mirror of https://github.com/encounter/SDL.git
Fixed bug 4283 - SDL's version of memset is different from libc's
janisozaur memset's documentation reads: * The memset() function shall copy c (converted to an unsigned char) into each of the first n bytes of the object pointed to by s. (http://pubs.opengroup.org/onlinepubs/9699919799/functions/memset.html) * Sets the first count characters of dest to the character c. (https://msdn.microsoft.com/en-us/library/1fdeehz6.aspx) * write a byte to a byte string (https://developer.apple.com/library/archive/documentation/System/Conceptual/ManPages_iPhoneOS/man3/memset.3.html) The highlight here is they all mean a single _byte_, even though memset receives a parameter of type int, which can hold more data than a single byte. SDL's implementation of memset, however, does not clear any of the higher bits, causing an erroneous behaviour when passed an argument bigger than 0xff.
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@ -271,12 +271,16 @@ SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c, size_t len)
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size_t left;
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Uint32 *dstp4;
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Uint8 *dstp1 = (Uint8 *) dst;
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Uint32 value4 = (c | (c << 8) | (c << 16) | (c << 24));
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Uint8 value1 = (Uint8) c;
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Uint8 value1;
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Uint32 value4;
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/* The value used in memset() is a byte, passed as an int */
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c &= 0xff;
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/* The destination pointer needs to be aligned on a 4-byte boundary to
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* execute a 32-bit set. Set first bytes manually if needed until it is
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* aligned. */
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value1 = (Uint8)c;
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while ((intptr_t)dstp1 & 0x3) {
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if (len--) {
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*dstp1++ = value1;
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@ -285,6 +289,7 @@ SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c, size_t len)
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}
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}
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value4 = (c | (c << 8) | (c << 16) | (c << 24));
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dstp4 = (Uint32 *) dstp1;
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left = (len % 4);
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len /= 4;
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