADPCM_state.wSamplesPerBlock - 2) *
|
||||
MS_ADPCM_state.wavefmt.channels;
|
||||
while (samplesleft > 0) {
|
||||
nybble = (*encoded) >> 4;
|
||||
new_sample = MS_ADPCM_nibble(state[0], nybble, coeff[0]);
|
||||
decoded[0] = new_sample & 0xFF;
|
||||
new_sample >>= 8;
|
||||
decoded[1] = new_sample & 0xFF;
|
||||
decoded += 2;
|
||||
|
||||
nybble = (*encoded) & 0x0F;
|
||||
new_sample = MS_ADPCM_nibble(state[1], nybble, coeff[1]);
|
||||
decoded[0] = new_sample & 0xFF;
|
||||
new_sample >>= 8;
|
||||
decoded[1] = new_sample & 0xFF;
|
||||
decoded += 2;
|
||||
|
||||
++encoded;
|
||||
samplesleft -= 2;
|
||||
}
|
||||
encoded_len -= MS_ADPCM_state.wavefmt.blockalign;
|
||||
}
|
||||
SDL_free(freeable);
|
||||
return (0);
|
||||
}
|
||||
|
||||
struct IMA_ADPCM_decodestate
|
||||
{
|
||||
Sint32 sample;
|
||||
Sint8 index;
|
||||
};
|
||||
static struct IMA_ADPCM_decoder
|
||||
{
|
||||
WaveFMT wavefmt;
|
||||
Uint16 wSamplesPerBlock;
|
||||
/* * * */
|
||||
struct IMA_ADPCM_decodestate state[2];
|
||||
} IMA_ADPCM_state;
|
||||
|
||||
static int
|
||||
InitIMA_ADPCM(WaveFMT * format)
|
||||
{
|
||||
Uint8 *rogue_feel;
|
||||
|
||||
/* Set the rogue pointer to the IMA_ADPCM specific data */
|
||||
IMA_ADPCM_state.wavefmt.encoding = SDL_SwapLE16(format->encoding);
|
||||
IMA_ADPCM_state.wavefmt.channels = SDL_SwapLE16(format->channels);
|
||||
IMA_ADPCM_state.wavefmt.frequency = SDL_SwapLE32(format->frequency);
|
||||
IMA_ADPCM_state.wavefmt.byterate = SDL_SwapLE32(format->byterate);
|
||||
IMA_ADPCM_state.wavefmt.blockalign = SDL_SwapLE16(format->blockalign);
|
||||
IMA_ADPCM_state.wavefmt.bitspersample =
|
||||
SDL_SwapLE16(format->bitspersample);
|
||||
rogue_feel = (Uint8 *) format + sizeof(*format);
|
||||
if (sizeof(*format) == 16) {
|
||||
/* const Uint16 extra_info = ((rogue_feel[1] << 8) | rogue_feel[0]); */
|
||||
rogue_feel += sizeof(Uint16);
|
||||
}
|
||||
IMA_ADPCM_state.wSamplesPerBlock = ((rogue_feel[1] << 8) | rogue_feel[0]);
|
||||
return (0);
|
||||
}
|
||||
|
||||
static Sint32
|
||||
IMA_ADPCM_nibble(struct IMA_ADPCM_decodestate *state, Uint8 nybble)
|
||||
{
|
||||
const Sint32 max_audioval = ((1 << (16 - 1)) - 1);
|
||||
const Sint32 min_audioval = -(1 << (16 - 1));
|
||||
const int index_table[16] = {
|
||||
-1, -1, -1, -1,
|
||||
2, 4, 6, 8,
|
||||
-1, -1, -1, -1,
|
||||
2, 4, 6, 8
|
||||
};
|
||||
const Sint32 step_table[89] = {
|
||||
7, 8, 9, 10, 11, 12, 13, 14, 16, 17, 19, 21, 23, 25, 28, 31,
|
||||
34, 37, 41, 45, 50, 55, 60, 66, 73, 80, 88, 97, 107, 118, 130,
|
||||
143, 157, 173, 190, 209, 230, 253, 279, 307, 337, 371, 408,
|
||||
449, 494, 544, 598, 658, 724, 796, 876, 963, 1060, 1166, 1282,
|
||||
1411, 1552, 1707, 1878, 2066, 2272, 2499, 2749, 3024, 3327,
|
||||
3660, 4026, 4428, 4871, 5358, 5894, 6484, 7132, 7845, 8630,
|
||||
9493, 10442, 11487, 12635, 13899, 15289, 16818, 18500, 20350,
|
||||
22385, 24623, 27086, 29794, 32767
|
||||
};
|
||||
Sint32 delta, step;
|
||||
|
||||
/* Compute difference and new sample value */
|
||||
if (state->index > 88) {
|
||||
state->index = 88;
|
||||
} else if (state->index < 0) {
|
||||
state->index = 0;
|
||||
}
|
||||
/* explicit cast to avoid gcc warning about using 'char' as array index */
|
||||
step = step_table[(int)state->index];
|
||||
delta = step >> 3;
|
||||
if (nybble & 0x04)
|
||||
delta += step;
|
||||
if (nybble & 0x02)
|
||||
delta += (step >> 1);
|
||||
if (nybble & 0x01)
|
||||
delta += (step >> 2);
|
||||
if (nybble & 0x08)
|
||||
delta = -delta;
|
||||
state->sample += delta;
|
||||
|
||||
/* Update index value */
|
||||
state->index += index_table[nybble];
|
||||
|
||||
/* Clamp output sample */
|
||||
if (state->sample > max_audioval) {
|
||||
state->sample = max_audioval;
|
||||
} else if (state->sample < min_audioval) {
|
||||
state->sample = min_audioval;
|
||||
}
|
||||
return (state->sample);
|
||||
}
|
||||
|
||||
/* Fill the decode buffer with a channel block of data (8 samples) */
|
||||
static void
|
||||
Fill_IMA_ADPCM_block(Uint8 * decoded, Uint8 * encoded,
|
||||
int channel, int numchannels,
|
||||
struct IMA_ADPCM_decodestate *state)
|
||||
{
|
||||
int i;
|
||||
Sint8 nybble;
|
||||
Sint32 new_sample;
|
||||
|
||||
decoded += (channel * 2);
|
||||
for (i = 0; i < 4; ++i) {
|
||||
nybble = (*encoded) & 0x0F;
|
||||
new_sample = IMA_ADPCM_nibble(state, nybble);
|
||||
decoded[0] = new_sample & 0xFF;
|
||||
new_sample >>= 8;
|
||||
decoded[1] = new_sample & 0xFF;
|
||||
decoded += 2 * numchannels;
|
||||
|
||||
nybble = (*encoded) >> 4;
|
||||
new_sample = IMA_ADPCM_nibble(state, nybble);
|
||||
decoded[0] = new_sample & 0xFF;
|
||||
new_sample >>= 8;
|
||||
decoded[1] = new_sample & 0xFF;
|
||||
decoded += 2 * numchannels;
|
||||
|
||||
++encoded;
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
IMA_ADPCM_decode(Uint8 ** audio_buf, Uint32 * audio_len)
|
||||
{
|
||||
struct IMA_ADPCM_decodestate *state;
|
||||
Uint8 *freeable, *encoded, *decoded;
|
||||
Sint32 encoded_len, samplesleft;
|
||||
unsigned int c, channels;
|
||||
|
||||
/* Check to make sure we have enough variables in the state array */
|
||||
channels = IMA_ADPCM_state.wavefmt.channels;
|
||||
if (channels > SDL_arraysize(IMA_ADPCM_state.state)) {
|
||||
SDL_SetError("IMA ADPCM decoder can only handle %u channels",
|
||||
(unsigned int)SDL_arraysize(IMA_ADPCM_state.state));
|
||||
return (-1);
|
||||
}
|
||||
state = IMA_ADPCM_state.state;
|
||||
|
||||
/* Allocate the proper sized output buffer */
|
||||
encoded_len = *audio_len;
|
||||
encoded = *audio_buf;
|
||||
freeable = *audio_buf;
|
||||
*audio_len = (encoded_len / IMA_ADPCM_state.wavefmt.blockalign) *
|
||||
IMA_ADPCM_state.wSamplesPerBlock *
|
||||
IMA_ADPCM_state.wavefmt.channels * sizeof(Sint16);
|
||||
*audio_buf = (Uint8 *) SDL_malloc(*audio_len);
|
||||
if (*audio_buf == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
decoded = *audio_buf;
|
||||
|
||||
/* Get ready... Go! */
|
||||
while (encoded_len >= IMA_ADPCM_state.wavefmt.blockalign) {
|
||||
/* Grab the initial information for this block */
|
||||
for (c = 0; c < channels; ++c) {
|
||||
/* Fill the state information for this block */
|
||||
state[c].sample = ((encoded[1] << 8) | encoded[0]);
|
||||
encoded += 2;
|
||||
if (state[c].sample & 0x8000) {
|
||||
state[c].sample -= 0x10000;
|
||||
}
|
||||
state[c].index = *encoded++;
|
||||
/* Reserved byte in buffer header, should be 0 */
|
||||
if (*encoded++ != 0) {
|
||||
/* Uh oh, corrupt data? Buggy code? */ ;
|
||||
}
|
||||
|
||||
/* Store the initial sample we start with */
|
||||
decoded[0] = (Uint8) (state[c].sample & 0xFF);
|
||||
decoded[1] = (Uint8) (state[c].sample >> 8);
|
||||
decoded += 2;
|
||||
}
|
||||
|
||||
/* Decode and store the other samples in this block */
|
||||
samplesleft = (IMA_ADPCM_state.wSamplesPerBlock - 1) * channels;
|
||||
while (samplesleft > 0) {
|
||||
for (c = 0; c < channels; ++c) {
|
||||
Fill_IMA_ADPCM_block(decoded, encoded,
|
||||
c, channels, &state[c]);
|
||||
encoded += 4;
|
||||
samplesleft -= 8;
|
||||
}
|
||||
decoded += (channels * 8 * 2);
|
||||
}
|
||||
encoded_len -= IMA_ADPCM_state.wavefmt.blockalign;
|
||||
}
|
||||
SDL_free(freeable);
|
||||
return (0);
|
||||
}
|
||||
|
||||
SDL_AudioSpec *
|
||||
SDL_LoadWAV_RW(SDL_RWops * src, int freesrc,
|
||||
SDL_AudioSpec * spec, Uint8 ** audio_buf, Uint32 * audio_len)
|
||||
{
|
||||
int was_error;
|
||||
Chunk chunk;
|
||||
int lenread;
|
||||
int IEEE_float_encoded, MS_ADPCM_encoded, IMA_ADPCM_encoded;
|
||||
int samplesize;
|
||||
|
||||
/* WAV magic header */
|
||||
Uint32 RIFFchunk;
|
||||
Uint32 wavelen = 0;
|
||||
Uint32 WAVEmagic;
|
||||
Uint32 headerDiff = 0;
|
||||
|
||||
/* FMT chunk */
|
||||
WaveFMT *format = NULL;
|
||||
|
||||
SDL_zero(chunk);
|
||||
|
||||
/* Make sure we are passed a valid data source */
|
||||
was_error = 0;
|
||||
if (src == NULL) {
|
||||
was_error = 1;
|
||||
goto done;
|
||||
}
|
||||
|
||||
/* Check the magic header */
|
||||
RIFFchunk = SDL_ReadLE32(src);
|
||||
wavelen = SDL_ReadLE32(src);
|
||||
if (wavelen == WAVE) { /* The RIFFchunk has already been read */
|
||||
WAVEmagic = wavelen;
|
||||
wavelen = RIFFchunk;
|
||||
RIFFchunk = RIFF;
|
||||
} else {
|
||||
WAVEmagic = SDL_ReadLE32(src);
|
||||
}
|
||||
if ((RIFFchunk != RIFF) || (WAVEmagic != WAVE)) {
|
||||
SDL_SetError("Unrecognized file type (not WAVE)");
|
||||
was_error = 1;
|
||||
goto done;
|
||||
}
|
||||
headerDiff += sizeof(Uint32); /* for WAVE */
|
||||
|
||||
/* Read the audio data format chunk */
|
||||
chunk.data = NULL;
|
||||
do {
|
||||
SDL_free(chunk.data);
|
||||
chunk.data = NULL;
|
||||
lenread = ReadChunk(src, &chunk);
|
||||
if (lenread < 0) {
|
||||
was_error = 1;
|
||||
goto done;
|
||||
}
|
||||
/* 2 Uint32's for chunk header+len, plus the lenread */
|
||||
headerDiff += lenread + 2 * sizeof(Uint32);
|
||||
} while ((chunk.magic == FACT) || (chunk.magic == LIST) || (chunk.magic == BEXT) || (chunk.magic == JUNK));
|
||||
|
||||
/* Decode the audio data format */
|
||||
format = (WaveFMT *) chunk.data;
|
||||
if (chunk.magic != FMT) {
|
||||
SDL_SetError("Complex WAVE files not supported");
|
||||
was_error = 1;
|
||||
goto done;
|
||||
}
|
||||
IEEE_float_encoded = MS_ADPCM_encoded = IMA_ADPCM_encoded = 0;
|
||||
switch (SDL_SwapLE16(format->encoding)) {
|
||||
case PCM_CODE:
|
||||
/* We can understand this */
|
||||
break;
|
||||
case IEEE_FLOAT_CODE:
|
||||
IEEE_float_encoded = 1;
|
||||
/* We can understand this */
|
||||
break;
|
||||
case MS_ADPCM_CODE:
|
||||
/* Try to understand this */
|
||||
if (InitMS_ADPCM(format) < 0) {
|
||||
was_error = 1;
|
||||
goto done;
|
||||
}
|
||||
MS_ADPCM_encoded = 1;
|
||||
break;
|
||||
case IMA_ADPCM_CODE:
|
||||
/* Try to understand this */
|
||||
if (InitIMA_ADPCM(format) < 0) {
|
||||
was_error = 1;
|
||||
goto done;
|
||||
}
|
||||
IMA_ADPCM_encoded = 1;
|
||||
break;
|
||||
case MP3_CODE:
|
||||
SDL_SetError("MPEG Layer 3 data not supported");
|
||||
was_error = 1;
|
||||
goto done;
|
||||
default:
|
||||
SDL_SetError("Unknown WAVE data format: 0x%.4x",
|
||||
SDL_SwapLE16(format->encoding));
|
||||
was_error = 1;
|
||||
goto done;
|
||||
}
|
||||
SDL_memset(spec, 0, (sizeof *spec));
|
||||
spec->freq = SDL_SwapLE32(format->frequency);
|
||||
|
||||
if (IEEE_float_encoded) {
|
||||
if ((SDL_SwapLE16(format->bitspersample)) != 32) {
|
||||
was_error = 1;
|
||||
} else {
|
||||
spec->format = AUDIO_F32;
|
||||
}
|
||||
} else {
|
||||
switch (SDL_SwapLE16(format->bitspersample)) {
|
||||
case 4:
|
||||
if (MS_ADPCM_encoded || IMA_ADPCM_encoded) {
|
||||
spec->format = AUDIO_S16;
|
||||
} else {
|
||||
was_error = 1;
|
||||
}
|
||||
break;
|
||||
case 8:
|
||||
spec->format = AUDIO_U8;
|
||||
break;
|
||||
case 16:
|
||||
spec->format = AUDIO_S16;
|
||||
break;
|
||||
case 32:
|
||||
spec->format = AUDIO_S32;
|
||||
break;
|
||||
default:
|
||||
was_error = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (was_error) {
|
||||
SDL_SetError("Unknown %d-bit PCM data format",
|
||||
SDL_SwapLE16(format->bitspersample));
|
||||
goto done;
|
||||
}
|
||||
spec->channels = (Uint8) SDL_SwapLE16(format->channels);
|
||||
spec->samples = 4096; /* Good default buffer size */
|
||||
|
||||
/* Read the audio data chunk */
|
||||
*audio_buf = NULL;
|
||||
do {
|
||||
SDL_free(*audio_buf);
|
||||
*audio_buf = NULL;
|
||||
lenread = ReadChunk(src, &chunk);
|
||||
if (lenread < 0) {
|
||||
was_error = 1;
|
||||
goto done;
|
||||
}
|
||||
*audio_len = lenread;
|
||||
*audio_buf = chunk.data;
|
||||
if (chunk.magic != DATA)
|
||||
headerDiff += lenread + 2 * sizeof(Uint32);
|
||||
} while (chunk.magic != DATA);
|
||||
headerDiff += 2 * sizeof(Uint32); /* for the data chunk and len */
|
||||
|
||||
if (MS_ADPCM_encoded) {
|
||||
if (MS_ADPCM_decode(audio_buf, audio_len) < 0) {
|
||||
was_error = 1;
|
||||
goto done;
|
||||
}
|
||||
}
|
||||
if (IMA_ADPCM_encoded) {
|
||||
if (IMA_ADPCM_decode(audio_buf, audio_len) < 0) {
|
||||
was_error = 1;
|
||||
goto done;
|
||||
}
|
||||
}
|
||||
|
||||
/* Don't return a buffer that isn't a multiple of samplesize */
|
||||
samplesize = ((SDL_AUDIO_BITSIZE(spec->format)) / 8) * spec->channels;
|
||||
*audio_len &= ~(samplesize - 1);
|
||||
|
||||
done:
|
||||
SDL_free(format);
|
||||
if (src) {
|
||||
if (freesrc) {
|
||||
SDL_RWclose(src);
|
||||
} else {
|
||||
/* seek to the end of the file (given by the RIFF chunk) */
|
||||
SDL_RWseek(src, wavelen - chunk.length - headerDiff, RW_SEEK_CUR);
|
||||
}
|
||||
}
|
||||
if (was_error) {
|
||||
spec = NULL;
|
||||
}
|
||||
return (spec);
|
||||
}
|
||||
|
||||
/* Since the WAV memory is allocated in the shared library, it must also
|
||||
be freed here. (Necessary under Win32, VC++)
|
||||
*/
|
||||
void
|
||||
SDL_FreeWAV(Uint8 * audio_buf)
|
||||
{
|
||||
SDL_free(audio_buf);
|
||||
}
|
||||
|
||||
static int
|
||||
ReadChunk(SDL_RWops * src, Chunk * chunk)
|
||||
{
|
||||
chunk->magic = SDL_ReadLE32(src);
|
||||
chunk->length = SDL_ReadLE32(src);
|
||||
chunk->data = (Uint8 *) SDL_malloc(chunk->length);
|
||||
if (chunk->data == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
if (SDL_RWread(src, chunk->data, chunk->length, 1) != 1) {
|
||||
SDL_free(chunk->data);
|
||||
chunk->data = NULL;
|
||||
return SDL_Error(SDL_EFREAD);
|
||||
}
|
||||
return (chunk->length);
|
||||
}
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
67
src/audio/SDL_wave.h
Normal file
67
src/audio/SDL_wave.h
Normal file
@@ -0,0 +1,67 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../SDL_internal.h"
|
||||
|
||||
/* WAVE files are little-endian */
|
||||
|
||||
/*******************************************/
|
||||
/* Define values for Microsoft WAVE format */
|
||||
/*******************************************/
|
||||
#define RIFF 0x46464952 /* "RIFF" */
|
||||
#define WAVE 0x45564157 /* "WAVE" */
|
||||
#define FACT 0x74636166 /* "fact" */
|
||||
#define LIST 0x5453494c /* "LIST" */
|
||||
#define BEXT 0x74786562 /* "bext" */
|
||||
#define JUNK 0x4B4E554A /* "JUNK" */
|
||||
#define FMT 0x20746D66 /* "fmt " */
|
||||
#define DATA 0x61746164 /* "data" */
|
||||
#define PCM_CODE 0x0001
|
||||
#define MS_ADPCM_CODE 0x0002
|
||||
#define IEEE_FLOAT_CODE 0x0003
|
||||
#define IMA_ADPCM_CODE 0x0011
|
||||
#define MP3_CODE 0x0055
|
||||
#define WAVE_MONO 1
|
||||
#define WAVE_STEREO 2
|
||||
|
||||
/* Normally, these three chunks come consecutively in a WAVE file */
|
||||
typedef struct WaveFMT
|
||||
{
|
||||
/* Not saved in the chunk we read:
|
||||
Uint32 FMTchunk;
|
||||
Uint32 fmtlen;
|
||||
*/
|
||||
Uint16 encoding;
|
||||
Uint16 channels; /* 1 = mono, 2 = stereo */
|
||||
Uint32 frequency; /* One of 11025, 22050, or 44100 Hz */
|
||||
Uint32 byterate; /* Average bytes per second */
|
||||
Uint16 blockalign; /* Bytes per sample block */
|
||||
Uint16 bitspersample; /* One of 8, 12, 16, or 4 for ADPCM */
|
||||
} WaveFMT;
|
||||
|
||||
/* The general chunk found in the WAVE file */
|
||||
typedef struct Chunk
|
||||
{
|
||||
Uint32 magic;
|
||||
Uint32 length;
|
||||
Uint8 *data;
|
||||
} Chunk;
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
685
src/audio/alsa/SDL_alsa_audio.c
Normal file
685
src/audio/alsa/SDL_alsa_audio.c
Normal file
@@ -0,0 +1,685 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_ALSA
|
||||
|
||||
/* Allow access to a raw mixing buffer */
|
||||
|
||||
#include <sys/types.h>
|
||||
#include <signal.h> /* For kill() */
|
||||
#include <errno.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audiomem.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "SDL_alsa_audio.h"
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_ALSA_DYNAMIC
|
||||
#include "SDL_loadso.h"
|
||||
#endif
|
||||
|
||||
static int (*ALSA_snd_pcm_open)
|
||||
(snd_pcm_t **, const char *, snd_pcm_stream_t, int);
|
||||
static int (*ALSA_snd_pcm_close) (snd_pcm_t * pcm);
|
||||
static snd_pcm_sframes_t(*ALSA_snd_pcm_writei)
|
||||
(snd_pcm_t *, const void *, snd_pcm_uframes_t);
|
||||
static int (*ALSA_snd_pcm_recover) (snd_pcm_t *, int, int);
|
||||
static int (*ALSA_snd_pcm_prepare) (snd_pcm_t *);
|
||||
static int (*ALSA_snd_pcm_drain) (snd_pcm_t *);
|
||||
static const char *(*ALSA_snd_strerror) (int);
|
||||
static size_t(*ALSA_snd_pcm_hw_params_sizeof) (void);
|
||||
static size_t(*ALSA_snd_pcm_sw_params_sizeof) (void);
|
||||
static void (*ALSA_snd_pcm_hw_params_copy)
|
||||
(snd_pcm_hw_params_t *, const snd_pcm_hw_params_t *);
|
||||
static int (*ALSA_snd_pcm_hw_params_any) (snd_pcm_t *, snd_pcm_hw_params_t *);
|
||||
static int (*ALSA_snd_pcm_hw_params_set_access)
|
||||
(snd_pcm_t *, snd_pcm_hw_params_t *, snd_pcm_access_t);
|
||||
static int (*ALSA_snd_pcm_hw_params_set_format)
|
||||
(snd_pcm_t *, snd_pcm_hw_params_t *, snd_pcm_format_t);
|
||||
static int (*ALSA_snd_pcm_hw_params_set_channels)
|
||||
(snd_pcm_t *, snd_pcm_hw_params_t *, unsigned int);
|
||||
static int (*ALSA_snd_pcm_hw_params_get_channels)
|
||||
(const snd_pcm_hw_params_t *, unsigned int *);
|
||||
static int (*ALSA_snd_pcm_hw_params_set_rate_near)
|
||||
(snd_pcm_t *, snd_pcm_hw_params_t *, unsigned int *, int *);
|
||||
static int (*ALSA_snd_pcm_hw_params_set_period_size_near)
|
||||
(snd_pcm_t *, snd_pcm_hw_params_t *, snd_pcm_uframes_t *, int *);
|
||||
static int (*ALSA_snd_pcm_hw_params_get_period_size)
|
||||
(const snd_pcm_hw_params_t *, snd_pcm_uframes_t *, int *);
|
||||
static int (*ALSA_snd_pcm_hw_params_set_periods_near)
|
||||
(snd_pcm_t *, snd_pcm_hw_params_t *, unsigned int *, int *);
|
||||
static int (*ALSA_snd_pcm_hw_params_get_periods)
|
||||
(const snd_pcm_hw_params_t *, unsigned int *, int *);
|
||||
static int (*ALSA_snd_pcm_hw_params_set_buffer_size_near)
|
||||
(snd_pcm_t *pcm, snd_pcm_hw_params_t *, snd_pcm_uframes_t *);
|
||||
static int (*ALSA_snd_pcm_hw_params_get_buffer_size)
|
||||
(const snd_pcm_hw_params_t *, snd_pcm_uframes_t *);
|
||||
static int (*ALSA_snd_pcm_hw_params) (snd_pcm_t *, snd_pcm_hw_params_t *);
|
||||
static int (*ALSA_snd_pcm_sw_params_current) (snd_pcm_t *,
|
||||
snd_pcm_sw_params_t *);
|
||||
static int (*ALSA_snd_pcm_sw_params_set_start_threshold)
|
||||
(snd_pcm_t *, snd_pcm_sw_params_t *, snd_pcm_uframes_t);
|
||||
static int (*ALSA_snd_pcm_sw_params) (snd_pcm_t *, snd_pcm_sw_params_t *);
|
||||
static int (*ALSA_snd_pcm_nonblock) (snd_pcm_t *, int);
|
||||
static int (*ALSA_snd_pcm_wait)(snd_pcm_t *, int);
|
||||
static int (*ALSA_snd_pcm_sw_params_set_avail_min)
|
||||
(snd_pcm_t *, snd_pcm_sw_params_t *, snd_pcm_uframes_t);
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_ALSA_DYNAMIC
|
||||
#define snd_pcm_hw_params_sizeof ALSA_snd_pcm_hw_params_sizeof
|
||||
#define snd_pcm_sw_params_sizeof ALSA_snd_pcm_sw_params_sizeof
|
||||
|
||||
static const char *alsa_library = SDL_AUDIO_DRIVER_ALSA_DYNAMIC;
|
||||
static void *alsa_handle = NULL;
|
||||
|
||||
static int
|
||||
load_alsa_sym(const char *fn, void **addr)
|
||||
{
|
||||
*addr = SDL_LoadFunction(alsa_handle, fn);
|
||||
if (*addr == NULL) {
|
||||
/* Don't call SDL_SetError(): SDL_LoadFunction already did. */
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* cast funcs to char* first, to please GCC's strict aliasing rules. */
|
||||
#define SDL_ALSA_SYM(x) \
|
||||
if (!load_alsa_sym(#x, (void **) (char *) &ALSA_##x)) return -1
|
||||
#else
|
||||
#define SDL_ALSA_SYM(x) ALSA_##x = x
|
||||
#endif
|
||||
|
||||
static int
|
||||
load_alsa_syms(void)
|
||||
{
|
||||
SDL_ALSA_SYM(snd_pcm_open);
|
||||
SDL_ALSA_SYM(snd_pcm_close);
|
||||
SDL_ALSA_SYM(snd_pcm_writei);
|
||||
SDL_ALSA_SYM(snd_pcm_recover);
|
||||
SDL_ALSA_SYM(snd_pcm_prepare);
|
||||
SDL_ALSA_SYM(snd_pcm_drain);
|
||||
SDL_ALSA_SYM(snd_strerror);
|
||||
SDL_ALSA_SYM(snd_pcm_hw_params_sizeof);
|
||||
SDL_ALSA_SYM(snd_pcm_sw_params_sizeof);
|
||||
SDL_ALSA_SYM(snd_pcm_hw_params_copy);
|
||||
SDL_ALSA_SYM(snd_pcm_hw_params_any);
|
||||
SDL_ALSA_SYM(snd_pcm_hw_params_set_access);
|
||||
SDL_ALSA_SYM(snd_pcm_hw_params_set_format);
|
||||
SDL_ALSA_SYM(snd_pcm_hw_params_set_channels);
|
||||
SDL_ALSA_SYM(snd_pcm_hw_params_get_channels);
|
||||
SDL_ALSA_SYM(snd_pcm_hw_params_set_rate_near);
|
||||
SDL_ALSA_SYM(snd_pcm_hw_params_set_period_size_near);
|
||||
SDL_ALSA_SYM(snd_pcm_hw_params_get_period_size);
|
||||
SDL_ALSA_SYM(snd_pcm_hw_params_set_periods_near);
|
||||
SDL_ALSA_SYM(snd_pcm_hw_params_get_periods);
|
||||
SDL_ALSA_SYM(snd_pcm_hw_params_set_buffer_size_near);
|
||||
SDL_ALSA_SYM(snd_pcm_hw_params_get_buffer_size);
|
||||
SDL_ALSA_SYM(snd_pcm_hw_params);
|
||||
SDL_ALSA_SYM(snd_pcm_sw_params_current);
|
||||
SDL_ALSA_SYM(snd_pcm_sw_params_set_start_threshold);
|
||||
SDL_ALSA_SYM(snd_pcm_sw_params);
|
||||
SDL_ALSA_SYM(snd_pcm_nonblock);
|
||||
SDL_ALSA_SYM(snd_pcm_wait);
|
||||
SDL_ALSA_SYM(snd_pcm_sw_params_set_avail_min);
|
||||
return 0;
|
||||
}
|
||||
|
||||
#undef SDL_ALSA_SYM
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_ALSA_DYNAMIC
|
||||
|
||||
static void
|
||||
UnloadALSALibrary(void)
|
||||
{
|
||||
if (alsa_handle != NULL) {
|
||||
SDL_UnloadObject(alsa_handle);
|
||||
alsa_handle = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
LoadALSALibrary(void)
|
||||
{
|
||||
int retval = 0;
|
||||
if (alsa_handle == NULL) {
|
||||
alsa_handle = SDL_LoadObject(alsa_library);
|
||||
if (alsa_handle == NULL) {
|
||||
retval = -1;
|
||||
/* Don't call SDL_SetError(): SDL_LoadObject already did. */
|
||||
} else {
|
||||
retval = load_alsa_syms();
|
||||
if (retval < 0) {
|
||||
UnloadALSALibrary();
|
||||
}
|
||||
}
|
||||
}
|
||||
return retval;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
static void
|
||||
UnloadALSALibrary(void)
|
||||
{
|
||||
}
|
||||
|
||||
static int
|
||||
LoadALSALibrary(void)
|
||||
{
|
||||
load_alsa_syms();
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_ALSA_DYNAMIC */
|
||||
|
||||
static const char *
|
||||
get_audio_device(int channels)
|
||||
{
|
||||
const char *device;
|
||||
|
||||
device = SDL_getenv("AUDIODEV"); /* Is there a standard variable name? */
|
||||
if (device == NULL) {
|
||||
switch (channels) {
|
||||
case 6:
|
||||
device = "plug:surround51";
|
||||
break;
|
||||
case 4:
|
||||
device = "plug:surround40";
|
||||
break;
|
||||
default:
|
||||
device = "default";
|
||||
break;
|
||||
}
|
||||
}
|
||||
return device;
|
||||
}
|
||||
|
||||
|
||||
/* This function waits until it is possible to write a full sound buffer */
|
||||
static void
|
||||
ALSA_WaitDevice(_THIS)
|
||||
{
|
||||
/* We're in blocking mode, so there's nothing to do here */
|
||||
}
|
||||
|
||||
|
||||
/* !!! FIXME: is there a channel swizzler in alsalib instead? */
|
||||
/*
|
||||
* http://bugzilla.libsdl.org/show_bug.cgi?id=110
|
||||
* "For Linux ALSA, this is FL-FR-RL-RR-C-LFE
|
||||
* and for Windows DirectX [and CoreAudio], this is FL-FR-C-LFE-RL-RR"
|
||||
*/
|
||||
#define SWIZ6(T) \
|
||||
T *ptr = (T *) this->hidden->mixbuf; \
|
||||
Uint32 i; \
|
||||
for (i = 0; i < this->spec.samples; i++, ptr += 6) { \
|
||||
T tmp; \
|
||||
tmp = ptr[2]; ptr[2] = ptr[4]; ptr[4] = tmp; \
|
||||
tmp = ptr[3]; ptr[3] = ptr[5]; ptr[5] = tmp; \
|
||||
}
|
||||
|
||||
static SDL_INLINE void
|
||||
swizzle_alsa_channels_6_64bit(_THIS)
|
||||
{
|
||||
SWIZ6(Uint64);
|
||||
}
|
||||
|
||||
static SDL_INLINE void
|
||||
swizzle_alsa_channels_6_32bit(_THIS)
|
||||
{
|
||||
SWIZ6(Uint32);
|
||||
}
|
||||
|
||||
static SDL_INLINE void
|
||||
swizzle_alsa_channels_6_16bit(_THIS)
|
||||
{
|
||||
SWIZ6(Uint16);
|
||||
}
|
||||
|
||||
static SDL_INLINE void
|
||||
swizzle_alsa_channels_6_8bit(_THIS)
|
||||
{
|
||||
SWIZ6(Uint8);
|
||||
}
|
||||
|
||||
#undef SWIZ6
|
||||
|
||||
|
||||
/*
|
||||
* Called right before feeding this->hidden->mixbuf to the hardware. Swizzle
|
||||
* channels from Windows/Mac order to the format alsalib will want.
|
||||
*/
|
||||
static SDL_INLINE void
|
||||
swizzle_alsa_channels(_THIS)
|
||||
{
|
||||
if (this->spec.channels == 6) {
|
||||
const Uint16 fmtsize = (this->spec.format & 0xFF); /* bits/channel. */
|
||||
if (fmtsize == 16)
|
||||
swizzle_alsa_channels_6_16bit(this);
|
||||
else if (fmtsize == 8)
|
||||
swizzle_alsa_channels_6_8bit(this);
|
||||
else if (fmtsize == 32)
|
||||
swizzle_alsa_channels_6_32bit(this);
|
||||
else if (fmtsize == 64)
|
||||
swizzle_alsa_channels_6_64bit(this);
|
||||
}
|
||||
|
||||
/* !!! FIXME: update this for 7.1 if needed, later. */
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
ALSA_PlayDevice(_THIS)
|
||||
{
|
||||
int status;
|
||||
const Uint8 *sample_buf = (const Uint8 *) this->hidden->mixbuf;
|
||||
const int frame_size = (((int) (this->spec.format & 0xFF)) / 8) *
|
||||
this->spec.channels;
|
||||
snd_pcm_uframes_t frames_left = ((snd_pcm_uframes_t) this->spec.samples);
|
||||
|
||||
swizzle_alsa_channels(this);
|
||||
|
||||
while ( frames_left > 0 && this->enabled ) {
|
||||
/* !!! FIXME: This works, but needs more testing before going live */
|
||||
/* ALSA_snd_pcm_wait(this->hidden->pcm_handle, -1); */
|
||||
status = ALSA_snd_pcm_writei(this->hidden->pcm_handle,
|
||||
sample_buf, frames_left);
|
||||
|
||||
if (status < 0) {
|
||||
if (status == -EAGAIN) {
|
||||
/* Apparently snd_pcm_recover() doesn't handle this case -
|
||||
does it assume snd_pcm_wait() above? */
|
||||
SDL_Delay(1);
|
||||
continue;
|
||||
}
|
||||
status = ALSA_snd_pcm_recover(this->hidden->pcm_handle, status, 0);
|
||||
if (status < 0) {
|
||||
/* Hmm, not much we can do - abort */
|
||||
fprintf(stderr, "ALSA write failed (unrecoverable): %s\n",
|
||||
ALSA_snd_strerror(status));
|
||||
this->enabled = 0;
|
||||
return;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
sample_buf += status * frame_size;
|
||||
frames_left -= status;
|
||||
}
|
||||
}
|
||||
|
||||
static Uint8 *
|
||||
ALSA_GetDeviceBuf(_THIS)
|
||||
{
|
||||
return (this->hidden->mixbuf);
|
||||
}
|
||||
|
||||
static void
|
||||
ALSA_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
if (this->hidden->pcm_handle) {
|
||||
ALSA_snd_pcm_drain(this->hidden->pcm_handle);
|
||||
ALSA_snd_pcm_close(this->hidden->pcm_handle);
|
||||
this->hidden->pcm_handle = NULL;
|
||||
}
|
||||
SDL_free(this->hidden);
|
||||
this->hidden = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
ALSA_finalize_hardware(_THIS, snd_pcm_hw_params_t *hwparams, int override)
|
||||
{
|
||||
int status;
|
||||
snd_pcm_uframes_t bufsize;
|
||||
|
||||
/* "set" the hardware with the desired parameters */
|
||||
status = ALSA_snd_pcm_hw_params(this->hidden->pcm_handle, hwparams);
|
||||
if ( status < 0 ) {
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* Get samples for the actual buffer size */
|
||||
status = ALSA_snd_pcm_hw_params_get_buffer_size(hwparams, &bufsize);
|
||||
if ( status < 0 ) {
|
||||
return(-1);
|
||||
}
|
||||
if ( !override && bufsize != this->spec.samples * 2 ) {
|
||||
return(-1);
|
||||
}
|
||||
|
||||
/* !!! FIXME: Is this safe to do? */
|
||||
this->spec.samples = bufsize / 2;
|
||||
|
||||
/* This is useful for debugging */
|
||||
if ( SDL_getenv("SDL_AUDIO_ALSA_DEBUG") ) {
|
||||
snd_pcm_uframes_t persize = 0;
|
||||
unsigned int periods = 0;
|
||||
|
||||
ALSA_snd_pcm_hw_params_get_period_size(hwparams, &persize, NULL);
|
||||
ALSA_snd_pcm_hw_params_get_periods(hwparams, &periods, NULL);
|
||||
|
||||
fprintf(stderr,
|
||||
"ALSA: period size = %ld, periods = %u, buffer size = %lu\n",
|
||||
persize, periods, bufsize);
|
||||
}
|
||||
|
||||
return(0);
|
||||
}
|
||||
|
||||
static int
|
||||
ALSA_set_period_size(_THIS, snd_pcm_hw_params_t *params, int override)
|
||||
{
|
||||
const char *env;
|
||||
int status;
|
||||
snd_pcm_hw_params_t *hwparams;
|
||||
snd_pcm_uframes_t frames;
|
||||
unsigned int periods;
|
||||
|
||||
/* Copy the hardware parameters for this setup */
|
||||
snd_pcm_hw_params_alloca(&hwparams);
|
||||
ALSA_snd_pcm_hw_params_copy(hwparams, params);
|
||||
|
||||
if ( !override ) {
|
||||
env = SDL_getenv("SDL_AUDIO_ALSA_SET_PERIOD_SIZE");
|
||||
if ( env ) {
|
||||
override = SDL_atoi(env);
|
||||
if ( override == 0 ) {
|
||||
return(-1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
frames = this->spec.samples;
|
||||
status = ALSA_snd_pcm_hw_params_set_period_size_near(
|
||||
this->hidden->pcm_handle, hwparams, &frames, NULL);
|
||||
if ( status < 0 ) {
|
||||
return(-1);
|
||||
}
|
||||
|
||||
periods = 2;
|
||||
status = ALSA_snd_pcm_hw_params_set_periods_near(
|
||||
this->hidden->pcm_handle, hwparams, &periods, NULL);
|
||||
if ( status < 0 ) {
|
||||
return(-1);
|
||||
}
|
||||
|
||||
return ALSA_finalize_hardware(this, hwparams, override);
|
||||
}
|
||||
|
||||
static int
|
||||
ALSA_set_buffer_size(_THIS, snd_pcm_hw_params_t *params, int override)
|
||||
{
|
||||
const char *env;
|
||||
int status;
|
||||
snd_pcm_hw_params_t *hwparams;
|
||||
snd_pcm_uframes_t frames;
|
||||
|
||||
/* Copy the hardware parameters for this setup */
|
||||
snd_pcm_hw_params_alloca(&hwparams);
|
||||
ALSA_snd_pcm_hw_params_copy(hwparams, params);
|
||||
|
||||
if ( !override ) {
|
||||
env = SDL_getenv("SDL_AUDIO_ALSA_SET_BUFFER_SIZE");
|
||||
if ( env ) {
|
||||
override = SDL_atoi(env);
|
||||
if ( override == 0 ) {
|
||||
return(-1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
frames = this->spec.samples * 2;
|
||||
status = ALSA_snd_pcm_hw_params_set_buffer_size_near(
|
||||
this->hidden->pcm_handle, hwparams, &frames);
|
||||
if ( status < 0 ) {
|
||||
return(-1);
|
||||
}
|
||||
|
||||
return ALSA_finalize_hardware(this, hwparams, override);
|
||||
}
|
||||
|
||||
static int
|
||||
ALSA_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
{
|
||||
int status = 0;
|
||||
snd_pcm_t *pcm_handle = NULL;
|
||||
snd_pcm_hw_params_t *hwparams = NULL;
|
||||
snd_pcm_sw_params_t *swparams = NULL;
|
||||
snd_pcm_format_t format = 0;
|
||||
SDL_AudioFormat test_format = 0;
|
||||
unsigned int rate = 0;
|
||||
unsigned int channels = 0;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
if (this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
|
||||
|
||||
/* Open the audio device */
|
||||
/* Name of device should depend on # channels in spec */
|
||||
status = ALSA_snd_pcm_open(&pcm_handle,
|
||||
get_audio_device(this->spec.channels),
|
||||
SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK);
|
||||
|
||||
if (status < 0) {
|
||||
ALSA_CloseDevice(this);
|
||||
return SDL_SetError("ALSA: Couldn't open audio device: %s",
|
||||
ALSA_snd_strerror(status));
|
||||
}
|
||||
|
||||
this->hidden->pcm_handle = pcm_handle;
|
||||
|
||||
/* Figure out what the hardware is capable of */
|
||||
snd_pcm_hw_params_alloca(&hwparams);
|
||||
status = ALSA_snd_pcm_hw_params_any(pcm_handle, hwparams);
|
||||
if (status < 0) {
|
||||
ALSA_CloseDevice(this);
|
||||
return SDL_SetError("ALSA: Couldn't get hardware config: %s",
|
||||
ALSA_snd_strerror(status));
|
||||
}
|
||||
|
||||
/* SDL only uses interleaved sample output */
|
||||
status = ALSA_snd_pcm_hw_params_set_access(pcm_handle, hwparams,
|
||||
SND_PCM_ACCESS_RW_INTERLEAVED);
|
||||
if (status < 0) {
|
||||
ALSA_CloseDevice(this);
|
||||
return SDL_SetError("ALSA: Couldn't set interleaved access: %s",
|
||||
ALSA_snd_strerror(status));
|
||||
}
|
||||
|
||||
/* Try for a closest match on audio format */
|
||||
status = -1;
|
||||
for (test_format = SDL_FirstAudioFormat(this->spec.format);
|
||||
test_format && (status < 0);) {
|
||||
status = 0; /* if we can't support a format, it'll become -1. */
|
||||
switch (test_format) {
|
||||
case AUDIO_U8:
|
||||
format = SND_PCM_FORMAT_U8;
|
||||
break;
|
||||
case AUDIO_S8:
|
||||
format = SND_PCM_FORMAT_S8;
|
||||
break;
|
||||
case AUDIO_S16LSB:
|
||||
format = SND_PCM_FORMAT_S16_LE;
|
||||
break;
|
||||
case AUDIO_S16MSB:
|
||||
format = SND_PCM_FORMAT_S16_BE;
|
||||
break;
|
||||
case AUDIO_U16LSB:
|
||||
format = SND_PCM_FORMAT_U16_LE;
|
||||
break;
|
||||
case AUDIO_U16MSB:
|
||||
format = SND_PCM_FORMAT_U16_BE;
|
||||
break;
|
||||
case AUDIO_S32LSB:
|
||||
format = SND_PCM_FORMAT_S32_LE;
|
||||
break;
|
||||
case AUDIO_S32MSB:
|
||||
format = SND_PCM_FORMAT_S32_BE;
|
||||
break;
|
||||
case AUDIO_F32LSB:
|
||||
format = SND_PCM_FORMAT_FLOAT_LE;
|
||||
break;
|
||||
case AUDIO_F32MSB:
|
||||
format = SND_PCM_FORMAT_FLOAT_BE;
|
||||
break;
|
||||
default:
|
||||
status = -1;
|
||||
break;
|
||||
}
|
||||
if (status >= 0) {
|
||||
status = ALSA_snd_pcm_hw_params_set_format(pcm_handle,
|
||||
hwparams, format);
|
||||
}
|
||||
if (status < 0) {
|
||||
test_format = SDL_NextAudioFormat();
|
||||
}
|
||||
}
|
||||
if (status < 0) {
|
||||
ALSA_CloseDevice(this);
|
||||
return SDL_SetError("ALSA: Couldn't find any hardware audio formats");
|
||||
}
|
||||
this->spec.format = test_format;
|
||||
|
||||
/* Set the number of channels */
|
||||
status = ALSA_snd_pcm_hw_params_set_channels(pcm_handle, hwparams,
|
||||
this->spec.channels);
|
||||
channels = this->spec.channels;
|
||||
if (status < 0) {
|
||||
status = ALSA_snd_pcm_hw_params_get_channels(hwparams, &channels);
|
||||
if (status < 0) {
|
||||
ALSA_CloseDevice(this);
|
||||
return SDL_SetError("ALSA: Couldn't set audio channels");
|
||||
}
|
||||
this->spec.channels = channels;
|
||||
}
|
||||
|
||||
/* Set the audio rate */
|
||||
rate = this->spec.freq;
|
||||
status = ALSA_snd_pcm_hw_params_set_rate_near(pcm_handle, hwparams,
|
||||
&rate, NULL);
|
||||
if (status < 0) {
|
||||
ALSA_CloseDevice(this);
|
||||
return SDL_SetError("ALSA: Couldn't set audio frequency: %s",
|
||||
ALSA_snd_strerror(status));
|
||||
}
|
||||
this->spec.freq = rate;
|
||||
|
||||
/* Set the buffer size, in samples */
|
||||
if ( ALSA_set_period_size(this, hwparams, 0) < 0 &&
|
||||
ALSA_set_buffer_size(this, hwparams, 0) < 0 ) {
|
||||
/* Failed to set desired buffer size, do the best you can... */
|
||||
if ( ALSA_set_period_size(this, hwparams, 1) < 0 ) {
|
||||
ALSA_CloseDevice(this);
|
||||
return SDL_SetError("Couldn't set hardware audio parameters: %s", ALSA_snd_strerror(status));
|
||||
}
|
||||
}
|
||||
/* Set the software parameters */
|
||||
snd_pcm_sw_params_alloca(&swparams);
|
||||
status = ALSA_snd_pcm_sw_params_current(pcm_handle, swparams);
|
||||
if (status < 0) {
|
||||
ALSA_CloseDevice(this);
|
||||
return SDL_SetError("ALSA: Couldn't get software config: %s",
|
||||
ALSA_snd_strerror(status));
|
||||
}
|
||||
status = ALSA_snd_pcm_sw_params_set_avail_min(pcm_handle, swparams, this->spec.samples);
|
||||
if (status < 0) {
|
||||
ALSA_CloseDevice(this);
|
||||
return SDL_SetError("Couldn't set minimum available samples: %s",
|
||||
ALSA_snd_strerror(status));
|
||||
}
|
||||
status =
|
||||
ALSA_snd_pcm_sw_params_set_start_threshold(pcm_handle, swparams, 1);
|
||||
if (status < 0) {
|
||||
ALSA_CloseDevice(this);
|
||||
return SDL_SetError("ALSA: Couldn't set start threshold: %s",
|
||||
ALSA_snd_strerror(status));
|
||||
}
|
||||
status = ALSA_snd_pcm_sw_params(pcm_handle, swparams);
|
||||
if (status < 0) {
|
||||
ALSA_CloseDevice(this);
|
||||
return SDL_SetError("Couldn't set software audio parameters: %s",
|
||||
ALSA_snd_strerror(status));
|
||||
}
|
||||
|
||||
/* Calculate the final parameters for this audio specification */
|
||||
SDL_CalculateAudioSpec(&this->spec);
|
||||
|
||||
/* Allocate mixing buffer */
|
||||
this->hidden->mixlen = this->spec.size;
|
||||
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
|
||||
if (this->hidden->mixbuf == NULL) {
|
||||
ALSA_CloseDevice(this);
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden->mixbuf, this->spec.silence, this->hidden->mixlen);
|
||||
|
||||
/* Switch to blocking mode for playback */
|
||||
ALSA_snd_pcm_nonblock(pcm_handle, 0);
|
||||
|
||||
/* We're ready to rock and roll. :-) */
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
ALSA_Deinitialize(void)
|
||||
{
|
||||
UnloadALSALibrary();
|
||||
}
|
||||
|
||||
static int
|
||||
ALSA_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
if (LoadALSALibrary() < 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Set the function pointers */
|
||||
impl->OpenDevice = ALSA_OpenDevice;
|
||||
impl->WaitDevice = ALSA_WaitDevice;
|
||||
impl->GetDeviceBuf = ALSA_GetDeviceBuf;
|
||||
impl->PlayDevice = ALSA_PlayDevice;
|
||||
impl->CloseDevice = ALSA_CloseDevice;
|
||||
impl->Deinitialize = ALSA_Deinitialize;
|
||||
impl->OnlyHasDefaultOutputDevice = 1; /* !!! FIXME: Add device enum! */
|
||||
|
||||
return 1; /* this audio target is available. */
|
||||
}
|
||||
|
||||
|
||||
AudioBootStrap ALSA_bootstrap = {
|
||||
"alsa", "ALSA PCM audio", ALSA_Init, 0
|
||||
};
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_ALSA */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
45
src/audio/alsa/SDL_alsa_audio.h
Normal file
45
src/audio/alsa/SDL_alsa_audio.h
Normal file
@@ -0,0 +1,45 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef _SDL_ALSA_audio_h
|
||||
#define _SDL_ALSA_audio_h
|
||||
|
||||
#include <alsa/asoundlib.h>
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
/* The audio device handle */
|
||||
snd_pcm_t *pcm_handle;
|
||||
|
||||
/* Raw mixing buffer */
|
||||
Uint8 *mixbuf;
|
||||
int mixlen;
|
||||
};
|
||||
|
||||
#endif /* _SDL_ALSA_audio_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
185
src/audio/android/SDL_androidaudio.c
Normal file
185
src/audio/android/SDL_androidaudio.c
Normal file
@@ -0,0 +1,185 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_ANDROID
|
||||
|
||||
/* Output audio to Android */
|
||||
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "SDL_androidaudio.h"
|
||||
|
||||
#include "../../core/android/SDL_android.h"
|
||||
|
||||
#include <android/log.h>
|
||||
|
||||
static SDL_AudioDevice* audioDevice = NULL;
|
||||
|
||||
static int
|
||||
AndroidAUD_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
{
|
||||
SDL_AudioFormat test_format;
|
||||
|
||||
if (iscapture) {
|
||||
/* TODO: implement capture */
|
||||
return SDL_SetError("Capture not supported on Android");
|
||||
}
|
||||
|
||||
if (audioDevice != NULL) {
|
||||
return SDL_SetError("Only one audio device at a time please!");
|
||||
}
|
||||
|
||||
audioDevice = this;
|
||||
|
||||
this->hidden = (struct SDL_PrivateAudioData *) SDL_calloc(1, (sizeof *this->hidden));
|
||||
if (this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
|
||||
test_format = SDL_FirstAudioFormat(this->spec.format);
|
||||
while (test_format != 0) { /* no "UNKNOWN" constant */
|
||||
if ((test_format == AUDIO_U8) || (test_format == AUDIO_S16LSB)) {
|
||||
this->spec.format = test_format;
|
||||
break;
|
||||
}
|
||||
test_format = SDL_NextAudioFormat();
|
||||
}
|
||||
|
||||
if (test_format == 0) {
|
||||
/* Didn't find a compatible format :( */
|
||||
return SDL_SetError("No compatible audio format!");
|
||||
}
|
||||
|
||||
if (this->spec.channels > 1) {
|
||||
this->spec.channels = 2;
|
||||
} else {
|
||||
this->spec.channels = 1;
|
||||
}
|
||||
|
||||
if (this->spec.freq < 8000) {
|
||||
this->spec.freq = 8000;
|
||||
}
|
||||
if (this->spec.freq > 48000) {
|
||||
this->spec.freq = 48000;
|
||||
}
|
||||
|
||||
/* TODO: pass in/return a (Java) device ID, also whether we're opening for input or output */
|
||||
this->spec.samples = Android_JNI_OpenAudioDevice(this->spec.freq, this->spec.format == AUDIO_U8 ? 0 : 1, this->spec.channels, this->spec.samples);
|
||||
SDL_CalculateAudioSpec(&this->spec);
|
||||
|
||||
if (this->spec.samples == 0) {
|
||||
/* Init failed? */
|
||||
return SDL_SetError("Java-side initialization failed!");
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
AndroidAUD_PlayDevice(_THIS)
|
||||
{
|
||||
Android_JNI_WriteAudioBuffer();
|
||||
}
|
||||
|
||||
static Uint8 *
|
||||
AndroidAUD_GetDeviceBuf(_THIS)
|
||||
{
|
||||
return Android_JNI_GetAudioBuffer();
|
||||
}
|
||||
|
||||
static void
|
||||
AndroidAUD_CloseDevice(_THIS)
|
||||
{
|
||||
/* At this point SDL_CloseAudioDevice via close_audio_device took care of terminating the audio thread
|
||||
so it's safe to terminate the Java side buffer and AudioTrack
|
||||
*/
|
||||
Android_JNI_CloseAudioDevice();
|
||||
|
||||
if (audioDevice == this) {
|
||||
if (audioDevice->hidden != NULL) {
|
||||
SDL_free(this->hidden);
|
||||
this->hidden = NULL;
|
||||
}
|
||||
audioDevice = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
AndroidAUD_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
/* Set the function pointers */
|
||||
impl->OpenDevice = AndroidAUD_OpenDevice;
|
||||
impl->PlayDevice = AndroidAUD_PlayDevice;
|
||||
impl->GetDeviceBuf = AndroidAUD_GetDeviceBuf;
|
||||
impl->CloseDevice = AndroidAUD_CloseDevice;
|
||||
|
||||
/* and the capabilities */
|
||||
impl->HasCaptureSupport = 0; /* TODO */
|
||||
impl->OnlyHasDefaultOutputDevice = 1;
|
||||
impl->OnlyHasDefaultInputDevice = 1;
|
||||
|
||||
return 1; /* this audio target is available. */
|
||||
}
|
||||
|
||||
AudioBootStrap ANDROIDAUD_bootstrap = {
|
||||
"android", "SDL Android audio driver", AndroidAUD_Init, 0
|
||||
};
|
||||
|
||||
/* Pause (block) all non already paused audio devices by taking their mixer lock */
|
||||
void AndroidAUD_PauseDevices(void)
|
||||
{
|
||||
/* TODO: Handle multiple devices? */
|
||||
struct SDL_PrivateAudioData *private;
|
||||
if(audioDevice != NULL && audioDevice->hidden != NULL) {
|
||||
private = (struct SDL_PrivateAudioData *) audioDevice->hidden;
|
||||
if (audioDevice->paused) {
|
||||
/* The device is already paused, leave it alone */
|
||||
private->resume = SDL_FALSE;
|
||||
}
|
||||
else {
|
||||
SDL_LockMutex(audioDevice->mixer_lock);
|
||||
audioDevice->paused = SDL_TRUE;
|
||||
private->resume = SDL_TRUE;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Resume (unblock) all non already paused audio devices by releasing their mixer lock */
|
||||
void AndroidAUD_ResumeDevices(void)
|
||||
{
|
||||
/* TODO: Handle multiple devices? */
|
||||
struct SDL_PrivateAudioData *private;
|
||||
if(audioDevice != NULL && audioDevice->hidden != NULL) {
|
||||
private = (struct SDL_PrivateAudioData *) audioDevice->hidden;
|
||||
if (private->resume) {
|
||||
audioDevice->paused = SDL_FALSE;
|
||||
private->resume = SDL_FALSE;
|
||||
SDL_UnlockMutex(audioDevice->mixer_lock);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_ANDROID */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
|
||||
41
src/audio/android/SDL_androidaudio.h
Normal file
41
src/audio/android/SDL_androidaudio.h
Normal file
@@ -0,0 +1,41 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef _SDL_androidaudio_h
|
||||
#define _SDL_androidaudio_h
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
/* Resume device if it was paused automatically */
|
||||
int resume;
|
||||
};
|
||||
|
||||
static void AndroidAUD_CloseDevice(_THIS);
|
||||
|
||||
#endif /* _SDL_androidaudio_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
384
src/audio/arts/SDL_artsaudio.c
Normal file
384
src/audio/arts/SDL_artsaudio.c
Normal file
@@ -0,0 +1,384 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_ARTS
|
||||
|
||||
/* Allow access to a raw mixing buffer */
|
||||
|
||||
#ifdef HAVE_SIGNAL_H
|
||||
#include <signal.h>
|
||||
#endif
|
||||
#include <unistd.h>
|
||||
#include <errno.h>
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audiomem.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "SDL_artsaudio.h"
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_ARTS_DYNAMIC
|
||||
#include "SDL_name.h"
|
||||
#include "SDL_loadso.h"
|
||||
#else
|
||||
#define SDL_NAME(X) X
|
||||
#endif
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_ARTS_DYNAMIC
|
||||
|
||||
static const char *arts_library = SDL_AUDIO_DRIVER_ARTS_DYNAMIC;
|
||||
static void *arts_handle = NULL;
|
||||
|
||||
/* !!! FIXME: I hate this SDL_NAME clutter...it makes everything so messy! */
|
||||
static int (*SDL_NAME(arts_init)) (void);
|
||||
static void (*SDL_NAME(arts_free)) (void);
|
||||
static arts_stream_t(*SDL_NAME(arts_play_stream)) (int rate, int bits,
|
||||
int channels,
|
||||
const char *name);
|
||||
static int (*SDL_NAME(arts_stream_set)) (arts_stream_t s,
|
||||
arts_parameter_t param, int value);
|
||||
static int (*SDL_NAME(arts_stream_get)) (arts_stream_t s,
|
||||
arts_parameter_t param);
|
||||
static int (*SDL_NAME(arts_write)) (arts_stream_t s, const void *buffer,
|
||||
int count);
|
||||
static void (*SDL_NAME(arts_close_stream)) (arts_stream_t s);
|
||||
static int (*SDL_NAME(arts_suspend))(void);
|
||||
static int (*SDL_NAME(arts_suspended)) (void);
|
||||
static const char *(*SDL_NAME(arts_error_text)) (int errorcode);
|
||||
|
||||
#define SDL_ARTS_SYM(x) { #x, (void **) (char *) &SDL_NAME(x) }
|
||||
static struct
|
||||
{
|
||||
const char *name;
|
||||
void **func;
|
||||
} arts_functions[] = {
|
||||
/* *INDENT-OFF* */
|
||||
SDL_ARTS_SYM(arts_init),
|
||||
SDL_ARTS_SYM(arts_free),
|
||||
SDL_ARTS_SYM(arts_play_stream),
|
||||
SDL_ARTS_SYM(arts_stream_set),
|
||||
SDL_ARTS_SYM(arts_stream_get),
|
||||
SDL_ARTS_SYM(arts_write),
|
||||
SDL_ARTS_SYM(arts_close_stream),
|
||||
SDL_ARTS_SYM(arts_suspend),
|
||||
SDL_ARTS_SYM(arts_suspended),
|
||||
SDL_ARTS_SYM(arts_error_text),
|
||||
/* *INDENT-ON* */
|
||||
};
|
||||
|
||||
#undef SDL_ARTS_SYM
|
||||
|
||||
static void
|
||||
UnloadARTSLibrary()
|
||||
{
|
||||
if (arts_handle != NULL) {
|
||||
SDL_UnloadObject(arts_handle);
|
||||
arts_handle = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
LoadARTSLibrary(void)
|
||||
{
|
||||
int i, retval = -1;
|
||||
|
||||
if (arts_handle == NULL) {
|
||||
arts_handle = SDL_LoadObject(arts_library);
|
||||
if (arts_handle != NULL) {
|
||||
retval = 0;
|
||||
for (i = 0; i < SDL_arraysize(arts_functions); ++i) {
|
||||
*arts_functions[i].func =
|
||||
SDL_LoadFunction(arts_handle, arts_functions[i].name);
|
||||
if (!*arts_functions[i].func) {
|
||||
retval = -1;
|
||||
UnloadARTSLibrary();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
static void
|
||||
UnloadARTSLibrary()
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
static int
|
||||
LoadARTSLibrary(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_ARTS_DYNAMIC */
|
||||
|
||||
/* This function waits until it is possible to write a full sound buffer */
|
||||
static void
|
||||
ARTS_WaitDevice(_THIS)
|
||||
{
|
||||
Sint32 ticks;
|
||||
|
||||
/* Check to see if the thread-parent process is still alive */
|
||||
{
|
||||
static int cnt = 0;
|
||||
/* Note that this only works with thread implementations
|
||||
that use a different process id for each thread.
|
||||
*/
|
||||
/* Check every 10 loops */
|
||||
if (this->hidden->parent && (((++cnt) % 10) == 0)) {
|
||||
if (kill(this->hidden->parent, 0) < 0 && errno == ESRCH) {
|
||||
this->enabled = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Use timer for general audio synchronization */
|
||||
ticks =
|
||||
((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - FUDGE_TICKS;
|
||||
if (ticks > 0) {
|
||||
SDL_Delay(ticks);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
ARTS_PlayDevice(_THIS)
|
||||
{
|
||||
/* Write the audio data */
|
||||
int written = SDL_NAME(arts_write) (this->hidden->stream,
|
||||
this->hidden->mixbuf,
|
||||
this->hidden->mixlen);
|
||||
|
||||
/* If timer synchronization is enabled, set the next write frame */
|
||||
if (this->hidden->frame_ticks) {
|
||||
this->hidden->next_frame += this->hidden->frame_ticks;
|
||||
}
|
||||
|
||||
/* If we couldn't write, assume fatal error for now */
|
||||
if (written < 0) {
|
||||
this->enabled = 0;
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Wrote %d bytes of audio data\n", written);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void
|
||||
ARTS_WaitDone(_THIS)
|
||||
{
|
||||
/* !!! FIXME: camp here until buffer drains... SDL_Delay(???); */
|
||||
}
|
||||
|
||||
|
||||
static Uint8 *
|
||||
ARTS_GetDeviceBuf(_THIS)
|
||||
{
|
||||
return (this->hidden->mixbuf);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
ARTS_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
if (this->hidden->stream) {
|
||||
SDL_NAME(arts_close_stream) (this->hidden->stream);
|
||||
this->hidden->stream = 0;
|
||||
}
|
||||
SDL_NAME(arts_free) ();
|
||||
SDL_free(this->hidden);
|
||||
this->hidden = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
ARTS_Suspend(void)
|
||||
{
|
||||
const Uint32 abortms = SDL_GetTicks() + 3000; /* give up after 3 secs */
|
||||
while ( (!SDL_NAME(arts_suspended)()) && !SDL_TICKS_PASSED(SDL_GetTicks(), abortms) ) {
|
||||
if ( SDL_NAME(arts_suspend)() ) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
return SDL_NAME(arts_suspended)();
|
||||
}
|
||||
|
||||
static int
|
||||
ARTS_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
{
|
||||
int rc = 0;
|
||||
int bits = 0, frag_spec = 0;
|
||||
SDL_AudioFormat test_format = 0, format = 0;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
if (this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
|
||||
|
||||
/* Try for a closest match on audio format */
|
||||
for (test_format = SDL_FirstAudioFormat(this->spec.format);
|
||||
!format && test_format;) {
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
|
||||
#endif
|
||||
switch (test_format) {
|
||||
case AUDIO_U8:
|
||||
bits = 8;
|
||||
format = 1;
|
||||
break;
|
||||
case AUDIO_S16LSB:
|
||||
bits = 16;
|
||||
format = 1;
|
||||
break;
|
||||
default:
|
||||
format = 0;
|
||||
break;
|
||||
}
|
||||
if (!format) {
|
||||
test_format = SDL_NextAudioFormat();
|
||||
}
|
||||
}
|
||||
if (format == 0) {
|
||||
ARTS_CloseDevice(this);
|
||||
return SDL_SetError("Couldn't find any hardware audio formats");
|
||||
}
|
||||
this->spec.format = test_format;
|
||||
|
||||
if ((rc = SDL_NAME(arts_init) ()) != 0) {
|
||||
ARTS_CloseDevice(this);
|
||||
return SDL_SetError("Unable to initialize ARTS: %s",
|
||||
SDL_NAME(arts_error_text) (rc));
|
||||
}
|
||||
|
||||
if (!ARTS_Suspend()) {
|
||||
ARTS_CloseDevice(this);
|
||||
return SDL_SetError("ARTS can not open audio device");
|
||||
}
|
||||
|
||||
this->hidden->stream = SDL_NAME(arts_play_stream) (this->spec.freq,
|
||||
bits,
|
||||
this->spec.channels,
|
||||
"SDL");
|
||||
|
||||
/* Play nothing so we have at least one write (server bug workaround). */
|
||||
SDL_NAME(arts_write) (this->hidden->stream, "", 0);
|
||||
|
||||
/* Calculate the final parameters for this audio specification */
|
||||
SDL_CalculateAudioSpec(&this->spec);
|
||||
|
||||
/* Determine the power of two of the fragment size */
|
||||
for (frag_spec = 0; (0x01 << frag_spec) < this->spec.size; ++frag_spec);
|
||||
if ((0x01 << frag_spec) != this->spec.size) {
|
||||
ARTS_CloseDevice(this);
|
||||
return SDL_SetError("Fragment size must be a power of two");
|
||||
}
|
||||
frag_spec |= 0x00020000; /* two fragments, for low latency */
|
||||
|
||||
#ifdef ARTS_P_PACKET_SETTINGS
|
||||
SDL_NAME(arts_stream_set) (this->hidden->stream,
|
||||
ARTS_P_PACKET_SETTINGS, frag_spec);
|
||||
#else
|
||||
SDL_NAME(arts_stream_set) (this->hidden->stream, ARTS_P_PACKET_SIZE,
|
||||
frag_spec & 0xffff);
|
||||
SDL_NAME(arts_stream_set) (this->hidden->stream, ARTS_P_PACKET_COUNT,
|
||||
frag_spec >> 16);
|
||||
#endif
|
||||
this->spec.size = SDL_NAME(arts_stream_get) (this->hidden->stream,
|
||||
ARTS_P_PACKET_SIZE);
|
||||
|
||||
/* Allocate mixing buffer */
|
||||
this->hidden->mixlen = this->spec.size;
|
||||
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
|
||||
if (this->hidden->mixbuf == NULL) {
|
||||
ARTS_CloseDevice(this);
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
|
||||
|
||||
/* Get the parent process id (we're the parent of the audio thread) */
|
||||
this->hidden->parent = getpid();
|
||||
|
||||
/* We're ready to rock and roll. :-) */
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
ARTS_Deinitialize(void)
|
||||
{
|
||||
UnloadARTSLibrary();
|
||||
}
|
||||
|
||||
|
||||
static int
|
||||
ARTS_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
if (LoadARTSLibrary() < 0) {
|
||||
return 0;
|
||||
} else {
|
||||
if (SDL_NAME(arts_init) () != 0) {
|
||||
UnloadARTSLibrary();
|
||||
SDL_SetError("ARTS: arts_init failed (no audio server?)");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Play a stream so aRts doesn't crash */
|
||||
if (ARTS_Suspend()) {
|
||||
arts_stream_t stream;
|
||||
stream = SDL_NAME(arts_play_stream) (44100, 16, 2, "SDL");
|
||||
SDL_NAME(arts_write) (stream, "", 0);
|
||||
SDL_NAME(arts_close_stream) (stream);
|
||||
}
|
||||
|
||||
SDL_NAME(arts_free) ();
|
||||
}
|
||||
|
||||
/* Set the function pointers */
|
||||
impl->OpenDevice = ARTS_OpenDevice;
|
||||
impl->PlayDevice = ARTS_PlayDevice;
|
||||
impl->WaitDevice = ARTS_WaitDevice;
|
||||
impl->GetDeviceBuf = ARTS_GetDeviceBuf;
|
||||
impl->CloseDevice = ARTS_CloseDevice;
|
||||
impl->WaitDone = ARTS_WaitDone;
|
||||
impl->Deinitialize = ARTS_Deinitialize;
|
||||
impl->OnlyHasDefaultOutputDevice = 1;
|
||||
|
||||
return 1; /* this audio target is available. */
|
||||
}
|
||||
|
||||
|
||||
AudioBootStrap ARTS_bootstrap = {
|
||||
"arts", "Analog RealTime Synthesizer", ARTS_Init, 0
|
||||
};
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_ARTS */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
52
src/audio/arts/SDL_artsaudio.h
Normal file
52
src/audio/arts/SDL_artsaudio.h
Normal file
@@ -0,0 +1,52 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef _SDL_artscaudio_h
|
||||
#define _SDL_artscaudio_h
|
||||
|
||||
#include <artsc.h>
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
/* The stream descriptor for the audio device */
|
||||
arts_stream_t stream;
|
||||
|
||||
/* The parent process id, to detect when application quits */
|
||||
pid_t parent;
|
||||
|
||||
/* Raw mixing buffer */
|
||||
Uint8 *mixbuf;
|
||||
int mixlen;
|
||||
|
||||
/* Support for audio timing using a timer, in addition to select() */
|
||||
float frame_ticks;
|
||||
float next_frame;
|
||||
};
|
||||
#define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */
|
||||
|
||||
#endif /* _SDL_artscaudio_h */
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
361
src/audio/bsd/SDL_bsdaudio.c
Normal file
361
src/audio/bsd/SDL_bsdaudio.c
Normal file
@@ -0,0 +1,361 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_BSD
|
||||
|
||||
/*
|
||||
* Driver for native OpenBSD/NetBSD audio(4).
|
||||
* vedge@vedge.com.ar.
|
||||
*/
|
||||
|
||||
#include <errno.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
#include <sys/time.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <sys/stat.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/audioio.h>
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audiomem.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "../SDL_audiodev_c.h"
|
||||
#include "SDL_bsdaudio.h"
|
||||
|
||||
/* Use timer for synchronization */
|
||||
/* #define USE_TIMER_SYNC */
|
||||
|
||||
/* #define DEBUG_AUDIO */
|
||||
/* #define DEBUG_AUDIO_STREAM */
|
||||
|
||||
|
||||
static void
|
||||
BSDAUDIO_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
|
||||
{
|
||||
SDL_EnumUnixAudioDevices(iscapture, 0, NULL, addfn);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
BSDAUDIO_Status(_THIS)
|
||||
{
|
||||
#ifdef DEBUG_AUDIO
|
||||
/* *INDENT-OFF* */
|
||||
audio_info_t info;
|
||||
|
||||
if (ioctl(this->hidden->audio_fd, AUDIO_GETINFO, &info) < 0) {
|
||||
fprintf(stderr, "AUDIO_GETINFO failed.\n");
|
||||
return;
|
||||
}
|
||||
fprintf(stderr, "\n"
|
||||
"[play/record info]\n"
|
||||
"buffer size : %d bytes\n"
|
||||
"sample rate : %i Hz\n"
|
||||
"channels : %i\n"
|
||||
"precision : %i-bit\n"
|
||||
"encoding : 0x%x\n"
|
||||
"seek : %i\n"
|
||||
"sample count : %i\n"
|
||||
"EOF count : %i\n"
|
||||
"paused : %s\n"
|
||||
"error occured : %s\n"
|
||||
"waiting : %s\n"
|
||||
"active : %s\n"
|
||||
"",
|
||||
info.play.buffer_size,
|
||||
info.play.sample_rate,
|
||||
info.play.channels,
|
||||
info.play.precision,
|
||||
info.play.encoding,
|
||||
info.play.seek,
|
||||
info.play.samples,
|
||||
info.play.eof,
|
||||
info.play.pause ? "yes" : "no",
|
||||
info.play.error ? "yes" : "no",
|
||||
info.play.waiting ? "yes" : "no",
|
||||
info.play.active ? "yes" : "no");
|
||||
|
||||
fprintf(stderr, "\n"
|
||||
"[audio info]\n"
|
||||
"monitor_gain : %i\n"
|
||||
"hw block size : %d bytes\n"
|
||||
"hi watermark : %i\n"
|
||||
"lo watermark : %i\n"
|
||||
"audio mode : %s\n"
|
||||
"",
|
||||
info.monitor_gain,
|
||||
info.blocksize,
|
||||
info.hiwat, info.lowat,
|
||||
(info.mode == AUMODE_PLAY) ? "PLAY"
|
||||
: (info.mode = AUMODE_RECORD) ? "RECORD"
|
||||
: (info.mode == AUMODE_PLAY_ALL ? "PLAY_ALL" : "?"));
|
||||
/* *INDENT-ON* */
|
||||
#endif /* DEBUG_AUDIO */
|
||||
}
|
||||
|
||||
|
||||
/* This function waits until it is possible to write a full sound buffer */
|
||||
static void
|
||||
BSDAUDIO_WaitDevice(_THIS)
|
||||
{
|
||||
#ifndef USE_BLOCKING_WRITES /* Not necessary when using blocking writes */
|
||||
/* See if we need to use timed audio synchronization */
|
||||
if (this->hidden->frame_ticks) {
|
||||
/* Use timer for general audio synchronization */
|
||||
Sint32 ticks;
|
||||
|
||||
ticks = ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - FUDGE_TICKS;
|
||||
if (ticks > 0) {
|
||||
SDL_Delay(ticks);
|
||||
}
|
||||
} else {
|
||||
/* Use select() for audio synchronization */
|
||||
fd_set fdset;
|
||||
struct timeval timeout;
|
||||
|
||||
FD_ZERO(&fdset);
|
||||
FD_SET(this->hidden->audio_fd, &fdset);
|
||||
timeout.tv_sec = 10;
|
||||
timeout.tv_usec = 0;
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Waiting for audio to get ready\n");
|
||||
#endif
|
||||
if (select(this->hidden->audio_fd + 1, NULL, &fdset, NULL, &timeout)
|
||||
<= 0) {
|
||||
const char *message =
|
||||
"Audio timeout - buggy audio driver? (disabled)";
|
||||
/* In general we should never print to the screen,
|
||||
but in this case we have no other way of letting
|
||||
the user know what happened.
|
||||
*/
|
||||
fprintf(stderr, "SDL: %s\n", message);
|
||||
this->enabled = 0;
|
||||
/* Don't try to close - may hang */
|
||||
this->hidden->audio_fd = -1;
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Done disabling audio\n");
|
||||
#endif
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Ready!\n");
|
||||
#endif
|
||||
}
|
||||
#endif /* !USE_BLOCKING_WRITES */
|
||||
}
|
||||
|
||||
static void
|
||||
BSDAUDIO_PlayDevice(_THIS)
|
||||
{
|
||||
int written, p = 0;
|
||||
|
||||
/* Write the audio data, checking for EAGAIN on broken audio drivers */
|
||||
do {
|
||||
written = write(this->hidden->audio_fd,
|
||||
&this->hidden->mixbuf[p], this->hidden->mixlen - p);
|
||||
|
||||
if (written > 0)
|
||||
p += written;
|
||||
if (written == -1 && errno != 0 && errno != EAGAIN && errno != EINTR) {
|
||||
/* Non recoverable error has occurred. It should be reported!!! */
|
||||
perror("audio");
|
||||
break;
|
||||
}
|
||||
|
||||
if (p < written
|
||||
|| ((written < 0) && ((errno == 0) || (errno == EAGAIN)))) {
|
||||
SDL_Delay(1); /* Let a little CPU time go by */
|
||||
}
|
||||
} while (p < written);
|
||||
|
||||
/* If timer synchronization is enabled, set the next write frame */
|
||||
if (this->hidden->frame_ticks) {
|
||||
this->hidden->next_frame += this->hidden->frame_ticks;
|
||||
}
|
||||
|
||||
/* If we couldn't write, assume fatal error for now */
|
||||
if (written < 0) {
|
||||
this->enabled = 0;
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Wrote %d bytes of audio data\n", written);
|
||||
#endif
|
||||
}
|
||||
|
||||
static Uint8 *
|
||||
BSDAUDIO_GetDeviceBuf(_THIS)
|
||||
{
|
||||
return (this->hidden->mixbuf);
|
||||
}
|
||||
|
||||
static void
|
||||
BSDAUDIO_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
if (this->hidden->audio_fd >= 0) {
|
||||
close(this->hidden->audio_fd);
|
||||
this->hidden->audio_fd = -1;
|
||||
}
|
||||
SDL_free(this->hidden);
|
||||
this->hidden = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
BSDAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
{
|
||||
const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
|
||||
SDL_AudioFormat format = 0;
|
||||
audio_info_t info;
|
||||
|
||||
/* We don't care what the devname is...we'll try to open anything. */
|
||||
/* ...but default to first name in the list... */
|
||||
if (devname == NULL) {
|
||||
devname = SDL_GetAudioDeviceName(0, iscapture);
|
||||
if (devname == NULL) {
|
||||
return SDL_SetError("No such audio device");
|
||||
}
|
||||
}
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
if (this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
|
||||
|
||||
/* Open the audio device */
|
||||
this->hidden->audio_fd = open(devname, flags, 0);
|
||||
if (this->hidden->audio_fd < 0) {
|
||||
return SDL_SetError("Couldn't open %s: %s", devname, strerror(errno));
|
||||
}
|
||||
|
||||
AUDIO_INITINFO(&info);
|
||||
|
||||
/* Calculate the final parameters for this audio specification */
|
||||
SDL_CalculateAudioSpec(&this->spec);
|
||||
|
||||
/* Set to play mode */
|
||||
info.mode = AUMODE_PLAY;
|
||||
if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) < 0) {
|
||||
BSDAUDIO_CloseDevice(this);
|
||||
return SDL_SetError("Couldn't put device into play mode");
|
||||
}
|
||||
|
||||
AUDIO_INITINFO(&info);
|
||||
for (format = SDL_FirstAudioFormat(this->spec.format);
|
||||
format; format = SDL_NextAudioFormat()) {
|
||||
switch (format) {
|
||||
case AUDIO_U8:
|
||||
info.play.encoding = AUDIO_ENCODING_ULINEAR;
|
||||
info.play.precision = 8;
|
||||
break;
|
||||
case AUDIO_S8:
|
||||
info.play.encoding = AUDIO_ENCODING_SLINEAR;
|
||||
info.play.precision = 8;
|
||||
break;
|
||||
case AUDIO_S16LSB:
|
||||
info.play.encoding = AUDIO_ENCODING_SLINEAR_LE;
|
||||
info.play.precision = 16;
|
||||
break;
|
||||
case AUDIO_S16MSB:
|
||||
info.play.encoding = AUDIO_ENCODING_SLINEAR_BE;
|
||||
info.play.precision = 16;
|
||||
break;
|
||||
case AUDIO_U16LSB:
|
||||
info.play.encoding = AUDIO_ENCODING_ULINEAR_LE;
|
||||
info.play.precision = 16;
|
||||
break;
|
||||
case AUDIO_U16MSB:
|
||||
info.play.encoding = AUDIO_ENCODING_ULINEAR_BE;
|
||||
info.play.precision = 16;
|
||||
break;
|
||||
default:
|
||||
continue;
|
||||
}
|
||||
|
||||
if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) == 0) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!format) {
|
||||
BSDAUDIO_CloseDevice(this);
|
||||
return SDL_SetError("No supported encoding for 0x%x", this->spec.format);
|
||||
}
|
||||
|
||||
this->spec.format = format;
|
||||
|
||||
AUDIO_INITINFO(&info);
|
||||
info.play.channels = this->spec.channels;
|
||||
if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) == -1) {
|
||||
this->spec.channels = 1;
|
||||
}
|
||||
AUDIO_INITINFO(&info);
|
||||
info.play.sample_rate = this->spec.freq;
|
||||
info.blocksize = this->spec.size;
|
||||
info.hiwat = 5;
|
||||
info.lowat = 3;
|
||||
(void) ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info);
|
||||
(void) ioctl(this->hidden->audio_fd, AUDIO_GETINFO, &info);
|
||||
this->spec.freq = info.play.sample_rate;
|
||||
/* Allocate mixing buffer */
|
||||
this->hidden->mixlen = this->spec.size;
|
||||
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
|
||||
if (this->hidden->mixbuf == NULL) {
|
||||
BSDAUDIO_CloseDevice(this);
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
|
||||
|
||||
BSDAUDIO_Status(this);
|
||||
|
||||
/* We're ready to rock and roll. :-) */
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
BSDAUDIO_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
/* Set the function pointers */
|
||||
impl->DetectDevices = BSDAUDIO_DetectDevices;
|
||||
impl->OpenDevice = BSDAUDIO_OpenDevice;
|
||||
impl->PlayDevice = BSDAUDIO_PlayDevice;
|
||||
impl->WaitDevice = BSDAUDIO_WaitDevice;
|
||||
impl->GetDeviceBuf = BSDAUDIO_GetDeviceBuf;
|
||||
impl->CloseDevice = BSDAUDIO_CloseDevice;
|
||||
|
||||
return 1; /* this audio target is available. */
|
||||
}
|
||||
|
||||
|
||||
AudioBootStrap BSD_AUDIO_bootstrap = {
|
||||
"bsd", "BSD audio", BSDAUDIO_Init, 0
|
||||
};
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_BSD */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
51
src/audio/bsd/SDL_bsdaudio.h
Normal file
51
src/audio/bsd/SDL_bsdaudio.h
Normal file
@@ -0,0 +1,51 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef _SDL_bsdaudio_h
|
||||
#define _SDL_bsdaudio_h
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
/* The file descriptor for the audio device */
|
||||
int audio_fd;
|
||||
|
||||
/* The parent process id, to detect when application quits */
|
||||
pid_t parent;
|
||||
|
||||
/* Raw mixing buffer */
|
||||
Uint8 *mixbuf;
|
||||
int mixlen;
|
||||
|
||||
/* Support for audio timing using a timer, in addition to select() */
|
||||
float frame_ticks;
|
||||
float next_frame;
|
||||
};
|
||||
|
||||
#define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */
|
||||
|
||||
#endif /* _SDL_bsdaudio_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
557
src/audio/coreaudio/SDL_coreaudio.c
Normal file
557
src/audio/coreaudio/SDL_coreaudio.c
Normal file
@@ -0,0 +1,557 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "../SDL_sysaudio.h"
|
||||
#include "SDL_coreaudio.h"
|
||||
#include "SDL_assert.h"
|
||||
|
||||
#define DEBUG_COREAUDIO 0
|
||||
|
||||
static void COREAUDIO_CloseDevice(_THIS);
|
||||
|
||||
#define CHECK_RESULT(msg) \
|
||||
if (result != noErr) { \
|
||||
COREAUDIO_CloseDevice(this); \
|
||||
SDL_SetError("CoreAudio error (%s): %d", msg, (int) result); \
|
||||
return 0; \
|
||||
}
|
||||
|
||||
#if MACOSX_COREAUDIO
|
||||
typedef void (*addDevFn)(const char *name, AudioDeviceID devId, void *data);
|
||||
|
||||
static void
|
||||
addToDevList(const char *name, AudioDeviceID devId, void *data)
|
||||
{
|
||||
SDL_AddAudioDevice addfn = (SDL_AddAudioDevice) data;
|
||||
addfn(name);
|
||||
}
|
||||
|
||||
typedef struct
|
||||
{
|
||||
const char *findname;
|
||||
AudioDeviceID devId;
|
||||
int found;
|
||||
} FindDevIdData;
|
||||
|
||||
static void
|
||||
findDevId(const char *name, AudioDeviceID devId, void *_data)
|
||||
{
|
||||
FindDevIdData *data = (FindDevIdData *) _data;
|
||||
if (!data->found) {
|
||||
if (SDL_strcmp(name, data->findname) == 0) {
|
||||
data->found = 1;
|
||||
data->devId = devId;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
build_device_list(int iscapture, addDevFn addfn, void *addfndata)
|
||||
{
|
||||
OSStatus result = noErr;
|
||||
UInt32 size = 0;
|
||||
AudioDeviceID *devs = NULL;
|
||||
UInt32 i = 0;
|
||||
UInt32 max = 0;
|
||||
|
||||
AudioObjectPropertyAddress addr = {
|
||||
kAudioHardwarePropertyDevices,
|
||||
kAudioObjectPropertyScopeGlobal,
|
||||
kAudioObjectPropertyElementMaster
|
||||
};
|
||||
|
||||
result = AudioObjectGetPropertyDataSize(kAudioObjectSystemObject, &addr,
|
||||
0, NULL, &size);
|
||||
if (result != kAudioHardwareNoError)
|
||||
return;
|
||||
|
||||
devs = (AudioDeviceID *) alloca(size);
|
||||
if (devs == NULL)
|
||||
return;
|
||||
|
||||
result = AudioObjectGetPropertyData(kAudioObjectSystemObject, &addr,
|
||||
0, NULL, &size, devs);
|
||||
if (result != kAudioHardwareNoError)
|
||||
return;
|
||||
|
||||
max = size / sizeof (AudioDeviceID);
|
||||
for (i = 0; i < max; i++) {
|
||||
CFStringRef cfstr = NULL;
|
||||
char *ptr = NULL;
|
||||
AudioDeviceID dev = devs[i];
|
||||
AudioBufferList *buflist = NULL;
|
||||
int usable = 0;
|
||||
CFIndex len = 0;
|
||||
|
||||
addr.mScope = iscapture ? kAudioDevicePropertyScopeInput :
|
||||
kAudioDevicePropertyScopeOutput;
|
||||
addr.mSelector = kAudioDevicePropertyStreamConfiguration;
|
||||
|
||||
result = AudioObjectGetPropertyDataSize(dev, &addr, 0, NULL, &size);
|
||||
if (result != noErr)
|
||||
continue;
|
||||
|
||||
buflist = (AudioBufferList *) SDL_malloc(size);
|
||||
if (buflist == NULL)
|
||||
continue;
|
||||
|
||||
result = AudioObjectGetPropertyData(dev, &addr, 0, NULL,
|
||||
&size, buflist);
|
||||
|
||||
if (result == noErr) {
|
||||
UInt32 j;
|
||||
for (j = 0; j < buflist->mNumberBuffers; j++) {
|
||||
if (buflist->mBuffers[j].mNumberChannels > 0) {
|
||||
usable = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SDL_free(buflist);
|
||||
|
||||
if (!usable)
|
||||
continue;
|
||||
|
||||
addr.mSelector = kAudioObjectPropertyName;
|
||||
size = sizeof (CFStringRef);
|
||||
result = AudioObjectGetPropertyData(dev, &addr, 0, NULL, &size, &cfstr);
|
||||
if (result != kAudioHardwareNoError)
|
||||
continue;
|
||||
|
||||
len = CFStringGetMaximumSizeForEncoding(CFStringGetLength(cfstr),
|
||||
kCFStringEncodingUTF8);
|
||||
|
||||
ptr = (char *) SDL_malloc(len + 1);
|
||||
usable = ((ptr != NULL) &&
|
||||
(CFStringGetCString
|
||||
(cfstr, ptr, len + 1, kCFStringEncodingUTF8)));
|
||||
|
||||
CFRelease(cfstr);
|
||||
|
||||
if (usable) {
|
||||
len = strlen(ptr);
|
||||
/* Some devices have whitespace at the end...trim it. */
|
||||
while ((len > 0) && (ptr[len - 1] == ' ')) {
|
||||
len--;
|
||||
}
|
||||
usable = (len > 0);
|
||||
}
|
||||
|
||||
if (usable) {
|
||||
ptr[len] = '\0';
|
||||
|
||||
#if DEBUG_COREAUDIO
|
||||
printf("COREAUDIO: Found %s device #%d: '%s' (devid %d)\n",
|
||||
((iscapture) ? "capture" : "output"),
|
||||
(int) *devCount, ptr, (int) dev);
|
||||
#endif
|
||||
addfn(ptr, dev, addfndata);
|
||||
}
|
||||
SDL_free(ptr); /* addfn() would have copied the string. */
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
COREAUDIO_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
|
||||
{
|
||||
build_device_list(iscapture, addToDevList, addfn);
|
||||
}
|
||||
|
||||
static int
|
||||
find_device_by_name(_THIS, const char *devname, int iscapture)
|
||||
{
|
||||
AudioDeviceID devid = 0;
|
||||
OSStatus result = noErr;
|
||||
UInt32 size = 0;
|
||||
UInt32 alive = 0;
|
||||
pid_t pid = 0;
|
||||
|
||||
AudioObjectPropertyAddress addr = {
|
||||
0,
|
||||
kAudioObjectPropertyScopeGlobal,
|
||||
kAudioObjectPropertyElementMaster
|
||||
};
|
||||
|
||||
if (devname == NULL) {
|
||||
size = sizeof (AudioDeviceID);
|
||||
addr.mSelector =
|
||||
((iscapture) ? kAudioHardwarePropertyDefaultInputDevice :
|
||||
kAudioHardwarePropertyDefaultOutputDevice);
|
||||
result = AudioObjectGetPropertyData(kAudioObjectSystemObject, &addr,
|
||||
0, NULL, &size, &devid);
|
||||
CHECK_RESULT("AudioHardwareGetProperty (default device)");
|
||||
} else {
|
||||
FindDevIdData data;
|
||||
SDL_zero(data);
|
||||
data.findname = devname;
|
||||
build_device_list(iscapture, findDevId, &data);
|
||||
if (!data.found) {
|
||||
SDL_SetError("CoreAudio: No such audio device.");
|
||||
return 0;
|
||||
}
|
||||
devid = data.devId;
|
||||
}
|
||||
|
||||
addr.mSelector = kAudioDevicePropertyDeviceIsAlive;
|
||||
addr.mScope = iscapture ? kAudioDevicePropertyScopeInput :
|
||||
kAudioDevicePropertyScopeOutput;
|
||||
|
||||
size = sizeof (alive);
|
||||
result = AudioObjectGetPropertyData(devid, &addr, 0, NULL, &size, &alive);
|
||||
CHECK_RESULT
|
||||
("AudioDeviceGetProperty (kAudioDevicePropertyDeviceIsAlive)");
|
||||
|
||||
if (!alive) {
|
||||
SDL_SetError("CoreAudio: requested device exists, but isn't alive.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
addr.mSelector = kAudioDevicePropertyHogMode;
|
||||
size = sizeof (pid);
|
||||
result = AudioObjectGetPropertyData(devid, &addr, 0, NULL, &size, &pid);
|
||||
|
||||
/* some devices don't support this property, so errors are fine here. */
|
||||
if ((result == noErr) && (pid != -1)) {
|
||||
SDL_SetError("CoreAudio: requested device is being hogged.");
|
||||
return 0;
|
||||
}
|
||||
|
||||
this->hidden->deviceID = devid;
|
||||
return 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* The CoreAudio callback */
|
||||
static OSStatus
|
||||
outputCallback(void *inRefCon,
|
||||
AudioUnitRenderActionFlags * ioActionFlags,
|
||||
const AudioTimeStamp * inTimeStamp,
|
||||
UInt32 inBusNumber, UInt32 inNumberFrames,
|
||||
AudioBufferList * ioData)
|
||||
{
|
||||
SDL_AudioDevice *this = (SDL_AudioDevice *) inRefCon;
|
||||
AudioBuffer *abuf;
|
||||
UInt32 remaining, len;
|
||||
void *ptr;
|
||||
UInt32 i;
|
||||
|
||||
/* Only do anything if audio is enabled and not paused */
|
||||
if (!this->enabled || this->paused) {
|
||||
for (i = 0; i < ioData->mNumberBuffers; i++) {
|
||||
abuf = &ioData->mBuffers[i];
|
||||
SDL_memset(abuf->mData, this->spec.silence, abuf->mDataByteSize);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* No SDL conversion should be needed here, ever, since we accept
|
||||
any input format in OpenAudio, and leave the conversion to CoreAudio.
|
||||
*/
|
||||
/*
|
||||
SDL_assert(!this->convert.needed);
|
||||
SDL_assert(this->spec.channels == ioData->mNumberChannels);
|
||||
*/
|
||||
|
||||
for (i = 0; i < ioData->mNumberBuffers; i++) {
|
||||
abuf = &ioData->mBuffers[i];
|
||||
remaining = abuf->mDataByteSize;
|
||||
ptr = abuf->mData;
|
||||
while (remaining > 0) {
|
||||
if (this->hidden->bufferOffset >= this->hidden->bufferSize) {
|
||||
/* Generate the data */
|
||||
SDL_LockMutex(this->mixer_lock);
|
||||
(*this->spec.callback)(this->spec.userdata,
|
||||
this->hidden->buffer, this->hidden->bufferSize);
|
||||
SDL_UnlockMutex(this->mixer_lock);
|
||||
this->hidden->bufferOffset = 0;
|
||||
}
|
||||
|
||||
len = this->hidden->bufferSize - this->hidden->bufferOffset;
|
||||
if (len > remaining)
|
||||
len = remaining;
|
||||
SDL_memcpy(ptr, (char *)this->hidden->buffer +
|
||||
this->hidden->bufferOffset, len);
|
||||
ptr = (char *)ptr + len;
|
||||
remaining -= len;
|
||||
this->hidden->bufferOffset += len;
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static OSStatus
|
||||
inputCallback(void *inRefCon,
|
||||
AudioUnitRenderActionFlags * ioActionFlags,
|
||||
const AudioTimeStamp * inTimeStamp,
|
||||
UInt32 inBusNumber, UInt32 inNumberFrames,
|
||||
AudioBufferList * ioData)
|
||||
{
|
||||
/* err = AudioUnitRender(afr->fAudioUnit, ioActionFlags, inTimeStamp, inBusNumber, inNumberFrames, afr->fAudioBuffer); */
|
||||
/* !!! FIXME: write me! */
|
||||
return noErr;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
COREAUDIO_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
if (this->hidden->audioUnitOpened) {
|
||||
AURenderCallbackStruct callback;
|
||||
const AudioUnitElement output_bus = 0;
|
||||
const AudioUnitElement input_bus = 1;
|
||||
const int iscapture = this->iscapture;
|
||||
const AudioUnitElement bus =
|
||||
((iscapture) ? input_bus : output_bus);
|
||||
const AudioUnitScope scope =
|
||||
((iscapture) ? kAudioUnitScope_Output :
|
||||
kAudioUnitScope_Input);
|
||||
|
||||
/* stop processing the audio unit */
|
||||
AudioOutputUnitStop(this->hidden->audioUnit);
|
||||
|
||||
/* Remove the input callback */
|
||||
SDL_memset(&callback, 0, sizeof(AURenderCallbackStruct));
|
||||
AudioUnitSetProperty(this->hidden->audioUnit,
|
||||
kAudioUnitProperty_SetRenderCallback,
|
||||
scope, bus, &callback, sizeof(callback));
|
||||
|
||||
#if MACOSX_COREAUDIO
|
||||
CloseComponent(this->hidden->audioUnit);
|
||||
#else
|
||||
AudioComponentInstanceDispose(this->hidden->audioUnit);
|
||||
#endif
|
||||
|
||||
this->hidden->audioUnitOpened = 0;
|
||||
}
|
||||
SDL_free(this->hidden->buffer);
|
||||
SDL_free(this->hidden);
|
||||
this->hidden = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static int
|
||||
prepare_audiounit(_THIS, const char *devname, int iscapture,
|
||||
const AudioStreamBasicDescription * strdesc)
|
||||
{
|
||||
OSStatus result = noErr;
|
||||
AURenderCallbackStruct callback;
|
||||
#if MACOSX_COREAUDIO
|
||||
ComponentDescription desc;
|
||||
Component comp = NULL;
|
||||
#else
|
||||
AudioComponentDescription desc;
|
||||
AudioComponent comp = NULL;
|
||||
#endif
|
||||
const AudioUnitElement output_bus = 0;
|
||||
const AudioUnitElement input_bus = 1;
|
||||
const AudioUnitElement bus = ((iscapture) ? input_bus : output_bus);
|
||||
const AudioUnitScope scope = ((iscapture) ? kAudioUnitScope_Output :
|
||||
kAudioUnitScope_Input);
|
||||
|
||||
#if MACOSX_COREAUDIO
|
||||
if (!find_device_by_name(this, devname, iscapture)) {
|
||||
SDL_SetError("Couldn't find requested CoreAudio device");
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
SDL_zero(desc);
|
||||
desc.componentType = kAudioUnitType_Output;
|
||||
desc.componentManufacturer = kAudioUnitManufacturer_Apple;
|
||||
|
||||
#if MACOSX_COREAUDIO
|
||||
desc.componentSubType = kAudioUnitSubType_DefaultOutput;
|
||||
comp = FindNextComponent(NULL, &desc);
|
||||
#else
|
||||
desc.componentSubType = kAudioUnitSubType_RemoteIO;
|
||||
comp = AudioComponentFindNext(NULL, &desc);
|
||||
#endif
|
||||
|
||||
if (comp == NULL) {
|
||||
SDL_SetError("Couldn't find requested CoreAudio component");
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Open & initialize the audio unit */
|
||||
#if MACOSX_COREAUDIO
|
||||
result = OpenAComponent(comp, &this->hidden->audioUnit);
|
||||
CHECK_RESULT("OpenAComponent");
|
||||
#else
|
||||
/*
|
||||
AudioComponentInstanceNew only available on iPhone OS 2.0 and Mac OS X 10.6
|
||||
We can't use OpenAComponent on iPhone because it is not present
|
||||
*/
|
||||
result = AudioComponentInstanceNew(comp, &this->hidden->audioUnit);
|
||||
CHECK_RESULT("AudioComponentInstanceNew");
|
||||
#endif
|
||||
|
||||
this->hidden->audioUnitOpened = 1;
|
||||
|
||||
#if MACOSX_COREAUDIO
|
||||
result = AudioUnitSetProperty(this->hidden->audioUnit,
|
||||
kAudioOutputUnitProperty_CurrentDevice,
|
||||
kAudioUnitScope_Global, 0,
|
||||
&this->hidden->deviceID,
|
||||
sizeof(AudioDeviceID));
|
||||
CHECK_RESULT
|
||||
("AudioUnitSetProperty (kAudioOutputUnitProperty_CurrentDevice)");
|
||||
#endif
|
||||
|
||||
/* Set the data format of the audio unit. */
|
||||
result = AudioUnitSetProperty(this->hidden->audioUnit,
|
||||
kAudioUnitProperty_StreamFormat,
|
||||
scope, bus, strdesc, sizeof(*strdesc));
|
||||
CHECK_RESULT("AudioUnitSetProperty (kAudioUnitProperty_StreamFormat)");
|
||||
|
||||
/* Set the audio callback */
|
||||
SDL_memset(&callback, 0, sizeof(AURenderCallbackStruct));
|
||||
callback.inputProc = ((iscapture) ? inputCallback : outputCallback);
|
||||
callback.inputProcRefCon = this;
|
||||
result = AudioUnitSetProperty(this->hidden->audioUnit,
|
||||
kAudioUnitProperty_SetRenderCallback,
|
||||
scope, bus, &callback, sizeof(callback));
|
||||
CHECK_RESULT
|
||||
("AudioUnitSetProperty (kAudioUnitProperty_SetRenderCallback)");
|
||||
|
||||
/* Calculate the final parameters for this audio specification */
|
||||
SDL_CalculateAudioSpec(&this->spec);
|
||||
|
||||
/* Allocate a sample buffer */
|
||||
this->hidden->bufferOffset = this->hidden->bufferSize = this->spec.size;
|
||||
this->hidden->buffer = SDL_malloc(this->hidden->bufferSize);
|
||||
|
||||
result = AudioUnitInitialize(this->hidden->audioUnit);
|
||||
CHECK_RESULT("AudioUnitInitialize");
|
||||
|
||||
/* Finally, start processing of the audio unit */
|
||||
result = AudioOutputUnitStart(this->hidden->audioUnit);
|
||||
CHECK_RESULT("AudioOutputUnitStart");
|
||||
|
||||
/* We're running! */
|
||||
return 1;
|
||||
}
|
||||
|
||||
|
||||
static int
|
||||
COREAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
{
|
||||
AudioStreamBasicDescription strdesc;
|
||||
SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
|
||||
int valid_datatype = 0;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
if (this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
|
||||
|
||||
/* Setup a AudioStreamBasicDescription with the requested format */
|
||||
SDL_memset(&strdesc, '\0', sizeof(AudioStreamBasicDescription));
|
||||
strdesc.mFormatID = kAudioFormatLinearPCM;
|
||||
strdesc.mFormatFlags = kLinearPCMFormatFlagIsPacked;
|
||||
strdesc.mChannelsPerFrame = this->spec.channels;
|
||||
strdesc.mSampleRate = this->spec.freq;
|
||||
strdesc.mFramesPerPacket = 1;
|
||||
|
||||
while ((!valid_datatype) && (test_format)) {
|
||||
this->spec.format = test_format;
|
||||
/* Just a list of valid SDL formats, so people don't pass junk here. */
|
||||
switch (test_format) {
|
||||
case AUDIO_U8:
|
||||
case AUDIO_S8:
|
||||
case AUDIO_U16LSB:
|
||||
case AUDIO_S16LSB:
|
||||
case AUDIO_U16MSB:
|
||||
case AUDIO_S16MSB:
|
||||
case AUDIO_S32LSB:
|
||||
case AUDIO_S32MSB:
|
||||
case AUDIO_F32LSB:
|
||||
case AUDIO_F32MSB:
|
||||
valid_datatype = 1;
|
||||
strdesc.mBitsPerChannel = SDL_AUDIO_BITSIZE(this->spec.format);
|
||||
if (SDL_AUDIO_ISBIGENDIAN(this->spec.format))
|
||||
strdesc.mFormatFlags |= kLinearPCMFormatFlagIsBigEndian;
|
||||
|
||||
if (SDL_AUDIO_ISFLOAT(this->spec.format))
|
||||
strdesc.mFormatFlags |= kLinearPCMFormatFlagIsFloat;
|
||||
else if (SDL_AUDIO_ISSIGNED(this->spec.format))
|
||||
strdesc.mFormatFlags |= kLinearPCMFormatFlagIsSignedInteger;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!valid_datatype) { /* shouldn't happen, but just in case... */
|
||||
COREAUDIO_CloseDevice(this);
|
||||
return SDL_SetError("Unsupported audio format");
|
||||
}
|
||||
|
||||
strdesc.mBytesPerFrame =
|
||||
strdesc.mBitsPerChannel * strdesc.mChannelsPerFrame / 8;
|
||||
strdesc.mBytesPerPacket =
|
||||
strdesc.mBytesPerFrame * strdesc.mFramesPerPacket;
|
||||
|
||||
if (!prepare_audiounit(this, devname, iscapture, &strdesc)) {
|
||||
COREAUDIO_CloseDevice(this);
|
||||
return -1; /* prepare_audiounit() will call SDL_SetError()... */
|
||||
}
|
||||
|
||||
return 0; /* good to go. */
|
||||
}
|
||||
|
||||
static int
|
||||
COREAUDIO_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
/* Set the function pointers */
|
||||
impl->OpenDevice = COREAUDIO_OpenDevice;
|
||||
impl->CloseDevice = COREAUDIO_CloseDevice;
|
||||
|
||||
#if MACOSX_COREAUDIO
|
||||
impl->DetectDevices = COREAUDIO_DetectDevices;
|
||||
#else
|
||||
impl->OnlyHasDefaultOutputDevice = 1;
|
||||
|
||||
/* Set category to ambient sound so that other music continues playing.
|
||||
You can change this at runtime in your own code if you need different
|
||||
behavior. If this is common, we can add an SDL hint for this.
|
||||
*/
|
||||
AudioSessionInitialize(NULL, NULL, NULL, nil);
|
||||
UInt32 category = kAudioSessionCategory_AmbientSound;
|
||||
AudioSessionSetProperty(kAudioSessionProperty_AudioCategory, sizeof(UInt32), &category);
|
||||
#endif
|
||||
|
||||
impl->ProvidesOwnCallbackThread = 1;
|
||||
|
||||
return 1; /* this audio target is available. */
|
||||
}
|
||||
|
||||
AudioBootStrap COREAUDIO_bootstrap = {
|
||||
"coreaudio", "CoreAudio", COREAUDIO_Init, 0
|
||||
};
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
57
src/audio/coreaudio/SDL_coreaudio.h
Normal file
57
src/audio/coreaudio/SDL_coreaudio.h
Normal file
@@ -0,0 +1,57 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef _SDL_coreaudio_h
|
||||
#define _SDL_coreaudio_h
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
#if !defined(__IPHONEOS__)
|
||||
#define MACOSX_COREAUDIO 1
|
||||
#endif
|
||||
|
||||
#if MACOSX_COREAUDIO
|
||||
#include <CoreAudio/CoreAudio.h>
|
||||
#include <CoreServices/CoreServices.h>
|
||||
#else
|
||||
#include <AudioToolbox/AudioToolbox.h>
|
||||
#endif
|
||||
|
||||
#include <AudioUnit/AudioUnit.h>
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
AudioUnit audioUnit;
|
||||
int audioUnitOpened;
|
||||
void *buffer;
|
||||
UInt32 bufferOffset;
|
||||
UInt32 bufferSize;
|
||||
#if MACOSX_COREAUDIO
|
||||
AudioDeviceID deviceID;
|
||||
#endif
|
||||
};
|
||||
|
||||
#endif /* _SDL_coreaudio_h */
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
550
src/audio/directsound/SDL_directsound.c
Normal file
550
src/audio/directsound/SDL_directsound.c
Normal file
@@ -0,0 +1,550 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_DSOUND
|
||||
|
||||
/* Allow access to a raw mixing buffer */
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_loadso.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "SDL_directsound.h"
|
||||
|
||||
#ifndef WAVE_FORMAT_IEEE_FLOAT
|
||||
#define WAVE_FORMAT_IEEE_FLOAT 0x0003
|
||||
#endif
|
||||
|
||||
/* DirectX function pointers for audio */
|
||||
static void* DSoundDLL = NULL;
|
||||
typedef HRESULT(WINAPI*fnDirectSoundCreate8)(LPGUID,LPDIRECTSOUND*,LPUNKNOWN);
|
||||
typedef HRESULT(WINAPI*fnDirectSoundEnumerateW)(LPDSENUMCALLBACKW, LPVOID);
|
||||
typedef HRESULT(WINAPI*fnDirectSoundCaptureEnumerateW)(LPDSENUMCALLBACKW,LPVOID);
|
||||
static fnDirectSoundCreate8 pDirectSoundCreate8 = NULL;
|
||||
static fnDirectSoundEnumerateW pDirectSoundEnumerateW = NULL;
|
||||
static fnDirectSoundCaptureEnumerateW pDirectSoundCaptureEnumerateW = NULL;
|
||||
|
||||
static void
|
||||
DSOUND_Unload(void)
|
||||
{
|
||||
pDirectSoundCreate8 = NULL;
|
||||
pDirectSoundEnumerateW = NULL;
|
||||
pDirectSoundCaptureEnumerateW = NULL;
|
||||
|
||||
if (DSoundDLL != NULL) {
|
||||
SDL_UnloadObject(DSoundDLL);
|
||||
DSoundDLL = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static int
|
||||
DSOUND_Load(void)
|
||||
{
|
||||
int loaded = 0;
|
||||
|
||||
DSOUND_Unload();
|
||||
|
||||
DSoundDLL = SDL_LoadObject("DSOUND.DLL");
|
||||
if (DSoundDLL == NULL) {
|
||||
SDL_SetError("DirectSound: failed to load DSOUND.DLL");
|
||||
} else {
|
||||
/* Now make sure we have DirectX 8 or better... */
|
||||
#define DSOUNDLOAD(f) { \
|
||||
p##f = (fn##f) SDL_LoadFunction(DSoundDLL, #f); \
|
||||
if (!p##f) loaded = 0; \
|
||||
}
|
||||
loaded = 1; /* will reset if necessary. */
|
||||
DSOUNDLOAD(DirectSoundCreate8);
|
||||
DSOUNDLOAD(DirectSoundEnumerateW);
|
||||
DSOUNDLOAD(DirectSoundCaptureEnumerateW);
|
||||
#undef DSOUNDLOAD
|
||||
|
||||
if (!loaded) {
|
||||
SDL_SetError("DirectSound: System doesn't appear to have DX8.");
|
||||
}
|
||||
}
|
||||
|
||||
if (!loaded) {
|
||||
DSOUND_Unload();
|
||||
}
|
||||
|
||||
return loaded;
|
||||
}
|
||||
|
||||
static int
|
||||
SetDSerror(const char *function, int code)
|
||||
{
|
||||
static const char *error;
|
||||
static char errbuf[1024];
|
||||
|
||||
errbuf[0] = 0;
|
||||
switch (code) {
|
||||
case E_NOINTERFACE:
|
||||
error = "Unsupported interface -- Is DirectX 8.0 or later installed?";
|
||||
break;
|
||||
case DSERR_ALLOCATED:
|
||||
error = "Audio device in use";
|
||||
break;
|
||||
case DSERR_BADFORMAT:
|
||||
error = "Unsupported audio format";
|
||||
break;
|
||||
case DSERR_BUFFERLOST:
|
||||
error = "Mixing buffer was lost";
|
||||
break;
|
||||
case DSERR_CONTROLUNAVAIL:
|
||||
error = "Control requested is not available";
|
||||
break;
|
||||
case DSERR_INVALIDCALL:
|
||||
error = "Invalid call for the current state";
|
||||
break;
|
||||
case DSERR_INVALIDPARAM:
|
||||
error = "Invalid parameter";
|
||||
break;
|
||||
case DSERR_NODRIVER:
|
||||
error = "No audio device found";
|
||||
break;
|
||||
case DSERR_OUTOFMEMORY:
|
||||
error = "Out of memory";
|
||||
break;
|
||||
case DSERR_PRIOLEVELNEEDED:
|
||||
error = "Caller doesn't have priority";
|
||||
break;
|
||||
case DSERR_UNSUPPORTED:
|
||||
error = "Function not supported";
|
||||
break;
|
||||
default:
|
||||
SDL_snprintf(errbuf, SDL_arraysize(errbuf),
|
||||
"%s: Unknown DirectSound error: 0x%x", function, code);
|
||||
break;
|
||||
}
|
||||
if (!errbuf[0]) {
|
||||
SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: %s", function,
|
||||
error);
|
||||
}
|
||||
return SDL_SetError("%s", errbuf);
|
||||
}
|
||||
|
||||
|
||||
static BOOL CALLBACK
|
||||
FindAllDevs(LPGUID guid, LPCWSTR desc, LPCWSTR module, LPVOID data)
|
||||
{
|
||||
SDL_AddAudioDevice addfn = (SDL_AddAudioDevice) data;
|
||||
if (guid != NULL) { /* skip default device */
|
||||
char *str = WIN_StringToUTF8(desc);
|
||||
if (str != NULL) {
|
||||
addfn(str);
|
||||
SDL_free(str); /* addfn() makes a copy of this string. */
|
||||
}
|
||||
}
|
||||
return TRUE; /* keep enumerating. */
|
||||
}
|
||||
|
||||
static void
|
||||
DSOUND_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
|
||||
{
|
||||
if (iscapture) {
|
||||
pDirectSoundCaptureEnumerateW(FindAllDevs, addfn);
|
||||
} else {
|
||||
pDirectSoundEnumerateW(FindAllDevs, addfn);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
DSOUND_WaitDevice(_THIS)
|
||||
{
|
||||
DWORD status = 0;
|
||||
DWORD cursor = 0;
|
||||
DWORD junk = 0;
|
||||
HRESULT result = DS_OK;
|
||||
|
||||
/* Semi-busy wait, since we have no way of getting play notification
|
||||
on a primary mixing buffer located in hardware (DirectX 5.0)
|
||||
*/
|
||||
result = IDirectSoundBuffer_GetCurrentPosition(this->hidden->mixbuf,
|
||||
&junk, &cursor);
|
||||
if (result != DS_OK) {
|
||||
if (result == DSERR_BUFFERLOST) {
|
||||
IDirectSoundBuffer_Restore(this->hidden->mixbuf);
|
||||
}
|
||||
#ifdef DEBUG_SOUND
|
||||
SetDSerror("DirectSound GetCurrentPosition", result);
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
|
||||
while ((cursor / this->hidden->mixlen) == this->hidden->lastchunk) {
|
||||
/* FIXME: find out how much time is left and sleep that long */
|
||||
SDL_Delay(1);
|
||||
|
||||
/* Try to restore a lost sound buffer */
|
||||
IDirectSoundBuffer_GetStatus(this->hidden->mixbuf, &status);
|
||||
if ((status & DSBSTATUS_BUFFERLOST)) {
|
||||
IDirectSoundBuffer_Restore(this->hidden->mixbuf);
|
||||
IDirectSoundBuffer_GetStatus(this->hidden->mixbuf, &status);
|
||||
if ((status & DSBSTATUS_BUFFERLOST)) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!(status & DSBSTATUS_PLAYING)) {
|
||||
result = IDirectSoundBuffer_Play(this->hidden->mixbuf, 0, 0,
|
||||
DSBPLAY_LOOPING);
|
||||
if (result == DS_OK) {
|
||||
continue;
|
||||
}
|
||||
#ifdef DEBUG_SOUND
|
||||
SetDSerror("DirectSound Play", result);
|
||||
#endif
|
||||
return;
|
||||
}
|
||||
|
||||
/* Find out where we are playing */
|
||||
result = IDirectSoundBuffer_GetCurrentPosition(this->hidden->mixbuf,
|
||||
&junk, &cursor);
|
||||
if (result != DS_OK) {
|
||||
SetDSerror("DirectSound GetCurrentPosition", result);
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
DSOUND_PlayDevice(_THIS)
|
||||
{
|
||||
/* Unlock the buffer, allowing it to play */
|
||||
if (this->hidden->locked_buf) {
|
||||
IDirectSoundBuffer_Unlock(this->hidden->mixbuf,
|
||||
this->hidden->locked_buf,
|
||||
this->hidden->mixlen, NULL, 0);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
static Uint8 *
|
||||
DSOUND_GetDeviceBuf(_THIS)
|
||||
{
|
||||
DWORD cursor = 0;
|
||||
DWORD junk = 0;
|
||||
HRESULT result = DS_OK;
|
||||
DWORD rawlen = 0;
|
||||
|
||||
/* Figure out which blocks to fill next */
|
||||
this->hidden->locked_buf = NULL;
|
||||
result = IDirectSoundBuffer_GetCurrentPosition(this->hidden->mixbuf,
|
||||
&junk, &cursor);
|
||||
if (result == DSERR_BUFFERLOST) {
|
||||
IDirectSoundBuffer_Restore(this->hidden->mixbuf);
|
||||
result = IDirectSoundBuffer_GetCurrentPosition(this->hidden->mixbuf,
|
||||
&junk, &cursor);
|
||||
}
|
||||
if (result != DS_OK) {
|
||||
SetDSerror("DirectSound GetCurrentPosition", result);
|
||||
return (NULL);
|
||||
}
|
||||
cursor /= this->hidden->mixlen;
|
||||
#ifdef DEBUG_SOUND
|
||||
/* Detect audio dropouts */
|
||||
{
|
||||
DWORD spot = cursor;
|
||||
if (spot < this->hidden->lastchunk) {
|
||||
spot += this->hidden->num_buffers;
|
||||
}
|
||||
if (spot > this->hidden->lastchunk + 1) {
|
||||
fprintf(stderr, "Audio dropout, missed %d fragments\n",
|
||||
(spot - (this->hidden->lastchunk + 1)));
|
||||
}
|
||||
}
|
||||
#endif
|
||||
this->hidden->lastchunk = cursor;
|
||||
cursor = (cursor + 1) % this->hidden->num_buffers;
|
||||
cursor *= this->hidden->mixlen;
|
||||
|
||||
/* Lock the audio buffer */
|
||||
result = IDirectSoundBuffer_Lock(this->hidden->mixbuf, cursor,
|
||||
this->hidden->mixlen,
|
||||
(LPVOID *) & this->hidden->locked_buf,
|
||||
&rawlen, NULL, &junk, 0);
|
||||
if (result == DSERR_BUFFERLOST) {
|
||||
IDirectSoundBuffer_Restore(this->hidden->mixbuf);
|
||||
result = IDirectSoundBuffer_Lock(this->hidden->mixbuf, cursor,
|
||||
this->hidden->mixlen,
|
||||
(LPVOID *) & this->
|
||||
hidden->locked_buf, &rawlen, NULL,
|
||||
&junk, 0);
|
||||
}
|
||||
if (result != DS_OK) {
|
||||
SetDSerror("DirectSound Lock", result);
|
||||
return (NULL);
|
||||
}
|
||||
return (this->hidden->locked_buf);
|
||||
}
|
||||
|
||||
static void
|
||||
DSOUND_WaitDone(_THIS)
|
||||
{
|
||||
Uint8 *stream = DSOUND_GetDeviceBuf(this);
|
||||
|
||||
/* Wait for the playing chunk to finish */
|
||||
if (stream != NULL) {
|
||||
SDL_memset(stream, this->spec.silence, this->hidden->mixlen);
|
||||
DSOUND_PlayDevice(this);
|
||||
}
|
||||
DSOUND_WaitDevice(this);
|
||||
|
||||
/* Stop the looping sound buffer */
|
||||
IDirectSoundBuffer_Stop(this->hidden->mixbuf);
|
||||
}
|
||||
|
||||
static void
|
||||
DSOUND_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
if (this->hidden->sound != NULL) {
|
||||
if (this->hidden->mixbuf != NULL) {
|
||||
/* Clean up the audio buffer */
|
||||
IDirectSoundBuffer_Release(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
}
|
||||
IDirectSound_Release(this->hidden->sound);
|
||||
this->hidden->sound = NULL;
|
||||
}
|
||||
|
||||
SDL_free(this->hidden);
|
||||
this->hidden = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
/* This function tries to create a secondary audio buffer, and returns the
|
||||
number of audio chunks available in the created buffer.
|
||||
*/
|
||||
static int
|
||||
CreateSecondary(_THIS, HWND focus)
|
||||
{
|
||||
LPDIRECTSOUND sndObj = this->hidden->sound;
|
||||
LPDIRECTSOUNDBUFFER *sndbuf = &this->hidden->mixbuf;
|
||||
Uint32 chunksize = this->spec.size;
|
||||
const int numchunks = 8;
|
||||
HRESULT result = DS_OK;
|
||||
DSBUFFERDESC format;
|
||||
LPVOID pvAudioPtr1, pvAudioPtr2;
|
||||
DWORD dwAudioBytes1, dwAudioBytes2;
|
||||
WAVEFORMATEX wfmt;
|
||||
|
||||
SDL_zero(wfmt);
|
||||
|
||||
if (SDL_AUDIO_ISFLOAT(this->spec.format)) {
|
||||
wfmt.wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
|
||||
} else {
|
||||
wfmt.wFormatTag = WAVE_FORMAT_PCM;
|
||||
}
|
||||
|
||||
wfmt.wBitsPerSample = SDL_AUDIO_BITSIZE(this->spec.format);
|
||||
wfmt.nChannels = this->spec.channels;
|
||||
wfmt.nSamplesPerSec = this->spec.freq;
|
||||
wfmt.nBlockAlign = wfmt.nChannels * (wfmt.wBitsPerSample / 8);
|
||||
wfmt.nAvgBytesPerSec = wfmt.nSamplesPerSec * wfmt.nBlockAlign;
|
||||
|
||||
/* Update the fragment size as size in bytes */
|
||||
SDL_CalculateAudioSpec(&this->spec);
|
||||
|
||||
/* Try to set primary mixing privileges */
|
||||
if (focus) {
|
||||
result = IDirectSound_SetCooperativeLevel(sndObj,
|
||||
focus, DSSCL_PRIORITY);
|
||||
} else {
|
||||
result = IDirectSound_SetCooperativeLevel(sndObj,
|
||||
GetDesktopWindow(),
|
||||
DSSCL_NORMAL);
|
||||
}
|
||||
if (result != DS_OK) {
|
||||
return SetDSerror("DirectSound SetCooperativeLevel", result);
|
||||
}
|
||||
|
||||
/* Try to create the secondary buffer */
|
||||
SDL_zero(format);
|
||||
format.dwSize = sizeof(format);
|
||||
format.dwFlags = DSBCAPS_GETCURRENTPOSITION2;
|
||||
if (!focus) {
|
||||
format.dwFlags |= DSBCAPS_GLOBALFOCUS;
|
||||
} else {
|
||||
format.dwFlags |= DSBCAPS_STICKYFOCUS;
|
||||
}
|
||||
format.dwBufferBytes = numchunks * chunksize;
|
||||
if ((format.dwBufferBytes < DSBSIZE_MIN) ||
|
||||
(format.dwBufferBytes > DSBSIZE_MAX)) {
|
||||
return SDL_SetError("Sound buffer size must be between %d and %d",
|
||||
DSBSIZE_MIN / numchunks, DSBSIZE_MAX / numchunks);
|
||||
}
|
||||
format.dwReserved = 0;
|
||||
format.lpwfxFormat = &wfmt;
|
||||
result = IDirectSound_CreateSoundBuffer(sndObj, &format, sndbuf, NULL);
|
||||
if (result != DS_OK) {
|
||||
return SetDSerror("DirectSound CreateSoundBuffer", result);
|
||||
}
|
||||
IDirectSoundBuffer_SetFormat(*sndbuf, &wfmt);
|
||||
|
||||
/* Silence the initial audio buffer */
|
||||
result = IDirectSoundBuffer_Lock(*sndbuf, 0, format.dwBufferBytes,
|
||||
(LPVOID *) & pvAudioPtr1, &dwAudioBytes1,
|
||||
(LPVOID *) & pvAudioPtr2, &dwAudioBytes2,
|
||||
DSBLOCK_ENTIREBUFFER);
|
||||
if (result == DS_OK) {
|
||||
SDL_memset(pvAudioPtr1, this->spec.silence, dwAudioBytes1);
|
||||
IDirectSoundBuffer_Unlock(*sndbuf,
|
||||
(LPVOID) pvAudioPtr1, dwAudioBytes1,
|
||||
(LPVOID) pvAudioPtr2, dwAudioBytes2);
|
||||
}
|
||||
|
||||
/* We're ready to go */
|
||||
return (numchunks);
|
||||
}
|
||||
|
||||
typedef struct FindDevGUIDData
|
||||
{
|
||||
const char *devname;
|
||||
GUID guid;
|
||||
int found;
|
||||
} FindDevGUIDData;
|
||||
|
||||
static BOOL CALLBACK
|
||||
FindDevGUID(LPGUID guid, LPCWSTR desc, LPCWSTR module, LPVOID _data)
|
||||
{
|
||||
if (guid != NULL) { /* skip the default device. */
|
||||
FindDevGUIDData *data = (FindDevGUIDData *) _data;
|
||||
char *str = WIN_StringToUTF8(desc);
|
||||
const int match = (SDL_strcmp(str, data->devname) == 0);
|
||||
SDL_free(str);
|
||||
if (match) {
|
||||
data->found = 1;
|
||||
SDL_memcpy(&data->guid, guid, sizeof (data->guid));
|
||||
return FALSE; /* found it! stop enumerating. */
|
||||
}
|
||||
}
|
||||
return TRUE; /* keep enumerating. */
|
||||
}
|
||||
|
||||
static int
|
||||
DSOUND_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
{
|
||||
HRESULT result;
|
||||
SDL_bool valid_format = SDL_FALSE;
|
||||
SDL_bool tried_format = SDL_FALSE;
|
||||
SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
|
||||
FindDevGUIDData devguid;
|
||||
LPGUID guid = NULL;
|
||||
|
||||
if (devname != NULL) {
|
||||
devguid.found = 0;
|
||||
devguid.devname = devname;
|
||||
if (iscapture)
|
||||
pDirectSoundCaptureEnumerateW(FindDevGUID, &devguid);
|
||||
else
|
||||
pDirectSoundEnumerateW(FindDevGUID, &devguid);
|
||||
|
||||
if (!devguid.found) {
|
||||
return SDL_SetError("DirectSound: Requested device not found");
|
||||
}
|
||||
guid = &devguid.guid;
|
||||
}
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
if (this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
|
||||
|
||||
/* Open the audio device */
|
||||
result = pDirectSoundCreate8(guid, &this->hidden->sound, NULL);
|
||||
if (result != DS_OK) {
|
||||
DSOUND_CloseDevice(this);
|
||||
return SetDSerror("DirectSoundCreate", result);
|
||||
}
|
||||
|
||||
while ((!valid_format) && (test_format)) {
|
||||
switch (test_format) {
|
||||
case AUDIO_U8:
|
||||
case AUDIO_S16:
|
||||
case AUDIO_S32:
|
||||
case AUDIO_F32:
|
||||
tried_format = SDL_TRUE;
|
||||
this->spec.format = test_format;
|
||||
this->hidden->num_buffers = CreateSecondary(this, NULL);
|
||||
if (this->hidden->num_buffers > 0) {
|
||||
valid_format = SDL_TRUE;
|
||||
}
|
||||
break;
|
||||
}
|
||||
test_format = SDL_NextAudioFormat();
|
||||
}
|
||||
|
||||
if (!valid_format) {
|
||||
DSOUND_CloseDevice(this);
|
||||
if (tried_format) {
|
||||
return -1; /* CreateSecondary() should have called SDL_SetError(). */
|
||||
}
|
||||
return SDL_SetError("DirectSound: Unsupported audio format");
|
||||
}
|
||||
|
||||
/* The buffer will auto-start playing in DSOUND_WaitDevice() */
|
||||
this->hidden->mixlen = this->spec.size;
|
||||
|
||||
return 0; /* good to go. */
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
DSOUND_Deinitialize(void)
|
||||
{
|
||||
DSOUND_Unload();
|
||||
}
|
||||
|
||||
|
||||
static int
|
||||
DSOUND_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
if (!DSOUND_Load()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Set the function pointers */
|
||||
impl->DetectDevices = DSOUND_DetectDevices;
|
||||
impl->OpenDevice = DSOUND_OpenDevice;
|
||||
impl->PlayDevice = DSOUND_PlayDevice;
|
||||
impl->WaitDevice = DSOUND_WaitDevice;
|
||||
impl->WaitDone = DSOUND_WaitDone;
|
||||
impl->GetDeviceBuf = DSOUND_GetDeviceBuf;
|
||||
impl->CloseDevice = DSOUND_CloseDevice;
|
||||
impl->Deinitialize = DSOUND_Deinitialize;
|
||||
|
||||
return 1; /* this audio target is available. */
|
||||
}
|
||||
|
||||
AudioBootStrap DSOUND_bootstrap = {
|
||||
"directsound", "DirectSound", DSOUND_Init, 0
|
||||
};
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_DSOUND */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
46
src/audio/directsound/SDL_directsound.h
Normal file
46
src/audio/directsound/SDL_directsound.h
Normal file
@@ -0,0 +1,46 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef _SDL_directsound_h
|
||||
#define _SDL_directsound_h
|
||||
|
||||
#include "../../core/windows/SDL_directx.h"
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
/* The DirectSound objects */
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
LPDIRECTSOUND sound;
|
||||
LPDIRECTSOUNDBUFFER mixbuf;
|
||||
int num_buffers;
|
||||
int mixlen;
|
||||
DWORD lastchunk;
|
||||
Uint8 *locked_buf;
|
||||
};
|
||||
|
||||
#endif /* _SDL_directsound_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
163
src/audio/disk/SDL_diskaudio.c
Normal file
163
src/audio/disk/SDL_diskaudio.c
Normal file
@@ -0,0 +1,163 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_DISK
|
||||
|
||||
/* Output raw audio data to a file. */
|
||||
|
||||
#if HAVE_STDIO_H
|
||||
#include <stdio.h>
|
||||
#endif
|
||||
|
||||
#include "SDL_rwops.h"
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audiomem.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "SDL_diskaudio.h"
|
||||
|
||||
/* environment variables and defaults. */
|
||||
#define DISKENVR_OUTFILE "SDL_DISKAUDIOFILE"
|
||||
#define DISKDEFAULT_OUTFILE "sdlaudio.raw"
|
||||
#define DISKENVR_WRITEDELAY "SDL_DISKAUDIODELAY"
|
||||
#define DISKDEFAULT_WRITEDELAY 150
|
||||
|
||||
static const char *
|
||||
DISKAUD_GetOutputFilename(const char *devname)
|
||||
{
|
||||
if (devname == NULL) {
|
||||
devname = SDL_getenv(DISKENVR_OUTFILE);
|
||||
if (devname == NULL) {
|
||||
devname = DISKDEFAULT_OUTFILE;
|
||||
}
|
||||
}
|
||||
return devname;
|
||||
}
|
||||
|
||||
/* This function waits until it is possible to write a full sound buffer */
|
||||
static void
|
||||
DISKAUD_WaitDevice(_THIS)
|
||||
{
|
||||
SDL_Delay(this->hidden->write_delay);
|
||||
}
|
||||
|
||||
static void
|
||||
DISKAUD_PlayDevice(_THIS)
|
||||
{
|
||||
size_t written;
|
||||
|
||||
/* Write the audio data */
|
||||
written = SDL_RWwrite(this->hidden->output,
|
||||
this->hidden->mixbuf, 1, this->hidden->mixlen);
|
||||
|
||||
/* If we couldn't write, assume fatal error for now */
|
||||
if (written != this->hidden->mixlen) {
|
||||
this->enabled = 0;
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Wrote %d bytes of audio data\n", written);
|
||||
#endif
|
||||
}
|
||||
|
||||
static Uint8 *
|
||||
DISKAUD_GetDeviceBuf(_THIS)
|
||||
{
|
||||
return (this->hidden->mixbuf);
|
||||
}
|
||||
|
||||
static void
|
||||
DISKAUD_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
if (this->hidden->output != NULL) {
|
||||
SDL_RWclose(this->hidden->output);
|
||||
this->hidden->output = NULL;
|
||||
}
|
||||
SDL_free(this->hidden);
|
||||
this->hidden = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
DISKAUD_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
{
|
||||
const char *envr = SDL_getenv(DISKENVR_WRITEDELAY);
|
||||
const char *fname = DISKAUD_GetOutputFilename(devname);
|
||||
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc(sizeof(*this->hidden));
|
||||
if (this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden, 0, sizeof(*this->hidden));
|
||||
|
||||
this->hidden->mixlen = this->spec.size;
|
||||
this->hidden->write_delay =
|
||||
(envr) ? SDL_atoi(envr) : DISKDEFAULT_WRITEDELAY;
|
||||
|
||||
/* Open the audio device */
|
||||
this->hidden->output = SDL_RWFromFile(fname, "wb");
|
||||
if (this->hidden->output == NULL) {
|
||||
DISKAUD_CloseDevice(this);
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Allocate mixing buffer */
|
||||
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
|
||||
if (this->hidden->mixbuf == NULL) {
|
||||
DISKAUD_CloseDevice(this);
|
||||
return -1;
|
||||
}
|
||||
SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
|
||||
|
||||
#if HAVE_STDIO_H
|
||||
fprintf(stderr,
|
||||
"WARNING: You are using the SDL disk writer audio driver!\n"
|
||||
" Writing to file [%s].\n", fname);
|
||||
#endif
|
||||
|
||||
/* We're ready to rock and roll. :-) */
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
DISKAUD_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
/* Set the function pointers */
|
||||
impl->OpenDevice = DISKAUD_OpenDevice;
|
||||
impl->WaitDevice = DISKAUD_WaitDevice;
|
||||
impl->PlayDevice = DISKAUD_PlayDevice;
|
||||
impl->GetDeviceBuf = DISKAUD_GetDeviceBuf;
|
||||
impl->CloseDevice = DISKAUD_CloseDevice;
|
||||
|
||||
return 1; /* this audio target is available. */
|
||||
}
|
||||
|
||||
AudioBootStrap DISKAUD_bootstrap = {
|
||||
"disk", "direct-to-disk audio", DISKAUD_Init, 1
|
||||
};
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_DISK */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
42
src/audio/disk/SDL_diskaudio.h
Normal file
42
src/audio/disk/SDL_diskaudio.h
Normal file
@@ -0,0 +1,42 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef _SDL_diskaudio_h
|
||||
#define _SDL_diskaudio_h
|
||||
|
||||
#include "SDL_rwops.h"
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
/* The file descriptor for the audio device */
|
||||
SDL_RWops *output;
|
||||
Uint8 *mixbuf;
|
||||
Uint32 mixlen;
|
||||
Uint32 write_delay;
|
||||
};
|
||||
|
||||
#endif /* _SDL_diskaudio_h */
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
306
src/audio/dsp/SDL_dspaudio.c
Normal file
306
src/audio/dsp/SDL_dspaudio.c
Normal file
@@ -0,0 +1,306 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_OSS
|
||||
|
||||
/* Allow access to a raw mixing buffer */
|
||||
|
||||
#include <stdio.h> /* For perror() */
|
||||
#include <string.h> /* For strerror() */
|
||||
#include <errno.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
#include <signal.h>
|
||||
#include <sys/time.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#if SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H
|
||||
/* This is installed on some systems */
|
||||
#include <soundcard.h>
|
||||
#else
|
||||
/* This is recommended by OSS */
|
||||
#include <sys/soundcard.h>
|
||||
#endif
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audiomem.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "../SDL_audiodev_c.h"
|
||||
#include "SDL_dspaudio.h"
|
||||
|
||||
|
||||
static void
|
||||
DSP_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
|
||||
{
|
||||
SDL_EnumUnixAudioDevices(iscapture, 0, NULL, addfn);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
DSP_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
if (this->hidden->audio_fd >= 0) {
|
||||
close(this->hidden->audio_fd);
|
||||
this->hidden->audio_fd = -1;
|
||||
}
|
||||
SDL_free(this->hidden);
|
||||
this->hidden = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static int
|
||||
DSP_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
{
|
||||
const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
|
||||
int format;
|
||||
int value;
|
||||
int frag_spec;
|
||||
SDL_AudioFormat test_format;
|
||||
|
||||
/* We don't care what the devname is...we'll try to open anything. */
|
||||
/* ...but default to first name in the list... */
|
||||
if (devname == NULL) {
|
||||
devname = SDL_GetAudioDeviceName(0, iscapture);
|
||||
if (devname == NULL) {
|
||||
return SDL_SetError("No such audio device");
|
||||
}
|
||||
}
|
||||
|
||||
/* Make sure fragment size stays a power of 2, or OSS fails. */
|
||||
/* I don't know which of these are actually legal values, though... */
|
||||
if (this->spec.channels > 8)
|
||||
this->spec.channels = 8;
|
||||
else if (this->spec.channels > 4)
|
||||
this->spec.channels = 4;
|
||||
else if (this->spec.channels > 2)
|
||||
this->spec.channels = 2;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
if (this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
|
||||
|
||||
/* Open the audio device */
|
||||
this->hidden->audio_fd = open(devname, flags, 0);
|
||||
if (this->hidden->audio_fd < 0) {
|
||||
DSP_CloseDevice(this);
|
||||
return SDL_SetError("Couldn't open %s: %s", devname, strerror(errno));
|
||||
}
|
||||
this->hidden->mixbuf = NULL;
|
||||
|
||||
/* Make the file descriptor use blocking writes with fcntl() */
|
||||
{
|
||||
long ctlflags;
|
||||
ctlflags = fcntl(this->hidden->audio_fd, F_GETFL);
|
||||
ctlflags &= ~O_NONBLOCK;
|
||||
if (fcntl(this->hidden->audio_fd, F_SETFL, ctlflags) < 0) {
|
||||
DSP_CloseDevice(this);
|
||||
return SDL_SetError("Couldn't set audio blocking mode");
|
||||
}
|
||||
}
|
||||
|
||||
/* Get a list of supported hardware formats */
|
||||
if (ioctl(this->hidden->audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0) {
|
||||
perror("SNDCTL_DSP_GETFMTS");
|
||||
DSP_CloseDevice(this);
|
||||
return SDL_SetError("Couldn't get audio format list");
|
||||
}
|
||||
|
||||
/* Try for a closest match on audio format */
|
||||
format = 0;
|
||||
for (test_format = SDL_FirstAudioFormat(this->spec.format);
|
||||
!format && test_format;) {
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
|
||||
#endif
|
||||
switch (test_format) {
|
||||
case AUDIO_U8:
|
||||
if (value & AFMT_U8) {
|
||||
format = AFMT_U8;
|
||||
}
|
||||
break;
|
||||
case AUDIO_S16LSB:
|
||||
if (value & AFMT_S16_LE) {
|
||||
format = AFMT_S16_LE;
|
||||
}
|
||||
break;
|
||||
case AUDIO_S16MSB:
|
||||
if (value & AFMT_S16_BE) {
|
||||
format = AFMT_S16_BE;
|
||||
}
|
||||
break;
|
||||
#if 0
|
||||
/*
|
||||
* These formats are not used by any real life systems so they are not
|
||||
* needed here.
|
||||
*/
|
||||
case AUDIO_S8:
|
||||
if (value & AFMT_S8) {
|
||||
format = AFMT_S8;
|
||||
}
|
||||
break;
|
||||
case AUDIO_U16LSB:
|
||||
if (value & AFMT_U16_LE) {
|
||||
format = AFMT_U16_LE;
|
||||
}
|
||||
break;
|
||||
case AUDIO_U16MSB:
|
||||
if (value & AFMT_U16_BE) {
|
||||
format = AFMT_U16_BE;
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
format = 0;
|
||||
break;
|
||||
}
|
||||
if (!format) {
|
||||
test_format = SDL_NextAudioFormat();
|
||||
}
|
||||
}
|
||||
if (format == 0) {
|
||||
DSP_CloseDevice(this);
|
||||
return SDL_SetError("Couldn't find any hardware audio formats");
|
||||
}
|
||||
this->spec.format = test_format;
|
||||
|
||||
/* Set the audio format */
|
||||
value = format;
|
||||
if ((ioctl(this->hidden->audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) ||
|
||||
(value != format)) {
|
||||
perror("SNDCTL_DSP_SETFMT");
|
||||
DSP_CloseDevice(this);
|
||||
return SDL_SetError("Couldn't set audio format");
|
||||
}
|
||||
|
||||
/* Set the number of channels of output */
|
||||
value = this->spec.channels;
|
||||
if (ioctl(this->hidden->audio_fd, SNDCTL_DSP_CHANNELS, &value) < 0) {
|
||||
perror("SNDCTL_DSP_CHANNELS");
|
||||
DSP_CloseDevice(this);
|
||||
return SDL_SetError("Cannot set the number of channels");
|
||||
}
|
||||
this->spec.channels = value;
|
||||
|
||||
/* Set the DSP frequency */
|
||||
value = this->spec.freq;
|
||||
if (ioctl(this->hidden->audio_fd, SNDCTL_DSP_SPEED, &value) < 0) {
|
||||
perror("SNDCTL_DSP_SPEED");
|
||||
DSP_CloseDevice(this);
|
||||
return SDL_SetError("Couldn't set audio frequency");
|
||||
}
|
||||
this->spec.freq = value;
|
||||
|
||||
/* Calculate the final parameters for this audio specification */
|
||||
SDL_CalculateAudioSpec(&this->spec);
|
||||
|
||||
/* Determine the power of two of the fragment size */
|
||||
for (frag_spec = 0; (0x01U << frag_spec) < this->spec.size; ++frag_spec);
|
||||
if ((0x01U << frag_spec) != this->spec.size) {
|
||||
DSP_CloseDevice(this);
|
||||
return SDL_SetError("Fragment size must be a power of two");
|
||||
}
|
||||
frag_spec |= 0x00020000; /* two fragments, for low latency */
|
||||
|
||||
/* Set the audio buffering parameters */
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Requesting %d fragments of size %d\n",
|
||||
(frag_spec >> 16), 1 << (frag_spec & 0xFFFF));
|
||||
#endif
|
||||
if (ioctl(this->hidden->audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0) {
|
||||
perror("SNDCTL_DSP_SETFRAGMENT");
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
{
|
||||
audio_buf_info info;
|
||||
ioctl(this->hidden->audio_fd, SNDCTL_DSP_GETOSPACE, &info);
|
||||
fprintf(stderr, "fragments = %d\n", info.fragments);
|
||||
fprintf(stderr, "fragstotal = %d\n", info.fragstotal);
|
||||
fprintf(stderr, "fragsize = %d\n", info.fragsize);
|
||||
fprintf(stderr, "bytes = %d\n", info.bytes);
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Allocate mixing buffer */
|
||||
this->hidden->mixlen = this->spec.size;
|
||||
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
|
||||
if (this->hidden->mixbuf == NULL) {
|
||||
DSP_CloseDevice(this);
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
|
||||
|
||||
/* We're ready to rock and roll. :-) */
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
DSP_PlayDevice(_THIS)
|
||||
{
|
||||
const Uint8 *mixbuf = this->hidden->mixbuf;
|
||||
const int mixlen = this->hidden->mixlen;
|
||||
if (write(this->hidden->audio_fd, mixbuf, mixlen) == -1) {
|
||||
perror("Audio write");
|
||||
this->enabled = 0;
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Wrote %d bytes of audio data\n", mixlen);
|
||||
#endif
|
||||
}
|
||||
|
||||
static Uint8 *
|
||||
DSP_GetDeviceBuf(_THIS)
|
||||
{
|
||||
return (this->hidden->mixbuf);
|
||||
}
|
||||
|
||||
static int
|
||||
DSP_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
/* Set the function pointers */
|
||||
impl->DetectDevices = DSP_DetectDevices;
|
||||
impl->OpenDevice = DSP_OpenDevice;
|
||||
impl->PlayDevice = DSP_PlayDevice;
|
||||
impl->GetDeviceBuf = DSP_GetDeviceBuf;
|
||||
impl->CloseDevice = DSP_CloseDevice;
|
||||
|
||||
return 1; /* this audio target is available. */
|
||||
}
|
||||
|
||||
|
||||
AudioBootStrap DSP_bootstrap = {
|
||||
"dsp", "OSS /dev/dsp standard audio", DSP_Init, 0
|
||||
};
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_OSS */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
43
src/audio/dsp/SDL_dspaudio.h
Normal file
43
src/audio/dsp/SDL_dspaudio.h
Normal file
@@ -0,0 +1,43 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef _SDL_dspaudio_h
|
||||
#define _SDL_dspaudio_h
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
/* The file descriptor for the audio device */
|
||||
int audio_fd;
|
||||
|
||||
/* Raw mixing buffer */
|
||||
Uint8 *mixbuf;
|
||||
int mixlen;
|
||||
};
|
||||
#define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */
|
||||
|
||||
#endif /* _SDL_dspaudio_h */
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
48
src/audio/dummy/SDL_dummyaudio.c
Normal file
48
src/audio/dummy/SDL_dummyaudio.c
Normal file
@@ -0,0 +1,48 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
/* Output audio to nowhere... */
|
||||
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "SDL_dummyaudio.h"
|
||||
|
||||
static int
|
||||
DUMMYAUD_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
{
|
||||
return 0; /* always succeeds. */
|
||||
}
|
||||
|
||||
static int
|
||||
DUMMYAUD_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
/* Set the function pointers */
|
||||
impl->OpenDevice = DUMMYAUD_OpenDevice;
|
||||
impl->OnlyHasDefaultOutputDevice = 1;
|
||||
return 1; /* this audio target is available. */
|
||||
}
|
||||
|
||||
AudioBootStrap DUMMYAUD_bootstrap = {
|
||||
"dummy", "SDL dummy audio driver", DUMMYAUD_Init, 1
|
||||
};
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
41
src/audio/dummy/SDL_dummyaudio.h
Normal file
41
src/audio/dummy/SDL_dummyaudio.h
Normal file
@@ -0,0 +1,41 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef _SDL_dummyaudio_h
|
||||
#define _SDL_dummyaudio_h
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
/* The file descriptor for the audio device */
|
||||
Uint8 *mixbuf;
|
||||
Uint32 mixlen;
|
||||
Uint32 write_delay;
|
||||
Uint32 initial_calls;
|
||||
};
|
||||
|
||||
#endif /* _SDL_dummyaudio_h */
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
345
src/audio/esd/SDL_esdaudio.c
Normal file
345
src/audio/esd/SDL_esdaudio.c
Normal file
@@ -0,0 +1,345 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_ESD
|
||||
|
||||
/* Allow access to an ESD network stream mixing buffer */
|
||||
|
||||
#include <sys/types.h>
|
||||
#include <unistd.h>
|
||||
#include <signal.h>
|
||||
#include <errno.h>
|
||||
#include <esd.h>
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audiomem.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "SDL_esdaudio.h"
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_ESD_DYNAMIC
|
||||
#include "SDL_name.h"
|
||||
#include "SDL_loadso.h"
|
||||
#else
|
||||
#define SDL_NAME(X) X
|
||||
#endif
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_ESD_DYNAMIC
|
||||
|
||||
static const char *esd_library = SDL_AUDIO_DRIVER_ESD_DYNAMIC;
|
||||
static void *esd_handle = NULL;
|
||||
|
||||
static int (*SDL_NAME(esd_open_sound)) (const char *host);
|
||||
static int (*SDL_NAME(esd_close)) (int esd);
|
||||
static int (*SDL_NAME(esd_play_stream)) (esd_format_t format, int rate,
|
||||
const char *host, const char *name);
|
||||
|
||||
#define SDL_ESD_SYM(x) { #x, (void **) (char *) &SDL_NAME(x) }
|
||||
static struct
|
||||
{
|
||||
const char *name;
|
||||
void **func;
|
||||
} const esd_functions[] = {
|
||||
SDL_ESD_SYM(esd_open_sound),
|
||||
SDL_ESD_SYM(esd_close), SDL_ESD_SYM(esd_play_stream),
|
||||
};
|
||||
|
||||
#undef SDL_ESD_SYM
|
||||
|
||||
static void
|
||||
UnloadESDLibrary()
|
||||
{
|
||||
if (esd_handle != NULL) {
|
||||
SDL_UnloadObject(esd_handle);
|
||||
esd_handle = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
LoadESDLibrary(void)
|
||||
{
|
||||
int i, retval = -1;
|
||||
|
||||
if (esd_handle == NULL) {
|
||||
esd_handle = SDL_LoadObject(esd_library);
|
||||
if (esd_handle) {
|
||||
retval = 0;
|
||||
for (i = 0; i < SDL_arraysize(esd_functions); ++i) {
|
||||
*esd_functions[i].func =
|
||||
SDL_LoadFunction(esd_handle, esd_functions[i].name);
|
||||
if (!*esd_functions[i].func) {
|
||||
retval = -1;
|
||||
UnloadESDLibrary();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return retval;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
static void
|
||||
UnloadESDLibrary()
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
static int
|
||||
LoadESDLibrary(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_ESD_DYNAMIC */
|
||||
|
||||
|
||||
/* This function waits until it is possible to write a full sound buffer */
|
||||
static void
|
||||
ESD_WaitDevice(_THIS)
|
||||
{
|
||||
Sint32 ticks;
|
||||
|
||||
/* Check to see if the thread-parent process is still alive */
|
||||
{
|
||||
static int cnt = 0;
|
||||
/* Note that this only works with thread implementations
|
||||
that use a different process id for each thread.
|
||||
*/
|
||||
/* Check every 10 loops */
|
||||
if (this->hidden->parent && (((++cnt) % 10) == 0)) {
|
||||
if (kill(this->hidden->parent, 0) < 0 && errno == ESRCH) {
|
||||
this->enabled = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Use timer for general audio synchronization */
|
||||
ticks = ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - FUDGE_TICKS;
|
||||
if (ticks > 0) {
|
||||
SDL_Delay(ticks);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
ESD_PlayDevice(_THIS)
|
||||
{
|
||||
int written = 0;
|
||||
|
||||
/* Write the audio data, checking for EAGAIN on broken audio drivers */
|
||||
do {
|
||||
written = write(this->hidden->audio_fd,
|
||||
this->hidden->mixbuf, this->hidden->mixlen);
|
||||
if ((written < 0) && ((errno == 0) || (errno == EAGAIN))) {
|
||||
SDL_Delay(1); /* Let a little CPU time go by */
|
||||
}
|
||||
} while ((written < 0) &&
|
||||
((errno == 0) || (errno == EAGAIN) || (errno == EINTR)));
|
||||
|
||||
/* Set the next write frame */
|
||||
this->hidden->next_frame += this->hidden->frame_ticks;
|
||||
|
||||
/* If we couldn't write, assume fatal error for now */
|
||||
if (written < 0) {
|
||||
this->enabled = 0;
|
||||
}
|
||||
}
|
||||
|
||||
static Uint8 *
|
||||
ESD_GetDeviceBuf(_THIS)
|
||||
{
|
||||
return (this->hidden->mixbuf);
|
||||
}
|
||||
|
||||
static void
|
||||
ESD_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
if (this->hidden->audio_fd >= 0) {
|
||||
SDL_NAME(esd_close) (this->hidden->audio_fd);
|
||||
this->hidden->audio_fd = -1;
|
||||
}
|
||||
|
||||
SDL_free(this->hidden);
|
||||
this->hidden = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
/* Try to get the name of the program */
|
||||
static char *
|
||||
get_progname(void)
|
||||
{
|
||||
char *progname = NULL;
|
||||
#ifdef __LINUX__
|
||||
FILE *fp;
|
||||
static char temp[BUFSIZ];
|
||||
|
||||
SDL_snprintf(temp, SDL_arraysize(temp), "/proc/%d/cmdline", getpid());
|
||||
fp = fopen(temp, "r");
|
||||
if (fp != NULL) {
|
||||
if (fgets(temp, sizeof(temp) - 1, fp)) {
|
||||
progname = SDL_strrchr(temp, '/');
|
||||
if (progname == NULL) {
|
||||
progname = temp;
|
||||
} else {
|
||||
progname = progname + 1;
|
||||
}
|
||||
}
|
||||
fclose(fp);
|
||||
}
|
||||
#endif
|
||||
return (progname);
|
||||
}
|
||||
|
||||
|
||||
static int
|
||||
ESD_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
{
|
||||
esd_format_t format = (ESD_STREAM | ESD_PLAY);
|
||||
SDL_AudioFormat test_format = 0;
|
||||
int found = 0;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
if (this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
|
||||
this->hidden->audio_fd = -1;
|
||||
|
||||
/* Convert audio spec to the ESD audio format */
|
||||
/* Try for a closest match on audio format */
|
||||
for (test_format = SDL_FirstAudioFormat(this->spec.format);
|
||||
!found && test_format; test_format = SDL_NextAudioFormat()) {
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
|
||||
#endif
|
||||
found = 1;
|
||||
switch (test_format) {
|
||||
case AUDIO_U8:
|
||||
format |= ESD_BITS8;
|
||||
break;
|
||||
case AUDIO_S16SYS:
|
||||
format |= ESD_BITS16;
|
||||
break;
|
||||
default:
|
||||
found = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!found) {
|
||||
ESD_CloseDevice(this);
|
||||
return SDL_SetError("Couldn't find any hardware audio formats");
|
||||
}
|
||||
|
||||
if (this->spec.channels == 1) {
|
||||
format |= ESD_MONO;
|
||||
} else {
|
||||
format |= ESD_STEREO;
|
||||
}
|
||||
#if 0
|
||||
this->spec.samples = ESD_BUF_SIZE; /* Darn, no way to change this yet */
|
||||
#endif
|
||||
|
||||
/* Open a connection to the ESD audio server */
|
||||
this->hidden->audio_fd =
|
||||
SDL_NAME(esd_play_stream) (format, this->spec.freq, NULL,
|
||||
get_progname());
|
||||
|
||||
if (this->hidden->audio_fd < 0) {
|
||||
ESD_CloseDevice(this);
|
||||
return SDL_SetError("Couldn't open ESD connection");
|
||||
}
|
||||
|
||||
/* Calculate the final parameters for this audio specification */
|
||||
SDL_CalculateAudioSpec(&this->spec);
|
||||
this->hidden->frame_ticks =
|
||||
(float) (this->spec.samples * 1000) / this->spec.freq;
|
||||
this->hidden->next_frame = SDL_GetTicks() + this->hidden->frame_ticks;
|
||||
|
||||
/* Allocate mixing buffer */
|
||||
this->hidden->mixlen = this->spec.size;
|
||||
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
|
||||
if (this->hidden->mixbuf == NULL) {
|
||||
ESD_CloseDevice(this);
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
|
||||
|
||||
/* Get the parent process id (we're the parent of the audio thread) */
|
||||
this->hidden->parent = getpid();
|
||||
|
||||
/* We're ready to rock and roll. :-) */
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
ESD_Deinitialize(void)
|
||||
{
|
||||
UnloadESDLibrary();
|
||||
}
|
||||
|
||||
static int
|
||||
ESD_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
if (LoadESDLibrary() < 0) {
|
||||
return 0;
|
||||
} else {
|
||||
int connection = 0;
|
||||
|
||||
/* Don't start ESD if it's not running */
|
||||
SDL_setenv("ESD_NO_SPAWN", "1", 0);
|
||||
|
||||
connection = SDL_NAME(esd_open_sound) (NULL);
|
||||
if (connection < 0) {
|
||||
UnloadESDLibrary();
|
||||
SDL_SetError("ESD: esd_open_sound failed (no audio server?)");
|
||||
return 0;
|
||||
}
|
||||
SDL_NAME(esd_close) (connection);
|
||||
}
|
||||
|
||||
/* Set the function pointers */
|
||||
impl->OpenDevice = ESD_OpenDevice;
|
||||
impl->PlayDevice = ESD_PlayDevice;
|
||||
impl->WaitDevice = ESD_WaitDevice;
|
||||
impl->GetDeviceBuf = ESD_GetDeviceBuf;
|
||||
impl->CloseDevice = ESD_CloseDevice;
|
||||
impl->Deinitialize = ESD_Deinitialize;
|
||||
impl->OnlyHasDefaultOutputDevice = 1;
|
||||
|
||||
return 1; /* this audio target is available. */
|
||||
}
|
||||
|
||||
|
||||
AudioBootStrap ESD_bootstrap = {
|
||||
"esd", "Enlightened Sound Daemon", ESD_Init, 0
|
||||
};
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_ESD */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
50
src/audio/esd/SDL_esdaudio.h
Normal file
50
src/audio/esd/SDL_esdaudio.h
Normal file
@@ -0,0 +1,50 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef _SDL_esdaudio_h
|
||||
#define _SDL_esdaudio_h
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
/* The file descriptor for the audio device */
|
||||
int audio_fd;
|
||||
|
||||
/* The parent process id, to detect when application quits */
|
||||
pid_t parent;
|
||||
|
||||
/* Raw mixing buffer */
|
||||
Uint8 *mixbuf;
|
||||
int mixlen;
|
||||
|
||||
/* Support for audio timing using a timer */
|
||||
float frame_ticks;
|
||||
float next_frame;
|
||||
};
|
||||
#define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */
|
||||
|
||||
#endif /* _SDL_esdaudio_h */
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
345
src/audio/fusionsound/SDL_fsaudio.c
Normal file
345
src/audio/fusionsound/SDL_fsaudio.c
Normal file
@@ -0,0 +1,345 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_FUSIONSOUND
|
||||
|
||||
/* Allow access to a raw mixing buffer */
|
||||
|
||||
#ifdef HAVE_SIGNAL_H
|
||||
#include <signal.h>
|
||||
#endif
|
||||
#include <unistd.h>
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audiomem.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "SDL_fsaudio.h"
|
||||
|
||||
#include <fusionsound/fusionsound_version.h>
|
||||
|
||||
/* #define SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC "libfusionsound.so" */
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC
|
||||
#include "SDL_name.h"
|
||||
#include "SDL_loadso.h"
|
||||
#else
|
||||
#define SDL_NAME(X) X
|
||||
#endif
|
||||
|
||||
#if (FUSIONSOUND_MAJOR_VERSION == 1) && (FUSIONSOUND_MINOR_VERSION < 1)
|
||||
typedef DFBResult DirectResult;
|
||||
#endif
|
||||
|
||||
/* Buffers to use - more than 2 gives a lot of latency */
|
||||
#define FUSION_BUFFERS (2)
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC
|
||||
|
||||
static const char *fs_library = SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC;
|
||||
static void *fs_handle = NULL;
|
||||
|
||||
static DirectResult (*SDL_NAME(FusionSoundInit)) (int *argc, char *(*argv[]));
|
||||
static DirectResult (*SDL_NAME(FusionSoundCreate)) (IFusionSound **
|
||||
ret_interface);
|
||||
|
||||
#define SDL_FS_SYM(x) { #x, (void **) (char *) &SDL_NAME(x) }
|
||||
static struct
|
||||
{
|
||||
const char *name;
|
||||
void **func;
|
||||
} fs_functions[] = {
|
||||
/* *INDENT-OFF* */
|
||||
SDL_FS_SYM(FusionSoundInit),
|
||||
SDL_FS_SYM(FusionSoundCreate),
|
||||
/* *INDENT-ON* */
|
||||
};
|
||||
|
||||
#undef SDL_FS_SYM
|
||||
|
||||
static void
|
||||
UnloadFusionSoundLibrary()
|
||||
{
|
||||
if (fs_handle != NULL) {
|
||||
SDL_UnloadObject(fs_handle);
|
||||
fs_handle = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
LoadFusionSoundLibrary(void)
|
||||
{
|
||||
int i, retval = -1;
|
||||
|
||||
if (fs_handle == NULL) {
|
||||
fs_handle = SDL_LoadObject(fs_library);
|
||||
if (fs_handle != NULL) {
|
||||
retval = 0;
|
||||
for (i = 0; i < SDL_arraysize(fs_functions); ++i) {
|
||||
*fs_functions[i].func =
|
||||
SDL_LoadFunction(fs_handle, fs_functions[i].name);
|
||||
if (!*fs_functions[i].func) {
|
||||
retval = -1;
|
||||
UnloadFusionSoundLibrary();
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
static void
|
||||
UnloadFusionSoundLibrary()
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
static int
|
||||
LoadFusionSoundLibrary(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC */
|
||||
|
||||
/* This function waits until it is possible to write a full sound buffer */
|
||||
static void
|
||||
SDL_FS_WaitDevice(_THIS)
|
||||
{
|
||||
this->hidden->stream->Wait(this->hidden->stream,
|
||||
this->hidden->mixsamples);
|
||||
}
|
||||
|
||||
static void
|
||||
SDL_FS_PlayDevice(_THIS)
|
||||
{
|
||||
DirectResult ret;
|
||||
|
||||
ret = this->hidden->stream->Write(this->hidden->stream,
|
||||
this->hidden->mixbuf,
|
||||
this->hidden->mixsamples);
|
||||
/* If we couldn't write, assume fatal error for now */
|
||||
if (ret) {
|
||||
this->enabled = 0;
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Wrote %d bytes of audio data\n", this->hidden->mixlen);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void
|
||||
SDL_FS_WaitDone(_THIS)
|
||||
{
|
||||
this->hidden->stream->Wait(this->hidden->stream,
|
||||
this->hidden->mixsamples * FUSION_BUFFERS);
|
||||
}
|
||||
|
||||
|
||||
static Uint8 *
|
||||
SDL_FS_GetDeviceBuf(_THIS)
|
||||
{
|
||||
return (this->hidden->mixbuf);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
SDL_FS_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
if (this->hidden->stream) {
|
||||
this->hidden->stream->Release(this->hidden->stream);
|
||||
this->hidden->stream = NULL;
|
||||
}
|
||||
if (this->hidden->fs) {
|
||||
this->hidden->fs->Release(this->hidden->fs);
|
||||
this->hidden->fs = NULL;
|
||||
}
|
||||
SDL_free(this->hidden);
|
||||
this->hidden = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static int
|
||||
SDL_FS_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
{
|
||||
int bytes;
|
||||
SDL_AudioFormat test_format = 0, format = 0;
|
||||
FSSampleFormat fs_format;
|
||||
FSStreamDescription desc;
|
||||
DirectResult ret;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
if (this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
|
||||
|
||||
/* Try for a closest match on audio format */
|
||||
for (test_format = SDL_FirstAudioFormat(this->spec.format);
|
||||
!format && test_format;) {
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
|
||||
#endif
|
||||
switch (test_format) {
|
||||
case AUDIO_U8:
|
||||
fs_format = FSSF_U8;
|
||||
bytes = 1;
|
||||
format = 1;
|
||||
break;
|
||||
case AUDIO_S16SYS:
|
||||
fs_format = FSSF_S16;
|
||||
bytes = 2;
|
||||
format = 1;
|
||||
break;
|
||||
case AUDIO_S32SYS:
|
||||
fs_format = FSSF_S32;
|
||||
bytes = 4;
|
||||
format = 1;
|
||||
break;
|
||||
case AUDIO_F32SYS:
|
||||
fs_format = FSSF_FLOAT;
|
||||
bytes = 4;
|
||||
format = 1;
|
||||
break;
|
||||
default:
|
||||
format = 0;
|
||||
break;
|
||||
}
|
||||
if (!format) {
|
||||
test_format = SDL_NextAudioFormat();
|
||||
}
|
||||
}
|
||||
|
||||
if (format == 0) {
|
||||
SDL_FS_CloseDevice(this);
|
||||
return SDL_SetError("Couldn't find any hardware audio formats");
|
||||
}
|
||||
this->spec.format = test_format;
|
||||
|
||||
/* Retrieve the main sound interface. */
|
||||
ret = SDL_NAME(FusionSoundCreate) (&this->hidden->fs);
|
||||
if (ret) {
|
||||
SDL_FS_CloseDevice(this);
|
||||
return SDL_SetError("Unable to initialize FusionSound: %d", ret);
|
||||
}
|
||||
|
||||
this->hidden->mixsamples = this->spec.size / bytes / this->spec.channels;
|
||||
|
||||
/* Fill stream description. */
|
||||
desc.flags = FSSDF_SAMPLERATE | FSSDF_BUFFERSIZE |
|
||||
FSSDF_CHANNELS | FSSDF_SAMPLEFORMAT | FSSDF_PREBUFFER;
|
||||
desc.samplerate = this->spec.freq;
|
||||
desc.buffersize = this->spec.size * FUSION_BUFFERS;
|
||||
desc.channels = this->spec.channels;
|
||||
desc.prebuffer = 10;
|
||||
desc.sampleformat = fs_format;
|
||||
|
||||
ret =
|
||||
this->hidden->fs->CreateStream(this->hidden->fs, &desc,
|
||||
&this->hidden->stream);
|
||||
if (ret) {
|
||||
SDL_FS_CloseDevice(this);
|
||||
return SDL_SetError("Unable to create FusionSoundStream: %d", ret);
|
||||
}
|
||||
|
||||
/* See what we got */
|
||||
desc.flags = FSSDF_SAMPLERATE | FSSDF_BUFFERSIZE |
|
||||
FSSDF_CHANNELS | FSSDF_SAMPLEFORMAT;
|
||||
ret = this->hidden->stream->GetDescription(this->hidden->stream, &desc);
|
||||
|
||||
this->spec.freq = desc.samplerate;
|
||||
this->spec.size =
|
||||
desc.buffersize / FUSION_BUFFERS * bytes * desc.channels;
|
||||
this->spec.channels = desc.channels;
|
||||
|
||||
/* Calculate the final parameters for this audio specification */
|
||||
SDL_CalculateAudioSpec(&this->spec);
|
||||
|
||||
/* Allocate mixing buffer */
|
||||
this->hidden->mixlen = this->spec.size;
|
||||
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
|
||||
if (this->hidden->mixbuf == NULL) {
|
||||
SDL_FS_CloseDevice(this);
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
|
||||
|
||||
/* We're ready to rock and roll. :-) */
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
SDL_FS_Deinitialize(void)
|
||||
{
|
||||
UnloadFusionSoundLibrary();
|
||||
}
|
||||
|
||||
|
||||
static int
|
||||
SDL_FS_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
if (LoadFusionSoundLibrary() < 0) {
|
||||
return 0;
|
||||
} else {
|
||||
DirectResult ret;
|
||||
|
||||
ret = SDL_NAME(FusionSoundInit) (NULL, NULL);
|
||||
if (ret) {
|
||||
UnloadFusionSoundLibrary();
|
||||
SDL_SetError
|
||||
("FusionSound: SDL_FS_init failed (FusionSoundInit: %d)",
|
||||
ret);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/* Set the function pointers */
|
||||
impl->OpenDevice = SDL_FS_OpenDevice;
|
||||
impl->PlayDevice = SDL_FS_PlayDevice;
|
||||
impl->WaitDevice = SDL_FS_WaitDevice;
|
||||
impl->GetDeviceBuf = SDL_FS_GetDeviceBuf;
|
||||
impl->CloseDevice = SDL_FS_CloseDevice;
|
||||
impl->WaitDone = SDL_FS_WaitDone;
|
||||
impl->Deinitialize = SDL_FS_Deinitialize;
|
||||
impl->OnlyHasDefaultOutputDevice = 1;
|
||||
|
||||
return 1; /* this audio target is available. */
|
||||
}
|
||||
|
||||
|
||||
AudioBootStrap FUSIONSOUND_bootstrap = {
|
||||
"fusionsound", "FusionSound", SDL_FS_Init, 0
|
||||
};
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_FUSIONSOUND */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
49
src/audio/fusionsound/SDL_fsaudio.h
Normal file
49
src/audio/fusionsound/SDL_fsaudio.h
Normal file
@@ -0,0 +1,49 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef _SDL_fsaudio_h
|
||||
#define _SDL_fsaudio_h
|
||||
|
||||
#include <fusionsound/fusionsound.h>
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
/* Interface */
|
||||
IFusionSound *fs;
|
||||
|
||||
/* The stream interface for the audio device */
|
||||
IFusionSoundStream *stream;
|
||||
|
||||
/* Raw mixing buffer */
|
||||
Uint8 *mixbuf;
|
||||
int mixlen;
|
||||
int mixsamples;
|
||||
|
||||
};
|
||||
|
||||
#endif /* _SDL_fsaudio_h */
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
240
src/audio/haiku/SDL_haikuaudio.cc
Normal file
240
src/audio/haiku/SDL_haikuaudio.cc
Normal file
@@ -0,0 +1,240 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_HAIKU
|
||||
|
||||
/* Allow access to the audio stream on Haiku */
|
||||
|
||||
#include <SoundPlayer.h>
|
||||
#include <signal.h>
|
||||
|
||||
#include "../../main/haiku/SDL_BeApp.h"
|
||||
|
||||
extern "C"
|
||||
{
|
||||
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "../SDL_sysaudio.h"
|
||||
#include "SDL_haikuaudio.h"
|
||||
|
||||
}
|
||||
|
||||
|
||||
/* !!! FIXME: have the callback call the higher level to avoid code dupe. */
|
||||
/* The Haiku callback for handling the audio buffer */
|
||||
static void
|
||||
FillSound(void *device, void *stream, size_t len,
|
||||
const media_raw_audio_format & format)
|
||||
{
|
||||
SDL_AudioDevice *audio = (SDL_AudioDevice *) device;
|
||||
|
||||
/* Only do soemthing if audio is enabled */
|
||||
if (!audio->enabled)
|
||||
return;
|
||||
|
||||
if (!audio->paused) {
|
||||
if (audio->convert.needed) {
|
||||
SDL_LockMutex(audio->mixer_lock);
|
||||
(*audio->spec.callback) (audio->spec.userdata,
|
||||
(Uint8 *) audio->convert.buf,
|
||||
audio->convert.len);
|
||||
SDL_UnlockMutex(audio->mixer_lock);
|
||||
SDL_ConvertAudio(&audio->convert);
|
||||
SDL_memcpy(stream, audio->convert.buf, audio->convert.len_cvt);
|
||||
} else {
|
||||
SDL_LockMutex(audio->mixer_lock);
|
||||
(*audio->spec.callback) (audio->spec.userdata,
|
||||
(Uint8 *) stream, len);
|
||||
SDL_UnlockMutex(audio->mixer_lock);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
HAIKUAUDIO_CloseDevice(_THIS)
|
||||
{
|
||||
if (_this->hidden != NULL) {
|
||||
if (_this->hidden->audio_obj) {
|
||||
_this->hidden->audio_obj->Stop();
|
||||
delete _this->hidden->audio_obj;
|
||||
_this->hidden->audio_obj = NULL;
|
||||
}
|
||||
|
||||
delete _this->hidden;
|
||||
_this->hidden = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static const int sig_list[] = {
|
||||
SIGHUP, SIGINT, SIGQUIT, SIGPIPE, SIGALRM, SIGTERM, SIGWINCH, 0
|
||||
};
|
||||
|
||||
static inline void
|
||||
MaskSignals(sigset_t * omask)
|
||||
{
|
||||
sigset_t mask;
|
||||
int i;
|
||||
|
||||
sigemptyset(&mask);
|
||||
for (i = 0; sig_list[i]; ++i) {
|
||||
sigaddset(&mask, sig_list[i]);
|
||||
}
|
||||
sigprocmask(SIG_BLOCK, &mask, omask);
|
||||
}
|
||||
|
||||
static inline void
|
||||
UnmaskSignals(sigset_t * omask)
|
||||
{
|
||||
sigprocmask(SIG_SETMASK, omask, NULL);
|
||||
}
|
||||
|
||||
|
||||
static int
|
||||
HAIKUAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
{
|
||||
int valid_datatype = 0;
|
||||
media_raw_audio_format format;
|
||||
SDL_AudioFormat test_format = SDL_FirstAudioFormat(_this->spec.format);
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
_this->hidden = new SDL_PrivateAudioData;
|
||||
if (_this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(_this->hidden, 0, (sizeof *_this->hidden));
|
||||
|
||||
/* Parse the audio format and fill the Be raw audio format */
|
||||
SDL_memset(&format, '\0', sizeof(media_raw_audio_format));
|
||||
format.byte_order = B_MEDIA_LITTLE_ENDIAN;
|
||||
format.frame_rate = (float) _this->spec.freq;
|
||||
format.channel_count = _this->spec.channels; /* !!! FIXME: support > 2? */
|
||||
while ((!valid_datatype) && (test_format)) {
|
||||
valid_datatype = 1;
|
||||
_this->spec.format = test_format;
|
||||
switch (test_format) {
|
||||
case AUDIO_S8:
|
||||
format.format = media_raw_audio_format::B_AUDIO_CHAR;
|
||||
break;
|
||||
|
||||
case AUDIO_U8:
|
||||
format.format = media_raw_audio_format::B_AUDIO_UCHAR;
|
||||
break;
|
||||
|
||||
case AUDIO_S16LSB:
|
||||
format.format = media_raw_audio_format::B_AUDIO_SHORT;
|
||||
break;
|
||||
|
||||
case AUDIO_S16MSB:
|
||||
format.format = media_raw_audio_format::B_AUDIO_SHORT;
|
||||
format.byte_order = B_MEDIA_BIG_ENDIAN;
|
||||
break;
|
||||
|
||||
case AUDIO_S32LSB:
|
||||
format.format = media_raw_audio_format::B_AUDIO_INT;
|
||||
break;
|
||||
|
||||
case AUDIO_S32MSB:
|
||||
format.format = media_raw_audio_format::B_AUDIO_INT;
|
||||
format.byte_order = B_MEDIA_BIG_ENDIAN;
|
||||
break;
|
||||
|
||||
case AUDIO_F32LSB:
|
||||
format.format = media_raw_audio_format::B_AUDIO_FLOAT;
|
||||
break;
|
||||
|
||||
case AUDIO_F32MSB:
|
||||
format.format = media_raw_audio_format::B_AUDIO_FLOAT;
|
||||
format.byte_order = B_MEDIA_BIG_ENDIAN;
|
||||
break;
|
||||
|
||||
default:
|
||||
valid_datatype = 0;
|
||||
test_format = SDL_NextAudioFormat();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!valid_datatype) { /* shouldn't happen, but just in case... */
|
||||
HAIKUAUDIO_CloseDevice(_this);
|
||||
return SDL_SetError("Unsupported audio format");
|
||||
}
|
||||
|
||||
/* Calculate the final parameters for this audio specification */
|
||||
SDL_CalculateAudioSpec(&_this->spec);
|
||||
|
||||
format.buffer_size = _this->spec.size;
|
||||
|
||||
/* Subscribe to the audio stream (creates a new thread) */
|
||||
sigset_t omask;
|
||||
MaskSignals(&omask);
|
||||
_this->hidden->audio_obj = new BSoundPlayer(&format, "SDL Audio",
|
||||
FillSound, NULL, _this);
|
||||
UnmaskSignals(&omask);
|
||||
|
||||
if (_this->hidden->audio_obj->Start() == B_NO_ERROR) {
|
||||
_this->hidden->audio_obj->SetHasData(true);
|
||||
} else {
|
||||
HAIKUAUDIO_CloseDevice(_this);
|
||||
return SDL_SetError("Unable to start Be audio");
|
||||
}
|
||||
|
||||
/* We're running! */
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
HAIKUAUDIO_Deinitialize(void)
|
||||
{
|
||||
SDL_QuitBeApp();
|
||||
}
|
||||
|
||||
static int
|
||||
HAIKUAUDIO_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
/* Initialize the Be Application, if it's not already started */
|
||||
if (SDL_InitBeApp() < 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Set the function pointers */
|
||||
impl->OpenDevice = HAIKUAUDIO_OpenDevice;
|
||||
impl->CloseDevice = HAIKUAUDIO_CloseDevice;
|
||||
impl->Deinitialize = HAIKUAUDIO_Deinitialize;
|
||||
impl->ProvidesOwnCallbackThread = 1;
|
||||
impl->OnlyHasDefaultOutputDevice = 1;
|
||||
|
||||
return 1; /* this audio target is available. */
|
||||
}
|
||||
|
||||
extern "C"
|
||||
{
|
||||
extern AudioBootStrap HAIKUAUDIO_bootstrap;
|
||||
}
|
||||
AudioBootStrap HAIKUAUDIO_bootstrap = {
|
||||
"haiku", "Haiku BSoundPlayer", HAIKUAUDIO_Init, 0
|
||||
};
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_HAIKU */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
38
src/audio/haiku/SDL_haikuaudio.h
Normal file
38
src/audio/haiku/SDL_haikuaudio.h
Normal file
@@ -0,0 +1,38 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef _SDL_beaudio_h
|
||||
#define _SDL_beaudio_h
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *_this
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
BSoundPlayer *audio_obj;
|
||||
};
|
||||
|
||||
#endif /* _SDL_beaudio_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
147
src/audio/nacl/SDL_naclaudio.c
Normal file
147
src/audio/nacl/SDL_naclaudio.c
Normal file
@@ -0,0 +1,147 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
#include "SDL_naclaudio.h"
|
||||
|
||||
#include "SDL_audio.h"
|
||||
#include "SDL_mutex.h"
|
||||
#include "../SDL_audiomem.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "../SDL_audiodev_c.h"
|
||||
|
||||
#include "ppapi/c/pp_errors.h"
|
||||
#include "ppapi/c/pp_instance.h"
|
||||
#include "ppapi_simple/ps.h"
|
||||
#include "ppapi_simple/ps_interface.h"
|
||||
#include "ppapi_simple/ps_event.h"
|
||||
|
||||
/* The tag name used by NACL audio */
|
||||
#define NACLAUD_DRIVER_NAME "nacl"
|
||||
|
||||
#define SAMPLE_FRAME_COUNT 4096
|
||||
|
||||
/* Audio driver functions */
|
||||
static int NACLAUD_OpenDevice(_THIS, const char *devname, int iscapture);
|
||||
static void NACLAUD_CloseDevice(_THIS);
|
||||
static void nacl_audio_callback(void* samples, uint32_t buffer_size, PP_TimeDelta latency, void* data);
|
||||
|
||||
/* FIXME: Make use of latency if needed */
|
||||
static void nacl_audio_callback(void* samples, uint32_t buffer_size, PP_TimeDelta latency, void* data) {
|
||||
SDL_AudioDevice* _this = (SDL_AudioDevice*) data;
|
||||
|
||||
SDL_LockMutex(private->mutex);
|
||||
|
||||
if (_this->enabled && !_this->paused) {
|
||||
if (_this->convert.needed) {
|
||||
SDL_LockMutex(_this->mixer_lock);
|
||||
(*_this->spec.callback) (_this->spec.userdata,
|
||||
(Uint8 *) _this->convert.buf,
|
||||
_this->convert.len);
|
||||
SDL_UnlockMutex(_this->mixer_lock);
|
||||
SDL_ConvertAudio(&_this->convert);
|
||||
SDL_memcpy(samples, _this->convert.buf, _this->convert.len_cvt);
|
||||
} else {
|
||||
SDL_LockMutex(_this->mixer_lock);
|
||||
(*_this->spec.callback) (_this->spec.userdata, (Uint8 *) samples, buffer_size);
|
||||
SDL_UnlockMutex(_this->mixer_lock);
|
||||
}
|
||||
} else {
|
||||
SDL_memset(samples, 0, buffer_size);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
static void NACLAUD_CloseDevice(SDL_AudioDevice *device) {
|
||||
const PPB_Core *core = PSInterfaceCore();
|
||||
const PPB_Audio *ppb_audio = PSInterfaceAudio();
|
||||
SDL_PrivateAudioData *hidden = (SDL_PrivateAudioData *) device->hidden;
|
||||
|
||||
ppb_audio->StopPlayback(hidden->audio);
|
||||
SDL_DestroyMutex(hidden->mutex);
|
||||
core->ReleaseResource(hidden->audio);
|
||||
}
|
||||
|
||||
static int
|
||||
NACLAUD_OpenDevice(_THIS, const char *devname, int iscapture) {
|
||||
PP_Instance instance = PSGetInstanceId();
|
||||
const PPB_Audio *ppb_audio = PSInterfaceAudio();
|
||||
const PPB_AudioConfig *ppb_audiocfg = PSInterfaceAudioConfig();
|
||||
|
||||
private = (SDL_PrivateAudioData *) SDL_calloc(1, (sizeof *private));
|
||||
if (private == NULL) {
|
||||
SDL_OutOfMemory();
|
||||
return 0;
|
||||
}
|
||||
|
||||
private->mutex = SDL_CreateMutex();
|
||||
_this->spec.freq = 44100;
|
||||
_this->spec.format = AUDIO_S16LSB;
|
||||
_this->spec.channels = 2;
|
||||
_this->spec.samples = ppb_audiocfg->RecommendSampleFrameCount(
|
||||
instance,
|
||||
PP_AUDIOSAMPLERATE_44100,
|
||||
SAMPLE_FRAME_COUNT);
|
||||
|
||||
/* Calculate the final parameters for this audio specification */
|
||||
SDL_CalculateAudioSpec(&_this->spec);
|
||||
|
||||
private->audio = ppb_audio->Create(
|
||||
instance,
|
||||
ppb_audiocfg->CreateStereo16Bit(instance, PP_AUDIOSAMPLERATE_44100, _this->spec.samples),
|
||||
nacl_audio_callback,
|
||||
_this);
|
||||
|
||||
/* Start audio playback while we are still on the main thread. */
|
||||
ppb_audio->StartPlayback(private->audio);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
static int
|
||||
NACLAUD_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
if (PSGetInstanceId() == 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Set the function pointers */
|
||||
impl->OpenDevice = NACLAUD_OpenDevice;
|
||||
impl->CloseDevice = NACLAUD_CloseDevice;
|
||||
impl->HasCaptureSupport = 0;
|
||||
impl->OnlyHasDefaultOutputDevice = 1;
|
||||
impl->OnlyHasDefaultInputDevice = 1;
|
||||
impl->ProvidesOwnCallbackThread = 1;
|
||||
/*
|
||||
* impl->WaitDevice = NACLAUD_WaitDevice;
|
||||
* impl->GetDeviceBuf = NACLAUD_GetDeviceBuf;
|
||||
* impl->PlayDevice = NACLAUD_PlayDevice;
|
||||
* impl->Deinitialize = NACLAUD_Deinitialize;
|
||||
*/
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
AudioBootStrap NACLAUD_bootstrap = {
|
||||
NACLAUD_DRIVER_NAME, "SDL NaCl Audio Driver",
|
||||
NACLAUD_Init, 0
|
||||
};
|
||||
41
src/audio/nacl/SDL_naclaudio.h
Normal file
41
src/audio/nacl/SDL_naclaudio.h
Normal file
@@ -0,0 +1,41 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef _SDL_naclaudio_h
|
||||
#define _SDL_naclaudio_h
|
||||
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_sysaudio.h"
|
||||
#include "SDL_mutex.h"
|
||||
|
||||
#include "ppapi/c/ppb_audio.h"
|
||||
|
||||
#define _THIS SDL_AudioDevice *_this
|
||||
#define private _this->hidden
|
||||
|
||||
typedef struct SDL_PrivateAudioData {
|
||||
SDL_mutex* mutex;
|
||||
PP_Resource audio;
|
||||
} SDL_PrivateAudioData;
|
||||
|
||||
#endif /* _SDL_naclaudio_h */
|
||||
397
src/audio/nas/SDL_nasaudio.c
Normal file
397
src/audio/nas/SDL_nasaudio.c
Normal file
@@ -0,0 +1,397 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_NAS
|
||||
|
||||
/* Allow access to a raw mixing buffer */
|
||||
|
||||
#include <signal.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "SDL_loadso.h"
|
||||
#include "../SDL_audiomem.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "SDL_nasaudio.h"
|
||||
|
||||
static struct SDL_PrivateAudioData *this2 = NULL;
|
||||
|
||||
|
||||
static void (*NAS_AuCloseServer) (AuServer *);
|
||||
static void (*NAS_AuNextEvent) (AuServer *, AuBool, AuEvent *);
|
||||
static AuBool(*NAS_AuDispatchEvent) (AuServer *, AuEvent *);
|
||||
static AuFlowID(*NAS_AuCreateFlow) (AuServer *, AuStatus *);
|
||||
static void (*NAS_AuStartFlow) (AuServer *, AuFlowID, AuStatus *);
|
||||
static void (*NAS_AuSetElements)
|
||||
(AuServer *, AuFlowID, AuBool, int, AuElement *, AuStatus *);
|
||||
static void (*NAS_AuWriteElement)
|
||||
(AuServer *, AuFlowID, int, AuUint32, AuPointer, AuBool, AuStatus *);
|
||||
static AuServer *(*NAS_AuOpenServer)
|
||||
(_AuConst char *, int, _AuConst char *, int, _AuConst char *, char **);
|
||||
static AuEventHandlerRec *(*NAS_AuRegisterEventHandler)
|
||||
(AuServer *, AuMask, int, AuID, AuEventHandlerCallback, AuPointer);
|
||||
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_NAS_DYNAMIC
|
||||
|
||||
static const char *nas_library = SDL_AUDIO_DRIVER_NAS_DYNAMIC;
|
||||
static void *nas_handle = NULL;
|
||||
|
||||
static int
|
||||
load_nas_sym(const char *fn, void **addr)
|
||||
{
|
||||
*addr = SDL_LoadFunction(nas_handle, fn);
|
||||
if (*addr == NULL) {
|
||||
return 0;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* cast funcs to char* first, to please GCC's strict aliasing rules. */
|
||||
#define SDL_NAS_SYM(x) \
|
||||
if (!load_nas_sym(#x, (void **) (char *) &NAS_##x)) return -1
|
||||
#else
|
||||
#define SDL_NAS_SYM(x) NAS_##x = x
|
||||
#endif
|
||||
|
||||
static int
|
||||
load_nas_syms(void)
|
||||
{
|
||||
SDL_NAS_SYM(AuCloseServer);
|
||||
SDL_NAS_SYM(AuNextEvent);
|
||||
SDL_NAS_SYM(AuDispatchEvent);
|
||||
SDL_NAS_SYM(AuCreateFlow);
|
||||
SDL_NAS_SYM(AuStartFlow);
|
||||
SDL_NAS_SYM(AuSetElements);
|
||||
SDL_NAS_SYM(AuWriteElement);
|
||||
SDL_NAS_SYM(AuOpenServer);
|
||||
SDL_NAS_SYM(AuRegisterEventHandler);
|
||||
return 0;
|
||||
}
|
||||
|
||||
#undef SDL_NAS_SYM
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_NAS_DYNAMIC
|
||||
|
||||
static void
|
||||
UnloadNASLibrary(void)
|
||||
{
|
||||
if (nas_handle != NULL) {
|
||||
SDL_UnloadObject(nas_handle);
|
||||
nas_handle = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
LoadNASLibrary(void)
|
||||
{
|
||||
int retval = 0;
|
||||
if (nas_handle == NULL) {
|
||||
nas_handle = SDL_LoadObject(nas_library);
|
||||
if (nas_handle == NULL) {
|
||||
/* Copy error string so we can use it in a new SDL_SetError(). */
|
||||
const char *origerr = SDL_GetError();
|
||||
const size_t len = SDL_strlen(origerr) + 1;
|
||||
char *err = (char *) alloca(len);
|
||||
SDL_strlcpy(err, origerr, len);
|
||||
retval = -1;
|
||||
SDL_SetError("NAS: SDL_LoadObject('%s') failed: %s\n",
|
||||
nas_library, err);
|
||||
} else {
|
||||
retval = load_nas_syms();
|
||||
if (retval < 0) {
|
||||
UnloadNASLibrary();
|
||||
}
|
||||
}
|
||||
}
|
||||
return retval;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
static void
|
||||
UnloadNASLibrary(void)
|
||||
{
|
||||
}
|
||||
|
||||
static int
|
||||
LoadNASLibrary(void)
|
||||
{
|
||||
load_nas_syms();
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_NAS_DYNAMIC */
|
||||
|
||||
/* This function waits until it is possible to write a full sound buffer */
|
||||
static void
|
||||
NAS_WaitDevice(_THIS)
|
||||
{
|
||||
while (this->hidden->buf_free < this->hidden->mixlen) {
|
||||
AuEvent ev;
|
||||
NAS_AuNextEvent(this->hidden->aud, AuTrue, &ev);
|
||||
NAS_AuDispatchEvent(this->hidden->aud, &ev);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
NAS_PlayDevice(_THIS)
|
||||
{
|
||||
while (this->hidden->mixlen > this->hidden->buf_free) {
|
||||
/*
|
||||
* We think the buffer is full? Yikes! Ask the server for events,
|
||||
* in the hope that some of them is LowWater events telling us more
|
||||
* of the buffer is free now than what we think.
|
||||
*/
|
||||
AuEvent ev;
|
||||
NAS_AuNextEvent(this->hidden->aud, AuTrue, &ev);
|
||||
NAS_AuDispatchEvent(this->hidden->aud, &ev);
|
||||
}
|
||||
this->hidden->buf_free -= this->hidden->mixlen;
|
||||
|
||||
/* Write the audio data */
|
||||
NAS_AuWriteElement(this->hidden->aud, this->hidden->flow, 0,
|
||||
this->hidden->mixlen, this->hidden->mixbuf, AuFalse,
|
||||
NULL);
|
||||
|
||||
this->hidden->written += this->hidden->mixlen;
|
||||
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Wrote %d bytes of audio data\n", this->hidden->mixlen);
|
||||
#endif
|
||||
}
|
||||
|
||||
static Uint8 *
|
||||
NAS_GetDeviceBuf(_THIS)
|
||||
{
|
||||
return (this->hidden->mixbuf);
|
||||
}
|
||||
|
||||
static void
|
||||
NAS_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
if (this->hidden->aud) {
|
||||
NAS_AuCloseServer(this->hidden->aud);
|
||||
this->hidden->aud = 0;
|
||||
}
|
||||
SDL_free(this->hidden);
|
||||
this2 = this->hidden = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static unsigned char
|
||||
sdlformat_to_auformat(unsigned int fmt)
|
||||
{
|
||||
switch (fmt) {
|
||||
case AUDIO_U8:
|
||||
return AuFormatLinearUnsigned8;
|
||||
case AUDIO_S8:
|
||||
return AuFormatLinearSigned8;
|
||||
case AUDIO_U16LSB:
|
||||
return AuFormatLinearUnsigned16LSB;
|
||||
case AUDIO_U16MSB:
|
||||
return AuFormatLinearUnsigned16MSB;
|
||||
case AUDIO_S16LSB:
|
||||
return AuFormatLinearSigned16LSB;
|
||||
case AUDIO_S16MSB:
|
||||
return AuFormatLinearSigned16MSB;
|
||||
}
|
||||
return AuNone;
|
||||
}
|
||||
|
||||
static AuBool
|
||||
event_handler(AuServer * aud, AuEvent * ev, AuEventHandlerRec * hnd)
|
||||
{
|
||||
switch (ev->type) {
|
||||
case AuEventTypeElementNotify:
|
||||
{
|
||||
AuElementNotifyEvent *event = (AuElementNotifyEvent *) ev;
|
||||
|
||||
switch (event->kind) {
|
||||
case AuElementNotifyKindLowWater:
|
||||
if (this2->buf_free >= 0) {
|
||||
this2->really += event->num_bytes;
|
||||
gettimeofday(&this2->last_tv, 0);
|
||||
this2->buf_free += event->num_bytes;
|
||||
} else {
|
||||
this2->buf_free = event->num_bytes;
|
||||
}
|
||||
break;
|
||||
case AuElementNotifyKindState:
|
||||
switch (event->cur_state) {
|
||||
case AuStatePause:
|
||||
if (event->reason != AuReasonUser) {
|
||||
if (this2->buf_free >= 0) {
|
||||
this2->really += event->num_bytes;
|
||||
gettimeofday(&this2->last_tv, 0);
|
||||
this2->buf_free += event->num_bytes;
|
||||
} else {
|
||||
this2->buf_free = event->num_bytes;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return AuTrue;
|
||||
}
|
||||
|
||||
static AuDeviceID
|
||||
find_device(_THIS, int nch)
|
||||
{
|
||||
/* These "Au" things are all macros, not functions... */
|
||||
int i;
|
||||
for (i = 0; i < AuServerNumDevices(this->hidden->aud); i++) {
|
||||
if ((AuDeviceKind(AuServerDevice(this->hidden->aud, i)) ==
|
||||
AuComponentKindPhysicalOutput) &&
|
||||
AuDeviceNumTracks(AuServerDevice(this->hidden->aud, i)) == nch) {
|
||||
return AuDeviceIdentifier(AuServerDevice(this->hidden->aud, i));
|
||||
}
|
||||
}
|
||||
return AuNone;
|
||||
}
|
||||
|
||||
static int
|
||||
NAS_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
{
|
||||
AuElement elms[3];
|
||||
int buffer_size;
|
||||
SDL_AudioFormat test_format, format;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
if (this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
|
||||
|
||||
/* Try for a closest match on audio format */
|
||||
format = 0;
|
||||
for (test_format = SDL_FirstAudioFormat(this->spec.format);
|
||||
!format && test_format;) {
|
||||
format = sdlformat_to_auformat(test_format);
|
||||
if (format == AuNone) {
|
||||
test_format = SDL_NextAudioFormat();
|
||||
}
|
||||
}
|
||||
if (format == 0) {
|
||||
NAS_CloseDevice(this);
|
||||
return SDL_SetError("NAS: Couldn't find any hardware audio formats");
|
||||
}
|
||||
this->spec.format = test_format;
|
||||
|
||||
this->hidden->aud = NAS_AuOpenServer("", 0, NULL, 0, NULL, NULL);
|
||||
if (this->hidden->aud == 0) {
|
||||
NAS_CloseDevice(this);
|
||||
return SDL_SetError("NAS: Couldn't open connection to NAS server");
|
||||
}
|
||||
|
||||
this->hidden->dev = find_device(this, this->spec.channels);
|
||||
if ((this->hidden->dev == AuNone)
|
||||
|| (!(this->hidden->flow = NAS_AuCreateFlow(this->hidden->aud, 0)))) {
|
||||
NAS_CloseDevice(this);
|
||||
return SDL_SetError("NAS: Couldn't find a fitting device on NAS server");
|
||||
}
|
||||
|
||||
buffer_size = this->spec.freq;
|
||||
if (buffer_size < 4096)
|
||||
buffer_size = 4096;
|
||||
|
||||
if (buffer_size > 32768)
|
||||
buffer_size = 32768; /* So that the buffer won't get unmanageably big. */
|
||||
|
||||
/* Calculate the final parameters for this audio specification */
|
||||
SDL_CalculateAudioSpec(&this->spec);
|
||||
|
||||
this2 = this->hidden;
|
||||
|
||||
AuMakeElementImportClient(elms, this->spec.freq, format,
|
||||
this->spec.channels, AuTrue, buffer_size,
|
||||
buffer_size / 4, 0, NULL);
|
||||
AuMakeElementExportDevice(elms + 1, 0, this->hidden->dev, this->spec.freq,
|
||||
AuUnlimitedSamples, 0, NULL);
|
||||
NAS_AuSetElements(this->hidden->aud, this->hidden->flow, AuTrue, 2, elms,
|
||||
NULL);
|
||||
NAS_AuRegisterEventHandler(this->hidden->aud, AuEventHandlerIDMask, 0,
|
||||
this->hidden->flow, event_handler,
|
||||
(AuPointer) NULL);
|
||||
|
||||
NAS_AuStartFlow(this->hidden->aud, this->hidden->flow, NULL);
|
||||
|
||||
/* Allocate mixing buffer */
|
||||
this->hidden->mixlen = this->spec.size;
|
||||
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
|
||||
if (this->hidden->mixbuf == NULL) {
|
||||
NAS_CloseDevice(this);
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
|
||||
|
||||
/* We're ready to rock and roll. :-) */
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
NAS_Deinitialize(void)
|
||||
{
|
||||
UnloadNASLibrary();
|
||||
}
|
||||
|
||||
static int
|
||||
NAS_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
if (LoadNASLibrary() < 0) {
|
||||
return 0;
|
||||
} else {
|
||||
AuServer *aud = NAS_AuOpenServer("", 0, NULL, 0, NULL, NULL);
|
||||
if (aud == NULL) {
|
||||
SDL_SetError("NAS: AuOpenServer() failed (no audio server?)");
|
||||
return 0;
|
||||
}
|
||||
NAS_AuCloseServer(aud);
|
||||
}
|
||||
|
||||
/* Set the function pointers */
|
||||
impl->OpenDevice = NAS_OpenDevice;
|
||||
impl->PlayDevice = NAS_PlayDevice;
|
||||
impl->WaitDevice = NAS_WaitDevice;
|
||||
impl->GetDeviceBuf = NAS_GetDeviceBuf;
|
||||
impl->CloseDevice = NAS_CloseDevice;
|
||||
impl->Deinitialize = NAS_Deinitialize;
|
||||
impl->OnlyHasDefaultOutputDevice = 1; /* !!! FIXME: is this true? */
|
||||
|
||||
return 1; /* this audio target is available. */
|
||||
}
|
||||
|
||||
AudioBootStrap NAS_bootstrap = {
|
||||
"nas", "Network Audio System", NAS_Init, 0
|
||||
};
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_NAS */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
56
src/audio/nas/SDL_nasaudio.h
Normal file
56
src/audio/nas/SDL_nasaudio.h
Normal file
@@ -0,0 +1,56 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef _SDL_nasaudio_h
|
||||
#define _SDL_nasaudio_h
|
||||
|
||||
#ifdef __sgi
|
||||
#include <nas/audiolib.h>
|
||||
#else
|
||||
#include <audio/audiolib.h>
|
||||
#endif
|
||||
#include <sys/time.h>
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
AuServer *aud;
|
||||
AuFlowID flow;
|
||||
AuDeviceID dev;
|
||||
|
||||
/* Raw mixing buffer */
|
||||
Uint8 *mixbuf;
|
||||
int mixlen;
|
||||
|
||||
int written;
|
||||
int really;
|
||||
int bps;
|
||||
struct timeval last_tv;
|
||||
int buf_free;
|
||||
};
|
||||
#endif /* _SDL_nasaudio_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
541
src/audio/paudio/SDL_paudio.c
Normal file
541
src/audio/paudio/SDL_paudio.c
Normal file
@@ -0,0 +1,541 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_PAUDIO
|
||||
|
||||
/* Allow access to a raw mixing buffer */
|
||||
|
||||
#include <errno.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
#include <sys/time.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/stat.h>
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "SDL_stdinc.h"
|
||||
#include "../SDL_audiomem.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "SDL_paudio.h"
|
||||
|
||||
#define DEBUG_AUDIO 0
|
||||
|
||||
/* A conflict within AIX 4.3.3 <sys/> headers and probably others as well.
|
||||
* I guess nobody ever uses audio... Shame over AIX header files. */
|
||||
#include <sys/machine.h>
|
||||
#undef BIG_ENDIAN
|
||||
#include <sys/audio.h>
|
||||
|
||||
/* Open the audio device for playback, and don't block if busy */
|
||||
/* #define OPEN_FLAGS (O_WRONLY|O_NONBLOCK) */
|
||||
#define OPEN_FLAGS O_WRONLY
|
||||
|
||||
/* Get the name of the audio device we use for output */
|
||||
|
||||
#ifndef _PATH_DEV_DSP
|
||||
#define _PATH_DEV_DSP "/dev/%caud%c/%c"
|
||||
#endif
|
||||
|
||||
static char devsettings[][3] = {
|
||||
{'p', '0', '1'}, {'p', '0', '2'}, {'p', '0', '3'}, {'p', '0', '4'},
|
||||
{'p', '1', '1'}, {'p', '1', '2'}, {'p', '1', '3'}, {'p', '1', '4'},
|
||||
{'p', '2', '1'}, {'p', '2', '2'}, {'p', '2', '3'}, {'p', '2', '4'},
|
||||
{'p', '3', '1'}, {'p', '3', '2'}, {'p', '3', '3'}, {'p', '3', '4'},
|
||||
{'b', '0', '1'}, {'b', '0', '2'}, {'b', '0', '3'}, {'b', '0', '4'},
|
||||
{'b', '1', '1'}, {'b', '1', '2'}, {'b', '1', '3'}, {'b', '1', '4'},
|
||||
{'b', '2', '1'}, {'b', '2', '2'}, {'b', '2', '3'}, {'b', '2', '4'},
|
||||
{'b', '3', '1'}, {'b', '3', '2'}, {'b', '3', '3'}, {'b', '3', '4'},
|
||||
{'\0', '\0', '\0'}
|
||||
};
|
||||
|
||||
static int
|
||||
OpenUserDefinedDevice(char *path, int maxlen, int flags)
|
||||
{
|
||||
const char *audiodev;
|
||||
int fd;
|
||||
|
||||
/* Figure out what our audio device is */
|
||||
if ((audiodev = SDL_getenv("SDL_PATH_DSP")) == NULL) {
|
||||
audiodev = SDL_getenv("AUDIODEV");
|
||||
}
|
||||
if (audiodev == NULL) {
|
||||
return -1;
|
||||
}
|
||||
fd = open(audiodev, flags, 0);
|
||||
if (path != NULL) {
|
||||
SDL_strlcpy(path, audiodev, maxlen);
|
||||
path[maxlen - 1] = '\0';
|
||||
}
|
||||
return fd;
|
||||
}
|
||||
|
||||
static int
|
||||
OpenAudioPath(char *path, int maxlen, int flags, int classic)
|
||||
{
|
||||
struct stat sb;
|
||||
int cycle = 0;
|
||||
int fd = OpenUserDefinedDevice(path, maxlen, flags);
|
||||
|
||||
if (fd != -1) {
|
||||
return fd;
|
||||
}
|
||||
|
||||
/* !!! FIXME: do we really need a table here? */
|
||||
while (devsettings[cycle][0] != '\0') {
|
||||
char audiopath[1024];
|
||||
SDL_snprintf(audiopath, SDL_arraysize(audiopath),
|
||||
_PATH_DEV_DSP,
|
||||
devsettings[cycle][0],
|
||||
devsettings[cycle][1], devsettings[cycle][2]);
|
||||
|
||||
if (stat(audiopath, &sb) == 0) {
|
||||
fd = open(audiopath, flags, 0);
|
||||
if (fd > 0) {
|
||||
if (path != NULL) {
|
||||
SDL_strlcpy(path, audiopath, maxlen);
|
||||
}
|
||||
return fd;
|
||||
}
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* This function waits until it is possible to write a full sound buffer */
|
||||
static void
|
||||
PAUDIO_WaitDevice(_THIS)
|
||||
{
|
||||
fd_set fdset;
|
||||
|
||||
/* See if we need to use timed audio synchronization */
|
||||
if (this->hidden->frame_ticks) {
|
||||
/* Use timer for general audio synchronization */
|
||||
Sint32 ticks;
|
||||
|
||||
ticks = ((Sint32) (this->hidden->next_frame - SDL_GetTicks())) - FUDGE_TICKS;
|
||||
if (ticks > 0) {
|
||||
SDL_Delay(ticks);
|
||||
}
|
||||
} else {
|
||||
audio_buffer paud_bufinfo;
|
||||
|
||||
/* Use select() for audio synchronization */
|
||||
struct timeval timeout;
|
||||
FD_ZERO(&fdset);
|
||||
FD_SET(this->hidden->audio_fd, &fdset);
|
||||
|
||||
if (ioctl(this->hidden->audio_fd, AUDIO_BUFFER, &paud_bufinfo) < 0) {
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Couldn't get audio buffer information\n");
|
||||
#endif
|
||||
timeout.tv_sec = 10;
|
||||
timeout.tv_usec = 0;
|
||||
} else {
|
||||
long ms_in_buf = paud_bufinfo.write_buf_time;
|
||||
timeout.tv_sec = ms_in_buf / 1000;
|
||||
ms_in_buf = ms_in_buf - timeout.tv_sec * 1000;
|
||||
timeout.tv_usec = ms_in_buf * 1000;
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr,
|
||||
"Waiting for write_buf_time=%ld,%ld\n",
|
||||
timeout.tv_sec, timeout.tv_usec);
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Waiting for audio to get ready\n");
|
||||
#endif
|
||||
if (select(this->hidden->audio_fd + 1, NULL, &fdset, NULL, &timeout)
|
||||
<= 0) {
|
||||
const char *message =
|
||||
"Audio timeout - buggy audio driver? (disabled)";
|
||||
/*
|
||||
* In general we should never print to the screen,
|
||||
* but in this case we have no other way of letting
|
||||
* the user know what happened.
|
||||
*/
|
||||
fprintf(stderr, "SDL: %s - %s\n", strerror(errno), message);
|
||||
this->enabled = 0;
|
||||
/* Don't try to close - may hang */
|
||||
this->hidden->audio_fd = -1;
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Done disabling audio\n");
|
||||
#endif
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Ready!\n");
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
PAUDIO_PlayDevice(_THIS)
|
||||
{
|
||||
int written = 0;
|
||||
const Uint8 *mixbuf = this->hidden->mixbuf;
|
||||
const size_t mixlen = this->hidden->mixlen;
|
||||
|
||||
/* Write the audio data, checking for EAGAIN on broken audio drivers */
|
||||
do {
|
||||
written = write(this->hidden->audio_fd, mixbuf, mixlen);
|
||||
if ((written < 0) && ((errno == 0) || (errno == EAGAIN))) {
|
||||
SDL_Delay(1); /* Let a little CPU time go by */
|
||||
}
|
||||
} while ((written < 0) &&
|
||||
((errno == 0) || (errno == EAGAIN) || (errno == EINTR)));
|
||||
|
||||
/* If timer synchronization is enabled, set the next write frame */
|
||||
if (this->hidden->frame_ticks) {
|
||||
this->hidden->next_frame += this->hidden->frame_ticks;
|
||||
}
|
||||
|
||||
/* If we couldn't write, assume fatal error for now */
|
||||
if (written < 0) {
|
||||
this->enabled = 0;
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Wrote %d bytes of audio data\n", written);
|
||||
#endif
|
||||
}
|
||||
|
||||
static Uint8 *
|
||||
PAUDIO_GetDeviceBuf(_THIS)
|
||||
{
|
||||
return this->hidden->mixbuf;
|
||||
}
|
||||
|
||||
static void
|
||||
PAUDIO_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
if (this->hidden->audio_fd >= 0) {
|
||||
close(this->hidden->audio_fd);
|
||||
this->hidden->audio_fd = -1;
|
||||
}
|
||||
SDL_free(this->hidden);
|
||||
this->hidden = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
PAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
{
|
||||
const char *workaround = SDL_getenv("SDL_DSP_NOSELECT");
|
||||
char audiodev[1024];
|
||||
const char *err = NULL;
|
||||
int format;
|
||||
int bytes_per_sample;
|
||||
SDL_AudioFormat test_format;
|
||||
audio_init paud_init;
|
||||
audio_buffer paud_bufinfo;
|
||||
audio_status paud_status;
|
||||
audio_control paud_control;
|
||||
audio_change paud_change;
|
||||
int fd = -1;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
if (this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
|
||||
|
||||
/* Open the audio device */
|
||||
fd = OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0);
|
||||
this->hidden->audio_fd = fd;
|
||||
if (fd < 0) {
|
||||
PAUDIO_CloseDevice(this);
|
||||
return SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
|
||||
}
|
||||
|
||||
/*
|
||||
* We can't set the buffer size - just ask the device for the maximum
|
||||
* that we can have.
|
||||
*/
|
||||
if (ioctl(fd, AUDIO_BUFFER, &paud_bufinfo) < 0) {
|
||||
PAUDIO_CloseDevice(this);
|
||||
return SDL_SetError("Couldn't get audio buffer information");
|
||||
}
|
||||
|
||||
if (this->spec.channels > 1)
|
||||
this->spec.channels = 2;
|
||||
else
|
||||
this->spec.channels = 1;
|
||||
|
||||
/*
|
||||
* Fields in the audio_init structure:
|
||||
*
|
||||
* Ignored by us:
|
||||
*
|
||||
* paud.loadpath[LOAD_PATH]; * DSP code to load, MWave chip only?
|
||||
* paud.slot_number; * slot number of the adapter
|
||||
* paud.device_id; * adapter identification number
|
||||
*
|
||||
* Input:
|
||||
*
|
||||
* paud.srate; * the sampling rate in Hz
|
||||
* paud.bits_per_sample; * 8, 16, 32, ...
|
||||
* paud.bsize; * block size for this rate
|
||||
* paud.mode; * ADPCM, PCM, MU_LAW, A_LAW, SOURCE_MIX
|
||||
* paud.channels; * 1=mono, 2=stereo
|
||||
* paud.flags; * FIXED - fixed length data
|
||||
* * LEFT_ALIGNED, RIGHT_ALIGNED (var len only)
|
||||
* * TWOS_COMPLEMENT - 2's complement data
|
||||
* * SIGNED - signed? comment seems wrong in sys/audio.h
|
||||
* * BIG_ENDIAN
|
||||
* paud.operation; * PLAY, RECORD
|
||||
*
|
||||
* Output:
|
||||
*
|
||||
* paud.flags; * PITCH - pitch is supported
|
||||
* * INPUT - input is supported
|
||||
* * OUTPUT - output is supported
|
||||
* * MONITOR - monitor is supported
|
||||
* * VOLUME - volume is supported
|
||||
* * VOLUME_DELAY - volume delay is supported
|
||||
* * BALANCE - balance is supported
|
||||
* * BALANCE_DELAY - balance delay is supported
|
||||
* * TREBLE - treble control is supported
|
||||
* * BASS - bass control is supported
|
||||
* * BESTFIT_PROVIDED - best fit returned
|
||||
* * LOAD_CODE - DSP load needed
|
||||
* paud.rc; * NO_PLAY - DSP code can't do play requests
|
||||
* * NO_RECORD - DSP code can't do record requests
|
||||
* * INVALID_REQUEST - request was invalid
|
||||
* * CONFLICT - conflict with open's flags
|
||||
* * OVERLOADED - out of DSP MIPS or memory
|
||||
* paud.position_resolution; * smallest increment for position
|
||||
*/
|
||||
|
||||
paud_init.srate = this->spec.freq;
|
||||
paud_init.mode = PCM;
|
||||
paud_init.operation = PLAY;
|
||||
paud_init.channels = this->spec.channels;
|
||||
|
||||
/* Try for a closest match on audio format */
|
||||
format = 0;
|
||||
for (test_format = SDL_FirstAudioFormat(this->spec.format);
|
||||
!format && test_format;) {
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
|
||||
#endif
|
||||
switch (test_format) {
|
||||
case AUDIO_U8:
|
||||
bytes_per_sample = 1;
|
||||
paud_init.bits_per_sample = 8;
|
||||
paud_init.flags = TWOS_COMPLEMENT | FIXED;
|
||||
format = 1;
|
||||
break;
|
||||
case AUDIO_S8:
|
||||
bytes_per_sample = 1;
|
||||
paud_init.bits_per_sample = 8;
|
||||
paud_init.flags = SIGNED | TWOS_COMPLEMENT | FIXED;
|
||||
format = 1;
|
||||
break;
|
||||
case AUDIO_S16LSB:
|
||||
bytes_per_sample = 2;
|
||||
paud_init.bits_per_sample = 16;
|
||||
paud_init.flags = SIGNED | TWOS_COMPLEMENT | FIXED;
|
||||
format = 1;
|
||||
break;
|
||||
case AUDIO_S16MSB:
|
||||
bytes_per_sample = 2;
|
||||
paud_init.bits_per_sample = 16;
|
||||
paud_init.flags = BIG_ENDIAN | SIGNED | TWOS_COMPLEMENT | FIXED;
|
||||
format = 1;
|
||||
break;
|
||||
case AUDIO_U16LSB:
|
||||
bytes_per_sample = 2;
|
||||
paud_init.bits_per_sample = 16;
|
||||
paud_init.flags = TWOS_COMPLEMENT | FIXED;
|
||||
format = 1;
|
||||
break;
|
||||
case AUDIO_U16MSB:
|
||||
bytes_per_sample = 2;
|
||||
paud_init.bits_per_sample = 16;
|
||||
paud_init.flags = BIG_ENDIAN | TWOS_COMPLEMENT | FIXED;
|
||||
format = 1;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
if (!format) {
|
||||
test_format = SDL_NextAudioFormat();
|
||||
}
|
||||
}
|
||||
if (format == 0) {
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Couldn't find any hardware audio formats\n");
|
||||
#endif
|
||||
PAUDIO_CloseDevice(this);
|
||||
return SDL_SetError("Couldn't find any hardware audio formats");
|
||||
}
|
||||
this->spec.format = test_format;
|
||||
|
||||
/*
|
||||
* We know the buffer size and the max number of subsequent writes
|
||||
* that can be pending. If more than one can pend, allow the application
|
||||
* to do something like double buffering between our write buffer and
|
||||
* the device's own buffer that we are filling with write() anyway.
|
||||
*
|
||||
* We calculate this->spec.samples like this because
|
||||
* SDL_CalculateAudioSpec() will give put paud_bufinfo.write_buf_cap
|
||||
* (or paud_bufinfo.write_buf_cap/2) into this->spec.size in return.
|
||||
*/
|
||||
if (paud_bufinfo.request_buf_cap == 1) {
|
||||
this->spec.samples = paud_bufinfo.write_buf_cap
|
||||
/ bytes_per_sample / this->spec.channels;
|
||||
} else {
|
||||
this->spec.samples = paud_bufinfo.write_buf_cap
|
||||
/ bytes_per_sample / this->spec.channels / 2;
|
||||
}
|
||||
paud_init.bsize = bytes_per_sample * this->spec.channels;
|
||||
|
||||
SDL_CalculateAudioSpec(&this->spec);
|
||||
|
||||
/*
|
||||
* The AIX paud device init can't modify the values of the audio_init
|
||||
* structure that we pass to it. So we don't need any recalculation
|
||||
* of this stuff and no reinit call as in linux dsp code.
|
||||
*
|
||||
* /dev/paud supports all of the encoding formats, so we don't need
|
||||
* to do anything like reopening the device, either.
|
||||
*/
|
||||
if (ioctl(fd, AUDIO_INIT, &paud_init) < 0) {
|
||||
switch (paud_init.rc) {
|
||||
case 1:
|
||||
err = "Couldn't set audio format: DSP can't do play requests";
|
||||
break;
|
||||
case 2:
|
||||
err = "Couldn't set audio format: DSP can't do record requests";
|
||||
break;
|
||||
case 4:
|
||||
err = "Couldn't set audio format: request was invalid";
|
||||
break;
|
||||
case 5:
|
||||
err = "Couldn't set audio format: conflict with open's flags";
|
||||
break;
|
||||
case 6:
|
||||
err = "Couldn't set audio format: out of DSP MIPS or memory";
|
||||
break;
|
||||
default:
|
||||
err = "Couldn't set audio format: not documented in sys/audio.h";
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (err != NULL) {
|
||||
PAUDIO_CloseDevice(this);
|
||||
return SDL_SetError("Paudio: %s", err);
|
||||
}
|
||||
|
||||
/* Allocate mixing buffer */
|
||||
this->hidden->mixlen = this->spec.size;
|
||||
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
|
||||
if (this->hidden->mixbuf == NULL) {
|
||||
PAUDIO_CloseDevice(this);
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
|
||||
|
||||
/*
|
||||
* Set some paramters: full volume, first speaker that we can find.
|
||||
* Ignore the other settings for now.
|
||||
*/
|
||||
paud_change.input = AUDIO_IGNORE; /* the new input source */
|
||||
paud_change.output = OUTPUT_1; /* EXTERNAL_SPEAKER,INTERNAL_SPEAKER,OUTPUT_1 */
|
||||
paud_change.monitor = AUDIO_IGNORE; /* the new monitor state */
|
||||
paud_change.volume = 0x7fffffff; /* volume level [0-0x7fffffff] */
|
||||
paud_change.volume_delay = AUDIO_IGNORE; /* the new volume delay */
|
||||
paud_change.balance = 0x3fffffff; /* the new balance */
|
||||
paud_change.balance_delay = AUDIO_IGNORE; /* the new balance delay */
|
||||
paud_change.treble = AUDIO_IGNORE; /* the new treble state */
|
||||
paud_change.bass = AUDIO_IGNORE; /* the new bass state */
|
||||
paud_change.pitch = AUDIO_IGNORE; /* the new pitch state */
|
||||
|
||||
paud_control.ioctl_request = AUDIO_CHANGE;
|
||||
paud_control.request_info = (char *) &paud_change;
|
||||
if (ioctl(fd, AUDIO_CONTROL, &paud_control) < 0) {
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Can't change audio display settings\n");
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
* Tell the device to expect data. Actual start will wait for
|
||||
* the first write() call.
|
||||
*/
|
||||
paud_control.ioctl_request = AUDIO_START;
|
||||
paud_control.position = 0;
|
||||
if (ioctl(fd, AUDIO_CONTROL, &paud_control) < 0) {
|
||||
PAUDIO_CloseDevice(this);
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Can't start audio play\n");
|
||||
#endif
|
||||
return SDL_SetError("Can't start audio play");
|
||||
}
|
||||
|
||||
/* Check to see if we need to use select() workaround */
|
||||
if (workaround != NULL) {
|
||||
this->hidden->frame_ticks = (float) (this->spec.samples * 1000) /
|
||||
this->spec.freq;
|
||||
this->hidden->next_frame = SDL_GetTicks() + this->hidden->frame_ticks;
|
||||
}
|
||||
|
||||
/* We're ready to rock and roll. :-) */
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
PAUDIO_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
/* !!! FIXME: not right for device enum? */
|
||||
int fd = OpenAudioPath(NULL, 0, OPEN_FLAGS, 0);
|
||||
if (fd < 0) {
|
||||
SDL_SetError("PAUDIO: Couldn't open audio device");
|
||||
return 0;
|
||||
}
|
||||
close(fd);
|
||||
|
||||
/* Set the function pointers */
|
||||
impl->OpenDevice = DSP_OpenDevice;
|
||||
impl->PlayDevice = DSP_PlayDevice;
|
||||
impl->PlayDevice = DSP_WaitDevice;
|
||||
impl->GetDeviceBuf = DSP_GetDeviceBuf;
|
||||
impl->CloseDevice = DSP_CloseDevice;
|
||||
impl->OnlyHasDefaultOutputDevice = 1; /* !!! FIXME: add device enum! */
|
||||
|
||||
return 1; /* this audio target is available. */
|
||||
}
|
||||
|
||||
AudioBootStrap PAUDIO_bootstrap = {
|
||||
"paud", "AIX Paudio", PAUDIO_Init, 0
|
||||
};
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_PAUDIO */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
47
src/audio/paudio/SDL_paudio.h
Normal file
47
src/audio/paudio/SDL_paudio.h
Normal file
@@ -0,0 +1,47 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef _SDL_paudaudio_h
|
||||
#define _SDL_paudaudio_h
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
/* The file descriptor for the audio device */
|
||||
int audio_fd;
|
||||
|
||||
/* Raw mixing buffer */
|
||||
Uint8 *mixbuf;
|
||||
int mixlen;
|
||||
|
||||
/* Support for audio timing using a timer, in addition to select() */
|
||||
float frame_ticks;
|
||||
float next_frame;
|
||||
};
|
||||
#define FUDGE_TICKS 10 /* The scheduler overhead ticks per frame */
|
||||
|
||||
#endif /* _SDL_paudaudio_h */
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
195
src/audio/psp/SDL_pspaudio.c
Normal file
195
src/audio/psp/SDL_pspaudio.c
Normal file
@@ -0,0 +1,195 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <malloc.h>
|
||||
|
||||
#include "SDL_audio.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_timer.h"
|
||||
#include "../SDL_audiomem.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "../SDL_audiodev_c.h"
|
||||
#include "../SDL_sysaudio.h"
|
||||
#include "SDL_pspaudio.h"
|
||||
|
||||
#include <pspaudio.h>
|
||||
#include <pspthreadman.h>
|
||||
|
||||
/* The tag name used by PSP audio */
|
||||
#define PSPAUD_DRIVER_NAME "psp"
|
||||
|
||||
static int
|
||||
PSPAUD_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
{
|
||||
int format, mixlen, i;
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc(sizeof(*this->hidden));
|
||||
if (this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden, 0, sizeof(*this->hidden));
|
||||
switch (this->spec.format & 0xff) {
|
||||
case 8:
|
||||
case 16:
|
||||
this->spec.format = AUDIO_S16LSB;
|
||||
break;
|
||||
default:
|
||||
return SDL_SetError("Unsupported audio format");
|
||||
}
|
||||
|
||||
/* The sample count must be a multiple of 64. */
|
||||
this->spec.samples = PSP_AUDIO_SAMPLE_ALIGN(this->spec.samples);
|
||||
this->spec.freq = 44100;
|
||||
|
||||
/* Update the fragment size as size in bytes. */
|
||||
/* SDL_CalculateAudioSpec(this->spec); MOD */
|
||||
switch (this->spec.format) {
|
||||
case AUDIO_U8:
|
||||
this->spec.silence = 0x80;
|
||||
break;
|
||||
default:
|
||||
this->spec.silence = 0x00;
|
||||
break;
|
||||
}
|
||||
this->spec.size = SDL_AUDIO_BITSIZE(this->spec.format) / 8;
|
||||
this->spec.size *= this->spec.channels;
|
||||
this->spec.size *= this->spec.samples;
|
||||
|
||||
/* ========================================== */
|
||||
|
||||
/* Allocate the mixing buffer. Its size and starting address must
|
||||
be a multiple of 64 bytes. Our sample count is already a multiple of
|
||||
64, so spec->size should be a multiple of 64 as well. */
|
||||
mixlen = this->spec.size * NUM_BUFFERS;
|
||||
this->hidden->rawbuf = (Uint8 *) memalign(64, mixlen);
|
||||
if (this->hidden->rawbuf == NULL) {
|
||||
return SDL_SetError("Couldn't allocate mixing buffer");
|
||||
}
|
||||
|
||||
/* Setup the hardware channel. */
|
||||
if (this->spec.channels == 1) {
|
||||
format = PSP_AUDIO_FORMAT_MONO;
|
||||
} else {
|
||||
format = PSP_AUDIO_FORMAT_STEREO;
|
||||
}
|
||||
this->hidden->channel = sceAudioChReserve(PSP_AUDIO_NEXT_CHANNEL, this->spec.samples, format);
|
||||
if (this->hidden->channel < 0) {
|
||||
free(this->hidden->rawbuf);
|
||||
this->hidden->rawbuf = NULL;
|
||||
return SDL_SetError("Couldn't reserve hardware channel");
|
||||
}
|
||||
|
||||
memset(this->hidden->rawbuf, 0, mixlen);
|
||||
for (i = 0; i < NUM_BUFFERS; i++) {
|
||||
this->hidden->mixbufs[i] = &this->hidden->rawbuf[i * this->spec.size];
|
||||
}
|
||||
|
||||
this->hidden->next_buffer = 0;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void PSPAUD_PlayDevice(_THIS)
|
||||
{
|
||||
Uint8 *mixbuf = this->hidden->mixbufs[this->hidden->next_buffer];
|
||||
|
||||
if (this->spec.channels == 1) {
|
||||
sceAudioOutputBlocking(this->hidden->channel, PSP_AUDIO_VOLUME_MAX, mixbuf);
|
||||
} else {
|
||||
sceAudioOutputPannedBlocking(this->hidden->channel, PSP_AUDIO_VOLUME_MAX, PSP_AUDIO_VOLUME_MAX, mixbuf);
|
||||
}
|
||||
|
||||
this->hidden->next_buffer = (this->hidden->next_buffer + 1) % NUM_BUFFERS;
|
||||
}
|
||||
|
||||
/* This function waits until it is possible to write a full sound buffer */
|
||||
static void PSPAUD_WaitDevice(_THIS)
|
||||
{
|
||||
/* Because we block when sending audio, there's no need for this function to do anything. */
|
||||
}
|
||||
static Uint8 *PSPAUD_GetDeviceBuf(_THIS)
|
||||
{
|
||||
return this->hidden->mixbufs[this->hidden->next_buffer];
|
||||
}
|
||||
|
||||
static void PSPAUD_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden->channel >= 0) {
|
||||
sceAudioChRelease(this->hidden->channel);
|
||||
this->hidden->channel = -1;
|
||||
}
|
||||
|
||||
if (this->hidden->rawbuf != NULL) {
|
||||
free(this->hidden->rawbuf);
|
||||
this->hidden->rawbuf = NULL;
|
||||
}
|
||||
}
|
||||
static void PSPAUD_ThreadInit(_THIS)
|
||||
{
|
||||
/* Increase the priority of this audio thread by 1 to put it
|
||||
ahead of other SDL threads. */
|
||||
SceUID thid;
|
||||
SceKernelThreadInfo status;
|
||||
thid = sceKernelGetThreadId();
|
||||
status.size = sizeof(SceKernelThreadInfo);
|
||||
if (sceKernelReferThreadStatus(thid, &status) == 0) {
|
||||
sceKernelChangeThreadPriority(thid, status.currentPriority - 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static int
|
||||
PSPAUD_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
|
||||
/* Set the function pointers */
|
||||
impl->OpenDevice = PSPAUD_OpenDevice;
|
||||
impl->PlayDevice = PSPAUD_PlayDevice;
|
||||
impl->WaitDevice = PSPAUD_WaitDevice;
|
||||
impl->GetDeviceBuf = PSPAUD_GetDeviceBuf;
|
||||
impl->WaitDone = PSPAUD_WaitDevice;
|
||||
impl->CloseDevice = PSPAUD_CloseDevice;
|
||||
impl->ThreadInit = PSPAUD_ThreadInit;
|
||||
|
||||
/* PSP audio device */
|
||||
impl->OnlyHasDefaultOutputDevice = 1;
|
||||
/*
|
||||
impl->HasCaptureSupport = 1;
|
||||
|
||||
impl->OnlyHasDefaultInputDevice = 1;
|
||||
*/
|
||||
/*
|
||||
impl->DetectDevices = DSOUND_DetectDevices;
|
||||
impl->Deinitialize = DSOUND_Deinitialize;
|
||||
*/
|
||||
return 1; /* this audio target is available. */
|
||||
}
|
||||
|
||||
AudioBootStrap PSPAUD_bootstrap = {
|
||||
"psp", "PSP audio driver", PSPAUD_Init, 0
|
||||
};
|
||||
|
||||
/* SDL_AUDI */
|
||||
|
||||
|
||||
|
||||
45
src/audio/psp/SDL_pspaudio.h
Normal file
45
src/audio/psp/SDL_pspaudio.h
Normal file
@@ -0,0 +1,45 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef _SDL_pspaudio_h
|
||||
#define _SDL_pspaudio_h
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the video functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
#define NUM_BUFFERS 2
|
||||
|
||||
struct SDL_PrivateAudioData {
|
||||
/* The hardware output channel. */
|
||||
int channel;
|
||||
/* The raw allocated mixing buffer. */
|
||||
Uint8 *rawbuf;
|
||||
/* Individual mixing buffers. */
|
||||
Uint8 *mixbufs[NUM_BUFFERS];
|
||||
/* Index of the next available mixing buffer. */
|
||||
int next_buffer;
|
||||
};
|
||||
|
||||
#endif /* _SDL_pspaudio_h */
|
||||
/* vim: ts=4 sw=4
|
||||
*/
|
||||
554
src/audio/pulseaudio/SDL_pulseaudio.c
Normal file
554
src/audio/pulseaudio/SDL_pulseaudio.c
Normal file
@@ -0,0 +1,554 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/*
|
||||
The PulseAudio target for SDL 1.3 is based on the 1.3 arts target, with
|
||||
the appropriate parts replaced with the 1.2 PulseAudio target code. This
|
||||
was the cleanest way to move it to 1.3. The 1.2 target was written by
|
||||
Stéphan Kochen: stephan .a.t. kochen.nl
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_PULSEAUDIO
|
||||
|
||||
/* Allow access to a raw mixing buffer */
|
||||
|
||||
#ifdef HAVE_SIGNAL_H
|
||||
#include <signal.h>
|
||||
#endif
|
||||
#include <unistd.h>
|
||||
#include <sys/types.h>
|
||||
#include <errno.h>
|
||||
#include <pulse/pulseaudio.h>
|
||||
#include <pulse/simple.h>
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audiomem.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "SDL_pulseaudio.h"
|
||||
#include "SDL_loadso.h"
|
||||
|
||||
#if (PA_API_VERSION < 12)
|
||||
/** Return non-zero if the passed state is one of the connected states */
|
||||
static SDL_INLINE int PA_CONTEXT_IS_GOOD(pa_context_state_t x) {
|
||||
return
|
||||
x == PA_CONTEXT_CONNECTING ||
|
||||
x == PA_CONTEXT_AUTHORIZING ||
|
||||
x == PA_CONTEXT_SETTING_NAME ||
|
||||
x == PA_CONTEXT_READY;
|
||||
}
|
||||
/** Return non-zero if the passed state is one of the connected states */
|
||||
static SDL_INLINE int PA_STREAM_IS_GOOD(pa_stream_state_t x) {
|
||||
return
|
||||
x == PA_STREAM_CREATING ||
|
||||
x == PA_STREAM_READY;
|
||||
}
|
||||
#endif /* pulseaudio <= 0.9.10 */
|
||||
|
||||
|
||||
static const char *(*PULSEAUDIO_pa_get_library_version) (void);
|
||||
static pa_simple *(*PULSEAUDIO_pa_simple_new) (const char *, const char *,
|
||||
pa_stream_direction_t, const char *, const char *, const pa_sample_spec *,
|
||||
const pa_channel_map *, const pa_buffer_attr *, int *);
|
||||
static void (*PULSEAUDIO_pa_simple_free) (pa_simple *);
|
||||
static pa_channel_map *(*PULSEAUDIO_pa_channel_map_init_auto) (
|
||||
pa_channel_map *, unsigned, pa_channel_map_def_t);
|
||||
static const char * (*PULSEAUDIO_pa_strerror) (int);
|
||||
static pa_mainloop * (*PULSEAUDIO_pa_mainloop_new) (void);
|
||||
static pa_mainloop_api * (*PULSEAUDIO_pa_mainloop_get_api) (pa_mainloop *);
|
||||
static int (*PULSEAUDIO_pa_mainloop_iterate) (pa_mainloop *, int, int *);
|
||||
static void (*PULSEAUDIO_pa_mainloop_free) (pa_mainloop *);
|
||||
|
||||
static pa_operation_state_t (*PULSEAUDIO_pa_operation_get_state) (
|
||||
pa_operation *);
|
||||
static void (*PULSEAUDIO_pa_operation_cancel) (pa_operation *);
|
||||
static void (*PULSEAUDIO_pa_operation_unref) (pa_operation *);
|
||||
|
||||
static pa_context * (*PULSEAUDIO_pa_context_new) (pa_mainloop_api *,
|
||||
const char *);
|
||||
static int (*PULSEAUDIO_pa_context_connect) (pa_context *, const char *,
|
||||
pa_context_flags_t, const pa_spawn_api *);
|
||||
static pa_context_state_t (*PULSEAUDIO_pa_context_get_state) (pa_context *);
|
||||
static void (*PULSEAUDIO_pa_context_disconnect) (pa_context *);
|
||||
static void (*PULSEAUDIO_pa_context_unref) (pa_context *);
|
||||
|
||||
static pa_stream * (*PULSEAUDIO_pa_stream_new) (pa_context *, const char *,
|
||||
const pa_sample_spec *, const pa_channel_map *);
|
||||
static int (*PULSEAUDIO_pa_stream_connect_playback) (pa_stream *, const char *,
|
||||
const pa_buffer_attr *, pa_stream_flags_t, pa_cvolume *, pa_stream *);
|
||||
static pa_stream_state_t (*PULSEAUDIO_pa_stream_get_state) (pa_stream *);
|
||||
static size_t (*PULSEAUDIO_pa_stream_writable_size) (pa_stream *);
|
||||
static int (*PULSEAUDIO_pa_stream_write) (pa_stream *, const void *, size_t,
|
||||
pa_free_cb_t, int64_t, pa_seek_mode_t);
|
||||
static pa_operation * (*PULSEAUDIO_pa_stream_drain) (pa_stream *,
|
||||
pa_stream_success_cb_t, void *);
|
||||
static int (*PULSEAUDIO_pa_stream_disconnect) (pa_stream *);
|
||||
static void (*PULSEAUDIO_pa_stream_unref) (pa_stream *);
|
||||
|
||||
static int load_pulseaudio_syms(void);
|
||||
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC
|
||||
|
||||
static const char *pulseaudio_library = SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC;
|
||||
static void *pulseaudio_handle = NULL;
|
||||
|
||||
static int
|
||||
load_pulseaudio_sym(const char *fn, void **addr)
|
||||
{
|
||||
*addr = SDL_LoadFunction(pulseaudio_handle, fn);
|
||||
if (*addr == NULL) {
|
||||
/* Don't call SDL_SetError(): SDL_LoadFunction already did. */
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* cast funcs to char* first, to please GCC's strict aliasing rules. */
|
||||
#define SDL_PULSEAUDIO_SYM(x) \
|
||||
if (!load_pulseaudio_sym(#x, (void **) (char *) &PULSEAUDIO_##x)) return -1
|
||||
|
||||
static void
|
||||
UnloadPulseAudioLibrary(void)
|
||||
{
|
||||
if (pulseaudio_handle != NULL) {
|
||||
SDL_UnloadObject(pulseaudio_handle);
|
||||
pulseaudio_handle = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
LoadPulseAudioLibrary(void)
|
||||
{
|
||||
int retval = 0;
|
||||
if (pulseaudio_handle == NULL) {
|
||||
pulseaudio_handle = SDL_LoadObject(pulseaudio_library);
|
||||
if (pulseaudio_handle == NULL) {
|
||||
retval = -1;
|
||||
/* Don't call SDL_SetError(): SDL_LoadObject already did. */
|
||||
} else {
|
||||
retval = load_pulseaudio_syms();
|
||||
if (retval < 0) {
|
||||
UnloadPulseAudioLibrary();
|
||||
}
|
||||
}
|
||||
}
|
||||
return retval;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
#define SDL_PULSEAUDIO_SYM(x) PULSEAUDIO_##x = x
|
||||
|
||||
static void
|
||||
UnloadPulseAudioLibrary(void)
|
||||
{
|
||||
}
|
||||
|
||||
static int
|
||||
LoadPulseAudioLibrary(void)
|
||||
{
|
||||
load_pulseaudio_syms();
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC */
|
||||
|
||||
|
||||
static int
|
||||
load_pulseaudio_syms(void)
|
||||
{
|
||||
SDL_PULSEAUDIO_SYM(pa_get_library_version);
|
||||
SDL_PULSEAUDIO_SYM(pa_simple_new);
|
||||
SDL_PULSEAUDIO_SYM(pa_simple_free);
|
||||
SDL_PULSEAUDIO_SYM(pa_mainloop_new);
|
||||
SDL_PULSEAUDIO_SYM(pa_mainloop_get_api);
|
||||
SDL_PULSEAUDIO_SYM(pa_mainloop_iterate);
|
||||
SDL_PULSEAUDIO_SYM(pa_mainloop_free);
|
||||
SDL_PULSEAUDIO_SYM(pa_operation_get_state);
|
||||
SDL_PULSEAUDIO_SYM(pa_operation_cancel);
|
||||
SDL_PULSEAUDIO_SYM(pa_operation_unref);
|
||||
SDL_PULSEAUDIO_SYM(pa_context_new);
|
||||
SDL_PULSEAUDIO_SYM(pa_context_connect);
|
||||
SDL_PULSEAUDIO_SYM(pa_context_get_state);
|
||||
SDL_PULSEAUDIO_SYM(pa_context_disconnect);
|
||||
SDL_PULSEAUDIO_SYM(pa_context_unref);
|
||||
SDL_PULSEAUDIO_SYM(pa_stream_new);
|
||||
SDL_PULSEAUDIO_SYM(pa_stream_connect_playback);
|
||||
SDL_PULSEAUDIO_SYM(pa_stream_get_state);
|
||||
SDL_PULSEAUDIO_SYM(pa_stream_writable_size);
|
||||
SDL_PULSEAUDIO_SYM(pa_stream_write);
|
||||
SDL_PULSEAUDIO_SYM(pa_stream_drain);
|
||||
SDL_PULSEAUDIO_SYM(pa_stream_disconnect);
|
||||
SDL_PULSEAUDIO_SYM(pa_stream_unref);
|
||||
SDL_PULSEAUDIO_SYM(pa_channel_map_init_auto);
|
||||
SDL_PULSEAUDIO_SYM(pa_strerror);
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/* Check to see if we can connect to PulseAudio */
|
||||
static SDL_bool
|
||||
CheckPulseAudioAvailable()
|
||||
{
|
||||
pa_simple *s;
|
||||
pa_sample_spec ss;
|
||||
|
||||
ss.format = PA_SAMPLE_S16NE;
|
||||
ss.channels = 1;
|
||||
ss.rate = 22050;
|
||||
|
||||
s = PULSEAUDIO_pa_simple_new(NULL, "SDL", PA_STREAM_PLAYBACK, NULL,
|
||||
"Test", &ss, NULL, NULL, NULL);
|
||||
if (s) {
|
||||
PULSEAUDIO_pa_simple_free(s);
|
||||
return SDL_TRUE;
|
||||
} else {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
/* This function waits until it is possible to write a full sound buffer */
|
||||
static void
|
||||
PULSEAUDIO_WaitDevice(_THIS)
|
||||
{
|
||||
struct SDL_PrivateAudioData *h = this->hidden;
|
||||
|
||||
while(1) {
|
||||
if (PULSEAUDIO_pa_context_get_state(h->context) != PA_CONTEXT_READY ||
|
||||
PULSEAUDIO_pa_stream_get_state(h->stream) != PA_STREAM_READY ||
|
||||
PULSEAUDIO_pa_mainloop_iterate(h->mainloop, 1, NULL) < 0) {
|
||||
this->enabled = 0;
|
||||
return;
|
||||
}
|
||||
if (PULSEAUDIO_pa_stream_writable_size(h->stream) >= h->mixlen) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
PULSEAUDIO_PlayDevice(_THIS)
|
||||
{
|
||||
/* Write the audio data */
|
||||
struct SDL_PrivateAudioData *h = this->hidden;
|
||||
if (PULSEAUDIO_pa_stream_write(h->stream, h->mixbuf, h->mixlen, NULL, 0LL,
|
||||
PA_SEEK_RELATIVE) < 0) {
|
||||
this->enabled = 0;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
stream_drain_complete(pa_stream *s, int success, void *userdata)
|
||||
{
|
||||
/* no-op for pa_stream_drain() to use for callback. */
|
||||
}
|
||||
|
||||
static void
|
||||
PULSEAUDIO_WaitDone(_THIS)
|
||||
{
|
||||
struct SDL_PrivateAudioData *h = this->hidden;
|
||||
pa_operation *o;
|
||||
|
||||
o = PULSEAUDIO_pa_stream_drain(h->stream, stream_drain_complete, NULL);
|
||||
if (!o) {
|
||||
return;
|
||||
}
|
||||
|
||||
while (PULSEAUDIO_pa_operation_get_state(o) != PA_OPERATION_DONE) {
|
||||
if (PULSEAUDIO_pa_context_get_state(h->context) != PA_CONTEXT_READY ||
|
||||
PULSEAUDIO_pa_stream_get_state(h->stream) != PA_STREAM_READY ||
|
||||
PULSEAUDIO_pa_mainloop_iterate(h->mainloop, 1, NULL) < 0) {
|
||||
PULSEAUDIO_pa_operation_cancel(o);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
PULSEAUDIO_pa_operation_unref(o);
|
||||
}
|
||||
|
||||
|
||||
|
||||
static Uint8 *
|
||||
PULSEAUDIO_GetDeviceBuf(_THIS)
|
||||
{
|
||||
return (this->hidden->mixbuf);
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
PULSEAUDIO_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
if (this->hidden->stream) {
|
||||
PULSEAUDIO_pa_stream_disconnect(this->hidden->stream);
|
||||
PULSEAUDIO_pa_stream_unref(this->hidden->stream);
|
||||
this->hidden->stream = NULL;
|
||||
}
|
||||
if (this->hidden->context != NULL) {
|
||||
PULSEAUDIO_pa_context_disconnect(this->hidden->context);
|
||||
PULSEAUDIO_pa_context_unref(this->hidden->context);
|
||||
this->hidden->context = NULL;
|
||||
}
|
||||
if (this->hidden->mainloop != NULL) {
|
||||
PULSEAUDIO_pa_mainloop_free(this->hidden->mainloop);
|
||||
this->hidden->mainloop = NULL;
|
||||
}
|
||||
SDL_free(this->hidden);
|
||||
this->hidden = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static SDL_INLINE int
|
||||
squashVersion(const int major, const int minor, const int patch)
|
||||
{
|
||||
return ((major & 0xFF) << 16) | ((minor & 0xFF) << 8) | (patch & 0xFF);
|
||||
}
|
||||
|
||||
/* Workaround for older pulse: pa_context_new() must have non-NULL appname */
|
||||
static const char *
|
||||
getAppName(void)
|
||||
{
|
||||
const char *verstr = PULSEAUDIO_pa_get_library_version();
|
||||
if (verstr != NULL) {
|
||||
int maj, min, patch;
|
||||
if (SDL_sscanf(verstr, "%d.%d.%d", &maj, &min, &patch) == 3) {
|
||||
if (squashVersion(maj, min, patch) >= squashVersion(0, 9, 15)) {
|
||||
return NULL; /* 0.9.15+ handles NULL correctly. */
|
||||
}
|
||||
}
|
||||
}
|
||||
return "SDL Application"; /* oh well. */
|
||||
}
|
||||
|
||||
static int
|
||||
PULSEAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
{
|
||||
struct SDL_PrivateAudioData *h = NULL;
|
||||
Uint16 test_format = 0;
|
||||
pa_sample_spec paspec;
|
||||
pa_buffer_attr paattr;
|
||||
pa_channel_map pacmap;
|
||||
pa_stream_flags_t flags = 0;
|
||||
int state = 0;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
if (this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
|
||||
h = this->hidden;
|
||||
|
||||
paspec.format = PA_SAMPLE_INVALID;
|
||||
|
||||
/* Try for a closest match on audio format */
|
||||
for (test_format = SDL_FirstAudioFormat(this->spec.format);
|
||||
(paspec.format == PA_SAMPLE_INVALID) && test_format;) {
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
|
||||
#endif
|
||||
switch (test_format) {
|
||||
case AUDIO_U8:
|
||||
paspec.format = PA_SAMPLE_U8;
|
||||
break;
|
||||
case AUDIO_S16LSB:
|
||||
paspec.format = PA_SAMPLE_S16LE;
|
||||
break;
|
||||
case AUDIO_S16MSB:
|
||||
paspec.format = PA_SAMPLE_S16BE;
|
||||
break;
|
||||
case AUDIO_S32LSB:
|
||||
paspec.format = PA_SAMPLE_S32LE;
|
||||
break;
|
||||
case AUDIO_S32MSB:
|
||||
paspec.format = PA_SAMPLE_S32BE;
|
||||
break;
|
||||
case AUDIO_F32LSB:
|
||||
paspec.format = PA_SAMPLE_FLOAT32LE;
|
||||
break;
|
||||
case AUDIO_F32MSB:
|
||||
paspec.format = PA_SAMPLE_FLOAT32BE;
|
||||
break;
|
||||
default:
|
||||
paspec.format = PA_SAMPLE_INVALID;
|
||||
break;
|
||||
}
|
||||
if (paspec.format == PA_SAMPLE_INVALID) {
|
||||
test_format = SDL_NextAudioFormat();
|
||||
}
|
||||
}
|
||||
if (paspec.format == PA_SAMPLE_INVALID) {
|
||||
PULSEAUDIO_CloseDevice(this);
|
||||
return SDL_SetError("Couldn't find any hardware audio formats");
|
||||
}
|
||||
this->spec.format = test_format;
|
||||
|
||||
/* Calculate the final parameters for this audio specification */
|
||||
#ifdef PA_STREAM_ADJUST_LATENCY
|
||||
this->spec.samples /= 2; /* Mix in smaller chunck to avoid underruns */
|
||||
#endif
|
||||
SDL_CalculateAudioSpec(&this->spec);
|
||||
|
||||
/* Allocate mixing buffer */
|
||||
h->mixlen = this->spec.size;
|
||||
h->mixbuf = (Uint8 *) SDL_AllocAudioMem(h->mixlen);
|
||||
if (h->mixbuf == NULL) {
|
||||
PULSEAUDIO_CloseDevice(this);
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(h->mixbuf, this->spec.silence, this->spec.size);
|
||||
|
||||
paspec.channels = this->spec.channels;
|
||||
paspec.rate = this->spec.freq;
|
||||
|
||||
/* Reduced prebuffering compared to the defaults. */
|
||||
#ifdef PA_STREAM_ADJUST_LATENCY
|
||||
/* 2x original requested bufsize */
|
||||
paattr.tlength = h->mixlen * 4;
|
||||
paattr.prebuf = -1;
|
||||
paattr.maxlength = -1;
|
||||
/* -1 can lead to pa_stream_writable_size() >= mixlen never being true */
|
||||
paattr.minreq = h->mixlen;
|
||||
flags = PA_STREAM_ADJUST_LATENCY;
|
||||
#else
|
||||
paattr.tlength = h->mixlen*2;
|
||||
paattr.prebuf = h->mixlen*2;
|
||||
paattr.maxlength = h->mixlen*2;
|
||||
paattr.minreq = h->mixlen;
|
||||
#endif
|
||||
|
||||
/* The SDL ALSA output hints us that we use Windows' channel mapping */
|
||||
/* http://bugzilla.libsdl.org/show_bug.cgi?id=110 */
|
||||
PULSEAUDIO_pa_channel_map_init_auto(&pacmap, this->spec.channels,
|
||||
PA_CHANNEL_MAP_WAVEEX);
|
||||
|
||||
/* Set up a new main loop */
|
||||
if (!(h->mainloop = PULSEAUDIO_pa_mainloop_new())) {
|
||||
PULSEAUDIO_CloseDevice(this);
|
||||
return SDL_SetError("pa_mainloop_new() failed");
|
||||
}
|
||||
|
||||
h->mainloop_api = PULSEAUDIO_pa_mainloop_get_api(h->mainloop);
|
||||
h->context = PULSEAUDIO_pa_context_new(h->mainloop_api, getAppName());
|
||||
if (!h->context) {
|
||||
PULSEAUDIO_CloseDevice(this);
|
||||
return SDL_SetError("pa_context_new() failed");
|
||||
}
|
||||
|
||||
/* Connect to the PulseAudio server */
|
||||
if (PULSEAUDIO_pa_context_connect(h->context, NULL, 0, NULL) < 0) {
|
||||
PULSEAUDIO_CloseDevice(this);
|
||||
return SDL_SetError("Could not setup connection to PulseAudio");
|
||||
}
|
||||
|
||||
do {
|
||||
if (PULSEAUDIO_pa_mainloop_iterate(h->mainloop, 1, NULL) < 0) {
|
||||
PULSEAUDIO_CloseDevice(this);
|
||||
return SDL_SetError("pa_mainloop_iterate() failed");
|
||||
}
|
||||
state = PULSEAUDIO_pa_context_get_state(h->context);
|
||||
if (!PA_CONTEXT_IS_GOOD(state)) {
|
||||
PULSEAUDIO_CloseDevice(this);
|
||||
return SDL_SetError("Could not connect to PulseAudio");
|
||||
}
|
||||
} while (state != PA_CONTEXT_READY);
|
||||
|
||||
h->stream = PULSEAUDIO_pa_stream_new(
|
||||
h->context,
|
||||
"Simple DirectMedia Layer", /* stream description */
|
||||
&paspec, /* sample format spec */
|
||||
&pacmap /* channel map */
|
||||
);
|
||||
|
||||
if (h->stream == NULL) {
|
||||
PULSEAUDIO_CloseDevice(this);
|
||||
return SDL_SetError("Could not set up PulseAudio stream");
|
||||
}
|
||||
|
||||
if (PULSEAUDIO_pa_stream_connect_playback(h->stream, NULL, &paattr, flags,
|
||||
NULL, NULL) < 0) {
|
||||
PULSEAUDIO_CloseDevice(this);
|
||||
return SDL_SetError("Could not connect PulseAudio stream");
|
||||
}
|
||||
|
||||
do {
|
||||
if (PULSEAUDIO_pa_mainloop_iterate(h->mainloop, 1, NULL) < 0) {
|
||||
PULSEAUDIO_CloseDevice(this);
|
||||
return SDL_SetError("pa_mainloop_iterate() failed");
|
||||
}
|
||||
state = PULSEAUDIO_pa_stream_get_state(h->stream);
|
||||
if (!PA_STREAM_IS_GOOD(state)) {
|
||||
PULSEAUDIO_CloseDevice(this);
|
||||
return SDL_SetError("Could not create to PulseAudio stream");
|
||||
}
|
||||
} while (state != PA_STREAM_READY);
|
||||
|
||||
/* We're ready to rock and roll. :-) */
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
PULSEAUDIO_Deinitialize(void)
|
||||
{
|
||||
UnloadPulseAudioLibrary();
|
||||
}
|
||||
|
||||
static int
|
||||
PULSEAUDIO_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
if (LoadPulseAudioLibrary() < 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!CheckPulseAudioAvailable()) {
|
||||
UnloadPulseAudioLibrary();
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Set the function pointers */
|
||||
impl->OpenDevice = PULSEAUDIO_OpenDevice;
|
||||
impl->PlayDevice = PULSEAUDIO_PlayDevice;
|
||||
impl->WaitDevice = PULSEAUDIO_WaitDevice;
|
||||
impl->GetDeviceBuf = PULSEAUDIO_GetDeviceBuf;
|
||||
impl->CloseDevice = PULSEAUDIO_CloseDevice;
|
||||
impl->WaitDone = PULSEAUDIO_WaitDone;
|
||||
impl->Deinitialize = PULSEAUDIO_Deinitialize;
|
||||
impl->OnlyHasDefaultOutputDevice = 1;
|
||||
|
||||
return 1; /* this audio target is available. */
|
||||
}
|
||||
|
||||
|
||||
AudioBootStrap PULSEAUDIO_bootstrap = {
|
||||
"pulseaudio", "PulseAudio", PULSEAUDIO_Init, 0
|
||||
};
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_PULSEAUDIO */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
48
src/audio/pulseaudio/SDL_pulseaudio.h
Normal file
48
src/audio/pulseaudio/SDL_pulseaudio.h
Normal file
@@ -0,0 +1,48 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef _SDL_pulseaudio_h
|
||||
#define _SDL_pulseaudio_h
|
||||
|
||||
#include <pulse/simple.h>
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
/* pulseaudio structures */
|
||||
pa_mainloop *mainloop;
|
||||
pa_mainloop_api *mainloop_api;
|
||||
pa_context *context;
|
||||
pa_stream *stream;
|
||||
|
||||
/* Raw mixing buffer */
|
||||
Uint8 *mixbuf;
|
||||
int mixlen;
|
||||
};
|
||||
|
||||
#endif /* _SDL_pulseaudio_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
857
src/audio/qsa/SDL_qsa_audio.c
Normal file
857
src/audio/qsa/SDL_qsa_audio.c
Normal file
@@ -0,0 +1,857 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_QSA
|
||||
|
||||
#include <errno.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
#include <signal.h>
|
||||
#include <sys/types.h>
|
||||
#include <sys/time.h>
|
||||
#include <sched.h>
|
||||
#include <sys/select.h>
|
||||
#include <sys/neutrino.h>
|
||||
#include <sys/asoundlib.h>
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audiomem.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "SDL_qsa_audio.h"
|
||||
|
||||
/* default channel communication parameters */
|
||||
#define DEFAULT_CPARAMS_RATE 44100
|
||||
#define DEFAULT_CPARAMS_VOICES 1
|
||||
|
||||
#define DEFAULT_CPARAMS_FRAG_SIZE 4096
|
||||
#define DEFAULT_CPARAMS_FRAGS_MIN 1
|
||||
#define DEFAULT_CPARAMS_FRAGS_MAX 1
|
||||
|
||||
#define QSA_NO_WORKAROUNDS 0x00000000
|
||||
#define QSA_MMAP_WORKAROUND 0x00000001
|
||||
|
||||
struct BuggyCards
|
||||
{
|
||||
char *cardname;
|
||||
unsigned long bugtype;
|
||||
};
|
||||
|
||||
#define QSA_WA_CARDS 3
|
||||
#define QSA_MAX_CARD_NAME_LENGTH 33
|
||||
|
||||
struct BuggyCards buggycards[QSA_WA_CARDS] = {
|
||||
{"Sound Blaster Live!", QSA_MMAP_WORKAROUND},
|
||||
{"Vortex 8820", QSA_MMAP_WORKAROUND},
|
||||
{"Vortex 8830", QSA_MMAP_WORKAROUND},
|
||||
};
|
||||
|
||||
/* List of found devices */
|
||||
#define QSA_MAX_DEVICES 32
|
||||
#define QSA_MAX_NAME_LENGTH 81+16 /* Hardcoded in QSA, can't be changed */
|
||||
|
||||
typedef struct _QSA_Device
|
||||
{
|
||||
char name[QSA_MAX_NAME_LENGTH]; /* Long audio device name for SDL */
|
||||
int cardno;
|
||||
int deviceno;
|
||||
} QSA_Device;
|
||||
|
||||
QSA_Device qsa_playback_device[QSA_MAX_DEVICES];
|
||||
uint32_t qsa_playback_devices;
|
||||
|
||||
QSA_Device qsa_capture_device[QSA_MAX_DEVICES];
|
||||
uint32_t qsa_capture_devices;
|
||||
|
||||
static SDL_INLINE int
|
||||
QSA_SetError(const char *fn, int status)
|
||||
{
|
||||
return SDL_SetError("QSA: %s() failed: %s", fn, snd_strerror(status));
|
||||
}
|
||||
|
||||
/* card names check to apply the workarounds */
|
||||
static int
|
||||
QSA_CheckBuggyCards(_THIS, unsigned long checkfor)
|
||||
{
|
||||
char scardname[QSA_MAX_CARD_NAME_LENGTH];
|
||||
int it;
|
||||
|
||||
if (snd_card_get_name
|
||||
(this->hidden->cardno, scardname, QSA_MAX_CARD_NAME_LENGTH - 1) < 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
for (it = 0; it < QSA_WA_CARDS; it++) {
|
||||
if (SDL_strcmp(buggycards[it].cardname, scardname) == 0) {
|
||||
if (buggycards[it].bugtype == checkfor) {
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* !!! FIXME: does this need to be here? Does the SDL version not work? */
|
||||
static void
|
||||
QSA_ThreadInit(_THIS)
|
||||
{
|
||||
struct sched_param param;
|
||||
int status;
|
||||
|
||||
/* Increase default 10 priority to 25 to avoid jerky sound */
|
||||
status = SchedGet(0, 0, ¶m);
|
||||
param.sched_priority = param.sched_curpriority + 15;
|
||||
status = SchedSet(0, 0, SCHED_NOCHANGE, ¶m);
|
||||
}
|
||||
|
||||
/* PCM channel parameters initialize function */
|
||||
static void
|
||||
QSA_InitAudioParams(snd_pcm_channel_params_t * cpars)
|
||||
{
|
||||
SDL_memset(cpars, 0, sizeof(snd_pcm_channel_params_t));
|
||||
|
||||
cpars->channel = SND_PCM_CHANNEL_PLAYBACK;
|
||||
cpars->mode = SND_PCM_MODE_BLOCK;
|
||||
cpars->start_mode = SND_PCM_START_DATA;
|
||||
cpars->stop_mode = SND_PCM_STOP_STOP;
|
||||
cpars->format.format = SND_PCM_SFMT_S16_LE;
|
||||
cpars->format.interleave = 1;
|
||||
cpars->format.rate = DEFAULT_CPARAMS_RATE;
|
||||
cpars->format.voices = DEFAULT_CPARAMS_VOICES;
|
||||
cpars->buf.block.frag_size = DEFAULT_CPARAMS_FRAG_SIZE;
|
||||
cpars->buf.block.frags_min = DEFAULT_CPARAMS_FRAGS_MIN;
|
||||
cpars->buf.block.frags_max = DEFAULT_CPARAMS_FRAGS_MAX;
|
||||
}
|
||||
|
||||
/* This function waits until it is possible to write a full sound buffer */
|
||||
static void
|
||||
QSA_WaitDevice(_THIS)
|
||||
{
|
||||
fd_set wfds;
|
||||
fd_set rfds;
|
||||
int selectret;
|
||||
struct timeval timeout;
|
||||
|
||||
if (!this->hidden->iscapture) {
|
||||
FD_ZERO(&wfds);
|
||||
FD_SET(this->hidden->audio_fd, &wfds);
|
||||
} else {
|
||||
FD_ZERO(&rfds);
|
||||
FD_SET(this->hidden->audio_fd, &rfds);
|
||||
}
|
||||
|
||||
do {
|
||||
/* Setup timeout for playing one fragment equal to 2 seconds */
|
||||
/* If timeout occured than something wrong with hardware or driver */
|
||||
/* For example, Vortex 8820 audio driver stucks on second DAC because */
|
||||
/* it doesn't exist ! */
|
||||
timeout.tv_sec = 2;
|
||||
timeout.tv_usec = 0;
|
||||
this->hidden->timeout_on_wait = 0;
|
||||
|
||||
if (!this->hidden->iscapture) {
|
||||
selectret =
|
||||
select(this->hidden->audio_fd + 1, NULL, &wfds, NULL,
|
||||
&timeout);
|
||||
} else {
|
||||
selectret =
|
||||
select(this->hidden->audio_fd + 1, &rfds, NULL, NULL,
|
||||
&timeout);
|
||||
}
|
||||
|
||||
switch (selectret) {
|
||||
case -1:
|
||||
{
|
||||
SDL_SetError("QSA: select() failed: %s", strerror(errno));
|
||||
return;
|
||||
}
|
||||
break;
|
||||
case 0:
|
||||
{
|
||||
SDL_SetError("QSA: timeout on buffer waiting occured");
|
||||
this->hidden->timeout_on_wait = 1;
|
||||
return;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
{
|
||||
if (!this->hidden->iscapture) {
|
||||
if (FD_ISSET(this->hidden->audio_fd, &wfds)) {
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
if (FD_ISSET(this->hidden->audio_fd, &rfds)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
} while (1);
|
||||
}
|
||||
|
||||
static void
|
||||
QSA_PlayDevice(_THIS)
|
||||
{
|
||||
snd_pcm_channel_status_t cstatus;
|
||||
int written;
|
||||
int status;
|
||||
int towrite;
|
||||
void *pcmbuffer;
|
||||
|
||||
if ((!this->enabled) || (!this->hidden)) {
|
||||
return;
|
||||
}
|
||||
|
||||
towrite = this->spec.size;
|
||||
pcmbuffer = this->hidden->pcm_buf;
|
||||
|
||||
/* Write the audio data, checking for EAGAIN (buffer full) and underrun */
|
||||
do {
|
||||
written =
|
||||
snd_pcm_plugin_write(this->hidden->audio_handle, pcmbuffer,
|
||||
towrite);
|
||||
if (written != towrite) {
|
||||
/* Check if samples playback got stuck somewhere in hardware or in */
|
||||
/* the audio device driver */
|
||||
if ((errno == EAGAIN) && (written == 0)) {
|
||||
if (this->hidden->timeout_on_wait != 0) {
|
||||
SDL_SetError("QSA: buffer playback timeout");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
/* Check for errors or conditions */
|
||||
if ((errno == EAGAIN) || (errno == EWOULDBLOCK)) {
|
||||
/* Let a little CPU time go by and try to write again */
|
||||
SDL_Delay(1);
|
||||
|
||||
/* if we wrote some data */
|
||||
towrite -= written;
|
||||
pcmbuffer += written * this->spec.channels;
|
||||
continue;
|
||||
} else {
|
||||
if ((errno == EINVAL) || (errno == EIO)) {
|
||||
SDL_memset(&cstatus, 0, sizeof(cstatus));
|
||||
if (!this->hidden->iscapture) {
|
||||
cstatus.channel = SND_PCM_CHANNEL_PLAYBACK;
|
||||
} else {
|
||||
cstatus.channel = SND_PCM_CHANNEL_CAPTURE;
|
||||
}
|
||||
|
||||
status =
|
||||
snd_pcm_plugin_status(this->hidden->audio_handle,
|
||||
&cstatus);
|
||||
if (status < 0) {
|
||||
QSA_SetError("snd_pcm_plugin_status", status);
|
||||
return;
|
||||
}
|
||||
|
||||
if ((cstatus.status == SND_PCM_STATUS_UNDERRUN) ||
|
||||
(cstatus.status == SND_PCM_STATUS_READY)) {
|
||||
if (!this->hidden->iscapture) {
|
||||
status =
|
||||
snd_pcm_plugin_prepare(this->hidden->
|
||||
audio_handle,
|
||||
SND_PCM_CHANNEL_PLAYBACK);
|
||||
} else {
|
||||
status =
|
||||
snd_pcm_plugin_prepare(this->hidden->
|
||||
audio_handle,
|
||||
SND_PCM_CHANNEL_CAPTURE);
|
||||
}
|
||||
if (status < 0) {
|
||||
QSA_SetError("snd_pcm_plugin_prepare", status);
|
||||
return;
|
||||
}
|
||||
}
|
||||
continue;
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
/* we wrote all remaining data */
|
||||
towrite -= written;
|
||||
pcmbuffer += written * this->spec.channels;
|
||||
}
|
||||
} while ((towrite > 0) && (this->enabled));
|
||||
|
||||
/* If we couldn't write, assume fatal error for now */
|
||||
if (towrite != 0) {
|
||||
this->enabled = 0;
|
||||
}
|
||||
}
|
||||
|
||||
static Uint8 *
|
||||
QSA_GetDeviceBuf(_THIS)
|
||||
{
|
||||
return this->hidden->pcm_buf;
|
||||
}
|
||||
|
||||
static void
|
||||
QSA_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
if (this->hidden->audio_handle != NULL) {
|
||||
if (!this->hidden->iscapture) {
|
||||
/* Finish playing available samples */
|
||||
snd_pcm_plugin_flush(this->hidden->audio_handle,
|
||||
SND_PCM_CHANNEL_PLAYBACK);
|
||||
} else {
|
||||
/* Cancel unread samples during capture */
|
||||
snd_pcm_plugin_flush(this->hidden->audio_handle,
|
||||
SND_PCM_CHANNEL_CAPTURE);
|
||||
}
|
||||
snd_pcm_close(this->hidden->audio_handle);
|
||||
this->hidden->audio_handle = NULL;
|
||||
}
|
||||
|
||||
SDL_FreeAudioMem(this->hidden->pcm_buf);
|
||||
this->hidden->pcm_buf = NULL;
|
||||
|
||||
SDL_free(this->hidden);
|
||||
this->hidden = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
QSA_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
{
|
||||
int status = 0;
|
||||
int format = 0;
|
||||
SDL_AudioFormat test_format = 0;
|
||||
int found = 0;
|
||||
snd_pcm_channel_setup_t csetup;
|
||||
snd_pcm_channel_params_t cparams;
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this->hidden =
|
||||
(struct SDL_PrivateAudioData *) SDL_calloc(1,
|
||||
(sizeof
|
||||
(struct
|
||||
SDL_PrivateAudioData)));
|
||||
if (this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden, 0, sizeof(struct SDL_PrivateAudioData));
|
||||
|
||||
/* Initialize channel transfer parameters to default */
|
||||
QSA_InitAudioParams(&cparams);
|
||||
|
||||
/* Initialize channel direction: capture or playback */
|
||||
this->hidden->iscapture = iscapture;
|
||||
|
||||
/* Find deviceid and cardid by device name for playback */
|
||||
if ((!this->hidden->iscapture) && (devname != NULL)) {
|
||||
uint32_t device;
|
||||
int32_t status;
|
||||
|
||||
/* Search in the playback devices */
|
||||
device = 0;
|
||||
do {
|
||||
status = SDL_strcmp(qsa_playback_device[device].name, devname);
|
||||
if (status == 0) {
|
||||
/* Found requested device */
|
||||
this->hidden->deviceno = qsa_playback_device[device].deviceno;
|
||||
this->hidden->cardno = qsa_playback_device[device].cardno;
|
||||
break;
|
||||
}
|
||||
device++;
|
||||
if (device >= qsa_playback_devices) {
|
||||
QSA_CloseDevice(this);
|
||||
return SDL_SetError("No such playback device");
|
||||
}
|
||||
} while (1);
|
||||
}
|
||||
|
||||
/* Find deviceid and cardid by device name for capture */
|
||||
if ((this->hidden->iscapture) && (devname != NULL)) {
|
||||
/* Search in the capture devices */
|
||||
uint32_t device;
|
||||
int32_t status;
|
||||
|
||||
/* Searching in the playback devices */
|
||||
device = 0;
|
||||
do {
|
||||
status = SDL_strcmp(qsa_capture_device[device].name, devname);
|
||||
if (status == 0) {
|
||||
/* Found requested device */
|
||||
this->hidden->deviceno = qsa_capture_device[device].deviceno;
|
||||
this->hidden->cardno = qsa_capture_device[device].cardno;
|
||||
break;
|
||||
}
|
||||
device++;
|
||||
if (device >= qsa_capture_devices) {
|
||||
QSA_CloseDevice(this);
|
||||
return SDL_SetError("No such capture device");
|
||||
}
|
||||
} while (1);
|
||||
}
|
||||
|
||||
/* Check if SDL requested default audio device */
|
||||
if (devname == NULL) {
|
||||
/* Open system default audio device */
|
||||
if (!this->hidden->iscapture) {
|
||||
status = snd_pcm_open_preferred(&this->hidden->audio_handle,
|
||||
&this->hidden->cardno,
|
||||
&this->hidden->deviceno,
|
||||
SND_PCM_OPEN_PLAYBACK);
|
||||
} else {
|
||||
status = snd_pcm_open_preferred(&this->hidden->audio_handle,
|
||||
&this->hidden->cardno,
|
||||
&this->hidden->deviceno,
|
||||
SND_PCM_OPEN_CAPTURE);
|
||||
}
|
||||
} else {
|
||||
/* Open requested audio device */
|
||||
if (!this->hidden->iscapture) {
|
||||
status =
|
||||
snd_pcm_open(&this->hidden->audio_handle,
|
||||
this->hidden->cardno, this->hidden->deviceno,
|
||||
SND_PCM_OPEN_PLAYBACK);
|
||||
} else {
|
||||
status =
|
||||
snd_pcm_open(&this->hidden->audio_handle,
|
||||
this->hidden->cardno, this->hidden->deviceno,
|
||||
SND_PCM_OPEN_CAPTURE);
|
||||
}
|
||||
}
|
||||
|
||||
/* Check if requested device is opened */
|
||||
if (status < 0) {
|
||||
this->hidden->audio_handle = NULL;
|
||||
QSA_CloseDevice(this);
|
||||
return QSA_SetError("snd_pcm_open", status);
|
||||
}
|
||||
|
||||
if (!QSA_CheckBuggyCards(this, QSA_MMAP_WORKAROUND)) {
|
||||
/* Disable QSA MMAP plugin for buggy audio drivers */
|
||||
status =
|
||||
snd_pcm_plugin_set_disable(this->hidden->audio_handle,
|
||||
PLUGIN_DISABLE_MMAP);
|
||||
if (status < 0) {
|
||||
QSA_CloseDevice(this);
|
||||
return QSA_SetError("snd_pcm_plugin_set_disable", status);
|
||||
}
|
||||
}
|
||||
|
||||
/* Try for a closest match on audio format */
|
||||
format = 0;
|
||||
/* can't use format as SND_PCM_SFMT_U8 = 0 in qsa */
|
||||
found = 0;
|
||||
|
||||
for (test_format = SDL_FirstAudioFormat(this->spec.format); !found;) {
|
||||
/* if match found set format to equivalent QSA format */
|
||||
switch (test_format) {
|
||||
case AUDIO_U8:
|
||||
{
|
||||
format = SND_PCM_SFMT_U8;
|
||||
found = 1;
|
||||
}
|
||||
break;
|
||||
case AUDIO_S8:
|
||||
{
|
||||
format = SND_PCM_SFMT_S8;
|
||||
found = 1;
|
||||
}
|
||||
break;
|
||||
case AUDIO_S16LSB:
|
||||
{
|
||||
format = SND_PCM_SFMT_S16_LE;
|
||||
found = 1;
|
||||
}
|
||||
break;
|
||||
case AUDIO_S16MSB:
|
||||
{
|
||||
format = SND_PCM_SFMT_S16_BE;
|
||||
found = 1;
|
||||
}
|
||||
break;
|
||||
case AUDIO_U16LSB:
|
||||
{
|
||||
format = SND_PCM_SFMT_U16_LE;
|
||||
found = 1;
|
||||
}
|
||||
break;
|
||||
case AUDIO_U16MSB:
|
||||
{
|
||||
format = SND_PCM_SFMT_U16_BE;
|
||||
found = 1;
|
||||
}
|
||||
break;
|
||||
case AUDIO_S32LSB:
|
||||
{
|
||||
format = SND_PCM_SFMT_S32_LE;
|
||||
found = 1;
|
||||
}
|
||||
break;
|
||||
case AUDIO_S32MSB:
|
||||
{
|
||||
format = SND_PCM_SFMT_S32_BE;
|
||||
found = 1;
|
||||
}
|
||||
break;
|
||||
case AUDIO_F32LSB:
|
||||
{
|
||||
format = SND_PCM_SFMT_FLOAT_LE;
|
||||
found = 1;
|
||||
}
|
||||
break;
|
||||
case AUDIO_F32MSB:
|
||||
{
|
||||
format = SND_PCM_SFMT_FLOAT_BE;
|
||||
found = 1;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!found) {
|
||||
test_format = SDL_NextAudioFormat();
|
||||
}
|
||||
}
|
||||
|
||||
/* assumes test_format not 0 on success */
|
||||
if (test_format == 0) {
|
||||
QSA_CloseDevice(this);
|
||||
return SDL_SetError("QSA: Couldn't find any hardware audio formats");
|
||||
}
|
||||
|
||||
this->spec.format = test_format;
|
||||
|
||||
/* Set the audio format */
|
||||
cparams.format.format = format;
|
||||
|
||||
/* Set mono/stereo/4ch/6ch/8ch audio */
|
||||
cparams.format.voices = this->spec.channels;
|
||||
|
||||
/* Set rate */
|
||||
cparams.format.rate = this->spec.freq;
|
||||
|
||||
/* Setup the transfer parameters according to cparams */
|
||||
status = snd_pcm_plugin_params(this->hidden->audio_handle, &cparams);
|
||||
if (status < 0) {
|
||||
QSA_CloseDevice(this);
|
||||
return QSA_SetError("snd_pcm_channel_params", status);
|
||||
}
|
||||
|
||||
/* Make sure channel is setup right one last time */
|
||||
SDL_memset(&csetup, 0, sizeof(csetup));
|
||||
if (!this->hidden->iscapture) {
|
||||
csetup.channel = SND_PCM_CHANNEL_PLAYBACK;
|
||||
} else {
|
||||
csetup.channel = SND_PCM_CHANNEL_CAPTURE;
|
||||
}
|
||||
|
||||
/* Setup an audio channel */
|
||||
if (snd_pcm_plugin_setup(this->hidden->audio_handle, &csetup) < 0) {
|
||||
QSA_CloseDevice(this);
|
||||
return SDL_SetError("QSA: Unable to setup channel");
|
||||
}
|
||||
|
||||
/* Calculate the final parameters for this audio specification */
|
||||
SDL_CalculateAudioSpec(&this->spec);
|
||||
|
||||
this->hidden->pcm_len = this->spec.size;
|
||||
|
||||
if (this->hidden->pcm_len == 0) {
|
||||
this->hidden->pcm_len =
|
||||
csetup.buf.block.frag_size * this->spec.channels *
|
||||
(snd_pcm_format_width(format) / 8);
|
||||
}
|
||||
|
||||
/*
|
||||
* Allocate memory to the audio buffer and initialize with silence
|
||||
* (Note that buffer size must be a multiple of fragment size, so find
|
||||
* closest multiple)
|
||||
*/
|
||||
this->hidden->pcm_buf =
|
||||
(Uint8 *) SDL_AllocAudioMem(this->hidden->pcm_len);
|
||||
if (this->hidden->pcm_buf == NULL) {
|
||||
QSA_CloseDevice(this);
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden->pcm_buf, this->spec.silence,
|
||||
this->hidden->pcm_len);
|
||||
|
||||
/* get the file descriptor */
|
||||
if (!this->hidden->iscapture) {
|
||||
this->hidden->audio_fd =
|
||||
snd_pcm_file_descriptor(this->hidden->audio_handle,
|
||||
SND_PCM_CHANNEL_PLAYBACK);
|
||||
} else {
|
||||
this->hidden->audio_fd =
|
||||
snd_pcm_file_descriptor(this->hidden->audio_handle,
|
||||
SND_PCM_CHANNEL_CAPTURE);
|
||||
}
|
||||
|
||||
if (this->hidden->audio_fd < 0) {
|
||||
QSA_CloseDevice(this);
|
||||
return QSA_SetError("snd_pcm_file_descriptor", status);
|
||||
}
|
||||
|
||||
/* Prepare an audio channel */
|
||||
if (!this->hidden->iscapture) {
|
||||
/* Prepare audio playback */
|
||||
status =
|
||||
snd_pcm_plugin_prepare(this->hidden->audio_handle,
|
||||
SND_PCM_CHANNEL_PLAYBACK);
|
||||
} else {
|
||||
/* Prepare audio capture */
|
||||
status =
|
||||
snd_pcm_plugin_prepare(this->hidden->audio_handle,
|
||||
SND_PCM_CHANNEL_CAPTURE);
|
||||
}
|
||||
|
||||
if (status < 0) {
|
||||
QSA_CloseDevice(this);
|
||||
return QSA_SetError("snd_pcm_plugin_prepare", status);
|
||||
}
|
||||
|
||||
/* We're really ready to rock and roll. :-) */
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
QSA_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
|
||||
{
|
||||
uint32_t it;
|
||||
uint32_t cards;
|
||||
uint32_t devices;
|
||||
int32_t status;
|
||||
|
||||
/* Detect amount of available devices */
|
||||
/* this value can be changed in the runtime */
|
||||
cards = snd_cards();
|
||||
|
||||
/* If io-audio manager is not running we will get 0 as number */
|
||||
/* of available audio devices */
|
||||
if (cards == 0) {
|
||||
/* We have no any available audio devices */
|
||||
return;
|
||||
}
|
||||
|
||||
/* Find requested devices by type */
|
||||
if (!iscapture) {
|
||||
/* Playback devices enumeration requested */
|
||||
for (it = 0; it < cards; it++) {
|
||||
devices = 0;
|
||||
do {
|
||||
status =
|
||||
snd_card_get_longname(it,
|
||||
qsa_playback_device
|
||||
[qsa_playback_devices].name,
|
||||
QSA_MAX_NAME_LENGTH);
|
||||
if (status == EOK) {
|
||||
snd_pcm_t *handle;
|
||||
|
||||
/* Add device number to device name */
|
||||
sprintf(qsa_playback_device[qsa_playback_devices].name +
|
||||
SDL_strlen(qsa_playback_device
|
||||
[qsa_playback_devices].name), " d%d",
|
||||
devices);
|
||||
|
||||
/* Store associated card number id */
|
||||
qsa_playback_device[qsa_playback_devices].cardno = it;
|
||||
|
||||
/* Check if this device id could play anything */
|
||||
status =
|
||||
snd_pcm_open(&handle, it, devices,
|
||||
SND_PCM_OPEN_PLAYBACK);
|
||||
if (status == EOK) {
|
||||
qsa_playback_device[qsa_playback_devices].deviceno =
|
||||
devices;
|
||||
status = snd_pcm_close(handle);
|
||||
if (status == EOK) {
|
||||
addfn(qsa_playback_device[qsa_playback_devices].name);
|
||||
qsa_playback_devices++;
|
||||
}
|
||||
} else {
|
||||
/* Check if we got end of devices list */
|
||||
if (status == -ENOENT) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
|
||||
/* Check if we reached maximum devices count */
|
||||
if (qsa_playback_devices >= QSA_MAX_DEVICES) {
|
||||
break;
|
||||
}
|
||||
devices++;
|
||||
} while (1);
|
||||
|
||||
/* Check if we reached maximum devices count */
|
||||
if (qsa_playback_devices >= QSA_MAX_DEVICES) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
/* Capture devices enumeration requested */
|
||||
for (it = 0; it < cards; it++) {
|
||||
devices = 0;
|
||||
do {
|
||||
status =
|
||||
snd_card_get_longname(it,
|
||||
qsa_capture_device
|
||||
[qsa_capture_devices].name,
|
||||
QSA_MAX_NAME_LENGTH);
|
||||
if (status == EOK) {
|
||||
snd_pcm_t *handle;
|
||||
|
||||
/* Add device number to device name */
|
||||
sprintf(qsa_capture_device[qsa_capture_devices].name +
|
||||
SDL_strlen(qsa_capture_device
|
||||
[qsa_capture_devices].name), " d%d",
|
||||
devices);
|
||||
|
||||
/* Store associated card number id */
|
||||
qsa_capture_device[qsa_capture_devices].cardno = it;
|
||||
|
||||
/* Check if this device id could play anything */
|
||||
status =
|
||||
snd_pcm_open(&handle, it, devices,
|
||||
SND_PCM_OPEN_CAPTURE);
|
||||
if (status == EOK) {
|
||||
qsa_capture_device[qsa_capture_devices].deviceno =
|
||||
devices;
|
||||
status = snd_pcm_close(handle);
|
||||
if (status == EOK) {
|
||||
addfn(qsa_capture_device[qsa_capture_devices].name);
|
||||
qsa_capture_devices++;
|
||||
}
|
||||
} else {
|
||||
/* Check if we got end of devices list */
|
||||
if (status == -ENOENT) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/* Check if we reached maximum devices count */
|
||||
if (qsa_capture_devices >= QSA_MAX_DEVICES) {
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
devices++;
|
||||
} while (1);
|
||||
|
||||
/* Check if we reached maximum devices count */
|
||||
if (qsa_capture_devices >= QSA_MAX_DEVICES) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
QSA_WaitDone(_THIS)
|
||||
{
|
||||
if (!this->hidden->iscapture) {
|
||||
if (this->hidden->audio_handle != NULL) {
|
||||
/* Wait till last fragment is played and stop channel */
|
||||
snd_pcm_plugin_flush(this->hidden->audio_handle,
|
||||
SND_PCM_CHANNEL_PLAYBACK);
|
||||
}
|
||||
} else {
|
||||
if (this->hidden->audio_handle != NULL) {
|
||||
/* Discard all unread data and stop channel */
|
||||
snd_pcm_plugin_flush(this->hidden->audio_handle,
|
||||
SND_PCM_CHANNEL_CAPTURE);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
QSA_Deinitialize(void)
|
||||
{
|
||||
/* Clear devices array on shutdown */
|
||||
SDL_memset(qsa_playback_device, 0x00,
|
||||
sizeof(QSA_Device) * QSA_MAX_DEVICES);
|
||||
SDL_memset(qsa_capture_device, 0x00,
|
||||
sizeof(QSA_Device) * QSA_MAX_DEVICES);
|
||||
qsa_playback_devices = 0;
|
||||
qsa_capture_devices = 0;
|
||||
}
|
||||
|
||||
static int
|
||||
QSA_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
snd_pcm_t *handle = NULL;
|
||||
int32_t status = 0;
|
||||
|
||||
/* Clear devices array */
|
||||
SDL_memset(qsa_playback_device, 0x00,
|
||||
sizeof(QSA_Device) * QSA_MAX_DEVICES);
|
||||
SDL_memset(qsa_capture_device, 0x00,
|
||||
sizeof(QSA_Device) * QSA_MAX_DEVICES);
|
||||
qsa_playback_devices = 0;
|
||||
qsa_capture_devices = 0;
|
||||
|
||||
/* Set function pointers */
|
||||
/* DeviceLock and DeviceUnlock functions are used default, */
|
||||
/* provided by SDL, which uses pthread_mutex for lock/unlock */
|
||||
impl->DetectDevices = QSA_DetectDevices;
|
||||
impl->OpenDevice = QSA_OpenDevice;
|
||||
impl->ThreadInit = QSA_ThreadInit;
|
||||
impl->WaitDevice = QSA_WaitDevice;
|
||||
impl->PlayDevice = QSA_PlayDevice;
|
||||
impl->GetDeviceBuf = QSA_GetDeviceBuf;
|
||||
impl->CloseDevice = QSA_CloseDevice;
|
||||
impl->WaitDone = QSA_WaitDone;
|
||||
impl->Deinitialize = QSA_Deinitialize;
|
||||
impl->LockDevice = NULL;
|
||||
impl->UnlockDevice = NULL;
|
||||
|
||||
impl->OnlyHasDefaultOutputDevice = 0;
|
||||
impl->ProvidesOwnCallbackThread = 0;
|
||||
impl->SkipMixerLock = 0;
|
||||
impl->HasCaptureSupport = 1;
|
||||
impl->OnlyHasDefaultOutputDevice = 0;
|
||||
impl->OnlyHasDefaultInputDevice = 0;
|
||||
|
||||
/* Check if io-audio manager is running or not */
|
||||
status = snd_cards();
|
||||
if (status == 0) {
|
||||
/* if no, return immediately */
|
||||
return 1;
|
||||
}
|
||||
|
||||
return 1; /* this audio target is available. */
|
||||
}
|
||||
|
||||
AudioBootStrap QSAAUDIO_bootstrap = {
|
||||
"qsa", "QNX QSA Audio", QSA_Init, 0
|
||||
};
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_QSA */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
57
src/audio/qsa/SDL_qsa_audio.h
Normal file
57
src/audio/qsa/SDL_qsa_audio.h
Normal file
@@ -0,0 +1,57 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef __SDL_QSA_AUDIO_H__
|
||||
#define __SDL_QSA_AUDIO_H__
|
||||
|
||||
#include <sys/asoundlib.h>
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice* this
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
/* SDL capture state */
|
||||
int iscapture;
|
||||
|
||||
/* The audio device handle */
|
||||
int cardno;
|
||||
int deviceno;
|
||||
snd_pcm_t *audio_handle;
|
||||
|
||||
/* The audio file descriptor */
|
||||
int audio_fd;
|
||||
|
||||
/* Select timeout status */
|
||||
uint32_t timeout_on_wait;
|
||||
|
||||
/* Raw mixing buffer */
|
||||
Uint8 *pcm_buf;
|
||||
Uint32 pcm_len;
|
||||
};
|
||||
|
||||
#endif /* __SDL_QSA_AUDIO_H__ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
761
src/audio/sdlgenaudiocvt.pl
Executable file
761
src/audio/sdlgenaudiocvt.pl
Executable file
@@ -0,0 +1,761 @@
|
||||
#!/usr/bin/perl -w
|
||||
|
||||
use warnings;
|
||||
use strict;
|
||||
|
||||
my @audiotypes = qw(
|
||||
U8
|
||||
S8
|
||||
U16LSB
|
||||
S16LSB
|
||||
U16MSB
|
||||
S16MSB
|
||||
S32LSB
|
||||
S32MSB
|
||||
F32LSB
|
||||
F32MSB
|
||||
);
|
||||
|
||||
my @channels = ( 1, 2, 4, 6, 8 );
|
||||
my %funcs;
|
||||
my $custom_converters = 0;
|
||||
|
||||
|
||||
sub getTypeConvertHashId {
|
||||
my ($from, $to) = @_;
|
||||
return "TYPECONVERTER $from/$to";
|
||||
}
|
||||
|
||||
|
||||
sub getResamplerHashId {
|
||||
my ($from, $channels, $upsample, $multiple) = @_;
|
||||
return "RESAMPLER $from/$channels/$upsample/$multiple";
|
||||
}
|
||||
|
||||
|
||||
sub outputHeader {
|
||||
print <<EOF;
|
||||
/* DO NOT EDIT! This file is generated by sdlgenaudiocvt.pl */
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken\@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "../SDL_internal.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "SDL_audio_c.h"
|
||||
|
||||
#ifndef DEBUG_CONVERT
|
||||
#define DEBUG_CONVERT 0
|
||||
#endif
|
||||
|
||||
|
||||
/* If you can guarantee your data and need space, you can eliminate code... */
|
||||
|
||||
/* Just build the arbitrary resamplers if you're saving code space. */
|
||||
#ifndef LESS_RESAMPLERS
|
||||
#define LESS_RESAMPLERS 0
|
||||
#endif
|
||||
|
||||
/* Don't build any resamplers if you're REALLY saving code space. */
|
||||
#ifndef NO_RESAMPLERS
|
||||
#define NO_RESAMPLERS 0
|
||||
#endif
|
||||
|
||||
/* Don't build any type converters if you're saving code space. */
|
||||
#ifndef NO_CONVERTERS
|
||||
#define NO_CONVERTERS 0
|
||||
#endif
|
||||
|
||||
|
||||
/* *INDENT-OFF* */
|
||||
|
||||
EOF
|
||||
|
||||
my @vals = ( 127, 32767, 2147483647 );
|
||||
foreach (@vals) {
|
||||
my $val = $_;
|
||||
my $fval = 1.0 / $val;
|
||||
print("#define DIVBY${val} ${fval}f\n");
|
||||
}
|
||||
|
||||
print("\n");
|
||||
}
|
||||
|
||||
sub outputFooter {
|
||||
print <<EOF;
|
||||
/* $custom_converters converters generated. */
|
||||
|
||||
/* *INDENT-ON* */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
EOF
|
||||
}
|
||||
|
||||
sub splittype {
|
||||
my $t = shift;
|
||||
my ($signed, $size, $endian) = $t =~ /([USF])(\d+)([LM]SB|)/;
|
||||
my $float = ($signed eq 'F') ? 1 : 0;
|
||||
$signed = (($float) or ($signed eq 'S')) ? 1 : 0;
|
||||
$endian = 'NONE' if ($endian eq '');
|
||||
|
||||
my $ctype = '';
|
||||
if ($float) {
|
||||
$ctype = (($size == 32) ? 'float' : 'double');
|
||||
} else {
|
||||
$ctype = (($signed) ? 'S' : 'U') . "int${size}";
|
||||
}
|
||||
|
||||
return ($signed, $float, $size, $endian, $ctype);
|
||||
}
|
||||
|
||||
sub getSwapFunc {
|
||||
my ($size, $signed, $float, $endian, $val) = @_;
|
||||
my $BEorLE = (($endian eq 'MSB') ? 'BE' : 'LE');
|
||||
my $code = '';
|
||||
|
||||
if ($float) {
|
||||
$code = "SDL_SwapFloat${BEorLE}($val)";
|
||||
} else {
|
||||
if ($size > 8) {
|
||||
$code = "SDL_Swap${BEorLE}${size}($val)";
|
||||
} else {
|
||||
$code = $val;
|
||||
}
|
||||
|
||||
if (($signed) and (!$float)) {
|
||||
$code = "((Sint${size}) $code)";
|
||||
}
|
||||
}
|
||||
|
||||
return "${code}";
|
||||
}
|
||||
|
||||
|
||||
sub maxIntVal {
|
||||
my $size = shift;
|
||||
if ($size == 8) {
|
||||
return 0x7F;
|
||||
} elsif ($size == 16) {
|
||||
return 0x7FFF;
|
||||
} elsif ($size == 32) {
|
||||
return 0x7FFFFFFF;
|
||||
}
|
||||
|
||||
die("bug in script.\n");
|
||||
}
|
||||
|
||||
sub getFloatToIntMult {
|
||||
my $size = shift;
|
||||
my $val = maxIntVal($size) . '.0';
|
||||
$val .= 'f' if ($size < 32);
|
||||
return $val;
|
||||
}
|
||||
|
||||
sub getIntToFloatDivBy {
|
||||
my $size = shift;
|
||||
return 'DIVBY' . maxIntVal($size);
|
||||
}
|
||||
|
||||
sub getSignFlipVal {
|
||||
my $size = shift;
|
||||
if ($size == 8) {
|
||||
return '0x80';
|
||||
} elsif ($size == 16) {
|
||||
return '0x8000';
|
||||
} elsif ($size == 32) {
|
||||
return '0x80000000';
|
||||
}
|
||||
|
||||
die("bug in script.\n");
|
||||
}
|
||||
|
||||
sub buildCvtFunc {
|
||||
my ($from, $to) = @_;
|
||||
my ($fsigned, $ffloat, $fsize, $fendian, $fctype) = splittype($from);
|
||||
my ($tsigned, $tfloat, $tsize, $tendian, $tctype) = splittype($to);
|
||||
my $diffs = 0;
|
||||
$diffs++ if ($fsize != $tsize);
|
||||
$diffs++ if ($fsigned != $tsigned);
|
||||
$diffs++ if ($ffloat != $tfloat);
|
||||
$diffs++ if ($fendian ne $tendian);
|
||||
|
||||
return if ($diffs == 0);
|
||||
|
||||
my $hashid = getTypeConvertHashId($from, $to);
|
||||
if (1) { # !!! FIXME: if ($diffs > 1) {
|
||||
my $sym = "SDL_Convert_${from}_to_${to}";
|
||||
$funcs{$hashid} = $sym;
|
||||
$custom_converters++;
|
||||
|
||||
# Always unsigned for ints, for possible byteswaps.
|
||||
my $srctype = (($ffloat) ? 'float' : "Uint${fsize}");
|
||||
|
||||
print <<EOF;
|
||||
static void SDLCALL
|
||||
${sym}(SDL_AudioCVT * cvt, SDL_AudioFormat format)
|
||||
{
|
||||
int i;
|
||||
const $srctype *src;
|
||||
$tctype *dst;
|
||||
|
||||
#if DEBUG_CONVERT
|
||||
fprintf(stderr, "Converting AUDIO_${from} to AUDIO_${to}.\\n");
|
||||
#endif
|
||||
|
||||
EOF
|
||||
|
||||
if ($fsize < $tsize) {
|
||||
my $mult = $tsize / $fsize;
|
||||
print <<EOF;
|
||||
src = ((const $srctype *) (cvt->buf + cvt->len_cvt)) - 1;
|
||||
dst = (($tctype *) (cvt->buf + cvt->len_cvt * $mult)) - 1;
|
||||
for (i = cvt->len_cvt / sizeof ($srctype); i; --i, --src, --dst) {
|
||||
EOF
|
||||
} else {
|
||||
print <<EOF;
|
||||
src = (const $srctype *) cvt->buf;
|
||||
dst = ($tctype *) cvt->buf;
|
||||
for (i = cvt->len_cvt / sizeof ($srctype); i; --i, ++src, ++dst) {
|
||||
EOF
|
||||
}
|
||||
|
||||
# Have to convert to/from float/int.
|
||||
# !!! FIXME: cast through double for int32<->float?
|
||||
my $code = getSwapFunc($fsize, $fsigned, $ffloat, $fendian, '*src');
|
||||
if ($ffloat != $tfloat) {
|
||||
if ($ffloat) {
|
||||
my $mult = getFloatToIntMult($tsize);
|
||||
if (!$tsigned) { # bump from -1.0f/1.0f to 0.0f/2.0f
|
||||
$code = "($code + 1.0f)";
|
||||
}
|
||||
$code = "(($tctype) ($code * $mult))";
|
||||
} else {
|
||||
# $divby will be the reciprocal, to avoid pipeline stalls
|
||||
# from floating point division...so multiply it.
|
||||
my $divby = getIntToFloatDivBy($fsize);
|
||||
$code = "(((float) $code) * $divby)";
|
||||
if (!$fsigned) { # bump from 0.0f/2.0f to -1.0f/1.0f.
|
||||
$code = "($code - 1.0f)";
|
||||
}
|
||||
}
|
||||
} else {
|
||||
# All integer conversions here.
|
||||
if ($fsigned != $tsigned) {
|
||||
my $signflipval = getSignFlipVal($fsize);
|
||||
$code = "(($code) ^ $signflipval)";
|
||||
}
|
||||
|
||||
my $shiftval = abs($fsize - $tsize);
|
||||
if ($fsize < $tsize) {
|
||||
$code = "((($tctype) $code) << $shiftval)";
|
||||
} elsif ($fsize > $tsize) {
|
||||
$code = "(($tctype) ($code >> $shiftval))";
|
||||
}
|
||||
}
|
||||
|
||||
my $swap = getSwapFunc($tsize, $tsigned, $tfloat, $tendian, 'val');
|
||||
|
||||
print <<EOF;
|
||||
const $tctype val = $code;
|
||||
*dst = ${swap};
|
||||
}
|
||||
|
||||
EOF
|
||||
|
||||
if ($fsize > $tsize) {
|
||||
my $divby = $fsize / $tsize;
|
||||
print(" cvt->len_cvt /= $divby;\n");
|
||||
} elsif ($fsize < $tsize) {
|
||||
my $mult = $tsize / $fsize;
|
||||
print(" cvt->len_cvt *= $mult;\n");
|
||||
}
|
||||
|
||||
print <<EOF;
|
||||
if (cvt->filters[++cvt->filter_index]) {
|
||||
cvt->filters[cvt->filter_index] (cvt, AUDIO_$to);
|
||||
}
|
||||
}
|
||||
|
||||
EOF
|
||||
|
||||
} else {
|
||||
if ($fsigned != $tsigned) {
|
||||
$funcs{$hashid} = 'SDL_ConvertSigned';
|
||||
} elsif ($ffloat != $tfloat) {
|
||||
$funcs{$hashid} = 'SDL_ConvertFloat';
|
||||
} elsif ($fsize != $tsize) {
|
||||
$funcs{$hashid} = 'SDL_ConvertSize';
|
||||
} elsif ($fendian ne $tendian) {
|
||||
$funcs{$hashid} = 'SDL_ConvertEndian';
|
||||
} else {
|
||||
die("error in script.\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
sub buildTypeConverters {
|
||||
print "#if !NO_CONVERTERS\n\n";
|
||||
foreach (@audiotypes) {
|
||||
my $from = $_;
|
||||
foreach (@audiotypes) {
|
||||
my $to = $_;
|
||||
buildCvtFunc($from, $to);
|
||||
}
|
||||
}
|
||||
print "#endif /* !NO_CONVERTERS */\n\n\n";
|
||||
|
||||
print "const SDL_AudioTypeFilters sdl_audio_type_filters[] =\n{\n";
|
||||
print "#if !NO_CONVERTERS\n";
|
||||
foreach (@audiotypes) {
|
||||
my $from = $_;
|
||||
foreach (@audiotypes) {
|
||||
my $to = $_;
|
||||
if ($from ne $to) {
|
||||
my $hashid = getTypeConvertHashId($from, $to);
|
||||
my $sym = $funcs{$hashid};
|
||||
print(" { AUDIO_$from, AUDIO_$to, $sym },\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
print "#endif /* !NO_CONVERTERS */\n";
|
||||
|
||||
print(" { 0, 0, NULL }\n");
|
||||
print "};\n\n\n";
|
||||
}
|
||||
|
||||
sub getBiggerCtype {
|
||||
my ($isfloat, $size) = @_;
|
||||
|
||||
if ($isfloat) {
|
||||
if ($size == 32) {
|
||||
return 'double';
|
||||
}
|
||||
die("bug in script.\n");
|
||||
}
|
||||
|
||||
if ($size == 8) {
|
||||
return 'Sint16';
|
||||
} elsif ($size == 16) {
|
||||
return 'Sint32'
|
||||
} elsif ($size == 32) {
|
||||
return 'Sint64'
|
||||
}
|
||||
|
||||
die("bug in script.\n");
|
||||
}
|
||||
|
||||
|
||||
# These handle arbitrary resamples...44100Hz to 48000Hz, for example.
|
||||
# Man, this code is skanky.
|
||||
sub buildArbitraryResampleFunc {
|
||||
# !!! FIXME: we do a lot of unnecessary and ugly casting in here, due to getSwapFunc().
|
||||
my ($from, $channels, $upsample) = @_;
|
||||
my ($fsigned, $ffloat, $fsize, $fendian, $fctype) = splittype($from);
|
||||
|
||||
my $bigger = getBiggerCtype($ffloat, $fsize);
|
||||
my $interp = ($ffloat) ? '* 0.5' : '>> 1';
|
||||
|
||||
my $resample = ($upsample) ? 'Upsample' : 'Downsample';
|
||||
my $hashid = getResamplerHashId($from, $channels, $upsample, 0);
|
||||
my $sym = "SDL_${resample}_${from}_${channels}c";
|
||||
$funcs{$hashid} = $sym;
|
||||
$custom_converters++;
|
||||
|
||||
my $fudge = $fsize * $channels * 2; # !!! FIXME
|
||||
my $eps_adjust = ($upsample) ? 'dstsize' : 'srcsize';
|
||||
my $incr = '';
|
||||
my $incr2 = '';
|
||||
my $block_align = $channels * $fsize/8;
|
||||
|
||||
|
||||
# !!! FIXME: DEBUG_CONVERT should report frequencies.
|
||||
print <<EOF;
|
||||
static void SDLCALL
|
||||
${sym}(SDL_AudioCVT * cvt, SDL_AudioFormat format)
|
||||
{
|
||||
#if DEBUG_CONVERT
|
||||
fprintf(stderr, "$resample arbitrary (x%f) AUDIO_${from}, ${channels} channels.\\n", cvt->rate_incr);
|
||||
#endif
|
||||
|
||||
const int srcsize = cvt->len_cvt - $fudge;
|
||||
const int dstsize = (int) (((double)(cvt->len_cvt/${block_align})) * cvt->rate_incr) * ${block_align};
|
||||
register int eps = 0;
|
||||
EOF
|
||||
|
||||
my $endcomparison = '!=';
|
||||
|
||||
# Upsampling (growing the buffer) needs to work backwards, since we
|
||||
# overwrite the buffer as we go.
|
||||
if ($upsample) {
|
||||
$endcomparison = '>='; # dst > target
|
||||
print <<EOF;
|
||||
$fctype *dst = (($fctype *) (cvt->buf + dstsize)) - $channels;
|
||||
const $fctype *src = (($fctype *) (cvt->buf + cvt->len_cvt)) - $channels;
|
||||
const $fctype *target = ((const $fctype *) cvt->buf);
|
||||
EOF
|
||||
} else {
|
||||
$endcomparison = '<'; # dst < target
|
||||
print <<EOF;
|
||||
$fctype *dst = ($fctype *) cvt->buf;
|
||||
const $fctype *src = ($fctype *) cvt->buf;
|
||||
const $fctype *target = (const $fctype *) (cvt->buf + dstsize);
|
||||
EOF
|
||||
}
|
||||
|
||||
for (my $i = 0; $i < $channels; $i++) {
|
||||
my $idx = ($upsample) ? (($channels - $i) - 1) : $i;
|
||||
my $val = getSwapFunc($fsize, $fsigned, $ffloat, $fendian, "src[$idx]");
|
||||
print <<EOF;
|
||||
$fctype sample${idx} = $val;
|
||||
EOF
|
||||
}
|
||||
|
||||
for (my $i = 0; $i < $channels; $i++) {
|
||||
my $idx = ($upsample) ? (($channels - $i) - 1) : $i;
|
||||
print <<EOF;
|
||||
$fctype last_sample${idx} = sample${idx};
|
||||
EOF
|
||||
}
|
||||
|
||||
print <<EOF;
|
||||
while (dst $endcomparison target) {
|
||||
EOF
|
||||
|
||||
if ($upsample) {
|
||||
for (my $i = 0; $i < $channels; $i++) {
|
||||
# !!! FIXME: don't do this swap every write, just when the samples change.
|
||||
my $idx = (($channels - $i) - 1);
|
||||
my $val = getSwapFunc($fsize, $fsigned, $ffloat, $fendian, "sample${idx}");
|
||||
print <<EOF;
|
||||
dst[$idx] = $val;
|
||||
EOF
|
||||
}
|
||||
|
||||
$incr = ($channels == 1) ? 'dst--' : "dst -= $channels";
|
||||
$incr2 = ($channels == 1) ? 'src--' : "src -= $channels";
|
||||
|
||||
print <<EOF;
|
||||
$incr;
|
||||
eps += srcsize;
|
||||
if ((eps << 1) >= dstsize) {
|
||||
$incr2;
|
||||
EOF
|
||||
} else { # downsample.
|
||||
$incr = ($channels == 1) ? 'src++' : "src += $channels";
|
||||
print <<EOF;
|
||||
$incr;
|
||||
eps += dstsize;
|
||||
if ((eps << 1) >= srcsize) {
|
||||
EOF
|
||||
for (my $i = 0; $i < $channels; $i++) {
|
||||
my $val = getSwapFunc($fsize, $fsigned, $ffloat, $fendian, "sample${i}");
|
||||
print <<EOF;
|
||||
dst[$i] = $val;
|
||||
EOF
|
||||
}
|
||||
|
||||
$incr = ($channels == 1) ? 'dst++' : "dst += $channels";
|
||||
print <<EOF;
|
||||
$incr;
|
||||
EOF
|
||||
}
|
||||
|
||||
for (my $i = 0; $i < $channels; $i++) {
|
||||
my $idx = ($upsample) ? (($channels - $i) - 1) : $i;
|
||||
my $swapped = getSwapFunc($fsize, $fsigned, $ffloat, $fendian, "src[$idx]");
|
||||
print <<EOF;
|
||||
sample${idx} = ($fctype) (((($bigger) $swapped) + (($bigger) last_sample${idx})) $interp);
|
||||
EOF
|
||||
}
|
||||
|
||||
for (my $i = 0; $i < $channels; $i++) {
|
||||
my $idx = ($upsample) ? (($channels - $i) - 1) : $i;
|
||||
print <<EOF;
|
||||
last_sample${idx} = sample${idx};
|
||||
EOF
|
||||
}
|
||||
|
||||
print <<EOF;
|
||||
eps -= $eps_adjust;
|
||||
}
|
||||
}
|
||||
EOF
|
||||
|
||||
print <<EOF;
|
||||
cvt->len_cvt = dstsize;
|
||||
if (cvt->filters[++cvt->filter_index]) {
|
||||
cvt->filters[cvt->filter_index] (cvt, format);
|
||||
}
|
||||
}
|
||||
|
||||
EOF
|
||||
|
||||
}
|
||||
|
||||
# These handle clean resamples...doubling and quadrupling the sample rate, etc.
|
||||
sub buildMultipleResampleFunc {
|
||||
# !!! FIXME: we do a lot of unnecessary and ugly casting in here, due to getSwapFunc().
|
||||
my ($from, $channels, $upsample, $multiple) = @_;
|
||||
my ($fsigned, $ffloat, $fsize, $fendian, $fctype) = splittype($from);
|
||||
|
||||
my $bigger = getBiggerCtype($ffloat, $fsize);
|
||||
my $interp = ($ffloat) ? '* 0.5' : '>> 1';
|
||||
my $interp2 = ($ffloat) ? '* 0.25' : '>> 2';
|
||||
my $mult3 = ($ffloat) ? '3.0' : '3';
|
||||
my $lencvtop = ($upsample) ? '*' : '/';
|
||||
|
||||
my $resample = ($upsample) ? 'Upsample' : 'Downsample';
|
||||
my $hashid = getResamplerHashId($from, $channels, $upsample, $multiple);
|
||||
my $sym = "SDL_${resample}_${from}_${channels}c_x${multiple}";
|
||||
$funcs{$hashid} = $sym;
|
||||
$custom_converters++;
|
||||
|
||||
# !!! FIXME: DEBUG_CONVERT should report frequencies.
|
||||
print <<EOF;
|
||||
static void SDLCALL
|
||||
${sym}(SDL_AudioCVT * cvt, SDL_AudioFormat format)
|
||||
{
|
||||
#if DEBUG_CONVERT
|
||||
fprintf(stderr, "$resample (x${multiple}) AUDIO_${from}, ${channels} channels.\\n");
|
||||
#endif
|
||||
|
||||
const int dstsize = cvt->len_cvt $lencvtop $multiple;
|
||||
EOF
|
||||
|
||||
my $endcomparison = '!=';
|
||||
|
||||
# Upsampling (growing the buffer) needs to work backwards, since we
|
||||
# overwrite the buffer as we go.
|
||||
if ($upsample) {
|
||||
$endcomparison = '>='; # dst > target
|
||||
print <<EOF;
|
||||
$fctype *dst = (($fctype *) (cvt->buf + dstsize)) - $channels * $multiple;
|
||||
const $fctype *src = (($fctype *) (cvt->buf + cvt->len_cvt)) - $channels;
|
||||
const $fctype *target = ((const $fctype *) cvt->buf);
|
||||
EOF
|
||||
} else {
|
||||
$endcomparison = '<'; # dst < target
|
||||
print <<EOF;
|
||||
$fctype *dst = ($fctype *) cvt->buf;
|
||||
const $fctype *src = ($fctype *) cvt->buf;
|
||||
const $fctype *target = (const $fctype *) (cvt->buf + dstsize);
|
||||
EOF
|
||||
}
|
||||
|
||||
for (my $i = 0; $i < $channels; $i++) {
|
||||
my $idx = ($upsample) ? (($channels - $i) - 1) : $i;
|
||||
my $val = getSwapFunc($fsize, $fsigned, $ffloat, $fendian, "src[$idx]");
|
||||
print <<EOF;
|
||||
$bigger last_sample${idx} = ($bigger) $val;
|
||||
EOF
|
||||
}
|
||||
|
||||
print <<EOF;
|
||||
while (dst $endcomparison target) {
|
||||
EOF
|
||||
|
||||
for (my $i = 0; $i < $channels; $i++) {
|
||||
my $idx = ($upsample) ? (($channels - $i) - 1) : $i;
|
||||
my $val = getSwapFunc($fsize, $fsigned, $ffloat, $fendian, "src[$idx]");
|
||||
print <<EOF;
|
||||
const $bigger sample${idx} = ($bigger) $val;
|
||||
EOF
|
||||
}
|
||||
|
||||
my $incr = '';
|
||||
if ($upsample) {
|
||||
$incr = ($channels == 1) ? 'src--' : "src -= $channels";
|
||||
} else {
|
||||
my $amount = $channels * $multiple;
|
||||
$incr = "src += $amount"; # can't ever be 1, so no "++" version.
|
||||
}
|
||||
|
||||
|
||||
print <<EOF;
|
||||
$incr;
|
||||
EOF
|
||||
|
||||
# !!! FIXME: This really begs for some Altivec or SSE, etc.
|
||||
if ($upsample) {
|
||||
if ($multiple == 2) {
|
||||
for (my $i = $channels-1; $i >= 0; $i--) {
|
||||
my $dsti = $i + $channels;
|
||||
print <<EOF;
|
||||
dst[$dsti] = ($fctype) ((sample${i} + last_sample${i}) $interp);
|
||||
EOF
|
||||
}
|
||||
for (my $i = $channels-1; $i >= 0; $i--) {
|
||||
my $dsti = $i;
|
||||
print <<EOF;
|
||||
dst[$dsti] = ($fctype) sample${i};
|
||||
EOF
|
||||
}
|
||||
} elsif ($multiple == 4) {
|
||||
for (my $i = $channels-1; $i >= 0; $i--) {
|
||||
my $dsti = $i + ($channels * 3);
|
||||
print <<EOF;
|
||||
dst[$dsti] = ($fctype) ((sample${i} + ($mult3 * last_sample${i})) $interp2);
|
||||
EOF
|
||||
}
|
||||
|
||||
for (my $i = $channels-1; $i >= 0; $i--) {
|
||||
my $dsti = $i + ($channels * 2);
|
||||
print <<EOF;
|
||||
dst[$dsti] = ($fctype) ((sample${i} + last_sample${i}) $interp);
|
||||
EOF
|
||||
}
|
||||
|
||||
for (my $i = $channels-1; $i >= 0; $i--) {
|
||||
my $dsti = $i + ($channels * 1);
|
||||
print <<EOF;
|
||||
dst[$dsti] = ($fctype) ((($mult3 * sample${i}) + last_sample${i}) $interp2);
|
||||
EOF
|
||||
}
|
||||
|
||||
for (my $i = $channels-1; $i >= 0; $i--) {
|
||||
my $dsti = $i + ($channels * 0);
|
||||
print <<EOF;
|
||||
dst[$dsti] = ($fctype) sample${i};
|
||||
EOF
|
||||
}
|
||||
} else {
|
||||
die('bug in program.'); # we only handle x2 and x4.
|
||||
}
|
||||
} else { # downsample.
|
||||
if ($multiple == 2) {
|
||||
for (my $i = 0; $i < $channels; $i++) {
|
||||
print <<EOF;
|
||||
dst[$i] = ($fctype) ((sample${i} + last_sample${i}) $interp);
|
||||
EOF
|
||||
}
|
||||
} elsif ($multiple == 4) {
|
||||
# !!! FIXME: interpolate all 4 samples?
|
||||
for (my $i = 0; $i < $channels; $i++) {
|
||||
print <<EOF;
|
||||
dst[$i] = ($fctype) ((sample${i} + last_sample${i}) $interp);
|
||||
EOF
|
||||
}
|
||||
} else {
|
||||
die('bug in program.'); # we only handle x2 and x4.
|
||||
}
|
||||
}
|
||||
|
||||
for (my $i = 0; $i < $channels; $i++) {
|
||||
my $idx = ($upsample) ? (($channels - $i) - 1) : $i;
|
||||
print <<EOF;
|
||||
last_sample${idx} = sample${idx};
|
||||
EOF
|
||||
}
|
||||
|
||||
if ($upsample) {
|
||||
my $amount = $channels * $multiple;
|
||||
$incr = "dst -= $amount"; # can't ever be 1, so no "--" version.
|
||||
} else {
|
||||
$incr = ($channels == 1) ? 'dst++' : "dst += $channels";
|
||||
}
|
||||
|
||||
print <<EOF;
|
||||
$incr;
|
||||
}
|
||||
|
||||
cvt->len_cvt = dstsize;
|
||||
if (cvt->filters[++cvt->filter_index]) {
|
||||
cvt->filters[cvt->filter_index] (cvt, format);
|
||||
}
|
||||
}
|
||||
|
||||
EOF
|
||||
|
||||
}
|
||||
|
||||
sub buildResamplers {
|
||||
print "#if !NO_RESAMPLERS\n\n";
|
||||
foreach (@audiotypes) {
|
||||
my $from = $_;
|
||||
foreach (@channels) {
|
||||
my $channel = $_;
|
||||
buildArbitraryResampleFunc($from, $channel, 1);
|
||||
buildArbitraryResampleFunc($from, $channel, 0);
|
||||
}
|
||||
}
|
||||
|
||||
print "\n#if !LESS_RESAMPLERS\n\n";
|
||||
foreach (@audiotypes) {
|
||||
my $from = $_;
|
||||
foreach (@channels) {
|
||||
my $channel = $_;
|
||||
for (my $multiple = 2; $multiple <= 4; $multiple += 2) {
|
||||
buildMultipleResampleFunc($from, $channel, 1, $multiple);
|
||||
buildMultipleResampleFunc($from, $channel, 0, $multiple);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
print "#endif /* !LESS_RESAMPLERS */\n";
|
||||
print "#endif /* !NO_RESAMPLERS */\n\n\n";
|
||||
|
||||
print "const SDL_AudioRateFilters sdl_audio_rate_filters[] =\n{\n";
|
||||
print "#if !NO_RESAMPLERS\n";
|
||||
foreach (@audiotypes) {
|
||||
my $from = $_;
|
||||
foreach (@channels) {
|
||||
my $channel = $_;
|
||||
for (my $upsample = 0; $upsample <= 1; $upsample++) {
|
||||
my $hashid = getResamplerHashId($from, $channel, $upsample, 0);
|
||||
my $sym = $funcs{$hashid};
|
||||
print(" { AUDIO_$from, $channel, $upsample, 0, $sym },\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
print "#if !LESS_RESAMPLERS\n";
|
||||
foreach (@audiotypes) {
|
||||
my $from = $_;
|
||||
foreach (@channels) {
|
||||
my $channel = $_;
|
||||
for (my $multiple = 2; $multiple <= 4; $multiple += 2) {
|
||||
for (my $upsample = 0; $upsample <= 1; $upsample++) {
|
||||
my $hashid = getResamplerHashId($from, $channel, $upsample, $multiple);
|
||||
my $sym = $funcs{$hashid};
|
||||
print(" { AUDIO_$from, $channel, $upsample, $multiple, $sym },\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
print "#endif /* !LESS_RESAMPLERS */\n";
|
||||
print "#endif /* !NO_RESAMPLERS */\n";
|
||||
print(" { 0, 0, 0, 0, NULL }\n");
|
||||
print "};\n\n";
|
||||
}
|
||||
|
||||
|
||||
# mainline ...
|
||||
|
||||
outputHeader();
|
||||
buildTypeConverters();
|
||||
buildResamplers();
|
||||
outputFooter();
|
||||
|
||||
exit 0;
|
||||
|
||||
# end of sdlgenaudiocvt.pl ...
|
||||
|
||||
332
src/audio/sndio/SDL_sndioaudio.c
Normal file
332
src/audio/sndio/SDL_sndioaudio.c
Normal file
@@ -0,0 +1,332 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_SNDIO
|
||||
|
||||
/* OpenBSD sndio target */
|
||||
|
||||
#if HAVE_STDIO_H
|
||||
#include <stdio.h>
|
||||
#endif
|
||||
|
||||
#ifdef HAVE_SIGNAL_H
|
||||
#include <signal.h>
|
||||
#endif
|
||||
|
||||
#include <unistd.h>
|
||||
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audiomem.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "SDL_sndioaudio.h"
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC
|
||||
#include "SDL_loadso.h"
|
||||
#endif
|
||||
|
||||
static struct sio_hdl * (*SNDIO_sio_open)(const char *, unsigned int, int);
|
||||
static void (*SNDIO_sio_close)(struct sio_hdl *);
|
||||
static int (*SNDIO_sio_setpar)(struct sio_hdl *, struct sio_par *);
|
||||
static int (*SNDIO_sio_getpar)(struct sio_hdl *, struct sio_par *);
|
||||
static int (*SNDIO_sio_start)(struct sio_hdl *);
|
||||
static int (*SNDIO_sio_stop)(struct sio_hdl *);
|
||||
static size_t (*SNDIO_sio_read)(struct sio_hdl *, void *, size_t);
|
||||
static size_t (*SNDIO_sio_write)(struct sio_hdl *, const void *, size_t);
|
||||
static void (*SNDIO_sio_initpar)(struct sio_par *);
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC
|
||||
static const char *sndio_library = SDL_AUDIO_DRIVER_SNDIO_DYNAMIC;
|
||||
static void *sndio_handle = NULL;
|
||||
|
||||
static int
|
||||
load_sndio_sym(const char *fn, void **addr)
|
||||
{
|
||||
*addr = SDL_LoadFunction(sndio_handle, fn);
|
||||
if (*addr == NULL) {
|
||||
/* Don't call SDL_SetError(): SDL_LoadFunction already did. */
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* cast funcs to char* first, to please GCC's strict aliasing rules. */
|
||||
#define SDL_SNDIO_SYM(x) \
|
||||
if (!load_sndio_sym(#x, (void **) (char *) &SNDIO_##x)) return -1
|
||||
#else
|
||||
#define SDL_SNDIO_SYM(x) SNDIO_##x = x
|
||||
#endif
|
||||
|
||||
static int
|
||||
load_sndio_syms(void)
|
||||
{
|
||||
SDL_SNDIO_SYM(sio_open);
|
||||
SDL_SNDIO_SYM(sio_close);
|
||||
SDL_SNDIO_SYM(sio_setpar);
|
||||
SDL_SNDIO_SYM(sio_getpar);
|
||||
SDL_SNDIO_SYM(sio_start);
|
||||
SDL_SNDIO_SYM(sio_stop);
|
||||
SDL_SNDIO_SYM(sio_read);
|
||||
SDL_SNDIO_SYM(sio_write);
|
||||
SDL_SNDIO_SYM(sio_initpar);
|
||||
return 0;
|
||||
}
|
||||
|
||||
#undef SDL_SNDIO_SYM
|
||||
|
||||
#ifdef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC
|
||||
|
||||
static void
|
||||
UnloadSNDIOLibrary(void)
|
||||
{
|
||||
if (sndio_handle != NULL) {
|
||||
SDL_UnloadObject(sndio_handle);
|
||||
sndio_handle = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
LoadSNDIOLibrary(void)
|
||||
{
|
||||
int retval = 0;
|
||||
if (sndio_handle == NULL) {
|
||||
sndio_handle = SDL_LoadObject(sndio_library);
|
||||
if (sndio_handle == NULL) {
|
||||
retval = -1;
|
||||
/* Don't call SDL_SetError(): SDL_LoadObject already did. */
|
||||
} else {
|
||||
retval = load_sndio_syms();
|
||||
if (retval < 0) {
|
||||
UnloadSNDIOLibrary();
|
||||
}
|
||||
}
|
||||
}
|
||||
return retval;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
static void
|
||||
UnloadSNDIOLibrary(void)
|
||||
{
|
||||
}
|
||||
|
||||
static int
|
||||
LoadSNDIOLibrary(void)
|
||||
{
|
||||
load_sndio_syms();
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_SNDIO_DYNAMIC */
|
||||
|
||||
|
||||
|
||||
|
||||
static void
|
||||
SNDIO_WaitDevice(_THIS)
|
||||
{
|
||||
/* no-op; SNDIO_sio_write() blocks if necessary. */
|
||||
}
|
||||
|
||||
static void
|
||||
SNDIO_PlayDevice(_THIS)
|
||||
{
|
||||
const int written = SNDIO_sio_write(this->hidden->dev,
|
||||
this->hidden->mixbuf,
|
||||
this->hidden->mixlen);
|
||||
|
||||
/* If we couldn't write, assume fatal error for now */
|
||||
if ( written == 0 ) {
|
||||
this->enabled = 0;
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Wrote %d bytes of audio data\n", written);
|
||||
#endif
|
||||
}
|
||||
|
||||
static Uint8 *
|
||||
SNDIO_GetDeviceBuf(_THIS)
|
||||
{
|
||||
return this->hidden->mixbuf;
|
||||
}
|
||||
|
||||
static void
|
||||
SNDIO_WaitDone(_THIS)
|
||||
{
|
||||
SNDIO_sio_stop(this->hidden->dev);
|
||||
}
|
||||
|
||||
static void
|
||||
SNDIO_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
if ( this->hidden->dev != NULL ) {
|
||||
SNDIO_sio_close(this->hidden->dev);
|
||||
this->hidden->dev = NULL;
|
||||
}
|
||||
SDL_free(this->hidden);
|
||||
this->hidden = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
SNDIO_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
{
|
||||
SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
|
||||
struct sio_par par;
|
||||
int status;
|
||||
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc(sizeof(*this->hidden));
|
||||
if (this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden, 0, sizeof(*this->hidden));
|
||||
|
||||
this->hidden->mixlen = this->spec.size;
|
||||
|
||||
/* !!! FIXME: SIO_DEVANY can be a specific device... */
|
||||
if ((this->hidden->dev = SNDIO_sio_open(SIO_DEVANY, SIO_PLAY, 0)) == NULL) {
|
||||
SNDIO_CloseDevice(this);
|
||||
return SDL_SetError("sio_open() failed");
|
||||
}
|
||||
|
||||
SNDIO_sio_initpar(&par);
|
||||
|
||||
par.rate = this->spec.freq;
|
||||
par.pchan = this->spec.channels;
|
||||
par.round = this->spec.samples;
|
||||
par.appbufsz = par.round * 2;
|
||||
|
||||
/* Try for a closest match on audio format */
|
||||
status = -1;
|
||||
while (test_format && (status < 0)) {
|
||||
if (!SDL_AUDIO_ISFLOAT(test_format)) {
|
||||
par.le = SDL_AUDIO_ISLITTLEENDIAN(test_format) ? 1 : 0;
|
||||
par.sig = SDL_AUDIO_ISSIGNED(test_format) ? 1 : 0;
|
||||
par.bits = SDL_AUDIO_BITSIZE(test_format);
|
||||
|
||||
if (SNDIO_sio_setpar(this->hidden->dev, &par) == 0) {
|
||||
continue;
|
||||
}
|
||||
if (SNDIO_sio_getpar(this->hidden->dev, &par) == 0) {
|
||||
SNDIO_CloseDevice(this);
|
||||
return SDL_SetError("sio_getpar() failed");
|
||||
}
|
||||
if (par.bps != SIO_BPS(par.bits)) {
|
||||
continue;
|
||||
}
|
||||
if ((par.bits == 8 * par.bps) || (par.msb)) {
|
||||
status = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
test_format = SDL_NextAudioFormat();
|
||||
}
|
||||
|
||||
if (status < 0) {
|
||||
SNDIO_CloseDevice(this);
|
||||
return SDL_SetError("sndio: Couldn't find any hardware audio formats");
|
||||
}
|
||||
|
||||
if ((par.bps == 4) && (par.sig) && (par.le))
|
||||
this->spec.format = AUDIO_S32LSB;
|
||||
else if ((par.bps == 4) && (par.sig) && (!par.le))
|
||||
this->spec.format = AUDIO_S32MSB;
|
||||
else if ((par.bps == 2) && (par.sig) && (par.le))
|
||||
this->spec.format = AUDIO_S16LSB;
|
||||
else if ((par.bps == 2) && (par.sig) && (!par.le))
|
||||
this->spec.format = AUDIO_S16MSB;
|
||||
else if ((par.bps == 2) && (!par.sig) && (par.le))
|
||||
this->spec.format = AUDIO_U16LSB;
|
||||
else if ((par.bps == 2) && (!par.sig) && (!par.le))
|
||||
this->spec.format = AUDIO_U16MSB;
|
||||
else if ((par.bps == 1) && (par.sig))
|
||||
this->spec.format = AUDIO_S8;
|
||||
else if ((par.bps == 1) && (!par.sig))
|
||||
this->spec.format = AUDIO_U8;
|
||||
else {
|
||||
SNDIO_CloseDevice(this);
|
||||
return SDL_SetError("sndio: Got unsupported hardware audio format.");
|
||||
}
|
||||
|
||||
this->spec.freq = par.rate;
|
||||
this->spec.channels = par.pchan;
|
||||
this->spec.samples = par.round;
|
||||
|
||||
/* Calculate the final parameters for this audio specification */
|
||||
SDL_CalculateAudioSpec(&this->spec);
|
||||
|
||||
/* Allocate mixing buffer */
|
||||
this->hidden->mixlen = this->spec.size;
|
||||
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
|
||||
if (this->hidden->mixbuf == NULL) {
|
||||
SNDIO_CloseDevice(this);
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden->mixbuf, this->spec.silence, this->hidden->mixlen);
|
||||
|
||||
if (!SNDIO_sio_start(this->hidden->dev)) {
|
||||
return SDL_SetError("sio_start() failed");
|
||||
}
|
||||
|
||||
/* We're ready to rock and roll. :-) */
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
SNDIO_Deinitialize(void)
|
||||
{
|
||||
UnloadSNDIOLibrary();
|
||||
}
|
||||
|
||||
static int
|
||||
SNDIO_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
if (LoadSNDIOLibrary() < 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Set the function pointers */
|
||||
impl->OpenDevice = SNDIO_OpenDevice;
|
||||
impl->WaitDevice = SNDIO_WaitDevice;
|
||||
impl->PlayDevice = SNDIO_PlayDevice;
|
||||
impl->GetDeviceBuf = SNDIO_GetDeviceBuf;
|
||||
impl->WaitDone = SNDIO_WaitDone;
|
||||
impl->CloseDevice = SNDIO_CloseDevice;
|
||||
impl->Deinitialize = SNDIO_Deinitialize;
|
||||
impl->OnlyHasDefaultOutputDevice = 1; /* !!! FIXME: sndio can handle multiple devices. */
|
||||
|
||||
return 1; /* this audio target is available. */
|
||||
}
|
||||
|
||||
AudioBootStrap SNDIO_bootstrap = {
|
||||
"sndio", "OpenBSD sndio", SNDIO_Init, 0
|
||||
};
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_SNDIO */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
45
src/audio/sndio/SDL_sndioaudio.h
Normal file
45
src/audio/sndio/SDL_sndioaudio.h
Normal file
@@ -0,0 +1,45 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef _SDL_sndioaudio_h
|
||||
#define _SDL_sndioaudio_h
|
||||
|
||||
#include <sndio.h>
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
/* The audio device handle */
|
||||
struct sio_hdl *dev;
|
||||
|
||||
/* Raw mixing buffer */
|
||||
Uint8 *mixbuf;
|
||||
int mixlen;
|
||||
};
|
||||
|
||||
#endif /* _SDL_sndioaudio_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
426
src/audio/sun/SDL_sunaudio.c
Normal file
426
src/audio/sun/SDL_sunaudio.c
Normal file
@@ -0,0 +1,426 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_SUNAUDIO
|
||||
|
||||
/* Allow access to a raw mixing buffer */
|
||||
|
||||
#include <fcntl.h>
|
||||
#include <errno.h>
|
||||
#ifdef __NETBSD__
|
||||
#include <sys/ioctl.h>
|
||||
#include <sys/audioio.h>
|
||||
#endif
|
||||
#ifdef __SVR4
|
||||
#include <sys/audioio.h>
|
||||
#else
|
||||
#include <sys/time.h>
|
||||
#include <sys/types.h>
|
||||
#endif
|
||||
#include <unistd.h>
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audiomem.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "../SDL_audiodev_c.h"
|
||||
#include "SDL_sunaudio.h"
|
||||
|
||||
/* Open the audio device for playback, and don't block if busy */
|
||||
|
||||
#if defined(AUDIO_GETINFO) && !defined(AUDIO_GETBUFINFO)
|
||||
#define AUDIO_GETBUFINFO AUDIO_GETINFO
|
||||
#endif
|
||||
|
||||
/* Audio driver functions */
|
||||
static Uint8 snd2au(int sample);
|
||||
|
||||
/* Audio driver bootstrap functions */
|
||||
static void
|
||||
SUNAUDIO_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
|
||||
{
|
||||
SDL_EnumUnixAudioDevices(iscapture, 1, (int (*)(int fd)) NULL, addfn);
|
||||
}
|
||||
|
||||
#ifdef DEBUG_AUDIO
|
||||
void
|
||||
CheckUnderflow(_THIS)
|
||||
{
|
||||
#ifdef AUDIO_GETBUFINFO
|
||||
audio_info_t info;
|
||||
int left;
|
||||
|
||||
ioctl(this->hidden->audio_fd, AUDIO_GETBUFINFO, &info);
|
||||
left = (this->hidden->written - info.play.samples);
|
||||
if (this->hidden->written && (left == 0)) {
|
||||
fprintf(stderr, "audio underflow!\n");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
static void
|
||||
SUNAUDIO_WaitDevice(_THIS)
|
||||
{
|
||||
#ifdef AUDIO_GETBUFINFO
|
||||
#define SLEEP_FUDGE 10 /* 10 ms scheduling fudge factor */
|
||||
audio_info_t info;
|
||||
Sint32 left;
|
||||
|
||||
ioctl(this->hidden->audio_fd, AUDIO_GETBUFINFO, &info);
|
||||
left = (this->hidden->written - info.play.samples);
|
||||
if (left > this->hidden->fragsize) {
|
||||
Sint32 sleepy;
|
||||
|
||||
sleepy = ((left - this->hidden->fragsize) / this->hidden->frequency);
|
||||
sleepy -= SLEEP_FUDGE;
|
||||
if (sleepy > 0) {
|
||||
SDL_Delay(sleepy);
|
||||
}
|
||||
}
|
||||
#else
|
||||
fd_set fdset;
|
||||
|
||||
FD_ZERO(&fdset);
|
||||
FD_SET(this->hidden->audio_fd, &fdset);
|
||||
select(this->hidden->audio_fd + 1, NULL, &fdset, NULL, NULL);
|
||||
#endif
|
||||
}
|
||||
|
||||
static void
|
||||
SUNAUDIO_PlayDevice(_THIS)
|
||||
{
|
||||
/* Write the audio data */
|
||||
if (this->hidden->ulaw_only) {
|
||||
/* Assuming that this->spec.freq >= 8000 Hz */
|
||||
int accum, incr, pos;
|
||||
Uint8 *aubuf;
|
||||
|
||||
accum = 0;
|
||||
incr = this->spec.freq / 8;
|
||||
aubuf = this->hidden->ulaw_buf;
|
||||
switch (this->hidden->audio_fmt & 0xFF) {
|
||||
case 8:
|
||||
{
|
||||
Uint8 *sndbuf;
|
||||
|
||||
sndbuf = this->hidden->mixbuf;
|
||||
for (pos = 0; pos < this->hidden->fragsize; ++pos) {
|
||||
*aubuf = snd2au((0x80 - *sndbuf) * 64);
|
||||
accum += incr;
|
||||
while (accum > 0) {
|
||||
accum -= 1000;
|
||||
sndbuf += 1;
|
||||
}
|
||||
aubuf += 1;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 16:
|
||||
{
|
||||
Sint16 *sndbuf;
|
||||
|
||||
sndbuf = (Sint16 *) this->hidden->mixbuf;
|
||||
for (pos = 0; pos < this->hidden->fragsize; ++pos) {
|
||||
*aubuf = snd2au(*sndbuf / 4);
|
||||
accum += incr;
|
||||
while (accum > 0) {
|
||||
accum -= 1000;
|
||||
sndbuf += 1;
|
||||
}
|
||||
aubuf += 1;
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
CheckUnderflow(this);
|
||||
#endif
|
||||
if (write(this->hidden->audio_fd, this->hidden->ulaw_buf,
|
||||
this->hidden->fragsize) < 0) {
|
||||
/* Assume fatal error, for now */
|
||||
this->enabled = 0;
|
||||
}
|
||||
this->hidden->written += this->hidden->fragsize;
|
||||
} else {
|
||||
#ifdef DEBUG_AUDIO
|
||||
CheckUnderflow(this);
|
||||
#endif
|
||||
if (write(this->hidden->audio_fd, this->hidden->mixbuf,
|
||||
this->spec.size) < 0) {
|
||||
/* Assume fatal error, for now */
|
||||
this->enabled = 0;
|
||||
}
|
||||
this->hidden->written += this->hidden->fragsize;
|
||||
}
|
||||
}
|
||||
|
||||
static Uint8 *
|
||||
SUNAUDIO_GetDeviceBuf(_THIS)
|
||||
{
|
||||
return (this->hidden->mixbuf);
|
||||
}
|
||||
|
||||
static void
|
||||
SUNAUDIO_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
SDL_FreeAudioMem(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
SDL_free(this->hidden->ulaw_buf);
|
||||
this->hidden->ulaw_buf = NULL;
|
||||
if (this->hidden->audio_fd >= 0) {
|
||||
close(this->hidden->audio_fd);
|
||||
this->hidden->audio_fd = -1;
|
||||
}
|
||||
SDL_free(this->hidden);
|
||||
this->hidden = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
SUNAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
{
|
||||
const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
|
||||
SDL_AudioFormat format = 0;
|
||||
audio_info_t info;
|
||||
|
||||
/* We don't care what the devname is...we'll try to open anything. */
|
||||
/* ...but default to first name in the list... */
|
||||
if (devname == NULL) {
|
||||
devname = SDL_GetAudioDeviceName(0, iscapture);
|
||||
if (devname == NULL) {
|
||||
return SDL_SetError("No such audio device");
|
||||
}
|
||||
}
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
if (this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
|
||||
|
||||
/* Open the audio device */
|
||||
this->hidden->audio_fd = open(devname, flags, 0);
|
||||
if (this->hidden->audio_fd < 0) {
|
||||
return SDL_SetError("Couldn't open %s: %s", devname, strerror(errno));
|
||||
}
|
||||
|
||||
#ifdef AUDIO_SETINFO
|
||||
int enc;
|
||||
#endif
|
||||
int desired_freq = this->spec.freq;
|
||||
|
||||
/* Determine the audio parameters from the AudioSpec */
|
||||
switch (SDL_AUDIO_BITSIZE(this->spec.format)) {
|
||||
|
||||
case 8:
|
||||
{ /* Unsigned 8 bit audio data */
|
||||
this->spec.format = AUDIO_U8;
|
||||
#ifdef AUDIO_SETINFO
|
||||
enc = AUDIO_ENCODING_LINEAR8;
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
|
||||
case 16:
|
||||
{ /* Signed 16 bit audio data */
|
||||
this->spec.format = AUDIO_S16SYS;
|
||||
#ifdef AUDIO_SETINFO
|
||||
enc = AUDIO_ENCODING_LINEAR;
|
||||
#endif
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
{
|
||||
/* !!! FIXME: fallback to conversion on unsupported types! */
|
||||
return SDL_SetError("Unsupported audio format");
|
||||
}
|
||||
}
|
||||
this->hidden->audio_fmt = this->spec.format;
|
||||
|
||||
this->hidden->ulaw_only = 0; /* modern Suns do support linear audio */
|
||||
#ifdef AUDIO_SETINFO
|
||||
for (;;) {
|
||||
audio_info_t info;
|
||||
AUDIO_INITINFO(&info); /* init all fields to "no change" */
|
||||
|
||||
/* Try to set the requested settings */
|
||||
info.play.sample_rate = this->spec.freq;
|
||||
info.play.channels = this->spec.channels;
|
||||
info.play.precision = (enc == AUDIO_ENCODING_ULAW)
|
||||
? 8 : this->spec.format & 0xff;
|
||||
info.play.encoding = enc;
|
||||
if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) == 0) {
|
||||
|
||||
/* Check to be sure we got what we wanted */
|
||||
if (ioctl(this->hidden->audio_fd, AUDIO_GETINFO, &info) < 0) {
|
||||
return SDL_SetError("Error getting audio parameters: %s",
|
||||
strerror(errno));
|
||||
}
|
||||
if (info.play.encoding == enc
|
||||
&& info.play.precision == (this->spec.format & 0xff)
|
||||
&& info.play.channels == this->spec.channels) {
|
||||
/* Yow! All seems to be well! */
|
||||
this->spec.freq = info.play.sample_rate;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
switch (enc) {
|
||||
case AUDIO_ENCODING_LINEAR8:
|
||||
/* unsigned 8bit apparently not supported here */
|
||||
enc = AUDIO_ENCODING_LINEAR;
|
||||
this->spec.format = AUDIO_S16SYS;
|
||||
break; /* try again */
|
||||
|
||||
case AUDIO_ENCODING_LINEAR:
|
||||
/* linear 16bit didn't work either, resort to <20>-law */
|
||||
enc = AUDIO_ENCODING_ULAW;
|
||||
this->spec.channels = 1;
|
||||
this->spec.freq = 8000;
|
||||
this->spec.format = AUDIO_U8;
|
||||
this->hidden->ulaw_only = 1;
|
||||
break;
|
||||
|
||||
default:
|
||||
/* oh well... */
|
||||
return SDL_SetError("Error setting audio parameters: %s",
|
||||
strerror(errno));
|
||||
}
|
||||
}
|
||||
#endif /* AUDIO_SETINFO */
|
||||
this->hidden->written = 0;
|
||||
|
||||
/* We can actually convert on-the-fly to U-Law */
|
||||
if (this->hidden->ulaw_only) {
|
||||
this->spec.freq = desired_freq;
|
||||
this->hidden->fragsize = (this->spec.samples * 1000) /
|
||||
(this->spec.freq / 8);
|
||||
this->hidden->frequency = 8;
|
||||
this->hidden->ulaw_buf = (Uint8 *) SDL_malloc(this->hidden->fragsize);
|
||||
if (this->hidden->ulaw_buf == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
this->spec.channels = 1;
|
||||
} else {
|
||||
this->hidden->fragsize = this->spec.samples;
|
||||
this->hidden->frequency = this->spec.freq / 1000;
|
||||
}
|
||||
#ifdef DEBUG_AUDIO
|
||||
fprintf(stderr, "Audio device %s U-Law only\n",
|
||||
this->hidden->ulaw_only ? "is" : "is not");
|
||||
fprintf(stderr, "format=0x%x chan=%d freq=%d\n",
|
||||
this->spec.format, this->spec.channels, this->spec.freq);
|
||||
#endif
|
||||
|
||||
/* Update the fragment size as size in bytes */
|
||||
SDL_CalculateAudioSpec(&this->spec);
|
||||
|
||||
/* Allocate mixing buffer */
|
||||
this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->spec.size);
|
||||
if (this->hidden->mixbuf == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);
|
||||
|
||||
/* We're ready to rock and roll. :-) */
|
||||
return 0;
|
||||
}
|
||||
|
||||
/************************************************************************/
|
||||
/* This function (snd2au()) copyrighted: */
|
||||
/************************************************************************/
|
||||
/* Copyright 1989 by Rich Gopstein and Harris Corporation */
|
||||
/* */
|
||||
/* Permission to use, copy, modify, and distribute this software */
|
||||
/* and its documentation for any purpose and without fee is */
|
||||
/* hereby granted, provided that the above copyright notice */
|
||||
/* appears in all copies and that both that copyright notice and */
|
||||
/* this permission notice appear in supporting documentation, and */
|
||||
/* that the name of Rich Gopstein and Harris Corporation not be */
|
||||
/* used in advertising or publicity pertaining to distribution */
|
||||
/* of the software without specific, written prior permission. */
|
||||
/* Rich Gopstein and Harris Corporation make no representations */
|
||||
/* about the suitability of this software for any purpose. It */
|
||||
/* provided "as is" without express or implied warranty. */
|
||||
/************************************************************************/
|
||||
|
||||
static Uint8
|
||||
snd2au(int sample)
|
||||
{
|
||||
|
||||
int mask;
|
||||
|
||||
if (sample < 0) {
|
||||
sample = -sample;
|
||||
mask = 0x7f;
|
||||
} else {
|
||||
mask = 0xff;
|
||||
}
|
||||
|
||||
if (sample < 32) {
|
||||
sample = 0xF0 | (15 - sample / 2);
|
||||
} else if (sample < 96) {
|
||||
sample = 0xE0 | (15 - (sample - 32) / 4);
|
||||
} else if (sample < 224) {
|
||||
sample = 0xD0 | (15 - (sample - 96) / 8);
|
||||
} else if (sample < 480) {
|
||||
sample = 0xC0 | (15 - (sample - 224) / 16);
|
||||
} else if (sample < 992) {
|
||||
sample = 0xB0 | (15 - (sample - 480) / 32);
|
||||
} else if (sample < 2016) {
|
||||
sample = 0xA0 | (15 - (sample - 992) / 64);
|
||||
} else if (sample < 4064) {
|
||||
sample = 0x90 | (15 - (sample - 2016) / 128);
|
||||
} else if (sample < 8160) {
|
||||
sample = 0x80 | (15 - (sample - 4064) / 256);
|
||||
} else {
|
||||
sample = 0x80;
|
||||
}
|
||||
return (mask & sample);
|
||||
}
|
||||
|
||||
static int
|
||||
SUNAUDIO_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
/* Set the function pointers */
|
||||
impl->DetectDevices = SUNAUDIO_DetectDevices;
|
||||
impl->OpenDevice = SUNAUDIO_OpenDevice;
|
||||
impl->PlayDevice = SUNAUDIO_PlayDevice;
|
||||
impl->WaitDevice = SUNAUDIO_WaitDevice;
|
||||
impl->GetDeviceBuf = SUNAUDIO_GetDeviceBuf;
|
||||
impl->CloseDevice = SUNAUDIO_CloseDevice;
|
||||
|
||||
return 1; /* this audio target is available. */
|
||||
}
|
||||
|
||||
AudioBootStrap SUNAUDIO_bootstrap = {
|
||||
"audio", "UNIX /dev/audio interface", SUNAUDIO_Init, 0
|
||||
};
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_SUNAUDIO */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
47
src/audio/sun/SDL_sunaudio.h
Normal file
47
src/audio/sun/SDL_sunaudio.h
Normal file
@@ -0,0 +1,47 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef _SDL_sunaudio_h
|
||||
#define _SDL_sunaudio_h
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
/* The file descriptor for the audio device */
|
||||
int audio_fd;
|
||||
|
||||
SDL_AudioFormat audio_fmt; /* The app audio format */
|
||||
Uint8 *mixbuf; /* The app mixing buffer */
|
||||
int ulaw_only; /* Flag -- does hardware only output U-law? */
|
||||
Uint8 *ulaw_buf; /* The U-law mixing buffer */
|
||||
Sint32 written; /* The number of samples written */
|
||||
int fragsize; /* The audio fragment size in samples */
|
||||
int frequency; /* The audio frequency in KHz */
|
||||
};
|
||||
|
||||
#endif /* _SDL_sunaudio_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
400
src/audio/winmm/SDL_winmm.c
Normal file
400
src/audio/winmm/SDL_winmm.c
Normal file
@@ -0,0 +1,400 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_WINMM
|
||||
|
||||
/* Allow access to a raw mixing buffer */
|
||||
|
||||
#include "../../core/windows/SDL_windows.h"
|
||||
#include <mmsystem.h>
|
||||
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "SDL_winmm.h"
|
||||
|
||||
#ifndef WAVE_FORMAT_IEEE_FLOAT
|
||||
#define WAVE_FORMAT_IEEE_FLOAT 0x0003
|
||||
#endif
|
||||
|
||||
#define DETECT_DEV_IMPL(typ, capstyp) \
|
||||
static void DetectWave##typ##Devs(SDL_AddAudioDevice addfn) { \
|
||||
const UINT devcount = wave##typ##GetNumDevs(); \
|
||||
capstyp caps; \
|
||||
UINT i; \
|
||||
for (i = 0; i < devcount; i++) { \
|
||||
if (wave##typ##GetDevCaps(i,&caps,sizeof(caps))==MMSYSERR_NOERROR) { \
|
||||
char *name = WIN_StringToUTF8(caps.szPname); \
|
||||
if (name != NULL) { \
|
||||
addfn(name); \
|
||||
SDL_free(name); \
|
||||
} \
|
||||
} \
|
||||
} \
|
||||
}
|
||||
|
||||
DETECT_DEV_IMPL(Out, WAVEOUTCAPS)
|
||||
DETECT_DEV_IMPL(In, WAVEINCAPS)
|
||||
|
||||
static void
|
||||
WINMM_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
|
||||
{
|
||||
if (iscapture) {
|
||||
DetectWaveInDevs(addfn);
|
||||
} else {
|
||||
DetectWaveOutDevs(addfn);
|
||||
}
|
||||
}
|
||||
|
||||
static void CALLBACK
|
||||
CaptureSound(HWAVEIN hwi, UINT uMsg, DWORD_PTR dwInstance,
|
||||
DWORD_PTR dwParam1, DWORD_PTR dwParam2)
|
||||
{
|
||||
SDL_AudioDevice *this = (SDL_AudioDevice *) dwInstance;
|
||||
|
||||
/* Only service "buffer is filled" messages */
|
||||
if (uMsg != WIM_DATA)
|
||||
return;
|
||||
|
||||
/* Signal that we have a new buffer of data */
|
||||
ReleaseSemaphore(this->hidden->audio_sem, 1, NULL);
|
||||
}
|
||||
|
||||
|
||||
/* The Win32 callback for filling the WAVE device */
|
||||
static void CALLBACK
|
||||
FillSound(HWAVEOUT hwo, UINT uMsg, DWORD_PTR dwInstance,
|
||||
DWORD_PTR dwParam1, DWORD_PTR dwParam2)
|
||||
{
|
||||
SDL_AudioDevice *this = (SDL_AudioDevice *) dwInstance;
|
||||
|
||||
/* Only service "buffer done playing" messages */
|
||||
if (uMsg != WOM_DONE)
|
||||
return;
|
||||
|
||||
/* Signal that we are done playing a buffer */
|
||||
ReleaseSemaphore(this->hidden->audio_sem, 1, NULL);
|
||||
}
|
||||
|
||||
static int
|
||||
SetMMerror(char *function, MMRESULT code)
|
||||
{
|
||||
int len;
|
||||
char errbuf[MAXERRORLENGTH];
|
||||
wchar_t werrbuf[MAXERRORLENGTH];
|
||||
|
||||
SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: ", function);
|
||||
len = SDL_static_cast(int, SDL_strlen(errbuf));
|
||||
|
||||
waveOutGetErrorText(code, werrbuf, MAXERRORLENGTH - len);
|
||||
WideCharToMultiByte(CP_ACP, 0, werrbuf, -1, errbuf + len,
|
||||
MAXERRORLENGTH - len, NULL, NULL);
|
||||
|
||||
return SDL_SetError("%s", errbuf);
|
||||
}
|
||||
|
||||
static void
|
||||
WINMM_WaitDevice(_THIS)
|
||||
{
|
||||
/* Wait for an audio chunk to finish */
|
||||
WaitForSingleObject(this->hidden->audio_sem, INFINITE);
|
||||
}
|
||||
|
||||
static Uint8 *
|
||||
WINMM_GetDeviceBuf(_THIS)
|
||||
{
|
||||
return (Uint8 *) (this->hidden->
|
||||
wavebuf[this->hidden->next_buffer].lpData);
|
||||
}
|
||||
|
||||
static void
|
||||
WINMM_PlayDevice(_THIS)
|
||||
{
|
||||
/* Queue it up */
|
||||
waveOutWrite(this->hidden->hout,
|
||||
&this->hidden->wavebuf[this->hidden->next_buffer],
|
||||
sizeof(this->hidden->wavebuf[0]));
|
||||
this->hidden->next_buffer = (this->hidden->next_buffer + 1) % NUM_BUFFERS;
|
||||
}
|
||||
|
||||
static void
|
||||
WINMM_WaitDone(_THIS)
|
||||
{
|
||||
int i, left;
|
||||
|
||||
do {
|
||||
left = NUM_BUFFERS;
|
||||
for (i = 0; i < NUM_BUFFERS; ++i) {
|
||||
if (this->hidden->wavebuf[i].dwFlags & WHDR_DONE) {
|
||||
--left;
|
||||
}
|
||||
}
|
||||
if (left > 0) {
|
||||
SDL_Delay(100);
|
||||
}
|
||||
} while (left > 0);
|
||||
}
|
||||
|
||||
static void
|
||||
WINMM_CloseDevice(_THIS)
|
||||
{
|
||||
/* Close up audio */
|
||||
if (this->hidden != NULL) {
|
||||
int i;
|
||||
|
||||
if (this->hidden->audio_sem) {
|
||||
CloseHandle(this->hidden->audio_sem);
|
||||
this->hidden->audio_sem = 0;
|
||||
}
|
||||
|
||||
/* Clean up mixing buffers */
|
||||
for (i = 0; i < NUM_BUFFERS; ++i) {
|
||||
if (this->hidden->wavebuf[i].dwUser != 0xFFFF) {
|
||||
waveOutUnprepareHeader(this->hidden->hout,
|
||||
&this->hidden->wavebuf[i],
|
||||
sizeof(this->hidden->wavebuf[i]));
|
||||
this->hidden->wavebuf[i].dwUser = 0xFFFF;
|
||||
}
|
||||
}
|
||||
|
||||
/* Free raw mixing buffer */
|
||||
SDL_free(this->hidden->mixbuf);
|
||||
this->hidden->mixbuf = NULL;
|
||||
|
||||
if (this->hidden->hin) {
|
||||
waveInClose(this->hidden->hin);
|
||||
this->hidden->hin = 0;
|
||||
}
|
||||
|
||||
if (this->hidden->hout) {
|
||||
waveOutClose(this->hidden->hout);
|
||||
this->hidden->hout = 0;
|
||||
}
|
||||
|
||||
SDL_free(this->hidden);
|
||||
this->hidden = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
PrepWaveFormat(_THIS, UINT devId, WAVEFORMATEX *pfmt, const int iscapture)
|
||||
{
|
||||
SDL_zerop(pfmt);
|
||||
|
||||
if (SDL_AUDIO_ISFLOAT(this->spec.format)) {
|
||||
pfmt->wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
|
||||
} else {
|
||||
pfmt->wFormatTag = WAVE_FORMAT_PCM;
|
||||
}
|
||||
pfmt->wBitsPerSample = SDL_AUDIO_BITSIZE(this->spec.format);
|
||||
|
||||
pfmt->nChannels = this->spec.channels;
|
||||
pfmt->nSamplesPerSec = this->spec.freq;
|
||||
pfmt->nBlockAlign = pfmt->nChannels * (pfmt->wBitsPerSample / 8);
|
||||
pfmt->nAvgBytesPerSec = pfmt->nSamplesPerSec * pfmt->nBlockAlign;
|
||||
|
||||
if (iscapture) {
|
||||
return (waveInOpen(0, devId, pfmt, 0, 0, WAVE_FORMAT_QUERY) == 0);
|
||||
} else {
|
||||
return (waveOutOpen(0, devId, pfmt, 0, 0, WAVE_FORMAT_QUERY) == 0);
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
WINMM_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
{
|
||||
SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
|
||||
int valid_datatype = 0;
|
||||
MMRESULT result;
|
||||
WAVEFORMATEX waveformat;
|
||||
UINT devId = WAVE_MAPPER; /* WAVE_MAPPER == choose system's default */
|
||||
char *utf8 = NULL;
|
||||
UINT i;
|
||||
|
||||
if (devname != NULL) { /* specific device requested? */
|
||||
if (iscapture) {
|
||||
const UINT devcount = waveInGetNumDevs();
|
||||
WAVEINCAPS caps;
|
||||
for (i = 0; (i < devcount) && (devId == WAVE_MAPPER); i++) {
|
||||
result = waveInGetDevCaps(i, &caps, sizeof (caps));
|
||||
if (result != MMSYSERR_NOERROR)
|
||||
continue;
|
||||
else if ((utf8 = WIN_StringToUTF8(caps.szPname)) == NULL)
|
||||
continue;
|
||||
else if (SDL_strcmp(devname, utf8) == 0)
|
||||
devId = i;
|
||||
SDL_free(utf8);
|
||||
}
|
||||
} else {
|
||||
const UINT devcount = waveOutGetNumDevs();
|
||||
WAVEOUTCAPS caps;
|
||||
for (i = 0; (i < devcount) && (devId == WAVE_MAPPER); i++) {
|
||||
result = waveOutGetDevCaps(i, &caps, sizeof (caps));
|
||||
if (result != MMSYSERR_NOERROR)
|
||||
continue;
|
||||
else if ((utf8 = WIN_StringToUTF8(caps.szPname)) == NULL)
|
||||
continue;
|
||||
else if (SDL_strcmp(devname, utf8) == 0)
|
||||
devId = i;
|
||||
SDL_free(utf8);
|
||||
}
|
||||
}
|
||||
|
||||
if (devId == WAVE_MAPPER) {
|
||||
return SDL_SetError("Requested device not found");
|
||||
}
|
||||
}
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
if (this->hidden == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
|
||||
|
||||
/* Initialize the wavebuf structures for closing */
|
||||
for (i = 0; i < NUM_BUFFERS; ++i)
|
||||
this->hidden->wavebuf[i].dwUser = 0xFFFF;
|
||||
|
||||
if (this->spec.channels > 2)
|
||||
this->spec.channels = 2; /* !!! FIXME: is this right? */
|
||||
|
||||
/* Check the buffer size -- minimum of 1/4 second (word aligned) */
|
||||
if (this->spec.samples < (this->spec.freq / 4))
|
||||
this->spec.samples = ((this->spec.freq / 4) + 3) & ~3;
|
||||
|
||||
while ((!valid_datatype) && (test_format)) {
|
||||
switch (test_format) {
|
||||
case AUDIO_U8:
|
||||
case AUDIO_S16:
|
||||
case AUDIO_S32:
|
||||
case AUDIO_F32:
|
||||
this->spec.format = test_format;
|
||||
if (PrepWaveFormat(this, devId, &waveformat, iscapture)) {
|
||||
valid_datatype = 1;
|
||||
} else {
|
||||
test_format = SDL_NextAudioFormat();
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
test_format = SDL_NextAudioFormat();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!valid_datatype) {
|
||||
WINMM_CloseDevice(this);
|
||||
return SDL_SetError("Unsupported audio format");
|
||||
}
|
||||
|
||||
/* Update the fragment size as size in bytes */
|
||||
SDL_CalculateAudioSpec(&this->spec);
|
||||
|
||||
/* Open the audio device */
|
||||
if (iscapture) {
|
||||
result = waveInOpen(&this->hidden->hin, devId, &waveformat,
|
||||
(DWORD_PTR) CaptureSound, (DWORD_PTR) this,
|
||||
CALLBACK_FUNCTION);
|
||||
} else {
|
||||
result = waveOutOpen(&this->hidden->hout, devId, &waveformat,
|
||||
(DWORD_PTR) FillSound, (DWORD_PTR) this,
|
||||
CALLBACK_FUNCTION);
|
||||
}
|
||||
|
||||
if (result != MMSYSERR_NOERROR) {
|
||||
WINMM_CloseDevice(this);
|
||||
return SetMMerror("waveOutOpen()", result);
|
||||
}
|
||||
#ifdef SOUND_DEBUG
|
||||
/* Check the sound device we retrieved */
|
||||
{
|
||||
WAVEOUTCAPS caps;
|
||||
|
||||
result = waveOutGetDevCaps((UINT) this->hidden->hout,
|
||||
&caps, sizeof(caps));
|
||||
if (result != MMSYSERR_NOERROR) {
|
||||
WINMM_CloseDevice(this);
|
||||
return SetMMerror("waveOutGetDevCaps()", result);
|
||||
}
|
||||
printf("Audio device: %s\n", caps.szPname);
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Create the audio buffer semaphore */
|
||||
this->hidden->audio_sem =
|
||||
CreateSemaphore(NULL, NUM_BUFFERS - 1, NUM_BUFFERS, NULL);
|
||||
if (this->hidden->audio_sem == NULL) {
|
||||
WINMM_CloseDevice(this);
|
||||
return SDL_SetError("Couldn't create semaphore");
|
||||
}
|
||||
|
||||
/* Create the sound buffers */
|
||||
this->hidden->mixbuf =
|
||||
(Uint8 *) SDL_malloc(NUM_BUFFERS * this->spec.size);
|
||||
if (this->hidden->mixbuf == NULL) {
|
||||
WINMM_CloseDevice(this);
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
for (i = 0; i < NUM_BUFFERS; ++i) {
|
||||
SDL_memset(&this->hidden->wavebuf[i], 0,
|
||||
sizeof(this->hidden->wavebuf[i]));
|
||||
this->hidden->wavebuf[i].dwBufferLength = this->spec.size;
|
||||
this->hidden->wavebuf[i].dwFlags = WHDR_DONE;
|
||||
this->hidden->wavebuf[i].lpData =
|
||||
(LPSTR) & this->hidden->mixbuf[i * this->spec.size];
|
||||
result = waveOutPrepareHeader(this->hidden->hout,
|
||||
&this->hidden->wavebuf[i],
|
||||
sizeof(this->hidden->wavebuf[i]));
|
||||
if (result != MMSYSERR_NOERROR) {
|
||||
WINMM_CloseDevice(this);
|
||||
return SetMMerror("waveOutPrepareHeader()", result);
|
||||
}
|
||||
}
|
||||
|
||||
return 0; /* Ready to go! */
|
||||
}
|
||||
|
||||
|
||||
static int
|
||||
WINMM_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
/* Set the function pointers */
|
||||
impl->DetectDevices = WINMM_DetectDevices;
|
||||
impl->OpenDevice = WINMM_OpenDevice;
|
||||
impl->PlayDevice = WINMM_PlayDevice;
|
||||
impl->WaitDevice = WINMM_WaitDevice;
|
||||
impl->WaitDone = WINMM_WaitDone;
|
||||
impl->GetDeviceBuf = WINMM_GetDeviceBuf;
|
||||
impl->CloseDevice = WINMM_CloseDevice;
|
||||
|
||||
return 1; /* this audio target is available. */
|
||||
}
|
||||
|
||||
AudioBootStrap WINMM_bootstrap = {
|
||||
"winmm", "Windows Waveform Audio", WINMM_Init, 0
|
||||
};
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_WINMM */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
45
src/audio/winmm/SDL_winmm.h
Normal file
45
src/audio/winmm/SDL_winmm.h
Normal file
@@ -0,0 +1,45 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef _SDL_winmm_h
|
||||
#define _SDL_winmm_h
|
||||
|
||||
#include "../SDL_sysaudio.h"
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
#define NUM_BUFFERS 2 /* -- Don't lower this! */
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
HWAVEOUT hout;
|
||||
HWAVEIN hin;
|
||||
HANDLE audio_sem;
|
||||
Uint8 *mixbuf; /* The raw allocated mixing buffer */
|
||||
WAVEHDR wavebuf[NUM_BUFFERS]; /* Wave audio fragments */
|
||||
int next_buffer;
|
||||
};
|
||||
|
||||
#endif /* _SDL_winmm_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
542
src/audio/xaudio2/SDL_xaudio2.c
Normal file
542
src/audio/xaudio2/SDL_xaudio2.c
Normal file
@@ -0,0 +1,542 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/* WinRT NOTICE:
|
||||
|
||||
A few changes to SDL's XAudio2 backend were warranted by API
|
||||
changes to Windows. Many, but not all of these are documented by Microsoft
|
||||
at:
|
||||
http://blogs.msdn.com/b/chuckw/archive/2012/04/02/xaudio2-and-windows-8-consumer-preview.aspx
|
||||
|
||||
1. Windows' thread synchronization function, CreateSemaphore, was removed
|
||||
from WinRT. SDL's semaphore API was substituted instead.
|
||||
2. The method calls, IXAudio2::GetDeviceCount and IXAudio2::GetDeviceDetails
|
||||
were removed from the XAudio2 API. Microsoft is telling developers to
|
||||
use APIs in Windows::Foundation instead.
|
||||
For SDL, the missing methods were reimplemented using the APIs Microsoft
|
||||
said to use.
|
||||
3. CoInitialize and CoUninitialize are not available in WinRT.
|
||||
These calls were removed, as COM will have been initialized earlier,
|
||||
at least by the call to the WinRT app's main function
|
||||
(aka 'int main(Platform::Array<Platform::String^>^)). (DLudwig:
|
||||
This was my understanding of how WinRT: the 'main' function uses
|
||||
a tag of [MTAThread], which should initialize COM. My understanding
|
||||
of COM is somewhat limited, and I may be incorrect here.)
|
||||
4. IXAudio2::CreateMasteringVoice changed its integer-based 'DeviceIndex'
|
||||
argument to a string-based one, 'szDeviceId'. In WinRT, the
|
||||
string-based argument will be used.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_AUDIO_DRIVER_XAUDIO2
|
||||
|
||||
#include "../../core/windows/SDL_windows.h"
|
||||
#include "SDL_audio.h"
|
||||
#include "../SDL_audio_c.h"
|
||||
#include "../SDL_sysaudio.h"
|
||||
#include "SDL_assert.h"
|
||||
|
||||
#ifdef __GNUC__
|
||||
/* The configure script already did any necessary checking */
|
||||
# define SDL_XAUDIO2_HAS_SDK 1
|
||||
#elif defined(__WINRT__)
|
||||
/* WinRT always has access to the XAudio 2 SDK */
|
||||
# define SDL_XAUDIO2_HAS_SDK
|
||||
#else
|
||||
/* XAudio2 exists as of the March 2008 DirectX SDK
|
||||
The XAudio2 implementation available in the Windows 8 SDK targets Windows 8 and newer.
|
||||
If you want to build SDL with XAudio2 support you should install the DirectX SDK.
|
||||
*/
|
||||
#include <dxsdkver.h>
|
||||
#if (!defined(_DXSDK_BUILD_MAJOR) || (_DXSDK_BUILD_MAJOR < 1284))
|
||||
# pragma message("Your DirectX SDK is too old. Disabling XAudio2 support.")
|
||||
#else
|
||||
# define SDL_XAUDIO2_HAS_SDK 1
|
||||
#endif
|
||||
#endif
|
||||
|
||||
#ifdef SDL_XAUDIO2_HAS_SDK
|
||||
|
||||
/* Check to see if we're compiling for XAudio 2.8, or higher. */
|
||||
#ifdef WINVER
|
||||
#if WINVER >= 0x0602 /* Windows 8 SDK or higher? */
|
||||
#define SDL_XAUDIO2_WIN8 1
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* The XAudio header file, when #include'd on WinRT, will only compile in C++
|
||||
files, but not C. A few preprocessor-based hacks are defined below in order
|
||||
to get xaudio2.h to compile in the C/non-C++ file, SDL_xaudio2.c.
|
||||
*/
|
||||
#ifdef __WINRT__
|
||||
#define uuid(x)
|
||||
#define DX_BUILD
|
||||
#endif
|
||||
|
||||
#define INITGUID 1
|
||||
#include <xaudio2.h>
|
||||
|
||||
/* Hidden "this" pointer for the audio functions */
|
||||
#define _THIS SDL_AudioDevice *this
|
||||
|
||||
#ifdef __WINRT__
|
||||
#include "SDL_xaudio2_winrthelpers.h"
|
||||
#endif
|
||||
|
||||
/* Fixes bug 1210 where some versions of gcc need named parameters */
|
||||
#ifdef __GNUC__
|
||||
#ifdef THIS
|
||||
#undef THIS
|
||||
#endif
|
||||
#define THIS INTERFACE *p
|
||||
#ifdef THIS_
|
||||
#undef THIS_
|
||||
#endif
|
||||
#define THIS_ INTERFACE *p,
|
||||
#endif
|
||||
|
||||
struct SDL_PrivateAudioData
|
||||
{
|
||||
IXAudio2 *ixa2;
|
||||
IXAudio2SourceVoice *source;
|
||||
IXAudio2MasteringVoice *mastering;
|
||||
SDL_sem * semaphore;
|
||||
Uint8 *mixbuf;
|
||||
int mixlen;
|
||||
Uint8 *nextbuf;
|
||||
};
|
||||
|
||||
|
||||
static void
|
||||
XAUDIO2_DetectDevices(int iscapture, SDL_AddAudioDevice addfn)
|
||||
{
|
||||
IXAudio2 *ixa2 = NULL;
|
||||
UINT32 devcount = 0;
|
||||
UINT32 i = 0;
|
||||
|
||||
if (iscapture) {
|
||||
SDL_SetError("XAudio2: capture devices unsupported.");
|
||||
return;
|
||||
} else if (XAudio2Create(&ixa2, 0, XAUDIO2_DEFAULT_PROCESSOR) != S_OK) {
|
||||
SDL_SetError("XAudio2: XAudio2Create() failed at detection.");
|
||||
return;
|
||||
} else if (IXAudio2_GetDeviceCount(ixa2, &devcount) != S_OK) {
|
||||
SDL_SetError("XAudio2: IXAudio2::GetDeviceCount() failed.");
|
||||
IXAudio2_Release(ixa2);
|
||||
return;
|
||||
}
|
||||
|
||||
for (i = 0; i < devcount; i++) {
|
||||
XAUDIO2_DEVICE_DETAILS details;
|
||||
if (IXAudio2_GetDeviceDetails(ixa2, i, &details) == S_OK) {
|
||||
char *str = WIN_StringToUTF8(details.DisplayName);
|
||||
if (str != NULL) {
|
||||
addfn(str);
|
||||
SDL_free(str); /* addfn() made a copy of the string. */
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
IXAudio2_Release(ixa2);
|
||||
}
|
||||
|
||||
static void STDMETHODCALLTYPE
|
||||
VoiceCBOnBufferEnd(THIS_ void *data)
|
||||
{
|
||||
/* Just signal the SDL audio thread and get out of XAudio2's way. */
|
||||
SDL_AudioDevice *this = (SDL_AudioDevice *) data;
|
||||
SDL_SemPost(this->hidden->semaphore);
|
||||
}
|
||||
|
||||
static void STDMETHODCALLTYPE
|
||||
VoiceCBOnVoiceError(THIS_ void *data, HRESULT Error)
|
||||
{
|
||||
/* !!! FIXME: attempt to recover, or mark device disconnected. */
|
||||
SDL_assert(0 && "write me!");
|
||||
}
|
||||
|
||||
/* no-op callbacks... */
|
||||
static void STDMETHODCALLTYPE VoiceCBOnStreamEnd(THIS) {}
|
||||
static void STDMETHODCALLTYPE VoiceCBOnVoiceProcessPassStart(THIS_ UINT32 b) {}
|
||||
static void STDMETHODCALLTYPE VoiceCBOnVoiceProcessPassEnd(THIS) {}
|
||||
static void STDMETHODCALLTYPE VoiceCBOnBufferStart(THIS_ void *data) {}
|
||||
static void STDMETHODCALLTYPE VoiceCBOnLoopEnd(THIS_ void *data) {}
|
||||
|
||||
|
||||
static Uint8 *
|
||||
XAUDIO2_GetDeviceBuf(_THIS)
|
||||
{
|
||||
return this->hidden->nextbuf;
|
||||
}
|
||||
|
||||
static void
|
||||
XAUDIO2_PlayDevice(_THIS)
|
||||
{
|
||||
XAUDIO2_BUFFER buffer;
|
||||
Uint8 *mixbuf = this->hidden->mixbuf;
|
||||
Uint8 *nextbuf = this->hidden->nextbuf;
|
||||
const int mixlen = this->hidden->mixlen;
|
||||
IXAudio2SourceVoice *source = this->hidden->source;
|
||||
HRESULT result = S_OK;
|
||||
|
||||
if (!this->enabled) { /* shutting down? */
|
||||
return;
|
||||
}
|
||||
|
||||
/* Submit the next filled buffer */
|
||||
SDL_zero(buffer);
|
||||
buffer.AudioBytes = mixlen;
|
||||
buffer.pAudioData = nextbuf;
|
||||
buffer.pContext = this;
|
||||
|
||||
if (nextbuf == mixbuf) {
|
||||
nextbuf += mixlen;
|
||||
} else {
|
||||
nextbuf = mixbuf;
|
||||
}
|
||||
this->hidden->nextbuf = nextbuf;
|
||||
|
||||
result = IXAudio2SourceVoice_SubmitSourceBuffer(source, &buffer, NULL);
|
||||
if (result == XAUDIO2_E_DEVICE_INVALIDATED) {
|
||||
/* !!! FIXME: possibly disconnected or temporary lost. Recover? */
|
||||
}
|
||||
|
||||
if (result != S_OK) { /* uhoh, panic! */
|
||||
IXAudio2SourceVoice_FlushSourceBuffers(source);
|
||||
this->enabled = 0;
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
XAUDIO2_WaitDevice(_THIS)
|
||||
{
|
||||
if (this->enabled) {
|
||||
SDL_SemWait(this->hidden->semaphore);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
XAUDIO2_WaitDone(_THIS)
|
||||
{
|
||||
IXAudio2SourceVoice *source = this->hidden->source;
|
||||
XAUDIO2_VOICE_STATE state;
|
||||
SDL_assert(!this->enabled); /* flag that stops playing. */
|
||||
IXAudio2SourceVoice_Discontinuity(source);
|
||||
#if SDL_XAUDIO2_WIN8
|
||||
IXAudio2SourceVoice_GetState(source, &state, XAUDIO2_VOICE_NOSAMPLESPLAYED);
|
||||
#else
|
||||
IXAudio2SourceVoice_GetState(source, &state);
|
||||
#endif
|
||||
while (state.BuffersQueued > 0) {
|
||||
SDL_SemWait(this->hidden->semaphore);
|
||||
#if SDL_XAUDIO2_WIN8
|
||||
IXAudio2SourceVoice_GetState(source, &state, XAUDIO2_VOICE_NOSAMPLESPLAYED);
|
||||
#else
|
||||
IXAudio2SourceVoice_GetState(source, &state);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
XAUDIO2_CloseDevice(_THIS)
|
||||
{
|
||||
if (this->hidden != NULL) {
|
||||
IXAudio2 *ixa2 = this->hidden->ixa2;
|
||||
IXAudio2SourceVoice *source = this->hidden->source;
|
||||
IXAudio2MasteringVoice *mastering = this->hidden->mastering;
|
||||
|
||||
if (source != NULL) {
|
||||
IXAudio2SourceVoice_Stop(source, 0, XAUDIO2_COMMIT_NOW);
|
||||
IXAudio2SourceVoice_FlushSourceBuffers(source);
|
||||
IXAudio2SourceVoice_DestroyVoice(source);
|
||||
}
|
||||
if (ixa2 != NULL) {
|
||||
IXAudio2_StopEngine(ixa2);
|
||||
}
|
||||
if (mastering != NULL) {
|
||||
IXAudio2MasteringVoice_DestroyVoice(mastering);
|
||||
}
|
||||
if (ixa2 != NULL) {
|
||||
IXAudio2_Release(ixa2);
|
||||
}
|
||||
SDL_free(this->hidden->mixbuf);
|
||||
if (this->hidden->semaphore != NULL) {
|
||||
SDL_DestroySemaphore(this->hidden->semaphore);
|
||||
}
|
||||
|
||||
SDL_free(this->hidden);
|
||||
this->hidden = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
XAUDIO2_OpenDevice(_THIS, const char *devname, int iscapture)
|
||||
{
|
||||
HRESULT result = S_OK;
|
||||
WAVEFORMATEX waveformat;
|
||||
int valid_format = 0;
|
||||
SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
|
||||
IXAudio2 *ixa2 = NULL;
|
||||
IXAudio2SourceVoice *source = NULL;
|
||||
#if defined(SDL_XAUDIO2_WIN8)
|
||||
LPCWSTR devId = NULL;
|
||||
#else
|
||||
UINT32 devId = 0; /* 0 == system default device. */
|
||||
#endif
|
||||
|
||||
static IXAudio2VoiceCallbackVtbl callbacks_vtable = {
|
||||
VoiceCBOnVoiceProcessPassStart,
|
||||
VoiceCBOnVoiceProcessPassEnd,
|
||||
VoiceCBOnStreamEnd,
|
||||
VoiceCBOnBufferStart,
|
||||
VoiceCBOnBufferEnd,
|
||||
VoiceCBOnLoopEnd,
|
||||
VoiceCBOnVoiceError
|
||||
};
|
||||
|
||||
static IXAudio2VoiceCallback callbacks = { &callbacks_vtable };
|
||||
|
||||
if (iscapture) {
|
||||
return SDL_SetError("XAudio2: capture devices unsupported.");
|
||||
} else if (XAudio2Create(&ixa2, 0, XAUDIO2_DEFAULT_PROCESSOR) != S_OK) {
|
||||
return SDL_SetError("XAudio2: XAudio2Create() failed at open.");
|
||||
}
|
||||
|
||||
/*
|
||||
XAUDIO2_DEBUG_CONFIGURATION debugConfig;
|
||||
debugConfig.TraceMask = XAUDIO2_LOG_ERRORS; //XAUDIO2_LOG_WARNINGS | XAUDIO2_LOG_DETAIL | XAUDIO2_LOG_FUNC_CALLS | XAUDIO2_LOG_TIMING | XAUDIO2_LOG_LOCKS | XAUDIO2_LOG_MEMORY | XAUDIO2_LOG_STREAMING;
|
||||
debugConfig.BreakMask = XAUDIO2_LOG_ERRORS; //XAUDIO2_LOG_WARNINGS;
|
||||
debugConfig.LogThreadID = TRUE;
|
||||
debugConfig.LogFileline = TRUE;
|
||||
debugConfig.LogFunctionName = TRUE;
|
||||
debugConfig.LogTiming = TRUE;
|
||||
ixa2->SetDebugConfiguration(&debugConfig);
|
||||
*/
|
||||
|
||||
#if ! defined(__WINRT__)
|
||||
if (devname != NULL) {
|
||||
UINT32 devcount = 0;
|
||||
UINT32 i = 0;
|
||||
|
||||
if (IXAudio2_GetDeviceCount(ixa2, &devcount) != S_OK) {
|
||||
IXAudio2_Release(ixa2);
|
||||
return SDL_SetError("XAudio2: IXAudio2_GetDeviceCount() failed.");
|
||||
}
|
||||
for (i = 0; i < devcount; i++) {
|
||||
XAUDIO2_DEVICE_DETAILS details;
|
||||
if (IXAudio2_GetDeviceDetails(ixa2, i, &details) == S_OK) {
|
||||
char *str = WIN_StringToUTF8(details.DisplayName);
|
||||
if (str != NULL) {
|
||||
const int match = (SDL_strcmp(str, devname) == 0);
|
||||
SDL_free(str);
|
||||
if (match) {
|
||||
devId = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (i == devcount) {
|
||||
IXAudio2_Release(ixa2);
|
||||
return SDL_SetError("XAudio2: Requested device not found.");
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/* Initialize all variables that we clean on shutdown */
|
||||
this->hidden = (struct SDL_PrivateAudioData *)
|
||||
SDL_malloc((sizeof *this->hidden));
|
||||
if (this->hidden == NULL) {
|
||||
IXAudio2_Release(ixa2);
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(this->hidden, 0, (sizeof *this->hidden));
|
||||
|
||||
this->hidden->ixa2 = ixa2;
|
||||
this->hidden->semaphore = SDL_CreateSemaphore(1);
|
||||
if (this->hidden->semaphore == NULL) {
|
||||
XAUDIO2_CloseDevice(this);
|
||||
return SDL_SetError("XAudio2: CreateSemaphore() failed!");
|
||||
}
|
||||
|
||||
while ((!valid_format) && (test_format)) {
|
||||
switch (test_format) {
|
||||
case AUDIO_U8:
|
||||
case AUDIO_S16:
|
||||
case AUDIO_S32:
|
||||
case AUDIO_F32:
|
||||
this->spec.format = test_format;
|
||||
valid_format = 1;
|
||||
break;
|
||||
}
|
||||
test_format = SDL_NextAudioFormat();
|
||||
}
|
||||
|
||||
if (!valid_format) {
|
||||
XAUDIO2_CloseDevice(this);
|
||||
return SDL_SetError("XAudio2: Unsupported audio format");
|
||||
}
|
||||
|
||||
/* Update the fragment size as size in bytes */
|
||||
SDL_CalculateAudioSpec(&this->spec);
|
||||
|
||||
/* We feed a Source, it feeds the Mastering, which feeds the device. */
|
||||
this->hidden->mixlen = this->spec.size;
|
||||
this->hidden->mixbuf = (Uint8 *) SDL_malloc(2 * this->hidden->mixlen);
|
||||
if (this->hidden->mixbuf == NULL) {
|
||||
XAUDIO2_CloseDevice(this);
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
this->hidden->nextbuf = this->hidden->mixbuf;
|
||||
SDL_memset(this->hidden->mixbuf, 0, 2 * this->hidden->mixlen);
|
||||
|
||||
/* We use XAUDIO2_DEFAULT_CHANNELS instead of this->spec.channels. On
|
||||
Xbox360, this means 5.1 output, but on Windows, it means "figure out
|
||||
what the system has." It might be preferable to let XAudio2 blast
|
||||
stereo output to appropriate surround sound configurations
|
||||
instead of clamping to 2 channels, even though we'll configure the
|
||||
Source Voice for whatever number of channels you supply. */
|
||||
#if SDL_XAUDIO2_WIN8
|
||||
result = IXAudio2_CreateMasteringVoice(ixa2, &this->hidden->mastering,
|
||||
XAUDIO2_DEFAULT_CHANNELS,
|
||||
this->spec.freq, 0, devId, NULL, AudioCategory_GameEffects);
|
||||
#else
|
||||
result = IXAudio2_CreateMasteringVoice(ixa2, &this->hidden->mastering,
|
||||
XAUDIO2_DEFAULT_CHANNELS,
|
||||
this->spec.freq, 0, devId, NULL);
|
||||
#endif
|
||||
if (result != S_OK) {
|
||||
XAUDIO2_CloseDevice(this);
|
||||
return SDL_SetError("XAudio2: Couldn't create mastering voice");
|
||||
}
|
||||
|
||||
SDL_zero(waveformat);
|
||||
if (SDL_AUDIO_ISFLOAT(this->spec.format)) {
|
||||
waveformat.wFormatTag = WAVE_FORMAT_IEEE_FLOAT;
|
||||
} else {
|
||||
waveformat.wFormatTag = WAVE_FORMAT_PCM;
|
||||
}
|
||||
waveformat.wBitsPerSample = SDL_AUDIO_BITSIZE(this->spec.format);
|
||||
waveformat.nChannels = this->spec.channels;
|
||||
waveformat.nSamplesPerSec = this->spec.freq;
|
||||
waveformat.nBlockAlign =
|
||||
waveformat.nChannels * (waveformat.wBitsPerSample / 8);
|
||||
waveformat.nAvgBytesPerSec =
|
||||
waveformat.nSamplesPerSec * waveformat.nBlockAlign;
|
||||
waveformat.cbSize = sizeof(waveformat);
|
||||
|
||||
#ifdef __WINRT__
|
||||
// DLudwig: for now, make XAudio2 do sample rate conversion, just to
|
||||
// get the loopwave test to work.
|
||||
//
|
||||
// TODO, WinRT: consider removing WinRT-specific source-voice creation code from SDL_xaudio2.c
|
||||
result = IXAudio2_CreateSourceVoice(ixa2, &source, &waveformat,
|
||||
0,
|
||||
1.0f, &callbacks, NULL, NULL);
|
||||
#else
|
||||
result = IXAudio2_CreateSourceVoice(ixa2, &source, &waveformat,
|
||||
XAUDIO2_VOICE_NOSRC |
|
||||
XAUDIO2_VOICE_NOPITCH,
|
||||
1.0f, &callbacks, NULL, NULL);
|
||||
|
||||
#endif
|
||||
if (result != S_OK) {
|
||||
XAUDIO2_CloseDevice(this);
|
||||
return SDL_SetError("XAudio2: Couldn't create source voice");
|
||||
}
|
||||
this->hidden->source = source;
|
||||
|
||||
/* Start everything playing! */
|
||||
result = IXAudio2_StartEngine(ixa2);
|
||||
if (result != S_OK) {
|
||||
XAUDIO2_CloseDevice(this);
|
||||
return SDL_SetError("XAudio2: Couldn't start engine");
|
||||
}
|
||||
|
||||
result = IXAudio2SourceVoice_Start(source, 0, XAUDIO2_COMMIT_NOW);
|
||||
if (result != S_OK) {
|
||||
XAUDIO2_CloseDevice(this);
|
||||
return SDL_SetError("XAudio2: Couldn't start source voice");
|
||||
}
|
||||
|
||||
return 0; /* good to go. */
|
||||
}
|
||||
|
||||
static void
|
||||
XAUDIO2_Deinitialize(void)
|
||||
{
|
||||
#if defined(__WIN32__)
|
||||
WIN_CoUninitialize();
|
||||
#endif
|
||||
}
|
||||
|
||||
#endif /* SDL_XAUDIO2_HAS_SDK */
|
||||
|
||||
|
||||
static int
|
||||
XAUDIO2_Init(SDL_AudioDriverImpl * impl)
|
||||
{
|
||||
#ifndef SDL_XAUDIO2_HAS_SDK
|
||||
SDL_SetError("XAudio2: SDL was built without XAudio2 support (old DirectX SDK).");
|
||||
return 0; /* no XAudio2 support, ever. Update your SDK! */
|
||||
#else
|
||||
/* XAudio2Create() is a macro that uses COM; we don't load the .dll */
|
||||
IXAudio2 *ixa2 = NULL;
|
||||
#if defined(__WIN32__)
|
||||
// TODO, WinRT: Investigate using CoInitializeEx here
|
||||
if (FAILED(WIN_CoInitialize())) {
|
||||
SDL_SetError("XAudio2: CoInitialize() failed");
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (XAudio2Create(&ixa2, 0, XAUDIO2_DEFAULT_PROCESSOR) != S_OK) {
|
||||
#if defined(__WIN32__)
|
||||
WIN_CoUninitialize();
|
||||
#endif
|
||||
SDL_SetError("XAudio2: XAudio2Create() failed at initialization");
|
||||
return 0; /* not available. */
|
||||
}
|
||||
IXAudio2_Release(ixa2);
|
||||
|
||||
/* Set the function pointers */
|
||||
impl->DetectDevices = XAUDIO2_DetectDevices;
|
||||
impl->OpenDevice = XAUDIO2_OpenDevice;
|
||||
impl->PlayDevice = XAUDIO2_PlayDevice;
|
||||
impl->WaitDevice = XAUDIO2_WaitDevice;
|
||||
impl->WaitDone = XAUDIO2_WaitDone;
|
||||
impl->GetDeviceBuf = XAUDIO2_GetDeviceBuf;
|
||||
impl->CloseDevice = XAUDIO2_CloseDevice;
|
||||
impl->Deinitialize = XAUDIO2_Deinitialize;
|
||||
|
||||
return 1; /* this audio target is available. */
|
||||
#endif
|
||||
}
|
||||
|
||||
AudioBootStrap XAUDIO2_bootstrap = {
|
||||
"xaudio2", "XAudio2", XAUDIO2_Init, 0
|
||||
};
|
||||
|
||||
#endif /* SDL_AUDIO_DRIVER_XAUDIO2 */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
90
src/audio/xaudio2/SDL_xaudio2_winrthelpers.cpp
Normal file
90
src/audio/xaudio2/SDL_xaudio2_winrthelpers.cpp
Normal file
@@ -0,0 +1,90 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#include <xaudio2.h>
|
||||
#include "SDL_xaudio2_winrthelpers.h"
|
||||
|
||||
#if WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP
|
||||
using Windows::Devices::Enumeration::DeviceClass;
|
||||
using Windows::Devices::Enumeration::DeviceInformation;
|
||||
using Windows::Devices::Enumeration::DeviceInformationCollection;
|
||||
#endif
|
||||
|
||||
extern "C" HRESULT __cdecl IXAudio2_GetDeviceCount(IXAudio2 * ixa2, UINT32 * devcount)
|
||||
{
|
||||
#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
|
||||
// There doesn't seem to be any audio device enumeration on Windows Phone.
|
||||
// In lieu of this, just treat things as if there is one and only one
|
||||
// audio device.
|
||||
*devcount = 1;
|
||||
return S_OK;
|
||||
#else
|
||||
// TODO, WinRT: make xaudio2 device enumeration only happen once, and in the background
|
||||
auto operation = DeviceInformation::FindAllAsync(DeviceClass::AudioRender);
|
||||
while (operation->Status != Windows::Foundation::AsyncStatus::Completed)
|
||||
{
|
||||
}
|
||||
|
||||
DeviceInformationCollection^ devices = operation->GetResults();
|
||||
*devcount = devices->Size;
|
||||
return S_OK;
|
||||
#endif
|
||||
}
|
||||
|
||||
extern "C" HRESULT IXAudio2_GetDeviceDetails(IXAudio2 * unused, UINT32 index, XAUDIO2_DEVICE_DETAILS * details)
|
||||
{
|
||||
#if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
|
||||
// Windows Phone doesn't seem to have the same device enumeration APIs that
|
||||
// Windows 8/RT has, or it doesn't have them at all. In lieu of this,
|
||||
// just treat things as if there is one, and only one, default device.
|
||||
if (index != 0)
|
||||
{
|
||||
return XAUDIO2_E_INVALID_CALL;
|
||||
}
|
||||
|
||||
if (details)
|
||||
{
|
||||
wcsncpy_s(details->DeviceID, ARRAYSIZE(details->DeviceID), L"default", _TRUNCATE);
|
||||
wcsncpy_s(details->DisplayName, ARRAYSIZE(details->DisplayName), L"default", _TRUNCATE);
|
||||
}
|
||||
return S_OK;
|
||||
#else
|
||||
auto operation = DeviceInformation::FindAllAsync(DeviceClass::AudioRender);
|
||||
while (operation->Status != Windows::Foundation::AsyncStatus::Completed)
|
||||
{
|
||||
}
|
||||
|
||||
DeviceInformationCollection^ devices = operation->GetResults();
|
||||
if (index >= devices->Size)
|
||||
{
|
||||
return XAUDIO2_E_INVALID_CALL;
|
||||
}
|
||||
|
||||
DeviceInformation^ d = devices->GetAt(index);
|
||||
if (details)
|
||||
{
|
||||
wcsncpy_s(details->DeviceID, ARRAYSIZE(details->DeviceID), d->Id->Data(), _TRUNCATE);
|
||||
wcsncpy_s(details->DisplayName, ARRAYSIZE(details->DisplayName), d->Name->Data(), _TRUNCATE);
|
||||
}
|
||||
return S_OK;
|
||||
#endif
|
||||
}
|
||||
70
src/audio/xaudio2/SDL_xaudio2_winrthelpers.h
Normal file
70
src/audio/xaudio2/SDL_xaudio2_winrthelpers.h
Normal file
@@ -0,0 +1,70 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
//
|
||||
// Re-implementation of methods removed from XAudio2 (in WinRT):
|
||||
//
|
||||
|
||||
typedef struct XAUDIO2_DEVICE_DETAILS
|
||||
{
|
||||
WCHAR DeviceID[256];
|
||||
WCHAR DisplayName[256];
|
||||
/* Other fields exist in the pre-Windows 8 version of this struct, however
|
||||
they weren't used by SDL, so they weren't added.
|
||||
*/
|
||||
} XAUDIO2_DEVICE_DETAILS;
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
HRESULT IXAudio2_GetDeviceCount(IXAudio2 * unused, UINT32 * devcount);
|
||||
HRESULT IXAudio2_GetDeviceDetails(IXAudio2 * unused, UINT32 index, XAUDIO2_DEVICE_DETAILS * details);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
//
|
||||
// C-style macros to call XAudio2's methods in C++:
|
||||
//
|
||||
#ifdef __cplusplus
|
||||
/*
|
||||
#define IXAudio2_CreateMasteringVoice(A, B, C, D, E, F, G) (A)->CreateMasteringVoice((B), (C), (D), (E), (F), (G))
|
||||
#define IXAudio2_CreateSourceVoice(A, B, C, D, E, F, G, H) (A)->CreateSourceVoice((B), (C), (D), (E), (F), (G), (H))
|
||||
#define IXAudio2_QueryInterface(A, B, C) (A)->QueryInterface((B), (C))
|
||||
#define IXAudio2_Release(A) (A)->Release()
|
||||
#define IXAudio2_StartEngine(A) (A)->StartEngine()
|
||||
#define IXAudio2_StopEngine(A) (A)->StopEngine()
|
||||
|
||||
#define IXAudio2MasteringVoice_DestroyVoice(A) (A)->DestroyVoice()
|
||||
|
||||
#define IXAudio2SourceVoice_DestroyVoice(A) (A)->DestroyVoice()
|
||||
#define IXAudio2SourceVoice_Discontinuity(A) (A)->Discontinuity()
|
||||
#define IXAudio2SourceVoice_FlushSourceBuffers(A) (A)->FlushSourceBuffers()
|
||||
#define IXAudio2SourceVoice_GetState(A, B) (A)->GetState((B))
|
||||
#define IXAudio2SourceVoice_Start(A, B, C) (A)->Start((B), (C))
|
||||
#define IXAudio2SourceVoice_Stop(A, B, C) (A)->Stop((B), (C))
|
||||
#define IXAudio2SourceVoice_SubmitSourceBuffer(A, B, C) (A)->SubmitSourceBuffer((B), (C))
|
||||
*/
|
||||
#endif // ifdef __cplusplus
|
||||
Reference in New Issue
Block a user